vibeaudio 0.12.0 → 0.13.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -11,6 +11,8 @@
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  > **🔊 [Listen to every genre →](https://kiril6.github.io/vibeaudio/)** — hear all 10 genres, the tier escalation, and the three chimes, rendered from the real synth.
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  > **In a hurry?** `npm i -g vibeaudio`, then `vibe --install-hooks`. Your next prompt has music.
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+ >
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+ > **Claude Code only?** Skip npm: `claude plugin marketplace add kiril6/vibeaudio`, then `claude plugin install vibeaudio@vibeaudio` ([details](#as-a-claude-code-plugin)).
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  ---
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@@ -18,6 +20,15 @@
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  AI coding agents take 15–45 seconds to reason, read files and write code. Staring at a blank cursor feels slow; tabbing away means checking back to see if it's done. VibeAudio fills that gap with music while the agent thinks, and a chime when your output is ready to read.
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+ It is built as **calm technology**, in the sense of Mark Weiser and John Seely Brown's *Designing Calm Technology* (Xerox PARC, 1995): information that stays at the edge of your attention and only comes to the front when it matters. You stop noticing the music, but you notice when it changes.
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+
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+ | Principle | In VibeAudio |
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+ | :--- | :--- |
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+ | Inform without demanding attention | The music sits in the background. What you notice is it *stopping*. |
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+ | Come to the front only when it matters | Chimes for done, failed and "needs you" only. The music doesn't react to every tool call unless you ask it to ([reactive mode](#reactive-mode-opt-in)). |
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+ | Make the background informative | Layers build as a turn runs long, and a heartbeat joins when an agent keeps failing. That fires in under 1% of turns, by design. |
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+ | Calm, not alarming | "Needs you" is a soft rising interval, not an alarm. A mute ends on its own after an hour. |
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+
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  **How it behaves:**
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  * 🧮 **Pure synthesis, zero MP3s.** Every note, chord and pad is generated in code — no audio assets, no npm dependencies, no `node-gyp`.
@@ -27,6 +38,7 @@ AI coding agents take 15–45 seconds to reason, read files and write code. Star
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  * 🎛️ **Music that follows the work** ([reactive mode](#reactive-mode-opt-in), opt-in). Calm while the agent reads, fuller while it edits, busiest when it runs commands or hands work to sub-agents — you can hear *what* it's doing, not just for how long.
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  * 🌅 **It fades, it doesn't cut.** On macOS the music eases in and out instead of starting and stopping mid-note, and `vibe --volume` reaches music that is already playing within a second.
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  * 🔔 **Outcome-aware chimes.** Ascending on success, a soft descending minor chord on failure, and **silence on `Ctrl+C`** — an abort is never reported as done.
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+ * 💓 **A heartbeat when an agent looks stuck.** If 4 of a session's last 8 tool calls fail — the test-edit-test loop that goes nowhere — a soft pulse on the music's tonic joins the music until things start passing again. It's rare by design: on 4,497 real turns it fired in under 1%.
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  * ✋ **A "your turn" chime.** When Claude Code stops to ask permission (or an MCP server asks for input), the music pauses and a rising two-note chime asks for you; it picks back up once you've answered.
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  * 🔌 **Universal drop-in.** Hooks for **Claude Code, Codex, Cursor, Grok, Gemini CLI, Copilot CLI, Qwen Code and Windsurf**; MCP for **Claude Desktop and Antigravity**; the wrapper (`vibe <command>`) for anything else.
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@@ -248,8 +260,8 @@ Each tool spells its events its own way, and VibeAudio writes whichever dialect
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  | | File | Music starts | Music stops + chime | Reactive (opt-in) |
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  | :--- | :--- | :--- | :--- | :--- |
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- | **Claude Code** | `~/.claude/settings.json` | `UserPromptSubmit` | `Stop` | `PreToolUse` |
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- | **Codex** | `~/.codex/hooks.json` | `UserPromptSubmit` | `Stop` | `PreToolUse` |
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+ | **Claude Code** | `~/.claude/settings.json` (or `$CLAUDE_CONFIG_DIR`) | `UserPromptSubmit` | `Stop` | `PreToolUse` |
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+ | **Codex** | `~/.codex/hooks.json` (or `$CODEX_HOME`) | `UserPromptSubmit` | `Stop` | `PreToolUse` |
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  | **Cursor** | `~/.cursor/hooks.json` | `beforeSubmitPrompt` | `stop` | `preToolUse` |
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  | **Grok** | `~/.grok/hooks/vibeaudio.json` | `UserPromptSubmit` | `Stop` | `PreToolUse` |
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  | **Gemini CLI** | `~/.gemini/settings.json` | `BeforeAgent` | `AfterAgent` | `BeforeTool` |
@@ -262,7 +274,7 @@ Where an agent reports more than start and stop, VibeAudio listens for that too
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  | | Music pauses + "your turn" chime | Music resumes | Failure chime (API error) | Session closes mid-turn (silent) |
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  | :--- | :--- | :--- | :--- | :--- |
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  | **Claude Code** | `PermissionRequest`, `Elicitation` | `PostToolUse`, `PostToolUseFailure`, `ElicitationResult` | `StopFailure` | `SessionEnd` |
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- | **Codex** | `PermissionRequest` | `PostToolUse` | — | — |
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+ | **Codex** | `PermissionRequest` | `PostToolUse` | — | `SessionEnd`, and `Interrupt` (Esc) |
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  | **Gemini CLI** | `Notification` (tool permission) | `AfterTool` | — | `SessionEnd` |
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  | **Copilot CLI** | `Notification` (permission prompt) | `PostToolUse`, `PostToolUseFailure` | — | `SessionEnd` |
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  | **Qwen Code** | `PermissionRequest` | `PostToolUse`, `PostToolUseFailure` | `StopFailure` | `SessionEnd` |
@@ -280,6 +292,8 @@ Where an agent reports more than start and stop, VibeAudio listens for that too
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  | **Claude Code turns that never reach `Stop` still end the music** | An API error or rate limit ends the turn with `StopFailure` instead, which plays the failure chime. Interrupting (Esc, or the stop button in the desktop app) fires no hook at all, so the background player watches the session transcript for Claude Code's interrupt entry and stops silently within half a second — whether the agent was writing or running a tool. A prompt that another hook blocks (a token-saving proxy, say) never reaches `Stop` either, so the same watcher ends the music on Claude Code's "prompt blocked" entry — or never starts it, when the blocker was quicker than we were. Closing the session mid-turn stops it too — but only if that session started the music, so closing an idle terminal never silences another one. |
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  | **Codex asks you to trust the hook once** | Codex keeps a per-hook trust hash in `~/.codex/config.toml` and won't run a hook it hasn't been told to trust, so the install isn't live until you approve each one the first time it fires. |
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  | **Only Cursor can play the failure chime** | Its stop event reports whether the turn completed, aborted or errored. The others send no verdict, so a turn there always ends on the success chime — VibeAudio won't invent a failure the agent never claimed. |
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+ | **Upgraded, and a new feature isn't there?** | Hooks are written into your agent's config once, at install time, and an upgrade doesn't touch them. When a new version listens for more events (0.13.1 added Codex's `Interrupt` and `SessionEnd`), `vibe --doctor` and `vibe --status` name what's missing, and `vibe --install-hooks` adds it. |
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+ | **Moved your config folder?** | VibeAudio follows `CLAUDE_CONFIG_DIR` and `CODEX_HOME` the way the agents do, so hooks (and `/vibe`) go where your agent actually reads them. Set the variable in the shell you run `vibe --install-hooks` from. |
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  | **Grok and Copilot CLI get a file of their own** | Each reads every `*.json` in its `hooks/` directory, so VibeAudio writes `vibeaudio.json` rather than merging into anyone else's — which makes uninstalling it a delete, and leaves no backup file behind. Copilot's honours `COPILOT_HOME`. |
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  </details>
@@ -306,13 +320,29 @@ Sessions with no id in their payload share a single slot, so they behave as one.
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  > **No restart needed, even mid-session — for Claude Code, Codex, Cursor and Grok.** Each re-reads its hook file every time a hook fires, so changes land on your **next prompt**. A daemon already playing keeps its old settings until that prompt replaces it — at most the tail of one turn. Whether an open Gemini CLI, Copilot CLI, Qwen Code or Windsurf session does the same hasn't been checked, so start a new session there to be sure.
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- > **The Claude Code desktop app is covered too**, not just the terminal — both read the same `~/.claude/settings.json`. (The separate **Claude Desktop** chat app is a different product with no hooks; that one needs [MCP](#-everything-else-claude-desktop-antigravity-via-mcp).)
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+ > **The Claude Code desktop app is covered too**, not just the terminal — both read the same `~/.claude/settings.json` (or `$CLAUDE_CONFIG_DIR/settings.json`). (The separate **Claude Desktop** chat app is a different product with no hooks; that one needs [MCP](#-everything-else-claude-desktop-antigravity-via-mcp).)
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  > **One player is shared.** Prompt two agents at once and the last prompt owns the music. One person, one set of speakers — deliberate, not a limitation being worked around.
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+ ### As a Claude Code plugin
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+
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+ If Claude Code is the only agent you use, the plugin installs the same hooks with no npm step:
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+
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+ ```bash
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+ claude plugin marketplace add kiril6/vibeaudio
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+ claude plugin install vibeaudio@vibeaudio
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+ ```
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+
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+ It needs Node 18+ on your `PATH` (the hooks run `node`), and it also adds `/vibeaudio:vibe`, the plugin's spelling of [`/vibe`](#vibe-inside-claude-code). Update with `claude plugin update vibeaudio@vibeaudio`; remove with `claude plugin uninstall vibeaudio@vibeaudio` (music already playing stops on its own within 15 minutes, or run `/vibeaudio:vibe stop` first).
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+
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+ - **Settings are the same file.** `vibe --genre jazz` and the rest work as always, but the `vibe` command comes from `npm i -g vibeaudio`; the plugin alone puts nothing on your `PATH`. Use `/vibeaudio:vibe genre jazz` instead.
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+ - **Both at once is safe.** If `--install-hooks` has also been run, the plugin's hooks step aside and the installed ones play, so there's no double chime. Remove the installed hooks first if you want the plugin to own it.
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+ - **Claude Code only.** Codex, Cursor, Gemini and the others still use `vibe --install-hooks`.
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+ - **Not reactive.** `--reactive` is an `--install-hooks` option; the plugin doesn't carry it.
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+
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  ### `/vibe` inside Claude Code
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- Installing the Claude Code hooks also adds a `/vibe` command (`~/.claude/commands/vibe.md`), so you can control the music without leaving the session:
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+ Installing the Claude Code hooks also adds a `/vibe` command (`~/.claude/commands/vibe.md`, or under `$CLAUDE_CONFIG_DIR`), so you can control the music without leaving the session:
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  ```text
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  /vibe what's installed and playing
@@ -368,14 +398,24 @@ Hooks log each finished turn — which project, how long, how it ended, and how
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  You waited 3h 55m on agents, 7m 51s per turn
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  Agents waited 5m 35s on you — permission dialogs and questions
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  Typical turn 2m 57s median
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+ Back to it 41s median from done to your next prompt, 27 times
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+ 32s with a chime 1m 50s without (muted or --no-chime)
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  ```
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- plus where the time went by project and, for windows up to two weeks, by day. "You waited" is the agent's own working time; the time it spent blocked on you is shown separately, because they are different problems. The log stays on your machine, never leaves it, is capped at about 1 MB, and `VIBE_NO_HISTORY=1` turns it off. Only hook-driven turns are logged — a command wrapped as `vibe <command>` is not, since its lifetime isn't the same thing as an agent's working time.
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+ plus where the time went by project and, for windows up to two weeks, by day. "You waited" is the agent's own working time; the time it spent blocked on you is shown separately, because they are different problems. "Back to it" is the other direction: how long a finished turn sat before your next prompt in the same session — gaps over 30 minutes count as breaks and are left out. Once both sides have five turns, it is split by whether a chime announced the turn, so you can see what the chime is worth to you. The log stays on your machine, never leaves it, is capped at about 1 MB, and `VIBE_NO_HISTORY=1` turns it off. Only hook-driven turns are logged — a command wrapped as `vibe <command>` is not, since its lifetime isn't the same thing as an agent's working time.
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  ### The chime is in the music's key
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  The success chime is the tonic chord of whatever key your genre sits in — C major for lofi, 8bit, jazz and piano, D minor for synthwave and electronic, D major for zen, A minor for drone — so it lands as the resolution of the piece rather than a bell over it. `rain`, `ocean` and `random` have no single key to match and keep the original C major chime.
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+ ### When an agent looks stuck
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+ The worst stretch of agent work is twenty minutes of the same thing failing while the music says all is well. So when **4 of a session's last 8 tool calls fail**, a soft heartbeat — two low beats about once a second, on the tonic of your genre — joins the music at the next loop boundary, and leaves once enough calls succeed. With `--notify` on, you also get one banner when the session crosses the line ("api: looks stuck"), not one per failure.
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+ The threshold was picked against 4,497 real Claude Code turns (46,032 tool calls). It fires in about 1% of turns, at around minute 3, and those turns typically ran for another 3 minutes — time you could have spent stepping in. "3 in a row" was rejected because the usual loop has a successful edit between every failing test run. Each new prompt starts with a clean slate, and an interrupt (Esc) never counts as a failure.
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+ It needs the agent to report failed tool calls, which **Claude Code, Copilot CLI and Qwen Code** do (`PostToolUseFailure`). Codex, Cursor, Gemini, Grok and Windsurf don't, so for them the music never adds the heartbeat.
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  ### Reactive mode (opt-in)
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  ```bash
@@ -409,6 +449,35 @@ Changes land at the next loop boundary, so it shifts musically rather than cutti
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  ---
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+ ### Build on it: `vibe --state` and `vibe --events`
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+ The hard part of VibeAudio isn't the music. It's turning eight agents' different hook events into one set of states that mean the same thing everywhere. The music is one consumer of those states, and anything else can be another: a smart light, a menu bar icon, a tmux status line, a Stream Deck key.
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+ ```bash
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+ vibe --state
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+ # {"v":1,"status":"waiting","sessions":[{"session":"…","project":"/work/api","state":"waiting","since":1791026124771,"tool":"Bash"}]}
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+ ```
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+ Each session is `working`, `stuck` (4 of its last 8 tool calls failed) or `waiting` (on you: a permission dialog or a question). `status` is the machine's overall state: the most urgent of its sessions, in the order `waiting` > `stuck` > `working` > `idle`. One session waiting on you matters more than three working.
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+ `vibe --events` prints that snapshot once, then a JSON line for every change, as it happens:
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+ ```json
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+ {"v":1,"at":1791026130000,"event":"waiting","session":"…","project":"/work/api","tool":"Bash","status":"waiting"}
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+ ```
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+ Events: `started`, `waiting`, `resumed`, `stuck`, `recovered`, `finished` (with `outcome`: `success` or `failure`), `interrupted`, `ended`. Every line also carries `status`, the machine's state after the event, so a consumer that only cares about the overall state can read that one field. Some examples:
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+ ```bash
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+ # tmux: show the state in the status bar
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+ set -g status-right '#(vibe --state | jq -r .status)'
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+ # macOS: say it out loud when any agent needs you
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+ vibe --events | jq --unbuffered -r 'select(.event=="waiting") | .project' | while read p; do say "$(basename "$p") needs you"; done
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+ ```
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+ The stream is a local file (`~/.vibeaudio/events.jsonl`, rotated at 256 KB), so it never leaves your machine. It keeps updating while you're muted, because a mute silences sound and a light isn't sound. The `v` field is the format version, and any breaking change will increment it.
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  ## 🖥️ Everything Else (Claude Desktop, Antigravity… via MCP)
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  **Claude Code, [Codex](https://github.com/openai/codex), [Cursor](https://cursor.com/docs/hooks), [Grok](https://docs.x.ai/build/features/hooks), [Gemini CLI](https://github.com/google-gemini/gemini-cli), [Copilot CLI](https://docs.github.com/en/copilot/reference/hooks-configuration), [Qwen Code](https://github.com/QwenLM/qwen-code) and [Windsurf](https://docs.devin.ai/desktop/cascade/hooks) have hook systems, and `--install-hooks` writes to all eight** — use [hooks](#-agent-hooks-no-wrapper-needed) there, they're strictly better. This section is for everything else. MCP is the way in: it's plain stdio JSON-RPC, so the setup is identical everywhere and only the config file differs.
@@ -587,6 +656,8 @@ The full order, highest first: **a flag** → **an environment variable** → **
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  | `--doctor` | Check the setup; every problem comes with the command that fixes it. Exits 1 on a failure, so it scripts | — |
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  | `--notify` / `--no-notify` | Also show a desktop banner naming the project when a turn finishes, fails or needs you. Saved to `config.json` | off |
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  | `--report [days]` | How long you waited on agents, and on which projects, from the local turn log | `7` days |
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+ | `--state` | What every agent on the machine is doing, as one line of JSON: `idle`, `working`, `stuck` or `waiting` | — |
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+ | `--events` | Stream agent state changes as JSON lines, starting with the current state, until stopped | — |
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  | `--stop` | Stop the background player, then exit | — |
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  | `--mute [minutes]` | Silence everything for a call, then exit | `60` min (`0` = until unmuted) |
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  | `--unmute` | Resume normal playback, then exit | — |
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vibeaudio",
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- "version": "0.12.0",
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+ "version": "0.13.1",
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  "description": "Procedural focus music while your AI coding tools (Claude Code, Codex, Cursor, Grok, Gemini, Copilot) think — a different arrangement per project.",
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  "bin": {
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  "vibeaudio": "bin/vibeaudio.js",
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  "scripts": {
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  "test": "node test/test-synth.js",
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  "start": "node bin/vibeaudio.js",
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+ "version": "node -e \"const f='.claude-plugin/plugin.json',j=require('./'+f);j.version=require('./package.json').version;require('fs').writeFileSync(f,JSON.stringify(j,null,2)+'\\n')\" && git add .claude-plugin/plugin.json",
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  "postinstall": "node scripts/postinstall.js"
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  },
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  "publishConfig": {
package/src/cli.js CHANGED
@@ -78,6 +78,8 @@ Procedural focus music while your AI coding tools think.
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  --status Show what is installed, running and detected, then exit
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  --notify | --no-notify Also show a desktop banner naming the project when a turn finishes or needs you (off by default)
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  --report [days] How long you waited on agents, and where (default: 7 days)
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+ --state Print what every agent is doing as JSON: idle, working, stuck or waiting
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+ --events Stream agent state changes as JSON lines, until stopped
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  --doctor Check the setup; each problem comes with its fix (exit 1 if any)
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  --stop Stop the background player, then exit
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  --mute [minutes] Silence everything for a call (default: 60 min, 0 = until unmuted)
@@ -174,6 +176,8 @@ function parseArgs(argv) {
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  let render = null;
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  let clearCacheFlag = false;
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  let statusFlag = false;
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+ let stateFlag = false;
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+ let eventsFlag = false;
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  let doctorFlag = false;
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  let notifyFlag = null;
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  let reportDays = null;
@@ -184,6 +188,7 @@ function parseArgs(argv) {
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  let mcp = false;
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  let reactive = false;
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  let followVolume = false;
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+ let plugin = false;
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  let here_flag = false;
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  let dryRun = false;
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  let tools = null;
@@ -288,6 +293,13 @@ function parseArgs(argv) {
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  continue;
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  }
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+ if (arg === "--state" || arg === "--events") {
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+ if (arg === "--state") stateFlag = true;
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+ else eventsFlag = true;
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+ i += 1;
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+ continue;
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+ }
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+
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  if (arg === "--report") {
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  // Optional window in days, like --mute's minutes: `vibe --report 30`.
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  i += 1;
@@ -361,6 +373,14 @@ function parseArgs(argv) {
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  continue;
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  }
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+ // Internal, set by the plugin's hooks.json: yield to hooks that
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+ // --install-hooks already wrote, so both being present is not a double chime.
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+ if (arg === "--plugin") {
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+ plugin = true;
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+ i += 1;
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+ continue;
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+ }
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  if (arg === "--dry-run") {
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  dryRun = true;
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  i += 1;
@@ -461,6 +481,8 @@ function parseArgs(argv) {
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  render,
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  clearCache: clearCacheFlag,
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  status: statusFlag,
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+ state: stateFlag,
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+ events: eventsFlag,
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  doctor: doctorFlag,
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  notify: notifyFlag,
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  report: reportDays,
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  mcp,
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  reactive,
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  followVolume,
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+ plugin,
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  dryRun,
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  tools,
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  typed,
@@ -577,6 +600,7 @@ function installHookTargets(ids, genre, volume, reactive, dryRun = false, typed
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  if (events.resume) console.log(` ${events.resume[0].padEnd(19)}→ music resumes once you've answered`);
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  if (events.failure) console.log(` ${events.failure.padEnd(19)}→ music stops + failure chime (API error)`);
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  if (events.end) console.log(` ${events.end.padEnd(19)}→ music stops if that session started it`);
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+ if (events.interrupt) console.log(` ${events.interrupt.padEnd(19)}→ music stops silently when you interrupt`);
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  if (id === "claude") {
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  const slash = hooks.installSlashCommand({ dryRun });
@@ -747,6 +771,10 @@ function printStatus() {
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  if (readVibeHooks(t.file(), t).some(({ command }) => /--genre /.test(command))) {
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  console.log(` \x1b[33m↑ pinned by an older install — vibe --install-hooks makes it follow Sound above\x1b[0m`);
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  }
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+ const absent = hooks.expectedEvents(id).filter((e) => !installed.some(({ event }) => event === e));
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+ if (absent.length) {
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+ console.log(` \x1b[33m+ ${absent.join(", ")} added since this install — vibe --install-hooks picks them up\x1b[0m`);
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+ }
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  }
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  // Background player
@@ -860,8 +888,11 @@ function doctorChecks() {
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  const tokens = [...command.matchAll(/"([^"]*)"|'([^']*)'|(\S+)/g)].map((m) => m[1] ?? m[2] ?? m[3]);
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  for (const p of tokens.slice(0, 2)) if (!fs.existsSync(p)) missing.add(p);
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  }
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+ const absent = hooks.expectedEvents(id).filter((e) => !installed.some(({ event }) => event === e));
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  if (missing.size) {
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  add("fail", label, `points at a file that no longer exists: ${[...missing].join(", ")}`, "vibe --install-hooks");
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+ } else if (absent.length) {
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+ add("warn", label, `installed by an older version, missing ${absent.join(", ")}`, "vibe --install-hooks");
865
896
  } else if (installed.some(({ command }) => /--genre /.test(command))) {
866
897
  add("warn", label, "pinned to a genre/volume by an older install, which overrides your saved settings", "vibe --install-hooks");
867
898
  } else {
@@ -872,15 +903,20 @@ function doctorChecks() {
872
903
  // config.toml under "<file>:<event>:<group>:<index>".
873
904
  if (id === "codex") {
874
905
  let toml = "";
875
- try { toml = fs.readFileSync(path.join(os.homedir(), ".codex", "config.toml"), "utf8"); } catch (e) { /* none yet */ }
906
+ try { toml = fs.readFileSync(path.join(hooks.codexHome(), "config.toml"), "utf8"); } catch (e) { /* none yet */ }
876
907
  const pending = [];
877
908
  try {
878
909
  const file = t.file();
910
+ // Codex canonicalizes CODEX_HOME before keying (find_codex_home()), so
911
+ // a symlinked one - /tmp on macOS - is recorded under its real path.
912
+ let real = file;
913
+ try { real = fs.realpathSync(file); } catch (e) { /* checked below */ }
879
914
  for (const [event, entries] of Object.entries(JSON.parse(fs.readFileSync(file, "utf8")).hooks || {})) {
880
915
  (entries || []).forEach((entry, g) => {
881
916
  t.commands(entry).forEach((command, i) => {
882
- const key = `${file}:${event.replace(/([a-z])([A-Z])/g, "$1_$2").toLowerCase()}:${g}:${i}`;
883
- if (hooks.VIBE_HOOK_FLAG.test(command || "") && !toml.includes(`"${key}"`)) pending.push(event);
917
+ const suffix = `:${event.replace(/([a-z])([A-Z])/g, "$1_$2").toLowerCase()}:${g}:${i}`;
918
+ const trusted = [file, real].some((f) => toml.includes(`"${f}${suffix}"`));
919
+ if (hooks.VIBE_HOOK_FLAG.test(command || "") && !trusted) pending.push(event);
884
920
  });
885
921
  });
886
922
  }
@@ -926,10 +962,12 @@ function formatDuration(ms) {
926
962
  * The summary of ~/.vibeaudio/history.jsonl. "You waited" is the agent's own
927
963
  * working time - a turn's length minus the stretches it spent blocked on a
928
964
  * dialog of yours - because the two are different complaints: one is the
929
- * agent being slow, the other is you being away.
965
+ * agent being slow, the other is you being away. "Back to it" is the other
966
+ * direction: how long a finished turn waited for your next prompt, with gaps
967
+ * over RETURN_WINDOW_MS read as breaks and left out.
930
968
  */
931
969
  function printReport(days, now = Date.now()) {
932
- const { readTurns } = require("./history");
970
+ const { readTurns, returnTimes } = require("./history");
933
971
  const turns = readTurns(days, now);
934
972
  const dim = (s) => `\x1b[90m${s}\x1b[0m`;
935
973
  const bold = (s) => `\x1b[1m${s}\x1b[0m`;
@@ -968,6 +1006,19 @@ function printReport(days, now = Date.now()) {
968
1006
  row("Typical turn", formatDuration(median), "median");
969
1007
  row("Longest turn", formatDuration(longest.ms), label(longest));
970
1008
 
1009
+ // How fast you came back once a turn was done - the human half of the loop.
1010
+ const middle = (xs) => xs.slice().sort((a, b) => a - b)[Math.floor(xs.length / 2)];
1011
+ const gaps = returnTimes(turns);
1012
+ if (gaps.length) {
1013
+ row("Back to it", formatDuration(middle(gaps.map((g) => g.ms))), `median from done to your next prompt, ${gaps.length} ${gaps.length === 1 ? "time" : "times"}`);
1014
+ // Only once both sides have enough to mean something; three turns is an anecdote.
1015
+ const withChime = gaps.filter((g) => g.chimed === true).map((g) => g.ms);
1016
+ const without = gaps.filter((g) => g.chimed === false).map((g) => g.ms);
1017
+ if (withChime.length >= 5 && without.length >= 5) {
1018
+ row("", `${formatDuration(middle(withChime))} with a chime`, `${formatDuration(middle(without))} without (muted or --no-chime)`);
1019
+ }
1020
+ }
1021
+
971
1022
  const byProject = new Map();
972
1023
  for (const t of turns) {
973
1024
  const p = byProject.get(label(t)) || { ms: 0, n: 0 };
@@ -1273,9 +1324,14 @@ function renderToFile(target, genre) {
1273
1324
  console.log(` \x1b[90mAnother project's sound: run it there, or vibe --seed <n> --render.\x1b[0m\n`);
1274
1325
  }
1275
1326
 
1276
- function runHookAction(action, { genre, volume, chimeVolume, noChime, reactive, followVolume, tools, dryRun, typed = {} }) {
1327
+ function runHookAction(action, { genre, volume, chimeVolume, noChime, reactive, followVolume, plugin, tools, dryRun, typed = {} }) {
1277
1328
  const hooks = require("./hooks");
1278
1329
 
1330
+ // The plugin's hooks and --install-hooks' hooks are the same events: with both
1331
+ // present every prompt would restart the music and every turn chime twice.
1332
+ // The installed ones win because they carry the user's --reactive choice.
1333
+ if (plugin && action.startsWith("hook-") && hooks.userHooksInstalled()) return;
1334
+
1279
1335
  switch (action) {
1280
1336
  case "daemon":
1281
1337
  return hooks.runDaemon(genre, volume, { reactive, volumeSource: followVolume ? volumeNow : null });
@@ -1488,6 +1544,8 @@ async function run() {
1488
1544
  render,
1489
1545
  clearCache: shouldClear,
1490
1546
  status: showStatus,
1547
+ state: showState,
1548
+ events: followEvents,
1491
1549
  doctor: showDoctor,
1492
1550
  notify: notifyChange,
1493
1551
  report: reportDays,
@@ -1498,6 +1556,7 @@ async function run() {
1498
1556
  mcp,
1499
1557
  reactive,
1500
1558
  followVolume,
1559
+ plugin,
1501
1560
  dryRun,
1502
1561
  tools,
1503
1562
  typed,
@@ -1515,7 +1574,7 @@ async function run() {
1515
1574
 
1516
1575
  if (hookAction) {
1517
1576
  try {
1518
- return runHookAction(hookAction, { genre, volume, chimeVolume, noChime, reactive, followVolume, tools, dryRun, typed });
1577
+ return runHookAction(hookAction, { genre, volume, chimeVolume, noChime, reactive, followVolume, plugin, tools, dryRun, typed });
1519
1578
  } catch (e) {
1520
1579
  // Settings problems are the user's to fix — report them, don't stack-trace.
1521
1580
  console.error(`\x1b[31m[vibeaudio] ${e.message}\x1b[0m`);
@@ -1579,6 +1638,18 @@ async function run() {
1579
1638
  return printDoctor();
1580
1639
  }
1581
1640
 
1641
+ // Machine-readable, for lights, menu bars and status lines: see "Build on it" in the README.
1642
+ if (showState) {
1643
+ console.log(JSON.stringify(require("./hooks").agentState()));
1644
+ return;
1645
+ }
1646
+
1647
+ if (followEvents) {
1648
+ process.stdout.on("error", () => process.exit(0)); // `vibe --events | head` closing the pipe is not an error.
1649
+ require("./hooks").followEvents();
1650
+ return;
1651
+ }
1652
+
1582
1653
  if (reportDays !== null) {
1583
1654
  return printReport(reportDays);
1584
1655
  }
package/src/history.js CHANGED
@@ -1,8 +1,9 @@
1
1
  /**
2
2
  * A local log of finished turns - what `vibe --report` reads. One JSON object
3
3
  * per line in ~/.vibeaudio/history.jsonl: when the turn ended, which project,
4
- * how long it took, how much of that the agent spent blocked on you, and how
5
- * it ended. It never leaves the machine; VIBE_NO_HISTORY=1 turns it off.
4
+ * how long it took, how much of that the agent spent blocked on you, how it
5
+ * ended, which session it was and whether a chime announced it. It never
6
+ * leaves the machine; VIBE_NO_HISTORY=1 turns it off.
6
7
  */
7
8
 
8
9
  const fs = require("fs");
@@ -14,12 +15,12 @@ const MAX_BYTES = 1024 * 1024;
14
15
  const KEEP_LINES = 4000;
15
16
 
16
17
  /** Appends one turn. Never throws: a log is not worth failing a hook over. */
17
- function recordTurn({ project, ms, blockedMs = 0, outcome = "success", at = Date.now() }, file = HISTORY_FILE) {
18
+ function recordTurn({ project, ms, blockedMs = 0, outcome = "success", session, chimed, at = Date.now() }, file = HISTORY_FILE) {
18
19
  if (process.env.VIBE_NO_HISTORY) return false;
19
20
  if (!Number.isFinite(ms) || ms < 0) return false;
20
21
  try {
21
22
  fs.mkdirSync(path.dirname(file), { recursive: true });
22
- fs.appendFileSync(file, `${JSON.stringify({ at, project, ms, blockedMs: Math.min(Math.max(blockedMs, 0), ms), outcome })}\n`);
23
+ fs.appendFileSync(file, `${JSON.stringify({ at, project, ms, blockedMs: Math.min(Math.max(blockedMs, 0), ms), outcome, session, chimed })}\n`);
23
24
  // Bounded, so a year of use is still a small file. Rewritten rarely, from
24
25
  // the tail, so the newest turns are always the ones kept.
25
26
  if (fs.statSync(file).size > MAX_BYTES) {
@@ -54,4 +55,34 @@ function readTurns(days, now = Date.now(), file = HISTORY_FILE) {
54
55
  return turns;
55
56
  }
56
57
 
57
- module.exports = { HISTORY_FILE, recordTurn, readTurns };
58
+ // A gap longer than this is a break - lunch, a meeting, the end of the day -
59
+ // not someone coming back to a finished turn, and would swamp the median.
60
+ const RETURN_WINDOW_MS = 30 * 60 * 1000;
61
+
62
+ /**
63
+ * How long each finished turn sat before the next prompt in the same session:
64
+ * the time it took you to come back. A turn's start is `at - ms`. Sessions,
65
+ * not projects, are what pair up - two agents in one repo interleave - so a
66
+ * line from before sessions were logged (or an `anon` one) falls back to its
67
+ * project. `chimed` is the finished turn's, since that is the chime you were
68
+ * answering.
69
+ */
70
+ function returnTimes(turns) {
71
+ const groups = new Map();
72
+ for (const t of turns) {
73
+ const key = t.session && t.session !== "anon" ? `s:${t.session}` : `p:${t.project}`;
74
+ if (!groups.has(key)) groups.set(key, []);
75
+ groups.get(key).push(t);
76
+ }
77
+ const gaps = [];
78
+ for (const list of groups.values()) {
79
+ list.sort((a, b) => a.at - b.at);
80
+ for (let i = 1; i < list.length; i++) {
81
+ const ms = list[i].at - list[i].ms - list[i - 1].at;
82
+ if (ms >= 0 && ms <= RETURN_WINDOW_MS) gaps.push({ ms, chimed: list[i - 1].chimed });
83
+ }
84
+ }
85
+ return gaps;
86
+ }
87
+
88
+ module.exports = { HISTORY_FILE, RETURN_WINDOW_MS, recordTurn, readTurns, returnTimes };
package/src/hooks.js CHANGED
@@ -25,6 +25,7 @@ const INTENSITY_FILE = path.join(STATE_DIR, "intensity");
25
25
  // them is working; each holds where its transcript began and, while paused for
26
26
  // the user, what will resume it.
27
27
  const SESSIONS_DIR = path.join(STATE_DIR, "sessions");
28
+ const EVENTS_FILE = path.join(STATE_DIR, "events.jsonl");
28
29
  // Payloads that name no session share this one slot.
29
30
  const ANON_SESSION = "anon";
30
31
  const CLI_ENTRY = path.join(__dirname, "..", "bin", "vibeaudio.js");
@@ -152,15 +153,35 @@ const MAX_DAEMON_MS = 15 * 60 * 1000;
152
153
  * - failure: a turn ending in error *instead of* the stop event
153
154
  * - end: the session closing, which can cut a turn off before stop
154
155
  *
156
+ * - interrupt: the user stopped the turn (Esc), a silent end like `end`
157
+ *
155
158
  * `seed` is the root object to write when the file does not exist yet. Cursor
156
159
  * and Copilot require a schema version; Codex rejects unknown root keys
157
160
  * outright, so nothing may be added there beyond `hooks`.
158
161
  */
162
+ /**
163
+ * Where Claude Code and Codex keep their config. Both move with an env var,
164
+ * and a user who sets one has hooks read from there only: writing to the
165
+ * default path left VibeAudio installed in a file nothing read, and silent.
166
+ * Claude Code: `CLAUDE_CONFIG_DIR ?? ~/.claude`, NFC-normalized (cn() in
167
+ * 2.1.195's bundle; settings.json and commands/ both live under it).
168
+ * Codex: `CODEX_HOME`, empty treated as unset, else `~/.codex`
169
+ * (find_codex_home(), 0.160 source). Empty is unset for both here, so an
170
+ * exported-but-blank variable cannot turn the path relative.
171
+ */
172
+ function claudeConfigDir() {
173
+ return (process.env.CLAUDE_CONFIG_DIR || path.join(os.homedir(), ".claude")).normalize("NFC");
174
+ }
175
+
176
+ function codexHome() {
177
+ return process.env.CODEX_HOME || path.join(os.homedir(), ".codex");
178
+ }
179
+
159
180
  const TARGETS = {
160
181
  claude: {
161
182
  name: "Claude Code",
162
183
  cmd: "claude",
163
- file: () => path.join(os.homedir(), ".claude", "settings.json"),
184
+ file: () => path.join(claudeConfigDir(), "settings.json"),
164
185
  // - wait: PermissionRequest fires when the dialog is shown in the terminal,
165
186
  // the SDK (desktop app, IDEs) and print mode alike - Notification's
166
187
  // permission_prompt is raised by the terminal UI alone, after 6s idle.
@@ -181,17 +202,23 @@ const TARGETS = {
181
202
  codex: {
182
203
  name: "Codex",
183
204
  cmd: "codex",
184
- file: () => path.join(os.homedir(), ".codex", "hooks.json"),
205
+ file: () => path.join(codexHome(), "hooks.json"),
185
206
  // PermissionRequest runs only when Codex is about to ask for approval,
186
- // with tool_name, and is present in 0.125's binary. Its docs describe
187
- // Interrupt and SessionEnd too, but 0.125 has neither - and a strict parser
188
- // meeting an event it does not know would take every hook down with it.
207
+ // with tool_name, and is present in 0.125's binary. SessionEnd arrived in
208
+ // 0.145 and Interrupt in 0.150 (source of each release tag). Listing them
209
+ // is safe on older versions: HookEventsToml has never denied unknown
210
+ // fields (checked 0.125 through 0.160), so an older Codex ignores an
211
+ // event it does not know - only the file's root is strict. Interrupt runs
212
+ // on the turn-abort path, not the one that runs Stop, with session_id,
213
+ // cwd and transcript_path.
189
214
  events: {
190
215
  start: "UserPromptSubmit",
191
216
  stop: "Stop",
192
217
  tool: "PreToolUse",
193
218
  wait: ["PermissionRequest"],
194
- resume: ["PostToolUse"]
219
+ resume: ["PostToolUse"],
220
+ interrupt: "Interrupt",
221
+ end: "SessionEnd"
195
222
  },
196
223
  entry: (command) => ({ hooks: [{ type: "command", command, timeout: 5 }] }),
197
224
  commands: (entry) => (entry.hooks || []).map((h) => h.command),
@@ -345,6 +372,18 @@ function detectTargets() {
345
372
  });
346
373
  }
347
374
 
375
+ /**
376
+ * Every event an install by this version writes for a target, `tool` aside
377
+ * (reactive mode only). A hook file is written once and outlives upgrades,
378
+ * so an event added in a later version - Codex's Interrupt and SessionEnd in
379
+ * 0.13.1 - never reaches someone who installed before it unless they
380
+ * reinstall. `--doctor` and `--status` compare against this to say so.
381
+ */
382
+ function expectedEvents(id) {
383
+ const ev = TARGETS[id].events;
384
+ return [ev.start, ev.stop, ...(ev.wait || []), ...(ev.resume || []), ev.failure, ev.end, ev.interrupt].filter(Boolean);
385
+ }
386
+
348
387
  function settingsPath() {
349
388
  return TARGETS.claude.file();
350
389
  }
@@ -452,7 +491,7 @@ function newTurn(raw) {
452
491
  const payload = parsePayload(raw);
453
492
  const transcript = typeof payload.transcript_path === "string" ? payload.transcript_path : "";
454
493
  const offset = transcript ? fileSize(transcript) : 0;
455
- return { session: String(payloadSession(payload) || ""), transcript, offset, blocked: blockedJustBefore(transcript, offset) };
494
+ return { session: String(payloadSession(payload) || ""), project: payload.cwd || process.cwd(), transcript, offset, blocked: blockedJustBefore(transcript, offset) };
456
495
  }
457
496
 
458
497
  const BLOCK_LOOKBACK_MS = 3000;
@@ -545,6 +584,102 @@ function listSessions() {
545
584
  // Working, as opposed to paused for the user.
546
585
  const working = (sessions) => sessions.filter((s) => s.waiting == null);
547
586
 
587
+ // "Stuck": STUCK_FAILURES of a session's last STUCK_WINDOW tool calls failed.
588
+ // Measured on 4,497 real Claude Code turns (46,032 tool calls, 3.8% failing):
589
+ // this fires in 0.9% of turns, at minute 3 by the median, and those turns ran
590
+ // a median 3.3 minutes more - time someone could have stepped in. "3 of 8"
591
+ // fired in 2.4%, and "3 in a row" misses the usual loop, where an edit that
592
+ // succeeds sits between every failing test run. Rare is the point: a signal
593
+ // that fires often is one people learn to tune out.
594
+ const STUCK_WINDOW = 8;
595
+ const STUCK_FAILURES = 4;
596
+ const isStuck = (session) => (session.recent || []).filter(Boolean).length >= STUCK_FAILURES;
597
+
598
+ /**
599
+ * The public face of the session files: what every agent on the machine is
600
+ * doing, in five words that mean the same thing whichever agent it is. The
601
+ * hard part of this project is mapping eight agents' hook events onto those
602
+ * states; the music is one consumer of them, and `vibe --state` / `--events`
603
+ * let anything else be another - a light, a menu bar, a tmux status line.
604
+ * `status` is the machine's: the most urgent of its sessions, since one
605
+ * session waiting on you matters more than three working.
606
+ */
607
+ const STATE_RANK = ["idle", "working", "stuck", "waiting"];
608
+ const sessionState = (s) => (s.waiting != null ? "waiting" : isStuck(s) ? "stuck" : "working");
609
+
610
+ function agentState(sessions = listSessions()) {
611
+ const list = sessions.map((s) => ({
612
+ session: s.id,
613
+ project: s.project || null,
614
+ state: sessionState(s),
615
+ since: s.started || null,
616
+ ...(s.waiting ? { tool: s.waiting } : {})
617
+ }));
618
+ const status = list.reduce((a, s) => (STATE_RANK.indexOf(s.state) > STATE_RANK.indexOf(a) ? s.state : a), "idle");
619
+ return { v: 1, status, sessions: list };
620
+ }
621
+
622
+ const EVENTS_MAX_BYTES = 256 * 1024;
623
+
624
+ /**
625
+ * Appends one transition to ~/.vibeaudio/events.jsonl, after the session file
626
+ * already reflects it, so `status` is the state the event left behind. Not
627
+ * gated by a mute: a mute silences sound, and a light watching this is not
628
+ * sound. Rotated to `.1` rather than trimmed in place, so a follower sees a
629
+ * fresh file instead of re-reading the lines a trim kept. Never throws.
630
+ */
631
+ function emitEvent(event, session, project, extra = {}) {
632
+ try {
633
+ fs.mkdirSync(STATE_DIR, { recursive: true });
634
+ try {
635
+ if (fs.statSync(EVENTS_FILE).size > EVENTS_MAX_BYTES) fs.renameSync(EVENTS_FILE, `${EVENTS_FILE}.1`);
636
+ } catch (e) { /* no file yet */ }
637
+ const line = { v: 1, at: Date.now(), event, session, project: project || null, ...extra, status: agentState().status };
638
+ fs.appendFileSync(EVENTS_FILE, `${JSON.stringify(line)}\n`); // One write under PIPE_BUF: appends do not interleave.
639
+ return true;
640
+ } catch (e) {
641
+ return false;
642
+ }
643
+ }
644
+
645
+ /**
646
+ * `vibe --events`: the current state as one line, then every event as it is
647
+ * written, until killed. Polled rather than fs.watch'd, which is unreliable on
648
+ * the platforms this runs on; a quarter second is well inside a turn.
649
+ */
650
+ function followEvents(write = (s) => process.stdout.write(s), pollMs = 250) {
651
+ write(`${JSON.stringify({ event: "state", at: Date.now(), ...agentState() })}\n`);
652
+ const stat = () => {
653
+ try {
654
+ const st = fs.statSync(EVENTS_FILE);
655
+ return { size: st.size, ino: st.ino };
656
+ } catch (e) {
657
+ return { size: 0, ino: null };
658
+ }
659
+ };
660
+ let { size: pos, ino } = stat();
661
+ let partial = "";
662
+ return setInterval(() => {
663
+ const now = stat();
664
+ if (now.ino !== ino || now.size < pos) {
665
+ ino = now.ino; // Rotated: the new file holds only what came after.
666
+ pos = 0;
667
+ partial = "";
668
+ }
669
+ if (now.size <= pos) return;
670
+ try {
671
+ const fd = fs.openSync(EVENTS_FILE, "r");
672
+ const buf = Buffer.alloc(now.size - pos);
673
+ fs.readSync(fd, buf, 0, buf.length, pos);
674
+ fs.closeSync(fd);
675
+ pos = now.size;
676
+ const lines = (partial + buf.toString("utf8")).split("\n");
677
+ partial = lines.pop();
678
+ for (const l of lines) if (l) write(`${l}\n`);
679
+ } catch (e) { /* removed between stat and open: next poll */ }
680
+ }, pollMs);
681
+ }
682
+
548
683
  // Claude Code's entry for Esc / the stop button: a user message whose text is
549
684
  // "[Request interrupted by user]" or "... for tool use]".
550
685
  const INTERRUPT_MARK = "[Request interrupted by user";
@@ -627,6 +762,7 @@ function runDaemon(genre, volume, { reactive = false, volumeSource = null } = {}
627
762
  if (watchers.get(s.id)()) {
628
763
  fs.rmSync(sessionFile(s.id), { force: true });
629
764
  watchers.delete(s.id);
765
+ emitEvent("interrupted", s.id, s.project);
630
766
  }
631
767
  }
632
768
  return working(listSessions()).length > 0;
@@ -648,7 +784,9 @@ function runDaemon(genre, volume, { reactive = false, volumeSource = null } = {}
648
784
  // The same piece with more of it, as time escalation already does: two
649
785
  // sessions working is tier 2 at least, three or more is tier 3. Read at
650
786
  // each loop boundary, so it lands cleanly and eases off as they finish.
651
- minTier: () => Math.min(3, working(listSessions()).length)
787
+ minTier: () => Math.min(3, working(listSessions()).length),
788
+ // A heartbeat under the music while any working session looks stuck.
789
+ tension: () => working(listSessions()).some(isStuck)
652
790
  });
653
791
  if (!started) process.exit(0);
654
792
 
@@ -697,7 +835,9 @@ function hookStart(genre, volume, { reactive = false, turn = null, follow = fals
697
835
  if (turn && turn.blocked) return null; // Rejected before it began: nothing to play for.
698
836
  const id = sessionId(turn && turn.session);
699
837
  // Before the spawn: the daemon reads it on startup.
700
- writeSession(id, { transcript: (turn && turn.transcript) || "", offset: (turn && turn.offset) || 0, waiting: null, started: Date.now(), blockedMs: 0 });
838
+ const project = (turn && turn.project) || process.cwd();
839
+ writeSession(id, { project, transcript: (turn && turn.transcript) || "", offset: (turn && turn.offset) || 0, waiting: null, started: Date.now(), blockedMs: 0 });
840
+ emitEvent("started", id, project);
701
841
  if (working(listSessions()).some((s) => s.id !== id) && daemonRunning()) return readPid();
702
842
 
703
843
  stopDaemon({ keepSessions: true });
@@ -809,11 +949,14 @@ function hookStop({ outcome = "success", volume = 0.4, chimeVolume = null, noChi
809
949
  const session = readSession(id);
810
950
  const tracked = session !== null;
811
951
  fs.rmSync(sessionFile(id), { force: true });
952
+ if (tracked) emitEvent("finished", id, parsePayload(raw).cwd || session.project, { outcome });
812
953
  if (session && Number.isFinite(session.started)) {
813
954
  const now = Date.now();
814
955
  // A turn that ends while still paused for you has been blocked since then.
815
956
  const blockedMs = (session.blockedMs || 0) + (session.waiting != null && session.waitStart ? now - session.waitStart : 0);
816
- recordTurn({ project: parsePayload(raw).cwd || process.cwd(), ms: now - session.started, blockedMs, outcome, at: now });
957
+ // ponytail: assumes a playback backend exists; a machine with none hears no music either.
958
+ const chimed = !noChime && !playbackDisabled();
959
+ recordTurn({ project: parsePayload(raw).cwd || process.cwd(), ms: now - session.started, blockedMs, outcome, session: id, chimed, at: now });
817
960
  }
818
961
 
819
962
  // The music is every working session's, so it ends with the last of them.
@@ -873,6 +1016,7 @@ function hookWait(raw, { volume = 0.4, chimeVolume = null, noChime = false } = {
873
1016
  if (!session || session.waiting != null) return false;
874
1017
 
875
1018
  writeSession(id, { ...session, waiting: waitKey(raw), waitStart: Date.now() });
1019
+ emitEvent("waiting", id, session.project, waitKey(raw) ? { tool: waitKey(raw) } : {});
876
1020
  if (working(listSessions()).length === 0) stopDaemon({ keepSessions: true });
877
1021
  const tool = payloadToolName(raw);
878
1022
  notify(raw, tool ? `needs you (${tool})` : "needs you");
@@ -894,15 +1038,34 @@ function hookWait(raw, { volume = 0.4, chimeVolume = null, noChime = false } = {
894
1038
  * job. Match on tool_input as well if that ever shows up in practice.
895
1039
  */
896
1040
  function hookResume(raw, genre, volume, { reactive = false, follow = false } = {}) {
897
- const id = sessionId(payloadSession(parsePayload(raw)));
1041
+ const payload = parsePayload(raw);
1042
+ const id = sessionId(payloadSession(payload));
898
1043
  const session = readSession(id);
899
- if (!session || session.waiting == null) return false; // Not waiting - the common case, on every tool call.
1044
+ if (!session) return false;
1045
+
1046
+ // Every tool call lands here, so this is where the stuck signal is kept.
1047
+ // An interrupt is the user stopping a tool, not the tool failing.
1048
+ // ponytail: two parallel tool calls in one session can each read, then write,
1049
+ // and one result is lost. A heuristic over eight calls survives that.
1050
+ const failed = payload.hook_event_name === "PostToolUseFailure" && !payload.is_interrupt;
1051
+ const recent = [...(session.recent || []), failed ? 1 : 0].slice(-STUCK_WINDOW);
1052
+ const next = { ...session, recent };
1053
+ const crossing = isStuck(next) === isStuck(session) ? null : isStuck(next) ? "stuck" : "recovered";
1054
+ if (crossing === "stuck") notify(raw, `looks stuck - ${STUCK_FAILURES} of its last ${STUCK_WINDOW} tool calls failed`);
1055
+
900
1056
  // An empty key is a wait that named nothing (a Notification): the next tool
901
1057
  // to finish is the first sign of work carrying on.
902
- if (session.waiting !== "" && session.waiting !== waitKey(raw)) return false;
1058
+ const resumes = session.waiting != null && (session.waiting === "" || session.waiting === waitKey(raw));
1059
+ if (!resumes) {
1060
+ writeSession(id, next);
1061
+ if (crossing) emitEvent(crossing, id, session.project);
1062
+ return false; // Not waiting - the common case, on every tool call.
1063
+ }
903
1064
 
904
1065
  const blockedMs = (session.blockedMs || 0) + (session.waitStart ? Date.now() - session.waitStart : 0);
905
- writeSession(id, { ...session, waiting: null, waitStart: null, blockedMs });
1066
+ writeSession(id, { ...next, waiting: null, waitStart: null, blockedMs });
1067
+ emitEvent("resumed", id, session.project);
1068
+ if (crossing) emitEvent(crossing, id, session.project);
906
1069
  if (!daemonRunning()) spawnDaemon(genre, volume, reactive, follow);
907
1070
  return true;
908
1071
  }
@@ -918,9 +1081,11 @@ function hookResume(raw, genre, volume, { reactive = false, follow = false } = {
918
1081
  */
919
1082
  function hookEnd(raw) {
920
1083
  const id = sessionId(payloadSession(parsePayload(raw)));
921
- if (!readSession(id)) return false;
1084
+ const session = readSession(id);
1085
+ if (!session) return false;
922
1086
 
923
1087
  fs.rmSync(sessionFile(id), { force: true });
1088
+ emitEvent(parsePayload(raw).hook_event_name === "Interrupt" ? "interrupted" : "ended", id, session.project);
924
1089
  if (working(listSessions()).length === 0) {
925
1090
  stopDaemon({ keepSessions: true });
926
1091
  fs.rmSync(INTENSITY_FILE, { force: true });
@@ -1002,6 +1167,11 @@ function readVibeEntryCount(file, id) {
1002
1167
  }
1003
1168
  }
1004
1169
 
1170
+ /** True when --install-hooks has already written our entries for Claude Code. */
1171
+ function userHooksInstalled(file = null) {
1172
+ return readVibeEntryCount(file || TARGETS.claude.file(), "claude") > 0;
1173
+ }
1174
+
1005
1175
  function loadSettings(file, t = null) {
1006
1176
  if (!fs.existsSync(file)) return { settings: t ? t.seed() : {}, raw: null };
1007
1177
  const raw = fs.readFileSync(file, "utf8");
@@ -1114,6 +1284,8 @@ function installHooks(genre = "lofi", volume = 0.4, file = null, { reactive = fa
1114
1284
  }
1115
1285
  if (ev.failure) setHook(settings.hooks, ev.failure, hookCommand("--hook-stop", genre, volume), id);
1116
1286
  if (ev.end) setHook(settings.hooks, ev.end, hookCommand("--hook-end", genre, volume), id);
1287
+ // An interrupt ends the turn the same silent way a closed session does.
1288
+ if (ev.interrupt) setHook(settings.hooks, ev.interrupt, hookCommand("--hook-end", genre, volume), id);
1117
1289
 
1118
1290
  const after = `${JSON.stringify(settings, null, 2)}\n`;
1119
1291
  if (!dryRun) fs.writeFileSync(file, after);
@@ -1129,7 +1301,7 @@ function installHooks(genre = "lofi", volume = 0.4, file = null, { reactive = fa
1129
1301
  const SLASH_MARK = "<!-- vibeaudio:slash-command -->";
1130
1302
 
1131
1303
  function slashCommandFile() {
1132
- return path.join(os.homedir(), ".claude", "commands", "vibe.md");
1304
+ return path.join(claudeConfigDir(), "commands", "vibe.md");
1133
1305
  }
1134
1306
 
1135
1307
  function slashCommandText() {
@@ -1208,12 +1380,20 @@ function uninstallHooks(file = null, { id = "claude" } = {}) {
1208
1380
 
1209
1381
  module.exports = {
1210
1382
  shellQuote,
1383
+ claudeConfigDir,
1384
+ codexHome,
1385
+ expectedEvents,
1211
1386
  runDaemon,
1212
1387
  hookStart,
1213
1388
  hookStop,
1214
1389
  hookTool,
1215
1390
  hookWait,
1216
1391
  hookResume,
1392
+ isStuck,
1393
+ STUCK_WINDOW,
1394
+ agentState,
1395
+ followEvents,
1396
+ EVENTS_FILE,
1217
1397
  hookEnd,
1218
1398
  newTurn,
1219
1399
  outcomeFromPayload,
@@ -1231,6 +1411,7 @@ module.exports = {
1231
1411
  uninstallHooks,
1232
1412
  settingsPath,
1233
1413
  isVibeHook,
1414
+ userHooksInstalled,
1234
1415
  hookEntries,
1235
1416
  installSlashCommand,
1236
1417
  uninstallSlashCommand,
package/src/player.js CHANGED
@@ -20,6 +20,7 @@ const { generatePianoLoop } = require("./synth/piano");
20
20
  const { generateJazzLoop } = require("./synth/jazz");
21
21
  const { generateSuccessChime, generateFailureChime, generateAttentionChime, DEFAULT_CHIME_KEY, SUCCESS_CHIME_NOTES } = require("./synth/chime");
22
22
  const { hashString } = require("./synth/generator");
23
+ const { addTension } = require("./synth/tension");
23
24
  const pkg = require("../package.json");
24
25
 
25
26
  const CACHE_ROOT = path.join(os.homedir(), ".vibeaudio", "cache");
@@ -617,7 +618,7 @@ function writeCacheFileAtomic(filePath, buffer) {
617
618
  }
618
619
  }
619
620
 
620
- function getAudioPath(genre, tier = 2, seed = projectSeed(), gain = 1, bar = 0) {
621
+ function getAudioPath(genre, tier = 2, seed = projectSeed(), gain = 1, bar = 0, tension = false) {
621
622
  ensureCacheDir();
622
623
  const normalizedGenre = resolveGenre(genre);
623
624
  const safeTier = Math.max(1, Math.min(3, tier));
@@ -629,11 +630,14 @@ function getAudioPath(genre, tier = 2, seed = projectSeed(), gain = 1, bar = 0)
629
630
  // into this opens on exactly the bar it has always opened on.
630
631
  const barSuffix = safeBar === 0 ? "" : `_b${safeBar}`;
631
632
  const dir = seedDir(seed);
632
- const filePath = path.join(dir, `loop_${normalizedGenre}_t${safeTier}${barSuffix}${gainSuffix(gain)}.wav`);
633
+ // The stuck heartbeat is its own file, rendered only once an agent is stuck.
634
+ const tensionSuffix = tension ? "_x" : "";
635
+ const filePath = path.join(dir, `loop_${normalizedGenre}_t${safeTier}${barSuffix}${tensionSuffix}${gainSuffix(gain)}.wav`);
633
636
 
634
637
  if (!fs.existsSync(filePath)) {
635
638
  fs.mkdirSync(dir, { recursive: true });
636
- writeCacheFileAtomic(filePath, applyGain(generateLoop(normalizedGenre, safeTier, seed >>> 0, safeBar), gain));
639
+ const loop = generateLoop(normalizedGenre, safeTier, seed >>> 0, safeBar);
640
+ writeCacheFileAtomic(filePath, applyGain(tension ? addTension(loop, GENRE_KEYS[normalizedGenre]) : loop, gain));
637
641
  pruneSeedDirs();
638
642
  }
639
643
 
@@ -728,6 +732,7 @@ class AudioPlayer {
728
732
  this.seed = projectSeed();
729
733
  this.intensity = null;
730
734
  this.minTier = null;
735
+ this.tension = null;
731
736
  this.currentTier = 1;
732
737
  this.bar = 0;
733
738
  this.nextTimer = null;
@@ -738,7 +743,7 @@ class AudioPlayer {
738
743
  * Returns true if playback actually started. Restarts when called with
739
744
  * different settings while playing, so a genre switch is not silently dropped.
740
745
  */
741
- start(genre = "lofi", volume = 0.42, { maxDurationMs = null, intensity = null, minTier = null } = {}) {
746
+ start(genre = "lofi", volume = 0.42, { maxDurationMs = null, intensity = null, minTier = null, tension = null } = {}) {
742
747
  const resolved = resolveGenre(genre);
743
748
  const targetVolume = Math.max(0.05, Math.min(1.0, volume));
744
749
 
@@ -762,6 +767,7 @@ class AudioPlayer {
762
767
  this.bar = 0; // Every run opens on the project's own bar.
763
768
  this.intensity = intensity;
764
769
  this.minTier = minTier;
770
+ this.tension = tension;
765
771
 
766
772
  installExitHook();
767
773
  activePlayers.add(this);
@@ -800,7 +806,8 @@ class AudioPlayer {
800
806
  // never both, or the volume would be applied twice.
801
807
  const backend = detectPlayer();
802
808
  const gain = bakedGain(backend, this.volume);
803
- const audioFile = getAudioPath(this.genre, this.currentTier, this.seed, gain, this.bar);
809
+ // An agent that looks stuck adds a heartbeat, landing at this loop boundary.
810
+ const audioFile = getAudioPath(this.genre, this.currentTier, this.seed, gain, this.bar, Boolean(this.tension && this.tension()));
804
811
  // Advanced after the choice, so the bar that plays first is bar 0.
805
812
  this.bar = (this.bar + 1) % LOOP_BARS;
806
813
  if (!(helperUsable(backend) && this.playViaHelper(audioFile, backend))) this.spawnLoop(audioFile, backend);
@@ -0,0 +1,67 @@
1
+ /**
2
+ * The "stuck" layer: a soft heartbeat under the loop, played while an agent's
3
+ * recent tool calls keep failing. More of the same music would say "working
4
+ * hard", which is not the news; a pulse that was not there before changes the
5
+ * music's character, and a heartbeat is the most widely read tension cue there
6
+ * is. Pitched on the genre's tonic so it sits in the key rather than against it.
7
+ *
8
+ * Pure like every other synth module: a WAV buffer in, a new one out.
9
+ */
10
+
11
+ const { noteToFreq, SAMPLE_RATE } = require("./generator");
12
+
13
+ const BEAT_S = 1.1; // About 55 bpm: a resting heart, not a racing one.
14
+ const DUB_DELAY_S = 0.24;
15
+ const EDGE_S = 0.15; // Clear of the loop's boundary fades, so seams stay clean.
16
+ const LEVEL = 0.22;
17
+
18
+ // Laptop speakers roll off below ~120 Hz, and a pulse nobody hears is no
19
+ // signal, so the tonic sits between 110 and 220 Hz with a second harmonic.
20
+ function pulseFreq(key) {
21
+ const tonic = String(key || "A minor").split(" ")[0];
22
+ let f = noteToFreq(`${tonic}3`);
23
+ while (f > 220) f /= 2;
24
+ while (f < 110) f *= 2;
25
+ return f;
26
+ }
27
+
28
+ // One thump: a short pitch drop, like a soft kick, decaying in ~0.2s.
29
+ function thump(t, f) {
30
+ if (t < 0 || t > 0.35) return 0;
31
+ const phase = f * t + (f * 0.5 * 0.04) * (1 - Math.exp(-t / 0.04)); // f*1.5 falling to f
32
+ const env = Math.min(1, t / 0.004) * Math.exp(-t / 0.075);
33
+ return env * (Math.sin(2 * Math.PI * phase) + 0.45 * Math.sin(4 * Math.PI * phase));
34
+ }
35
+
36
+ /** Mixes the heartbeat into a canonical 16-bit WAV (mono or stereo) and returns a new buffer. */
37
+ function addTension(wav, key) {
38
+ if (wav.length < 44 || wav.toString("ascii", 0, 4) !== "RIFF") {
39
+ throw new Error("addTension expects a canonical 44-byte-header WAV");
40
+ }
41
+ const channels = wav.readUInt16LE(22);
42
+ const rate = wav.readUInt32LE(24) || SAMPLE_RATE;
43
+ const frames = Math.floor((wav.length - 44) / (2 * channels));
44
+ const duration = frames / rate;
45
+ const f = pulseFreq(key);
46
+
47
+ // A whole number of beats per loop, so the pulse keeps time across loops.
48
+ const beats = Math.max(1, Math.round((duration - 2 * EDGE_S) / BEAT_S));
49
+ const period = (duration - 2 * EDGE_S) / beats;
50
+ const out = Buffer.from(wav);
51
+
52
+ for (let i = 0; i < frames; i++) {
53
+ const t = i / rate - EDGE_S;
54
+ if (t < 0 || t > duration - 2 * EDGE_S) continue;
55
+ const local = t % period;
56
+ const s = LEVEL * (thump(local, f) + 0.7 * thump(local - DUB_DELAY_S, f));
57
+ if (s === 0) continue;
58
+ for (let c = 0; c < channels; c++) {
59
+ const offset = 44 + (i * channels + c) * 2;
60
+ const mixed = Math.round(out.readInt16LE(offset) + s * 32767);
61
+ out.writeInt16LE(Math.max(-32768, Math.min(32767, mixed)), offset);
62
+ }
63
+ }
64
+ return out;
65
+ }
66
+
67
+ module.exports = { addTension, pulseFreq };