vibeaudio 0.10.0 → 0.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -4,7 +4,7 @@
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  > **Procedural focus music while your AI coding tools think.**
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  > Every project gets its own arrangement. Zero dependencies, zero audio files.
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- > Works with Claude Code, Codex, Cursor, Grok, Gemini CLI, Copilot CLI, Qwen Code, Aider — and any terminal command.
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+ > Works with Claude Code, Codex, Cursor, Grok, Gemini CLI, Copilot CLI, Qwen Code, Windsurf, Aider — and any terminal command.
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  **[Install](#-install)** · **[Agent hooks](#-agent-hooks-no-wrapper-needed)** · **[Genres](#-music-genres)** · **[Flags](#-options--flags)** · **[Troubleshooting](#-troubleshooting)** · **[Uninstall](#-uninstall)**
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@@ -27,7 +27,7 @@ AI coding agents take 15–45 seconds to reason, read files and write code. Star
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  * 🎛️ **Music that follows the work** ([reactive mode](#reactive-mode-opt-in), opt-in). Calm while the agent reads, fuller while it edits, busiest when it runs commands or hands work to sub-agents — you can hear *what* it's doing, not just for how long.
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  * 🔔 **Outcome-aware chimes.** Ascending on success, a soft descending minor chord on failure, and **silence on `Ctrl+C`** — an abort is never reported as done.
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  * ✋ **A "your turn" chime.** When Claude Code stops to ask permission (or an MCP server asks for input), the music pauses and a rising two-note chime asks for you; it picks back up once you've answered.
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- * 🔌 **Universal drop-in.** Hooks for **Claude Code, Codex, Cursor, Grok, Gemini CLI, Copilot CLI and Qwen Code**; MCP for **Claude Desktop and Antigravity**; the wrapper (`vibe <command>`) for anything else.
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+ * 🔌 **Universal drop-in.** Hooks for **Claude Code, Codex, Cursor, Grok, Gemini CLI, Copilot CLI, Qwen Code and Windsurf**; MCP for **Claude Desktop and Antigravity**; the wrapper (`vibe <command>`) for anything else.
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  <details>
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  <summary><b>And the quieter four</b> — silence on fast commands, several sessions at once, exit codes, the HUD</summary>
@@ -223,7 +223,7 @@ Adding an entry to the launcher is one line in [`src/interactive.js`](src/intera
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  ## 🪝 Agent Hooks (no wrapper needed)
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- > **`--install-hooks` supports Claude Code, Codex, Cursor, Grok, Gemini CLI, GitHub Copilot CLI and Qwen Code.** Everything else uses the [wrapper or MCP](#-everything-else-claude-desktop-antigravity-via-mcp) instead.
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+ > **`--install-hooks` supports Claude Code, Codex, Cursor, Grok, Gemini CLI, GitHub Copilot CLI, Qwen Code and Windsurf.** Everything else uses the [wrapper or MCP](#-everything-else-claude-desktop-antigravity-via-mcp) instead.
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  Wrapping (`vibe claude`) infers "the AI is thinking" from how long the process runs. Hooks know for certain — so music starts the moment you submit a prompt and stops the moment the agent finishes, with no grace-window guessing and no aliases.
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@@ -236,12 +236,12 @@ vibe --genre jazz --volume 25 --install-hooks # install, and save these as yo
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  vibe --install-hooks --dry-run # show what would change, write nothing
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  ```
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- **It auto-detects.** With no `--tools`, VibeAudio wires up each supported agent it finds on your machine — one counts as present when its config directory exists or its CLI is on your `PATH`. `--tools claude,codex,cursor,grok,gemini,copilot,qwen` overrides that. Add `--dry-run` to see, per event, what would be added or changed in each file before anything is written.
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+ **It auto-detects.** With no `--tools`, VibeAudio wires up each supported agent it finds on your machine — one counts as present when its config directory exists or its CLI is on your `PATH`. `--tools claude,codex,cursor,grok,gemini,copilot,qwen,windsurf` overrides that. Add `--dry-run` to see, per event, what would be added or changed in each file before anything is written.
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  That's it — run your agent normally, with no `vibe` prefix.
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  <details>
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- <summary><b>Which file and which events, per agent</b> — seven dialects, all written for you</summary>
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+ <summary><b>Which file and which events, per agent</b> — eight dialects, all written for you</summary>
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  Each tool spells its events its own way, and VibeAudio writes whichever dialect the file expects:
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@@ -254,6 +254,7 @@ Each tool spells its events its own way, and VibeAudio writes whichever dialect
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  | **Gemini CLI** | `~/.gemini/settings.json` | `BeforeAgent` | `AfterAgent` | `BeforeTool` |
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  | **Copilot CLI** | `~/.copilot/hooks/vibeaudio.json` | `UserPromptSubmit` | `Stop` | `PreToolUse` |
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  | **Qwen Code** | `~/.qwen/settings.json` | `UserPromptSubmit` | `Stop` | `PreToolUse` |
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+ | **Windsurf** | `~/.codeium/windsurf/hooks.json` | `pre_user_prompt` | `post_cascade_response` | `pre_run_command` |
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  Where an agent reports more than start and stop, VibeAudio listens for that too — and only where the event was confirmed against the tool itself:
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@@ -264,7 +265,7 @@ Where an agent reports more than start and stop, VibeAudio listens for that too
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  | **Gemini CLI** | `Notification` (tool permission) | `AfterTool` | — | `SessionEnd` |
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  | **Copilot CLI** | `Notification` (permission prompt) | `PostToolUse`, `PostToolUseFailure` | — | `SessionEnd` |
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  | **Qwen Code** | `PermissionRequest` | `PostToolUse`, `PostToolUseFailure` | `StopFailure` | `SessionEnd` |
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- | **Cursor, Grok** | — | — | — | — |
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+ | **Cursor, Grok, Windsurf** | — | — | — | — |
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  </details>
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@@ -302,7 +303,7 @@ Sessions with no id in their payload share a single slot, so they behave as one.
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  </details>
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- > **No restart needed, even mid-session — for Claude Code, Codex, Cursor and Grok.** Each re-reads its hook file every time a hook fires, so changes land on your **next prompt**. A daemon already playing keeps its old settings until that prompt replaces it — at most the tail of one turn. Whether an open Gemini CLI, Copilot CLI or Qwen Code session does the same hasn't been checked, so start a new session there to be sure.
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+ > **No restart needed, even mid-session — for Claude Code, Codex, Cursor and Grok.** Each re-reads its hook file every time a hook fires, so changes land on your **next prompt**. A daemon already playing keeps its old settings until that prompt replaces it — at most the tail of one turn. Whether an open Gemini CLI, Copilot CLI, Qwen Code or Windsurf session does the same hasn't been checked, so start a new session there to be sure.
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  > **The Claude Code desktop app is covered too**, not just the terminal — both read the same `~/.claude/settings.json`. (The separate **Claude Desktop** chat app is a different product with no hooks; that one needs [MCP](#-everything-else-claude-desktop-antigravity-via-mcp).)
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@@ -409,9 +410,9 @@ Changes land at the next loop boundary, so it shifts musically rather than cutti
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  ## 🖥️ Everything Else (Claude Desktop, Antigravity… via MCP)
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- **Claude Code, [Codex](https://github.com/openai/codex), [Cursor](https://cursor.com/docs/hooks), [Grok](https://docs.x.ai/build/features/hooks), [Gemini CLI](https://github.com/google-gemini/gemini-cli), [Copilot CLI](https://docs.github.com/en/copilot/reference/hooks-configuration) and [Qwen Code](https://github.com/QwenLM/qwen-code) have hook systems, and `--install-hooks` writes to all seven** — use [hooks](#-agent-hooks-no-wrapper-needed) there, they're strictly better. This section is for everything else. MCP is the way in: it's plain stdio JSON-RPC, so the setup is identical everywhere and only the config file differs.
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+ **Claude Code, [Codex](https://github.com/openai/codex), [Cursor](https://cursor.com/docs/hooks), [Grok](https://docs.x.ai/build/features/hooks), [Gemini CLI](https://github.com/google-gemini/gemini-cli), [Copilot CLI](https://docs.github.com/en/copilot/reference/hooks-configuration), [Qwen Code](https://github.com/QwenLM/qwen-code) and [Windsurf](https://docs.devin.ai/desktop/cascade/hooks) have hook systems, and `--install-hooks` writes to all eight** — use [hooks](#-agent-hooks-no-wrapper-needed) there, they're strictly better. This section is for everything else. MCP is the way in: it's plain stdio JSON-RPC, so the setup is identical everywhere and only the config file differs.
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- > **This is weaker than hooks, by nature.** Hooks fire on an event; MCP tools are *model-invoked*, so the assistant has to decide to call `vibe_play` and remember `vibe_stop`. Expect the occasional silent turn — say "play some focus music while you work on this" if you want it reliably. **On any of the seven agents above, use [hooks](#-agent-hooks-no-wrapper-needed) instead.**
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+ > **This is weaker than hooks, by nature.** Hooks fire on an event; MCP tools are *model-invoked*, so the assistant has to decide to call `vibe_play` and remember `vibe_stop`. Expect the occasional silent turn — say "play some focus music while you work on this" if you want it reliably. **On any of the eight agents above, use [hooks](#-agent-hooks-no-wrapper-needed) instead.**
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  Use an **absolute path**, not the bare `vibe` command: GUI apps launched from Finder don't inherit your shell's `PATH`, and version managers like `fnm` or `nvm` put `vibe` on a per-shell path that won't resolve. Print yours with:
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@@ -591,7 +592,7 @@ The full order, highest first: **a flag** → **an environment variable** → **
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  | `--clear-cache` | Delete all cached audio, then exit | — |
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  | `--mcp` | Run as an MCP stdio server for desktop apps | — |
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  | `--install-hooks` | Wire music into your agent's hooks (no wrapper needed) | — |
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- | `--tools <list>` | With `--install-hooks`: `claude,codex,cursor,grok,gemini,copilot,qwen` | auto-detect |
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+ | `--tools <list>` | With `--install-hooks`: `claude,codex,cursor,grok,gemini,copilot,qwen,windsurf` | auto-detect |
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  | `--reactive` | With `--install-hooks`: intensity follows the tool in use | off |
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  | `--dry-run` | With `--install-hooks`: show what would change in each file, write nothing | off |
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  | `--uninstall-hooks` | Remove the hooks again, from every agent | — |
@@ -612,6 +613,7 @@ export VIBE_DISABLE=1 # Mute, without uninstalling anything
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  export VIBE_NOTIFY=1 # Desktop banner naming the project, for this shell
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  export VIBE_NO_HISTORY=1 # Do not log finished turns (what --report reads)
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  export VIBE_NO_UPDATE_CHECK=1 # Never ask npm whether a newer version is out
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+ export VIBE_NO_FADE=1 # macOS: play with plain afplay, no fade in/out
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  ```
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  **`VIBE_DISABLE=1` is for a shell you always want quiet** — a CI job, a shared machine, a terminal profile you keep silent. It's read at playback time and covers hooks, wrapper and MCP alike.
@@ -738,7 +740,7 @@ rm -rf ~/.vibeaudio # 3. optional: cached audio, saved settings, dae
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  Step 1 also **stops a background player that's still going**. That matters: once the hooks are gone nothing will ever send the `Stop` event, and after step 2 there's no `vibe` left to stop it with — music would simply play on until its 15-minute cap. If you ever need to do it by hand: `pkill -f "vibeaudio.js --daemon"`.
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- > **Order matters.** `npm rm -g` deletes the binary but not your hook config. Removing the package first strands hook entries that point at a path that no longer exists, and your agent will run a failing hook on every prompt. If you already did it in the wrong order, reinstall, run `vibe --uninstall-hooks`, then remove again — or delete the `vibeaudio` entries from `~/.claude/settings.json`, `~/.codex/hooks.json`, `~/.cursor/hooks.json`, `~/.gemini/settings.json` and `~/.qwen/settings.json` by hand, and delete `~/.grok/hooks/vibeaudio.json`, `~/.copilot/hooks/vibeaudio.json` and `~/.claude/commands/vibe.md`.
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+ > **Order matters.** `npm rm -g` deletes the binary but not your hook config. Removing the package first strands hook entries that point at a path that no longer exists, and your agent will run a failing hook on every prompt. If you already did it in the wrong order, reinstall, run `vibe --uninstall-hooks`, then remove again — or delete the `vibeaudio` entries from `~/.claude/settings.json`, `~/.codex/hooks.json`, `~/.cursor/hooks.json`, `~/.gemini/settings.json`, `~/.qwen/settings.json` and `~/.codeium/windsurf/hooks.json` by hand, and delete `~/.grok/hooks/vibeaudio.json`, `~/.copilot/hooks/vibeaudio.json` and `~/.claude/commands/vibe.md`.
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  Step 3 reclaims disk — the audio cache, pruned to the 3 most recent projects — and drops your saved genre and volume. Both come back on their own, so skip it if you're reinstalling.
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@@ -746,7 +748,7 @@ Step 3 reclaims disk — the audio cache, pruned to the 3 most recent projects
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  | Leftover | Why, and how to remove it |
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  | :--- | :--- |
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- | `*.vibeaudio.bak` next to each shared hook config | Your config as it was before the first install — one each for Claude Code, Codex, Cursor, Gemini CLI and Qwen Code. A safety net we won't delete for you; `rm` them once you're happy the real files are correct, and `vibe --uninstall-hooks` prints the path of every one it finds. (Grok and Copilot CLI leave nothing: their files are ours alone, so uninstall deletes them outright.) |
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+ | `*.vibeaudio.bak` next to each shared hook config | Your config as it was before the first install — one each for Claude Code, Codex, Cursor, Gemini CLI, Qwen Code and Windsurf. A safety net we won't delete for you; `rm` them once you're happy the real files are correct, and `vibe --uninstall-hooks` prints the path of every one it finds. (Grok and Copilot CLI leave nothing: their files are ours alone, so uninstall deletes them outright.) |
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  | `vibeaudio` entries in other apps' MCP configs | VibeAudio never edits those files, so it can't clean them either. Drop the entry from [whichever config you added it to](#-everything-else-claude-desktop-antigravity-via-mcp). |
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  Apart from those two, the three commands above remove everything VibeAudio writes.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vibeaudio",
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- "version": "0.10.0",
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+ "version": "0.11.1",
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  "description": "Procedural focus music while your AI coding tools (Claude Code, Codex, Cursor, Grok, Gemini, Copilot) think — a different arrangement per project.",
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  "bin": {
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  "vibeaudio": "bin/vibeaudio.js",
package/src/cli.js CHANGED
@@ -85,7 +85,7 @@ Procedural focus music while your AI coding tools think.
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  --clear-cache Delete cached audio, then exit
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  --mcp Run as Model Context Protocol (MCP) server for Desktop apps
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  --install-hooks Wire music into your agent's hooks (no wrapper needed)
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- --tools <list> With --install-hooks: claude,codex,cursor,grok,gemini,copilot,qwen (auto-detect)
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+ --tools <list> With --install-hooks: claude,codex,cursor,grok,gemini,copilot,qwen,windsurf (auto-detect)
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  --reactive With --install-hooks: intensity follows the tool in use
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  --dry-run With --install-hooks: show what would change, write nothing
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  --uninstall-hooks Remove the hooks again, from every agent
@@ -1085,6 +1085,7 @@ function detectAiTools(hooked = new Set()) {
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  { cmd: "gemini", name: "Gemini CLI", integration: viaHooks("gemini") },
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  { cmd: "copilot", name: "GitHub Copilot CLI", integration: viaHooks("copilot") },
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  { cmd: "qwen", name: "Qwen Code", integration: viaHooks("qwen") },
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+ { cmd: "windsurf", name: "Windsurf", integration: viaHooks("windsurf") },
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  { cmd: "aider", name: "Aider", integration: "wrapper — vibe aider" },
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  { cmd: "ollama", name: "Ollama", integration: "wrapper — vibe ollama run <model>" }
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  ];
package/src/hooks.js CHANGED
@@ -100,7 +100,14 @@ function payloadToolName(raw) {
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  const payload = parsePayload(raw);
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  // Claude Code, Codex and Cursor send tool_name; Grok sends toolName.
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  // Reading only one of them would silently pin that agent to tier 2.
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- return String(payload.tool_name || payload.toolName || "");
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+ // Windsurf names no tool: the event is the signal, and only the shell one is wired.
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+ const byEvent = payload.agent_action_name === "pre_run_command" ? "Shell" : "";
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+ return String(payload.tool_name || payload.toolName || byEvent);
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+ }
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+
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+ // Windsurf calls the conversation `trajectory_id`.
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+ function payloadSession(payload) {
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+ return payload.session_id || payload.trajectory_id;
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  }
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  /**
@@ -292,6 +299,24 @@ const TARGETS = {
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  // Unlike the four above, not verified to re-read hooks mid-session.
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  liveReload: false,
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  note: "Not checked whether an open Qwen Code session reloads hooks — start a new one to be sure."
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+ },
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+ windsurf: {
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+ name: "Windsurf",
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+ cmd: "windsurf",
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+ // Checked against Windsurf's hooks documentation only: it was not installed
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+ // here, so nothing was run. User-level file, a flat {command} entry with no
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+ // timeout field, and the conversation named `trajectory_id` rather than
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+ // session_id. post_cascade_response is the end-of-reply event; Windsurf has
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+ // no permission-dialog, failure or session-end event, so none is wired, and
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+ // its pre-tool events are per kind - pre_run_command is the one reactive
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+ // mode listens to.
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+ file: () => path.join(os.homedir(), ".codeium", "windsurf", "hooks.json"),
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+ events: { start: "pre_user_prompt", stop: "post_cascade_response", tool: "pre_run_command" },
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+ entry: (command) => ({ command }),
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+ commands: (entry) => (entry.command ? [entry.command] : []),
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+ seed: () => ({}),
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+ liveReload: false,
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+ note: "Windsurf's hooks do not load in Restricted Mode, and whether an open session reloads them is not documented — start a new one to be sure."
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  }
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  };
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@@ -425,7 +450,44 @@ function fileSize(file) {
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  function newTurn(raw) {
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  const payload = parsePayload(raw);
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  const transcript = typeof payload.transcript_path === "string" ? payload.transcript_path : "";
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- return { session: String(payload.session_id || ""), transcript, offset: transcript ? fileSize(transcript) : 0 };
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+ const offset = transcript ? fileSize(transcript) : 0;
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+ return { session: String(payloadSession(payload) || ""), transcript, offset, blocked: blockedJustBefore(transcript, offset) };
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+ }
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+
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+ const BLOCK_LOOKBACK_MS = 3000;
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+
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+ /**
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+ * Whether another hook has already rejected this very prompt. Hooks run side
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+ * by side and a native blocker is faster to start than we are, so its transcript
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+ * entry can land *before* the offset taken above - where the daemon, which reads
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+ * only what follows, would never see it. Looked at the tail instead, and only
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+ * for an entry stamped within the last moments, so an earlier blocked prompt
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+ * does not silence this one.
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+ */
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+ function blockedJustBefore(transcript, offset) {
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+ if (!transcript || !offset) return false;
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+ try {
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+ const len = Math.min(offset, 16384);
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+ const fd = fs.openSync(transcript, "r");
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+ const buf = Buffer.alloc(len);
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+ try {
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+ fs.readSync(fd, buf, 0, len, offset - len);
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+ } finally {
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+ fs.closeSync(fd);
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+ }
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+ const lines = buf.toString("utf8").split("\n");
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+ if (len < offset) lines.shift(); // Began mid-line.
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+ return lines.some((line) => {
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+ if (!isInterruptEntry(line)) return false;
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+ try {
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+ return Date.now() - Date.parse(JSON.parse(line).timestamp) <= BLOCK_LOOKBACK_MS;
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+ } catch (e) {
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+ return false;
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+ }
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+ });
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+ } catch (e) {
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+ return false;
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+ }
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  }
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  // The id ends up in a file name.
@@ -485,11 +547,16 @@ const working = (sessions) => sessions.filter((s) => s.waiting == null);
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  // Claude Code's entry for Esc / the stop button: a user message whose text is
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  // "[Request interrupted by user]" or "... for tool use]".
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  const INTERRUPT_MARK = "[Request interrupted by user";
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+ const BLOCKED_MARK = "UserPromptSubmit operation blocked by hook";
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  function isInterruptEntry(line) {
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- if (!line.includes(INTERRUPT_MARK)) return false; // Cheap filter before parsing.
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+ if (!line.includes(INTERRUPT_MARK) && !line.includes(BLOCKED_MARK)) return false; // Cheap filter before parsing.
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  try {
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  const entry = JSON.parse(line);
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+ // A prompt another hook blocked: hooks run side by side, so ours had already
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+ // started the music, and no Stop will ever follow. The turn is over before
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+ // it began, which is the same silent end as an interrupt.
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+ if (entry.type === "system" && typeof entry.content === "string") return entry.content.startsWith(BLOCKED_MARK);
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  if (entry.type !== "user" || !entry.message) return false;
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  // Structural, not substring: a transcript that merely quotes the phrase -
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  // in a tool result, a file, a prompt about this very feature - is not one.
@@ -623,6 +690,7 @@ function spawnDaemon(genre, volume, reactive) {
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  * music carries on: restarting it would cut every other session's stream.
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  */
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  function hookStart(genre, volume, { reactive = false, turn = null } = {}) {
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+ if (turn && turn.blocked) return null; // Rejected before it began: nothing to play for.
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  const id = sessionId(turn && turn.session);
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  // Before the spawn: the daemon reads it on startup.
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  writeSession(id, { transcript: (turn && turn.transcript) || "", offset: (turn && turn.offset) || 0, waiting: null, started: Date.now(), blockedMs: 0 });
@@ -731,7 +799,7 @@ function notify(raw, message) {
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  }
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  function hookStop({ outcome = "success", volume = 0.4, chimeVolume = null, noChime = false, genre, raw = "" } = {}) {
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- const id = sessionId(parsePayload(raw).session_id);
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+ const id = sessionId(payloadSession(parsePayload(raw)));
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  // A turn that ends while paused for the user - a denied tool that nothing
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  // resumed after - still finished, so its session counts either way.
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  const session = readSession(id);
@@ -796,7 +864,7 @@ function hookWait(raw, { volume = 0.4, chimeVolume = null, noChime = false } = {
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  const type = payload.notification_type ?? payload.notificationType;
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  if (type !== undefined && !WAIT_NOTIFICATIONS.has(String(type))) return false;
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- const id = sessionId(payload.session_id);
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+ const id = sessionId(payloadSession(payload));
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  const session = readSession(id);
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  if (!session || session.waiting != null) return false;
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@@ -822,7 +890,7 @@ function hookWait(raw, { volume = 0.4, chimeVolume = null, noChime = false } = {
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  * job. Match on tool_input as well if that ever shows up in practice.
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  */
824
892
  function hookResume(raw, genre, volume, { reactive = false } = {}) {
825
- const id = sessionId(parsePayload(raw).session_id);
893
+ const id = sessionId(payloadSession(parsePayload(raw)));
826
894
  const session = readSession(id);
827
895
  if (!session || session.waiting == null) return false; // Not waiting - the common case, on every tool call.
828
896
  // An empty key is a wait that named nothing (a Notification): the next tool
@@ -845,7 +913,7 @@ function hookResume(raw, genre, volume, { reactive = false } = {}) {
845
913
  * applies.
846
914
  */
847
915
  function hookEnd(raw) {
848
- const id = sessionId(parsePayload(raw).session_id);
916
+ const id = sessionId(payloadSession(parsePayload(raw)));
849
917
  if (!readSession(id)) return false;
850
918
 
851
919
  fs.rmSync(sessionFile(id), { force: true });
@@ -35,6 +35,7 @@ const AI_TOOLS = [
35
35
  { name: "Cursor CLI", cmd: ["cursor-agent"], check: "cursor-agent", hookTarget: "cursor" },
36
36
  { name: "GitHub Copilot CLI", cmd: ["copilot"], check: "copilot", hookTarget: "copilot" },
37
37
  { name: "Qwen Code", cmd: ["qwen"], check: "qwen", hookTarget: "qwen" },
38
+ { name: "Windsurf", cmd: ["windsurf"], check: "windsurf", hookTarget: "windsurf" },
38
39
  { name: "Aider", cmd: ["aider"], check: "aider" },
39
40
  { name: "Ollama (Llama 3)", cmd: ["ollama", "run", "llama3"], check: "ollama" },
40
41
  { name: "Custom command...", cmd: null }
@@ -0,0 +1,46 @@
1
+ // VibeAudio macOS player: one long-lived process driving AVAudioPlayer, run by
2
+ // `osascript -l JavaScript`. Lines on stdin:
3
+ // play <volume 0-1> <fade-in seconds> <path to wav>
4
+ // End of input - a closed pipe, or the daemon dying - fades out and exits, so
5
+ // the audio can never outlive whoever started it.
6
+ ObjC.import("Foundation");
7
+ ObjC.import("AVFoundation");
8
+
9
+ const FADE_OUT_S = 0.3;
10
+ const players = [];
11
+
12
+ function sleep(seconds) {
13
+ $.NSThread.sleepForTimeInterval(seconds);
14
+ }
15
+
16
+ function play(volume, fadeIn, path) {
17
+ const url = $.NSURL.fileURLWithPath(path);
18
+ const p = $.AVAudioPlayer.alloc.initWithContentsOfURLError(url, null);
19
+ if (!p || !p.prepareToPlay) return;
20
+ p.volume = fadeIn > 0 ? 0 : volume;
21
+ p.play;
22
+ if (fadeIn > 0) p.setVolumeFadeDuration(volume, fadeIn);
23
+ players.push(p);
24
+ // Finished loops are done with: keep only what is still sounding.
25
+ for (let i = players.length - 2; i >= 0; i--) if (!players[i].playing) players.splice(i, 1);
26
+ }
27
+
28
+ function handle(line) {
29
+ const m = /^play (\S+) (\S+) (.+)$/.exec(line);
30
+ if (m) play(parseFloat(m[1]), parseFloat(m[2]), m[3]);
31
+ }
32
+
33
+ const stdin = $.NSFileHandle.fileHandleWithStandardInput;
34
+ let pending = "";
35
+ for (;;) {
36
+ const data = stdin.availableData; // Blocks; playback runs on its own thread.
37
+ if (Number(data.length) === 0) break; // JXA hands NSData.length back as a string.
38
+ pending += $.NSString.alloc.initWithDataEncoding(data, $.NSUTF8StringEncoding).js;
39
+ const lines = pending.split("\n");
40
+ pending = lines.pop();
41
+ lines.forEach(handle);
42
+ }
43
+
44
+ for (const p of players) if (p.playing) p.setVolumeFadeDuration(0, FADE_OUT_S);
45
+ sleep(FADE_OUT_S + 0.05);
46
+ for (const p of players) p.stop;
package/src/player.js CHANGED
@@ -110,6 +110,18 @@ const PLAYER_CANDIDATES = [
110
110
  let cachedPlayer;
111
111
  let warnedNoPlayer = false;
112
112
 
113
+ // macOS: one long-lived AVAudioPlayer process instead of an afplay per loop,
114
+ // which is what lets music fade in and out rather than start and end mid-note.
115
+ // afplay stays the fallback: a helper that cannot start is not worth a silent
116
+ // run, and it is used for the rest of the process once one has failed.
117
+ const MAC_HELPER = path.join(__dirname, "mac-player.jxa");
118
+ const FADE_IN_S = 0.5;
119
+ let helperFailed = false;
120
+
121
+ function helperUsable(backend) {
122
+ return process.platform === "darwin" && backend.cmd === "afplay" && !helperFailed && !process.env.VIBE_NO_FADE;
123
+ }
124
+
113
125
  function detectPlayer() {
114
126
  if (cachedPlayer !== undefined) return cachedPlayer;
115
127
 
@@ -708,6 +720,7 @@ class AudioPlayer {
708
720
  constructor() {
709
721
  this.isPlaying = false;
710
722
  this.procs = new Set();
723
+ this.helper = null;
711
724
  this.startTime = 0;
712
725
  this.genre = "lofi";
713
726
  this.volume = 0.42;
@@ -789,6 +802,13 @@ class AudioPlayer {
789
802
  const audioFile = getAudioPath(this.genre, this.currentTier, this.seed, gain, this.bar);
790
803
  // Advanced after the choice, so the bar that plays first is bar 0.
791
804
  this.bar = (this.bar + 1) % LOOP_BARS;
805
+ if (!(helperUsable(backend) && this.playViaHelper(audioFile, backend))) this.spawnLoop(audioFile, backend);
806
+
807
+ const durationMs = wavDurationMs(audioFile) || 6500;
808
+ this.nextTimer = setTimeout(() => this.playLoop(), Math.max(250, durationMs - LOOP_OVERLAP_MS));
809
+ }
810
+
811
+ spawnLoop(audioFile, backend) {
792
812
  const proc = spawn(backend.cmd, backend.args(audioFile, this.volume), { stdio: "ignore" });
793
813
 
794
814
  this.procs.add(proc);
@@ -798,12 +818,55 @@ class AudioPlayer {
798
818
  this.isPlaying = false;
799
819
  warnNoPlayer();
800
820
  });
821
+ }
801
822
 
802
- const durationMs = wavDurationMs(audioFile) || 6500;
803
- this.nextTimer = setTimeout(() => this.playLoop(), Math.max(250, durationMs - LOOP_OVERLAP_MS));
823
+ /**
824
+ * Hands one loop to the macOS helper, starting it on first use. Returns false
825
+ * when the helper could not be started, so the caller plays it with afplay.
826
+ * A helper that dies while we are playing is dropped and the loop that was
827
+ * meant for it replayed, so a failure costs one restart, not the music.
828
+ */
829
+ playViaHelper(audioFile, backend) {
830
+ try {
831
+ if (!this.helper) {
832
+ const helper = spawn("osascript", ["-l", "JavaScript", MAC_HELPER], { stdio: ["pipe", "ignore", "ignore"] });
833
+ helper.stdin.on("error", () => {}); // EPIPE once it is gone.
834
+ const dropped = () => {
835
+ if (this.helper !== helper) return;
836
+ this.helper = null;
837
+ helperFailed = true;
838
+ if (this.isPlaying) this.spawnLoop(audioFile, backend);
839
+ };
840
+ helper.on("error", dropped);
841
+ helper.on("exit", dropped);
842
+ this.helper = helper;
843
+ this.helperFirst = true;
844
+ }
845
+ const fade = this.helperFirst ? FADE_IN_S : 0; // Later loops carry their own boundary fades.
846
+ this.helperFirst = false;
847
+ this.helper.stdin.write(`play ${this.volume} ${fade} ${audioFile}\n`);
848
+ return true;
849
+ } catch (e) {
850
+ helperFailed = true;
851
+ this.helper = null;
852
+ return false;
853
+ }
804
854
  }
805
855
 
806
856
  killProcs() {
857
+ // Closing the helper's input is the stop: it fades out and exits on its own,
858
+ // so the music ends on a decay, and a daemon that dies without cleanup closes
859
+ // the pipe just the same.
860
+ if (this.helper) {
861
+ const helper = this.helper;
862
+ this.helper = null;
863
+ try {
864
+ helper.stdin.end();
865
+ helper.unref();
866
+ } catch (e) {
867
+ // Already gone.
868
+ }
869
+ }
807
870
  for (const proc of this.procs) {
808
871
  try {
809
872
  proc.kill("SIGTERM");