vibe-forge 0.3.1 → 0.3.3

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Files changed (2) hide show
  1. package/bin/forge-spawn.sh +11 -2
  2. package/package.json +1 -1
@@ -48,13 +48,22 @@ spawn_windows_terminal() {
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  local display_name
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  display_name=$(get_agent_display_name "$agent")
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+ # Convert FORGE_ROOT to Windows path for wt.exe
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+ # Git Bash paths like /c/foo become C:/foo
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+ local win_forge_root
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+ if [[ "$FORGE_ROOT" =~ ^/([a-zA-Z])/ ]]; then
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+ win_forge_root="${BASH_REMATCH[1]}:${FORGE_ROOT:2}"
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+ else
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+ win_forge_root="$FORGE_ROOT"
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+ fi
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+
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  # Windows Terminal: open new tab with forge command
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  # SECURITY: $agent has already been validated through resolve_agent
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  if [[ -n "$GIT_BASH_PATH" ]]; then
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  local bash_path="${GIT_BASH_PATH//\//\\}"
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- wt.exe new-tab --title "$display_name" "$bash_path" -c "cd '$FORGE_ROOT' && ./bin/forge.sh start '$agent'"
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+ wt.exe -w 0 new-tab --title "$display_name" "$bash_path" -c "cd \"$win_forge_root\" && ./bin/forge.sh start \"$agent\""
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  else
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- wt.exe new-tab --title "$display_name" bash -c "cd '$FORGE_ROOT' && ./bin/forge.sh start '$agent'"
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+ wt.exe -w 0 new-tab --title "$display_name" bash -c "cd \"$win_forge_root\" && ./bin/forge.sh start \"$agent\""
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  fi
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  log_success "$display_name spawned in new Windows Terminal tab"
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  else
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vibe-forge",
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- "version": "0.3.1",
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+ "version": "0.3.3",
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  "description": "Multi-agent development orchestration system for terminal-native vibe coding",
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  "keywords": [
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  "vibe-coding",