verstak 0.96.26035 → 0.96.26041
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/dist/source/components/Button.v.d.ts +6 -2
- package/build/dist/source/components/Button.v.js +7 -6
- package/build/dist/source/components/Icon.v.d.ts +6 -2
- package/build/dist/source/components/Icon.v.js +4 -3
- package/build/dist/source/components/Image.v.d.ts +6 -2
- package/build/dist/source/components/Image.v.js +5 -4
- package/build/dist/source/components/Input.v.d.ts +6 -2
- package/build/dist/source/components/Input.v.js +11 -10
- package/build/dist/source/components/Markdown.v.d.ts +7 -1
- package/build/dist/source/components/Markdown.v.js +7 -5
- package/build/dist/source/components/Spinner.v.d.ts +6 -2
- package/build/dist/source/components/Spinner.v.js +6 -5
- package/build/dist/source/components/Toggle.v.d.ts +6 -2
- package/build/dist/source/components/Toggle.v.js +7 -6
- package/build/dist/source/core/El.d.ts +4 -3
- package/build/dist/source/core/ElDriver.d.ts +8 -7
- package/build/dist/source/core/ElDriver.js +1 -0
- package/build/dist/source/core/WebDriver.d.ts +10 -10
- package/build/dist/source/core/WebDriver.js +7 -7
- package/build/dist/source/core/elements/ApplicationWindow.d.ts +4 -4
- package/build/dist/source/core/elements/ApplicationWindow.js +2 -2
- package/build/dist/source/core/elements/Cursor.js +2 -2
- package/build/dist/source/core/elements/Element.d.ts +6 -6
- package/build/dist/source/core/elements/Element.js +8 -8
- package/build/dist/source/core/elements/Fragment.d.ts +5 -5
- package/build/dist/source/core/elements/Fragment.js +5 -5
- package/build/dist/source/core/elements/Group.d.ts +5 -5
- package/build/dist/source/core/elements/Group.js +2 -2
- package/build/dist/source/core/elements/Partition.d.ts +1 -1
- package/build/dist/source/core/elements/Partition.js +5 -5
- package/build/dist/source/core/elements/Splitter.d.ts +5 -5
- package/build/dist/source/core/elements/Splitter.js +4 -4
- package/build/dist/source/core/elements/Table.d.ts +5 -5
- package/build/dist/source/core/elements/Table.js +2 -2
- package/build/dist/source/core/sensors/Handlers.js +5 -5
- package/build/dist/source/html/DraggableArea.view.js +1 -1
- package/build/dist/source/html/HtmlElements.d.ts +571 -115
- package/build/dist/source/html/HtmlElements.js +342 -114
- package/build/dist/source/svg/SvgElements.d.ts +296 -60
- package/build/dist/source/svg/SvgElements.js +177 -59
- package/package.json +9 -9
|
@@ -1,61 +1,297 @@
|
|
|
1
|
-
import { ReactiveTreeNode, ReactiveTreeNodeDesc } from "reactronic";
|
|
1
|
+
import { ReactiveTreeNode, ReactiveTreeNodeDesc, Script, Mode, ScriptAsync } from "reactronic";
|
|
2
2
|
import { El } from "../core/El.js";
|
|
3
|
-
export declare function Svg<M = unknown>(
|
|
4
|
-
export declare function
|
|
5
|
-
export declare function
|
|
6
|
-
export declare function
|
|
7
|
-
export declare function
|
|
8
|
-
export declare function
|
|
9
|
-
export declare function
|
|
10
|
-
export declare function
|
|
11
|
-
export declare function
|
|
12
|
-
export declare function
|
|
13
|
-
export declare function
|
|
14
|
-
export declare function
|
|
15
|
-
export declare function
|
|
16
|
-
export declare function
|
|
17
|
-
export declare function
|
|
18
|
-
export declare function
|
|
19
|
-
export declare function
|
|
20
|
-
export declare function
|
|
21
|
-
export declare function
|
|
22
|
-
export declare function
|
|
23
|
-
export declare function
|
|
24
|
-
export declare function
|
|
25
|
-
export declare function
|
|
26
|
-
export declare function
|
|
27
|
-
export declare function
|
|
28
|
-
export declare function
|
|
29
|
-
export declare function
|
|
30
|
-
export declare function
|
|
31
|
-
export declare function
|
|
32
|
-
export declare function
|
|
33
|
-
export declare function
|
|
34
|
-
export declare function
|
|
35
|
-
export declare function
|
|
36
|
-
export declare function
|
|
37
|
-
export declare function
|
|
38
|
-
export declare function
|
|
39
|
-
export declare function
|
|
40
|
-
export declare function
|
|
41
|
-
export declare function
|
|
42
|
-
export declare function
|
|
43
|
-
export declare function
|
|
44
|
-
export declare function
|
|
45
|
-
export declare function
|
|
46
|
-
export declare function
|
|
47
|
-
export declare function
|
|
48
|
-
export declare function
|
|
49
|
-
export declare function
|
|
50
|
-
export declare function
|
|
51
|
-
export declare function
|
|
52
|
-
export declare function
|
|
53
|
-
export declare function
|
|
54
|
-
export declare function
|
|
55
|
-
export declare function
|
|
56
|
-
export declare function
|
|
57
|
-
export declare function
|
|
58
|
-
export declare function
|
|
59
|
-
export declare function
|
|
60
|
-
export declare function
|
|
61
|
-
export declare function
|
|
3
|
+
export declare function Svg<M = unknown, D = unknown>(setup: Script<El<SVGSVGElement, M, D>>): ReactiveTreeNode<El<SVGSVGElement, M, D>>;
|
|
4
|
+
export declare function Svg<M = unknown, D = unknown>(key: string, setup: Script<El<SVGSVGElement, M, D>>): ReactiveTreeNode<El<SVGSVGElement, M, D>>;
|
|
5
|
+
export declare function Svg<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGSVGElement, M, D>>): ReactiveTreeNode<El<SVGSVGElement, M, D>>;
|
|
6
|
+
export declare function Svg<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGSVGElement, M, D>>): ReactiveTreeNode<El<SVGSVGElement, M, D>>;
|
|
7
|
+
export declare function Svg<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGSVGElement, M, D>>, setupTask?: ScriptAsync<El<SVGSVGElement, M, D>>, creation?: Script<El<SVGSVGElement, M, D>>, creationTask?: ScriptAsync<El<SVGSVGElement, M, D>>, mounting?: Script<El<SVGSVGElement, M, D>>, destruction?: Script<El<SVGSVGElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGSVGElement, M, D>>): ReactiveTreeNode<El<SVGSVGElement, M, D>>;
|
|
8
|
+
export declare function SvgA<M = unknown, D = unknown>(setup: Script<El<SVGAElement, M, D>>): ReactiveTreeNode<El<SVGAElement, M, D>>;
|
|
9
|
+
export declare function SvgA<M = unknown, D = unknown>(key: string, setup: Script<El<SVGAElement, M, D>>): ReactiveTreeNode<El<SVGAElement, M, D>>;
|
|
10
|
+
export declare function SvgA<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGAElement, M, D>>): ReactiveTreeNode<El<SVGAElement, M, D>>;
|
|
11
|
+
export declare function SvgA<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGAElement, M, D>>): ReactiveTreeNode<El<SVGAElement, M, D>>;
|
|
12
|
+
export declare function SvgA<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGAElement, M, D>>, setupTask?: ScriptAsync<El<SVGAElement, M, D>>, creation?: Script<El<SVGAElement, M, D>>, creationTask?: ScriptAsync<El<SVGAElement, M, D>>, mounting?: Script<El<SVGAElement, M, D>>, destruction?: Script<El<SVGAElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGAElement, M, D>>): ReactiveTreeNode<El<SVGAElement, M, D>>;
|
|
13
|
+
export declare function Animate<M = unknown, D = unknown>(setup: Script<El<SVGAnimateElement, M, D>>): ReactiveTreeNode<El<SVGAnimateElement, M, D>>;
|
|
14
|
+
export declare function Animate<M = unknown, D = unknown>(key: string, setup: Script<El<SVGAnimateElement, M, D>>): ReactiveTreeNode<El<SVGAnimateElement, M, D>>;
|
|
15
|
+
export declare function Animate<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGAnimateElement, M, D>>): ReactiveTreeNode<El<SVGAnimateElement, M, D>>;
|
|
16
|
+
export declare function Animate<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGAnimateElement, M, D>>): ReactiveTreeNode<El<SVGAnimateElement, M, D>>;
|
|
17
|
+
export declare function Animate<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGAnimateElement, M, D>>, setupTask?: ScriptAsync<El<SVGAnimateElement, M, D>>, creation?: Script<El<SVGAnimateElement, M, D>>, creationTask?: ScriptAsync<El<SVGAnimateElement, M, D>>, mounting?: Script<El<SVGAnimateElement, M, D>>, destruction?: Script<El<SVGAnimateElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGAnimateElement, M, D>>): ReactiveTreeNode<El<SVGAnimateElement, M, D>>;
|
|
18
|
+
export declare function AnimateMotion<M = unknown, D = unknown>(setup: Script<El<SVGAnimateMotionElement, M, D>>): ReactiveTreeNode<El<SVGAnimateMotionElement, M, D>>;
|
|
19
|
+
export declare function AnimateMotion<M = unknown, D = unknown>(key: string, setup: Script<El<SVGAnimateMotionElement, M, D>>): ReactiveTreeNode<El<SVGAnimateMotionElement, M, D>>;
|
|
20
|
+
export declare function AnimateMotion<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGAnimateMotionElement, M, D>>): ReactiveTreeNode<El<SVGAnimateMotionElement, M, D>>;
|
|
21
|
+
export declare function AnimateMotion<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGAnimateMotionElement, M, D>>): ReactiveTreeNode<El<SVGAnimateMotionElement, M, D>>;
|
|
22
|
+
export declare function AnimateMotion<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGAnimateMotionElement, M, D>>, setupTask?: ScriptAsync<El<SVGAnimateMotionElement, M, D>>, creation?: Script<El<SVGAnimateMotionElement, M, D>>, creationTask?: ScriptAsync<El<SVGAnimateMotionElement, M, D>>, mounting?: Script<El<SVGAnimateMotionElement, M, D>>, destruction?: Script<El<SVGAnimateMotionElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGAnimateMotionElement, M, D>>): ReactiveTreeNode<El<SVGAnimateMotionElement, M, D>>;
|
|
23
|
+
export declare function AnimateTransform<M = unknown, D = unknown>(setup: Script<El<SVGAnimateTransformElement, M, D>>): ReactiveTreeNode<El<SVGAnimateTransformElement, M, D>>;
|
|
24
|
+
export declare function AnimateTransform<M = unknown, D = unknown>(key: string, setup: Script<El<SVGAnimateTransformElement, M, D>>): ReactiveTreeNode<El<SVGAnimateTransformElement, M, D>>;
|
|
25
|
+
export declare function AnimateTransform<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGAnimateTransformElement, M, D>>): ReactiveTreeNode<El<SVGAnimateTransformElement, M, D>>;
|
|
26
|
+
export declare function AnimateTransform<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGAnimateTransformElement, M, D>>): ReactiveTreeNode<El<SVGAnimateTransformElement, M, D>>;
|
|
27
|
+
export declare function AnimateTransform<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGAnimateTransformElement, M, D>>, setupTask?: ScriptAsync<El<SVGAnimateTransformElement, M, D>>, creation?: Script<El<SVGAnimateTransformElement, M, D>>, creationTask?: ScriptAsync<El<SVGAnimateTransformElement, M, D>>, mounting?: Script<El<SVGAnimateTransformElement, M, D>>, destruction?: Script<El<SVGAnimateTransformElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGAnimateTransformElement, M, D>>): ReactiveTreeNode<El<SVGAnimateTransformElement, M, D>>;
|
|
28
|
+
export declare function Circle<M = unknown, D = unknown>(setup: Script<El<SVGCircleElement, M, D>>): ReactiveTreeNode<El<SVGCircleElement, M, D>>;
|
|
29
|
+
export declare function Circle<M = unknown, D = unknown>(key: string, setup: Script<El<SVGCircleElement, M, D>>): ReactiveTreeNode<El<SVGCircleElement, M, D>>;
|
|
30
|
+
export declare function Circle<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGCircleElement, M, D>>): ReactiveTreeNode<El<SVGCircleElement, M, D>>;
|
|
31
|
+
export declare function Circle<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGCircleElement, M, D>>): ReactiveTreeNode<El<SVGCircleElement, M, D>>;
|
|
32
|
+
export declare function Circle<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGCircleElement, M, D>>, setupTask?: ScriptAsync<El<SVGCircleElement, M, D>>, creation?: Script<El<SVGCircleElement, M, D>>, creationTask?: ScriptAsync<El<SVGCircleElement, M, D>>, mounting?: Script<El<SVGCircleElement, M, D>>, destruction?: Script<El<SVGCircleElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGCircleElement, M, D>>): ReactiveTreeNode<El<SVGCircleElement, M, D>>;
|
|
33
|
+
export declare function ClipPath<M = unknown, D = unknown>(setup: Script<El<SVGClipPathElement, M, D>>): ReactiveTreeNode<El<SVGClipPathElement, M, D>>;
|
|
34
|
+
export declare function ClipPath<M = unknown, D = unknown>(key: string, setup: Script<El<SVGClipPathElement, M, D>>): ReactiveTreeNode<El<SVGClipPathElement, M, D>>;
|
|
35
|
+
export declare function ClipPath<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGClipPathElement, M, D>>): ReactiveTreeNode<El<SVGClipPathElement, M, D>>;
|
|
36
|
+
export declare function ClipPath<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGClipPathElement, M, D>>): ReactiveTreeNode<El<SVGClipPathElement, M, D>>;
|
|
37
|
+
export declare function ClipPath<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGClipPathElement, M, D>>, setupTask?: ScriptAsync<El<SVGClipPathElement, M, D>>, creation?: Script<El<SVGClipPathElement, M, D>>, creationTask?: ScriptAsync<El<SVGClipPathElement, M, D>>, mounting?: Script<El<SVGClipPathElement, M, D>>, destruction?: Script<El<SVGClipPathElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGClipPathElement, M, D>>): ReactiveTreeNode<El<SVGClipPathElement, M, D>>;
|
|
38
|
+
export declare function Defs<M = unknown, D = unknown>(setup: Script<El<SVGDefsElement, M, D>>): ReactiveTreeNode<El<SVGDefsElement, M, D>>;
|
|
39
|
+
export declare function Defs<M = unknown, D = unknown>(key: string, setup: Script<El<SVGDefsElement, M, D>>): ReactiveTreeNode<El<SVGDefsElement, M, D>>;
|
|
40
|
+
export declare function Defs<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGDefsElement, M, D>>): ReactiveTreeNode<El<SVGDefsElement, M, D>>;
|
|
41
|
+
export declare function Defs<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGDefsElement, M, D>>): ReactiveTreeNode<El<SVGDefsElement, M, D>>;
|
|
42
|
+
export declare function Defs<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGDefsElement, M, D>>, setupTask?: ScriptAsync<El<SVGDefsElement, M, D>>, creation?: Script<El<SVGDefsElement, M, D>>, creationTask?: ScriptAsync<El<SVGDefsElement, M, D>>, mounting?: Script<El<SVGDefsElement, M, D>>, destruction?: Script<El<SVGDefsElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGDefsElement, M, D>>): ReactiveTreeNode<El<SVGDefsElement, M, D>>;
|
|
43
|
+
export declare function Desc<M = unknown, D = unknown>(setup: Script<El<SVGDescElement, M, D>>): ReactiveTreeNode<El<SVGDescElement, M, D>>;
|
|
44
|
+
export declare function Desc<M = unknown, D = unknown>(key: string, setup: Script<El<SVGDescElement, M, D>>): ReactiveTreeNode<El<SVGDescElement, M, D>>;
|
|
45
|
+
export declare function Desc<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGDescElement, M, D>>): ReactiveTreeNode<El<SVGDescElement, M, D>>;
|
|
46
|
+
export declare function Desc<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGDescElement, M, D>>): ReactiveTreeNode<El<SVGDescElement, M, D>>;
|
|
47
|
+
export declare function Desc<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGDescElement, M, D>>, setupTask?: ScriptAsync<El<SVGDescElement, M, D>>, creation?: Script<El<SVGDescElement, M, D>>, creationTask?: ScriptAsync<El<SVGDescElement, M, D>>, mounting?: Script<El<SVGDescElement, M, D>>, destruction?: Script<El<SVGDescElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGDescElement, M, D>>): ReactiveTreeNode<El<SVGDescElement, M, D>>;
|
|
48
|
+
export declare function Ellipse<M = unknown, D = unknown>(setup: Script<El<SVGEllipseElement, M, D>>): ReactiveTreeNode<El<SVGEllipseElement, M, D>>;
|
|
49
|
+
export declare function Ellipse<M = unknown, D = unknown>(key: string, setup: Script<El<SVGEllipseElement, M, D>>): ReactiveTreeNode<El<SVGEllipseElement, M, D>>;
|
|
50
|
+
export declare function Ellipse<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGEllipseElement, M, D>>): ReactiveTreeNode<El<SVGEllipseElement, M, D>>;
|
|
51
|
+
export declare function Ellipse<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGEllipseElement, M, D>>): ReactiveTreeNode<El<SVGEllipseElement, M, D>>;
|
|
52
|
+
export declare function Ellipse<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGEllipseElement, M, D>>, setupTask?: ScriptAsync<El<SVGEllipseElement, M, D>>, creation?: Script<El<SVGEllipseElement, M, D>>, creationTask?: ScriptAsync<El<SVGEllipseElement, M, D>>, mounting?: Script<El<SVGEllipseElement, M, D>>, destruction?: Script<El<SVGEllipseElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGEllipseElement, M, D>>): ReactiveTreeNode<El<SVGEllipseElement, M, D>>;
|
|
53
|
+
export declare function FeBlend<M = unknown, D = unknown>(setup: Script<El<SVGFEBlendElement, M, D>>): ReactiveTreeNode<El<SVGFEBlendElement, M, D>>;
|
|
54
|
+
export declare function FeBlend<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEBlendElement, M, D>>): ReactiveTreeNode<El<SVGFEBlendElement, M, D>>;
|
|
55
|
+
export declare function FeBlend<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEBlendElement, M, D>>): ReactiveTreeNode<El<SVGFEBlendElement, M, D>>;
|
|
56
|
+
export declare function FeBlend<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEBlendElement, M, D>>): ReactiveTreeNode<El<SVGFEBlendElement, M, D>>;
|
|
57
|
+
export declare function FeBlend<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEBlendElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEBlendElement, M, D>>, creation?: Script<El<SVGFEBlendElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEBlendElement, M, D>>, mounting?: Script<El<SVGFEBlendElement, M, D>>, destruction?: Script<El<SVGFEBlendElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEBlendElement, M, D>>): ReactiveTreeNode<El<SVGFEBlendElement, M, D>>;
|
|
58
|
+
export declare function FeColorMatrix<M = unknown, D = unknown>(setup: Script<El<SVGFEColorMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEColorMatrixElement, M, D>>;
|
|
59
|
+
export declare function FeColorMatrix<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEColorMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEColorMatrixElement, M, D>>;
|
|
60
|
+
export declare function FeColorMatrix<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEColorMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEColorMatrixElement, M, D>>;
|
|
61
|
+
export declare function FeColorMatrix<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEColorMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEColorMatrixElement, M, D>>;
|
|
62
|
+
export declare function FeColorMatrix<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEColorMatrixElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEColorMatrixElement, M, D>>, creation?: Script<El<SVGFEColorMatrixElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEColorMatrixElement, M, D>>, mounting?: Script<El<SVGFEColorMatrixElement, M, D>>, destruction?: Script<El<SVGFEColorMatrixElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEColorMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEColorMatrixElement, M, D>>;
|
|
63
|
+
export declare function FeComponentTransfer<M = unknown, D = unknown>(setup: Script<El<SVGFEComponentTransferElement, M, D>>): ReactiveTreeNode<El<SVGFEComponentTransferElement, M, D>>;
|
|
64
|
+
export declare function FeComponentTransfer<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEComponentTransferElement, M, D>>): ReactiveTreeNode<El<SVGFEComponentTransferElement, M, D>>;
|
|
65
|
+
export declare function FeComponentTransfer<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEComponentTransferElement, M, D>>): ReactiveTreeNode<El<SVGFEComponentTransferElement, M, D>>;
|
|
66
|
+
export declare function FeComponentTransfer<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEComponentTransferElement, M, D>>): ReactiveTreeNode<El<SVGFEComponentTransferElement, M, D>>;
|
|
67
|
+
export declare function FeComponentTransfer<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEComponentTransferElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEComponentTransferElement, M, D>>, creation?: Script<El<SVGFEComponentTransferElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEComponentTransferElement, M, D>>, mounting?: Script<El<SVGFEComponentTransferElement, M, D>>, destruction?: Script<El<SVGFEComponentTransferElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEComponentTransferElement, M, D>>): ReactiveTreeNode<El<SVGFEComponentTransferElement, M, D>>;
|
|
68
|
+
export declare function FeComposite<M = unknown, D = unknown>(setup: Script<El<SVGFECompositeElement, M, D>>): ReactiveTreeNode<El<SVGFECompositeElement, M, D>>;
|
|
69
|
+
export declare function FeComposite<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFECompositeElement, M, D>>): ReactiveTreeNode<El<SVGFECompositeElement, M, D>>;
|
|
70
|
+
export declare function FeComposite<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFECompositeElement, M, D>>): ReactiveTreeNode<El<SVGFECompositeElement, M, D>>;
|
|
71
|
+
export declare function FeComposite<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFECompositeElement, M, D>>): ReactiveTreeNode<El<SVGFECompositeElement, M, D>>;
|
|
72
|
+
export declare function FeComposite<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFECompositeElement, M, D>>, setupTask?: ScriptAsync<El<SVGFECompositeElement, M, D>>, creation?: Script<El<SVGFECompositeElement, M, D>>, creationTask?: ScriptAsync<El<SVGFECompositeElement, M, D>>, mounting?: Script<El<SVGFECompositeElement, M, D>>, destruction?: Script<El<SVGFECompositeElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFECompositeElement, M, D>>): ReactiveTreeNode<El<SVGFECompositeElement, M, D>>;
|
|
73
|
+
export declare function FeConvolveMatrix<M = unknown, D = unknown>(setup: Script<El<SVGFEConvolveMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEConvolveMatrixElement, M, D>>;
|
|
74
|
+
export declare function FeConvolveMatrix<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEConvolveMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEConvolveMatrixElement, M, D>>;
|
|
75
|
+
export declare function FeConvolveMatrix<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEConvolveMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEConvolveMatrixElement, M, D>>;
|
|
76
|
+
export declare function FeConvolveMatrix<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEConvolveMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEConvolveMatrixElement, M, D>>;
|
|
77
|
+
export declare function FeConvolveMatrix<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEConvolveMatrixElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEConvolveMatrixElement, M, D>>, creation?: Script<El<SVGFEConvolveMatrixElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEConvolveMatrixElement, M, D>>, mounting?: Script<El<SVGFEConvolveMatrixElement, M, D>>, destruction?: Script<El<SVGFEConvolveMatrixElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEConvolveMatrixElement, M, D>>): ReactiveTreeNode<El<SVGFEConvolveMatrixElement, M, D>>;
|
|
78
|
+
export declare function FeDiffuseLighting<M = unknown, D = unknown>(setup: Script<El<SVGFEDiffuseLightingElement, M, D>>): ReactiveTreeNode<El<SVGFEDiffuseLightingElement, M, D>>;
|
|
79
|
+
export declare function FeDiffuseLighting<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEDiffuseLightingElement, M, D>>): ReactiveTreeNode<El<SVGFEDiffuseLightingElement, M, D>>;
|
|
80
|
+
export declare function FeDiffuseLighting<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEDiffuseLightingElement, M, D>>): ReactiveTreeNode<El<SVGFEDiffuseLightingElement, M, D>>;
|
|
81
|
+
export declare function FeDiffuseLighting<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEDiffuseLightingElement, M, D>>): ReactiveTreeNode<El<SVGFEDiffuseLightingElement, M, D>>;
|
|
82
|
+
export declare function FeDiffuseLighting<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEDiffuseLightingElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEDiffuseLightingElement, M, D>>, creation?: Script<El<SVGFEDiffuseLightingElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEDiffuseLightingElement, M, D>>, mounting?: Script<El<SVGFEDiffuseLightingElement, M, D>>, destruction?: Script<El<SVGFEDiffuseLightingElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEDiffuseLightingElement, M, D>>): ReactiveTreeNode<El<SVGFEDiffuseLightingElement, M, D>>;
|
|
83
|
+
export declare function FeDisplacementMap<M = unknown, D = unknown>(setup: Script<El<SVGFEDisplacementMapElement, M, D>>): ReactiveTreeNode<El<SVGFEDisplacementMapElement, M, D>>;
|
|
84
|
+
export declare function FeDisplacementMap<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEDisplacementMapElement, M, D>>): ReactiveTreeNode<El<SVGFEDisplacementMapElement, M, D>>;
|
|
85
|
+
export declare function FeDisplacementMap<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEDisplacementMapElement, M, D>>): ReactiveTreeNode<El<SVGFEDisplacementMapElement, M, D>>;
|
|
86
|
+
export declare function FeDisplacementMap<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEDisplacementMapElement, M, D>>): ReactiveTreeNode<El<SVGFEDisplacementMapElement, M, D>>;
|
|
87
|
+
export declare function FeDisplacementMap<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEDisplacementMapElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEDisplacementMapElement, M, D>>, creation?: Script<El<SVGFEDisplacementMapElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEDisplacementMapElement, M, D>>, mounting?: Script<El<SVGFEDisplacementMapElement, M, D>>, destruction?: Script<El<SVGFEDisplacementMapElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEDisplacementMapElement, M, D>>): ReactiveTreeNode<El<SVGFEDisplacementMapElement, M, D>>;
|
|
88
|
+
export declare function FeDistantLight<M = unknown, D = unknown>(setup: Script<El<SVGFEDistantLightElement, M, D>>): ReactiveTreeNode<El<SVGFEDistantLightElement, M, D>>;
|
|
89
|
+
export declare function FeDistantLight<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEDistantLightElement, M, D>>): ReactiveTreeNode<El<SVGFEDistantLightElement, M, D>>;
|
|
90
|
+
export declare function FeDistantLight<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEDistantLightElement, M, D>>): ReactiveTreeNode<El<SVGFEDistantLightElement, M, D>>;
|
|
91
|
+
export declare function FeDistantLight<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEDistantLightElement, M, D>>): ReactiveTreeNode<El<SVGFEDistantLightElement, M, D>>;
|
|
92
|
+
export declare function FeDistantLight<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEDistantLightElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEDistantLightElement, M, D>>, creation?: Script<El<SVGFEDistantLightElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEDistantLightElement, M, D>>, mounting?: Script<El<SVGFEDistantLightElement, M, D>>, destruction?: Script<El<SVGFEDistantLightElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEDistantLightElement, M, D>>): ReactiveTreeNode<El<SVGFEDistantLightElement, M, D>>;
|
|
93
|
+
export declare function FeDropShadow<M = unknown, D = unknown>(setup: Script<El<SVGFEDropShadowElement, M, D>>): ReactiveTreeNode<El<SVGFEDropShadowElement, M, D>>;
|
|
94
|
+
export declare function FeDropShadow<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEDropShadowElement, M, D>>): ReactiveTreeNode<El<SVGFEDropShadowElement, M, D>>;
|
|
95
|
+
export declare function FeDropShadow<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEDropShadowElement, M, D>>): ReactiveTreeNode<El<SVGFEDropShadowElement, M, D>>;
|
|
96
|
+
export declare function FeDropShadow<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEDropShadowElement, M, D>>): ReactiveTreeNode<El<SVGFEDropShadowElement, M, D>>;
|
|
97
|
+
export declare function FeDropShadow<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEDropShadowElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEDropShadowElement, M, D>>, creation?: Script<El<SVGFEDropShadowElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEDropShadowElement, M, D>>, mounting?: Script<El<SVGFEDropShadowElement, M, D>>, destruction?: Script<El<SVGFEDropShadowElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEDropShadowElement, M, D>>): ReactiveTreeNode<El<SVGFEDropShadowElement, M, D>>;
|
|
98
|
+
export declare function FeFlood<M = unknown, D = unknown>(setup: Script<El<SVGFEFloodElement, M, D>>): ReactiveTreeNode<El<SVGFEFloodElement, M, D>>;
|
|
99
|
+
export declare function FeFlood<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEFloodElement, M, D>>): ReactiveTreeNode<El<SVGFEFloodElement, M, D>>;
|
|
100
|
+
export declare function FeFlood<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEFloodElement, M, D>>): ReactiveTreeNode<El<SVGFEFloodElement, M, D>>;
|
|
101
|
+
export declare function FeFlood<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEFloodElement, M, D>>): ReactiveTreeNode<El<SVGFEFloodElement, M, D>>;
|
|
102
|
+
export declare function FeFlood<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEFloodElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEFloodElement, M, D>>, creation?: Script<El<SVGFEFloodElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEFloodElement, M, D>>, mounting?: Script<El<SVGFEFloodElement, M, D>>, destruction?: Script<El<SVGFEFloodElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEFloodElement, M, D>>): ReactiveTreeNode<El<SVGFEFloodElement, M, D>>;
|
|
103
|
+
export declare function FeFuncA<M = unknown, D = unknown>(setup: Script<El<SVGFEFuncAElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncAElement, M, D>>;
|
|
104
|
+
export declare function FeFuncA<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEFuncAElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncAElement, M, D>>;
|
|
105
|
+
export declare function FeFuncA<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEFuncAElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncAElement, M, D>>;
|
|
106
|
+
export declare function FeFuncA<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEFuncAElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncAElement, M, D>>;
|
|
107
|
+
export declare function FeFuncA<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEFuncAElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEFuncAElement, M, D>>, creation?: Script<El<SVGFEFuncAElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEFuncAElement, M, D>>, mounting?: Script<El<SVGFEFuncAElement, M, D>>, destruction?: Script<El<SVGFEFuncAElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEFuncAElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncAElement, M, D>>;
|
|
108
|
+
export declare function FeFuncB<M = unknown, D = unknown>(setup: Script<El<SVGFEFuncBElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncBElement, M, D>>;
|
|
109
|
+
export declare function FeFuncB<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEFuncBElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncBElement, M, D>>;
|
|
110
|
+
export declare function FeFuncB<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEFuncBElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncBElement, M, D>>;
|
|
111
|
+
export declare function FeFuncB<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEFuncBElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncBElement, M, D>>;
|
|
112
|
+
export declare function FeFuncB<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEFuncBElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEFuncBElement, M, D>>, creation?: Script<El<SVGFEFuncBElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEFuncBElement, M, D>>, mounting?: Script<El<SVGFEFuncBElement, M, D>>, destruction?: Script<El<SVGFEFuncBElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEFuncBElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncBElement, M, D>>;
|
|
113
|
+
export declare function FeFuncG<M = unknown, D = unknown>(setup: Script<El<SVGFEFuncGElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncGElement, M, D>>;
|
|
114
|
+
export declare function FeFuncG<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEFuncGElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncGElement, M, D>>;
|
|
115
|
+
export declare function FeFuncG<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEFuncGElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncGElement, M, D>>;
|
|
116
|
+
export declare function FeFuncG<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEFuncGElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncGElement, M, D>>;
|
|
117
|
+
export declare function FeFuncG<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEFuncGElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEFuncGElement, M, D>>, creation?: Script<El<SVGFEFuncGElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEFuncGElement, M, D>>, mounting?: Script<El<SVGFEFuncGElement, M, D>>, destruction?: Script<El<SVGFEFuncGElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEFuncGElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncGElement, M, D>>;
|
|
118
|
+
export declare function FeFuncR<M = unknown, D = unknown>(setup: Script<El<SVGFEFuncRElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncRElement, M, D>>;
|
|
119
|
+
export declare function FeFuncR<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEFuncRElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncRElement, M, D>>;
|
|
120
|
+
export declare function FeFuncR<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEFuncRElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncRElement, M, D>>;
|
|
121
|
+
export declare function FeFuncR<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEFuncRElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncRElement, M, D>>;
|
|
122
|
+
export declare function FeFuncR<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEFuncRElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEFuncRElement, M, D>>, creation?: Script<El<SVGFEFuncRElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEFuncRElement, M, D>>, mounting?: Script<El<SVGFEFuncRElement, M, D>>, destruction?: Script<El<SVGFEFuncRElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEFuncRElement, M, D>>): ReactiveTreeNode<El<SVGFEFuncRElement, M, D>>;
|
|
123
|
+
export declare function FeGaussianBlur<M = unknown, D = unknown>(setup: Script<El<SVGFEGaussianBlurElement, M, D>>): ReactiveTreeNode<El<SVGFEGaussianBlurElement, M, D>>;
|
|
124
|
+
export declare function FeGaussianBlur<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEGaussianBlurElement, M, D>>): ReactiveTreeNode<El<SVGFEGaussianBlurElement, M, D>>;
|
|
125
|
+
export declare function FeGaussianBlur<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEGaussianBlurElement, M, D>>): ReactiveTreeNode<El<SVGFEGaussianBlurElement, M, D>>;
|
|
126
|
+
export declare function FeGaussianBlur<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEGaussianBlurElement, M, D>>): ReactiveTreeNode<El<SVGFEGaussianBlurElement, M, D>>;
|
|
127
|
+
export declare function FeGaussianBlur<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEGaussianBlurElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEGaussianBlurElement, M, D>>, creation?: Script<El<SVGFEGaussianBlurElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEGaussianBlurElement, M, D>>, mounting?: Script<El<SVGFEGaussianBlurElement, M, D>>, destruction?: Script<El<SVGFEGaussianBlurElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEGaussianBlurElement, M, D>>): ReactiveTreeNode<El<SVGFEGaussianBlurElement, M, D>>;
|
|
128
|
+
export declare function FeImage<M = unknown, D = unknown>(setup: Script<El<SVGFEImageElement, M, D>>): ReactiveTreeNode<El<SVGFEImageElement, M, D>>;
|
|
129
|
+
export declare function FeImage<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEImageElement, M, D>>): ReactiveTreeNode<El<SVGFEImageElement, M, D>>;
|
|
130
|
+
export declare function FeImage<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEImageElement, M, D>>): ReactiveTreeNode<El<SVGFEImageElement, M, D>>;
|
|
131
|
+
export declare function FeImage<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEImageElement, M, D>>): ReactiveTreeNode<El<SVGFEImageElement, M, D>>;
|
|
132
|
+
export declare function FeImage<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEImageElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEImageElement, M, D>>, creation?: Script<El<SVGFEImageElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEImageElement, M, D>>, mounting?: Script<El<SVGFEImageElement, M, D>>, destruction?: Script<El<SVGFEImageElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEImageElement, M, D>>): ReactiveTreeNode<El<SVGFEImageElement, M, D>>;
|
|
133
|
+
export declare function FeMerge<M = unknown, D = unknown>(setup: Script<El<SVGFEMergeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeElement, M, D>>;
|
|
134
|
+
export declare function FeMerge<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEMergeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeElement, M, D>>;
|
|
135
|
+
export declare function FeMerge<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEMergeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeElement, M, D>>;
|
|
136
|
+
export declare function FeMerge<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEMergeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeElement, M, D>>;
|
|
137
|
+
export declare function FeMerge<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEMergeElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEMergeElement, M, D>>, creation?: Script<El<SVGFEMergeElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEMergeElement, M, D>>, mounting?: Script<El<SVGFEMergeElement, M, D>>, destruction?: Script<El<SVGFEMergeElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEMergeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeElement, M, D>>;
|
|
138
|
+
export declare function FeMergeNode<M = unknown, D = unknown>(setup: Script<El<SVGFEMergeNodeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeNodeElement, M, D>>;
|
|
139
|
+
export declare function FeMergeNode<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEMergeNodeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeNodeElement, M, D>>;
|
|
140
|
+
export declare function FeMergeNode<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEMergeNodeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeNodeElement, M, D>>;
|
|
141
|
+
export declare function FeMergeNode<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEMergeNodeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeNodeElement, M, D>>;
|
|
142
|
+
export declare function FeMergeNode<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEMergeNodeElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEMergeNodeElement, M, D>>, creation?: Script<El<SVGFEMergeNodeElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEMergeNodeElement, M, D>>, mounting?: Script<El<SVGFEMergeNodeElement, M, D>>, destruction?: Script<El<SVGFEMergeNodeElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEMergeNodeElement, M, D>>): ReactiveTreeNode<El<SVGFEMergeNodeElement, M, D>>;
|
|
143
|
+
export declare function FeMorphology<M = unknown, D = unknown>(setup: Script<El<SVGFEMorphologyElement, M, D>>): ReactiveTreeNode<El<SVGFEMorphologyElement, M, D>>;
|
|
144
|
+
export declare function FeMorphology<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEMorphologyElement, M, D>>): ReactiveTreeNode<El<SVGFEMorphologyElement, M, D>>;
|
|
145
|
+
export declare function FeMorphology<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEMorphologyElement, M, D>>): ReactiveTreeNode<El<SVGFEMorphologyElement, M, D>>;
|
|
146
|
+
export declare function FeMorphology<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEMorphologyElement, M, D>>): ReactiveTreeNode<El<SVGFEMorphologyElement, M, D>>;
|
|
147
|
+
export declare function FeMorphology<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEMorphologyElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEMorphologyElement, M, D>>, creation?: Script<El<SVGFEMorphologyElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEMorphologyElement, M, D>>, mounting?: Script<El<SVGFEMorphologyElement, M, D>>, destruction?: Script<El<SVGFEMorphologyElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEMorphologyElement, M, D>>): ReactiveTreeNode<El<SVGFEMorphologyElement, M, D>>;
|
|
148
|
+
export declare function FeOffset<M = unknown, D = unknown>(setup: Script<El<SVGFEOffsetElement, M, D>>): ReactiveTreeNode<El<SVGFEOffsetElement, M, D>>;
|
|
149
|
+
export declare function FeOffset<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEOffsetElement, M, D>>): ReactiveTreeNode<El<SVGFEOffsetElement, M, D>>;
|
|
150
|
+
export declare function FeOffset<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEOffsetElement, M, D>>): ReactiveTreeNode<El<SVGFEOffsetElement, M, D>>;
|
|
151
|
+
export declare function FeOffset<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEOffsetElement, M, D>>): ReactiveTreeNode<El<SVGFEOffsetElement, M, D>>;
|
|
152
|
+
export declare function FeOffset<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEOffsetElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEOffsetElement, M, D>>, creation?: Script<El<SVGFEOffsetElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEOffsetElement, M, D>>, mounting?: Script<El<SVGFEOffsetElement, M, D>>, destruction?: Script<El<SVGFEOffsetElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEOffsetElement, M, D>>): ReactiveTreeNode<El<SVGFEOffsetElement, M, D>>;
|
|
153
|
+
export declare function FePointLight<M = unknown, D = unknown>(setup: Script<El<SVGFEPointLightElement, M, D>>): ReactiveTreeNode<El<SVGFEPointLightElement, M, D>>;
|
|
154
|
+
export declare function FePointLight<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFEPointLightElement, M, D>>): ReactiveTreeNode<El<SVGFEPointLightElement, M, D>>;
|
|
155
|
+
export declare function FePointLight<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFEPointLightElement, M, D>>): ReactiveTreeNode<El<SVGFEPointLightElement, M, D>>;
|
|
156
|
+
export declare function FePointLight<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFEPointLightElement, M, D>>): ReactiveTreeNode<El<SVGFEPointLightElement, M, D>>;
|
|
157
|
+
export declare function FePointLight<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFEPointLightElement, M, D>>, setupTask?: ScriptAsync<El<SVGFEPointLightElement, M, D>>, creation?: Script<El<SVGFEPointLightElement, M, D>>, creationTask?: ScriptAsync<El<SVGFEPointLightElement, M, D>>, mounting?: Script<El<SVGFEPointLightElement, M, D>>, destruction?: Script<El<SVGFEPointLightElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFEPointLightElement, M, D>>): ReactiveTreeNode<El<SVGFEPointLightElement, M, D>>;
|
|
158
|
+
export declare function FeSpecularLighting<M = unknown, D = unknown>(setup: Script<El<SVGFESpecularLightingElement, M, D>>): ReactiveTreeNode<El<SVGFESpecularLightingElement, M, D>>;
|
|
159
|
+
export declare function FeSpecularLighting<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFESpecularLightingElement, M, D>>): ReactiveTreeNode<El<SVGFESpecularLightingElement, M, D>>;
|
|
160
|
+
export declare function FeSpecularLighting<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFESpecularLightingElement, M, D>>): ReactiveTreeNode<El<SVGFESpecularLightingElement, M, D>>;
|
|
161
|
+
export declare function FeSpecularLighting<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFESpecularLightingElement, M, D>>): ReactiveTreeNode<El<SVGFESpecularLightingElement, M, D>>;
|
|
162
|
+
export declare function FeSpecularLighting<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFESpecularLightingElement, M, D>>, setupTask?: ScriptAsync<El<SVGFESpecularLightingElement, M, D>>, creation?: Script<El<SVGFESpecularLightingElement, M, D>>, creationTask?: ScriptAsync<El<SVGFESpecularLightingElement, M, D>>, mounting?: Script<El<SVGFESpecularLightingElement, M, D>>, destruction?: Script<El<SVGFESpecularLightingElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFESpecularLightingElement, M, D>>): ReactiveTreeNode<El<SVGFESpecularLightingElement, M, D>>;
|
|
163
|
+
export declare function FeSpotLight<M = unknown, D = unknown>(setup: Script<El<SVGFESpotLightElement, M, D>>): ReactiveTreeNode<El<SVGFESpotLightElement, M, D>>;
|
|
164
|
+
export declare function FeSpotLight<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFESpotLightElement, M, D>>): ReactiveTreeNode<El<SVGFESpotLightElement, M, D>>;
|
|
165
|
+
export declare function FeSpotLight<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFESpotLightElement, M, D>>): ReactiveTreeNode<El<SVGFESpotLightElement, M, D>>;
|
|
166
|
+
export declare function FeSpotLight<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFESpotLightElement, M, D>>): ReactiveTreeNode<El<SVGFESpotLightElement, M, D>>;
|
|
167
|
+
export declare function FeSpotLight<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFESpotLightElement, M, D>>, setupTask?: ScriptAsync<El<SVGFESpotLightElement, M, D>>, creation?: Script<El<SVGFESpotLightElement, M, D>>, creationTask?: ScriptAsync<El<SVGFESpotLightElement, M, D>>, mounting?: Script<El<SVGFESpotLightElement, M, D>>, destruction?: Script<El<SVGFESpotLightElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFESpotLightElement, M, D>>): ReactiveTreeNode<El<SVGFESpotLightElement, M, D>>;
|
|
168
|
+
export declare function FeTile<M = unknown, D = unknown>(setup: Script<El<SVGFETileElement, M, D>>): ReactiveTreeNode<El<SVGFETileElement, M, D>>;
|
|
169
|
+
export declare function FeTile<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFETileElement, M, D>>): ReactiveTreeNode<El<SVGFETileElement, M, D>>;
|
|
170
|
+
export declare function FeTile<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFETileElement, M, D>>): ReactiveTreeNode<El<SVGFETileElement, M, D>>;
|
|
171
|
+
export declare function FeTile<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFETileElement, M, D>>): ReactiveTreeNode<El<SVGFETileElement, M, D>>;
|
|
172
|
+
export declare function FeTile<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFETileElement, M, D>>, setupTask?: ScriptAsync<El<SVGFETileElement, M, D>>, creation?: Script<El<SVGFETileElement, M, D>>, creationTask?: ScriptAsync<El<SVGFETileElement, M, D>>, mounting?: Script<El<SVGFETileElement, M, D>>, destruction?: Script<El<SVGFETileElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFETileElement, M, D>>): ReactiveTreeNode<El<SVGFETileElement, M, D>>;
|
|
173
|
+
export declare function FeTurbulence<M = unknown, D = unknown>(setup: Script<El<SVGFETurbulenceElement, M, D>>): ReactiveTreeNode<El<SVGFETurbulenceElement, M, D>>;
|
|
174
|
+
export declare function FeTurbulence<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFETurbulenceElement, M, D>>): ReactiveTreeNode<El<SVGFETurbulenceElement, M, D>>;
|
|
175
|
+
export declare function FeTurbulence<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFETurbulenceElement, M, D>>): ReactiveTreeNode<El<SVGFETurbulenceElement, M, D>>;
|
|
176
|
+
export declare function FeTurbulence<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFETurbulenceElement, M, D>>): ReactiveTreeNode<El<SVGFETurbulenceElement, M, D>>;
|
|
177
|
+
export declare function FeTurbulence<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFETurbulenceElement, M, D>>, setupTask?: ScriptAsync<El<SVGFETurbulenceElement, M, D>>, creation?: Script<El<SVGFETurbulenceElement, M, D>>, creationTask?: ScriptAsync<El<SVGFETurbulenceElement, M, D>>, mounting?: Script<El<SVGFETurbulenceElement, M, D>>, destruction?: Script<El<SVGFETurbulenceElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFETurbulenceElement, M, D>>): ReactiveTreeNode<El<SVGFETurbulenceElement, M, D>>;
|
|
178
|
+
export declare function Filter<M = unknown, D = unknown>(setup: Script<El<SVGFilterElement, M, D>>): ReactiveTreeNode<El<SVGFilterElement, M, D>>;
|
|
179
|
+
export declare function Filter<M = unknown, D = unknown>(key: string, setup: Script<El<SVGFilterElement, M, D>>): ReactiveTreeNode<El<SVGFilterElement, M, D>>;
|
|
180
|
+
export declare function Filter<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGFilterElement, M, D>>): ReactiveTreeNode<El<SVGFilterElement, M, D>>;
|
|
181
|
+
export declare function Filter<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGFilterElement, M, D>>): ReactiveTreeNode<El<SVGFilterElement, M, D>>;
|
|
182
|
+
export declare function Filter<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGFilterElement, M, D>>, setupTask?: ScriptAsync<El<SVGFilterElement, M, D>>, creation?: Script<El<SVGFilterElement, M, D>>, creationTask?: ScriptAsync<El<SVGFilterElement, M, D>>, mounting?: Script<El<SVGFilterElement, M, D>>, destruction?: Script<El<SVGFilterElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGFilterElement, M, D>>): ReactiveTreeNode<El<SVGFilterElement, M, D>>;
|
|
183
|
+
export declare function ForeignObject<M = unknown, D = unknown>(setup: Script<El<SVGForeignObjectElement, M, D>>): ReactiveTreeNode<El<SVGForeignObjectElement, M, D>>;
|
|
184
|
+
export declare function ForeignObject<M = unknown, D = unknown>(key: string, setup: Script<El<SVGForeignObjectElement, M, D>>): ReactiveTreeNode<El<SVGForeignObjectElement, M, D>>;
|
|
185
|
+
export declare function ForeignObject<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGForeignObjectElement, M, D>>): ReactiveTreeNode<El<SVGForeignObjectElement, M, D>>;
|
|
186
|
+
export declare function ForeignObject<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGForeignObjectElement, M, D>>): ReactiveTreeNode<El<SVGForeignObjectElement, M, D>>;
|
|
187
|
+
export declare function ForeignObject<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGForeignObjectElement, M, D>>, setupTask?: ScriptAsync<El<SVGForeignObjectElement, M, D>>, creation?: Script<El<SVGForeignObjectElement, M, D>>, creationTask?: ScriptAsync<El<SVGForeignObjectElement, M, D>>, mounting?: Script<El<SVGForeignObjectElement, M, D>>, destruction?: Script<El<SVGForeignObjectElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGForeignObjectElement, M, D>>): ReactiveTreeNode<El<SVGForeignObjectElement, M, D>>;
|
|
188
|
+
export declare function G<M = unknown, D = unknown>(setup: Script<El<SVGGElement, M, D>>): ReactiveTreeNode<El<SVGGElement, M, D>>;
|
|
189
|
+
export declare function G<M = unknown, D = unknown>(key: string, setup: Script<El<SVGGElement, M, D>>): ReactiveTreeNode<El<SVGGElement, M, D>>;
|
|
190
|
+
export declare function G<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGGElement, M, D>>): ReactiveTreeNode<El<SVGGElement, M, D>>;
|
|
191
|
+
export declare function G<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGGElement, M, D>>): ReactiveTreeNode<El<SVGGElement, M, D>>;
|
|
192
|
+
export declare function G<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGGElement, M, D>>, setupTask?: ScriptAsync<El<SVGGElement, M, D>>, creation?: Script<El<SVGGElement, M, D>>, creationTask?: ScriptAsync<El<SVGGElement, M, D>>, mounting?: Script<El<SVGGElement, M, D>>, destruction?: Script<El<SVGGElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGGElement, M, D>>): ReactiveTreeNode<El<SVGGElement, M, D>>;
|
|
193
|
+
export declare function SvgImage<M = unknown, D = unknown>(setup: Script<El<SVGImageElement, M, D>>): ReactiveTreeNode<El<SVGImageElement, M, D>>;
|
|
194
|
+
export declare function SvgImage<M = unknown, D = unknown>(key: string, setup: Script<El<SVGImageElement, M, D>>): ReactiveTreeNode<El<SVGImageElement, M, D>>;
|
|
195
|
+
export declare function SvgImage<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGImageElement, M, D>>): ReactiveTreeNode<El<SVGImageElement, M, D>>;
|
|
196
|
+
export declare function SvgImage<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGImageElement, M, D>>): ReactiveTreeNode<El<SVGImageElement, M, D>>;
|
|
197
|
+
export declare function SvgImage<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGImageElement, M, D>>, setupTask?: ScriptAsync<El<SVGImageElement, M, D>>, creation?: Script<El<SVGImageElement, M, D>>, creationTask?: ScriptAsync<El<SVGImageElement, M, D>>, mounting?: Script<El<SVGImageElement, M, D>>, destruction?: Script<El<SVGImageElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGImageElement, M, D>>): ReactiveTreeNode<El<SVGImageElement, M, D>>;
|
|
198
|
+
export declare function SvgLine<M = unknown, D = unknown>(setup: Script<El<SVGLineElement, M, D>>): ReactiveTreeNode<El<SVGLineElement, M, D>>;
|
|
199
|
+
export declare function SvgLine<M = unknown, D = unknown>(key: string, setup: Script<El<SVGLineElement, M, D>>): ReactiveTreeNode<El<SVGLineElement, M, D>>;
|
|
200
|
+
export declare function SvgLine<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGLineElement, M, D>>): ReactiveTreeNode<El<SVGLineElement, M, D>>;
|
|
201
|
+
export declare function SvgLine<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGLineElement, M, D>>): ReactiveTreeNode<El<SVGLineElement, M, D>>;
|
|
202
|
+
export declare function SvgLine<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGLineElement, M, D>>, setupTask?: ScriptAsync<El<SVGLineElement, M, D>>, creation?: Script<El<SVGLineElement, M, D>>, creationTask?: ScriptAsync<El<SVGLineElement, M, D>>, mounting?: Script<El<SVGLineElement, M, D>>, destruction?: Script<El<SVGLineElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGLineElement, M, D>>): ReactiveTreeNode<El<SVGLineElement, M, D>>;
|
|
203
|
+
export declare function LinearGradient<M = unknown, D = unknown>(setup: Script<El<SVGLinearGradientElement, M, D>>): ReactiveTreeNode<El<SVGLinearGradientElement, M, D>>;
|
|
204
|
+
export declare function LinearGradient<M = unknown, D = unknown>(key: string, setup: Script<El<SVGLinearGradientElement, M, D>>): ReactiveTreeNode<El<SVGLinearGradientElement, M, D>>;
|
|
205
|
+
export declare function LinearGradient<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGLinearGradientElement, M, D>>): ReactiveTreeNode<El<SVGLinearGradientElement, M, D>>;
|
|
206
|
+
export declare function LinearGradient<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGLinearGradientElement, M, D>>): ReactiveTreeNode<El<SVGLinearGradientElement, M, D>>;
|
|
207
|
+
export declare function LinearGradient<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGLinearGradientElement, M, D>>, setupTask?: ScriptAsync<El<SVGLinearGradientElement, M, D>>, creation?: Script<El<SVGLinearGradientElement, M, D>>, creationTask?: ScriptAsync<El<SVGLinearGradientElement, M, D>>, mounting?: Script<El<SVGLinearGradientElement, M, D>>, destruction?: Script<El<SVGLinearGradientElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGLinearGradientElement, M, D>>): ReactiveTreeNode<El<SVGLinearGradientElement, M, D>>;
|
|
208
|
+
export declare function Marker<M = unknown, D = unknown>(setup: Script<El<SVGMarkerElement, M, D>>): ReactiveTreeNode<El<SVGMarkerElement, M, D>>;
|
|
209
|
+
export declare function Marker<M = unknown, D = unknown>(key: string, setup: Script<El<SVGMarkerElement, M, D>>): ReactiveTreeNode<El<SVGMarkerElement, M, D>>;
|
|
210
|
+
export declare function Marker<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGMarkerElement, M, D>>): ReactiveTreeNode<El<SVGMarkerElement, M, D>>;
|
|
211
|
+
export declare function Marker<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGMarkerElement, M, D>>): ReactiveTreeNode<El<SVGMarkerElement, M, D>>;
|
|
212
|
+
export declare function Marker<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGMarkerElement, M, D>>, setupTask?: ScriptAsync<El<SVGMarkerElement, M, D>>, creation?: Script<El<SVGMarkerElement, M, D>>, creationTask?: ScriptAsync<El<SVGMarkerElement, M, D>>, mounting?: Script<El<SVGMarkerElement, M, D>>, destruction?: Script<El<SVGMarkerElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGMarkerElement, M, D>>): ReactiveTreeNode<El<SVGMarkerElement, M, D>>;
|
|
213
|
+
export declare function Mask<M = unknown, D = unknown>(setup: Script<El<SVGMaskElement, M, D>>): ReactiveTreeNode<El<SVGMaskElement, M, D>>;
|
|
214
|
+
export declare function Mask<M = unknown, D = unknown>(key: string, setup: Script<El<SVGMaskElement, M, D>>): ReactiveTreeNode<El<SVGMaskElement, M, D>>;
|
|
215
|
+
export declare function Mask<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGMaskElement, M, D>>): ReactiveTreeNode<El<SVGMaskElement, M, D>>;
|
|
216
|
+
export declare function Mask<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGMaskElement, M, D>>): ReactiveTreeNode<El<SVGMaskElement, M, D>>;
|
|
217
|
+
export declare function Mask<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGMaskElement, M, D>>, setupTask?: ScriptAsync<El<SVGMaskElement, M, D>>, creation?: Script<El<SVGMaskElement, M, D>>, creationTask?: ScriptAsync<El<SVGMaskElement, M, D>>, mounting?: Script<El<SVGMaskElement, M, D>>, destruction?: Script<El<SVGMaskElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGMaskElement, M, D>>): ReactiveTreeNode<El<SVGMaskElement, M, D>>;
|
|
218
|
+
export declare function MetaData<M = unknown, D = unknown>(setup: Script<El<SVGMetadataElement, M, D>>): ReactiveTreeNode<El<SVGMetadataElement, M, D>>;
|
|
219
|
+
export declare function MetaData<M = unknown, D = unknown>(key: string, setup: Script<El<SVGMetadataElement, M, D>>): ReactiveTreeNode<El<SVGMetadataElement, M, D>>;
|
|
220
|
+
export declare function MetaData<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGMetadataElement, M, D>>): ReactiveTreeNode<El<SVGMetadataElement, M, D>>;
|
|
221
|
+
export declare function MetaData<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGMetadataElement, M, D>>): ReactiveTreeNode<El<SVGMetadataElement, M, D>>;
|
|
222
|
+
export declare function MetaData<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGMetadataElement, M, D>>, setupTask?: ScriptAsync<El<SVGMetadataElement, M, D>>, creation?: Script<El<SVGMetadataElement, M, D>>, creationTask?: ScriptAsync<El<SVGMetadataElement, M, D>>, mounting?: Script<El<SVGMetadataElement, M, D>>, destruction?: Script<El<SVGMetadataElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGMetadataElement, M, D>>): ReactiveTreeNode<El<SVGMetadataElement, M, D>>;
|
|
223
|
+
export declare function MPath<M = unknown, D = unknown>(setup: Script<El<SVGElement, M, D>>): ReactiveTreeNode<El<SVGElement, M, D>>;
|
|
224
|
+
export declare function MPath<M = unknown, D = unknown>(key: string, setup: Script<El<SVGElement, M, D>>): ReactiveTreeNode<El<SVGElement, M, D>>;
|
|
225
|
+
export declare function MPath<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGElement, M, D>>): ReactiveTreeNode<El<SVGElement, M, D>>;
|
|
226
|
+
export declare function MPath<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGElement, M, D>>): ReactiveTreeNode<El<SVGElement, M, D>>;
|
|
227
|
+
export declare function MPath<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGElement, M, D>>, setupTask?: ScriptAsync<El<SVGElement, M, D>>, creation?: Script<El<SVGElement, M, D>>, creationTask?: ScriptAsync<El<SVGElement, M, D>>, mounting?: Script<El<SVGElement, M, D>>, destruction?: Script<El<SVGElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGElement, M, D>>): ReactiveTreeNode<El<SVGElement, M, D>>;
|
|
228
|
+
export declare function Path<M = unknown, D = unknown>(setup: Script<El<SVGPathElement, M, D>>): ReactiveTreeNode<El<SVGPathElement, M, D>>;
|
|
229
|
+
export declare function Path<M = unknown, D = unknown>(key: string, setup: Script<El<SVGPathElement, M, D>>): ReactiveTreeNode<El<SVGPathElement, M, D>>;
|
|
230
|
+
export declare function Path<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGPathElement, M, D>>): ReactiveTreeNode<El<SVGPathElement, M, D>>;
|
|
231
|
+
export declare function Path<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGPathElement, M, D>>): ReactiveTreeNode<El<SVGPathElement, M, D>>;
|
|
232
|
+
export declare function Path<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGPathElement, M, D>>, setupTask?: ScriptAsync<El<SVGPathElement, M, D>>, creation?: Script<El<SVGPathElement, M, D>>, creationTask?: ScriptAsync<El<SVGPathElement, M, D>>, mounting?: Script<El<SVGPathElement, M, D>>, destruction?: Script<El<SVGPathElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGPathElement, M, D>>): ReactiveTreeNode<El<SVGPathElement, M, D>>;
|
|
233
|
+
export declare function Pattern<M = unknown, D = unknown>(setup: Script<El<SVGPatternElement, M, D>>): ReactiveTreeNode<El<SVGPatternElement, M, D>>;
|
|
234
|
+
export declare function Pattern<M = unknown, D = unknown>(key: string, setup: Script<El<SVGPatternElement, M, D>>): ReactiveTreeNode<El<SVGPatternElement, M, D>>;
|
|
235
|
+
export declare function Pattern<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGPatternElement, M, D>>): ReactiveTreeNode<El<SVGPatternElement, M, D>>;
|
|
236
|
+
export declare function Pattern<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGPatternElement, M, D>>): ReactiveTreeNode<El<SVGPatternElement, M, D>>;
|
|
237
|
+
export declare function Pattern<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGPatternElement, M, D>>, setupTask?: ScriptAsync<El<SVGPatternElement, M, D>>, creation?: Script<El<SVGPatternElement, M, D>>, creationTask?: ScriptAsync<El<SVGPatternElement, M, D>>, mounting?: Script<El<SVGPatternElement, M, D>>, destruction?: Script<El<SVGPatternElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGPatternElement, M, D>>): ReactiveTreeNode<El<SVGPatternElement, M, D>>;
|
|
238
|
+
export declare function Polygon<M = unknown, D = unknown>(setup: Script<El<SVGPolygonElement, M, D>>): ReactiveTreeNode<El<SVGPolygonElement, M, D>>;
|
|
239
|
+
export declare function Polygon<M = unknown, D = unknown>(key: string, setup: Script<El<SVGPolygonElement, M, D>>): ReactiveTreeNode<El<SVGPolygonElement, M, D>>;
|
|
240
|
+
export declare function Polygon<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGPolygonElement, M, D>>): ReactiveTreeNode<El<SVGPolygonElement, M, D>>;
|
|
241
|
+
export declare function Polygon<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGPolygonElement, M, D>>): ReactiveTreeNode<El<SVGPolygonElement, M, D>>;
|
|
242
|
+
export declare function Polygon<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGPolygonElement, M, D>>, setupTask?: ScriptAsync<El<SVGPolygonElement, M, D>>, creation?: Script<El<SVGPolygonElement, M, D>>, creationTask?: ScriptAsync<El<SVGPolygonElement, M, D>>, mounting?: Script<El<SVGPolygonElement, M, D>>, destruction?: Script<El<SVGPolygonElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGPolygonElement, M, D>>): ReactiveTreeNode<El<SVGPolygonElement, M, D>>;
|
|
243
|
+
export declare function PolyLine<M = unknown, D = unknown>(setup: Script<El<SVGPolylineElement, M, D>>): ReactiveTreeNode<El<SVGPolylineElement, M, D>>;
|
|
244
|
+
export declare function PolyLine<M = unknown, D = unknown>(key: string, setup: Script<El<SVGPolylineElement, M, D>>): ReactiveTreeNode<El<SVGPolylineElement, M, D>>;
|
|
245
|
+
export declare function PolyLine<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGPolylineElement, M, D>>): ReactiveTreeNode<El<SVGPolylineElement, M, D>>;
|
|
246
|
+
export declare function PolyLine<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGPolylineElement, M, D>>): ReactiveTreeNode<El<SVGPolylineElement, M, D>>;
|
|
247
|
+
export declare function PolyLine<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGPolylineElement, M, D>>, setupTask?: ScriptAsync<El<SVGPolylineElement, M, D>>, creation?: Script<El<SVGPolylineElement, M, D>>, creationTask?: ScriptAsync<El<SVGPolylineElement, M, D>>, mounting?: Script<El<SVGPolylineElement, M, D>>, destruction?: Script<El<SVGPolylineElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGPolylineElement, M, D>>): ReactiveTreeNode<El<SVGPolylineElement, M, D>>;
|
|
248
|
+
export declare function RadialGradient<M = unknown, D = unknown>(setup: Script<El<SVGRadialGradientElement, M, D>>): ReactiveTreeNode<El<SVGRadialGradientElement, M, D>>;
|
|
249
|
+
export declare function RadialGradient<M = unknown, D = unknown>(key: string, setup: Script<El<SVGRadialGradientElement, M, D>>): ReactiveTreeNode<El<SVGRadialGradientElement, M, D>>;
|
|
250
|
+
export declare function RadialGradient<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGRadialGradientElement, M, D>>): ReactiveTreeNode<El<SVGRadialGradientElement, M, D>>;
|
|
251
|
+
export declare function RadialGradient<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGRadialGradientElement, M, D>>): ReactiveTreeNode<El<SVGRadialGradientElement, M, D>>;
|
|
252
|
+
export declare function RadialGradient<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGRadialGradientElement, M, D>>, setupTask?: ScriptAsync<El<SVGRadialGradientElement, M, D>>, creation?: Script<El<SVGRadialGradientElement, M, D>>, creationTask?: ScriptAsync<El<SVGRadialGradientElement, M, D>>, mounting?: Script<El<SVGRadialGradientElement, M, D>>, destruction?: Script<El<SVGRadialGradientElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGRadialGradientElement, M, D>>): ReactiveTreeNode<El<SVGRadialGradientElement, M, D>>;
|
|
253
|
+
export declare function Rect<M = unknown, D = unknown>(setup: Script<El<SVGRectElement, M, D>>): ReactiveTreeNode<El<SVGRectElement, M, D>>;
|
|
254
|
+
export declare function Rect<M = unknown, D = unknown>(key: string, setup: Script<El<SVGRectElement, M, D>>): ReactiveTreeNode<El<SVGRectElement, M, D>>;
|
|
255
|
+
export declare function Rect<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGRectElement, M, D>>): ReactiveTreeNode<El<SVGRectElement, M, D>>;
|
|
256
|
+
export declare function Rect<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGRectElement, M, D>>): ReactiveTreeNode<El<SVGRectElement, M, D>>;
|
|
257
|
+
export declare function Rect<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGRectElement, M, D>>, setupTask?: ScriptAsync<El<SVGRectElement, M, D>>, creation?: Script<El<SVGRectElement, M, D>>, creationTask?: ScriptAsync<El<SVGRectElement, M, D>>, mounting?: Script<El<SVGRectElement, M, D>>, destruction?: Script<El<SVGRectElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGRectElement, M, D>>): ReactiveTreeNode<El<SVGRectElement, M, D>>;
|
|
258
|
+
export declare function Stop<M = unknown, D = unknown>(setup: Script<El<SVGStopElement, M, D>>): ReactiveTreeNode<El<SVGStopElement, M, D>>;
|
|
259
|
+
export declare function Stop<M = unknown, D = unknown>(key: string, setup: Script<El<SVGStopElement, M, D>>): ReactiveTreeNode<El<SVGStopElement, M, D>>;
|
|
260
|
+
export declare function Stop<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGStopElement, M, D>>): ReactiveTreeNode<El<SVGStopElement, M, D>>;
|
|
261
|
+
export declare function Stop<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGStopElement, M, D>>): ReactiveTreeNode<El<SVGStopElement, M, D>>;
|
|
262
|
+
export declare function Stop<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGStopElement, M, D>>, setupTask?: ScriptAsync<El<SVGStopElement, M, D>>, creation?: Script<El<SVGStopElement, M, D>>, creationTask?: ScriptAsync<El<SVGStopElement, M, D>>, mounting?: Script<El<SVGStopElement, M, D>>, destruction?: Script<El<SVGStopElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGStopElement, M, D>>): ReactiveTreeNode<El<SVGStopElement, M, D>>;
|
|
263
|
+
export declare function SvgSwitch<M = unknown, D = unknown>(setup: Script<El<SVGSwitchElement, M, D>>): ReactiveTreeNode<El<SVGSwitchElement, M, D>>;
|
|
264
|
+
export declare function SvgSwitch<M = unknown, D = unknown>(key: string, setup: Script<El<SVGSwitchElement, M, D>>): ReactiveTreeNode<El<SVGSwitchElement, M, D>>;
|
|
265
|
+
export declare function SvgSwitch<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGSwitchElement, M, D>>): ReactiveTreeNode<El<SVGSwitchElement, M, D>>;
|
|
266
|
+
export declare function SvgSwitch<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGSwitchElement, M, D>>): ReactiveTreeNode<El<SVGSwitchElement, M, D>>;
|
|
267
|
+
export declare function SvgSwitch<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGSwitchElement, M, D>>, setupTask?: ScriptAsync<El<SVGSwitchElement, M, D>>, creation?: Script<El<SVGSwitchElement, M, D>>, creationTask?: ScriptAsync<El<SVGSwitchElement, M, D>>, mounting?: Script<El<SVGSwitchElement, M, D>>, destruction?: Script<El<SVGSwitchElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGSwitchElement, M, D>>): ReactiveTreeNode<El<SVGSwitchElement, M, D>>;
|
|
268
|
+
export declare function Symbol<M = unknown, D = unknown>(setup: Script<El<SVGSymbolElement, M, D>>): ReactiveTreeNode<El<SVGSymbolElement, M, D>>;
|
|
269
|
+
export declare function Symbol<M = unknown, D = unknown>(key: string, setup: Script<El<SVGSymbolElement, M, D>>): ReactiveTreeNode<El<SVGSymbolElement, M, D>>;
|
|
270
|
+
export declare function Symbol<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGSymbolElement, M, D>>): ReactiveTreeNode<El<SVGSymbolElement, M, D>>;
|
|
271
|
+
export declare function Symbol<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGSymbolElement, M, D>>): ReactiveTreeNode<El<SVGSymbolElement, M, D>>;
|
|
272
|
+
export declare function Symbol<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGSymbolElement, M, D>>, setupTask?: ScriptAsync<El<SVGSymbolElement, M, D>>, creation?: Script<El<SVGSymbolElement, M, D>>, creationTask?: ScriptAsync<El<SVGSymbolElement, M, D>>, mounting?: Script<El<SVGSymbolElement, M, D>>, destruction?: Script<El<SVGSymbolElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGSymbolElement, M, D>>): ReactiveTreeNode<El<SVGSymbolElement, M, D>>;
|
|
273
|
+
export declare function Text<M = unknown, D = unknown>(setup: Script<El<SVGTextElement, M, D>>): ReactiveTreeNode<El<SVGTextElement, M, D>>;
|
|
274
|
+
export declare function Text<M = unknown, D = unknown>(key: string, setup: Script<El<SVGTextElement, M, D>>): ReactiveTreeNode<El<SVGTextElement, M, D>>;
|
|
275
|
+
export declare function Text<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGTextElement, M, D>>): ReactiveTreeNode<El<SVGTextElement, M, D>>;
|
|
276
|
+
export declare function Text<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGTextElement, M, D>>): ReactiveTreeNode<El<SVGTextElement, M, D>>;
|
|
277
|
+
export declare function Text<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGTextElement, M, D>>, setupTask?: ScriptAsync<El<SVGTextElement, M, D>>, creation?: Script<El<SVGTextElement, M, D>>, creationTask?: ScriptAsync<El<SVGTextElement, M, D>>, mounting?: Script<El<SVGTextElement, M, D>>, destruction?: Script<El<SVGTextElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGTextElement, M, D>>): ReactiveTreeNode<El<SVGTextElement, M, D>>;
|
|
278
|
+
export declare function TextPath<M = unknown, D = unknown>(setup: Script<El<SVGTextPathElement, M, D>>): ReactiveTreeNode<El<SVGTextPathElement, M, D>>;
|
|
279
|
+
export declare function TextPath<M = unknown, D = unknown>(key: string, setup: Script<El<SVGTextPathElement, M, D>>): ReactiveTreeNode<El<SVGTextPathElement, M, D>>;
|
|
280
|
+
export declare function TextPath<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGTextPathElement, M, D>>): ReactiveTreeNode<El<SVGTextPathElement, M, D>>;
|
|
281
|
+
export declare function TextPath<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGTextPathElement, M, D>>): ReactiveTreeNode<El<SVGTextPathElement, M, D>>;
|
|
282
|
+
export declare function TextPath<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGTextPathElement, M, D>>, setupTask?: ScriptAsync<El<SVGTextPathElement, M, D>>, creation?: Script<El<SVGTextPathElement, M, D>>, creationTask?: ScriptAsync<El<SVGTextPathElement, M, D>>, mounting?: Script<El<SVGTextPathElement, M, D>>, destruction?: Script<El<SVGTextPathElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGTextPathElement, M, D>>): ReactiveTreeNode<El<SVGTextPathElement, M, D>>;
|
|
283
|
+
export declare function TSpan<M = unknown, D = unknown>(setup: Script<El<SVGTSpanElement, M, D>>): ReactiveTreeNode<El<SVGTSpanElement, M, D>>;
|
|
284
|
+
export declare function TSpan<M = unknown, D = unknown>(key: string, setup: Script<El<SVGTSpanElement, M, D>>): ReactiveTreeNode<El<SVGTSpanElement, M, D>>;
|
|
285
|
+
export declare function TSpan<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGTSpanElement, M, D>>): ReactiveTreeNode<El<SVGTSpanElement, M, D>>;
|
|
286
|
+
export declare function TSpan<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGTSpanElement, M, D>>): ReactiveTreeNode<El<SVGTSpanElement, M, D>>;
|
|
287
|
+
export declare function TSpan<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGTSpanElement, M, D>>, setupTask?: ScriptAsync<El<SVGTSpanElement, M, D>>, creation?: Script<El<SVGTSpanElement, M, D>>, creationTask?: ScriptAsync<El<SVGTSpanElement, M, D>>, mounting?: Script<El<SVGTSpanElement, M, D>>, destruction?: Script<El<SVGTSpanElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGTSpanElement, M, D>>): ReactiveTreeNode<El<SVGTSpanElement, M, D>>;
|
|
288
|
+
export declare function Use<M = unknown, D = unknown>(setup: Script<El<SVGUseElement, M, D>>): ReactiveTreeNode<El<SVGUseElement, M, D>>;
|
|
289
|
+
export declare function Use<M = unknown, D = unknown>(key: string, setup: Script<El<SVGUseElement, M, D>>): ReactiveTreeNode<El<SVGUseElement, M, D>>;
|
|
290
|
+
export declare function Use<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGUseElement, M, D>>): ReactiveTreeNode<El<SVGUseElement, M, D>>;
|
|
291
|
+
export declare function Use<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGUseElement, M, D>>): ReactiveTreeNode<El<SVGUseElement, M, D>>;
|
|
292
|
+
export declare function Use<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGUseElement, M, D>>, setupTask?: ScriptAsync<El<SVGUseElement, M, D>>, creation?: Script<El<SVGUseElement, M, D>>, creationTask?: ScriptAsync<El<SVGUseElement, M, D>>, mounting?: Script<El<SVGUseElement, M, D>>, destruction?: Script<El<SVGUseElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGUseElement, M, D>>): ReactiveTreeNode<El<SVGUseElement, M, D>>;
|
|
293
|
+
export declare function View<M = unknown, D = unknown>(setup: Script<El<SVGViewElement, M, D>>): ReactiveTreeNode<El<SVGViewElement, M, D>>;
|
|
294
|
+
export declare function View<M = unknown, D = unknown>(key: string, setup: Script<El<SVGViewElement, M, D>>): ReactiveTreeNode<El<SVGViewElement, M, D>>;
|
|
295
|
+
export declare function View<M = unknown, D = unknown>(mode: Mode, setup: Script<El<SVGViewElement, M, D>>): ReactiveTreeNode<El<SVGViewElement, M, D>>;
|
|
296
|
+
export declare function View<M = unknown, D = unknown>(description: ReactiveTreeNodeDesc<El<SVGViewElement, M, D>>): ReactiveTreeNode<El<SVGViewElement, M, D>>;
|
|
297
|
+
export declare function View<M = unknown, D = unknown>(key?: string, mode?: Mode, setup?: Script<El<SVGViewElement, M, D>>, setupTask?: ScriptAsync<El<SVGViewElement, M, D>>, creation?: Script<El<SVGViewElement, M, D>>, creationTask?: ScriptAsync<El<SVGViewElement, M, D>>, mounting?: Script<El<SVGViewElement, M, D>>, destruction?: Script<El<SVGViewElement, M, D>>, signalArgs?: unknown, unmounted?: boolean, basis?: ReactiveTreeNodeDesc<El<SVGViewElement, M, D>>): ReactiveTreeNode<El<SVGViewElement, M, D>>;
|