velo-plot 1.15.0 → 1.19.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{ChartCore-BimVvUEg.js → ChartCore-DQ691eXH.js} +1523 -996
- package/dist/ChartCore-DQ691eXH.js.map +1 -0
- package/dist/assets/downsample.worker-C70QJ04y.js +2 -0
- package/dist/assets/downsample.worker-C70QJ04y.js.map +1 -0
- package/dist/assets/indicator.worker-bv0zC4EX.js +2 -0
- package/dist/assets/indicator.worker-bv0zC4EX.js.map +1 -0
- package/dist/core/OverlayRenderer.d.ts +2 -0
- package/dist/core/chart/ChartAlerts.d.ts +42 -0
- package/dist/core/chart/ChartCore.d.ts +19 -1
- package/dist/core/chart/ChartRenderLoop.d.ts +4 -2
- package/dist/core/chart/ChartRenderer.d.ts +3 -2
- package/dist/core/chart/candlestickMarkers.d.ts +23 -0
- package/dist/core/chart/heikinAshi.d.ts +10 -0
- package/dist/core/chart/series/types.d.ts +2 -2
- package/dist/core/chart/types.d.ts +7 -0
- package/dist/core/indicator/addIndicator.d.ts +36 -0
- package/dist/core/indicator/index.d.ts +2 -0
- package/dist/core/indicator/indicatorPresets.d.ts +37 -0
- package/dist/core/series/Series.d.ts +3 -0
- package/dist/core/stacked/types.d.ts +8 -0
- package/dist/core/time/TimeScale.d.ts +31 -0
- package/dist/createStackedChart-BPooTQ9z.js +1164 -0
- package/dist/createStackedChart-BPooTQ9z.js.map +1 -0
- package/dist/gpu/adapter/gpuRenderer.d.ts +21 -0
- package/dist/gpu/backends/webgpu/WebGPUBackend.d.ts +2 -1
- package/dist/gpuRenderer-BpaMYz-k.js +1848 -0
- package/dist/gpuRenderer-BpaMYz-k.js.map +1 -0
- package/dist/index-D7dTq6VB.js +503 -0
- package/dist/index-D7dTq6VB.js.map +1 -0
- package/dist/{index-Ce2JgkH_.js → index-DoYxf1cV.js} +86 -43
- package/dist/{index-Ce2JgkH_.js.map → index-DoYxf1cV.js.map} +1 -1
- package/dist/{index.core-C_-CFftD.js → index.core-BtGFYMOu.js} +2 -2
- package/dist/{index.core-C_-CFftD.js.map → index.core-BtGFYMOu.js.map} +1 -1
- package/dist/index.d.ts +12 -4
- package/dist/indicators--eJGmVox.js +302 -0
- package/dist/indicators--eJGmVox.js.map +1 -0
- package/dist/plugins/analysis.js +530 -807
- package/dist/plugins/analysis.js.map +1 -1
- package/dist/plugins/caching.js +26 -21
- package/dist/plugins/caching.js.map +1 -1
- package/dist/plugins/drawing-tools/index.d.ts +16 -0
- package/dist/plugins/gpu.js +202 -1895
- package/dist/plugins/gpu.js.map +1 -1
- package/dist/plugins/index.d.ts +2 -0
- package/dist/plugins/keyboard/index.d.ts +1 -7
- package/dist/plugins/keyboard.js +1 -1
- package/dist/plugins/lazy-load/types.d.ts +7 -0
- package/dist/plugins/lazy-load.js +131 -108
- package/dist/plugins/lazy-load.js.map +1 -1
- package/dist/plugins/replay/index.d.ts +19 -0
- package/dist/plugins/virtualization/types.d.ts +12 -0
- package/dist/plugins/virtualization.js +1 -1
- package/dist/pool-15HMCNv8.js +88 -0
- package/dist/pool-15HMCNv8.js.map +1 -0
- package/dist/react.js +2 -2
- package/dist/renderer/CandlestickRenderer.d.ts +1 -1
- package/dist/renderer/ChartSeriesRenderer.d.ts +6 -0
- package/dist/renderer/GpuChartRenderer.d.ts +23 -0
- package/dist/renderer/index.d.ts +3 -0
- package/dist/renderer/spike/WebGLGridSpike.d.ts +40 -0
- package/dist/testing/baselines/v1.15.0.json.d.ts +51 -0
- package/dist/testing/gridSpikeBenchmark.d.ts +49 -0
- package/dist/testing/index.d.ts +5 -0
- package/dist/testing/rendererBenchmark.d.ts +13 -0
- package/dist/testing/stage1BrowserBench.d.ts +42 -0
- package/dist/types.d.ts +21 -1
- package/dist/velo-plot.full.js +1322 -789
- package/dist/velo-plot.full.js.map +1 -1
- package/dist/velo-plot.js +20 -20
- package/dist/workers/downsample.d.ts +38 -0
- package/dist/workers/downsampleAsync.d.ts +6 -0
- package/dist/workers/indicator.worker.d.ts +32 -0
- package/dist/workers/indicatorsAsync.d.ts +26 -0
- package/dist/workers/pool.d.ts +36 -0
- package/package.json +11 -1
- package/dist/ChartCore-BimVvUEg.js.map +0 -1
- package/dist/createStackedChart-CjsKcOvX.js +0 -1088
- package/dist/createStackedChart-CjsKcOvX.js.map +0 -1
- package/dist/index-ChgIdk3N.js +0 -229
- package/dist/index-ChgIdk3N.js.map +0 -1
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struct VSInput {
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@location(0) position: vec2<f32>,
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struct VSOutput {
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};
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@vertex
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fn vs_main(in: VSInput) -> VSOutput {
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var out: VSOutput;
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let transformed = in.position * uniforms.scale + uniforms.translate;
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out.pos = vec4<f32>(transformed, 0.0, 1.0);
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fn fs_main(in: VSOutput) -> @location(0) vec4<f32> {
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`, B = 2 * 4, I = 32;
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function V(o, e) {
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entryPoint: "fs_main",
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targets: [
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operation: "add"
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alpha: {
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srcFactor: "one",
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dstFactor: "one-minus-src-alpha",
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operation: "add"
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stripIndexFormat: void 0
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bindGroupLayout: a,
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uniformBuffer: n,
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function A(o, e, t) {
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const r = new Float32Array([
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t.color[1],
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o.queue.writeBuffer(e, 0, r);
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const O = `
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// Uniform buffer for transforms, color, point properties
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struct Uniforms {
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scale: vec2<f32>,
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translate: vec2<f32>,
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color: vec4<f32>,
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pointSize: f32,
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symbol: i32,
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viewport: vec2<f32>, // viewport dimensions for proper sizing
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};
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@group(0) @binding(0)
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var<uniform> uniforms: Uniforms;
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struct VSInput {
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@location(0) position: vec2<f32>, // point center position
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@location(1) quadOffset: vec2<f32>, // quad vertex offset (-1 to 1)
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};
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struct VSOutput {
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@builtin(position) pos: vec4<f32>,
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@location(0) uv: vec2<f32>, // -0.5 to 0.5 for SDF
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};
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@vertex
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fn vs_main(in: VSInput) -> VSOutput {
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var out: VSOutput;
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// Transform point position to NDC
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let transformed = in.position * uniforms.scale + uniforms.translate;
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// Calculate point size in NDC
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let pointSizeNDC = vec2<f32>(
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uniforms.pointSize / uniforms.viewport.x * 2.0,
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uniforms.pointSize / uniforms.viewport.y * 2.0
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);
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// Apply quad offset
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let offset = in.quadOffset * pointSizeNDC * 0.5;
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out.pos = vec4<f32>(transformed + offset, 0.0, 1.0);
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out.uv = in.quadOffset * 0.5; // -0.5 to 0.5
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return out;
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}
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// SDF functions
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fn sdCircle(p: vec2<f32>, r: f32) -> f32 {
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return length(p) - r;
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}
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fn sdBox(p: vec2<f32>, b: vec2<f32>) -> f32 {
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let d = abs(p) - b;
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return length(max(d, vec2<f32>(0.0))) + min(max(d.x, d.y), 0.0);
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}
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fn sdDiamond(p: vec2<f32>, r: f32) -> f32 {
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return (abs(p.x) + abs(p.y)) - r;
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}
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fn sdTriangle(p_in: vec2<f32>, r: f32) -> f32 {
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let k = sqrt(3.0);
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var p = p_in;
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p.x = abs(p.x) - r;
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p.y = p.y + r / k;
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if (p.x + k * p.y > 0.0) {
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p = vec2<f32>(p.x - k * p.y, -k * p.x - p.y) / 2.0;
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}
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p.x = p.x - clamp(p.x, -2.0 * r, 0.0);
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return -length(p) * sign(p.y);
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}
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fn sdCross(p: vec2<f32>, r: f32, thickness: f32) -> f32 {
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let d = abs(p);
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let s1 = sdBox(d, vec2<f32>(r, thickness));
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let s2 = sdBox(d, vec2<f32>(thickness, r));
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return min(s1, s2);
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}
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fn sdX(p: vec2<f32>, r: f32, thickness: f32) -> f32 {
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let c = cos(0.785398);
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let s = sin(0.785398);
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let m = mat2x2<f32>(c, -s, s, c);
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return sdCross(m * p, r, thickness);
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}
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fn sdStar(p_in: vec2<f32>, r: f32, rf: f32) -> f32 {
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let k1 = vec2<f32>(0.80901699, -0.58778525);
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let k2 = vec2<f32>(-k1.x, k1.y);
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var p = p_in;
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p.x = abs(p.x);
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p = p - 2.0 * max(dot(k1, p), 0.0) * k1;
|
|
261
|
+
p = p - 2.0 * max(dot(k2, p), 0.0) * k2;
|
|
262
|
+
p.x = abs(p.x);
|
|
263
|
+
p.y = p.y - r;
|
|
264
|
+
let ba = rf * vec2<f32>(-k1.y, k1.x) - vec2<f32>(0.0, 1.0);
|
|
265
|
+
let h = clamp(dot(p, ba) / dot(ba, ba), 0.0, r);
|
|
266
|
+
return length(p - ba * h) * sign(p.y * ba.x - p.x * ba.y);
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
@fragment
|
|
270
|
+
fn fs_main(in: VSOutput) -> @location(0) vec4<f32> {
|
|
271
|
+
var d: f32 = 0.0;
|
|
272
|
+
|
|
273
|
+
if (uniforms.symbol == 0) {
|
|
274
|
+
d = sdCircle(in.uv, 0.45);
|
|
275
|
+
} else if (uniforms.symbol == 1) {
|
|
276
|
+
d = sdBox(in.uv, vec2<f32>(0.35));
|
|
277
|
+
} else if (uniforms.symbol == 2) {
|
|
278
|
+
d = sdDiamond(in.uv, 0.45);
|
|
279
|
+
} else if (uniforms.symbol == 3) {
|
|
280
|
+
d = sdTriangle(vec2<f32>(in.uv.x, in.uv.y + 0.1), 0.4);
|
|
281
|
+
} else if (uniforms.symbol == 4) {
|
|
282
|
+
d = sdTriangle(vec2<f32>(in.uv.x, -in.uv.y + 0.1), 0.4);
|
|
283
|
+
} else if (uniforms.symbol == 5) {
|
|
284
|
+
d = sdCross(in.uv, 0.45, 0.15);
|
|
285
|
+
} else if (uniforms.symbol == 6) {
|
|
286
|
+
d = sdX(in.uv, 0.45, 0.15);
|
|
287
|
+
} else if (uniforms.symbol == 7) {
|
|
288
|
+
d = sdStar(in.uv, 0.45, 0.4);
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
if (d > 0.02) {
|
|
292
|
+
discard;
|
|
293
|
+
}
|
|
294
|
+
|
|
295
|
+
let alpha = 1.0 - smoothstep(0.0, 0.02, d);
|
|
296
|
+
return vec4<f32>(uniforms.color.rgb, uniforms.color.a * alpha);
|
|
297
|
+
}
|
|
298
|
+
`, _ = 2 * 4, z = 48, E = new Float32Array([
|
|
299
|
+
-1,
|
|
300
|
+
-1,
|
|
301
|
+
// bottom-left
|
|
302
|
+
1,
|
|
303
|
+
-1,
|
|
304
|
+
// bottom-right
|
|
305
|
+
-1,
|
|
306
|
+
1,
|
|
307
|
+
// top-left
|
|
308
|
+
-1,
|
|
309
|
+
1,
|
|
310
|
+
// top-left
|
|
311
|
+
1,
|
|
312
|
+
-1,
|
|
313
|
+
// bottom-right
|
|
314
|
+
1,
|
|
315
|
+
1
|
|
316
|
+
// top-right
|
|
317
|
+
]);
|
|
318
|
+
function W(o, e) {
|
|
319
|
+
const t = o.createShaderModule({ code: O }), r = globalThis.GPUShaderStage, i = globalThis.GPUBufferUsage, a = o.createBindGroupLayout({
|
|
320
|
+
entries: [
|
|
321
|
+
{
|
|
322
|
+
binding: 0,
|
|
323
|
+
visibility: r.VERTEX | r.FRAGMENT,
|
|
324
|
+
buffer: { type: "uniform" }
|
|
325
|
+
}
|
|
326
|
+
]
|
|
327
|
+
}), n = o.createBuffer({
|
|
328
|
+
size: z,
|
|
329
|
+
usage: i.UNIFORM | i.COPY_DST
|
|
330
|
+
}), s = o.createBuffer({
|
|
331
|
+
size: E.byteLength,
|
|
332
|
+
usage: i.VERTEX | i.COPY_DST,
|
|
333
|
+
mappedAtCreation: !0
|
|
334
|
+
});
|
|
335
|
+
new Float32Array(s.getMappedRange()).set(E), s.unmap();
|
|
336
|
+
const c = o.createBindGroup({
|
|
337
|
+
layout: a,
|
|
338
|
+
entries: [
|
|
339
|
+
{
|
|
340
|
+
binding: 0,
|
|
341
|
+
resource: { buffer: n }
|
|
342
|
+
}
|
|
343
|
+
]
|
|
344
|
+
}), u = o.createPipelineLayout({
|
|
345
|
+
bindGroupLayouts: [a]
|
|
346
|
+
});
|
|
347
|
+
return {
|
|
348
|
+
pipeline: o.createRenderPipeline({
|
|
349
|
+
layout: u,
|
|
350
|
+
vertex: {
|
|
351
|
+
module: t,
|
|
352
|
+
entryPoint: "vs_main",
|
|
353
|
+
buffers: [
|
|
354
|
+
// Point positions (instanced)
|
|
355
|
+
{
|
|
356
|
+
arrayStride: _,
|
|
357
|
+
stepMode: "instance",
|
|
358
|
+
attributes: [
|
|
359
|
+
{ shaderLocation: 0, offset: 0, format: "float32x2" }
|
|
360
|
+
]
|
|
361
|
+
},
|
|
362
|
+
// Quad vertex offsets (per-vertex)
|
|
363
|
+
{
|
|
364
|
+
arrayStride: 8,
|
|
365
|
+
// 2 floats
|
|
366
|
+
stepMode: "vertex",
|
|
367
|
+
attributes: [
|
|
368
|
+
{ shaderLocation: 1, offset: 0, format: "float32x2" }
|
|
369
|
+
]
|
|
370
|
+
}
|
|
371
|
+
]
|
|
372
|
+
},
|
|
373
|
+
fragment: {
|
|
374
|
+
module: t,
|
|
375
|
+
entryPoint: "fs_main",
|
|
376
|
+
targets: [
|
|
377
|
+
{
|
|
378
|
+
format: e,
|
|
379
|
+
blend: {
|
|
380
|
+
color: {
|
|
381
|
+
srcFactor: "src-alpha",
|
|
382
|
+
dstFactor: "one-minus-src-alpha",
|
|
383
|
+
operation: "add"
|
|
384
|
+
},
|
|
385
|
+
alpha: {
|
|
386
|
+
srcFactor: "one",
|
|
387
|
+
dstFactor: "one-minus-src-alpha",
|
|
388
|
+
operation: "add"
|
|
389
|
+
}
|
|
390
|
+
}
|
|
391
|
+
}
|
|
392
|
+
]
|
|
393
|
+
},
|
|
394
|
+
primitive: {
|
|
395
|
+
topology: "triangle-list",
|
|
396
|
+
cullMode: "none"
|
|
397
|
+
}
|
|
398
|
+
}),
|
|
399
|
+
bindGroupLayout: a,
|
|
400
|
+
uniformBuffer: n,
|
|
401
|
+
bindGroup: c,
|
|
402
|
+
quadBuffer: s,
|
|
403
|
+
vertexStride: _
|
|
404
|
+
};
|
|
405
|
+
}
|
|
406
|
+
function N(o, e, t) {
|
|
407
|
+
const r = new Float32Array([
|
|
408
|
+
t.scale[0],
|
|
409
|
+
t.scale[1],
|
|
410
|
+
t.translate[0],
|
|
411
|
+
t.translate[1],
|
|
412
|
+
t.color[0],
|
|
413
|
+
t.color[1],
|
|
414
|
+
t.color[2],
|
|
415
|
+
t.color[3],
|
|
416
|
+
t.pointSize,
|
|
417
|
+
t.symbol,
|
|
418
|
+
// Will be cast to i32 in shader via bitcast
|
|
419
|
+
t.viewport[0],
|
|
420
|
+
t.viewport[1]
|
|
421
|
+
]);
|
|
422
|
+
o.queue.writeBuffer(e, 0, r);
|
|
423
|
+
}
|
|
424
|
+
const X = {
|
|
425
|
+
circle: 0,
|
|
426
|
+
square: 1,
|
|
427
|
+
diamond: 2,
|
|
428
|
+
triangle: 3,
|
|
429
|
+
triangleDown: 4,
|
|
430
|
+
cross: 5,
|
|
431
|
+
x: 6,
|
|
432
|
+
star: 7
|
|
433
|
+
}, H = 32;
|
|
434
|
+
function Y(o, e) {
|
|
435
|
+
const t = o.createShaderModule({ code: G }), r = globalThis.GPUShaderStage, i = globalThis.GPUBufferUsage, a = o.createBindGroupLayout({
|
|
436
|
+
entries: [
|
|
437
|
+
{
|
|
438
|
+
binding: 0,
|
|
439
|
+
visibility: r.VERTEX | r.FRAGMENT,
|
|
440
|
+
buffer: { type: "uniform" }
|
|
441
|
+
}
|
|
442
|
+
]
|
|
443
|
+
}), n = o.createBuffer({
|
|
444
|
+
size: H,
|
|
445
|
+
usage: i.UNIFORM | i.COPY_DST
|
|
446
|
+
}), s = o.createBindGroup({
|
|
447
|
+
layout: a,
|
|
448
|
+
entries: [
|
|
449
|
+
{
|
|
450
|
+
binding: 0,
|
|
451
|
+
resource: { buffer: n }
|
|
452
|
+
}
|
|
453
|
+
]
|
|
454
|
+
}), c = o.createPipelineLayout({
|
|
455
|
+
bindGroupLayouts: [a]
|
|
456
|
+
});
|
|
457
|
+
return {
|
|
458
|
+
pipeline: o.createRenderPipeline({
|
|
459
|
+
layout: c,
|
|
460
|
+
vertex: {
|
|
461
|
+
module: t,
|
|
462
|
+
entryPoint: "vs_main",
|
|
463
|
+
buffers: [
|
|
464
|
+
{
|
|
465
|
+
arrayStride: B,
|
|
466
|
+
attributes: [
|
|
467
|
+
{ shaderLocation: 0, offset: 0, format: "float32x2" }
|
|
468
|
+
]
|
|
469
|
+
}
|
|
470
|
+
]
|
|
471
|
+
},
|
|
472
|
+
fragment: {
|
|
473
|
+
module: t,
|
|
474
|
+
entryPoint: "fs_main",
|
|
475
|
+
targets: [
|
|
476
|
+
{
|
|
477
|
+
format: e,
|
|
478
|
+
blend: {
|
|
479
|
+
color: {
|
|
480
|
+
srcFactor: "src-alpha",
|
|
481
|
+
dstFactor: "one-minus-src-alpha",
|
|
482
|
+
operation: "add"
|
|
483
|
+
},
|
|
484
|
+
alpha: {
|
|
485
|
+
srcFactor: "one",
|
|
486
|
+
dstFactor: "one-minus-src-alpha",
|
|
487
|
+
operation: "add"
|
|
488
|
+
}
|
|
489
|
+
}
|
|
490
|
+
}
|
|
491
|
+
]
|
|
492
|
+
},
|
|
493
|
+
primitive: {
|
|
494
|
+
topology: "triangle-strip",
|
|
495
|
+
// Key difference from line pipeline
|
|
496
|
+
stripIndexFormat: void 0
|
|
497
|
+
}
|
|
498
|
+
}),
|
|
499
|
+
bindGroupLayout: a,
|
|
500
|
+
uniformBuffer: n,
|
|
501
|
+
bindGroup: s,
|
|
502
|
+
vertexStride: B
|
|
503
|
+
};
|
|
504
|
+
}
|
|
505
|
+
function $(o, e, t) {
|
|
506
|
+
const r = new Float32Array([
|
|
507
|
+
t.scale[0],
|
|
508
|
+
t.scale[1],
|
|
509
|
+
t.translate[0],
|
|
510
|
+
t.translate[1],
|
|
511
|
+
t.color[0],
|
|
512
|
+
t.color[1],
|
|
513
|
+
t.color[2],
|
|
514
|
+
t.color[3]
|
|
515
|
+
]);
|
|
516
|
+
o.queue.writeBuffer(e, 0, r);
|
|
517
|
+
}
|
|
518
|
+
const q = `
|
|
519
|
+
// Uniform buffer for transforms and value range
|
|
520
|
+
struct Uniforms {
|
|
521
|
+
scale: vec2<f32>,
|
|
522
|
+
translate: vec2<f32>,
|
|
523
|
+
minValue: f32,
|
|
524
|
+
maxValue: f32,
|
|
525
|
+
_padding: vec2<f32>,
|
|
526
|
+
};
|
|
527
|
+
|
|
528
|
+
@group(0) @binding(0)
|
|
529
|
+
var<uniform> uniforms: Uniforms;
|
|
530
|
+
|
|
531
|
+
@group(0) @binding(1)
|
|
532
|
+
var colormapSampler: sampler;
|
|
533
|
+
|
|
534
|
+
@group(0) @binding(2)
|
|
535
|
+
var colormapTexture: texture_1d<f32>;
|
|
536
|
+
|
|
537
|
+
struct VSInput {
|
|
538
|
+
@location(0) position: vec2<f32>,
|
|
539
|
+
@location(1) value: f32,
|
|
540
|
+
};
|
|
541
|
+
|
|
542
|
+
struct VSOutput {
|
|
543
|
+
@builtin(position) pos: vec4<f32>,
|
|
544
|
+
@location(0) value: f32,
|
|
545
|
+
};
|
|
546
|
+
|
|
547
|
+
@vertex
|
|
548
|
+
fn vs_main(in: VSInput) -> VSOutput {
|
|
549
|
+
var out: VSOutput;
|
|
550
|
+
let transformed = in.position * uniforms.scale + uniforms.translate;
|
|
551
|
+
out.pos = vec4<f32>(transformed, 0.0, 1.0);
|
|
552
|
+
out.value = in.value;
|
|
553
|
+
return out;
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
@fragment
|
|
557
|
+
fn fs_main(in: VSOutput) -> @location(0) vec4<f32> {
|
|
558
|
+
let range = uniforms.maxValue - uniforms.minValue;
|
|
559
|
+
var t: f32;
|
|
560
|
+
if (range != 0.0) {
|
|
561
|
+
t = (in.value - uniforms.minValue) / range;
|
|
562
|
+
} else {
|
|
563
|
+
t = 0.0;
|
|
564
|
+
}
|
|
565
|
+
t = clamp(t, 0.0, 1.0);
|
|
566
|
+
|
|
567
|
+
return textureSample(colormapTexture, colormapSampler, t);
|
|
568
|
+
}
|
|
569
|
+
`, k = 3 * 4, j = 32;
|
|
570
|
+
function K(o, e) {
|
|
571
|
+
const t = o.createShaderModule({ code: q }), r = globalThis.GPUShaderStage, i = globalThis.GPUBufferUsage, a = o.createBindGroupLayout({
|
|
572
|
+
entries: [
|
|
573
|
+
{
|
|
574
|
+
binding: 0,
|
|
575
|
+
visibility: r.VERTEX | r.FRAGMENT,
|
|
576
|
+
buffer: { type: "uniform" }
|
|
577
|
+
},
|
|
578
|
+
{
|
|
579
|
+
binding: 1,
|
|
580
|
+
visibility: r.FRAGMENT,
|
|
581
|
+
sampler: {}
|
|
582
|
+
},
|
|
583
|
+
{
|
|
584
|
+
binding: 2,
|
|
585
|
+
visibility: r.FRAGMENT,
|
|
586
|
+
texture: {
|
|
587
|
+
sampleType: "float",
|
|
588
|
+
viewDimension: "1d"
|
|
589
|
+
}
|
|
590
|
+
}
|
|
591
|
+
]
|
|
592
|
+
}), n = o.createBuffer({
|
|
593
|
+
size: j,
|
|
594
|
+
usage: i.UNIFORM | i.COPY_DST
|
|
595
|
+
}), s = o.createSampler({
|
|
596
|
+
magFilter: "linear",
|
|
597
|
+
minFilter: "linear",
|
|
598
|
+
addressModeU: "clamp-to-edge"
|
|
599
|
+
}), c = o.createPipelineLayout({
|
|
600
|
+
bindGroupLayouts: [a]
|
|
601
|
+
});
|
|
602
|
+
return {
|
|
603
|
+
pipeline: o.createRenderPipeline({
|
|
604
|
+
layout: c,
|
|
605
|
+
vertex: {
|
|
606
|
+
module: t,
|
|
607
|
+
entryPoint: "vs_main",
|
|
608
|
+
buffers: [
|
|
609
|
+
{
|
|
610
|
+
arrayStride: k,
|
|
611
|
+
attributes: [
|
|
612
|
+
{ shaderLocation: 0, offset: 0, format: "float32x2" },
|
|
613
|
+
// position
|
|
614
|
+
{ shaderLocation: 1, offset: 8, format: "float32" }
|
|
615
|
+
// value
|
|
616
|
+
]
|
|
617
|
+
}
|
|
618
|
+
]
|
|
619
|
+
},
|
|
620
|
+
fragment: {
|
|
621
|
+
module: t,
|
|
622
|
+
entryPoint: "fs_main",
|
|
623
|
+
targets: [
|
|
624
|
+
{
|
|
625
|
+
format: e,
|
|
626
|
+
blend: {
|
|
627
|
+
color: {
|
|
628
|
+
srcFactor: "src-alpha",
|
|
629
|
+
dstFactor: "one-minus-src-alpha",
|
|
630
|
+
operation: "add"
|
|
631
|
+
},
|
|
632
|
+
alpha: {
|
|
633
|
+
srcFactor: "one",
|
|
634
|
+
dstFactor: "one-minus-src-alpha",
|
|
635
|
+
operation: "add"
|
|
636
|
+
}
|
|
637
|
+
}
|
|
638
|
+
}
|
|
639
|
+
]
|
|
640
|
+
},
|
|
641
|
+
primitive: {
|
|
642
|
+
topology: "triangle-list",
|
|
643
|
+
cullMode: "none"
|
|
644
|
+
}
|
|
645
|
+
}),
|
|
646
|
+
bindGroupLayout: a,
|
|
647
|
+
uniformBuffer: n,
|
|
648
|
+
sampler: s,
|
|
649
|
+
vertexStride: k
|
|
650
|
+
};
|
|
651
|
+
}
|
|
652
|
+
function Z(o, e, t, r, i) {
|
|
653
|
+
return o.createBindGroup({
|
|
654
|
+
layout: e,
|
|
655
|
+
entries: [
|
|
656
|
+
{ binding: 0, resource: { buffer: t } },
|
|
657
|
+
{ binding: 1, resource: r },
|
|
658
|
+
{ binding: 2, resource: i.createView() }
|
|
659
|
+
]
|
|
660
|
+
});
|
|
661
|
+
}
|
|
662
|
+
function Q(o, e, t) {
|
|
663
|
+
const r = new Float32Array([
|
|
664
|
+
t.scale[0],
|
|
665
|
+
t.scale[1],
|
|
666
|
+
t.translate[0],
|
|
667
|
+
t.translate[1],
|
|
668
|
+
t.minValue,
|
|
669
|
+
t.maxValue,
|
|
670
|
+
0,
|
|
671
|
+
// padding
|
|
672
|
+
0
|
|
673
|
+
// padding
|
|
674
|
+
]);
|
|
675
|
+
o.queue.writeBuffer(e, 0, r);
|
|
676
|
+
}
|
|
677
|
+
function J(o) {
|
|
678
|
+
const e = o.xMax - o.xMin, t = o.yMax - o.yMin, r = e > 0 ? 2 / e : 1, i = t > 0 ? 2 / t : 1, a = -1 - o.xMin * r, n = -1 - o.yMin * i;
|
|
679
|
+
return {
|
|
680
|
+
scale: [r, i],
|
|
681
|
+
translate: [a, n]
|
|
682
|
+
};
|
|
683
|
+
}
|
|
684
|
+
function ee(o) {
|
|
685
|
+
const e = (o == null ? void 0 : o.color) ?? [1, 0, 0.3, 1], t = (o == null ? void 0 : o.opacity) ?? 1;
|
|
686
|
+
return Array.isArray(e) ? [e[0], e[1], e[2], (e[3] ?? 1) * t] : [1, 0, 0.3, t];
|
|
687
|
+
}
|
|
688
|
+
class v {
|
|
689
|
+
constructor(e, t = {}) {
|
|
690
|
+
l(this, "info");
|
|
691
|
+
l(this, "canvas");
|
|
692
|
+
l(this, "opts");
|
|
693
|
+
l(this, "viewport", null);
|
|
694
|
+
l(this, "adapter");
|
|
695
|
+
l(this, "device");
|
|
696
|
+
l(this, "context");
|
|
697
|
+
l(this, "format", null);
|
|
698
|
+
l(this, "buffers", /* @__PURE__ */ new Map());
|
|
699
|
+
l(this, "textures", /* @__PURE__ */ new Map());
|
|
700
|
+
// Pipelines for different draw types
|
|
701
|
+
l(this, "trianglePipeline", null);
|
|
702
|
+
l(this, "linePipeline", null);
|
|
703
|
+
l(this, "pointPipeline", null);
|
|
704
|
+
l(this, "bandPipeline", null);
|
|
705
|
+
l(this, "heatmapPipeline", null);
|
|
706
|
+
// Heatmap bind groups (per texture)
|
|
707
|
+
l(this, "heatmapBindGroups", /* @__PURE__ */ new Map());
|
|
708
|
+
this.canvas = e, this.opts = t, this.info = {
|
|
709
|
+
type: "webgpu",
|
|
710
|
+
available: v.isSupported()
|
|
711
|
+
};
|
|
712
|
+
}
|
|
713
|
+
static isSupported() {
|
|
714
|
+
return typeof globalThis.navigator < "u" && typeof globalThis.navigator.gpu < "u";
|
|
715
|
+
}
|
|
716
|
+
async init() {
|
|
717
|
+
if (!this.info.available)
|
|
718
|
+
throw new Error("[gpu] WebGPU not supported");
|
|
719
|
+
const e = globalThis.navigator.gpu;
|
|
720
|
+
if (this.adapter = await e.requestAdapter({
|
|
721
|
+
powerPreference: this.opts.powerPreference ?? "high-performance"
|
|
722
|
+
}), !this.adapter)
|
|
723
|
+
throw new Error("[gpu] Failed to request WebGPU adapter");
|
|
724
|
+
this.device = await this.adapter.requestDevice();
|
|
725
|
+
const t = this.canvas.getContext("webgpu");
|
|
726
|
+
if (!t)
|
|
727
|
+
throw new Error("[gpu] Failed to get WebGPU canvas context");
|
|
728
|
+
this.context = t;
|
|
729
|
+
const r = this.opts.preferredFormat ?? (e.getPreferredCanvasFormat ? e.getPreferredCanvasFormat() : "bgra8unorm");
|
|
730
|
+
this.format = r, this.context.configure({
|
|
731
|
+
device: this.device,
|
|
732
|
+
format: r,
|
|
733
|
+
alphaMode: "premultiplied"
|
|
734
|
+
});
|
|
735
|
+
}
|
|
736
|
+
setViewport(e) {
|
|
737
|
+
this.viewport = e;
|
|
738
|
+
const t = Math.max(1, Math.floor(e.width * e.dpr)), r = Math.max(1, Math.floor(e.height * e.dpr));
|
|
739
|
+
this.canvas.width !== t && (this.canvas.width = t), this.canvas.height !== r && (this.canvas.height = r);
|
|
740
|
+
}
|
|
741
|
+
createOrUpdateBuffer(e, t, r) {
|
|
742
|
+
if (!this.device)
|
|
743
|
+
throw new Error("[gpu] WebGPUBackend not initialized");
|
|
744
|
+
const i = (r == null ? void 0 : r.usage) ?? "vertex", a = globalThis.GPUBufferUsage;
|
|
745
|
+
if (!a)
|
|
746
|
+
throw new Error(
|
|
747
|
+
"[gpu] GPUBufferUsage not available (missing WebGPU runtime)"
|
|
748
|
+
);
|
|
749
|
+
const n = i === "index" ? a.INDEX | a.COPY_DST : i === "uniform" ? a.UNIFORM | a.COPY_DST : a.VERTEX | a.COPY_DST, s = t.byteLength;
|
|
750
|
+
let c = this.buffers.get(e);
|
|
751
|
+
if (!c || c.size < s) {
|
|
752
|
+
if (c)
|
|
753
|
+
try {
|
|
754
|
+
c.destroy();
|
|
755
|
+
} catch {
|
|
756
|
+
}
|
|
757
|
+
c = this.device.createBuffer({
|
|
758
|
+
size: Math.max(4, s),
|
|
759
|
+
usage: n
|
|
760
|
+
}), this.buffers.set(e, c);
|
|
761
|
+
}
|
|
762
|
+
this.device.queue.writeBuffer(
|
|
763
|
+
c,
|
|
764
|
+
0,
|
|
765
|
+
t.buffer,
|
|
766
|
+
t.byteOffset,
|
|
767
|
+
t.byteLength
|
|
768
|
+
);
|
|
769
|
+
}
|
|
770
|
+
deleteBuffer(e) {
|
|
771
|
+
const t = this.buffers.get(e);
|
|
772
|
+
if (t) {
|
|
773
|
+
try {
|
|
774
|
+
t.destroy();
|
|
775
|
+
} catch {
|
|
776
|
+
}
|
|
777
|
+
this.buffers.delete(e);
|
|
778
|
+
}
|
|
779
|
+
}
|
|
780
|
+
createOrUpdateTexture1D(e, t, r) {
|
|
781
|
+
if (!this.device)
|
|
782
|
+
throw new Error("[gpu] WebGPUBackend not initialized");
|
|
783
|
+
const i = (r == null ? void 0 : r.width) ?? Math.floor(t.length / 4), a = (r == null ? void 0 : r.format) ?? "rgba8unorm", n = globalThis.GPUTextureUsage;
|
|
784
|
+
if (!n)
|
|
785
|
+
throw new Error(
|
|
786
|
+
"[gpu] GPUTextureUsage not available (missing WebGPU runtime)"
|
|
787
|
+
);
|
|
788
|
+
let s = this.textures.get(e);
|
|
789
|
+
s || (s = this.device.createTexture({
|
|
790
|
+
size: { width: i, height: 1, depthOrArrayLayers: 1 },
|
|
791
|
+
format: a,
|
|
792
|
+
dimension: "1d",
|
|
793
|
+
usage: n.TEXTURE_BINDING | n.COPY_DST
|
|
794
|
+
}), this.textures.set(e, s), this.heatmapBindGroups.delete(e)), this.device.queue.writeTexture(
|
|
795
|
+
{ texture: s },
|
|
796
|
+
t,
|
|
797
|
+
{ bytesPerRow: i * 4 },
|
|
798
|
+
{ width: i, height: 1, depthOrArrayLayers: 1 }
|
|
799
|
+
);
|
|
800
|
+
}
|
|
801
|
+
deleteTexture(e) {
|
|
802
|
+
const t = this.textures.get(e);
|
|
803
|
+
if (t) {
|
|
804
|
+
try {
|
|
805
|
+
t.destroy();
|
|
806
|
+
} catch {
|
|
807
|
+
}
|
|
808
|
+
this.textures.delete(e), this.heatmapBindGroups.delete(e);
|
|
809
|
+
}
|
|
810
|
+
}
|
|
811
|
+
/**
|
|
812
|
+
* Initialize all pipelines lazily
|
|
813
|
+
*/
|
|
814
|
+
ensurePipelines() {
|
|
815
|
+
this.trianglePipeline || (this.trianglePipeline = F(this.device, this.format)), this.linePipeline || (this.linePipeline = V(this.device, this.format)), this.pointPipeline || (this.pointPipeline = W(this.device, this.format)), this.bandPipeline || (this.bandPipeline = Y(this.device, this.format)), this.heatmapPipeline || (this.heatmapPipeline = K(this.device, this.format));
|
|
816
|
+
}
|
|
817
|
+
render(e, t) {
|
|
818
|
+
if (!this.device || !this.context || !this.format)
|
|
819
|
+
throw new Error("[gpu] WebGPUBackend not initialized");
|
|
820
|
+
this.viewport || this.setViewport(t.viewport), this.ensurePipelines();
|
|
821
|
+
const r = this.device.createCommandEncoder(), i = this.context.getCurrentTexture().createView(), a = r.beginRenderPass({
|
|
822
|
+
colorAttachments: [
|
|
823
|
+
{
|
|
824
|
+
view: i,
|
|
825
|
+
clearValue: {
|
|
826
|
+
r: t.clearColor[0],
|
|
827
|
+
g: t.clearColor[1],
|
|
828
|
+
b: t.clearColor[2],
|
|
829
|
+
a: t.clearColor[3]
|
|
830
|
+
},
|
|
831
|
+
loadOp: "clear",
|
|
832
|
+
storeOp: "store"
|
|
833
|
+
}
|
|
834
|
+
]
|
|
835
|
+
}), n = { xMin: -1, xMax: 1, yMin: -1, yMax: 1 };
|
|
836
|
+
for (const s of e.items) {
|
|
837
|
+
if (!s.visible) continue;
|
|
838
|
+
const c = this.buffers.get(s.bufferId);
|
|
839
|
+
c && this.renderDrawCall(a, s, c, n);
|
|
840
|
+
}
|
|
841
|
+
a.end(), this.device.queue.submit([r.finish()]);
|
|
842
|
+
}
|
|
843
|
+
/**
|
|
844
|
+
* Render with explicit bounds (for integration with chart system)
|
|
845
|
+
*/
|
|
846
|
+
renderWithBounds(e, t, r) {
|
|
847
|
+
if (!this.device || !this.context || !this.format)
|
|
848
|
+
throw new Error("[gpu] WebGPUBackend not initialized");
|
|
849
|
+
this.viewport || this.setViewport(t.viewport), this.ensurePipelines();
|
|
850
|
+
const i = this.device.createCommandEncoder(), a = this.context.getCurrentTexture().createView(), n = i.beginRenderPass({
|
|
851
|
+
colorAttachments: [
|
|
852
|
+
{
|
|
853
|
+
view: a,
|
|
854
|
+
clearValue: {
|
|
855
|
+
r: t.clearColor[0],
|
|
856
|
+
g: t.clearColor[1],
|
|
857
|
+
b: t.clearColor[2],
|
|
858
|
+
a: t.clearColor[3]
|
|
859
|
+
},
|
|
860
|
+
loadOp: "clear",
|
|
861
|
+
storeOp: "store"
|
|
862
|
+
}
|
|
863
|
+
]
|
|
864
|
+
});
|
|
865
|
+
for (const s of e.items) {
|
|
866
|
+
if (!s.visible) continue;
|
|
867
|
+
const c = this.buffers.get(s.bufferId);
|
|
868
|
+
if (!c) continue;
|
|
869
|
+
const u = s.yBounds ? { ...r, yMin: s.yBounds.min, yMax: s.yBounds.max } : r;
|
|
870
|
+
this.renderDrawCall(n, s, c, u);
|
|
871
|
+
}
|
|
872
|
+
n.end(), this.device.queue.submit([i.finish()]);
|
|
873
|
+
}
|
|
874
|
+
/**
|
|
875
|
+
* Render a single draw call
|
|
876
|
+
*/
|
|
877
|
+
renderDrawCall(e, t, r, i) {
|
|
878
|
+
const a = J(i), n = ee(t.style);
|
|
879
|
+
switch (t.kind) {
|
|
880
|
+
case "triangles":
|
|
881
|
+
case "bar":
|
|
882
|
+
this.renderSolidTriangles(e, r, t.count, a, n);
|
|
883
|
+
break;
|
|
884
|
+
case "line":
|
|
885
|
+
this.renderLine(e, r, t.count, a, n);
|
|
886
|
+
break;
|
|
887
|
+
case "scatter":
|
|
888
|
+
case "points":
|
|
889
|
+
this.renderPoints(e, r, t.count, a, n, t.style);
|
|
890
|
+
break;
|
|
891
|
+
case "line+scatter":
|
|
892
|
+
this.renderLine(e, r, t.count, a, n), this.renderPoints(e, r, t.count, a, n, t.style);
|
|
893
|
+
break;
|
|
894
|
+
case "step":
|
|
895
|
+
if (t.stepBufferId && t.stepCount) {
|
|
896
|
+
const c = this.buffers.get(t.stepBufferId);
|
|
897
|
+
c && this.renderLine(e, c, t.stepCount, a, n);
|
|
898
|
+
} else
|
|
899
|
+
this.renderLine(e, r, t.count, a, n);
|
|
900
|
+
break;
|
|
901
|
+
case "step+scatter":
|
|
902
|
+
if (t.stepBufferId && t.stepCount) {
|
|
903
|
+
const c = this.buffers.get(t.stepBufferId);
|
|
904
|
+
c && this.renderLine(e, c, t.stepCount, a, n);
|
|
905
|
+
} else
|
|
906
|
+
this.renderLine(e, r, t.count, a, n);
|
|
907
|
+
this.renderPoints(e, r, t.count, a, n, t.style);
|
|
908
|
+
break;
|
|
909
|
+
case "band":
|
|
910
|
+
const s = [
|
|
911
|
+
n[0],
|
|
912
|
+
n[1],
|
|
913
|
+
n[2],
|
|
914
|
+
n[3] * 0.4
|
|
915
|
+
];
|
|
916
|
+
this.renderBand(e, r, t.count, a, s);
|
|
917
|
+
break;
|
|
918
|
+
case "heatmap":
|
|
919
|
+
this.renderHeatmap(e, r, t.count, a, t.style, t.textureId);
|
|
920
|
+
break;
|
|
921
|
+
}
|
|
922
|
+
}
|
|
923
|
+
/** Triangle list with line-pipeline uniforms (xy vertices, uniform color). */
|
|
924
|
+
renderSolidTriangles(e, t, r, i, a) {
|
|
925
|
+
A(this.device, this.linePipeline.uniformBuffer, {
|
|
926
|
+
scale: i.scale,
|
|
927
|
+
translate: i.translate,
|
|
928
|
+
color: a
|
|
929
|
+
}), e.setPipeline(this.linePipeline.pipeline), e.setBindGroup(0, this.linePipeline.bindGroup), e.setVertexBuffer(0, t), e.draw(r);
|
|
930
|
+
}
|
|
931
|
+
renderLine(e, t, r, i, a) {
|
|
932
|
+
A(this.device, this.linePipeline.uniformBuffer, {
|
|
933
|
+
scale: i.scale,
|
|
934
|
+
translate: i.translate,
|
|
935
|
+
color: a
|
|
936
|
+
}), e.setPipeline(this.linePipeline.pipeline), e.setBindGroup(0, this.linePipeline.bindGroup), e.setVertexBuffer(0, t), e.draw(r);
|
|
937
|
+
}
|
|
938
|
+
renderPoints(e, t, r, i, a, n) {
|
|
939
|
+
var p;
|
|
940
|
+
const s = ((n == null ? void 0 : n.pointSize) ?? 4) * (((p = this.viewport) == null ? void 0 : p.dpr) ?? 1), c = X[(n == null ? void 0 : n.symbol) ?? "circle"] ?? 0, u = [
|
|
941
|
+
this.canvas.width,
|
|
942
|
+
this.canvas.height
|
|
943
|
+
];
|
|
944
|
+
N(this.device, this.pointPipeline.uniformBuffer, {
|
|
945
|
+
scale: i.scale,
|
|
946
|
+
translate: i.translate,
|
|
947
|
+
color: a,
|
|
948
|
+
pointSize: s,
|
|
949
|
+
symbol: c,
|
|
950
|
+
viewport: u
|
|
951
|
+
}), e.setPipeline(this.pointPipeline.pipeline), e.setBindGroup(0, this.pointPipeline.bindGroup), e.setVertexBuffer(0, t), e.setVertexBuffer(1, this.pointPipeline.quadBuffer), e.draw(6, r);
|
|
952
|
+
}
|
|
953
|
+
renderBand(e, t, r, i, a) {
|
|
954
|
+
$(this.device, this.bandPipeline.uniformBuffer, {
|
|
955
|
+
scale: i.scale,
|
|
956
|
+
translate: i.translate,
|
|
957
|
+
color: a
|
|
958
|
+
}), e.setPipeline(this.bandPipeline.pipeline), e.setBindGroup(0, this.bandPipeline.bindGroup), e.setVertexBuffer(0, t), e.draw(r);
|
|
959
|
+
}
|
|
960
|
+
renderHeatmap(e, t, r, i, a, n) {
|
|
961
|
+
if (!n) return;
|
|
962
|
+
const s = this.textures.get(n);
|
|
963
|
+
if (!s) return;
|
|
964
|
+
const c = (a == null ? void 0 : a.zBounds) ?? { min: 0, max: 1 };
|
|
965
|
+
Q(this.device, this.heatmapPipeline.uniformBuffer, {
|
|
966
|
+
scale: i.scale,
|
|
967
|
+
translate: i.translate,
|
|
968
|
+
minValue: c.min,
|
|
969
|
+
maxValue: c.max
|
|
970
|
+
});
|
|
971
|
+
let u = this.heatmapBindGroups.get(n);
|
|
972
|
+
u || (u = Z(
|
|
973
|
+
this.device,
|
|
974
|
+
this.heatmapPipeline.bindGroupLayout,
|
|
975
|
+
this.heatmapPipeline.uniformBuffer,
|
|
976
|
+
this.heatmapPipeline.sampler,
|
|
977
|
+
s
|
|
978
|
+
), this.heatmapBindGroups.set(n, u)), e.setPipeline(this.heatmapPipeline.pipeline), e.setBindGroup(0, u), e.setVertexBuffer(0, t), e.draw(r);
|
|
979
|
+
}
|
|
980
|
+
destroy() {
|
|
981
|
+
for (const e of Array.from(this.buffers.keys()))
|
|
982
|
+
this.deleteBuffer(e);
|
|
983
|
+
for (const e of Array.from(this.textures.keys()))
|
|
984
|
+
this.deleteTexture(e);
|
|
985
|
+
this.trianglePipeline = null, this.linePipeline = null, this.pointPipeline = null, this.bandPipeline = null, this.heatmapPipeline = null, this.heatmapBindGroups.clear(), this.device = void 0, this.adapter = void 0, this.context = void 0, this.format = null;
|
|
986
|
+
}
|
|
987
|
+
}
|
|
988
|
+
const ge = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
989
|
+
__proto__: null,
|
|
990
|
+
WebGPUBackend: v
|
|
991
|
+
}, Symbol.toStringTag, { value: "Module" })), te = `
|
|
992
|
+
precision highp float;
|
|
993
|
+
attribute vec2 aPosition;
|
|
994
|
+
uniform vec2 uScale;
|
|
995
|
+
uniform vec2 uTranslate;
|
|
996
|
+
|
|
997
|
+
void main() {
|
|
998
|
+
vec2 pos = aPosition * uScale + uTranslate;
|
|
999
|
+
gl_Position = vec4(pos, 0.0, 1.0);
|
|
1000
|
+
}
|
|
1001
|
+
`, re = `
|
|
1002
|
+
precision highp float;
|
|
1003
|
+
uniform vec4 uColor;
|
|
1004
|
+
|
|
1005
|
+
void main() {
|
|
1006
|
+
gl_FragColor = uColor;
|
|
1007
|
+
}
|
|
1008
|
+
`, ie = `
|
|
1009
|
+
precision highp float;
|
|
1010
|
+
attribute vec2 aPosition;
|
|
1011
|
+
uniform vec2 uScale;
|
|
1012
|
+
uniform vec2 uTranslate;
|
|
1013
|
+
uniform float uPointSize;
|
|
1014
|
+
|
|
1015
|
+
void main() {
|
|
1016
|
+
vec2 pos = aPosition * uScale + uTranslate;
|
|
1017
|
+
gl_Position = vec4(pos, 0.0, 1.0);
|
|
1018
|
+
gl_PointSize = uPointSize;
|
|
1019
|
+
}
|
|
1020
|
+
`, ae = `
|
|
1021
|
+
precision highp float;
|
|
1022
|
+
uniform vec4 uColor;
|
|
1023
|
+
uniform int uSymbol;
|
|
1024
|
+
|
|
1025
|
+
float sdCircle(vec2 p, float r) {
|
|
1026
|
+
return length(p) - r;
|
|
1027
|
+
}
|
|
1028
|
+
|
|
1029
|
+
float sdBox(vec2 p, vec2 b) {
|
|
1030
|
+
vec2 d = abs(p) - b;
|
|
1031
|
+
return length(max(d, 0.0)) + min(max(d.x, d.y), 0.0);
|
|
1032
|
+
}
|
|
1033
|
+
|
|
1034
|
+
float sdTriangle(vec2 p, float r) {
|
|
1035
|
+
const float k = sqrt(3.0);
|
|
1036
|
+
p.x = abs(p.x) - r;
|
|
1037
|
+
p.y = p.y + r / k;
|
|
1038
|
+
if (p.x + k * p.y > 0.0) p = vec2(p.x - k * p.y, -k * p.x - p.y) / 2.0;
|
|
1039
|
+
p.x -= clamp(p.x, -2.0 * r, 0.0);
|
|
1040
|
+
return -length(p) * sign(p.y);
|
|
1041
|
+
}
|
|
1042
|
+
|
|
1043
|
+
float sdDiamond(vec2 p, float r) {
|
|
1044
|
+
return (abs(p.x) + abs(p.y)) - r;
|
|
1045
|
+
}
|
|
1046
|
+
|
|
1047
|
+
float sdCross(vec2 p, float r, float thickness) {
|
|
1048
|
+
vec2 d = abs(p);
|
|
1049
|
+
float s1 = sdBox(d, vec2(r, thickness));
|
|
1050
|
+
float s2 = sdBox(d, vec2(thickness, r));
|
|
1051
|
+
return min(s1, s2);
|
|
1052
|
+
}
|
|
1053
|
+
|
|
1054
|
+
float sdX(vec2 p, float r, float thickness) {
|
|
1055
|
+
float c = cos(0.785398);
|
|
1056
|
+
float s = sin(0.785398);
|
|
1057
|
+
mat2 m = mat2(c, -s, s, c);
|
|
1058
|
+
return sdCross(m * p, r, thickness);
|
|
1059
|
+
}
|
|
1060
|
+
|
|
1061
|
+
float sdStar(vec2 p, float r, float rf) {
|
|
1062
|
+
const vec2 k1 = vec2(0.80901699, -0.58778525);
|
|
1063
|
+
const vec2 k2 = vec2(-k1.x, k1.y);
|
|
1064
|
+
p.x = abs(p.x);
|
|
1065
|
+
p -= 2.0 * max(dot(k1, p), 0.0) * k1;
|
|
1066
|
+
p -= 2.0 * max(dot(k2, p), 0.0) * k2;
|
|
1067
|
+
p.x = abs(p.x);
|
|
1068
|
+
p.y -= r;
|
|
1069
|
+
vec2 ba = rf * vec2(-k1.y, k1.x) - vec2(0, 1);
|
|
1070
|
+
float h = clamp(dot(p, ba) / dot(ba, ba), 0.0, r);
|
|
1071
|
+
return length(p - ba * h) * sign(p.y * ba.x - p.x * ba.y);
|
|
1072
|
+
}
|
|
1073
|
+
|
|
1074
|
+
void main() {
|
|
1075
|
+
vec2 p = gl_PointCoord - vec2(0.5);
|
|
1076
|
+
float d = 0.0;
|
|
1077
|
+
|
|
1078
|
+
if (uSymbol == 0) {
|
|
1079
|
+
d = sdCircle(p, 0.45);
|
|
1080
|
+
} else if (uSymbol == 1) {
|
|
1081
|
+
d = sdBox(p, vec2(0.35));
|
|
1082
|
+
} else if (uSymbol == 2) {
|
|
1083
|
+
d = sdDiamond(p, 0.45);
|
|
1084
|
+
} else if (uSymbol == 3) {
|
|
1085
|
+
d = sdTriangle(vec2(p.x, p.y + 0.1), 0.4);
|
|
1086
|
+
} else if (uSymbol == 4) {
|
|
1087
|
+
d = sdTriangle(vec2(p.x, -p.y + 0.1), 0.4);
|
|
1088
|
+
} else if (uSymbol == 5) {
|
|
1089
|
+
d = sdCross(p, 0.45, 0.15);
|
|
1090
|
+
} else if (uSymbol == 6) {
|
|
1091
|
+
d = sdX(p, 0.45, 0.15);
|
|
1092
|
+
} else if (uSymbol == 7) {
|
|
1093
|
+
d = sdStar(p, 0.45, 0.4);
|
|
1094
|
+
}
|
|
1095
|
+
|
|
1096
|
+
if (d > 0.02) discard;
|
|
1097
|
+
|
|
1098
|
+
float alpha = 1.0 - smoothstep(0.0, 0.02, d);
|
|
1099
|
+
gl_FragColor = vec4(uColor.rgb, uColor.a * alpha);
|
|
1100
|
+
}
|
|
1101
|
+
`, ne = `
|
|
1102
|
+
precision highp float;
|
|
1103
|
+
attribute vec2 aPosition;
|
|
1104
|
+
attribute float aValue;
|
|
1105
|
+
uniform vec2 uScale;
|
|
1106
|
+
uniform vec2 uTranslate;
|
|
1107
|
+
varying float vValue;
|
|
1108
|
+
|
|
1109
|
+
void main() {
|
|
1110
|
+
gl_Position = vec4(aPosition * uScale + uTranslate, 0.0, 1.0);
|
|
1111
|
+
vValue = aValue;
|
|
1112
|
+
}
|
|
1113
|
+
`, oe = `
|
|
1114
|
+
precision highp float;
|
|
1115
|
+
varying float vValue;
|
|
1116
|
+
uniform float uMinValue;
|
|
1117
|
+
uniform float uMaxValue;
|
|
1118
|
+
uniform sampler2D uColormap;
|
|
1119
|
+
|
|
1120
|
+
void main() {
|
|
1121
|
+
float range = uMaxValue - uMinValue;
|
|
1122
|
+
float t = (vValue - uMinValue) / (range != 0.0 ? range : 1.0);
|
|
1123
|
+
t = clamp(t, 0.0, 1.0);
|
|
1124
|
+
gl_FragColor = texture2D(uColormap, vec2(t, 0.5));
|
|
1125
|
+
}
|
|
1126
|
+
`;
|
|
1127
|
+
function C(o, e, t) {
|
|
1128
|
+
const r = o.createShader(e);
|
|
1129
|
+
if (!r)
|
|
1130
|
+
throw new Error("[WebGL] Failed to create shader");
|
|
1131
|
+
if (o.shaderSource(r, t), o.compileShader(r), !o.getShaderParameter(r, o.COMPILE_STATUS)) {
|
|
1132
|
+
const i = o.getShaderInfoLog(r);
|
|
1133
|
+
throw o.deleteShader(r), new Error(`[WebGL] Shader compilation error: ${i}`);
|
|
1134
|
+
}
|
|
1135
|
+
return r;
|
|
1136
|
+
}
|
|
1137
|
+
function se(o, e, t) {
|
|
1138
|
+
const r = o.createProgram();
|
|
1139
|
+
if (!r)
|
|
1140
|
+
throw new Error("[WebGL] Failed to create program");
|
|
1141
|
+
if (o.attachShader(r, e), o.attachShader(r, t), o.linkProgram(r), !o.getProgramParameter(r, o.LINK_STATUS)) {
|
|
1142
|
+
const i = o.getProgramInfoLog(r);
|
|
1143
|
+
throw o.deleteProgram(r), new Error(`[WebGL] Program link error: ${i}`);
|
|
1144
|
+
}
|
|
1145
|
+
return r;
|
|
1146
|
+
}
|
|
1147
|
+
function S(o, e, t, r, i) {
|
|
1148
|
+
const a = C(o, o.VERTEX_SHADER, e), n = C(o, o.FRAGMENT_SHADER, t), s = se(o, a, n);
|
|
1149
|
+
o.deleteShader(a), o.deleteShader(n);
|
|
1150
|
+
const c = {};
|
|
1151
|
+
for (const p of r)
|
|
1152
|
+
c[p] = o.getAttribLocation(s, p);
|
|
1153
|
+
const u = {};
|
|
1154
|
+
for (const p of i)
|
|
1155
|
+
u[p] = o.getUniformLocation(s, p);
|
|
1156
|
+
return { program: s, attributes: c, uniforms: u };
|
|
1157
|
+
}
|
|
1158
|
+
function ce(o) {
|
|
1159
|
+
const e = S(
|
|
1160
|
+
o,
|
|
1161
|
+
te,
|
|
1162
|
+
re,
|
|
1163
|
+
["aPosition"],
|
|
1164
|
+
["uScale", "uTranslate", "uColor"]
|
|
1165
|
+
), t = S(
|
|
1166
|
+
o,
|
|
1167
|
+
ie,
|
|
1168
|
+
ae,
|
|
1169
|
+
["aPosition"],
|
|
1170
|
+
["uScale", "uTranslate", "uColor", "uPointSize", "uSymbol"]
|
|
1171
|
+
), r = S(
|
|
1172
|
+
o,
|
|
1173
|
+
ne,
|
|
1174
|
+
oe,
|
|
1175
|
+
["aPosition", "aValue"],
|
|
1176
|
+
["uScale", "uTranslate", "uMinValue", "uMaxValue", "uColormap"]
|
|
1177
|
+
);
|
|
1178
|
+
return { line: e, point: t, heatmap: r };
|
|
1179
|
+
}
|
|
1180
|
+
function le(o, e) {
|
|
1181
|
+
o.deleteProgram(e.line.program), o.deleteProgram(e.point.program), o.deleteProgram(e.heatmap.program);
|
|
1182
|
+
}
|
|
1183
|
+
const ue = {
|
|
1184
|
+
circle: 0,
|
|
1185
|
+
square: 1,
|
|
1186
|
+
diamond: 2,
|
|
1187
|
+
triangle: 3,
|
|
1188
|
+
triangleDown: 4,
|
|
1189
|
+
cross: 5,
|
|
1190
|
+
x: 6,
|
|
1191
|
+
star: 7
|
|
1192
|
+
};
|
|
1193
|
+
function fe(o) {
|
|
1194
|
+
const e = o.xMax - o.xMin, t = o.yMax - o.yMin, r = e > 0 ? 2 / e : 1, i = t > 0 ? 2 / t : 1, a = -1 - o.xMin * r, n = -1 - o.yMin * i;
|
|
1195
|
+
return {
|
|
1196
|
+
scale: [r, i],
|
|
1197
|
+
translate: [a, n]
|
|
1198
|
+
};
|
|
1199
|
+
}
|
|
1200
|
+
function pe(o) {
|
|
1201
|
+
const e = (o == null ? void 0 : o.color) ?? [1, 0, 0.3, 1], t = (o == null ? void 0 : o.opacity) ?? 1;
|
|
1202
|
+
return Array.isArray(e) ? [e[0], e[1], e[2], (e[3] ?? 1) * t] : [1, 0, 0.3, t];
|
|
1203
|
+
}
|
|
1204
|
+
class y {
|
|
1205
|
+
constructor(e, t = {}) {
|
|
1206
|
+
l(this, "info");
|
|
1207
|
+
l(this, "canvas");
|
|
1208
|
+
l(this, "opts");
|
|
1209
|
+
l(this, "gl", null);
|
|
1210
|
+
l(this, "viewport", null);
|
|
1211
|
+
l(this, "dpr", 1);
|
|
1212
|
+
l(this, "programs", null);
|
|
1213
|
+
l(this, "buffers", /* @__PURE__ */ new Map());
|
|
1214
|
+
l(this, "textures", /* @__PURE__ */ new Map());
|
|
1215
|
+
this.canvas = e, this.opts = t, this.info = {
|
|
1216
|
+
type: "webgl",
|
|
1217
|
+
available: y.isSupported()
|
|
1218
|
+
};
|
|
1219
|
+
}
|
|
1220
|
+
static isSupported() {
|
|
1221
|
+
if (typeof document > "u") return !1;
|
|
1222
|
+
try {
|
|
1223
|
+
const e = document.createElement("canvas");
|
|
1224
|
+
return !!(e.getContext("webgl") || e.getContext("experimental-webgl"));
|
|
1225
|
+
} catch {
|
|
1226
|
+
return !1;
|
|
1227
|
+
}
|
|
1228
|
+
}
|
|
1229
|
+
async init() {
|
|
1230
|
+
if (!this.info.available)
|
|
1231
|
+
throw new Error("[gpu] WebGL not supported");
|
|
1232
|
+
const e = this.canvas.getContext("webgl", {
|
|
1233
|
+
alpha: !0,
|
|
1234
|
+
antialias: this.opts.antialias ?? !0,
|
|
1235
|
+
preserveDrawingBuffer: this.opts.preserveDrawingBuffer ?? !0,
|
|
1236
|
+
powerPreference: this.opts.powerPreference ?? "high-performance"
|
|
1237
|
+
});
|
|
1238
|
+
if (!e)
|
|
1239
|
+
throw new Error("[gpu] Failed to get WebGL context");
|
|
1240
|
+
this.gl = e, e.enable(e.BLEND), e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA), this.programs = ce(e);
|
|
1241
|
+
}
|
|
1242
|
+
setViewport(e) {
|
|
1243
|
+
this.viewport = e, this.dpr = e.dpr;
|
|
1244
|
+
const t = Math.max(1, Math.floor(e.width * e.dpr)), r = Math.max(1, Math.floor(e.height * e.dpr));
|
|
1245
|
+
this.canvas.width !== t && (this.canvas.width = t), this.canvas.height !== r && (this.canvas.height = r), this.gl && this.gl.viewport(0, 0, t, r);
|
|
1246
|
+
}
|
|
1247
|
+
createOrUpdateBuffer(e, t, r) {
|
|
1248
|
+
if (!this.gl)
|
|
1249
|
+
throw new Error("[gpu] WebGLBackend not initialized");
|
|
1250
|
+
const i = this.gl;
|
|
1251
|
+
let a = this.buffers.get(e);
|
|
1252
|
+
a || (a = i.createBuffer(), this.buffers.set(e, a));
|
|
1253
|
+
const n = (r == null ? void 0 : r.usage) === "index" ? i.ELEMENT_ARRAY_BUFFER : i.ARRAY_BUFFER;
|
|
1254
|
+
i.bindBuffer(n, a), i.bufferData(n, t, i.DYNAMIC_DRAW), i.bindBuffer(n, null);
|
|
1255
|
+
}
|
|
1256
|
+
deleteBuffer(e) {
|
|
1257
|
+
if (!this.gl) return;
|
|
1258
|
+
const t = this.buffers.get(e);
|
|
1259
|
+
t && (this.gl.deleteBuffer(t), this.buffers.delete(e));
|
|
1260
|
+
}
|
|
1261
|
+
createOrUpdateTexture1D(e, t, r) {
|
|
1262
|
+
if (!this.gl)
|
|
1263
|
+
throw new Error("[gpu] WebGLBackend not initialized");
|
|
1264
|
+
const i = this.gl, a = (r == null ? void 0 : r.width) ?? Math.floor(t.length / 4);
|
|
1265
|
+
let n = this.textures.get(e);
|
|
1266
|
+
n || (n = i.createTexture(), this.textures.set(e, n)), i.bindTexture(i.TEXTURE_2D, n), i.texImage2D(i.TEXTURE_2D, 0, i.RGBA, a, 1, 0, i.RGBA, i.UNSIGNED_BYTE, t), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MIN_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_MAG_FILTER, i.LINEAR), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_S, i.CLAMP_TO_EDGE), i.texParameteri(i.TEXTURE_2D, i.TEXTURE_WRAP_T, i.CLAMP_TO_EDGE), i.bindTexture(i.TEXTURE_2D, null);
|
|
1267
|
+
}
|
|
1268
|
+
deleteTexture(e) {
|
|
1269
|
+
if (!this.gl) return;
|
|
1270
|
+
const t = this.textures.get(e);
|
|
1271
|
+
t && (this.gl.deleteTexture(t), this.textures.delete(e));
|
|
1272
|
+
}
|
|
1273
|
+
render(e, t) {
|
|
1274
|
+
this.renderWithBounds(e, t, { xMin: -1, xMax: 1, yMin: -1, yMax: 1 });
|
|
1275
|
+
}
|
|
1276
|
+
renderWithBounds(e, t, r) {
|
|
1277
|
+
if (!this.gl || !this.programs)
|
|
1278
|
+
throw new Error("[gpu] WebGLBackend not initialized");
|
|
1279
|
+
const i = this.gl;
|
|
1280
|
+
this.viewport || this.setViewport(t.viewport), i.clearColor(
|
|
1281
|
+
t.clearColor[0],
|
|
1282
|
+
t.clearColor[1],
|
|
1283
|
+
t.clearColor[2],
|
|
1284
|
+
t.clearColor[3]
|
|
1285
|
+
), i.clear(i.COLOR_BUFFER_BIT);
|
|
1286
|
+
for (const a of e.items) {
|
|
1287
|
+
if (!a.visible) continue;
|
|
1288
|
+
const n = this.buffers.get(a.bufferId);
|
|
1289
|
+
if (!n) continue;
|
|
1290
|
+
const s = a.yBounds ? { ...r, yMin: a.yBounds.min, yMax: a.yBounds.max } : r;
|
|
1291
|
+
this.renderDrawCall(a, n, s);
|
|
1292
|
+
}
|
|
1293
|
+
}
|
|
1294
|
+
renderDrawCall(e, t, r) {
|
|
1295
|
+
const i = fe(r), a = pe(e.style);
|
|
1296
|
+
switch (e.kind) {
|
|
1297
|
+
case "line":
|
|
1298
|
+
case "step":
|
|
1299
|
+
this.renderLine(t, e.count, i, a);
|
|
1300
|
+
break;
|
|
1301
|
+
case "scatter":
|
|
1302
|
+
case "points":
|
|
1303
|
+
this.renderPoints(t, e.count, i, a, e.style);
|
|
1304
|
+
break;
|
|
1305
|
+
case "line+scatter":
|
|
1306
|
+
this.renderLine(t, e.count, i, a), this.renderPoints(t, e.count, i, a, e.style);
|
|
1307
|
+
break;
|
|
1308
|
+
case "step+scatter":
|
|
1309
|
+
if (e.stepBufferId && e.stepCount) {
|
|
1310
|
+
const s = this.buffers.get(e.stepBufferId);
|
|
1311
|
+
s && this.renderLine(s, e.stepCount, i, a);
|
|
1312
|
+
} else
|
|
1313
|
+
this.renderLine(t, e.count, i, a);
|
|
1314
|
+
this.renderPoints(t, e.count, i, a, e.style);
|
|
1315
|
+
break;
|
|
1316
|
+
case "band":
|
|
1317
|
+
const n = [
|
|
1318
|
+
a[0],
|
|
1319
|
+
a[1],
|
|
1320
|
+
a[2],
|
|
1321
|
+
a[3] * 0.4
|
|
1322
|
+
];
|
|
1323
|
+
this.renderBand(t, e.count, i, n);
|
|
1324
|
+
break;
|
|
1325
|
+
case "triangles":
|
|
1326
|
+
case "bar":
|
|
1327
|
+
this.renderTriangles(t, e.count, i, a);
|
|
1328
|
+
break;
|
|
1329
|
+
case "heatmap":
|
|
1330
|
+
this.renderHeatmap(t, e.count, i, e.style, e.textureId);
|
|
1331
|
+
break;
|
|
1332
|
+
}
|
|
1333
|
+
}
|
|
1334
|
+
renderLine(e, t, r, i) {
|
|
1335
|
+
const a = this.gl, n = this.programs.line;
|
|
1336
|
+
a.useProgram(n.program), a.bindBuffer(a.ARRAY_BUFFER, e), a.enableVertexAttribArray(n.attributes.aPosition), a.vertexAttribPointer(n.attributes.aPosition, 2, a.FLOAT, !1, 0, 0), a.uniform2f(n.uniforms.uScale, r.scale[0], r.scale[1]), a.uniform2f(n.uniforms.uTranslate, r.translate[0], r.translate[1]), a.uniform4f(n.uniforms.uColor, i[0], i[1], i[2], i[3]), a.drawArrays(a.LINE_STRIP, 0, t), a.disableVertexAttribArray(n.attributes.aPosition);
|
|
1337
|
+
}
|
|
1338
|
+
renderPoints(e, t, r, i, a) {
|
|
1339
|
+
const n = this.gl, s = this.programs.point, c = ((a == null ? void 0 : a.pointSize) ?? 4) * this.dpr, u = ue[(a == null ? void 0 : a.symbol) ?? "circle"] ?? 0;
|
|
1340
|
+
n.useProgram(s.program), n.bindBuffer(n.ARRAY_BUFFER, e), n.enableVertexAttribArray(s.attributes.aPosition), n.vertexAttribPointer(s.attributes.aPosition, 2, n.FLOAT, !1, 0, 0), n.uniform2f(s.uniforms.uScale, r.scale[0], r.scale[1]), n.uniform2f(s.uniforms.uTranslate, r.translate[0], r.translate[1]), n.uniform4f(s.uniforms.uColor, i[0], i[1], i[2], i[3]), n.uniform1f(s.uniforms.uPointSize, c), n.uniform1i(s.uniforms.uSymbol, u), n.drawArrays(n.POINTS, 0, t), n.disableVertexAttribArray(s.attributes.aPosition);
|
|
1341
|
+
}
|
|
1342
|
+
renderBand(e, t, r, i) {
|
|
1343
|
+
const a = this.gl, n = this.programs.line;
|
|
1344
|
+
a.useProgram(n.program), a.bindBuffer(a.ARRAY_BUFFER, e), a.enableVertexAttribArray(n.attributes.aPosition), a.vertexAttribPointer(n.attributes.aPosition, 2, a.FLOAT, !1, 0, 0), a.uniform2f(n.uniforms.uScale, r.scale[0], r.scale[1]), a.uniform2f(n.uniforms.uTranslate, r.translate[0], r.translate[1]), a.uniform4f(n.uniforms.uColor, i[0], i[1], i[2], i[3]), a.drawArrays(a.TRIANGLE_STRIP, 0, t), a.disableVertexAttribArray(n.attributes.aPosition);
|
|
1345
|
+
}
|
|
1346
|
+
renderTriangles(e, t, r, i) {
|
|
1347
|
+
const a = this.gl, n = this.programs.line;
|
|
1348
|
+
a.useProgram(n.program), a.bindBuffer(a.ARRAY_BUFFER, e), a.enableVertexAttribArray(n.attributes.aPosition), a.vertexAttribPointer(n.attributes.aPosition, 2, a.FLOAT, !1, 0, 0), a.uniform2f(n.uniforms.uScale, r.scale[0], r.scale[1]), a.uniform2f(n.uniforms.uTranslate, r.translate[0], r.translate[1]), a.uniform4f(n.uniforms.uColor, i[0], i[1], i[2], i[3]), a.drawArrays(a.TRIANGLES, 0, t), a.disableVertexAttribArray(n.attributes.aPosition);
|
|
1349
|
+
}
|
|
1350
|
+
renderHeatmap(e, t, r, i, a) {
|
|
1351
|
+
if (!a) return;
|
|
1352
|
+
const n = this.textures.get(a);
|
|
1353
|
+
if (!n) return;
|
|
1354
|
+
const s = this.gl, c = this.programs.heatmap, u = (i == null ? void 0 : i.zBounds) ?? { min: 0, max: 1 };
|
|
1355
|
+
s.useProgram(c.program), s.bindBuffer(s.ARRAY_BUFFER, e), s.enableVertexAttribArray(c.attributes.aPosition), s.vertexAttribPointer(c.attributes.aPosition, 2, s.FLOAT, !1, 12, 0), c.attributes.aValue !== -1 && (s.enableVertexAttribArray(c.attributes.aValue), s.vertexAttribPointer(c.attributes.aValue, 1, s.FLOAT, !1, 12, 8)), s.uniform2f(c.uniforms.uScale, r.scale[0], r.scale[1]), s.uniform2f(c.uniforms.uTranslate, r.translate[0], r.translate[1]), s.uniform1f(c.uniforms.uMinValue, u.min), s.uniform1f(c.uniforms.uMaxValue, u.max), s.activeTexture(s.TEXTURE0), s.bindTexture(s.TEXTURE_2D, n), s.uniform1i(c.uniforms.uColormap, 0), s.drawArrays(s.TRIANGLES, 0, t), s.disableVertexAttribArray(c.attributes.aPosition), c.attributes.aValue !== -1 && s.disableVertexAttribArray(c.attributes.aValue);
|
|
1356
|
+
}
|
|
1357
|
+
destroy() {
|
|
1358
|
+
if (!this.gl) return;
|
|
1359
|
+
const e = this.gl;
|
|
1360
|
+
for (const t of this.buffers.values())
|
|
1361
|
+
e.deleteBuffer(t);
|
|
1362
|
+
this.buffers.clear();
|
|
1363
|
+
for (const t of this.textures.values())
|
|
1364
|
+
e.deleteTexture(t);
|
|
1365
|
+
this.textures.clear(), this.programs && (le(e, this.programs), this.programs = null), this.gl = null;
|
|
1366
|
+
}
|
|
1367
|
+
}
|
|
1368
|
+
const me = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
1369
|
+
__proto__: null,
|
|
1370
|
+
WebGLBackend: y
|
|
1371
|
+
}, Symbol.toStringTag, { value: "Module" }));
|
|
1372
|
+
function m(o) {
|
|
1373
|
+
if (!o)
|
|
1374
|
+
return [1, 0, 0.3, 1];
|
|
1375
|
+
if (Array.isArray(o))
|
|
1376
|
+
return [o[0], o[1], o[2], o[3] ?? 1];
|
|
1377
|
+
const e = o;
|
|
1378
|
+
if (e.startsWith("#")) {
|
|
1379
|
+
const r = e.slice(1);
|
|
1380
|
+
if (r.length === 3) {
|
|
1381
|
+
const i = parseInt(r[0] + r[0], 16) / 255, a = parseInt(r[1] + r[1], 16) / 255, n = parseInt(r[2] + r[2], 16) / 255;
|
|
1382
|
+
return [i, a, n, 1];
|
|
1383
|
+
}
|
|
1384
|
+
if (r.length === 6) {
|
|
1385
|
+
const i = parseInt(r.slice(0, 2), 16) / 255, a = parseInt(r.slice(2, 4), 16) / 255, n = parseInt(r.slice(4, 6), 16) / 255;
|
|
1386
|
+
return [i, a, n, 1];
|
|
1387
|
+
}
|
|
1388
|
+
if (r.length === 8) {
|
|
1389
|
+
const i = parseInt(r.slice(0, 2), 16) / 255, a = parseInt(r.slice(2, 4), 16) / 255, n = parseInt(r.slice(4, 6), 16) / 255, s = parseInt(r.slice(6, 8), 16) / 255;
|
|
1390
|
+
return [i, a, n, s];
|
|
1391
|
+
}
|
|
1392
|
+
}
|
|
1393
|
+
const t = e.match(/rgba?\((\d+),\s*(\d+),\s*(\d+)(?:,\s*([\d.]+))?\)/);
|
|
1394
|
+
if (t) {
|
|
1395
|
+
const r = parseInt(t[1]) / 255, i = parseInt(t[2]) / 255, a = parseInt(t[3]) / 255, n = t[4] ? parseFloat(t[4]) : 1;
|
|
1396
|
+
return [r, i, a, n];
|
|
1397
|
+
}
|
|
1398
|
+
return [1, 0, 0.3, 1];
|
|
1399
|
+
}
|
|
1400
|
+
function de(o, e) {
|
|
1401
|
+
const t = m(o.color), r = o.opacity ?? 1, i = [t[0], t[1], t[2], t[3] * r];
|
|
1402
|
+
return e === "scatter" || e === "line+scatter" || e === "step+scatter" ? {
|
|
1403
|
+
color: i,
|
|
1404
|
+
opacity: r,
|
|
1405
|
+
pointSize: o.pointSize ?? 4,
|
|
1406
|
+
symbol: o.symbol ?? "circle"
|
|
1407
|
+
} : {
|
|
1408
|
+
color: i,
|
|
1409
|
+
opacity: r,
|
|
1410
|
+
lineWidth: o.lineWidth ?? 1
|
|
1411
|
+
};
|
|
1412
|
+
}
|
|
1413
|
+
class U {
|
|
1414
|
+
constructor(e) {
|
|
1415
|
+
l(this, "backend");
|
|
1416
|
+
l(this, "seriesBufferMap", /* @__PURE__ */ new Map());
|
|
1417
|
+
l(this, "seriesStepBufferMap", /* @__PURE__ */ new Map());
|
|
1418
|
+
l(this, "seriesTextureMap", /* @__PURE__ */ new Map());
|
|
1419
|
+
this.backend = e;
|
|
1420
|
+
}
|
|
1421
|
+
/**
|
|
1422
|
+
* Get buffer ID for a series
|
|
1423
|
+
*/
|
|
1424
|
+
getBufferId(e) {
|
|
1425
|
+
return this.seriesBufferMap.has(e) || this.seriesBufferMap.set(e, `series:${e}`), this.seriesBufferMap.get(e);
|
|
1426
|
+
}
|
|
1427
|
+
/**
|
|
1428
|
+
* Get step buffer ID for a series
|
|
1429
|
+
*/
|
|
1430
|
+
getStepBufferId(e) {
|
|
1431
|
+
return this.seriesStepBufferMap.has(e) || this.seriesStepBufferMap.set(e, `series:${e}:step`), this.seriesStepBufferMap.get(e);
|
|
1432
|
+
}
|
|
1433
|
+
/**
|
|
1434
|
+
* Get texture ID for a series
|
|
1435
|
+
*/
|
|
1436
|
+
getTextureId(e) {
|
|
1437
|
+
return this.seriesTextureMap.has(e) || this.seriesTextureMap.set(e, `texture:${e}`), this.seriesTextureMap.get(e);
|
|
1438
|
+
}
|
|
1439
|
+
/**
|
|
1440
|
+
* Update series data in GPU buffers
|
|
1441
|
+
*/
|
|
1442
|
+
updateSeries(e) {
|
|
1443
|
+
const t = this.getBufferId(e.id);
|
|
1444
|
+
if (this.backend.createOrUpdateBuffer(t, e.data, { usage: "vertex" }), e.stepData && (e.type === "step" || e.type === "step+scatter")) {
|
|
1445
|
+
const r = this.getStepBufferId(e.id);
|
|
1446
|
+
this.backend.createOrUpdateBuffer(r, e.stepData, { usage: "vertex" });
|
|
1447
|
+
}
|
|
1448
|
+
if (e.type === "heatmap" && e.colormapData) {
|
|
1449
|
+
const r = this.getTextureId(e.id);
|
|
1450
|
+
this.backend.createOrUpdateTexture1D(r, e.colormapData, {
|
|
1451
|
+
width: e.colormapData.length / 4
|
|
1452
|
+
});
|
|
1453
|
+
}
|
|
1454
|
+
}
|
|
1455
|
+
/**
|
|
1456
|
+
* Remove a series from GPU resources
|
|
1457
|
+
*/
|
|
1458
|
+
removeSeries(e) {
|
|
1459
|
+
const t = this.seriesBufferMap.get(e);
|
|
1460
|
+
t && (this.backend.deleteBuffer(t), this.seriesBufferMap.delete(e));
|
|
1461
|
+
const r = this.seriesStepBufferMap.get(e);
|
|
1462
|
+
r && (this.backend.deleteBuffer(r), this.seriesStepBufferMap.delete(e));
|
|
1463
|
+
const i = this.seriesTextureMap.get(e);
|
|
1464
|
+
i && (this.backend.deleteTexture(i), this.seriesTextureMap.delete(e));
|
|
1465
|
+
}
|
|
1466
|
+
/**
|
|
1467
|
+
* Build draw list from series array
|
|
1468
|
+
*/
|
|
1469
|
+
buildDrawList(e) {
|
|
1470
|
+
const t = [];
|
|
1471
|
+
for (const r of e) {
|
|
1472
|
+
this.updateSeries(r);
|
|
1473
|
+
const i = this.getBufferId(r.id), a = r.data.length / 2, n = {
|
|
1474
|
+
id: r.id,
|
|
1475
|
+
kind: r.type,
|
|
1476
|
+
bufferId: i,
|
|
1477
|
+
count: r.type === "heatmap" ? r.data.length / 3 : a,
|
|
1478
|
+
visible: r.visible,
|
|
1479
|
+
style: de(r.style, r.type),
|
|
1480
|
+
yBounds: r.yBounds
|
|
1481
|
+
};
|
|
1482
|
+
r.stepData && (r.type === "step" || r.type === "step+scatter") && (n.stepBufferId = this.getStepBufferId(r.id), n.stepCount = r.stepData.length / 2), r.type === "heatmap" && (n.textureId = this.getTextureId(r.id), n.style = {
|
|
1483
|
+
zBounds: r.zBounds,
|
|
1484
|
+
colormap: r.colormap
|
|
1485
|
+
}), t.push(n);
|
|
1486
|
+
}
|
|
1487
|
+
return { items: t };
|
|
1488
|
+
}
|
|
1489
|
+
/**
|
|
1490
|
+
* Cleanup all resources
|
|
1491
|
+
*/
|
|
1492
|
+
destroy() {
|
|
1493
|
+
for (const e of this.seriesBufferMap.values())
|
|
1494
|
+
this.backend.deleteBuffer(e);
|
|
1495
|
+
for (const e of this.seriesStepBufferMap.values())
|
|
1496
|
+
this.backend.deleteBuffer(e);
|
|
1497
|
+
for (const e of this.seriesTextureMap.values())
|
|
1498
|
+
this.backend.deleteTexture(e);
|
|
1499
|
+
this.seriesBufferMap.clear(), this.seriesStepBufferMap.clear(), this.seriesTextureMap.clear();
|
|
1500
|
+
}
|
|
1501
|
+
}
|
|
1502
|
+
class he {
|
|
1503
|
+
constructor(e, t = {}) {
|
|
1504
|
+
l(this, "canvas");
|
|
1505
|
+
l(this, "options");
|
|
1506
|
+
l(this, "backend", null);
|
|
1507
|
+
l(this, "adapter", null);
|
|
1508
|
+
l(this, "dpr");
|
|
1509
|
+
l(this, "isInitialized", !1);
|
|
1510
|
+
l(this, "backendType", null);
|
|
1511
|
+
// Buffer management
|
|
1512
|
+
l(this, "bufferDataMap", /* @__PURE__ */ new Map());
|
|
1513
|
+
l(this, "stepBufferDataMap", /* @__PURE__ */ new Map());
|
|
1514
|
+
l(this, "colormapDataMap", /* @__PURE__ */ new Map());
|
|
1515
|
+
this.canvas = e, this.options = t, this.dpr = window.devicePixelRatio || 1;
|
|
1516
|
+
}
|
|
1517
|
+
/**
|
|
1518
|
+
* Initialize the renderer
|
|
1519
|
+
*/
|
|
1520
|
+
async init() {
|
|
1521
|
+
const e = this.options.backend ?? "auto";
|
|
1522
|
+
if ((e === "webgpu" || e === "auto") && v.isSupported())
|
|
1523
|
+
try {
|
|
1524
|
+
const t = new v(this.canvas, {
|
|
1525
|
+
powerPreference: this.options.powerPreference ?? "high-performance"
|
|
1526
|
+
});
|
|
1527
|
+
return await t.init(), this.backend = t, this.backendType = "webgpu", this.adapter = new U(t), this.isInitialized = !0, this.resize(), !0;
|
|
1528
|
+
} catch (t) {
|
|
1529
|
+
console.warn("[GpuRenderer] WebGPU init failed:", t);
|
|
1530
|
+
}
|
|
1531
|
+
if ((e === "webgl" || e === "auto") && y.isSupported())
|
|
1532
|
+
try {
|
|
1533
|
+
const t = new y(this.canvas, {
|
|
1534
|
+
powerPreference: this.options.powerPreference ?? "high-performance"
|
|
1535
|
+
});
|
|
1536
|
+
return await t.init(), this.backend = t, this.backendType = "webgl", this.adapter = new U(t), this.isInitialized = !0, this.resize(), console.info("[GpuRenderer] Using WebGL backend (WebGPU not available)"), !0;
|
|
1537
|
+
} catch (t) {
|
|
1538
|
+
console.warn("[GpuRenderer] WebGL init failed:", t);
|
|
1539
|
+
}
|
|
1540
|
+
return !1;
|
|
1541
|
+
}
|
|
1542
|
+
/**
|
|
1543
|
+
* Check if renderer is available
|
|
1544
|
+
*/
|
|
1545
|
+
get available() {
|
|
1546
|
+
return this.isInitialized;
|
|
1547
|
+
}
|
|
1548
|
+
/**
|
|
1549
|
+
* Get the active backend type
|
|
1550
|
+
*/
|
|
1551
|
+
get activeBackend() {
|
|
1552
|
+
return this.backendType;
|
|
1553
|
+
}
|
|
1554
|
+
/**
|
|
1555
|
+
* Set device pixel ratio
|
|
1556
|
+
*/
|
|
1557
|
+
setDPR(e) {
|
|
1558
|
+
this.dpr = e, this.resize();
|
|
1559
|
+
}
|
|
1560
|
+
/**
|
|
1561
|
+
* Check if vertex data exists for a buffer id
|
|
1562
|
+
*/
|
|
1563
|
+
hasBuffer(e) {
|
|
1564
|
+
return this.bufferDataMap.has(e) || this.stepBufferDataMap.has(e);
|
|
1565
|
+
}
|
|
1566
|
+
hasColormap(e) {
|
|
1567
|
+
return this.colormapDataMap.has(e);
|
|
1568
|
+
}
|
|
1569
|
+
/**
|
|
1570
|
+
* Render from NativeWebGLRenderer-compatible series descriptors (chart integration path).
|
|
1571
|
+
*/
|
|
1572
|
+
renderNativeSeries(e, t) {
|
|
1573
|
+
var n, s, c, u, p, g;
|
|
1574
|
+
if (!this.isInitialized || !this.backend) return;
|
|
1575
|
+
const r = [];
|
|
1576
|
+
for (const f of e) {
|
|
1577
|
+
if (!f.visible) continue;
|
|
1578
|
+
if (f.type === "boxplot") {
|
|
1579
|
+
this.appendBoxplotDraws(f, r);
|
|
1580
|
+
continue;
|
|
1581
|
+
}
|
|
1582
|
+
if (f.type === "waterfall") {
|
|
1583
|
+
this.appendWaterfallDraws(f, r);
|
|
1584
|
+
continue;
|
|
1585
|
+
}
|
|
1586
|
+
if (f.count === 0) continue;
|
|
1587
|
+
const w = this.bufferDataMap.get(f.id);
|
|
1588
|
+
if (!w) continue;
|
|
1589
|
+
this.backend.createOrUpdateBuffer(f.id, w, { usage: "vertex" });
|
|
1590
|
+
const x = m(
|
|
1591
|
+
typeof ((n = f.style) == null ? void 0 : n.color) == "string" ? f.style.color : "#00f2ff"
|
|
1592
|
+
), P = ((s = f.style) == null ? void 0 : s.opacity) ?? 1, T = [
|
|
1593
|
+
x[0],
|
|
1594
|
+
x[1],
|
|
1595
|
+
x[2],
|
|
1596
|
+
x[3] * P
|
|
1597
|
+
], d = this.mapNativeDrawKind(f.type), h = {
|
|
1598
|
+
id: f.id,
|
|
1599
|
+
kind: d,
|
|
1600
|
+
bufferId: f.id,
|
|
1601
|
+
count: f.count,
|
|
1602
|
+
visible: !0,
|
|
1603
|
+
yBounds: f.yBounds
|
|
1604
|
+
};
|
|
1605
|
+
if (d === "scatter" || d === "line+scatter" || d === "step+scatter" || d === "points")
|
|
1606
|
+
h.style = {
|
|
1607
|
+
color: T,
|
|
1608
|
+
opacity: P,
|
|
1609
|
+
pointSize: ((c = f.style) == null ? void 0 : c.pointSize) ?? 4,
|
|
1610
|
+
symbol: ((u = f.style) == null ? void 0 : u.symbol) ?? "circle"
|
|
1611
|
+
};
|
|
1612
|
+
else if (d === "heatmap") {
|
|
1613
|
+
h.textureId = `${f.id}_colormap`, h.style = {
|
|
1614
|
+
zBounds: f.zBounds,
|
|
1615
|
+
colormap: f.colormap
|
|
1616
|
+
};
|
|
1617
|
+
const b = this.colormapDataMap.get(`${f.id}_colormap`);
|
|
1618
|
+
b && this.backend.createOrUpdateTexture1D(h.textureId, b, {
|
|
1619
|
+
width: b.length / 4
|
|
1620
|
+
});
|
|
1621
|
+
} else
|
|
1622
|
+
h.style = {
|
|
1623
|
+
color: T,
|
|
1624
|
+
opacity: P,
|
|
1625
|
+
lineWidth: ((p = f.style) == null ? void 0 : p.width) ?? ((g = f.style) == null ? void 0 : g.lineWidth) ?? 1
|
|
1626
|
+
};
|
|
1627
|
+
if ((d === "step" || d === "step+scatter") && f.stepBuffer && f.stepCount) {
|
|
1628
|
+
const b = `${f.id}_step`, M = this.stepBufferDataMap.get(b);
|
|
1629
|
+
M && (this.backend.createOrUpdateBuffer(b, M, { usage: "vertex" }), h.stepBufferId = b, h.stepCount = f.stepCount);
|
|
1630
|
+
}
|
|
1631
|
+
r.push(h);
|
|
1632
|
+
}
|
|
1633
|
+
const i = t.dpr ?? this.dpr, a = {
|
|
1634
|
+
viewport: {
|
|
1635
|
+
width: this.canvas.clientWidth,
|
|
1636
|
+
height: this.canvas.clientHeight,
|
|
1637
|
+
dpr: i
|
|
1638
|
+
},
|
|
1639
|
+
clearColor: t.backgroundColor ?? [0.1, 0.1, 0.18, 1],
|
|
1640
|
+
bounds: t.bounds,
|
|
1641
|
+
plotArea: t.plotArea
|
|
1642
|
+
};
|
|
1643
|
+
"renderWithBounds" in this.backend ? this.backend.renderWithBounds({ items: r }, a, t.bounds) : this.backend.render({ items: r }, a);
|
|
1644
|
+
}
|
|
1645
|
+
appendBoxplotDraws(e, t) {
|
|
1646
|
+
var n, s, c;
|
|
1647
|
+
const r = this.seriesColor(e.style), i = { color: r, opacity: ((n = e.style) == null ? void 0 : n.opacity) ?? 1, lineWidth: ((s = e.style) == null ? void 0 : s.width) ?? 1 }, a = { color: r, opacity: (((c = e.style) == null ? void 0 : c.opacity) ?? 1) * 0.85, lineWidth: 1 };
|
|
1648
|
+
this.pushDraw(t, `${e.id}_box_faces`, "bar", e.boxCount ?? 0, a, e.yBounds), this.pushDraw(t, `${e.id}_box_lines`, "line", e.boxLinesCount ?? 0, i, e.yBounds);
|
|
1649
|
+
}
|
|
1650
|
+
appendWaterfallDraws(e, t) {
|
|
1651
|
+
const r = e.style ?? {}, i = this.colorFromHex(r.positiveColor ?? "#22c55e", 0.9), a = this.colorFromHex(r.negativeColor ?? "#ef4444", 0.9), n = this.colorFromHex(r.subtotalColor ?? "#3b82f6", 0.9), s = this.colorFromHex(r.connectorColor ?? "#64748b", 0.6);
|
|
1652
|
+
this.pushDraw(t, `${e.id}_wf_positive`, "bar", e.wfPositiveCount ?? 0, { color: i, opacity: 0.9, lineWidth: 1 }, e.yBounds), this.pushDraw(t, `${e.id}_wf_negative`, "bar", e.wfNegativeCount ?? 0, { color: a, opacity: 0.9, lineWidth: 1 }, e.yBounds), this.pushDraw(t, `${e.id}_wf_subtotal`, "bar", e.wfSubtotalCount ?? 0, { color: n, opacity: 0.9, lineWidth: 1 }, e.yBounds), r.showConnectors !== !1 && this.pushDraw(t, `${e.id}_wf_connectors`, "line", e.wfConnectorCount ?? 0, { color: s, opacity: 0.6, lineWidth: 1 }, e.yBounds);
|
|
1653
|
+
}
|
|
1654
|
+
pushDraw(e, t, r, i, a, n) {
|
|
1655
|
+
if (i <= 0) return;
|
|
1656
|
+
const s = this.bufferDataMap.get(t);
|
|
1657
|
+
!s || !this.backend || (this.backend.createOrUpdateBuffer(t, s, { usage: "vertex" }), e.push({
|
|
1658
|
+
id: t,
|
|
1659
|
+
kind: r,
|
|
1660
|
+
bufferId: t,
|
|
1661
|
+
count: i,
|
|
1662
|
+
visible: !0,
|
|
1663
|
+
style: a,
|
|
1664
|
+
yBounds: n
|
|
1665
|
+
}));
|
|
1666
|
+
}
|
|
1667
|
+
seriesColor(e) {
|
|
1668
|
+
const t = m(typeof (e == null ? void 0 : e.color) == "string" ? e.color : "#00f2ff"), r = (e == null ? void 0 : e.opacity) ?? 1;
|
|
1669
|
+
return [t[0], t[1], t[2], t[3] * r];
|
|
1670
|
+
}
|
|
1671
|
+
colorFromHex(e, t) {
|
|
1672
|
+
const r = m(e);
|
|
1673
|
+
return [r[0], r[1], r[2], r[3] * t];
|
|
1674
|
+
}
|
|
1675
|
+
mapNativeDrawKind(e) {
|
|
1676
|
+
switch (e) {
|
|
1677
|
+
case "scatter":
|
|
1678
|
+
return "scatter";
|
|
1679
|
+
case "line+scatter":
|
|
1680
|
+
return "line+scatter";
|
|
1681
|
+
case "step":
|
|
1682
|
+
return "step";
|
|
1683
|
+
case "step+scatter":
|
|
1684
|
+
return "step+scatter";
|
|
1685
|
+
case "band":
|
|
1686
|
+
return "band";
|
|
1687
|
+
case "bar":
|
|
1688
|
+
return "bar";
|
|
1689
|
+
case "heatmap":
|
|
1690
|
+
return "heatmap";
|
|
1691
|
+
default:
|
|
1692
|
+
return "line";
|
|
1693
|
+
}
|
|
1694
|
+
}
|
|
1695
|
+
/**
|
|
1696
|
+
* Create or update a buffer
|
|
1697
|
+
*/
|
|
1698
|
+
createBuffer(e, t) {
|
|
1699
|
+
this.bufferDataMap.set(e, t);
|
|
1700
|
+
}
|
|
1701
|
+
/**
|
|
1702
|
+
* Update a buffer partially
|
|
1703
|
+
*/
|
|
1704
|
+
updateBuffer(e, t, r) {
|
|
1705
|
+
const i = this.bufferDataMap.get(e);
|
|
1706
|
+
if (!i) return !1;
|
|
1707
|
+
const a = r / 4;
|
|
1708
|
+
return i.set(t, a), !0;
|
|
1709
|
+
}
|
|
1710
|
+
/**
|
|
1711
|
+
* Get a buffer's data
|
|
1712
|
+
*/
|
|
1713
|
+
getBuffer(e) {
|
|
1714
|
+
return this.bufferDataMap.get(e);
|
|
1715
|
+
}
|
|
1716
|
+
/**
|
|
1717
|
+
* Delete a buffer
|
|
1718
|
+
*/
|
|
1719
|
+
deleteBuffer(e) {
|
|
1720
|
+
this.bufferDataMap.delete(e), this.backend && this.backend.deleteBuffer(e);
|
|
1721
|
+
}
|
|
1722
|
+
/**
|
|
1723
|
+
* Create or update a step buffer
|
|
1724
|
+
*/
|
|
1725
|
+
createStepBuffer(e, t) {
|
|
1726
|
+
this.stepBufferDataMap.set(e, t);
|
|
1727
|
+
}
|
|
1728
|
+
/**
|
|
1729
|
+
* Create colormap texture
|
|
1730
|
+
*/
|
|
1731
|
+
createColormapTexture(e, t) {
|
|
1732
|
+
this.colormapDataMap.set(e, t), this.backend && this.backend.createOrUpdateTexture1D(e, t, {
|
|
1733
|
+
width: t.length / 4
|
|
1734
|
+
});
|
|
1735
|
+
}
|
|
1736
|
+
/**
|
|
1737
|
+
* Render a frame
|
|
1738
|
+
*/
|
|
1739
|
+
render(e, t) {
|
|
1740
|
+
if (!this.isInitialized || !this.backend) return;
|
|
1741
|
+
const r = this.buildDrawList(e), i = {
|
|
1742
|
+
viewport: {
|
|
1743
|
+
width: this.canvas.clientWidth,
|
|
1744
|
+
height: this.canvas.clientHeight,
|
|
1745
|
+
dpr: this.dpr
|
|
1746
|
+
},
|
|
1747
|
+
clearColor: t.backgroundColor ?? [0.1, 0.1, 0.18, 1],
|
|
1748
|
+
bounds: t.bounds,
|
|
1749
|
+
plotArea: t.plotArea
|
|
1750
|
+
};
|
|
1751
|
+
"renderWithBounds" in this.backend ? this.backend.renderWithBounds(r, i, t.bounds) : this.backend.render(r, i);
|
|
1752
|
+
}
|
|
1753
|
+
/**
|
|
1754
|
+
* Build draw list from series data
|
|
1755
|
+
*/
|
|
1756
|
+
buildDrawList(e) {
|
|
1757
|
+
const t = [];
|
|
1758
|
+
for (const r of e) {
|
|
1759
|
+
const i = this.bufferDataMap.get(r.id);
|
|
1760
|
+
if (!i) continue;
|
|
1761
|
+
this.backend.createOrUpdateBuffer(r.id, i, { usage: "vertex" });
|
|
1762
|
+
const a = r.type === "heatmap" ? i.length / 3 : i.length / 2, n = m(r.style.color), s = r.style.opacity ?? 1, c = [
|
|
1763
|
+
n[0],
|
|
1764
|
+
n[1],
|
|
1765
|
+
n[2],
|
|
1766
|
+
n[3] * s
|
|
1767
|
+
], u = {
|
|
1768
|
+
id: r.id,
|
|
1769
|
+
kind: r.type,
|
|
1770
|
+
bufferId: r.id,
|
|
1771
|
+
count: a,
|
|
1772
|
+
visible: r.visible,
|
|
1773
|
+
yBounds: r.yBounds
|
|
1774
|
+
};
|
|
1775
|
+
if (r.type === "scatter" || r.type === "line+scatter" || r.type === "step+scatter")
|
|
1776
|
+
u.style = {
|
|
1777
|
+
color: c,
|
|
1778
|
+
opacity: s,
|
|
1779
|
+
pointSize: r.style.pointSize ?? 4,
|
|
1780
|
+
symbol: r.style.symbol ?? "circle"
|
|
1781
|
+
};
|
|
1782
|
+
else if (r.type === "heatmap") {
|
|
1783
|
+
u.textureId = `colormap:${r.id}`, u.style = {
|
|
1784
|
+
zBounds: r.zBounds,
|
|
1785
|
+
colormap: r.colormap
|
|
1786
|
+
};
|
|
1787
|
+
const p = this.colormapDataMap.get(r.id);
|
|
1788
|
+
p && this.backend.createOrUpdateTexture1D(u.textureId, p, {
|
|
1789
|
+
width: p.length / 4
|
|
1790
|
+
});
|
|
1791
|
+
} else
|
|
1792
|
+
u.style = {
|
|
1793
|
+
color: c,
|
|
1794
|
+
opacity: s,
|
|
1795
|
+
lineWidth: r.style.lineWidth ?? 1
|
|
1796
|
+
};
|
|
1797
|
+
if ((r.type === "step" || r.type === "step+scatter") && this.stepBufferDataMap.has(r.id)) {
|
|
1798
|
+
const p = this.stepBufferDataMap.get(r.id), g = `${r.id}:step`;
|
|
1799
|
+
this.backend.createOrUpdateBuffer(g, p, { usage: "vertex" }), u.stepBufferId = g, u.stepCount = p.length / 2;
|
|
1800
|
+
}
|
|
1801
|
+
t.push(u);
|
|
1802
|
+
}
|
|
1803
|
+
return { items: t };
|
|
1804
|
+
}
|
|
1805
|
+
/**
|
|
1806
|
+
* Handle canvas resize
|
|
1807
|
+
*/
|
|
1808
|
+
resize() {
|
|
1809
|
+
if (!this.backend) return;
|
|
1810
|
+
const e = this.canvas.getBoundingClientRect();
|
|
1811
|
+
this.backend.setViewport({
|
|
1812
|
+
width: e.width,
|
|
1813
|
+
height: e.height,
|
|
1814
|
+
dpr: this.dpr
|
|
1815
|
+
});
|
|
1816
|
+
}
|
|
1817
|
+
/**
|
|
1818
|
+
* Get renderer limits
|
|
1819
|
+
*/
|
|
1820
|
+
getLimits() {
|
|
1821
|
+
return {
|
|
1822
|
+
backend: this.backendType,
|
|
1823
|
+
available: this.isInitialized
|
|
1824
|
+
};
|
|
1825
|
+
}
|
|
1826
|
+
/**
|
|
1827
|
+
* Destroy the renderer
|
|
1828
|
+
*/
|
|
1829
|
+
destroy() {
|
|
1830
|
+
var e, t;
|
|
1831
|
+
(e = this.adapter) == null || e.destroy(), (t = this.backend) == null || t.destroy(), this.bufferDataMap.clear(), this.stepBufferDataMap.clear(), this.colormapDataMap.clear(), this.adapter = null, this.backend = null, this.isInitialized = !1, this.backendType = null;
|
|
1832
|
+
}
|
|
1833
|
+
}
|
|
1834
|
+
async function ve(o, e) {
|
|
1835
|
+
const t = new he(o, e);
|
|
1836
|
+
return await t.init() ? t : null;
|
|
1837
|
+
}
|
|
1838
|
+
export {
|
|
1839
|
+
he as G,
|
|
1840
|
+
U as S,
|
|
1841
|
+
v as W,
|
|
1842
|
+
y as a,
|
|
1843
|
+
ge as b,
|
|
1844
|
+
ve as c,
|
|
1845
|
+
me as d,
|
|
1846
|
+
m as p
|
|
1847
|
+
};
|
|
1848
|
+
//# sourceMappingURL=gpuRenderer-BpaMYz-k.js.map
|