vehicle-path2 1.0.14 → 2.0.0

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Files changed (40) hide show
  1. package/README.md +168 -168
  2. package/dist/core/algorithms/pathFinding.d.ts +2 -2
  3. package/dist/core/algorithms/vehicleMovement.d.ts +29 -20
  4. package/dist/core/engine.d.ts +160 -0
  5. package/dist/core/index.d.ts +3 -2
  6. package/dist/core/types/api.d.ts +9 -0
  7. package/dist/core/types/movement.d.ts +2 -3
  8. package/dist/core/types/vehicle.d.ts +4 -2
  9. package/dist/core.cjs +1 -1
  10. package/dist/core.js +33 -541
  11. package/dist/index.d.ts +4 -34
  12. package/dist/utils/event-emitter.d.ts +4 -6
  13. package/dist/vehicle-path.cjs +1 -1
  14. package/dist/vehicle-path.js +729 -59
  15. package/package.json +83 -103
  16. package/dist/animation-loop-bZEm2pMN.js +0 -37
  17. package/dist/animation-loop-fC2LjxCd.cjs +0 -1
  18. package/dist/react/dsl-hooks/useInitialMovement.d.ts +0 -24
  19. package/dist/react/dsl-hooks/useMovementSequence.d.ts +0 -27
  20. package/dist/react/dsl-hooks/useSceneDefinition.d.ts +0 -22
  21. package/dist/react/hooks/useAnimation.d.ts +0 -47
  22. package/dist/react/hooks/useMovementQueue.d.ts +0 -53
  23. package/dist/react/hooks/useScene.d.ts +0 -78
  24. package/dist/react/hooks/useVehicleSimulation.d.ts +0 -128
  25. package/dist/react/hooks/useVehicles.d.ts +0 -55
  26. package/dist/react/index.d.ts +0 -48
  27. package/dist/react/providers/useVehicleEvents.d.ts +0 -78
  28. package/dist/react.cjs +0 -1
  29. package/dist/react.js +0 -18
  30. package/dist/useVehicleEvents-BZVmIugl.cjs +0 -3
  31. package/dist/useVehicleEvents-CabztfQ4.js +0 -940
  32. package/dist/utils/animation-loop.d.ts +0 -105
  33. package/dist/utils/dsl-parser.d.ts +0 -151
  34. package/dist/utils/index.d.ts +0 -15
  35. package/dist/utils/type-converters.d.ts +0 -40
  36. package/dist/utils/vehicle-helpers.d.ts +0 -8
  37. package/dist/utils.cjs +0 -1
  38. package/dist/utils.js +0 -17
  39. package/dist/vehicle-helpers-BgD4BTAJ.js +0 -275
  40. package/dist/vehicle-helpers-DrnYWjm3.cjs +0 -7
@@ -1,48 +0,0 @@
1
- /**
2
- * React Layer - React hooks and providers
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- *
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- * This layer provides React-specific integrations for the vehicle-path library.
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- * Use this if you want the complete React experience.
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- *
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- * @example
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- * ```typescript
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- * import {
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- * useVehicleSimulation,
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- * useScene,
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- * useVehicles,
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- * VehicleEventProvider
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- * } from 'vehicle-path/react'
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- * ```
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- */
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- export { useVehicleSimulation, type UseVehicleSimulationProps, type UseVehicleSimulationResult, type SimulationWarning, type SimulationResult } from './hooks/useVehicleSimulation';
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- /** Hook for managing scene (lines & curves) */
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- export { useScene, type UseSceneResult } from './hooks/useScene';
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- /** Hook for managing vehicles */
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- export { useVehicles, type UseVehiclesResult, type UseVehiclesProps } from './hooks/useVehicles';
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- /** Hook for managing the queue of movement commands */
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- export { useMovementQueue, type UseMovementQueueResult, type UseMovementQueueProps } from './hooks/useMovementQueue';
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- /** Hook for running animation (prepare, tick, reset) */
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- export { useAnimation, type UseAnimationProps } from './hooks/useAnimation';
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- /**
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- * @deprecated Use `useMovementQueue` instead. This alias will be removed in a future version.
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- */
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- export { useMovementQueue as useMovement } from './hooks/useMovementQueue';
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- export type { UseMovementQueueResult as UseMovementResult } from './hooks/useMovementQueue';
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- export type { UseMovementQueueProps as UseMovementProps } from './hooks/useMovementQueue';
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- /**
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- * @deprecated Use `useAnimation` instead. This alias will be removed in a future version.
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- */
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- export { useAnimation as useVehicleMovement } from './hooks/useAnimation';
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- /**
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- * @deprecated Use `useVehicleSimulation.loadFromDSL()` instead. This hook will be removed in a future version.
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- */
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- export { useSceneDefinition } from './dsl-hooks/useSceneDefinition';
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- /**
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- * @deprecated Use `useVehicleSimulation.loadFromDSL()` instead. This hook will be removed in a future version.
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- */
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- export { useInitialMovement } from './dsl-hooks/useInitialMovement';
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- /**
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- * @deprecated Use `useVehicleSimulation.loadFromDSL()` instead. This hook will be removed in a future version.
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- */
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- export { useMovementSequence } from './dsl-hooks/useMovementSequence';
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- export { useVehicleEventEmitter, useCreateVehicleEventEmitter, useVehicleEvent, VehicleEventContext, VehicleEventProvider, type VehicleEventProviderProps } from './providers/useVehicleEvents';
@@ -1,78 +0,0 @@
1
- import React, { type ReactNode } from 'react';
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- import { VehicleEventEmitter, type VehicleEventType, type VehicleEventCallback, type VehicleEventMap, type VehiclePositionUpdate } from '../../utils/event-emitter';
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- /**
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- * React context for VehicleEventEmitter
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- */
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- export declare const VehicleEventContext: React.Context<VehicleEventEmitter | null>;
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- /**
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- * Hook to access the VehicleEventEmitter instance from context
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- * @returns VehicleEventEmitter instance
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- * @throws Error if used outside of VehicleEventProvider
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- */
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- export declare function useVehicleEventEmitter(): VehicleEventEmitter;
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- /**
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- * Hook to create a new VehicleEventEmitter instance (for provider)
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- * @returns VehicleEventEmitter instance (stable reference)
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- */
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- export declare function useCreateVehicleEventEmitter(): VehicleEventEmitter;
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- /**
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- * Hook to subscribe to a vehicle event with automatic cleanup
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- *
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- * @example
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- * ```typescript
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- * useVehicleEvent('commandComplete', (info) => {
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- * console.log(`Vehicle ${info.vehicleId} arrived!`)
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- * if (info.payload) {
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- * // Handle payload
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- * }
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- * })
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- * ```
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- */
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- export declare function useVehicleEvent<K extends VehicleEventType>(event: K, callback: VehicleEventCallback<K>, deps?: React.DependencyList): void;
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- /**
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- * Props for VehicleEventProvider
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- */
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- export interface VehicleEventProviderProps {
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- children: ReactNode;
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- }
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- /**
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- * Provider component for VehicleEventEmitter
40
- *
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- * This simplifies the setup from:
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- * ```typescript
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- * const emitter = useCreateVehicleEventEmitter()
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- * <VehicleEventContext.Provider value={emitter}>
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- * <App />
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- * </VehicleEventContext.Provider>
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- * ```
48
- *
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- * To just:
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- * ```typescript
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- * <VehicleEventProvider>
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- * <App />
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- * </VehicleEventProvider>
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- * ```
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- *
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- * @example
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- * ```typescript
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- * import { VehicleEventProvider, useVehicleEvent } from 'vehicle-path'
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- *
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- * function App() {
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- * return (
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- * <VehicleEventProvider>
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- * <MyComponent />
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- * </VehicleEventProvider>
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- * )
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- * }
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- *
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- * function MyComponent() {
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- * useVehicleEvent('commandComplete', (info) => {
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- * console.log(`Vehicle ${info.vehicleId} arrived!`)
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- * })
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- *
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- * return <div>...</div>
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- * }
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- * ```
76
- */
77
- export declare function VehicleEventProvider({ children }: VehicleEventProviderProps): React.ReactElement;
78
- export type { VehicleEventEmitter, VehicleEventType, VehicleEventCallback, VehicleEventMap, VehiclePositionUpdate };
package/dist/react.cjs DELETED
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("./useVehicleEvents-BZVmIugl.cjs");exports.VehicleEventContext=e.VehicleEventContext;exports.VehicleEventProvider=e.VehicleEventProvider;exports.useAnimation=e.useAnimation;exports.useCreateVehicleEventEmitter=e.useCreateVehicleEventEmitter;exports.useInitialMovement=e.useInitialMovement;exports.useMovement=e.useMovementQueue;exports.useMovementQueue=e.useMovementQueue;exports.useMovementSequence=e.useMovementSequence;exports.useScene=e.useScene;exports.useSceneDefinition=e.useSceneDefinition;exports.useVehicleEvent=e.useVehicleEvent;exports.useVehicleEventEmitter=e.useVehicleEventEmitter;exports.useVehicleMovement=e.useAnimation;exports.useVehicleSimulation=e.useVehicleSimulation;exports.useVehicles=e.useVehicles;
package/dist/react.js DELETED
@@ -1,18 +0,0 @@
1
- import { V as t, a as i, u as a, b as n, c as u, d as c, d as o, e as v, f as l, g as m, h, i as V, u as r, j as E, k as M } from "./useVehicleEvents-CabztfQ4.js";
2
- export {
3
- t as VehicleEventContext,
4
- i as VehicleEventProvider,
5
- a as useAnimation,
6
- n as useCreateVehicleEventEmitter,
7
- u as useInitialMovement,
8
- c as useMovement,
9
- o as useMovementQueue,
10
- v as useMovementSequence,
11
- l as useScene,
12
- m as useSceneDefinition,
13
- h as useVehicleEvent,
14
- V as useVehicleEventEmitter,
15
- r as useVehicleMovement,
16
- E as useVehicleSimulation,
17
- M as useVehicles
18
- };
@@ -1,3 +0,0 @@
1
- "use strict";const r=require("react"),R=require("./core.cjs"),A=require("./vehicle-helpers-DrnYWjm3.cjs"),se=require("react/jsx-runtime");function G(t){return Array.isArray(t)?{x:t[0],y:t[1]}:t}function K(t){return{id:t.id,start:G(t.start),end:G(t.end)}}function U(t){const c=t.fromIsPercentage!==!1,M=t.toIsPercentage!==!1;return{fromLineId:t.from,toLineId:t.to,fromOffset:t.fromPosition,fromIsPercentage:t.fromPosition!==void 0?c:void 0,toOffset:t.toPosition,toIsPercentage:t.toPosition!==void 0?M:void 0}}function H(t){const c=t.position??0,M=t.isPercentage!==!1;return{vehicleId:t.id,lineId:t.lineId,offset:c,isPercentage:M}}function J(t){const c=t.isPercentage!==!1,M=t.targetPosition??1;return{vehicleId:t.vehicleId,targetLineId:t.targetLineId,targetOffset:M,isPercentage:c,payload:t.payload}}function re(t){const c=[],M=new Set;for(const s of t.lines)M.has(s.id)&&c.push(`Duplicate line ID: ${s.id}`),M.add(s.id);if(t.connections)for(const s of t.connections){M.has(s.from)||c.push(`Connection references non-existent line: ${s.from}`),M.has(s.to)||c.push(`Connection references non-existent line: ${s.to}`);const g=s.fromIsPercentage!==!1,e=s.toIsPercentage!==!1;!g&&s.fromPosition===void 0&&c.push("fromPosition is required when fromIsPercentage is false"),!e&&s.toPosition===void 0&&c.push("toPosition is required when toIsPercentage is false"),s.fromPosition!==void 0&&(g&&(s.fromPosition<0||s.fromPosition>1)?c.push(`Invalid fromPosition: ${s.fromPosition} (must be 0-1 for percentage)`):!g&&s.fromPosition<0&&c.push(`Invalid fromPosition: ${s.fromPosition} (must be >= 0 for absolute distance)`)),s.toPosition!==void 0&&(e&&(s.toPosition<0||s.toPosition>1)?c.push(`Invalid toPosition: ${s.toPosition} (must be 0-1 for percentage)`):!e&&s.toPosition<0&&c.push(`Invalid toPosition: ${s.toPosition} (must be >= 0 for absolute distance)`))}return{valid:c.length===0,errors:c}}function B(){const[t,c]=r.useState([]),[M,s]=r.useState([]),[g,e]=r.useState(null),d=r.useCallback((n,p)=>{c(n),s(p),e(null)},[]),x=r.useCallback(n=>{const p=re(n);if(!p.valid)return e(p.errors.join("; ")),{success:!1,errors:p.errors};const u=n.lines.map(K),v=n.connections?.map(U)||[];return d(u,v),{success:!0}},[d]),y=r.useCallback(n=>{if(t.some(u=>u.id===n.id)){const u=`Line with ID '${n.id}' already exists`;return e(u),{success:!1,error:u}}return c(u=>[...u,K(n)]),e(null),{success:!0}},[t]),D=r.useCallback((n,p)=>{if(t.findIndex(v=>v.id===n)===-1){const v=`Line with ID '${n}' not found`;return e(v),{success:!1,error:v}}return c(v=>v.map(V=>V.id!==n?V:{...V,start:p.start?G(p.start):V.start,end:p.end?G(p.end):V.end})),e(null),{success:!0}},[t]),k=r.useCallback(n=>{if(!t.some(u=>u.id===n)){const u=`Line with ID '${n}' not found`;return e(u),{success:!1,error:u}}return c(u=>u.filter(v=>v.id!==n)),s(u=>u.filter(v=>v.fromLineId!==n&&v.toLineId!==n)),e(null),{success:!0}},[t]),b=r.useCallback(n=>{const p=t.some(m=>m.id===n.from),u=t.some(m=>m.id===n.to);if(!p){const m=`Line '${n.from}' not found`;return e(m),{success:!1,error:m}}if(!u){const m=`Line '${n.to}' not found`;return e(m),{success:!1,error:m}}const v=n.fromIsPercentage!==!1,V=n.toIsPercentage!==!1;if(!v&&n.fromPosition===void 0){const m="fromPosition is required when fromIsPercentage is false";return e(m),{success:!1,error:m}}if(!V&&n.toPosition===void 0){const m="toPosition is required when toIsPercentage is false";return e(m),{success:!1,error:m}}if(M.some(m=>m.fromLineId===n.from&&m.toLineId===n.to)){const m=`Connection from '${n.from}' to '${n.to}' already exists`;return e(m),{success:!1,error:m}}return s(m=>[...m,U(n)]),e(null),{success:!0}},[t,M]),P=r.useCallback((n,p,u)=>{const v=M.findIndex(f=>f.fromLineId===n&&f.toLineId===p);if(v===-1){const f=`Connection from '${n}' to '${p}' not found`;return e(f),{success:!1,error:f}}const V=M[v],Q=u.fromIsPercentage??V.fromIsPercentage,m=u.toIsPercentage??V.toIsPercentage;let w;u.fromOffset!==void 0?w=u.fromOffset:V.fromOffset!==void 0&&(w=V.fromOffset);let L;if(u.toOffset!==void 0?L=u.toOffset:V.toOffset!==void 0&&(L=V.toOffset),w!==void 0){if(Q!==!1&&(w<0||w>1)){const f=`Invalid fromOffset: ${w} (must be 0-1 for percentage)`;return e(f),{success:!1,error:f}}if(Q===!1&&w<0){const f=`Invalid fromOffset: ${w} (must be >= 0 for absolute distance)`;return e(f),{success:!1,error:f}}}if(L!==void 0){if(m!==!1&&(L<0||L>1)){const f=`Invalid toOffset: ${L} (must be 0-1 for percentage)`;return e(f),{success:!1,error:f}}if(m===!1&&L<0){const f=`Invalid toOffset: ${L} (must be >= 0 for absolute distance)`;return e(f),{success:!1,error:f}}}if(Q===!1&&w===void 0){const f="fromOffset is required when fromIsPercentage is false";return e(f),{success:!1,error:f}}if(m===!1&&L===void 0){const f="toOffset is required when toIsPercentage is false";return e(f),{success:!1,error:f}}const j={from:n,to:p,fromPosition:w,fromIsPercentage:Q,toPosition:L,toIsPercentage:m};return s(f=>f.map((o,a)=>a===v?U(j):o)),e(null),{success:!0}},[M]),C=r.useCallback((n,p)=>{if(!M.some(v=>v.fromLineId===n&&v.toLineId===p)){const v=`Connection from '${n}' to '${p}' not found`;return e(v),{success:!1,error:v}}return s(v=>v.filter(V=>!(V.fromLineId===n&&V.toLineId===p))),e(null),{success:!0}},[M]),i=r.useCallback(()=>{c([]),s([]),e(null)},[]);return{lines:t,curves:M,setScene:x,addLine:y,updateLine:D,removeLine:k,addConnection:b,updateConnection:P,removeConnection:C,clear:i,error:g,_loadScene:d}}function W({lines:t,wheelbase:c}){const[M,s]=r.useState([]),[g,e]=r.useState(null),d=r.useRef([]),x=r.useCallback(P=>{d.current=P,s(P),e(null)},[]),y=r.useCallback(P=>{const C=Array.isArray(P)?P:[P],i=[];for(const v of C)d.current.some(Q=>Q.id===v.id)&&i.push(`Vehicle with ID '${v.id}' already exists`);if(i.length>0)return e(i.join("; ")),{success:!1,errors:i};const n=C.map(H),{vehicles:p,errors:u}=A.validateAndCreateVehicles(n,t,c);return u.length>0?(e(u.join("; ")),{success:!1,errors:u}):(d.current=[...d.current,...p],s(d.current),e(null),{success:!0})},[t,c]),D=r.useCallback((P,C)=>{const i=d.current.findIndex(L=>L.id===P);if(i===-1){const L=`Vehicle with ID '${P}' not found`;return e(L),{success:!1,error:L}}const n=d.current[i];if(n.state!=="idle"){const L=`Cannot update vehicle '${P}' while it is ${n.state}. Vehicle must be idle.`;return e(L),{success:!1,error:L}}const p=C.lineId??n.lineId;if(!t.find(L=>L.id===p)){const L=`Line '${p}' not found`;return e(L),{success:!1,error:L}}let v,V;C.lineId!==void 0&&C.position===void 0?(v=0,V=!0):C.position!==void 0?(v=C.position,V=C.isPercentage??!0):(v=n.offset,V=n.isPercentage);const Q={vehicleId:P,lineId:p,offset:v,isPercentage:V},{vehicles:m,errors:w}=A.validateAndCreateVehicles([Q],t,c);return w.length>0?(e(w.join("; ")),{success:!1,error:w.join("; ")}):(d.current=d.current.map((L,j)=>j===i?m[0]:L),s(d.current),e(null),{success:!0})},[t,c]),k=r.useCallback(P=>{if(!d.current.some(i=>i.id===P)){const i=`Vehicle with ID '${P}' not found`;return e(i),{success:!1,error:i}}return d.current=d.current.filter(i=>i.id!==P),s(d.current),e(null),{success:!0}},[]),b=r.useCallback(()=>{d.current=[],s([]),e(null)},[]);return{vehicles:M,addVehicles:y,updateVehicle:D,removeVehicle:k,clear:b,error:g,_loadVehicles:x}}function X({vehicles:t,lines:c}){const[M,s]=r.useState(new Map),[g,e]=r.useState(null),d=r.useRef(new Map),x=r.useCallback(()=>d.current,[]),y=r.useCallback(b=>{d.current=b,s(b),e(null)},[]),D=r.useCallback((b,P)=>{if(!t.some(m=>m.id===b)){const m=`Vehicle '${b}' not found`;return e(m),{success:!1,error:m}}const i=c.find(m=>m.id===P.targetLineId);if(!i){const m=`Line '${P.targetLineId}' not found`;return e(m),{success:!1,error:m}}const n=P.isPercentage!==!1,p=R.distance(i.start,i.end);if(!n&&P.targetPosition===void 0){const m="targetPosition is required when isPercentage is false";return e(m),{success:!1,error:m}}const u=P.targetPosition??1;if(n){if(u<0||u>1){const m=`Invalid targetPosition: ${u} (must be 0-1 for percentage)`;return e(m),{success:!1,error:m}}}else{if(u<0){const m=`Invalid targetPosition: ${u} (must be >= 0 for absolute distance)`;return e(m),{success:!1,error:m}}if(u>p){const m=`Position ${u} exceeds line length ${p}`;return e(m),{success:!1,error:m}}}const v=J({vehicleId:b,...P}),V=new Map(d.current),Q=V.get(b)||[];return V.set(b,[...Q,v]),d.current=V,s(V),e(null),{success:!0}},[t,c]),k=r.useCallback(b=>{if(b!==void 0){if(!t.some(i=>i.id===b)){const i=`Vehicle '${b}' not found`;return e(i),{success:!1,error:i}}const C=new Map(d.current);C.delete(b),d.current=C,s(C)}else d.current=new Map,s(new Map);return e(null),{success:!0}},[t]);return{vehicleQueues:M,getVehicleQueues:x,queueMovement:D,clearQueue:k,error:g,_loadQueues:y}}function ee({vehicles:t,lines:c,vehicleQueues:M,getVehicleQueues:s,wheelbase:g,tangentMode:e,curves:d,eventEmitter:x}){const[y,D]=r.useState([]),k=r.useRef([]),b=r.useCallback(f=>{typeof f=="function"?D(o=>{const a=f(o);return k.current=a,a}):(k.current=f,D(f))},[]),P=r.useCallback(()=>k.current,[]),C=r.useMemo(()=>({wheelbase:g,tangentMode:e}),[g,e]),i=r.useMemo(()=>new Map(c.map(f=>[f.id,f])),[c]),n=r.useRef(new Map);r.useEffect(()=>{const{movingVehicles:f,stateMap:o}=R.initializeAllVehicles(t,i);n.current=o;const a=setTimeout(()=>{b(f)},0);return()=>clearTimeout(a)},[t,i]);const p=r.useRef(null);r.useEffect(()=>{c.length>0&&(p.current=R.buildGraph(c,d,C))},[c,d,C]);const u=r.useRef(0),v=r.useRef(!1),V=r.useCallback(f=>{if(!v.current)return!1;let o=!1;for(const[,l]of n.current)if(l.vehicle.state==="moving"){o=!0;break}if(!o)return!1;const a=[];for(const[l,h]of n.current){if(h.vehicle.state!=="moving"||!h.execution)continue;const I=h.execution;let S;if(I.front.currentSegmentIndex<I.path.segments.length){const T=I.path.segments[I.front.currentSegmentIndex];if(T.type==="line"){const E=i.get(T.lineId);E&&(S=Math.sqrt(Math.pow(E.end.x-E.start.x,2)+Math.pow(E.end.y-E.start.y,2)))}}const O=R.updateAxlePosition(h.vehicle.rear,I.rear,I.path,f,i,I.curveDataMap),q=R.updateAxlePosition(h.vehicle.front,I.front,I.path,f,i,I.curveDataMap,S);if(h.vehicle={...h.vehicle,rear:O.axleState,front:q.axleState},h.execution.rear=O.execution,h.execution.front=q.execution,O.completed){const T={linesMap:i,config:C,vehicleQueues:M,curves:d,graphRef:p,prepareCommandPath:R.prepareCommandPath,onCommandComplete:F=>a.push({type:"commandComplete",data:F}),onCommandStart:F=>a.push({type:"commandStart",data:F})},E=R.handleArrival(h,T);h.vehicle=E.vehicle,E.newExecution!==void 0&&(h.execution=E.newExecution),E.vehicle.state!=="moving"&&a.push({type:"stateChange",data:{vehicleId:l,from:"moving",to:E.vehicle.state}});const $=E.vehicle.rear.position,_=E.vehicle.front.position;a.push({type:"positionUpdate",data:{vehicleId:l,rear:$,front:_,center:{x:($.x+_.x)/2,y:($.y+_.y)/2},angle:Math.atan2(_.y-$.y,_.x-$.x)}})}}if(b(l=>l.map(h=>{const I=n.current.get(h.id);return I?I.vehicle:h})),x&&a.length>0){const l=u.current;setTimeout(()=>{u.current===l&&a.forEach(({type:h,data:I})=>{x.emit(h,I)})},0)}for(const[,l]of n.current)if(l.vehicle.state==="moving")return!0;return v.current=!1,!1},[i,d,C,M,x]),Q=r.useCallback(()=>{const f=p.current;if(!f)return!1;const o=s?s():M,a=[];let l=!1;for(const[h,I]of n.current){const S=I.vehicle;if(S.state==="moving")continue;const O=o.get(h);if(!O||O.length===0)continue;const q=O[0],T={graph:f,linesMap:i,curves:d,config:C},E=R.prepareCommandPath(S,q,T);if(!E){console.warn(`No path found for vehicle ${h}`);continue}const $=R.calculateFrontAxlePosition(E.path,0,0,g);n.current.set(h,{...I,execution:{path:E.path,curveDataMap:E.curveDataMap,currentCommandIndex:0,rear:{currentSegmentIndex:0,segmentDistance:0},front:$?{currentSegmentIndex:$.segmentIndex,segmentDistance:$.segmentDistance}:{currentSegmentIndex:0,segmentDistance:0}},vehicle:{...S,state:"moving"}}),l=!0,a.push({id:h,fromState:S.state,command:q,startPosition:{lineId:S.rear.lineId,absoluteOffset:S.rear.absoluteOffset,position:S.rear.position}})}if(!l)return!1;if(v.current=!0,b(h=>h.map(I=>{const S=n.current.get(I.id);return S?S.vehicle:I})),x&&a.length>0){const h=u.current;setTimeout(()=>{u.current===h&&a.forEach(({id:I,fromState:S,command:O,startPosition:q})=>{x.emit("commandStart",{vehicleId:I,command:O,commandIndex:0,startPosition:q}),x.emit("stateChange",{vehicleId:I,from:S,to:"moving"})})},0)}return!0},[i,d,M,s,C,g,x]),m=r.useCallback(()=>{u.current++,v.current=!1;const{movingVehicles:f,stateMap:o}=R.initializeAllVehicles(t,i);n.current=o,b(f)},[t,i]),w=r.useCallback(f=>{const o=t.find(I=>I.id===f);if(!o||!i.get(o.lineId))return;const l=R.initializeMovingVehicle(o),h=R.createInitialMovementState(l);n.current.set(f,h),b(I=>I.map(S=>S.id===f?l:S))},[t,i]),L=r.useCallback(f=>{const o=n.current.get(f);if(!o||o.vehicle.state!=="waiting")return!1;const a=M.get(f),l=o.execution;if(!l)return!1;const h=l.currentCommandIndex+1;if(a&&h<a.length){const I=p.current;if(I){const S=a[h],O={graph:I,linesMap:i,curves:d,config:C},q=R.prepareCommandPath(o.vehicle,S,O);if(q){const T=R.calculateFrontAxlePosition(q.path,0,0,g);if(o.execution={path:q.path,curveDataMap:q.curveDataMap,currentCommandIndex:h,rear:{currentSegmentIndex:0,segmentDistance:0},front:T?{currentSegmentIndex:T.segmentIndex,segmentDistance:T.segmentDistance}:{currentSegmentIndex:0,segmentDistance:0}},o.vehicle={...o.vehicle,state:"moving"},b(E=>E.map($=>$.id===f?o.vehicle:$)),x){const E=u.current;setTimeout(()=>{u.current===E&&x.emit("stateChange",{vehicleId:f,from:"waiting",to:"moving"})},0)}return!0}}}if(o.vehicle={...o.vehicle,state:"idle"},o.execution=null,b(I=>I.map(S=>S.id===f?o.vehicle:S)),x){const I=u.current;setTimeout(()=>{u.current===I&&x.emit("stateChange",{vehicleId:f,from:"waiting",to:"idle"})},0)}return!0},[M,i,d,C,g,x]),j=r.useCallback(()=>{for(const[,f]of n.current)if(f.vehicle.state==="moving")return!0;return!1},[]);return{movingVehicles:y,getMovingVehicles:P,prepare:Q,tick:V,reset:m,resetVehicle:w,continueVehicle:L,isMoving:j,isPrepared:v.current}}function ne({wheelbase:t,tangentMode:c="proportional-40",eventEmitter:M}){const s=B(),g=W({lines:s.lines,wheelbase:t}),e=X({vehicles:g.vehicles,lines:s.lines,curves:s.curves}),d=ee({vehicles:g.vehicles,lines:s.lines,vehicleQueues:e.vehicleQueues,getVehicleQueues:e.getVehicleQueues,wheelbase:t,tangentMode:c,curves:s.curves,eventEmitter:M}),x=r.useCallback(o=>g.vehicles.filter(a=>a.lineId===o||a.rear.lineId===o),[g.vehicles]),y=r.useCallback(o=>x(o).length>0,[x]),D=r.useCallback(o=>{const a=s.addLine(o);return a.success?{success:!0}:{success:!1,error:a.error}},[s]),k=r.useCallback((o,a)=>{const l=s.updateLine(o,a);return l.success?{success:!0}:{success:!1,error:l.error}},[s]),b=r.useCallback(o=>{const a=[],l=x(o);l.length>0&&(a.push({type:"vehicle_on_removed_line",message:`${l.length} vehicle(s) are on line '${o}'`,details:{lineId:o,vehicleIds:l.map(S=>S.id)}}),l.forEach(S=>{g.removeVehicle(S.id),e.clearQueue(S.id)}));const h=s.curves.filter(S=>S.fromLineId===o||S.toLineId===o);h.length>0&&a.push({type:"orphaned_connection",message:`${h.length} connection(s) will be removed`,details:{lineId:o,connectionCount:h.length}});const I=s.removeLine(o);return I.success?{success:!0,warnings:a.length>0?a:void 0}:{success:!1,error:I.error}},[s,x,g,e]),P=r.useCallback(()=>{s.clear(),g.clear(),e.clearQueue()},[s,g,e]),C=r.useCallback((o,a,l)=>{const h=s.addConnection({from:o,to:a,fromPosition:l?.fromOffset,fromIsPercentage:l?.fromIsPercentage,toPosition:l?.toOffset,toIsPercentage:l?.toIsPercentage});return h.success?{success:!0}:{success:!1,error:h.error}},[s]),i=r.useCallback((o,a,l)=>{const h=s.updateConnection(o,a,l);return h.success?{success:!0}:{success:!1,error:h.error}},[s]),n=r.useCallback((o,a)=>{const l=s.removeConnection(o,a);return l.success?{success:!0}:{success:!1,error:l.error}},[s]),p=r.useCallback(o=>{const a=g.addVehicles(o);return a.success?{success:!0}:{success:!1,error:a.errors?.join("; ")}},[g]),u=r.useCallback((o,a)=>{const l=g.updateVehicle(o,a);return l.success?{success:!0}:{success:!1,error:l.error}},[g]),v=r.useCallback(o=>{const a=[],l=e.vehicleQueues.get(o);l&&l.length>0&&(a.push({type:"movement_queue_cleared",message:`${l.length} queued movement(s) will be cleared for vehicle '${o}'`,details:{vehicleId:o}}),e.clearQueue(o));const h=g.removeVehicle(o);return h.success?{success:!0,warnings:a.length>0?a:void 0}:{success:!1,error:h.error}},[g,e]),V=r.useCallback(()=>{g.clear(),e.clearQueue()},[g,e]),Q=r.useCallback(o=>{const a={targetLineId:o.lineId,targetPosition:o.position??1,isPercentage:o.isPercentage,payload:o.payload},l=e.queueMovement(o.id,a);return l.success?{success:!0}:{success:!1,error:l.error}},[e]),m=r.useCallback(o=>{const a=e.clearQueue(o);return a.success?{success:!0}:{success:!1,error:a.error}},[e]),w=r.useCallback(o=>{e.clearQueue(o),d.resetVehicle(o)},[e,d]),L=r.useCallback(o=>{const a=[],l=[],{scene:h,vehicles:I,movements:S}=A.parseAllDSL(o);h.errors.length>0&&l.push(...h.errors),I.errors.length>0&&l.push(...I.errors),S.errors.length>0&&l.push(...S.errors);const O=h.data.lines.map(K),q=(h.data.connections||[]).map(U),T=I.data.map(H),{vehicles:E,errors:$}=A.validateAndCreateVehicles(T,O,t);$.length>0&&l.push(...$);const _=new Map;for(const F of S.data){const Z=_.get(F.vehicleId)||[];Z.push(J(F)),_.set(F.vehicleId,Z)}return s._loadScene(O,q),g._loadVehicles(E),e._loadQueues(_),l.length>0&&a.push({type:"dsl_parse_error",message:`DSL loading had ${l.length} error(s)`,details:{errors:l}}),{success:!0,warnings:a.length>0?a:void 0}},[s,g,e,t]),j=r.useCallback(o=>{const a=[],l=[],h=o.lines.map(K),I=(o.connections||[]).map(U),S=(o.vehicles||[]).map(H),{vehicles:O,errors:q}=A.validateAndCreateVehicles(S,h,t);q.length>0&&l.push(...q);const T=new Map;for(const E of o.movements||[]){const $=T.get(E.vehicleId)||[];$.push(J({vehicleId:E.vehicleId,targetLineId:E.targetLineId,targetPosition:E.targetPosition,isPercentage:E.isPercentage,payload:E.payload})),T.set(E.vehicleId,$)}return s._loadScene(h,I),g._loadVehicles(O),e._loadQueues(T),l.length>0&&a.push({type:"dsl_parse_error",message:`JSON loading had ${l.length} error(s)`,details:{errors:l}}),{success:!0,warnings:a.length>0?a:void 0}},[s,g,e,t]),f=r.useMemo(()=>s.error||g.error||e.error,[s.error,g.error,e.error]);return{lines:s.lines,curves:s.curves,vehicles:g.vehicles,movingVehicles:d.movingVehicles,getMovingVehicles:d.getMovingVehicles,vehicleQueues:e.vehicleQueues,error:f,addLine:D,updateLine:k,removeLine:b,clearScene:P,connect:C,updateConnection:i,disconnect:n,addVehicles:p,updateVehicle:u,removeVehicle:v,clearVehicles:V,goto:Q,clearQueue:m,prepare:d.prepare,tick:d.tick,reset:d.reset,resetVehicle:w,continueVehicle:d.continueVehicle,isMoving:d.isMoving,loadFromDSL:L,loadFromJSON:j,getVehiclesOnLine:x,hasVehiclesOnLine:y}}function z(t){return t.map(c=>({id:c.id,start:c.start,end:c.end}))}function N(t){return t.map(c=>({from:c.fromLineId,to:c.toLineId,fromPosition:c.fromOffset,fromIsPercentage:c.fromIsPercentage,toPosition:c.toOffset,toIsPercentage:c.toIsPercentage}))}function oe(){const[t,c]=r.useState(""),[M,s]=r.useState(null),{lines:g,curves:e,setScene:d}=B(),x=r.useRef(!1),y=r.useRef("");r.useEffect(()=>{y.current=t},[t]),r.useEffect(()=>{if(x.current)return;const P={lines:z(g),connections:e.length>0?N(e):void 0},C=A.generateSceneDSL(P);C!==y.current&&(x.current=!0,c(C),setTimeout(()=>{x.current=!1},50))},[g,e]);const D=r.useCallback(P=>{x.current=!0,c(P);try{const{data:C,errors:i}=A.parseSceneDSL(P);i.length>0&&s(i.join("; "));const n=d(C);!n.success&&n.errors?s(p=>p?`${p}; ${n.errors.join("; ")}`:n.errors.join("; ")):i.length===0&&s(null)}catch(C){s(C instanceof Error?C.message:"Invalid scene definition")}setTimeout(()=>{x.current=!1},50)},[d]),k=r.useCallback(P=>{const C=typeof P=="function"?P(g):P,i=N(e);d({lines:z(C),connections:i.length>0?i:void 0});const n={lines:z(C),connections:i.length>0?i:void 0},p=A.generateSceneDSL(n);x.current=!0,c(p),setTimeout(()=>{x.current=!1},50)},[g,e,d]),b=r.useCallback(P=>{const C=typeof P=="function"?P(e):P,i=N(C);d({lines:z(g),connections:i.length>0?i:void 0});const n={lines:z(g),connections:i.length>0?i:void 0},p=A.generateSceneDSL(n);x.current=!0,c(p),setTimeout(()=>{x.current=!1},50)},[g,e,d]);return{lines:g,curves:e,sceneDefinitionText:t,sceneError:M,isDebouncing:!1,debounceKey:0,setLines:k,setCurves:b,setSceneDefinitionText:D}}function ce({lines:t,wheelbase:c}){const[M,s]=r.useState(""),[g,e]=r.useState(null),{vehicles:d,addVehicles:x,clear:y,error:D}=W({lines:t,wheelbase:c}),k=r.useRef(!1),b=r.useCallback(P=>{k.current=!0,s(P);try{const{data:C,errors:i}=A.parseVehiclesDSL(P),n=[...i];y();for(const p of C){const u=x(p);!u.success&&u.errors&&n.push(...u.errors)}n.length>0?e(n.join(`
2
- `)):e(null)}catch(C){e(C instanceof Error?C.message:"Invalid initial movement")}setTimeout(()=>{k.current=!1},50)},[x,y]);return{vehicles:d,initialMovementText:M,movementError:g||D,isDebouncing:!1,debounceKey:0,setInitialMovementText:b}}function ie({lines:t,vehicles:c}){const[M,s]=r.useState(""),[g,e]=r.useState([]),[d,x]=r.useState(null),{vehicleQueues:y,queueMovement:D,clearQueue:k,error:b}=X({vehicles:c,lines:t}),P=r.useRef(!1),C=r.useCallback(i=>{P.current=!0,s(i);try{const{data:n,errors:p}=A.parseMovementDSL(i),u=[...p];k();for(const v of n){const V=D(v.vehicleId,{targetLineId:v.targetLineId,targetPosition:v.targetPosition,isPercentage:v.isPercentage,payload:v.payload});!V.success&&V.error&&u.push(V.error)}e(n),u.length>0?x(u.join(`
3
- `)):x(null)}catch(n){x(n instanceof Error?n.message:"Invalid movement sequence"),e([])}setTimeout(()=>{P.current=!1},50)},[D,k]);return{movementSequenceText:M,gotoCommands:g,vehicleQueues:y,sequenceError:d||b,isDebouncing:!1,debounceKey:0,setMovementSequenceText:C}}const Y=r.createContext(null);function te(){const t=r.useContext(Y);if(!t)throw new Error("useVehicleEventEmitter must be used within a VehicleEventProvider");return t}function ae(){return r.useMemo(()=>new A.VehicleEventEmitter,[])}function ue(t,c,M=[]){const s=te();r.useEffect(()=>s.on(t,c),[s,t,...M])}function le({children:t}){const c=r.useMemo(()=>new A.VehicleEventEmitter,[]);return se.jsx(Y.Provider,{value:c,children:t})}exports.VehicleEventContext=Y;exports.VehicleEventProvider=le;exports.useAnimation=ee;exports.useCreateVehicleEventEmitter=ae;exports.useInitialMovement=ce;exports.useMovementQueue=X;exports.useMovementSequence=ie;exports.useScene=B;exports.useSceneDefinition=oe;exports.useVehicleEvent=ue;exports.useVehicleEventEmitter=te;exports.useVehicleSimulation=ne;exports.useVehicles=W;