valtech-components 4.0.562 → 4.0.564
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/esm2022/lib/components/organisms/mini-games/chessimals-challenge-progress.service.mjs +16 -2
- package/esm2022/lib/components/organisms/mini-games/chessimals-game.component.mjs +160 -55
- package/esm2022/lib/components/organisms/mini-games/christianity-card.component.mjs +9 -3
- package/esm2022/lib/components/organisms/mini-games/christianity-game.component.mjs +31 -12
- package/esm2022/lib/components/organisms/mini-games/mini-games.i18n.mjs +41 -7
- package/esm2022/lib/components/organisms/organization-view/organization-view.component.mjs +34 -29
- package/esm2022/lib/components/organisms/organization-view/types.mjs +1 -1
- package/esm2022/lib/version.mjs +2 -2
- package/fesm2022/valtech-components.mjs +286 -103
- package/fesm2022/valtech-components.mjs.map +1 -1
- package/lib/components/molecules/phone-display/phone-display.component.d.ts +1 -1
- package/lib/components/organisms/mini-games/chessimals-challenge-progress.service.d.ts +1 -1
- package/lib/components/organisms/mini-games/chessimals-game.component.d.ts +11 -1
- package/lib/components/organisms/organization-view/types.d.ts +5 -0
- package/lib/version.d.ts +1 -1
- package/package.json +1 -1
- package/src/lib/assets/games/chessimals/challenge-avatars/sprinter.png +0 -0
- package/src/lib/assets/games/chessimals/mode-icons/path-borderless.png +0 -0
- package/src/lib/assets/games/chessimals/mode-icons/path.jpg +0 -0
- package/src/lib/assets/games/chessimals/path/README.md +15 -0
- package/src/lib/assets/games/chessimals/path/favorite-power.png +0 -0
- package/src/lib/assets/games/chessimals/path/progress-map.png +0 -0
- package/src/lib/assets/games/chessimals/path/streak.png +0 -0
- package/src/lib/assets/games/chessimals/path/trophy.png +0 -0
- package/src/lib/assets/games/chessimals/rules/capture.jpg +0 -0
- package/src/lib/assets/games/chessimals/tutorial-solo-clean.png +0 -0
|
@@ -6,7 +6,7 @@ export declare class PhoneDisplayComponent {
|
|
|
6
6
|
props: PhoneDisplayMetadata;
|
|
7
7
|
onClick: EventEmitter<string>;
|
|
8
8
|
protected rawPhone: import("@angular/core").Signal<string>;
|
|
9
|
-
protected mode: import("@angular/core").Signal<"button" | "
|
|
9
|
+
protected mode: import("@angular/core").Signal<"button" | "link" | "text">;
|
|
10
10
|
protected formatted: import("@angular/core").Signal<string>;
|
|
11
11
|
protected href: import("@angular/core").Signal<string>;
|
|
12
12
|
protected ariaLabel: import("@angular/core").Signal<string>;
|
|
@@ -18,7 +18,7 @@ export declare class ChessimalsChallengeProgressService {
|
|
|
18
18
|
completed: boolean;
|
|
19
19
|
roundStats: ChessimalsChallengeRoundStats;
|
|
20
20
|
}): Promise<void>;
|
|
21
|
-
recordModeResult(mode: Exclude<ChessimalsStatsMode, 'challenge'>, won: boolean): Promise<void>;
|
|
21
|
+
recordModeResult(mode: Exclude<ChessimalsStatsMode, 'challenge'>, won: boolean, roundStats?: ChessimalsChallengeRoundStats): Promise<void>;
|
|
22
22
|
emptyStats(): ChessimalsChallengeStats;
|
|
23
23
|
private readStats;
|
|
24
24
|
private normalizeStats;
|
|
@@ -59,6 +59,12 @@ interface ChessimalsProgressRingView {
|
|
|
59
59
|
detail: string;
|
|
60
60
|
progress: string;
|
|
61
61
|
}
|
|
62
|
+
interface ChessimalsPathHighlightView {
|
|
63
|
+
title: string;
|
|
64
|
+
body: string;
|
|
65
|
+
value: string;
|
|
66
|
+
imageSrc: string;
|
|
67
|
+
}
|
|
62
68
|
interface ChessimalsMoveScoreView {
|
|
63
69
|
combo: number;
|
|
64
70
|
label: string;
|
|
@@ -114,7 +120,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
|
|
|
114
120
|
readonly botProfiles: ChessimalsBotProfile[];
|
|
115
121
|
readonly challengeLadder: ChessimalsChallengeBot[];
|
|
116
122
|
readonly animals: ChessimalsAnimalView[];
|
|
117
|
-
readonly valtechComponentsVersion = "4.0.
|
|
123
|
+
readonly valtechComponentsVersion = "4.0.564";
|
|
118
124
|
readonly screen: import("@angular/core").WritableSignal<"home" | "challenge" | "path" | "game">;
|
|
119
125
|
readonly selectedBoardSize: import("@angular/core").WritableSignal<ChessimalsBoardSize>;
|
|
120
126
|
readonly selectedLocalMode: import("@angular/core").WritableSignal<ChessimalsLocalMode>;
|
|
@@ -436,6 +442,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
|
|
|
436
442
|
challengeMenuClearedRound(): number;
|
|
437
443
|
private challengeMenuRun;
|
|
438
444
|
challengeBotName(bot: ChessimalsChallengeBot): string;
|
|
445
|
+
challengeBotIntro(bot: ChessimalsChallengeBot): string;
|
|
439
446
|
challengeBotDifficultyLabel(bot: ChessimalsChallengeBot): string;
|
|
440
447
|
challengeBotStyleLine(bot: ChessimalsChallengeBot): string;
|
|
441
448
|
challengeBotStatusLabel(bot: ChessimalsChallengeBot): string;
|
|
@@ -470,6 +477,8 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
|
|
|
470
477
|
modeWinRateLabel(mode: ChessimalsStatsMode): string;
|
|
471
478
|
modeStatsLine(mode: ChessimalsStatsMode): string;
|
|
472
479
|
progressPowerStats(): ChessimalsProgressMetricView[];
|
|
480
|
+
pathHighlights(): ChessimalsPathHighlightView[];
|
|
481
|
+
favoritePowerLabel(): string;
|
|
473
482
|
progressRings(): ChessimalsProgressRingView[];
|
|
474
483
|
progressMetricPercent(value: string | number): string;
|
|
475
484
|
private progressRing;
|
|
@@ -484,6 +493,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
|
|
|
484
493
|
private scoreChessimalsMove;
|
|
485
494
|
private colorFromPieceId;
|
|
486
495
|
private createChallengeRoundStats;
|
|
496
|
+
private createPlayerRoundStats;
|
|
487
497
|
private modeStatsResult;
|
|
488
498
|
animalLabel(type: ChessimalsAnimalType): string;
|
|
489
499
|
animalGlyph(type: ChessimalsAnimalType): string;
|
|
@@ -45,6 +45,11 @@ export interface OrganizationViewConfig {
|
|
|
45
45
|
* exige además ser owner (gating RBAC interno vía `isOwner()`).
|
|
46
46
|
*/
|
|
47
47
|
showDeleteOrg?: boolean;
|
|
48
|
+
/**
|
|
49
|
+
* Muestra la sección "Integraciones (API Keys)". Default `true`. El render real
|
|
50
|
+
* exige además permiso `api-keys:read`.
|
|
51
|
+
*/
|
|
52
|
+
showApiKeys?: boolean;
|
|
48
53
|
/**
|
|
49
54
|
* Namespace i18n con el que la vista resuelve sus textos.
|
|
50
55
|
* Default `'Settings.Organization'`.
|
package/lib/version.d.ts
CHANGED
package/package.json
CHANGED
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
# Chessimals Path Assets
|
|
2
|
+
|
|
3
|
+
Small UI assets for the Chessimals "Mi camino" progress view.
|
|
4
|
+
|
|
5
|
+
- `progress-map.png`: adventure/progress map.
|
|
6
|
+
- `trophy.png`: victories and trophies.
|
|
7
|
+
- `streak.png`: win streaks or recent momentum.
|
|
8
|
+
- `favorite-power.png`: favorite animal power card.
|
|
9
|
+
|
|
10
|
+
Each asset is a transparent 512x512 PNG generated from the current Chessimals
|
|
11
|
+
retro game style. Keep labels in Angular/i18n, not inside the images.
|
|
12
|
+
|
|
13
|
+
Only the sweet pawn and the four Chessimals animals belong in this asset family:
|
|
14
|
+
lion, eagle, kangaroo, and bull. Do not introduce unrelated animals or mascot
|
|
15
|
+
characters here.
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|