valtech-components 4.0.561 → 4.0.562

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,5 +2,5 @@
2
2
  * Current version of valtech-components.
3
3
  * This is automatically updated during the publish process.
4
4
  */
5
- export const VERSION = '4.0.561';
6
- //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoidmVyc2lvbi5qcyIsInNvdXJjZVJvb3QiOiIiLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3NyYy9saWIvdmVyc2lvbi50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQTs7O0dBR0c7QUFDSCxNQUFNLENBQUMsTUFBTSxPQUFPLEdBQUcsU0FBUyxDQUFDIiwic291cmNlc0NvbnRlbnQiOlsiLyoqXG4gKiBDdXJyZW50IHZlcnNpb24gb2YgdmFsdGVjaC1jb21wb25lbnRzLlxuICogVGhpcyBpcyBhdXRvbWF0aWNhbGx5IHVwZGF0ZWQgZHVyaW5nIHRoZSBwdWJsaXNoIHByb2Nlc3MuXG4gKi9cbmV4cG9ydCBjb25zdCBWRVJTSU9OID0gJzQuMC41NjEnO1xuIl19
5
+ export const VERSION = '4.0.562';
6
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoidmVyc2lvbi5qcyIsInNvdXJjZVJvb3QiOiIiLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3NyYy9saWIvdmVyc2lvbi50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQTs7O0dBR0c7QUFDSCxNQUFNLENBQUMsTUFBTSxPQUFPLEdBQUcsU0FBUyxDQUFDIiwic291cmNlc0NvbnRlbnQiOlsiLyoqXG4gKiBDdXJyZW50IHZlcnNpb24gb2YgdmFsdGVjaC1jb21wb25lbnRzLlxuICogVGhpcyBpcyBhdXRvbWF0aWNhbGx5IHVwZGF0ZWQgZHVyaW5nIHRoZSBwdWJsaXNoIHByb2Nlc3MuXG4gKi9cbmV4cG9ydCBjb25zdCBWRVJTSU9OID0gJzQuMC41NjInO1xuIl19
@@ -59,7 +59,7 @@ import fixWebmDuration from 'fix-webm-duration';
59
59
  * Current version of valtech-components.
60
60
  * This is automatically updated during the publish process.
61
61
  */
62
- const VERSION = '4.0.561';
62
+ const VERSION = '4.0.562';
63
63
 
64
64
  // Control de estado de refresco (singleton a nivel de módulo)
65
65
  let isRefreshing = false;
@@ -72609,6 +72609,7 @@ class ChristianityGameComponent {
72609
72609
  this.previewTilt = signal(CHRISTIANITY_PREVIEW_NEUTRAL_TILT);
72610
72610
  this.selectedPreviewAbilityIndex = signal(0);
72611
72611
  this.previewSlideDirection = signal(0);
72612
+ this.previewSwipeStart = null;
72612
72613
  this.hoveredHandIndex = signal(null);
72613
72614
  this.draggingCardId = signal(null);
72614
72615
  this.draggingAttackerInstanceId = signal(null);
@@ -74108,6 +74109,35 @@ class ChristianityGameComponent {
74108
74109
  this.closePreview();
74109
74110
  }
74110
74111
  }
74112
+ startPreviewSwipe(event) {
74113
+ if (!this.canNavigatePreview())
74114
+ return;
74115
+ if (event.pointerType === 'mouse' && event.button !== 0)
74116
+ return;
74117
+ this.previewSwipeStart = { pointerId: event.pointerId, startX: event.clientX, startY: event.clientY };
74118
+ event.currentTarget.setPointerCapture?.(event.pointerId);
74119
+ }
74120
+ finishPreviewSwipe(event) {
74121
+ const swipe = this.previewSwipeStart;
74122
+ if (!swipe || swipe.pointerId !== event.pointerId)
74123
+ return;
74124
+ this.previewSwipeStart = null;
74125
+ event.currentTarget.releasePointerCapture?.(event.pointerId);
74126
+ const deltaX = event.clientX - swipe.startX;
74127
+ const deltaY = event.clientY - swipe.startY;
74128
+ const absX = Math.abs(deltaX);
74129
+ const absY = Math.abs(deltaY);
74130
+ if (absX < 44 || absX < absY * 1.35)
74131
+ return;
74132
+ this.resetPreviewTilt();
74133
+ this.navigatePreview(deltaX < 0 ? 1 : -1);
74134
+ }
74135
+ cancelPreviewSwipe(event) {
74136
+ if (this.previewSwipeStart?.pointerId !== event.pointerId)
74137
+ return;
74138
+ this.previewSwipeStart = null;
74139
+ event.currentTarget.releasePointerCapture?.(event.pointerId);
74140
+ }
74111
74141
  navigatePreview(direction) {
74112
74142
  const items = this.previewCarouselItems();
74113
74143
  if (items.length < 2)