valtech-components 4.0.510 → 4.0.512
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/esm2022/lib/components/organisms/mini-games/christianity-game.component.mjs +314 -93
- package/esm2022/lib/components/organisms/mini-games/mini-games.i18n.mjs +18 -4
- package/esm2022/lib/version.mjs +2 -2
- package/fesm2022/valtech-components.mjs +329 -96
- package/fesm2022/valtech-components.mjs.map +1 -1
- package/lib/components/organisms/mini-games/chessimals-game.component.d.ts +1 -1
- package/lib/components/organisms/mini-games/christianity-game.component.d.ts +38 -1
- package/lib/version.d.ts +1 -1
- package/package.json +1 -1
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@@ -114,7 +114,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
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readonly botProfiles: ChessimalsBotProfile[];
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readonly challengeLadder: ChessimalsChallengeBot[];
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readonly animals: ChessimalsAnimalView[];
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readonly valtechComponentsVersion = "4.0.
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readonly valtechComponentsVersion = "4.0.512";
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readonly screen: import("@angular/core").WritableSignal<"home" | "challenge" | "path" | "game">;
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readonly selectedBoardSize: import("@angular/core").WritableSignal<ChessimalsBoardSize>;
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readonly selectedLocalMode: import("@angular/core").WritableSignal<ChessimalsLocalMode>;
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@@ -1,5 +1,7 @@
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import { CdkDrag, CdkDragDrop } from '@angular/cdk/drag-drop';
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import { ChristianityCardRenderModel } from './christianity-card.component';
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import { MiniGameCalloutMetadata } from './mini-game-callout.component';
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import { MiniGameScorePopMetadata } from './mini-game-score-pop.component';
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import { ChristianityCardDefinition, ChristianityCardType, ChristianityCharacterInstance, ChristianityGameState, ChristianityOfferingInstance, ChristianityPlayerState, ChristianitySeat } from './types';
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import * as i0 from "@angular/core";
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interface ChristianityCardPreview {
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@@ -8,7 +10,7 @@ interface ChristianityCardPreview {
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meta: string;
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body: string;
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cardId?: string;
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source?: 'hand' | 'board' | 'pile' | 'history' | 'offerings';
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source?: 'hand' | 'board' | 'pile' | 'history' | 'offerings' | 'gallery';
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seat?: ChristianitySeat;
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offeringInstanceId?: string;
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}
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@@ -42,6 +44,15 @@ interface ChristianityImpactEvent {
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seat: ChristianitySeat;
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target: 'leader' | 'battle' | 'offerings';
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}
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interface ChristianityCombatTrail {
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fromX: string;
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fromY: string;
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midX: string;
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midY: string;
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length: string;
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angle: string;
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tone: 'attack' | 'leader' | 'character';
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}
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interface ChristianityCombatAnimation {
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attackerInstanceId: string;
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attackerSeat: ChristianitySeat;
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@@ -62,6 +73,7 @@ export declare class ChristianityGameComponent {
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private readonly impactTimers;
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private combatResolutionTimer;
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private combatClearTimer;
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private combatTrailClearTimer;
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protected readonly game: import("@angular/core").WritableSignal<ChristianityGameState>;
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protected readonly screen: import("@angular/core").WritableSignal<ChristianityScreen>;
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protected readonly catalogLoadState: import("@angular/core").WritableSignal<ChristianityCatalogLoadState>;
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@@ -81,6 +93,7 @@ export declare class ChristianityGameComponent {
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protected readonly offeringsSeat: import("@angular/core").WritableSignal<ChristianitySeat>;
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protected readonly impactEvents: import("@angular/core").WritableSignal<ChristianityImpactEvent[]>;
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protected readonly combatAnimation: import("@angular/core").WritableSignal<ChristianityCombatAnimation>;
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protected readonly combatTrail: import("@angular/core").WritableSignal<ChristianityCombatTrail>;
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protected readonly cardCatalog: import("@angular/core").WritableSignal<Record<string, ChristianityCardDefinition>>;
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protected readonly allCatalogCards: import("@angular/core").WritableSignal<ChristianityCardDefinition[]>;
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protected readonly catalogLoaded: import("@angular/core").WritableSignal<boolean>;
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@@ -112,14 +125,19 @@ export declare class ChristianityGameComponent {
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} | {
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kind: 'offering';
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offering: ChristianityOfferingInstance;
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} | {
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kind: 'gallery';
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cardId: string;
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})[]>;
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protected readonly canNavigatePreview: import("@angular/core").Signal<boolean>;
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protected readonly previewPositionLabel: import("@angular/core").Signal<string>;
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protected readonly previewAbilities: import("@angular/core").Signal<ChristianityPreviewAbility[]>;
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protected readonly showPreviewAbilityTabs: import("@angular/core").Signal<boolean>;
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protected readonly showPreviewAbilities: import("@angular/core").Signal<boolean>;
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protected readonly canNavigatePreviewAbilities: import("@angular/core").Signal<boolean>;
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protected readonly selectedPreviewAbilityPositionLabel: import("@angular/core").Signal<string>;
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protected readonly selectedPreviewAbility: import("@angular/core").Signal<ChristianityPreviewAbility>;
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protected readonly combatCallout: import("@angular/core").Signal<MiniGameCalloutMetadata>;
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protected readonly splashStatusText: import("@angular/core").Signal<string>;
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protected readonly startFeaturedCards: import("@angular/core").Signal<ChristianityCardDefinition[]>;
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protected readonly futureModes: import("@angular/core").Signal<{
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@@ -187,6 +205,16 @@ export declare class ChristianityGameComponent {
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protected readyOfferings(player: ChristianityPlayerState): number;
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protected totalOfferings(player: ChristianityPlayerState): number;
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protected canPlay(card: ChristianityCardDefinition): boolean;
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protected handCardActionLabel(card: ChristianityCardDefinition): string;
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protected handCardTestId(cardId: string, index: number): string;
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protected battleCardTestId(seat: ChristianitySeat, card: ChristianityCharacterInstance): string;
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protected battleSlotTestId(seat: ChristianitySeat, index: number): string;
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protected historyCardTestId(cardId: string, index: number): string;
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protected offeringsDrawerTestId(seat: ChristianitySeat): string;
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protected offeringListTestId(seat: ChristianitySeat): string;
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protected offeringCardTestId(offering: ChristianityOfferingInstance): string;
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protected offeringUseButtonTestId(offering: ChristianityOfferingInstance): string;
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private testIdPart;
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protected canPlaySelected(): boolean;
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protected selectedActionLabel(): string;
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protected selectedActionDisabled(): boolean;
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@@ -210,6 +238,7 @@ export declare class ChristianityGameComponent {
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private isValidAttackerInstance;
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protected selectHandCard(cardId: string): void;
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protected playSelectedCard(slotIndex?: number): void;
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private firstAvailableBattleSlotIndex;
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protected playCardFromHand(cardId: string, slotIndex?: number): void;
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protected handleOfferingPile(seat: ChristianitySeat): void;
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protected selectAttacker(card: ChristianityCharacterInstance): void;
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@@ -235,12 +264,20 @@ export declare class ChristianityGameComponent {
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protected setGalleryType(event: Event): void;
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protected tiltPreview(event: PointerEvent): void;
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protected resetPreviewTilt(): void;
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protected impactPopProps(impact: ChristianityImpactEvent): MiniGameScorePopMetadata;
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private impactPosition;
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private impactLabel;
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private impactToneRgb;
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private pushImpactEvent;
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private pushImpactEvents;
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private combatAnimationAttacker;
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private combatAnimationTargetLabel;
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protected isCombatAttacker(card: ChristianityCharacterInstance): boolean;
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protected isCombatCharacterTarget(card: ChristianityCharacterInstance): boolean;
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protected isCombatLeaderTarget(seat: ChristianitySeat): boolean;
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private startCombatAnimation;
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private createCombatTrail;
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private combatAnchor;
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private clearCombatTimers;
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private triggerHistoryPulse;
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private clearBotTurn;
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package/lib/version.d.ts
CHANGED