valtech-components 4.0.506 → 4.0.507

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -22,6 +22,7 @@ export declare class ChessimalsChallengeProgressService {
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  emptyStats(): ChessimalsChallengeStats;
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  private readStats;
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  private normalizeStats;
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+ normalizeRun(value: Partial<ChessimalsChallengeRun>, uid?: string): ChessimalsChallengeRun;
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  private addModeResult;
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  private emptyModeStats;
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  private normalizeModeStats;
@@ -31,6 +32,7 @@ export declare class ChessimalsChallengeProgressService {
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  private runsPath;
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  private readLocalActiveRun;
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  private writeLocalActiveRun;
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+ private localActiveRunKey;
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  private withoutUndefined;
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  static ɵfac: i0.ɵɵFactoryDeclaration<ChessimalsChallengeProgressService, never>;
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  static ɵprov: i0.ɵɵInjectableDeclaration<ChessimalsChallengeProgressService>;
@@ -0,0 +1,3 @@
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+ import { ChessimalsChallengeRun } from './types';
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+ export declare function normalizeChessimalsChallengeRun(value: Partial<ChessimalsChallengeRun>, uid?: string): ChessimalsChallengeRun;
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+ export declare function chooseActiveChessimalsChallengeRun(values: Array<Partial<ChessimalsChallengeRun>>, uid?: string): ChessimalsChallengeRun | undefined;
@@ -1,4 +1,7 @@
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  import { ChessimalsAnimalType, ChessimalsBotDifficulty, ChessimalsBotProfile, ChessimalsBotProfileId, ChessimalsBoardSize, ChessimalsGameMode, ChessimalsGameState, ChessimalsGameStatus, ChessimalsMove, ChessimalsMoveHistoryEntry, ChessimalsOnlineState, ChessimalsPiece, ChessimalsPlayerColor, ChessimalsPosition } from './types';
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+ interface ChessimalsBotOptions {
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+ challengeRound?: number;
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+ }
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  export declare const CHESSIMALS_BOT_PROFILES: ChessimalsBotProfile[];
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  export interface CreateChessimalsGameOptions {
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  id?: string;
@@ -10,8 +13,9 @@ export declare function createChessimalsGame(boardSize?: ChessimalsBoardSize, op
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  export declare function getChessimalsPieceAt(state: ChessimalsGameState, position: ChessimalsPosition): ChessimalsPiece | undefined;
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  export declare function getChessimalsLegalMoves(state: ChessimalsGameState, pieceId: string, animal?: ChessimalsAnimalType): ChessimalsMove[];
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  export declare function getChessimalsAllLegalMoves(state: ChessimalsGameState, color?: ChessimalsPlayerColor): ChessimalsMove[];
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- export declare function chooseChessimalsBotMove(state: ChessimalsGameState, difficulty?: ChessimalsBotDifficulty, profileId?: ChessimalsBotProfileId): ChessimalsMove | undefined;
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+ export declare function chooseChessimalsBotMove(state: ChessimalsGameState, difficulty?: ChessimalsBotDifficulty, profileId?: ChessimalsBotProfileId, options?: ChessimalsBotOptions): ChessimalsMove | undefined;
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  export declare function applyChessimalsMove(state: ChessimalsGameState, candidate: ChessimalsMove): ChessimalsGameState;
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  export declare function createChessimalsReviewState(state: ChessimalsGameState, entry: ChessimalsMoveHistoryEntry): ChessimalsGameState;
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  export declare function resignChessimalsGame(state: ChessimalsGameState, color: ChessimalsPlayerColor): ChessimalsGameState;
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  export declare function positionKey(position: ChessimalsPosition): string;
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+ export {};
@@ -123,7 +123,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
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  readonly botProfiles: ChessimalsBotProfile[];
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  readonly challengeLadder: ChessimalsChallengeBot[];
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  readonly animals: ChessimalsAnimalView[];
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- readonly valtechComponentsVersion = "4.0.506";
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+ readonly valtechComponentsVersion = "4.0.507";
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  readonly screen: import("@angular/core").WritableSignal<"home" | "challenge" | "path" | "game">;
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  readonly selectedBoardSize: import("@angular/core").WritableSignal<ChessimalsBoardSize>;
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  readonly selectedLocalMode: import("@angular/core").WritableSignal<ChessimalsLocalMode>;
@@ -450,6 +450,8 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
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  challengeTensionMoment(): ChessimalsChallengeTensionView | undefined;
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  challengeHasNewRecord(): boolean;
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  totalChallengePowers(stats?: ChessimalsChallengeRoundStats): number;
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+ private challengeRunRoundIndex;
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+ private challengeRunRoundsWon;
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  private createGameScore;
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  private scoreChessimalsMove;
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  private colorFromPieceId;
@@ -92,10 +92,15 @@ export interface ChessimalsChallengeRoundResult {
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  export interface ChessimalsChallengeRun {
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  id: string;
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  userId?: string;
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+ schemaVersion?: 2;
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  status: ChessimalsChallengeStatus;
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  livesStart: 3;
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  livesRemaining: number;
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+ roundIndex?: number;
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  currentRound: number;
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+ roundsWon?: number;
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+ highestRoundReached?: number;
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+ activeRoundId?: string;
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  wins: number;
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  losses: number;
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  bestStreakInRun: number;
@@ -103,6 +108,7 @@ export interface ChessimalsChallengeRun {
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  botLadder: string[];
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  roundResults: ChessimalsChallengeRoundResult[];
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  startedAt: string;
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+ lastEventAt?: string;
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  updatedAt: string;
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  finishedAt?: string;
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  }
package/lib/version.d.ts CHANGED
@@ -2,4 +2,4 @@
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  * Current version of valtech-components.
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  * This is automatically updated during the publish process.
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  */
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- export declare const VERSION = "4.0.506";
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+ export declare const VERSION = "4.0.507";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "valtech-components",
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- "version": "4.0.506",
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+ "version": "4.0.507",
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  "private": false,
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  "bin": {
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  "valtech-firebase-config": "./src/lib/services/firebase/scripts/generate-sw-config.js"