valtech-components 4.0.405 → 4.0.407

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,8 @@
1
1
  import { OnDestroy, OnInit } from '@angular/core';
2
+ import { FormControl } from '@angular/forms';
2
3
  import { ChessimalsAnimalType, ChessimalsBotDifficulty, ChessimalsBoardSize, ChessimalsGameState, ChessimalsHistoryEntry, ChessimalsLocalMode, ChessimalsMove, ChessimalsPiece, ChessimalsPlayerColor, ChessimalsPosition } from './types';
4
+ import { RangeInputMetadata } from '../../molecules/range-input/types';
5
+ import { ToggleInputMetadata } from '../../molecules/toggle-input/types';
3
6
  import { UserAvatarMetadata } from '../../atoms/user-avatar/types';
4
7
  import { ButtonMetadata } from '../../types';
5
8
  import * as i0 from "@angular/core";
@@ -67,6 +70,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
67
70
  readonly selectedPieceId: import("@angular/core").WritableSignal<string>;
68
71
  readonly selectedAnimal: import("@angular/core").WritableSignal<ChessimalsAnimalType>;
69
72
  readonly isRulesModalOpen: import("@angular/core").WritableSignal<boolean>;
73
+ readonly isSettingsModalOpen: import("@angular/core").WritableSignal<boolean>;
70
74
  readonly isBoardOrienting: import("@angular/core").WritableSignal<boolean>;
71
75
  readonly movingPiece: import("@angular/core").WritableSignal<ChessimalsMovingPieceView>;
72
76
  readonly moveEffect: import("@angular/core").WritableSignal<ChessimalsMoveEffectView>;
@@ -90,6 +94,14 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
90
94
  readonly loggedPlayerName: import("@angular/core").Signal<string>;
91
95
  readonly loggedPlayerHandle: import("@angular/core").Signal<string>;
92
96
  readonly loggedPlayerAvatarProps: import("@angular/core").Signal<UserAvatarMetadata>;
97
+ readonly musicEnabledControl: FormControl<boolean>;
98
+ readonly sfxEnabledControl: FormControl<boolean>;
99
+ readonly musicVolumeControl: FormControl<number>;
100
+ readonly sfxVolumeControl: FormControl<number>;
101
+ readonly musicToggleProps: import("@angular/core").Signal<ToggleInputMetadata>;
102
+ readonly sfxToggleProps: import("@angular/core").Signal<ToggleInputMetadata>;
103
+ readonly musicVolumeProps: import("@angular/core").Signal<RangeInputMetadata>;
104
+ readonly sfxVolumeProps: import("@angular/core").Signal<RangeInputMetadata>;
93
105
  set onlineGameId(value: string | null | undefined);
94
106
  miniGamesRoute: string;
95
107
  projectionMode: boolean;
@@ -118,6 +130,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
118
130
  readonly confirmTitle: import("@angular/core").Signal<string>;
119
131
  readonly confirmBody: import("@angular/core").Signal<string>;
120
132
  readonly confirmActions: import("@angular/core").Signal<ButtonMetadata[]>;
133
+ readonly rulesActions: import("@angular/core").Signal<ButtonMetadata[]>;
121
134
  readonly actionHint: import("@angular/core").Signal<string>;
122
135
  constructor();
123
136
  ngOnDestroy(): void;
@@ -141,6 +154,8 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
141
154
  private resignGame;
142
155
  openRulesModal(): void;
143
156
  closeRulesModal(): void;
157
+ openSettingsModal(): void;
158
+ closeSettingsModal(): void;
144
159
  selectCell(position: ChessimalsPosition): void;
145
160
  private animateMove;
146
161
  private applyAnimatedMove;
@@ -151,7 +166,12 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
151
166
  private triggerBoardOrientation;
152
167
  private shouldKeepBoardOrientationStatic;
153
168
  private focusBoardSoon;
169
+ private startChessimalsMenuMusicSoon;
170
+ private startChessimalsGameMusicSoon;
171
+ private syncChessimalsMusicAfterSettingsChange;
154
172
  private playMoveSound;
173
+ private playChessimalsOutcomeSound;
174
+ private currentPlayerSideForOutcome;
155
175
  private clearReview;
156
176
  private showLatestReviewSnapshot;
157
177
  private queueMoveEffect;
@@ -202,6 +222,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
202
222
  reviewPreviousMove(): void;
203
223
  reviewNextMove(): void;
204
224
  replayPositionLabel(): string;
225
+ shouldShowFinishedOverlay(): boolean;
205
226
  private displayRowIndex;
206
227
  private displayColIndex;
207
228
  private watchOnlineGame;
@@ -9,10 +9,27 @@ export declare class RetroAudioService {
9
9
  private activeMelody?;
10
10
  private pausedMelody?;
11
11
  private suspendTimer?;
12
+ private readonly activeSamples;
13
+ private sampleMusic?;
14
+ private sampleMusicConfig?;
15
+ private pausedSampleMusic?;
16
+ private readonly defaultsReady;
12
17
  readonly enabled: import("@angular/core").WritableSignal<boolean>;
18
+ readonly musicEnabled: import("@angular/core").WritableSignal<boolean>;
19
+ readonly sfxEnabled: import("@angular/core").WritableSignal<boolean>;
20
+ readonly musicVolume: import("@angular/core").WritableSignal<number>;
21
+ readonly sfxVolume: import("@angular/core").WritableSignal<number>;
22
+ private readonly sampleCache;
13
23
  constructor();
14
24
  setEnabled(value: boolean): void;
25
+ setMusicEnabled(value: boolean): void;
26
+ setSfxEnabled(value: boolean): void;
27
+ setMusicVolume(value: number): void;
28
+ setSfxVolume(value: number): void;
15
29
  startMenuMusic(): Promise<void>;
30
+ startChessimalsMenuMusic(): Promise<void>;
31
+ startChessimalsGameMusic(): Promise<void>;
32
+ preloadChessimalsSamples(): void;
16
33
  startGameMusic(): Promise<void>;
17
34
  startMusic(mode?: MelodyMode): Promise<void>;
18
35
  stopMusic(): void;
@@ -29,15 +46,30 @@ export declare class RetroAudioService {
29
46
  chessimalsBotMove(): void;
30
47
  chessimalsCapture(): void;
31
48
  chessimalsPower(power: ChessimalsPower): void;
49
+ private chessimalsPowerFallback;
50
+ private playChessimalsPowerSample;
51
+ private playSample;
32
52
  chessimalsVictory(): void;
53
+ chessimalsDefeat(): void;
54
+ private chessimalsVictoryFallback;
33
55
  chessimalsJoinRequest(): void;
34
56
  chessimalsPowerUnlocked(): void;
35
57
  private readEnabled;
58
+ private readBooleanSetting;
59
+ private readVolumeSetting;
60
+ private writeSetting;
61
+ private normalizeVolume;
62
+ private preloadSample;
63
+ private migrateChessimalsAudioDefaults;
64
+ private canPlayMusic;
65
+ private canPlaySfx;
36
66
  private ensureContext;
37
67
  private menuMelody;
38
68
  private savannaPulse;
39
69
  private gameMelody;
40
70
  private sequence;
71
+ private startSampleMusic;
72
+ private stopSampleMusic;
41
73
  private tone;
42
74
  private sweep;
43
75
  private filteredNoise;
package/lib/version.d.ts CHANGED
@@ -2,4 +2,4 @@
2
2
  * Current version of valtech-components.
3
3
  * This is automatically updated during the publish process.
4
4
  */
5
- export declare const VERSION = "4.0.405";
5
+ export declare const VERSION = "4.0.407";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "valtech-components",
3
- "version": "4.0.405",
3
+ "version": "4.0.407",
4
4
  "private": false,
5
5
  "bin": {
6
6
  "valtech-firebase-config": "./src/lib/services/firebase/scripts/generate-sw-config.js"