valtech-components 4.0.403 → 4.0.405

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
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- import { ChessimalsAnimalType, ChessimalsBotDifficulty, ChessimalsBoardSize, ChessimalsGameMode, ChessimalsGameState, ChessimalsGameStatus, ChessimalsMove, ChessimalsOnlineState, ChessimalsPiece, ChessimalsPlayerColor, ChessimalsPosition } from './types';
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+ import { ChessimalsAnimalType, ChessimalsBotDifficulty, ChessimalsBoardSize, ChessimalsGameMode, ChessimalsGameState, ChessimalsGameStatus, ChessimalsMove, ChessimalsMoveHistoryEntry, ChessimalsOnlineState, ChessimalsPiece, ChessimalsPlayerColor, ChessimalsPosition } from './types';
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  export interface CreateChessimalsGameOptions {
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  id?: string;
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  mode?: ChessimalsGameMode;
@@ -11,5 +11,6 @@ export declare function getChessimalsLegalMoves(state: ChessimalsGameState, piec
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  export declare function getChessimalsAllLegalMoves(state: ChessimalsGameState, color?: ChessimalsPlayerColor): ChessimalsMove[];
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  export declare function chooseChessimalsBotMove(state: ChessimalsGameState, difficulty?: ChessimalsBotDifficulty): ChessimalsMove | undefined;
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  export declare function applyChessimalsMove(state: ChessimalsGameState, candidate: ChessimalsMove): ChessimalsGameState;
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+ export declare function createChessimalsReviewState(state: ChessimalsGameState, entry: ChessimalsMoveHistoryEntry): ChessimalsGameState;
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  export declare function resignChessimalsGame(state: ChessimalsGameState, color: ChessimalsPlayerColor): ChessimalsGameState;
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  export declare function positionKey(position: ChessimalsPosition): string;
@@ -83,6 +83,7 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
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  readonly resumeSplashVisible: import("@angular/core").WritableSignal<boolean>;
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  readonly rematchLoading: import("@angular/core").WritableSignal<boolean>;
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  readonly moveSyncing: import("@angular/core").WritableSignal<boolean>;
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+ readonly reviewIndex: import("@angular/core").WritableSignal<number>;
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  readonly loggedInUser: import("@angular/core").Signal<import("valtech-components").AuthUser>;
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  readonly localPlayerProfile: import("@angular/core").Signal<import("./types").MiniGamePlayerProfile>;
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  readonly localPlayerAvatar: import("@angular/core").Signal<string>;
@@ -92,6 +93,10 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
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  set onlineGameId(value: string | null | undefined);
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  miniGamesRoute: string;
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  projectionMode: boolean;
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+ readonly replayEntries: import("@angular/core").Signal<import("./types").ChessimalsMoveHistoryEntry[]>;
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+ readonly activeReviewIndex: import("@angular/core").Signal<number>;
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+ readonly hasReplayControls: import("@angular/core").Signal<boolean>;
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+ readonly reviewGame: import("@angular/core").Signal<ChessimalsGameState>;
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  readonly currentPlayer: import("@angular/core").Signal<import("./types").ChessimalsPlayerState>;
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  readonly legalMoves: import("@angular/core").Signal<ChessimalsMove[]>;
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  readonly legalMoveKeys: import("@angular/core").Signal<Set<string>>;
@@ -147,6 +152,8 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
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  private shouldKeepBoardOrientationStatic;
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  private focusBoardSoon;
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  private playMoveSound;
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+ private clearReview;
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+ private showLatestReviewSnapshot;
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  private queueMoveEffect;
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  toggleAnimal(animal: ChessimalsAnimalView): void;
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  pieceAt(row: number, col: number): ChessimalsPiece | undefined;
@@ -190,6 +197,11 @@ export declare class ChessimalsGameComponent implements OnInit, OnDestroy {
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  localModeDescription(mode: ChessimalsLocalMode): string;
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  botDifficultyLabel(difficulty: ChessimalsBotDifficulty): string;
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  animalLabel(type: ChessimalsAnimalType): string;
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+ canReviewPrevious(): boolean;
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+ canReviewNext(): boolean;
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+ reviewPreviousMove(): void;
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+ reviewNextMove(): void;
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+ replayPositionLabel(): string;
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  private displayRowIndex;
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  private displayColIndex;
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  private watchOnlineGame;
@@ -40,6 +40,7 @@ export declare class RetroAudioService {
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  private sequence;
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  private tone;
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  private sweep;
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+ private filteredNoise;
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  private readonly handleVisibilityChange;
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  private readonly handlePageHide;
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  private readonly handlePageShow;
@@ -69,6 +69,15 @@ export interface ChessimalsMove {
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  animal?: ChessimalsAnimalType;
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  capturesPieceId?: string;
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  }
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+ export interface ChessimalsMoveHistoryEntry {
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+ moveNumber: number;
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+ pieces: ChessimalsPiece[];
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+ currentTurn: ChessimalsPlayerColor;
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+ status: ChessimalsGameStatus;
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+ move?: ChessimalsMove;
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+ winner?: ChessimalsPlayerColor;
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+ winnerReason?: ChessimalsWinReason;
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+ }
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  export type ChessimalsMoveLogStatus = 'accepted' | 'rejected';
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  export interface ChessimalsMoveLogEntry {
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  id: string;
@@ -146,5 +155,6 @@ export interface ChessimalsGameState {
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  winnerReason?: ChessimalsWinReason;
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  moveCount: number;
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  lastMove?: ChessimalsMove;
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+ moveHistory?: ChessimalsMoveHistoryEntry[];
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  online?: ChessimalsOnlineState;
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  }
package/lib/version.d.ts CHANGED
@@ -2,4 +2,4 @@
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  * Current version of valtech-components.
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  * This is automatically updated during the publish process.
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  */
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- export declare const VERSION = "4.0.403";
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+ export declare const VERSION = "4.0.405";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "valtech-components",
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- "version": "4.0.403",
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+ "version": "4.0.405",
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  "private": false,
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  "bin": {
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  "valtech-firebase-config": "./src/lib/services/firebase/scripts/generate-sw-config.js"