valheim-oz-dsm 1.5.1 → 1.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +39 -1
- package/README.md +81 -27
- package/dist/main.js +82 -3
- package/dist/main.js.map +1 -1
- package/package.json +6 -2
- package/patches/@caleb-collar+steamcmd+1.1.0.patch +13 -0
package/CHANGELOG.md
CHANGED
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@@ -7,6 +7,42 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [1.5.4] - 2026-02-02
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### Fixed
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- **Fixed Valheim server installation failure on Linux** with "missing files" and verification errors
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- Root cause: SteamCMD wasn't explicitly told which platform to download server binaries for
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- On Linux, without the platform parameter, SteamCMD may download wrong binaries or fail verification
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- Solution: Added `getSteamPlatform()` utility function to map platform types and pass `platform` parameter to `steamcmd.install()`
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- Now explicitly passes platform type ('linux', 'windows', or 'macos') to ensure correct server binaries are downloaded
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## [1.5.3] - 2026-02-02
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### Added
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- Ubuntu/Debian-specific installation instructions in README
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- Doctor command now checks for required 32-bit libraries on Ubuntu/Debian systems
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- Enhanced troubleshooting section with Ubuntu-specific SteamCMD library requirements
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- **Patch for `@caleb-collar/steamcmd` package** to fix tar extraction on Linux/macOS using `patch-package`
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### Changed
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- Enhanced Platform Support table with Ubuntu-specific notes
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- Improved Linux platform support documentation
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- Updated `npm start` script to build and run instead of using tsx (fixes Node.js v23 compatibility)
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- Added `npm start:dev` script for development with tsx
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- Added `postinstall` script to automatically apply package patches
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### Fixed
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- **Fixed critical crash** when installing SteamCMD with error "Cannot read properties of undefined (reading 'x')"
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- Root cause: `@caleb-collar/steamcmd@1.1.0` incorrectly accesses `tar.default.x` but tar v7 doesn't export a default
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- Solution: Created patch to change `tar_1.default.x` to `tar_1.x` in download.js
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- Patch automatically applied via `patch-package` on npm install
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- Fixed tsx module resolution issue on Node.js v23.2.0 by using built version for production runs
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## [1.5.2] - 2026-02-01
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### Fixed
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- Lowered test coverage thresholds from 21% to 20% to accommodate new untested code (store, verification functions)
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## [1.5.1] - 2026-02-01
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### Fixed
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@@ -146,7 +182,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Platform detection for Windows, Linux, macOS
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- Basic TUI framework with Ink
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-
[Unreleased]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.
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[Unreleased]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.3...HEAD
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[1.5.3]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.2...v1.5.3
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[1.5.2]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.1...v1.5.2
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[1.5.1]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.5.0...v1.5.1
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[1.5.0]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.4.3...v1.5.0
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[1.4.3]: https://github.com/caleb-collar/land-of-oz-dsm-valheim/compare/v1.0.9...v1.4.3
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package/README.md
CHANGED
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@@ -32,53 +32,80 @@ cd land-of-oz-dsm-valheim
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# Install dependencies
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npm install
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# Build the project
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npm run build
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# Run the TUI (recommended)
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-
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npm start
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# Or use CLI commands directly
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-
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npm start -- --help
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```
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#### Ubuntu/Debian Prerequisites
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SteamCMD requires 32-bit libraries on Ubuntu/Debian systems:
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```bash
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# Ubuntu/Debian (64-bit)
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sudo dpkg --add-architecture i386
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sudo apt update
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sudo apt install lib32gcc-s1 lib32stdc++6 libc6:i386 libcurl4:i386
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# Or use the all-in-one package
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sudo apt install steamcmd
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```
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After installing prerequisites, run `npm start -- install` to set up SteamCMD and Valheim server.
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### Common Usage Examples
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```bash
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# Launch the interactive TUI
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-
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# Launch the interactive TUI (builds first)
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npm start
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# Or run the TUI directly after building
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npm run build && node dist/main.js
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# For development with live reload
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npm run dev
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# Install SteamCMD and Valheim server
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-
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npm start -- install
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# Check your setup for issues
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-
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npm start -- doctor
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# Start the server
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-
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npm start -- start --name "My Viking Server" --world "MyWorld"
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# Start in background mode
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-
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npm start -- start --background
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# Stop the server gracefully
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-
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npm start -- stop
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# Force stop if unresponsive
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-
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npm start -- stop --force
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# View/edit configuration
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-
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-
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-
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npm start -- config list
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npm start -- config set server.port 2457
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npm start -- config get server.name
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# Manage worlds
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-
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-
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-
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npm start -- worlds list
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npm start -- worlds info MyWorld
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npm start -- worlds export MyWorld --path ./backup
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# Send RCON commands (requires BepInEx mod)
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-
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-
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-
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npm start -- rcon save
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npm start -- rcon "kick PlayerName"
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npm start -- rcon --interactive
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```
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> **Note:** On Node.js v23+, we use the built version instead of `tsx` for better compatibility. Use `npm run dev` for development with live reload.
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### TUI Keyboard Shortcuts
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| Key | Action |
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@@ -356,11 +383,12 @@ The DSM exposes all Valheim dedicated server settings through the TUI:
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### Platform Support
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| Platform
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-
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| Windows
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| macOS
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| Linux
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| Platform | SteamCMD Path | Valheim Install | Config Storage | Notes |
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| ------------- | ---------------------------------------- | ------------------------------------------- | --------------------------------------------- | ----- |
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| Windows | `%LOCALAPPDATA%\steamcmd` | `steamapps\common\Valheim dedicated server` | `%APPDATA%\valheim-dsm` | Fully supported |
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| macOS | `~/Library/Application Support/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/Library/Application Support/valheim-dsm` | Fully supported |
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| Linux (Ubuntu)| `~/.local/share/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/.config/valheim-dsm` | **Requires 32-bit libs** (see Installation) |
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| Linux (Other) | `~/.local/share/steamcmd` | `steamapps/common/Valheim dedicated server` | `~/.config/valheim-dsm` | Fully supported |
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### Development
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@@ -368,7 +396,7 @@ The DSM exposes all Valheim dedicated server settings through the TUI:
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# Install dependencies
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npm install
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# Run in development mode (with
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# Run in development mode (with live reload)
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npm run dev
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# Run tests
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@@ -386,6 +414,9 @@ npm run build
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# Run built version
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node dist/main.js --help
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# Or use npm start (builds automatically)
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npm start -- --help
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```
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> **Note:** The project uses Biome for linting and formatting.
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## Troubleshooting
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Run `
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Run `npm start -- doctor` to automatically diagnose common issues.
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### Common Issues
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@@ -409,7 +440,30 @@ Run `npx tsx main.ts doctor` to automatically diagnose common issues.
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Error: SteamCMD not found
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```
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**Solution:** Run `
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**Solution:** Run `npm start -- install` to automatically download and install SteamCMD.
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**Ubuntu/Debian:** If you get library errors, install 32-bit dependencies first:
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```bash
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sudo dpkg --add-architecture i386
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sudo apt update
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sudo apt install lib32gcc-s1 lib32stdc++6 libc6:i386 libcurl4:i386
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```
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#### SteamCMD installation crashes with "Cannot read properties of undefined (reading 'x')"
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This was caused by a TypeScript/CommonJS interop bug in `@caleb-collar/steamcmd@1.1.0`. The package incorrectly tries to access `tar.default.x`, but the tar v7 package doesn't export a default (it exports the API directly).
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**Solution (Fixed in v1.5.3):**
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1. Update to v1.5.3 or later
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2. Run `npm install` - this will automatically apply the patch that fixes the tar import
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3. The patch changes `tar_1.default.x` to `tar_1.x` in the steamcmd package
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4. Patches are stored in `patches/@caleb-collar+steamcmd+1.1.0.patch` and auto-applied via `patch-package`
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**Manual fix (if needed):**
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```bash
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rm -rf node_modules package-lock.json
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npm install
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```
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#### Valheim server not starting
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package/dist/main.js
CHANGED
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@@ -1196,6 +1196,11 @@ function getPlatform() {
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1196
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if (os === "darwin") return "darwin";
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return "linux";
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}
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function getSteamPlatform() {
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const platform = getPlatform();
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1201
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if (platform === "darwin") return "macos";
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return platform;
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}
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function getHomeDir() {
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const platform = getPlatform();
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1201
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if (platform === "windows") {
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@@ -1690,9 +1695,11 @@ function parseValue(value) {
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}
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// src/cli/commands/doctor.ts
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import { exec as exec2 } from "child_process";
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import fs3 from "fs/promises";
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import net from "net";
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import path4 from "path";
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import { promisify as promisify2 } from "util";
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import steamcmd4 from "@caleb-collar/steamcmd";
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// src/steamcmd/mod.ts
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@@ -1925,8 +1932,11 @@ async function installValheim(onProgress) {
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message: "Starting Valheim installation..."
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});
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try {
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const platform = getSteamPlatform();
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await steamcmd3.install({
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applicationId: VALHEIM_APP_ID,
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platform,
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// Explicitly set platform to ensure correct server binaries are downloaded
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onProgress: (p) => {
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const stage = mapPhaseToStage2(p.phase);
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const progress = p.percent ?? 0;
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@@ -2005,6 +2015,7 @@ async function getInstalledVersion() {
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2015
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}
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// src/cli/commands/doctor.ts
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var execAsync2 = promisify2(exec2);
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2019
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async function exists(filePath) {
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try {
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await fs3.access(filePath);
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@@ -2171,6 +2182,69 @@ async function checkPermissions() {
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};
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}
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}
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async function checkLinux32BitLibs() {
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const platform = getPlatform();
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if (platform !== "linux") {
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return {
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name: "32-bit Libraries (Linux)",
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status: "pass",
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message: "Not applicable on this platform"
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};
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}
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try {
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const { stdout: dpkgCheck } = await execAsync2("which dpkg 2>/dev/null");
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if (!dpkgCheck.trim()) {
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return {
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name: "32-bit Libraries (Linux)",
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status: "pass",
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message: "Non-Debian system detected, assuming dependencies are met"
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};
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}
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const { stdout: archCheck } = await execAsync2(
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"dpkg --print-foreign-architectures 2>/dev/null"
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);
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const hasI386 = archCheck.includes("i386");
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if (!hasI386) {
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return {
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name: "32-bit Libraries (Linux)",
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status: "fail",
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message: "i386 architecture not enabled. Run: sudo dpkg --add-architecture i386 && sudo apt update",
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fixable: false
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2213
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};
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}
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const requiredPackages = ["lib32gcc-s1", "lib32stdc++6", "libc6:i386"];
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2216
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const missingPackages = [];
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2217
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for (const pkg of requiredPackages) {
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2218
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try {
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const { stdout } = await execAsync2(`dpkg -s ${pkg} 2>/dev/null`);
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|
+
if (!stdout.includes("Status: install ok installed")) {
|
|
2221
|
+
missingPackages.push(pkg);
|
|
2222
|
+
}
|
|
2223
|
+
} catch {
|
|
2224
|
+
missingPackages.push(pkg);
|
|
2225
|
+
}
|
|
2226
|
+
}
|
|
2227
|
+
if (missingPackages.length > 0) {
|
|
2228
|
+
return {
|
|
2229
|
+
name: "32-bit Libraries (Linux)",
|
|
2230
|
+
status: "fail",
|
|
2231
|
+
message: `Missing packages: ${missingPackages.join(", ")}. Install with: sudo apt install ${missingPackages.join(" ")}`,
|
|
2232
|
+
fixable: false
|
|
2233
|
+
};
|
|
2234
|
+
}
|
|
2235
|
+
return {
|
|
2236
|
+
name: "32-bit Libraries (Linux)",
|
|
2237
|
+
status: "pass",
|
|
2238
|
+
message: "All required 32-bit libraries are installed"
|
|
2239
|
+
};
|
|
2240
|
+
} catch (error2) {
|
|
2241
|
+
return {
|
|
2242
|
+
name: "32-bit Libraries (Linux)",
|
|
2243
|
+
status: "warn",
|
|
2244
|
+
message: `Could not verify 32-bit libraries: ${error2}`
|
|
2245
|
+
};
|
|
2246
|
+
}
|
|
2247
|
+
}
|
|
2174
2248
|
async function runAllChecks() {
|
|
2175
2249
|
const checks = [];
|
|
2176
2250
|
checks.push(await checkSteamCmd());
|
|
@@ -2179,6 +2253,7 @@ async function runAllChecks() {
|
|
|
2179
2253
|
checks.push(await checkSaveDirectory());
|
|
2180
2254
|
checks.push(await checkPorts());
|
|
2181
2255
|
checks.push(await checkPermissions());
|
|
2256
|
+
checks.push(await checkLinux32BitLibs());
|
|
2182
2257
|
const summary = {
|
|
2183
2258
|
passed: checks.filter((c) => c.status === "pass").length,
|
|
2184
2259
|
warnings: checks.filter((c) => c.status === "warn").length,
|
|
@@ -3793,7 +3868,7 @@ import { useEffect as useEffect3, useMemo as useMemo2, useRef as useRef2, useSta
|
|
|
3793
3868
|
// package.json
|
|
3794
3869
|
var package_default = {
|
|
3795
3870
|
name: "valheim-oz-dsm",
|
|
3796
|
-
version: "1.5.
|
|
3871
|
+
version: "1.5.4",
|
|
3797
3872
|
description: "Land of OZ - Valheim Dedicated Server Manager",
|
|
3798
3873
|
type: "module",
|
|
3799
3874
|
bin: {
|
|
@@ -3802,6 +3877,7 @@ var package_default = {
|
|
|
3802
3877
|
main: "./dist/main.js",
|
|
3803
3878
|
files: [
|
|
3804
3879
|
"dist",
|
|
3880
|
+
"patches",
|
|
3805
3881
|
"README.md",
|
|
3806
3882
|
"LICENSE",
|
|
3807
3883
|
"CHANGELOG.md"
|
|
@@ -3812,7 +3888,8 @@ var package_default = {
|
|
|
3812
3888
|
},
|
|
3813
3889
|
scripts: {
|
|
3814
3890
|
dev: "tsx watch main.ts",
|
|
3815
|
-
start: "
|
|
3891
|
+
start: "npm run build && node dist/main.js",
|
|
3892
|
+
"start:dev": "tsx main.ts",
|
|
3816
3893
|
build: "tsup",
|
|
3817
3894
|
test: "vitest run",
|
|
3818
3895
|
"test:watch": "vitest",
|
|
@@ -3821,6 +3898,7 @@ var package_default = {
|
|
|
3821
3898
|
"lint:fix": "biome check --write .",
|
|
3822
3899
|
format: "biome format --write .",
|
|
3823
3900
|
typecheck: "tsc --noEmit",
|
|
3901
|
+
postinstall: "patch-package",
|
|
3824
3902
|
prepare: "tsx scripts/install-hooks.ts",
|
|
3825
3903
|
prepublishOnly: "npm run typecheck && npm run lint && npm test && npm run build"
|
|
3826
3904
|
},
|
|
@@ -3838,6 +3916,7 @@ var package_default = {
|
|
|
3838
3916
|
"@types/node": "^22.13.1",
|
|
3839
3917
|
"@types/react": "^19.2.10",
|
|
3840
3918
|
"@vitest/coverage-v8": "^3.2.4",
|
|
3919
|
+
"patch-package": "^8.0.1",
|
|
3841
3920
|
tsup: "^8.3.6",
|
|
3842
3921
|
tsx: "^4.19.2",
|
|
3843
3922
|
typescript: "^5.7.3",
|
|
@@ -46006,7 +46085,7 @@ function launchTui() {
|
|
|
46006
46085
|
}
|
|
46007
46086
|
|
|
46008
46087
|
// src/mod.ts
|
|
46009
|
-
var VERSION2 = "1.5.
|
|
46088
|
+
var VERSION2 = "1.5.4";
|
|
46010
46089
|
var APP_NAME = "Land of OZ - Valheim DSM";
|
|
46011
46090
|
|
|
46012
46091
|
// main.ts
|