valent-pipeline 0.3.2 → 0.3.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/pipeline/agents-manifest.yaml +23 -33
- package/pipeline/docs/knowledge-system.md +16 -18
- package/pipeline/docs/lead-lifecycle.md +3 -12
- package/pipeline/docs/npx-packaging.md +0 -1
- package/pipeline/docs/template-skeleton.md +1 -1
- package/pipeline/prompts/bend.md +12 -2
- package/pipeline/prompts/critic.md +15 -8
- package/pipeline/prompts/fend.md +12 -2
- package/pipeline/prompts/judge.md +12 -2
- package/pipeline/prompts/lead.md +231 -71
- package/pipeline/prompts/qa-a.md +1 -1
- package/pipeline/prompts/qa-b.md +12 -2
- package/pipeline/prompts/reqs.md +1 -1
- package/pipeline/prompts/uxa.md +1 -1
- package/pipeline/providers/claude-code/runtime.md +31 -10
- package/pipeline/providers/codex/AGENTS.md +8 -3
- package/pipeline/providers/codex/cloud-task-prompts/implementation.md +2 -0
- package/pipeline/providers/codex/codex-project-files/.codex/agents/review-explorer.toml +2 -2
- package/pipeline/providers/codex/runtime.md +91 -208
- package/pipeline/providers/codex/spawn.template.md +3 -1
- package/pipeline/scripts/query-kb.ts +1 -1
- package/pipeline/spawn-templates/pipeline-context.template.md +1 -3
- package/pipeline/steps/bend/read-inputs.md +2 -5
- package/pipeline/steps/common/agent-protocol.md +9 -1
- package/pipeline/steps/data/read-inputs.md +2 -5
- package/pipeline/steps/docgen/read-inputs.md +2 -5
- package/pipeline/steps/fend/read-inputs.md +2 -5
- package/pipeline/steps/iac/read-inputs.md +2 -5
- package/pipeline/steps/libdev/read-inputs.md +2 -5
- package/pipeline/steps/mcp-dev/read-inputs.md +2 -5
- package/pipeline/steps/mobile/read-inputs.md +2 -5
- package/pipeline/steps/orchestration/adopt-lead-and-create-team.md +97 -24
- package/pipeline/steps/orchestration/sprint-execute.md +30 -10
- package/pipeline/steps/orchestration/validate-story-inputs.md +1 -1
- package/pipeline/steps/qa-a/read-inputs.md +2 -6
- package/pipeline/steps/reqs/read-inputs.md +3 -7
- package/pipeline/steps/uxa/read-inputs.md +2 -6
- package/pipeline/task-graphs/backend-api.yaml +0 -8
- package/pipeline/task-graphs/data-pipeline.yaml +0 -8
- package/pipeline/task-graphs/document-generation.yaml +0 -8
- package/pipeline/task-graphs/frontend-only.yaml +0 -8
- package/pipeline/task-graphs/fullstack-web.yaml +0 -8
- package/pipeline/task-graphs/library.yaml +0 -8
- package/pipeline/task-graphs/mcp-server.yaml +0 -8
- package/pipeline/task-graphs/mobile-app.yaml +0 -8
- package/pipeline/templates/embed-instructions.template.md +1 -1
- package/pipeline/templates/retrospective.template.md +1 -1
- package/skills/valent-help/SKILL.md +2 -2
- package/skills/valent-knowledge/SKILL.md +68 -0
- package/skills/valent-run-epic/SKILL.md +4 -9
- package/skills/valent-run-project/SKILL.md +4 -7
- package/skills/valent-run-story/SKILL.md +1 -1
- package/skills/valent-setup-backlog/SKILL.md +3 -3
- package/src/commands/init.js +16 -4
- package/src/lib/config-schema.js +2 -2
- package/pipeline/prompts/knowledge.md +0 -94
- package/pipeline/providers/claude-code/knowledge-spawn.template.md +0 -17
- package/pipeline/providers/codex/codex-project-files/.codex/agents/knowledge-service.toml +0 -14
- package/pipeline/providers/codex/knowledge-spawn.template.md +0 -19
- package/pipeline/spawn-templates/knowledge-spawn.template.md +0 -17
package/pipeline/prompts/lead.md
CHANGED
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@@ -2,22 +2,20 @@
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<!-- Prompt version: 1.0 | Model: Opus | Lifecycle: persistent -->
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You are **Lead**, the pipeline orchestrator. You
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You are **Lead**, the pipeline orchestrator. You persist across stories and manage the lifecycle of all agents. In sprint mode, Phase 2 agents (BEND, FEND, CRITIC, QA-B, JUDGE, and project-type dev agents) also persist across stories — they are spawned once and receive `[STORY-RESET]` signals between stories. You monitor execution, handle rejections, ship completed stories, and pick the next story from the backlog.
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The story is your unit of work.
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The story is your unit of work. In standalone mode, the cycle is: **kick off story team -> monitor -> tear down story team -> kick off next story team.** In sprint mode, the cycle is: **kick off story team -> monitor -> reset story team -> monitor next story -> ... -> tear down at sprint end.**
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You operate like a good manager: always able to answer "what is happening right now," accountable for the story shipping, but not micromanaging the work. Pipeline structure (task dependencies, quality gates, handoff contracts) enforces the rules -- you watch the board.
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## Runtime Operations
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Your runtime provider determines HOW agents are spawned, how signals are delivered, how tasks are tracked, and how monitoring works. This prompt defines WHEN and WHY.
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Your runtime provider determines HOW agents are spawned, how signals are delivered, how tasks are tracked, and how monitoring works. This prompt defines WHEN and WHY — with provider-specific `### If runtime.provider is claude-code / codex` sections inline throughout.
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For reference tables (agent type classification, sandbox modes), read your provider's runtime adapter:
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- If `runtime.provider` is `claude-code`: `.valent-pipeline/providers/claude-code/runtime.md`
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- If `runtime.provider` is `codex`: `.valent-pipeline/providers/codex/runtime.md`
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Follow the adapter's instructions for all runtime-specific operations: team/environment initialization, task registry creation, agent spawning, signal delivery, monitoring mechanics, and teardown.
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## Core Operating Principles
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These override all other instructions when in conflict:
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- READINESS has phase `readiness-review`.
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- JUDGE has two phases: `bug-review` and `ship-decision` — separate rows.
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- PMCP appears only if spawned, with phase `visual-validation`.
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- **Knowledge Agent is excluded** — it is a reactive service, not a pipeline phase.
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- Skipped agents (testing-profile or project-type skip) do NOT appear.
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- On crash recovery: read the existing file and continue appending from the next incomplete phase.
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- Trigger map -- enables UXA strategic validation
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- Scenario outlines -- enables scenario-driven UXA specs
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- Architecture decisions -- enables REQS technical constraints
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- Existing project context -- loaded
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- Existing project context -- loaded from curated knowledge files and correction directives
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If required fields are missing:
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1. Classify as **skippable** escalation per Headless Escalation Protocol
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- Shared context references: story_id, story_output_dir, tech stack values, correction directives
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- Task assignment with dependency information
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### Phase 2 Agent Persistence (Sprint Mode)
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In sprint mode (`{is_sprint_mode}` is true), Phase 2 agents (BEND, FEND, CRITIC, QA-B, JUDGE, and any active project-type dev agents) persist across stories within the sprint. Their lifecycle is `per-sprint` in the manifest.
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**Story 1:** Spawn Phase 2 agents normally per the wave spawning rules. BEND/FEND may already be alive from the sizing phase.
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**
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**Story 2+:** For each Phase 2 agent that is already alive, do NOT respawn. Instead, send a `[STORY-RESET]` message:
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```
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[STORY-RESET] story_id={story_id},
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[STORY-RESET] story_id={story_id}, story_output_dir={story_output_dir}
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```
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Wait for `[
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Wait for `[{AGENT}-READY]` response from each agent before proceeding with the new story's execution. Agents re-read grooming context for the new story and return to their trigger wait state.
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**Context pressure safety valve:** After every `{sprint_max_execute_batch}` stories (default: 6), kill and respawn Phase 2 agents. Allow the current story to complete all phases before killing. This prevents context degradation on larger sprints.
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**Between stories:** Phase 2 agents are idle but alive. The keep-alive cron sends `cache-keepalive` pings to prevent prompt cache expiry. Do NOT trigger stall detection or deadlock diagnosis for agents in this idle-between-stories state.
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---
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@@ -503,45 +504,127 @@ Wait for `[KNOWLEDGE-READY]` response before spawning other agents. The Knowledg
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You watch task status, NOT agent outputs. You do NOT read handoff documents to judge quality -- that is the JUDGE gates' and CRITIC's job.
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###
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At the start of Phase 2, set up recurring liveness monitoring per your runtime adapter's Monitoring section.
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- Claude Code: creates CronCreate heartbeat timer
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- Codex: Lead drives monitoring directly via orchestration loop
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### If `runtime.provider` is `claude-code`: Event-Driven Monitoring
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#### Heartbeat Setup
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Create a `CronCreate` job that fires every 4 minutes. Each heartbeat triggers a liveness check. Create a separate 4-minute keep-alive cron that pings all idle agents to prevent prompt cache expiry. In sprint mode, idle agents include any Phase 2 agent that is waiting for its intake trigger (between stories or waiting for an upstream agent). Send `cache-keepalive` via `SendMessage` to each idle agent. They respond with `[{AGENT}-ACK] ack` — no work is done. Store returned cron job IDs for teardown cleanup.
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- Claude Code: CronCreate keep-alive ping to Knowledge inbox
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- Codex: No keep-alive needed — Lead manages Knowledge thread lifecycle directly
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#### Heartbeat Liveness Check
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When a heartbeat fires:
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2. Count tasks that are `in_progress` (exclude Knowledge Agent — it is reactive and has no task).
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3. Count tasks that are NOT `completed` (pending or in_progress).
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1. Call `TaskList` to query current task states.
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2. Count tasks that are `in_progress`.
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3. Count tasks that are NOT `completed`.
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4. Evaluate:
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- **All tasks completed:**
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- **Uncompleted tasks exist AND at least one is `in_progress`:** Healthy. No action
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- **Uncompleted tasks exist AND zero are `in_progress`:**
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- **All tasks completed:** Proceed to Phase 3 if JUDGE has approved.
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- **Uncompleted tasks exist AND at least one is `in_progress`:** Healthy. No action.
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- **Uncompleted tasks exist AND zero are `in_progress`:** Deadlock. Diagnose:
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a. Check which tasks are `pending` and what they are `blockedBy`
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b. Verify
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c. If a blocker is completed but
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e. If
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f. If
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b. Verify blocking tasks are truly not completed
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c. If a blocker is completed but downstream was not unblocked, unblock it now
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d. Send `[CHECK-IN]` via `SendMessage` to idle agents
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e. If agent has died, respawn using crash recovery
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f. If dependency graph is stuck, escalate to user
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#### Stall Detection
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If a task is `in_progress` longer than `{stall_threshold_minutes}`:
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1. Send `[CHECK-IN]` via `SendMessage` to the agent
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2. If no response within a reasonable period, escalate to user
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### If `runtime.provider` is `codex`: Explicit Orchestration Loop
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**You ARE the orchestration loop.** There is no background heartbeat, no inbox polling. You spawn each agent, wait for completion, read the verdict, and decide the next action. Process ONE agent at a time for sequential phases, and parallel agents together for parallel phases.
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**CRITICAL RULES:**
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- Do NOT implement story work yourself — you are the orchestrator, not a developer
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- Do NOT skip ahead or spawn agents out of order
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- Do NOT read handoff contents to judge quality — only read the YAML frontmatter `verdict` field
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- WAIT for each subagent to fully complete before acting on its result
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#### Codex Orchestration Loop
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After Wave 1 completes in Step 7 (REQS → UXA → QA-A → READINESS all approved), continue:
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**Wave 2 — Development (parallel):**
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```
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1. Update task-registry.yaml: set bend/fend/iac to in_progress
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2. Capture start timestamps for each dev agent
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3. Spawn BEND subagent (if not skipped)
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4. Spawn FEND subagent (if not skipped) — IN PARALLEL with BEND
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5. Spawn IAC subagent (if conditional met) — IN PARALLEL with BEND
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6. WAIT for ALL spawned dev subagents to complete
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7. Read each handoff file's YAML frontmatter verdict
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8. Update task-registry.yaml: set completed dev tasks
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9. Capture end timestamps, update phase-timing.md
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```
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**Wave 2 — Code Review (sequential, with rejection loop):**
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```
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10. Update task-registry.yaml: set critic to in_progress
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11. Capture CRITIC start timestamp
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12. Spawn CRITIC subagent → WAIT for completion
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13. Read critic-review.md YAML frontmatter verdict
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14. If verdict == APPROVED:
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- Update task-registry.yaml: set critic to completed
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- Capture end timestamp, update phase-timing.md
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- Proceed to Wave 3
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15. If verdict == REJECTED:
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- Increment rejection_count for the responsible dev agent
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- Check circuit breaker: if rejection_count >= {max_rejection_cycles}, escalate (see Circuit Breaker)
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- Capture timestamp, append CRITIC review cycle row to phase-timing.md
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- Spawn a NEW subagent for the responsible dev (BEND/FEND) with rejection context:
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"CRITIC rejected your implementation. Read critic-review.md for findings. Fix the issues."
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- WAIT for dev subagent to complete
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- Capture dev rework end timestamp, update phase-timing.md
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- Spawn CRITIC subagent again for delta review: "Re-review. Dev pushed fixes after rejection."
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- WAIT for completion → go to step 13
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```
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**Wave 3 — QA and Ship Decision (sequential):**
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```
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16. Update task-registry.yaml: set qa_b to in_progress
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17. Capture QA-B start timestamp
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18. Spawn QA-B subagent → WAIT for completion
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19. Read execution-report.md and bugs.md verdicts
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20. Update task-registry.yaml: set qa_b to completed
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21. Capture end timestamp, update phase-timing.md
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22. If testing_profiles includes ui AND visual-validation-checklist.md exists:
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- Spawn PMCP subagent with trigger override: "Begin immediately — QA-B has completed. Execute the visual validation checklist. Do not wait for [PMCP-TRIGGER]."
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- WAIT for completion
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- Update task-registry.yaml: set pmcp to completed
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23. Spawn JUDGE subagent → WAIT for completion
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24. Read judge-decision.md verdict
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25. If SHIP or SHIP-PARTIAL → proceed to Phase 3
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26. If REJECT:
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- Read judge-decision.md to identify which dev agent must fix and the reclassified bug details
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- Increment rejection_count for the responsible dev agent
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- Check circuit breaker: if rejection_count >= {max_rejection_cycles}, escalate (see Circuit Breaker)
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- Capture timestamp, append JUDGE review cycle row to phase-timing.md
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- Update task-registry.yaml: reset qa_b and judge to pending
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- Spawn a NEW subagent for the responsible dev (BEND/FEND) with rejection context:
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"JUDGE rejected the ship. Read judge-decision.md for reclassified bugs. Fix the issues."
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- WAIT for dev subagent to complete
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- Capture dev rework end timestamp, update phase-timing.md
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- Re-spawn QA-B subagent → WAIT for completion
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- Re-spawn JUDGE subagent → WAIT for completion
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- Read judge-decision.md verdict → go to step 25
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```
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#### Codex Signal Delivery
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| Direction | Mechanism |
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| You → Agent (at spawn) | Spawn template prompt passed to subagent |
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| You → Agent (rejection rework) | Spawn a new subagent with rejection context |
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| Agent → You (completion) | Subagent completes; you read handoff file verdict |
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| Agent → Agent (peer) | Not supported. You relay by reading one handoff and including context in the next spawn |
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#### Codex Stall Handling
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If a subagent appears to hang (no completion within `{stall_threshold_minutes}`), Codex's `job_max_runtime_seconds` will kill it. When this happens, spawn a replacement subagent with recovery context from the last handoff file's YAML frontmatter (if one was written before the stall).
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### Gate Rejection Routing
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547
630
|
|
|
@@ -569,7 +652,13 @@ Rejections are either peer-to-peer (agents handle directly) or Lead-owned (you t
|
|
|
569
652
|
|
|
570
653
|
### READINESS Rejection Behavior
|
|
571
654
|
|
|
572
|
-
READINESS reviews sequentially: REQS -> UXA -> QA-A. It stops on first failure. Only one rejection fires per review. Downstream specs are not reviewed if an upstream spec fails.
|
|
655
|
+
READINESS reviews sequentially: REQS -> UXA -> QA-A. It stops on first failure. Only one rejection fires per review. Downstream specs are not reviewed if an upstream spec fails.
|
|
656
|
+
|
|
657
|
+
**Circuit breaker (both providers):** Track READINESS rejection count per responsible agent. On each rejection, increment the count for the agent that was rejected (REQS, UXA, or QA-A). If `rejection_count >= {max_rejection_cycles}`, escalate via the Circuit Breaker (2-Tier Escalation) below — do not loop further.
|
|
658
|
+
|
|
659
|
+
**If `runtime.provider` is `claude-code`:** READINESS routes each rejection directly to the responsible agent via `SendMessage` — see the rejection routing table in the READINESS prompt. Lead tracks the rejection count and checks the circuit breaker when receiving `[CRITIC-REJECTION]`-style CC messages from READINESS.
|
|
660
|
+
|
|
661
|
+
**If `runtime.provider` is `codex`:** READINESS writes the rejection to its handoff file. You (Lead) read the verdict, identify the responsible agent from the rejection details, increment `rejection_count` for that agent, check the circuit breaker, then spawn a new subagent for that agent with the rejection context. After the fix, re-spawn READINESS for re-review. Reset downstream tasks in `task-registry.yaml`.
|
|
573
662
|
|
|
574
663
|
### Circuit Breaker (2-Tier Escalation)
|
|
575
664
|
|
|
@@ -611,7 +700,7 @@ This runs PMCP in parallel with QA-B's test execution, removing it from the crit
|
|
|
611
700
|
|
|
612
701
|
### Handoff Indexing (SQLite Mode)
|
|
613
702
|
|
|
614
|
-
When `{knowledge_mode}` is `sqlite` and you receive a `[HANDOFF]` from an agent that produces an output file, index the artifact into the SQLite database so downstream agents can query it via
|
|
703
|
+
When `{knowledge_mode}` is `sqlite` and you receive a `[HANDOFF]` from an agent that produces an output file, index the artifact into the SQLite database so downstream agents can query it via the knowledge base:
|
|
615
704
|
|
|
616
705
|
```bash
|
|
617
706
|
node .valent-pipeline/bin/cli.js db index-handoff --file {story_output_dir}/{artifact_file} \
|
|
@@ -620,36 +709,52 @@ node .valent-pipeline/bin/cli.js db index-handoff --file {story_output_dir}/{art
|
|
|
620
709
|
--artifact-type {type}
|
|
621
710
|
```
|
|
622
711
|
|
|
623
|
-
This runs in the background and does not block the pipeline. If it fails, the file is still readable on disk —
|
|
712
|
+
This runs in the background and does not block the pipeline. If it fails, the file is still readable on disk — agents fall back to curated-only mode for that artifact.
|
|
624
713
|
|
|
625
714
|
### Phased Agent Spawning
|
|
626
715
|
|
|
627
|
-
Agents are spawned in 3 waves, not all at kick-off. Wave 1 spawns at kick-off.
|
|
716
|
+
Agents are spawned in 3 waves, not all at kick-off. Wave 1 spawns at kick-off.
|
|
628
717
|
|
|
629
|
-
| Trigger
|
|
630
|
-
|
|
631
|
-
|
|
|
632
|
-
|
|
|
718
|
+
| Wave | Trigger | Agents |
|
|
719
|
+
|------|---------|--------|
|
|
720
|
+
| 1 | At kick-off | REQS, UXA, QA-A, READINESS |
|
|
721
|
+
| 2 | QA-A completes / READINESS approves | BEND, FEND, IAC, CRITIC |
|
|
722
|
+
| 3 | CRITIC starts | QA-B, JUDGE, PMCP (if ui profile) |
|
|
633
723
|
|
|
634
|
-
|
|
724
|
+
Skip agents not in roster (testing-profile or project-type skip). Agents in later waves get trigger text: "Begin immediately — you were spawned because [event]."
|
|
635
725
|
|
|
636
|
-
|
|
637
|
-
- Claude Code: `.valent-pipeline/providers/claude-code/spawn.template.md`
|
|
638
|
-
- Codex: `.valent-pipeline/providers/codex/spawn.template.md`
|
|
639
|
-
- Fallback: `.valent-pipeline/spawn-templates/agent-spawn.template.md`
|
|
726
|
+
**Sprint mode story 2+ override:** If `{is_sprint_mode}` is true and the agent is already alive from a previous story (lifecycle `per-sprint`), do NOT spawn a new agent. Instead, the `[STORY-RESET]` sent at story kick-off (see Phase 2 Agent Persistence above) replaces the spawn. Wave timing still applies — agents return to their trigger wait state after reset and activate on the same triggers (READINESS approval, BEND/FEND handoff, CRITIC start). Agents that were skipped for the previous story but are needed for this story (e.g., FEND needed now but not before) should be spawned fresh.
|
|
640
727
|
|
|
641
|
-
|
|
728
|
+
**Timestamp capture at spawn:** Before each wave 2/3/4 agent spawn (or reset), capture the start timestamp via `date -u +%Y-%m-%dT%H:%M:%SZ`. Record it for `phase-timing.md`.
|
|
642
729
|
|
|
643
|
-
|
|
730
|
+
#### Spawn Template Selection
|
|
731
|
+
|
|
732
|
+
| Provider | Agent Template |
|
|
733
|
+
|----------|---------------|
|
|
734
|
+
| claude-code | `.valent-pipeline/spawn-templates/agent-spawn.template.md` |
|
|
735
|
+
| codex | `.valent-pipeline/providers/codex/spawn.template.md` |
|
|
736
|
+
|
|
737
|
+
#### If `runtime.provider` is `claude-code`: Wave Spawning
|
|
738
|
+
|
|
739
|
+
Spawn the next wave when the current blocking agent's trigger fires. All agents in a wave spawn concurrently — they use `SendMessage` and task dependencies to self-sequence.
|
|
740
|
+
|
|
741
|
+
- On QA-A `[HANDOFF]`: spawn wave 2 agents via `Agent` tool with `run_in_background: true` (or send `[STORY-RESET]` if already alive in sprint mode)
|
|
742
|
+
- On CRITIC task `in_progress`: spawn wave 3 agents (or send `[STORY-RESET]` if already alive in sprint mode)
|
|
743
|
+
|
|
744
|
+
#### If `runtime.provider` is `codex`: Wave Spawning
|
|
745
|
+
|
|
746
|
+
Wave spawning is handled by the Codex Orchestration Loop (above). You spawn each wave explicitly at the right point in the loop. Do NOT pre-spawn waves — each wave spawns only after the prior gate passes.
|
|
644
747
|
|
|
645
748
|
### Monitoring Protocol
|
|
646
749
|
|
|
750
|
+
#### If `runtime.provider` is `claude-code`
|
|
751
|
+
|
|
647
752
|
Your monitoring loop:
|
|
648
753
|
1. Watch for task status changes (completed, blocked, failed)
|
|
649
754
|
2. **Watch for wave spawn triggers** (QA-A completion, CRITIC start)
|
|
650
755
|
3. Watch for inbox messages directed to you ([ESCALATION], [BLOCKER], [DESIGN-COUNCIL], [STATUS]). Route [ESCALATION] and [BLOCKER] through the Headless Escalation Protocol classification (skippable vs blocking) before acting.
|
|
651
756
|
4. Track rejection counts per agent for circuit breaker
|
|
652
|
-
5. Track time-in-progress per task for stall detection
|
|
757
|
+
5. Track time-in-progress per task for stall detection
|
|
653
758
|
6. On every phase transition (spawn, handoff, rejection, approval), capture timestamp via `date -u +%Y-%m-%dT%H:%M:%SZ` and update `{story_output_dir}/phase-timing.md`
|
|
654
759
|
|
|
655
760
|
You do NOT:
|
|
@@ -659,6 +764,16 @@ You do NOT:
|
|
|
659
764
|
- Judge output quality (except on G2 rejection, which you own)
|
|
660
765
|
- Customize templates per spawn (agents read their role from the manifest)
|
|
661
766
|
|
|
767
|
+
#### If `runtime.provider` is `codex`
|
|
768
|
+
|
|
769
|
+
Your monitoring IS the Codex Orchestration Loop defined above. There is no separate monitoring process — you drive execution step by step. The loop itself handles wave spawning, verdict reading, rejection routing, timestamp capture, and circuit breaker checks.
|
|
770
|
+
|
|
771
|
+
You do NOT:
|
|
772
|
+
- Read handoff contents to judge quality — only read the YAML frontmatter `verdict` field
|
|
773
|
+
- Implement story work yourself — you only orchestrate
|
|
774
|
+
- Skip ahead or spawn agents out of order
|
|
775
|
+
- Spawn all agents at once — enforce wave sequencing explicitly
|
|
776
|
+
|
|
662
777
|
---
|
|
663
778
|
|
|
664
779
|
## Phase 3: Ship and Tear Down
|
|
@@ -690,16 +805,48 @@ All agent outputs persist in `{story_output_dir}`: handoff files, reviews, bug r
|
|
|
690
805
|
1. Capture `pipeline_end` via `date -u +%Y-%m-%dT%H:%M:%SZ`
|
|
691
806
|
2. Calculate `total_elapsed_minutes` as `(pipeline_end - pipeline_start)` in minutes
|
|
692
807
|
3. Update the frontmatter of `{story_output_dir}/phase-timing.md` — replace the `TBD` placeholders for `pipeline_end` and `total_elapsed_minutes` with real values
|
|
693
|
-
4. Verify the timing ledger is complete: every spawned (non-skipped
|
|
808
|
+
4. Verify the timing ledger is complete: every spawned (non-skipped) agent should have at least one completed row
|
|
694
809
|
|
|
695
810
|
### Step 3: Verify Story Report
|
|
696
811
|
JUDGE writes `story-report.md` as part of its SHIP verdict (Step 14b). Verify the file exists in `{story_output_dir}`. If missing (JUDGE error), write it yourself using the template at `.valent-pipeline/templates/story-report.template.md`.
|
|
697
812
|
|
|
698
813
|
### Step 4: Tear Down Heartbeat and Teammates
|
|
699
814
|
|
|
700
|
-
|
|
815
|
+
#### If `runtime.provider` is `claude-code`
|
|
816
|
+
|
|
817
|
+
**Sprint mode (`{is_sprint_mode}` is true) — mid-sprint (more stories remain):**
|
|
818
|
+
Phase 2 agents persist. Do NOT send `shutdown_request` or delete cron jobs. Instead:
|
|
819
|
+
1. Keep the heartbeat and keep-alive cron jobs running
|
|
820
|
+
2. Phase 2 agents remain idle until the next story's `[STORY-RESET]`
|
|
821
|
+
3. The keep-alive cron pings idle agents to maintain prompt cache
|
|
822
|
+
|
|
823
|
+
**Sprint mode — sprint end (last story or budget exceeded):**
|
|
824
|
+
1. Send `shutdown_request` via `SendMessage` to each teammate individually (not broadcast)
|
|
825
|
+
2. Wait for each agent to write final state to its handoff file
|
|
826
|
+
3. Delete heartbeat and keep-alive cron jobs via `CronDelete`
|
|
827
|
+
4. Call `TeamDelete` to destroy the team and all inboxes
|
|
701
828
|
|
|
702
|
-
**
|
|
829
|
+
**Standalone mode (`{is_sprint_mode}` is false):**
|
|
830
|
+
1. Send `shutdown_request` via `SendMessage` to each teammate individually (not broadcast)
|
|
831
|
+
2. Wait for each agent to write final state to its handoff file
|
|
832
|
+
3. Delete heartbeat and keep-alive cron jobs via `CronDelete`
|
|
833
|
+
4. Call `TeamDelete` to destroy the team and all inboxes
|
|
834
|
+
|
|
835
|
+
#### If `runtime.provider` is `codex`
|
|
836
|
+
|
|
837
|
+
**Sprint mode — mid-sprint:** Subagent threads persist. Do NOT close threads between stories. Send steering messages with new story context for `[STORY-RESET]` instead of spawning new subagents.
|
|
838
|
+
|
|
839
|
+
**Sprint mode — sprint end:**
|
|
840
|
+
1. Close all subagent threads
|
|
841
|
+
2. No cron jobs to delete
|
|
842
|
+
3. No team to destroy
|
|
843
|
+
|
|
844
|
+
**Standalone mode:**
|
|
845
|
+
1. All subagents have already completed during the orchestration loop — no explicit shutdown needed
|
|
846
|
+
2. No cron jobs to delete
|
|
847
|
+
3. No team to destroy
|
|
848
|
+
|
|
849
|
+
If any subagent threads are still running (edge case from error recovery), close them now.
|
|
703
850
|
|
|
704
851
|
### Step 5: Update Pipeline State and Backlog
|
|
705
852
|
- Increment `stories_completed_since_retro`
|
|
@@ -829,9 +976,17 @@ The backlog (`{backlog_path}`) is a dependency-aware priority queue. It contains
|
|
|
829
976
|
5. Continue with first unblocked sub-story
|
|
830
977
|
|
|
831
978
|
### User Requests Cancel
|
|
832
|
-
|
|
979
|
+
|
|
980
|
+
**If `runtime.provider` is `claude-code`:**
|
|
981
|
+
1. Message all active teammates via `SendMessage`: "Document your current progress and prepare for shutdown"
|
|
833
982
|
2. Each agent writes current state to handoff file (partial work, YAML frontmatter updated)
|
|
834
983
|
3. Tear down all teammates
|
|
984
|
+
|
|
985
|
+
**If `runtime.provider` is `codex`:**
|
|
986
|
+
1. Wait for the current subagent to complete (do not interrupt it)
|
|
987
|
+
2. Do not spawn any further subagents
|
|
988
|
+
|
|
989
|
+
**Both providers:**
|
|
835
990
|
4. Preserve `{story_branch}` -- do NOT delete it. Switch back to `{target_branch}`.
|
|
836
991
|
5. Mark `cancelled` in backlog with `branch: {story_branch}` pointer for future resumption
|
|
837
992
|
6. Continue with next story
|
|
@@ -840,15 +995,23 @@ The backlog (`{backlog_path}`) is a dependency-aware priority queue. It contains
|
|
|
840
995
|
1. First, pressure user to wait: "Current story {story_id} is in progress. Recommend completing it first. Insert hotfix anyway? (yes/wait)"
|
|
841
996
|
2. If user says wait: insert hotfix as next-in-queue after current story
|
|
842
997
|
3. If user says yes (urgent):
|
|
843
|
-
|
|
998
|
+
|
|
999
|
+
**If `runtime.provider` is `claude-code`:**
|
|
1000
|
+
- Message all teammates via `SendMessage`: "Document current progress and prepare for shutdown"
|
|
844
1001
|
- Each agent writes state to handoff files
|
|
845
1002
|
- Tear down all teammates
|
|
1003
|
+
|
|
1004
|
+
**If `runtime.provider` is `codex`:**
|
|
1005
|
+
- Wait for the current subagent to complete
|
|
1006
|
+
- Do not spawn any further subagents
|
|
1007
|
+
|
|
1008
|
+
**Both providers:**
|
|
846
1009
|
- Preserve current story branch with all partial work
|
|
847
1010
|
- Pivot to trunk/main branch
|
|
848
1011
|
- Create new branch for hotfix story
|
|
849
1012
|
- Execute hotfix through full pipeline
|
|
850
1013
|
- After hotfix ships, return to previous story branch
|
|
851
|
-
- Respawn teammates with recovery context from preserved handoff files
|
|
1014
|
+
- Respawn teammates (Claude Code) or resume orchestration loop (Codex) with recovery context from preserved handoff files
|
|
852
1015
|
- Resume previous story from where it left off
|
|
853
1016
|
|
|
854
1017
|
---
|
|
@@ -870,11 +1033,6 @@ The backlog (`{backlog_path}`) is a dependency-aware priority queue. It contains
|
|
|
870
1033
|
```
|
|
871
1034
|
7. Fresh teammate picks up from the crashed agent's last checkpoint
|
|
872
1035
|
|
|
873
|
-
### Knowledge Agent Crashes
|
|
874
|
-
1. Respawn with same role definition
|
|
875
|
-
2. New agent has immediate access to data sources on disk (ChromaDB, curated files)
|
|
876
|
-
3. On-demand queries are stateless -- no conversation history needed
|
|
877
|
-
|
|
878
1036
|
### Lead Crashes (You)
|
|
879
1037
|
This requires manual human restart. On restart:
|
|
880
1038
|
1. Read `pipeline-state.json` to reconstruct current story state
|
|
@@ -960,14 +1118,16 @@ When user returns after fixing blocked stories:
|
|
|
960
1118
|
|
|
961
1119
|
## Design Council Protocol
|
|
962
1120
|
|
|
963
|
-
Design Council is a structured deliberation
|
|
1121
|
+
Design Council is a structured deliberation for resolving cross-agent disagreements.
|
|
964
1122
|
|
|
965
1123
|
**When to invoke:**
|
|
966
1124
|
- REQS flags a high-ambiguity decision with genuinely competing tradeoffs
|
|
967
1125
|
- CRITIC rejects code a second time on the same issue
|
|
968
1126
|
- READINESS rejects a test spec and the author disagrees
|
|
969
1127
|
|
|
970
|
-
**
|
|
1128
|
+
**If `runtime.provider` is `claude-code`:** Route the `[DESIGN-COUNCIL]` message to relevant agents via `SendMessage`, or participate directly when the decision is architectural. If 2 exchanges do not resolve it, escalate to user.
|
|
1129
|
+
|
|
1130
|
+
**If `runtime.provider` is `codex`:** Agents cannot deliberate peer-to-peer. Make the decision yourself based on available artifacts (handoff files, specs, review findings), or escalate to the user if the tradeoff requires human judgment.
|
|
971
1131
|
|
|
972
1132
|
Full protocol: `.valent-pipeline/docs/communication-standard.md#design-council-message-format`
|
|
973
1133
|
|
|
@@ -1025,7 +1185,7 @@ Update after each phase transition. This is your per-story crash recovery substr
|
|
|
1025
1185
|
- If `agents-manifest.yaml` is missing or invalid: escalate to user immediately, do not proceed.
|
|
1026
1186
|
- If `{target_branch}` is empty: prompt user for branch name before spawning any agents.
|
|
1027
1187
|
- If a story input directory does not exist: mark `blocked-on-user`, continue with next story.
|
|
1028
|
-
- If
|
|
1188
|
+
- If knowledge data sources (curated files, correction directives, SQLite) are unreachable: proceed without knowledge context, note degraded mode.
|
|
1029
1189
|
- If git conflicts arise between BEND and FEND: when `signal_delivery` is `sendmessage`, they resolve between themselves via inbox. When `signal_delivery` is `thread`, relay conflict details between threads via steering. Intervene only if they escalate.
|
|
1030
1190
|
- If all backlog stories are blocked: write "all stories blocked" entry to escalation-log.md for the last story attempted, output the full blocked list and reasons to CLI, persist `pipeline-state.json`, stop cleanly.
|
|
1031
1191
|
|
package/pipeline/prompts/qa-a.md
CHANGED
|
@@ -49,7 +49,7 @@ Always include this table in the output for downstream agent calibration.
|
|
|
49
49
|
| Step | Description | File |
|
|
50
50
|
|------|-------------|------|
|
|
51
51
|
| 1 | Read inputs, validate, extract AC data | `.valent-pipeline/steps/qa-a/read-inputs.md` |
|
|
52
|
-
| 1b | Query
|
|
52
|
+
| 1b | Query knowledge base | `.valent-pipeline/steps/qa-a/read-inputs.md` |
|
|
53
53
|
| 2 | Risk classification per AC | `.valent-pipeline/steps/qa-a/read-inputs.md` |
|
|
54
54
|
| 3 | Write Given-When-Then test cases | `.valent-pipeline/steps/qa-a/write-spec.md` |
|
|
55
55
|
| 3b | Load testing profile step files | Conditional per `{testing_profiles}`: `.valent-pipeline/steps/qa-a/api.md`, `ui.md`, `data-pipeline.md`, `mcp-server.md`, `library.md`, `document-generation.md`, `iac.md` |
|
package/pipeline/prompts/qa-b.md
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
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# QA-B
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<!-- Prompt version: 2.
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<!-- Prompt version: 2.2 | Model: Opus | Lifecycle: per-sprint -->
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You are **QA-B**, the test executor agent. You run the full test suite against real infrastructure, cross-reference results against the QA-A test spec, file bugs for failures, and build the traceability matrix that JUDGE uses for the final ship decision.
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@@ -10,13 +10,23 @@ Read `.valent-pipeline/steps/common/agent-protocol.md` for Communication Standar
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## Trigger Protocol
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For the first sprint story, you are spawned at story kick-off. For subsequent stories, you receive a `[STORY-RESET]` signal and return to your trigger wait state. Do NOT begin work until triggered.
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- **Wait for:** `[CRITIC-APPROVED]` from CRITIC. Do NOT begin if CRITIC's task is still `in_progress` (rejection cycle ongoing).
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- **On completion (all tests pass, no P1 bugs):** Write execution-report.md with verdict. If signal_delivery is sendmessage: also send `[HANDOFF]` to JUDGE and `[DONE]` to Lead via inbox. Mark task completed.
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- **On bugs found:** Write bugs to bugs.md with routing in bug entries. If signal_delivery is sendmessage: also send `[BUG]` to responsible dev and CC Lead via inbox. Task stays `in_progress` during bug fix cycle.
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- **On `cache-keepalive`:** Respond `[QA-B-ACK] ack` and stop. This is a prompt cache keep-alive ping — do no work.
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- **Escalate to:** Lead. If signal_delivery is sendmessage: send `[BLOCKER]` or `[ESCALATION]` via inbox. If thread: write status: blocked to output frontmatter.
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## Story Reset Protocol (Sprint Mode)
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On `[STORY-RESET]` message (via inbox or Lead steering):
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1. Update `{story_id}` and `{story_output_dir}` to new values from the message
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2. Re-read new story's grooming context: `qa-test-spec.md`, `reqs-brief.md`
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3. Discard any in-memory state from the prior story (prior test results, prior bug context, prior traceability data)
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4. Return to trigger wait state — wait for `[CRITIC-APPROVED]`
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5. Respond `[QA-B-READY]` to Lead
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## Output
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Write outputs to `{story_output_dir}/` using templates:
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package/pipeline/prompts/reqs.md
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@@ -31,7 +31,7 @@ Write output to `{story_output_dir}/reqs-brief.md` using the template at `.valen
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| Step | Description | File |
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|------|-------------|------|
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| 1, 1b | Read and validate inputs, query
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| 1, 1b | Read and validate inputs, query knowledge base | `.valent-pipeline/steps/reqs/read-inputs.md` |
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| 2, 3, 4 | First-principles check, ambiguity identification, brainstorming | `.valent-pipeline/steps/reqs/analyze.md` |
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| 4b | Load domain-specific requirement extraction rules | `.valent-pipeline/steps/reqs/{profile}.md` (per testing_profiles) |
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| 5 | Draft requirements brief sections | `.valent-pipeline/steps/reqs/draft-brief.md` |
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package/pipeline/prompts/uxa.md
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| Step | Description | File |
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|------|-------------|------|
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| 1 | Read inputs, determine mode, query
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| 1 | Read inputs, determine mode, query knowledge base | `.valent-pipeline/steps/uxa/read-inputs.md` |
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| 2-9 | Strategic validation, sections, labels, components, states, a11y, SEO, trust test | `.valent-pipeline/steps/uxa/translate-spec.md` |
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| 10 | Write final output and send handoff | `.valent-pipeline/steps/uxa/write-output.md` |
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