use-scroll-animate 7.7.0 → 7.9.0

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Files changed (49) hide show
  1. package/CHANGELOG.md +29 -0
  2. package/bin/usa-codemod-8.mjs +74 -0
  3. package/dist/components/angular.d.cts +4 -0
  4. package/dist/components/angular.d.ts +4 -0
  5. package/dist/components/fx-ai.cjs +130 -0
  6. package/dist/components/fx-ai.cjs.map +1 -0
  7. package/dist/components/fx-ai.d.cts +66 -0
  8. package/dist/components/fx-ai.d.ts +66 -0
  9. package/dist/components/fx-ai.js +126 -0
  10. package/dist/components/fx-ai.js.map +1 -0
  11. package/dist/components/fx2.cjs +6 -0
  12. package/dist/components/fx2.cjs.map +1 -1
  13. package/dist/components/fx2.d.cts +23 -1
  14. package/dist/components/fx2.d.ts +23 -1
  15. package/dist/components/fx2.js +5 -1
  16. package/dist/components/fx2.js.map +1 -1
  17. package/dist/components/lite.cjs +1 -0
  18. package/dist/components/lite.cjs.map +1 -1
  19. package/dist/components/lite.js +1 -0
  20. package/dist/components/lite.js.map +1 -1
  21. package/dist/components/solid.d.cts +4 -0
  22. package/dist/components/solid.d.ts +4 -0
  23. package/dist/components/svelte.d.cts +4 -0
  24. package/dist/components/svelte.d.ts +4 -0
  25. package/dist/components/ui.cjs +1 -0
  26. package/dist/components/ui.cjs.map +1 -1
  27. package/dist/components/ui.d.cts +4 -0
  28. package/dist/components/ui.d.ts +4 -0
  29. package/dist/components/ui.js +2 -1
  30. package/dist/components/ui.js.map +1 -1
  31. package/dist/components/vue.d.cts +4 -0
  32. package/dist/components/vue.d.ts +4 -0
  33. package/dist/components/widgets.cjs +733 -128
  34. package/dist/components/widgets.cjs.map +1 -1
  35. package/dist/components/widgets.d.cts +118 -3
  36. package/dist/components/widgets.d.ts +118 -3
  37. package/dist/components/widgets.js +724 -129
  38. package/dist/components/widgets.js.map +1 -1
  39. package/dist/components.d.cts +4 -0
  40. package/dist/components.d.ts +4 -0
  41. package/dist/components.umd.js +2 -2
  42. package/dist/components.umd.js.map +1 -1
  43. package/dist/widgets.umd.js +1 -1
  44. package/dist/widgets.umd.js.map +1 -1
  45. package/docs/ROADMAP.md +2 -2
  46. package/docs/components.md +42 -0
  47. package/docs/deprecations.md +4 -0
  48. package/docs/upgrading-8.md +34 -0
  49. package/package.json +23 -2
package/CHANGELOG.md CHANGED
@@ -7,6 +7,35 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
7
7
 
8
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  ## [Unreleased]
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9
 
10
+ ## [7.9.0] - 2026-10-08
11
+
12
+ ### Added
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+ - **2 new components (7.9)** in `motionary/components/widgets` (also in `dist/widgets.umd.js`):
14
+ - `<usa-command-palette>` — ⌘K command palette on the native `<dialog>` (top layer, Esc, focus returns): scales in, fuzzy filtering with highlighted letters, results stagger in, a highlight glides between rows (↑ / ↓ / Enter, hover, click), groups. Commands from child `<option value data-group data-keys>` or `setCommands([{ id, label, group, keys }])`; `hotkey` (default `mod+k`, `none`), `inline` (rendered open in the page, no dialog), `placeholder`, `label`; `show()`, `close()`, `toggle()`, `opened`; `usa:run` { id, label }, `usa:open`, `usa:close`. Helpers `fuzzyMatch()`, `keyLabels()`, `matchesKeys()`.
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+ - `<usa-shortcut keys="mod+k">` — keyboard-shortcut hint as keycaps (⌘ / ⇧ / ⌥ on Apple platforms, Ctrl / Shift / Alt elsewhere) with an optional `label`; pressing the combination anywhere presses the caps one after another and fires `usa:trigger` (`for="id"` clicks that element, `listen="false"` only displays); `press()`.
16
+ - **`npx usa-codemod-8`** (new bin) and **[docs/upgrading-8.md](./docs/upgrading-8.md)**.
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+ - `<usa-star-rating>` is now form-associated (`name` submits the value) and also fires a native `change`; `icon` accepts the old `<usa-rating>` characters (★ ♥).
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+ - Showcase: 2 new gallery cards with copyable code, live demos and live Store thumbnails; Animation Store 331 → 333 items.
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+
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+ ### Deprecated (removed in 8.0 — warns once in the console)
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+ - `<usa-rating>` / `defineRating()` → `<usa-star-rating>` / `defineStarRating()` (same `value`, `max`, `readonly`, `label`, `name`; `icon="♥"` → `icon="heart"`; `--usa-rating-on` → `--usa-star-on`). `npx usa-codemod-8 --write src` rewrites tags, icons and the CSS variable (manual report for `defineRating`, `createElement` and CSS selectors).
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+
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+ ### Accessibility
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+ - Palette: `combobox` input with `aria-activedescendant` over a `listbox` of `option`s (`aria-selected`), group headings are presentational, "No results" is shown as text. Shortcut: keycaps are one `role="img"` with a spoken label ("Command K" / "Control K"). Reduced motion: no scale, stagger, glide or key press.
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+
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+ ## [7.8.0] - 2026-10-08
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+
28
+ ### Added
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+ - **3 new components (7.8)** in `motionary/components/widgets` (also in `dist/widgets.umd.js`):
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+ - `<usa-chat-composer>` — AI chat input: the textarea grows with its text (up to `rows`, default 6), Enter sends / Shift+Enter new line, the send button pops when there is text and morphs into Stop while `busy`, when a conic "thinking" glow runs round the composer. `usa:send` { text } (cancelable), `usa:stop`; `placeholder`, `label`, `value`, `busy`, `send()`, `clear()`.
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+ - `<usa-suggestion-chips>` — follow-up prompt chips from `items="a|b|c"` (or child elements): slide in one after another, picking pulses the chip and emits `usa:pick` { text, index }; `dismiss` fades the others; `setItems()` / `items`; arrow keys. `parseChips()`.
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+ - `<usa-voice-button>` — push-to-talk mic: toggles `listening` (`usa:start` / `usa:stop`), a halo breathes and `bars` (3–9) wave; set `level` (0–1) from an analyser / speech API and both follow it. `toggle()`; `waveBars()`.
33
+ - **AI UI motion — `motionary/fx/ai`** (= `motionary/components/fx-ai`, `registerAiPack()`, also in `registerEffectPacks()`): `stream-text` (enter), `thinking-glow` (loop), `voice-wave` (attention), `gen-skeleton` (enter). `splitWords()`.
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+ - Showcase: 5 new gallery cards with copyable code, live demos and live Store thumbnails; Animation Store 326 → 331 items.
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+
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+ ### Accessibility
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+ - Composer: labelled textarea, the button's `aria-label` switches Send ↔ Stop generating. Chips: labelled list of real buttons, arrow-key navigation, dismissed chips are disabled. Voice button: a real `<button aria-pressed>`. `stream-text` restores the original text nodes when it finishes (screen readers read the full text). Reduced motion: no glow, pop, slide, halo or wave; `stream-text` shows the text at once, `thinking-glow` is skipped, `voice-wave` does nothing, `gen-skeleton` fades in.
38
+
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  ## [7.7.0] - 2026-10-08
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40
 
12
41
  ### Added
@@ -0,0 +1,74 @@
1
+ #!/usr/bin/env node
2
+ // motionary 7.x → 8.0 codemod.
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+ // npx usa-codemod-8 [--write] [paths…] (default: ./src; dry run without --write)
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+ // Rewrites (7.9 deprecations, removed in 8.0):
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+ // 1. <usa-rating …> → <usa-star-rating …> (value / max / readonly / label / name unchanged;
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+ // icon="♥" → icon="heart", icon="★" → icon="star"; a variant="…" attribute is dropped).
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+ // 2. --usa-rating-on → --usa-star-on (CSS custom property).
8
+ // Reported for a manual change:
9
+ // 3. defineRating imports (use defineStarRating from motionary/components/widgets),
10
+ // document.createElement('usa-rating'), CSS selectors on usa-rating / .usa-rating-star.
11
+ import { readFileSync, writeFileSync, readdirSync, statSync } from 'node:fs';
12
+ import { join, extname } from 'node:path';
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+ import { pathToFileURL } from 'node:url';
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+
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+ const EXT = new Set(['.js', '.mjs', '.cjs', '.jsx', '.ts', '.tsx', '.mts', '.cts', '.vue', '.svelte', '.html', '.astro', '.md', '.mdx', '.css', '.scss']);
16
+ export const TAGS = { 'usa-rating': 'usa-star-rating' };
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+ const ICONS = { '★': 'star', '☆': 'star', '♥': 'heart', '❤': 'heart', '❤️': 'heart' };
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+
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+ /** Apply every rewrite to one file's source. Returns { code, changes, manual }. */
20
+ export function transform(source) {
21
+ const changes = [];
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+ const manual = [];
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+ let code = source;
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+ let n = 0;
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+ code = code.replace(/<usa-rating(?=[\s>/])([^>]*)>/g, (_, attrs) => {
26
+ n++;
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+ const a = attrs
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+ .replace(/\sicon=(["'])(.*?)\1/g, (m, q, v) => (ICONS[v] ? ` icon=${q}${ICONS[v]}${q}` : m))
29
+ .replace(/\svariant=(["']).*?\1/g, '');
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+ return `<usa-star-rating${a}>`;
31
+ });
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+ const closes = (code.match(/<\/usa-rating>/g) || []).length;
33
+ code = code.replace(/<\/usa-rating>/g, '</usa-star-rating>');
34
+ if (n || closes) changes.push(`<usa-rating> → <usa-star-rating> (${Math.max(n, closes)}×)`);
35
+ const vars = (code.match(/--usa-rating-on\b/g) || []).length;
36
+ if (vars) {
37
+ code = code.replace(/--usa-rating-on\b/g, '--usa-star-on');
38
+ changes.push(`--usa-rating-on → --usa-star-on (${vars}×)`);
39
+ }
40
+ if (/createElement\((['"`])usa-rating\1\)/.test(code)) manual.push("document.createElement('usa-rating') — use 'usa-star-rating' (removed in 8.0)");
41
+ if (/(^|[\s,{}>+~])usa-rating(?=[\s.:#[{,>+~)]|$)|\.usa-rating-star\b/m.test(code.replace(/<\/?[a-z][^>]*>/g, ''))) manual.push('CSS selectors on usa-rating / .usa-rating-star — restyle <usa-star-rating> (.usa-star, --usa-star-on)');
42
+ if (/\bdefineRating\b/.test(code)) manual.push("defineRating() is removed in 8.0 — import { defineStarRating } from 'motionary/components/widgets'");
43
+ return { code, changes, manual };
44
+ }
45
+
46
+ function* walk(p) {
47
+ const st = statSync(p);
48
+ if (st.isDirectory()) {
49
+ for (const f of readdirSync(p)) if (!['node_modules', 'dist', '.git'].includes(f)) yield* walk(join(p, f));
50
+ } else if (EXT.has(extname(p))) yield p;
51
+ }
52
+
53
+ export function run(args) {
54
+ const write = args.includes('--write');
55
+ const paths = args.filter((a) => !a.startsWith('--'));
56
+ let files = 0;
57
+ let edits = 0;
58
+ let todo = 0;
59
+ for (const root of paths.length ? paths : ['src'])
60
+ for (const f of walk(root)) {
61
+ const src = readFileSync(f, 'utf8');
62
+ const { code, changes, manual } = transform(src);
63
+ if (!changes.length && !manual.length) continue;
64
+ files++;
65
+ edits += changes.length;
66
+ todo += manual.length;
67
+ console.log(`${f}${changes.map((c) => `\n - ${c}`).join('')}${manual.map((c) => `\n ! manual: ${c}`).join('')}`);
68
+ if (write && changes.length) writeFileSync(f, code);
69
+ }
70
+ console.log(`\n${files} file(s), ${edits} rewrite(s)${write ? ' applied' : ' (dry run — pass --write to apply)'}, ${todo} manual change(s).`);
71
+ return { files, edits, todo };
72
+ }
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+
74
+ if (import.meta.url === pathToFileURL(process.argv[1] || '').href) run(process.argv.slice(2));
@@ -1130,6 +1130,10 @@ interface UsaSliderElement extends UsaElement {
1130
1130
  * Attributes: `value` (0), `max` (5), `icon` (★), `readonly`, `label`
1131
1131
  * ("Rating"), `name` (form value), `variant`. Events: `change`, `usa:change` (`{ value }`).
1132
1132
  * Reduced motion: no pop.
1133
+ *
1134
+ * @deprecated 7.9 — removed in 8.0. Use `<usa-star-rating>` (6.4; same
1135
+ * `value` / `max` / `readonly` / `label` / `name`, `icon="heart"` for ♥).
1136
+ * `npx usa-codemod-8 --write src` rewrites the tags.
1133
1137
  */
1134
1138
  interface UsaRatingElement extends UsaElement {
1135
1139
  value: number;
@@ -1130,6 +1130,10 @@ interface UsaSliderElement extends UsaElement {
1130
1130
  * Attributes: `value` (0), `max` (5), `icon` (★), `readonly`, `label`
1131
1131
  * ("Rating"), `name` (form value), `variant`. Events: `change`, `usa:change` (`{ value }`).
1132
1132
  * Reduced motion: no pop.
1133
+ *
1134
+ * @deprecated 7.9 — removed in 8.0. Use `<usa-star-rating>` (6.4; same
1135
+ * `value` / `max` / `readonly` / `label` / `name`, `icon="heart"` for ♥).
1136
+ * `npx usa-codemod-8 --write src` rewrites the tags.
1133
1137
  */
1134
1138
  interface UsaRatingElement extends UsaElement {
1135
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  value: number;
@@ -0,0 +1,130 @@
1
+ 'use strict';
2
+
3
+ var registry = require('../chunks/registry-DehBVRDV.cjs');
4
+ require('../chunks/base-BaQV-2ha.cjs');
5
+
6
+ /** Split text into words, keeping the whitespace after each (7.8). */
7
+ function splitWords(text) {
8
+ return text.match(/\S+\s*|\s+/g) || [];
9
+ }
10
+ const fade = (el, ctx) => ctx.animate(el, [{ opacity: 0 }, { opacity: 1 }], { duration: 250 })?.finished.catch(() => undefined);
11
+ function textNodes(el) {
12
+ const out = [];
13
+ const walk = (n) => n.childNodes.forEach((c) => (c.nodeType === 3 ? (c.textContent || '').trim() && out.push(c) : c.nodeType === 1 && walk(c)));
14
+ walk(el);
15
+ return out;
16
+ }
17
+ const AI_FX = [
18
+ {
19
+ name: 'stream-text',
20
+ kind: 'enter',
21
+ description: 'The text appears word by word like a streamed LLM reply, with a blinking caret (`speed` ms per word).',
22
+ defaults: { speed: 45 },
23
+ run: (el, o, ctx) => {
24
+ if (ctx.reduced)
25
+ return;
26
+ const speed = Math.max(5, Number(o.speed) || 45);
27
+ const spans = [];
28
+ const restores = [];
29
+ for (const t of textNodes(el)) {
30
+ const wrap = document.createElement('span');
31
+ wrap.setAttribute('data-usa-stream', '');
32
+ for (const w of splitWords(t.textContent || '')) {
33
+ const s = document.createElement('span');
34
+ s.textContent = w;
35
+ s.style.opacity = '0';
36
+ wrap.appendChild(s);
37
+ spans.push(s);
38
+ }
39
+ t.parentNode.replaceChild(wrap, t);
40
+ restores.push(() => wrap.isConnected && wrap.replaceWith(t));
41
+ }
42
+ const caret = document.createElement('span');
43
+ caret.setAttribute('aria-hidden', 'true');
44
+ caret.textContent = '▍';
45
+ Object.assign(caret.style, { opacity: '.7', marginLeft: '1px' });
46
+ el.appendChild(caret);
47
+ const blink = ctx.animate(caret, [{ opacity: 0.8 }, { opacity: 0 }], { duration: 500, iterations: Infinity, direction: 'alternate' });
48
+ let done = false;
49
+ const finish = () => {
50
+ if (done)
51
+ return;
52
+ done = true;
53
+ blink?.cancel();
54
+ caret.remove();
55
+ restores.forEach((r) => r());
56
+ };
57
+ ctx.onCleanup(finish);
58
+ const runs = spans.map((s, i) => {
59
+ const a = ctx.animate(s, [{ opacity: 0, filter: 'blur(3px)' }, { opacity: 1, filter: 'none' }], { duration: 220, delay: i * speed, fill: 'both', easing: 'ease-out' });
60
+ if (!a)
61
+ s.style.opacity = '';
62
+ return a?.finished.catch(() => undefined);
63
+ });
64
+ return Promise.all(runs).then(finish);
65
+ },
66
+ },
67
+ {
68
+ name: 'thinking-glow',
69
+ kind: 'loop',
70
+ description: 'A soft colour glow breathes and drifts round the element while a model is "thinking" (`colors`, comma-separated). Stops on cleanup.',
71
+ defaults: { colors: '#6366f1,#ec4899,#22d3ee', duration: 2400 },
72
+ run: (el, o, ctx) => {
73
+ const cs = String(o.colors).split(',').map((c) => c.trim()).filter(Boolean);
74
+ const c = cs.length ? cs : ['#6366f1'];
75
+ const frames = c.map((col, i) => ({ boxShadow: `0 0 ${i % 2 ? 26 : 14}px ${i % 2 ? 4 : 1}px ${col}`, offset: i / c.length }));
76
+ frames.push({ boxShadow: `0 0 14px 1px ${c[0]}`, offset: 1 });
77
+ const a = ctx.animate(el, frames, { duration: o.duration, iterations: Infinity, easing: 'ease-in-out' });
78
+ return () => a?.cancel();
79
+ },
80
+ },
81
+ {
82
+ name: 'voice-wave',
83
+ kind: 'attention',
84
+ description: "The element's children bounce in a wave like voice level bars, or the element pulses when it has none (`cycles`).",
85
+ defaults: { cycles: 2, duration: 700 },
86
+ run: (el, o, ctx) => {
87
+ if (ctx.reduced)
88
+ return;
89
+ const kids = Array.from(el.children);
90
+ const n = Math.max(1, Math.min(6, Number(o.cycles) || 2));
91
+ if (!kids.length)
92
+ return ctx.animate(el, [{ transform: 'scale(1)' }, { transform: 'scale(1.12)' }, { transform: 'scale(1)' }], { duration: o.duration, iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined);
93
+ return Promise.all(kids.map((k, i) => ctx.animate(k, [{ transform: 'scaleY(1)' }, { transform: 'scaleY(1.9)' }, { transform: 'scaleY(.6)' }, { transform: 'scaleY(1)' }], { duration: o.duration, delay: i * (o.duration / (kids.length * 2)), iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined))).then(() => undefined);
94
+ },
95
+ },
96
+ {
97
+ name: 'gen-skeleton',
98
+ kind: 'enter',
99
+ description: 'A shimmering skeleton covers the element, then dissolves to reveal the generated content (`hold` ms).',
100
+ defaults: { hold: 900, duration: 500 },
101
+ run: (el, o, ctx) => {
102
+ if (ctx.reduced)
103
+ return fade(el, ctx);
104
+ if (getComputedStyle(el).position === 'static') {
105
+ const prev = el.style.position;
106
+ el.style.position = 'relative';
107
+ ctx.onCleanup(() => (el.style.position = prev));
108
+ }
109
+ const sk = document.createElement('span');
110
+ sk.setAttribute('aria-hidden', 'true');
111
+ Object.assign(sk.style, { position: 'absolute', inset: '0', borderRadius: 'inherit', pointerEvents: 'none', background: 'linear-gradient(100deg,#e2e8f0 30%,#f8fafc 50%,#e2e8f0 70%)', backgroundSize: '200% 100%', zIndex: '1' });
112
+ el.appendChild(sk);
113
+ const end = () => sk.remove();
114
+ ctx.onCleanup(end);
115
+ const hold = Math.max(0, Number(o.hold) || 0);
116
+ ctx.animate(sk, [{ backgroundPosition: '120% 0' }, { backgroundPosition: '-20% 0' }], { duration: 900, iterations: Math.max(1, Math.ceil(hold / 900)) });
117
+ const a = ctx.animate(sk, [{ opacity: 1 }, { opacity: 0 }], { duration: o.duration, delay: hold, fill: 'both', easing: 'ease-out' });
118
+ return a ? a.finished.then(end, end) : (end(), undefined);
119
+ },
120
+ },
121
+ ];
122
+ /** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */
123
+ function registerAiPack() {
124
+ registry.registerEffects(AI_FX);
125
+ }
126
+
127
+ exports.AI_FX = AI_FX;
128
+ exports.registerAiPack = registerAiPack;
129
+ exports.splitWords = splitWords;
130
+ //# sourceMappingURL=fx-ai.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fx-ai.cjs","sources":["../../src/components/fx2/ai.ts"],"sourcesContent":["/**\n * 7.8 — AI UI motion (`motionary/fx/ai`, also `motionary/components/fx-ai`):\n *\n * - `stream-text` (enter) — the element's text appears word by word, like a\n * streamed LLM reply, with a blinking caret at the end (`speed` ms/word).\n * - `thinking-glow` (loop) — a soft colour glow breathes and drifts round the\n * element while a model is \"thinking\" (`colors`); the cleanup stops it.\n * - `voice-wave` (attention) — the element's children bounce in a wave like\n * voice level bars (or the element pulses when it has none) (`cycles`).\n * - `gen-skeleton` (enter) — a shimmering skeleton covers the element, then\n * dissolves to reveal the generated content (`hold`).\n *\n * Reduced motion: stream-text shows the text, thinking-glow is skipped,\n * voice-wave does nothing, gen-skeleton fades in.\n */\nimport type { EffectContext, EffectDefinition } from '../fx/registry';\nimport { registerEffects } from '../fx/registry';\n\n/** Split text into words, keeping the whitespace after each (7.8). */\nexport function splitWords(text: string): string[] {\n return text.match(/\\S+\\s*|\\s+/g) || [];\n}\n\nconst fade = (el: HTMLElement, ctx: EffectContext) => ctx.animate(el, [{ opacity: 0 }, { opacity: 1 }], { duration: 250 })?.finished.catch(() => undefined);\n\nfunction textNodes(el: Node): Text[] {\n const out: Text[] = [];\n const walk = (n: Node) => n.childNodes.forEach((c) => (c.nodeType === 3 ? (c.textContent || '').trim() && out.push(c as Text) : c.nodeType === 1 && walk(c)));\n walk(el);\n return out;\n}\n\nexport const AI_FX: EffectDefinition[] = [\n {\n name: 'stream-text',\n kind: 'enter',\n description: 'The text appears word by word like a streamed LLM reply, with a blinking caret (`speed` ms per word).',\n defaults: { speed: 45 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n if (ctx.reduced) return;\n const speed = Math.max(5, Number(o.speed) || 45);\n const spans: HTMLElement[] = [];\n const restores: (() => void)[] = [];\n for (const t of textNodes(el)) {\n const wrap = document.createElement('span');\n wrap.setAttribute('data-usa-stream', '');\n for (const w of splitWords(t.textContent || '')) {\n const s = document.createElement('span');\n s.textContent = w;\n s.style.opacity = '0';\n wrap.appendChild(s);\n spans.push(s);\n }\n (t.parentNode as Node).replaceChild(wrap, t);\n restores.push(() => wrap.isConnected && wrap.replaceWith(t));\n }\n const caret = document.createElement('span');\n caret.setAttribute('aria-hidden', 'true');\n caret.textContent = '▍';\n Object.assign(caret.style, { opacity: '.7', marginLeft: '1px' });\n el.appendChild(caret);\n const blink = ctx.animate(caret, [{ opacity: 0.8 }, { opacity: 0 }], { duration: 500, iterations: Infinity, direction: 'alternate' });\n let done = false;\n const finish = () => {\n if (done) return;\n done = true;\n blink?.cancel();\n caret.remove();\n restores.forEach((r) => r());\n };\n ctx.onCleanup(finish);\n const runs = spans.map((s, i) => {\n const a = ctx.animate(s, [{ opacity: 0, filter: 'blur(3px)' }, { opacity: 1, filter: 'none' }], { duration: 220, delay: i * speed, fill: 'both', easing: 'ease-out' });\n if (!a) s.style.opacity = '';\n return a?.finished.catch(() => undefined);\n });\n return Promise.all(runs).then(finish);\n },\n },\n {\n name: 'thinking-glow',\n kind: 'loop',\n description: 'A soft colour glow breathes and drifts round the element while a model is \"thinking\" (`colors`, comma-separated). Stops on cleanup.',\n defaults: { colors: '#6366f1,#ec4899,#22d3ee', duration: 2400 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n const cs = String(o.colors).split(',').map((c) => c.trim()).filter(Boolean);\n const c = cs.length ? cs : ['#6366f1'];\n const frames: Keyframe[] = c.map((col, i) => ({ boxShadow: `0 0 ${i % 2 ? 26 : 14}px ${i % 2 ? 4 : 1}px ${col}`, offset: i / c.length }));\n frames.push({ boxShadow: `0 0 14px 1px ${c[0]}`, offset: 1 });\n const a = ctx.animate(el, frames, { duration: o.duration, iterations: Infinity, easing: 'ease-in-out' });\n return () => a?.cancel();\n },\n },\n {\n name: 'voice-wave',\n kind: 'attention',\n description: \"The element's children bounce in a wave like voice level bars, or the element pulses when it has none (`cycles`).\",\n defaults: { cycles: 2, duration: 700 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n if (ctx.reduced) return;\n const kids = Array.from(el.children) as HTMLElement[];\n const n = Math.max(1, Math.min(6, Number(o.cycles) || 2));\n if (!kids.length) return ctx.animate(el, [{ transform: 'scale(1)' }, { transform: 'scale(1.12)' }, { transform: 'scale(1)' }], { duration: o.duration, iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined);\n return Promise.all(\n kids.map((k, i) =>\n ctx.animate(k, [{ transform: 'scaleY(1)' }, { transform: 'scaleY(1.9)' }, { transform: 'scaleY(.6)' }, { transform: 'scaleY(1)' }], { duration: o.duration, delay: i * (o.duration / (kids.length * 2)), iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined)\n )\n ).then(() => undefined);\n },\n },\n {\n name: 'gen-skeleton',\n kind: 'enter',\n description: 'A shimmering skeleton covers the element, then dissolves to reveal the generated content (`hold` ms).',\n defaults: { hold: 900, duration: 500 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n if (ctx.reduced) return fade(el, ctx);\n if (getComputedStyle(el).position === 'static') {\n const prev = el.style.position;\n el.style.position = 'relative';\n ctx.onCleanup(() => (el.style.position = prev));\n }\n const sk = document.createElement('span');\n sk.setAttribute('aria-hidden', 'true');\n Object.assign(sk.style, { position: 'absolute', inset: '0', borderRadius: 'inherit', pointerEvents: 'none', background: 'linear-gradient(100deg,#e2e8f0 30%,#f8fafc 50%,#e2e8f0 70%)', backgroundSize: '200% 100%', zIndex: '1' });\n el.appendChild(sk);\n const end = () => sk.remove();\n ctx.onCleanup(end);\n const hold = Math.max(0, Number(o.hold) || 0);\n ctx.animate(sk, [{ backgroundPosition: '120% 0' }, { backgroundPosition: '-20% 0' }], { duration: 900, iterations: Math.max(1, Math.ceil(hold / 900)) });\n const a = ctx.animate(sk, [{ opacity: 1 }, { opacity: 0 }], { duration: o.duration, delay: hold, fill: 'both', easing: 'ease-out' });\n return a ? a.finished.then(end, end) : (end(), undefined);\n },\n },\n];\n\n/** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */\nexport function registerAiPack(): void {\n 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@@ -0,0 +1,66 @@
1
+ type MotionSensitivity = 'full' | 'gentle' | 'minimal' | 'static';
2
+ type Cleanup = () => void;
3
+
4
+ /**
5
+ * 5.0 — unified plugin-style effect registration. Every effect (built-in or
6
+ * yours) is a plain object registered once and played the same way:
7
+ * `playEffect(el, name)`, `bindEffect(el, name, { trigger })` or
8
+ * `<usa-fx effect="name" trigger="click">`. Effects get a context that
9
+ * already applies reduced motion, motion sensitivity, intensity and the
10
+ * animation budget.
11
+ */
12
+
13
+ declare const EFFECT_KINDS: readonly ["enter", "exit", "attention", "click", "hover", "card", "loop", "page", "background", "text", "cursor", "scroll"];
14
+ type EffectKind = (typeof EFFECT_KINDS)[number];
15
+ interface EffectContext {
16
+ /** Reduced motion applies (OS setting, `minimal` / `static` sensitivity). */
17
+ readonly reduced: boolean;
18
+ readonly sensitivity: MotionSensitivity;
19
+ /** The triggering event (pointer position for click effects), if any. */
20
+ readonly event?: Event;
21
+ /** `el.animate()` with the library's motion rules (may return `null`). */
22
+ animate(el: Element, keyframes: Keyframe[], options: KeyframeAnimationOptions): Animation | null;
23
+ /** Register teardown for long-running effects (loops, listeners). */
24
+ onCleanup(fn: Cleanup): void;
25
+ }
26
+ interface EffectDefinition<O extends Record<string, unknown> = Record<string, any>> {
27
+ /** Unique, kebab-case. */
28
+ name: string;
29
+ kind: EffectKind;
30
+ /** One line for docs and the gallery. */
31
+ description?: string;
32
+ /** Option defaults (merged under the caller's options). */
33
+ defaults?: Partial<O>;
34
+ /**
35
+ * Under reduced motion: `'skip'` (do nothing — default for loop, background
36
+ * and cursor effects) or `'run'` (run with `ctx.reduced === true`, the
37
+ * effect degrades itself — default for everything else).
38
+ */
39
+ reduced?: 'skip' | 'run';
40
+ /** Play the effect. Return an Animation / Promise to be awaited, or a cleanup. */
41
+ run(el: HTMLElement, options: O, ctx: EffectContext): void | Cleanup | Animation | null | Promise<unknown>;
42
+ }
43
+
44
+ /**
45
+ * 7.8 — AI UI motion (`motionary/fx/ai`, also `motionary/components/fx-ai`):
46
+ *
47
+ * - `stream-text` (enter) — the element's text appears word by word, like a
48
+ * streamed LLM reply, with a blinking caret at the end (`speed` ms/word).
49
+ * - `thinking-glow` (loop) — a soft colour glow breathes and drifts round the
50
+ * element while a model is "thinking" (`colors`); the cleanup stops it.
51
+ * - `voice-wave` (attention) — the element's children bounce in a wave like
52
+ * voice level bars (or the element pulses when it has none) (`cycles`).
53
+ * - `gen-skeleton` (enter) — a shimmering skeleton covers the element, then
54
+ * dissolves to reveal the generated content (`hold`).
55
+ *
56
+ * Reduced motion: stream-text shows the text, thinking-glow is skipped,
57
+ * voice-wave does nothing, gen-skeleton fades in.
58
+ */
59
+
60
+ /** Split text into words, keeping the whitespace after each (7.8). */
61
+ declare function splitWords(text: string): string[];
62
+ declare const AI_FX: EffectDefinition[];
63
+ /** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */
64
+ declare function registerAiPack(): void;
65
+
66
+ export { AI_FX, registerAiPack, splitWords };
@@ -0,0 +1,66 @@
1
+ type MotionSensitivity = 'full' | 'gentle' | 'minimal' | 'static';
2
+ type Cleanup = () => void;
3
+
4
+ /**
5
+ * 5.0 — unified plugin-style effect registration. Every effect (built-in or
6
+ * yours) is a plain object registered once and played the same way:
7
+ * `playEffect(el, name)`, `bindEffect(el, name, { trigger })` or
8
+ * `<usa-fx effect="name" trigger="click">`. Effects get a context that
9
+ * already applies reduced motion, motion sensitivity, intensity and the
10
+ * animation budget.
11
+ */
12
+
13
+ declare const EFFECT_KINDS: readonly ["enter", "exit", "attention", "click", "hover", "card", "loop", "page", "background", "text", "cursor", "scroll"];
14
+ type EffectKind = (typeof EFFECT_KINDS)[number];
15
+ interface EffectContext {
16
+ /** Reduced motion applies (OS setting, `minimal` / `static` sensitivity). */
17
+ readonly reduced: boolean;
18
+ readonly sensitivity: MotionSensitivity;
19
+ /** The triggering event (pointer position for click effects), if any. */
20
+ readonly event?: Event;
21
+ /** `el.animate()` with the library's motion rules (may return `null`). */
22
+ animate(el: Element, keyframes: Keyframe[], options: KeyframeAnimationOptions): Animation | null;
23
+ /** Register teardown for long-running effects (loops, listeners). */
24
+ onCleanup(fn: Cleanup): void;
25
+ }
26
+ interface EffectDefinition<O extends Record<string, unknown> = Record<string, any>> {
27
+ /** Unique, kebab-case. */
28
+ name: string;
29
+ kind: EffectKind;
30
+ /** One line for docs and the gallery. */
31
+ description?: string;
32
+ /** Option defaults (merged under the caller's options). */
33
+ defaults?: Partial<O>;
34
+ /**
35
+ * Under reduced motion: `'skip'` (do nothing — default for loop, background
36
+ * and cursor effects) or `'run'` (run with `ctx.reduced === true`, the
37
+ * effect degrades itself — default for everything else).
38
+ */
39
+ reduced?: 'skip' | 'run';
40
+ /** Play the effect. Return an Animation / Promise to be awaited, or a cleanup. */
41
+ run(el: HTMLElement, options: O, ctx: EffectContext): void | Cleanup | Animation | null | Promise<unknown>;
42
+ }
43
+
44
+ /**
45
+ * 7.8 — AI UI motion (`motionary/fx/ai`, also `motionary/components/fx-ai`):
46
+ *
47
+ * - `stream-text` (enter) — the element's text appears word by word, like a
48
+ * streamed LLM reply, with a blinking caret at the end (`speed` ms/word).
49
+ * - `thinking-glow` (loop) — a soft colour glow breathes and drifts round the
50
+ * element while a model is "thinking" (`colors`); the cleanup stops it.
51
+ * - `voice-wave` (attention) — the element's children bounce in a wave like
52
+ * voice level bars (or the element pulses when it has none) (`cycles`).
53
+ * - `gen-skeleton` (enter) — a shimmering skeleton covers the element, then
54
+ * dissolves to reveal the generated content (`hold`).
55
+ *
56
+ * Reduced motion: stream-text shows the text, thinking-glow is skipped,
57
+ * voice-wave does nothing, gen-skeleton fades in.
58
+ */
59
+
60
+ /** Split text into words, keeping the whitespace after each (7.8). */
61
+ declare function splitWords(text: string): string[];
62
+ declare const AI_FX: EffectDefinition[];
63
+ /** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */
64
+ declare function registerAiPack(): void;
65
+
66
+ export { AI_FX, registerAiPack, splitWords };
@@ -0,0 +1,126 @@
1
+ import { registerEffects } from '../chunks/registry-CyKExAmE.js';
2
+ import '../chunks/base-2-yYc93C.js';
3
+
4
+ /** Split text into words, keeping the whitespace after each (7.8). */
5
+ function splitWords(text) {
6
+ return text.match(/\S+\s*|\s+/g) || [];
7
+ }
8
+ const fade = (el, ctx) => ctx.animate(el, [{ opacity: 0 }, { opacity: 1 }], { duration: 250 })?.finished.catch(() => undefined);
9
+ function textNodes(el) {
10
+ const out = [];
11
+ const walk = (n) => n.childNodes.forEach((c) => (c.nodeType === 3 ? (c.textContent || '').trim() && out.push(c) : c.nodeType === 1 && walk(c)));
12
+ walk(el);
13
+ return out;
14
+ }
15
+ const AI_FX = [
16
+ {
17
+ name: 'stream-text',
18
+ kind: 'enter',
19
+ description: 'The text appears word by word like a streamed LLM reply, with a blinking caret (`speed` ms per word).',
20
+ defaults: { speed: 45 },
21
+ run: (el, o, ctx) => {
22
+ if (ctx.reduced)
23
+ return;
24
+ const speed = Math.max(5, Number(o.speed) || 45);
25
+ const spans = [];
26
+ const restores = [];
27
+ for (const t of textNodes(el)) {
28
+ const wrap = document.createElement('span');
29
+ wrap.setAttribute('data-usa-stream', '');
30
+ for (const w of splitWords(t.textContent || '')) {
31
+ const s = document.createElement('span');
32
+ s.textContent = w;
33
+ s.style.opacity = '0';
34
+ wrap.appendChild(s);
35
+ spans.push(s);
36
+ }
37
+ t.parentNode.replaceChild(wrap, t);
38
+ restores.push(() => wrap.isConnected && wrap.replaceWith(t));
39
+ }
40
+ const caret = document.createElement('span');
41
+ caret.setAttribute('aria-hidden', 'true');
42
+ caret.textContent = '▍';
43
+ Object.assign(caret.style, { opacity: '.7', marginLeft: '1px' });
44
+ el.appendChild(caret);
45
+ const blink = ctx.animate(caret, [{ opacity: 0.8 }, { opacity: 0 }], { duration: 500, iterations: Infinity, direction: 'alternate' });
46
+ let done = false;
47
+ const finish = () => {
48
+ if (done)
49
+ return;
50
+ done = true;
51
+ blink?.cancel();
52
+ caret.remove();
53
+ restores.forEach((r) => r());
54
+ };
55
+ ctx.onCleanup(finish);
56
+ const runs = spans.map((s, i) => {
57
+ const a = ctx.animate(s, [{ opacity: 0, filter: 'blur(3px)' }, { opacity: 1, filter: 'none' }], { duration: 220, delay: i * speed, fill: 'both', easing: 'ease-out' });
58
+ if (!a)
59
+ s.style.opacity = '';
60
+ return a?.finished.catch(() => undefined);
61
+ });
62
+ return Promise.all(runs).then(finish);
63
+ },
64
+ },
65
+ {
66
+ name: 'thinking-glow',
67
+ kind: 'loop',
68
+ description: 'A soft colour glow breathes and drifts round the element while a model is "thinking" (`colors`, comma-separated). Stops on cleanup.',
69
+ defaults: { colors: '#6366f1,#ec4899,#22d3ee', duration: 2400 },
70
+ run: (el, o, ctx) => {
71
+ const cs = String(o.colors).split(',').map((c) => c.trim()).filter(Boolean);
72
+ const c = cs.length ? cs : ['#6366f1'];
73
+ const frames = c.map((col, i) => ({ boxShadow: `0 0 ${i % 2 ? 26 : 14}px ${i % 2 ? 4 : 1}px ${col}`, offset: i / c.length }));
74
+ frames.push({ boxShadow: `0 0 14px 1px ${c[0]}`, offset: 1 });
75
+ const a = ctx.animate(el, frames, { duration: o.duration, iterations: Infinity, easing: 'ease-in-out' });
76
+ return () => a?.cancel();
77
+ },
78
+ },
79
+ {
80
+ name: 'voice-wave',
81
+ kind: 'attention',
82
+ description: "The element's children bounce in a wave like voice level bars, or the element pulses when it has none (`cycles`).",
83
+ defaults: { cycles: 2, duration: 700 },
84
+ run: (el, o, ctx) => {
85
+ if (ctx.reduced)
86
+ return;
87
+ const kids = Array.from(el.children);
88
+ const n = Math.max(1, Math.min(6, Number(o.cycles) || 2));
89
+ if (!kids.length)
90
+ return ctx.animate(el, [{ transform: 'scale(1)' }, { transform: 'scale(1.12)' }, { transform: 'scale(1)' }], { duration: o.duration, iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined);
91
+ return Promise.all(kids.map((k, i) => ctx.animate(k, [{ transform: 'scaleY(1)' }, { transform: 'scaleY(1.9)' }, { transform: 'scaleY(.6)' }, { transform: 'scaleY(1)' }], { duration: o.duration, delay: i * (o.duration / (kids.length * 2)), iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined))).then(() => undefined);
92
+ },
93
+ },
94
+ {
95
+ name: 'gen-skeleton',
96
+ kind: 'enter',
97
+ description: 'A shimmering skeleton covers the element, then dissolves to reveal the generated content (`hold` ms).',
98
+ defaults: { hold: 900, duration: 500 },
99
+ run: (el, o, ctx) => {
100
+ if (ctx.reduced)
101
+ return fade(el, ctx);
102
+ if (getComputedStyle(el).position === 'static') {
103
+ const prev = el.style.position;
104
+ el.style.position = 'relative';
105
+ ctx.onCleanup(() => (el.style.position = prev));
106
+ }
107
+ const sk = document.createElement('span');
108
+ sk.setAttribute('aria-hidden', 'true');
109
+ Object.assign(sk.style, { position: 'absolute', inset: '0', borderRadius: 'inherit', pointerEvents: 'none', background: 'linear-gradient(100deg,#e2e8f0 30%,#f8fafc 50%,#e2e8f0 70%)', backgroundSize: '200% 100%', zIndex: '1' });
110
+ el.appendChild(sk);
111
+ const end = () => sk.remove();
112
+ ctx.onCleanup(end);
113
+ const hold = Math.max(0, Number(o.hold) || 0);
114
+ ctx.animate(sk, [{ backgroundPosition: '120% 0' }, { backgroundPosition: '-20% 0' }], { duration: 900, iterations: Math.max(1, Math.ceil(hold / 900)) });
115
+ const a = ctx.animate(sk, [{ opacity: 1 }, { opacity: 0 }], { duration: o.duration, delay: hold, fill: 'both', easing: 'ease-out' });
116
+ return a ? a.finished.then(end, end) : (end(), undefined);
117
+ },
118
+ },
119
+ ];
120
+ /** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */
121
+ function registerAiPack() {
122
+ registerEffects(AI_FX);
123
+ }
124
+
125
+ export { AI_FX, registerAiPack, splitWords };
126
+ //# sourceMappingURL=fx-ai.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fx-ai.js","sources":["../../src/components/fx2/ai.ts"],"sourcesContent":["/**\n * 7.8 — AI UI motion (`motionary/fx/ai`, also `motionary/components/fx-ai`):\n *\n * - `stream-text` (enter) — the element's text appears word by word, like a\n * streamed LLM reply, with a blinking caret at the end (`speed` ms/word).\n * - `thinking-glow` (loop) — a soft colour glow breathes and drifts round the\n * element while a model is \"thinking\" (`colors`); the cleanup stops it.\n * - `voice-wave` (attention) — the element's children bounce in a wave like\n * voice level bars (or the element pulses when it has none) (`cycles`).\n * - `gen-skeleton` (enter) — a shimmering skeleton covers the element, then\n * dissolves to reveal the generated content (`hold`).\n *\n * Reduced motion: stream-text shows the text, thinking-glow is skipped,\n * voice-wave does nothing, gen-skeleton fades in.\n */\nimport type { EffectContext, EffectDefinition } from '../fx/registry';\nimport { registerEffects } from '../fx/registry';\n\n/** Split text into words, keeping the whitespace after each (7.8). */\nexport function splitWords(text: string): string[] {\n return text.match(/\\S+\\s*|\\s+/g) || [];\n}\n\nconst fade = (el: HTMLElement, ctx: EffectContext) => ctx.animate(el, [{ opacity: 0 }, { opacity: 1 }], { duration: 250 })?.finished.catch(() => undefined);\n\nfunction textNodes(el: Node): Text[] {\n const out: Text[] = [];\n const walk = (n: Node) => n.childNodes.forEach((c) => (c.nodeType === 3 ? (c.textContent || '').trim() && out.push(c as Text) : c.nodeType === 1 && walk(c)));\n walk(el);\n return out;\n}\n\nexport const AI_FX: EffectDefinition[] = [\n {\n name: 'stream-text',\n kind: 'enter',\n description: 'The text appears word by word like a streamed LLM reply, with a blinking caret (`speed` ms per word).',\n defaults: { speed: 45 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n if (ctx.reduced) return;\n const speed = Math.max(5, Number(o.speed) || 45);\n const spans: HTMLElement[] = [];\n const restores: (() => void)[] = [];\n for (const t of textNodes(el)) {\n const wrap = document.createElement('span');\n wrap.setAttribute('data-usa-stream', '');\n for (const w of splitWords(t.textContent || '')) {\n const s = document.createElement('span');\n s.textContent = w;\n s.style.opacity = '0';\n wrap.appendChild(s);\n spans.push(s);\n }\n (t.parentNode as Node).replaceChild(wrap, t);\n restores.push(() => wrap.isConnected && wrap.replaceWith(t));\n }\n const caret = document.createElement('span');\n caret.setAttribute('aria-hidden', 'true');\n caret.textContent = '▍';\n Object.assign(caret.style, { opacity: '.7', marginLeft: '1px' });\n el.appendChild(caret);\n const blink = ctx.animate(caret, [{ opacity: 0.8 }, { opacity: 0 }], { duration: 500, iterations: Infinity, direction: 'alternate' });\n let done = false;\n const finish = () => {\n if (done) return;\n done = true;\n blink?.cancel();\n caret.remove();\n restores.forEach((r) => r());\n };\n ctx.onCleanup(finish);\n const runs = spans.map((s, i) => {\n const a = ctx.animate(s, [{ opacity: 0, filter: 'blur(3px)' }, { opacity: 1, filter: 'none' }], { duration: 220, delay: i * speed, fill: 'both', easing: 'ease-out' });\n if (!a) s.style.opacity = '';\n return a?.finished.catch(() => undefined);\n });\n return Promise.all(runs).then(finish);\n },\n },\n {\n name: 'thinking-glow',\n kind: 'loop',\n description: 'A soft colour glow breathes and drifts round the element while a model is \"thinking\" (`colors`, comma-separated). Stops on cleanup.',\n defaults: { colors: '#6366f1,#ec4899,#22d3ee', duration: 2400 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n const cs = String(o.colors).split(',').map((c) => c.trim()).filter(Boolean);\n const c = cs.length ? cs : ['#6366f1'];\n const frames: Keyframe[] = c.map((col, i) => ({ boxShadow: `0 0 ${i % 2 ? 26 : 14}px ${i % 2 ? 4 : 1}px ${col}`, offset: i / c.length }));\n frames.push({ boxShadow: `0 0 14px 1px ${c[0]}`, offset: 1 });\n const a = ctx.animate(el, frames, { duration: o.duration, iterations: Infinity, easing: 'ease-in-out' });\n return () => a?.cancel();\n },\n },\n {\n name: 'voice-wave',\n kind: 'attention',\n description: \"The element's children bounce in a wave like voice level bars, or the element pulses when it has none (`cycles`).\",\n defaults: { cycles: 2, duration: 700 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n if (ctx.reduced) return;\n const kids = Array.from(el.children) as HTMLElement[];\n const n = Math.max(1, Math.min(6, Number(o.cycles) || 2));\n if (!kids.length) return ctx.animate(el, [{ transform: 'scale(1)' }, { transform: 'scale(1.12)' }, { transform: 'scale(1)' }], { duration: o.duration, iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined);\n return Promise.all(\n kids.map((k, i) =>\n ctx.animate(k, [{ transform: 'scaleY(1)' }, { transform: 'scaleY(1.9)' }, { transform: 'scaleY(.6)' }, { transform: 'scaleY(1)' }], { duration: o.duration, delay: i * (o.duration / (kids.length * 2)), iterations: n, easing: 'ease-in-out' })?.finished.catch(() => undefined)\n )\n ).then(() => undefined);\n },\n },\n {\n name: 'gen-skeleton',\n kind: 'enter',\n description: 'A shimmering skeleton covers the element, then dissolves to reveal the generated content (`hold` ms).',\n defaults: { hold: 900, duration: 500 },\n run: (el: HTMLElement, o: any, ctx: EffectContext) => {\n if (ctx.reduced) return fade(el, ctx);\n if (getComputedStyle(el).position === 'static') {\n const prev = el.style.position;\n el.style.position = 'relative';\n ctx.onCleanup(() => (el.style.position = prev));\n }\n const sk = document.createElement('span');\n sk.setAttribute('aria-hidden', 'true');\n Object.assign(sk.style, { position: 'absolute', inset: '0', borderRadius: 'inherit', pointerEvents: 'none', background: 'linear-gradient(100deg,#e2e8f0 30%,#f8fafc 50%,#e2e8f0 70%)', backgroundSize: '200% 100%', zIndex: '1' });\n el.appendChild(sk);\n const end = () => sk.remove();\n ctx.onCleanup(end);\n const hold = Math.max(0, Number(o.hold) || 0);\n ctx.animate(sk, [{ backgroundPosition: '120% 0' }, { backgroundPosition: '-20% 0' }], { duration: 900, iterations: Math.max(1, Math.ceil(hold / 900)) });\n const a = ctx.animate(sk, [{ opacity: 1 }, { opacity: 0 }], { duration: o.duration, delay: hold, fill: 'both', easing: 'ease-out' });\n return a ? a.finished.then(end, end) : (end(), undefined);\n },\n },\n];\n\n/** Register stream-text, thinking-glow, voice-wave and gen-skeleton (7.8). */\nexport function registerAiPack(): void {\n registerEffects(AI_FX);\n}\n"],"names":[],"mappings":";;;AAkBA;AACM,SAAU,UAAU,CAAC,IAAY,EAAA;IACrC,OAAO,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,EAAE;AACxC;AAEA,MAAM,IAAI,GAAG,CAAC,EAAe,EAAE,GAAkB,KAAK,GAAG,CAAC,OAAO,CAAC,EAAE,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,MAAM,SAAS,CAAC;AAE3J,SAAS,SAAS,CAAC,EAAQ,EAAA;IACzB,MAAM,GAAG,GAAW,EAAE;IACtB,MAAM,IAAI,GAAG,CAAC,CAAO,KAAK,CAAC,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,QAAQ,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,EAAE,EAAE,IAAI,EAAE,IAAI,GAAG,CAAC,IAAI,CAAC,CAAS,CAAC,GAAG,CAAC,CAAC,QAAQ,KAAK,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7J,IAAI,CAAC,EAAE,CAAC;AACR,IAAA,OAAO,GAAG;AACZ;AAEO,MAAM,KAAK,GAAuB;AACvC,IAAA;AACE,QAAA,IAAI,EAAE,aAAa;AACnB,QAAA,IAAI,EAAE,OAAO;AACb,QAAA,WAAW,EAAE,uGAAuG;AACpH,QAAA,QAAQ,EAAE,EAAE,KAAK,EAAE,EAAE,EAAE;QACvB,GAAG,EAAE,CAAC,EAAe,EAAE,CAAM,EAAE,GAAkB,KAAI;YACnD,IAAI,GAAG,CAAC,OAAO;gBAAE;AACjB,YAAA,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC;YAChD,MAAM,KAAK,GAAkB,EAAE;YAC/B,MAAM,QAAQ,GAAmB,EAAE;YACnC,KAAK,MAAM,CAAC,IAAI,SAAS,CAAC,EAAE,CAAC,EAAE;gBAC7B,MAAM,IAAI,GAAG,QAAQ,CAAC,aAAa,CAAC,MAAM,CAAC;AAC3C,gBAAA,IAAI,CAAC,YAAY,CAAC,iBAAiB,EAAE,EAAE,CAAC;AACxC,gBAAA,KAAK,MAAM,CAAC,IAAI,UAAU,CAAC,CAAC,CAAC,WAAW,IAAI,EAAE,CAAC,EAAE;oBAC/C,MAAM,CAAC,GAAG,QAAQ,CAAC,aAAa,CAAC,MAAM,CAAC;AACxC,oBAAA,CAAC,CAAC,WAAW,GAAG,CAAC;AACjB,oBAAA,CAAC,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG;AACrB,oBAAA,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;AACnB,oBAAA,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;gBACf;gBACC,CAAC,CAAC,UAAmB,CAAC,YAAY,CAAC,IAAI,EAAE,CAAC,CAAC;AAC5C,gBAAA,QAAQ,CAAC,IAAI,CAAC,MAAM,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;YAC9D;YACA,MAAM,KAAK,GAAG,QAAQ,CAAC,aAAa,CAAC,MAAM,CAAC;AAC5C,YAAA,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,MAAM,CAAC;AACzC,YAAA,KAAK,CAAC,WAAW,GAAG,GAAG;AACvB,YAAA,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,KAAK,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,CAAC;AAChE,YAAA,EAAE,CAAC,WAAW,CAAC,KAAK,CAAC;AACrB,YAAA,MAAM,KAAK,GAAG,GAAG,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,EAAE,OAAO,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,QAAQ,EAAE,GAAG,EAAE,UAAU,EAAE,QAAQ,EAAE,SAAS,EAAE,WAAW,EAAE,CAAC;YACrI,IAAI,IAAI,GAAG,KAAK;YAChB,MAAM,MAAM,GAAG,MAAK;AAClB,gBAAA,IAAI,IAAI;oBAAE;gBACV,IAAI,GAAG,IAAI;gBACX,KAAK,EAAE,MAAM,EAAE;gBACf,KAAK,CAAC,MAAM,EAAE;gBACd,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC;AAC9B,YAAA,CAAC;AACD,YAAA,GAAG,CAAC,SAAS,CAAC,MAAM,CAAC;YACrB,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,KAAI;gBAC9B,MAAM,CAAC,GAAG,GAAG,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,WAAW,EAAE,EAAE,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,EAAE,QAAQ,EAAE,GAAG,EAAE,KAAK,EAAE,CAAC,GAAG,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,CAAC;AACtK,gBAAA,IAAI,CAAC,CAAC;AAAE,oBAAA,CAAC,CAAC,KAAK,CAAC,OAAO,GAAG,EAAE;gBAC5B,OAAO,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,MAAM,SAAS,CAAC;AAC3C,YAAA,CAAC,CAAC;YACF,OAAO,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC;QACvC,CAAC;AACF,KAAA;AACD,IAAA;AACE,QAAA,IAAI,EAAE,eAAe;AACrB,QAAA,IAAI,EAAE,MAAM;AACZ,QAAA,WAAW,EAAE,qIAAqI;QAClJ,QAAQ,EAAE,EAAE,MAAM,EAAE,yBAAyB,EAAE,QAAQ,EAAE,IAAI,EAAE;QAC/D,GAAG,EAAE,CAAC,EAAe,EAAE,CAAM,EAAE,GAAkB,KAAI;AACnD,YAAA,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC;AAC3E,YAAA,MAAM,CAAC,GAAG,EAAE,CAAC,MAAM,GAAG,EAAE,GAAG,CAAC,SAAS,CAAC;YACtC,MAAM,MAAM,GAAe,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,EAAE,SAAS,EAAE,CAAA,IAAA,EAAO,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,CAAA,GAAA,EAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAA,GAAA,EAAM,GAAG,CAAA,CAAE,EAAE,MAAM,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;AACzI,YAAA,MAAM,CAAC,IAAI,CAAC,EAAE,SAAS,EAAE,gBAAgB,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;YAC7D,MAAM,CAAC,GAAG,GAAG,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,QAAQ,EAAE,CAAC,CAAC,QAAQ,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,CAAC;AACxG,YAAA,OAAO,MAAM,CAAC,EAAE,MAAM,EAAE;QAC1B,CAAC;AACF,KAAA;AACD,IAAA;AACE,QAAA,IAAI,EAAE,YAAY;AAClB,QAAA,IAAI,EAAE,WAAW;AACjB,QAAA,WAAW,EAAE,mHAAmH;QAChI,QAAQ,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,QAAQ,EAAE,GAAG,EAAE;QACtC,GAAG,EAAE,CAAC,EAAe,EAAE,CAAM,EAAE,GAAkB,KAAI;YACnD,IAAI,GAAG,CAAC,OAAO;gBAAE;YACjB,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,CAAC,QAAQ,CAAkB;YACrD,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC;YACzD,IAAI,CAAC,IAAI,CAAC,MAAM;gBAAE,OAAO,GAAG,CAAC,OAAO,CAAC,EAAE,EAAE,CAAC,EAAE,SAAS,EAAE,UAAU,EAAE,EAAE,EAAE,SAAS,EAAE,aAAa,EAAE,EAAE,EAAE,SAAS,EAAE,UAAU,EAAE,CAAC,EAAE,EAAE,QAAQ,EAAE,CAAC,CAAC,QAAQ,EAAE,UAAU,EAAE,CAAC,EAAE,MAAM,EAAE,aAAa,EAAE,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,MAAM,SAAS,CAAC;YAC/N,OAAO,OAAO,CAAC,GAAG,CAChB,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,KACZ,GAAG,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,SAAS,EAAE,WAAW,EAAE,EAAE,EAAE,SAAS,EAAE,aAAa,EAAE,EAAE,EAAE,SAAS,EAAE,YAAY,EAAE,EAAE,EAAE,SAAS,EAAE,WAAW,EA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@@ -17,6 +17,7 @@ var components_fxSocial = require('./fx-social.cjs');
17
17
  var components_fxGame = require('./fx-game.cjs');
18
18
  var components_fxGeo = require('./fx-geo.cjs');
19
19
  var components_fxForm = require('./fx-form.cjs');
20
+ var components_fxAi = require('./fx-ai.cjs');
20
21
  require('../chunks/registry-DehBVRDV.cjs');
21
22
  require('../chunks/base-BaQV-2ha.cjs');
22
23
  require('../chunks/generative-BHIj-NU0.cjs');
@@ -41,6 +42,7 @@ const EFFECT_PACKS = {
41
42
  game: components_fxGame.GAME_FX,
42
43
  geo: components_fxGeo.GEO_FX,
43
44
  form: components_fxForm.FORM_FX,
45
+ ai: components_fxAi.AI_FX,
44
46
  };
45
47
  /** Register every 6.x effect pack (idempotent). */
46
48
  function registerEffectPacks() {
@@ -60,6 +62,7 @@ function registerEffectPacks() {
60
62
  components_fxGame.registerGamePack();
61
63
  components_fxGeo.registerGeoPack();
62
64
  components_fxForm.registerFormPack();
65
+ components_fxAi.registerAiPack();
63
66
  }
64
67
 
65
68
  exports.EFFECT_PACK_FORMAT = components_marketplace.EFFECT_PACK_FORMAT;
@@ -123,6 +126,9 @@ exports.routeLength = components_fxGeo.routeLength;
123
126
  exports.FORM_FX = components_fxForm.FORM_FX;
124
127
  exports.registerFormPack = components_fxForm.registerFormPack;
125
128
  exports.shakeFrames = components_fxForm.shakeFrames;
129
+ exports.AI_FX = components_fxAi.AI_FX;
130
+ exports.registerAiPack = components_fxAi.registerAiPack;
131
+ exports.splitWords = components_fxAi.splitWords;
126
132
  exports.EFFECT_PACKS = EFFECT_PACKS;
127
133
  exports.registerEffectPacks = registerEffectPacks;
128
134
  //# sourceMappingURL=fx2.cjs.map