use-scroll-animate 5.3.0 → 5.5.0

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package/CHANGELOG.md CHANGED
@@ -7,6 +7,32 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  ## [Unreleased]
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+ ## [5.5.0] - 2026-10-08
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+
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+ ### Added
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+ - **Generative backgrounds pack** (`use-scroll-animate/components/effects`, `registerGenerativeEffects()`, `GENERATIVE_FX`, kind `background`): `flow-field`, `voronoi`, `mesh-gradient`, `starfield`, `metaballs`, `contours` — Canvas 2D, options `colors`, `background`, `speed`, `quality` plus per-effect knobs (`count`, `seeds`, `blobs`, `stars`, `balls`, `levels`, `cell`…).
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+ - `canvasBackground(el, ctx, { init, draw }, options)` — the shared runner, exported for custom generative effects: an `aria-hidden`, pointer-transparent canvas behind the content (`isolation: isolate`), renders only while visible (IntersectionObserver) and the tab is shown, resizes with the element, and adapts quality (render scale 0.35–1 drops on sustained slow frames, recovers on fast ones). Helpers `noise2()`, `hexRgb()`.
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+ - Showcase: **Generative backgrounds** card (switch between all six).
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+
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+ ### Accessibility
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+ - Under reduced motion each background draws one static frame and never loops; canvases are `aria-hidden` and never take pointer events.
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+
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+ ## [5.4.0] - 2026-10-08
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+
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+ ### Added
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+ - **`<usa-story template="…">`** (`defineStory()` from `use-scroll-animate/components/effects`; `defineEffectElements()` defines every element of the entry) — six scroll-storytelling templates:
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+ - `pin` — a sticky `[data-stage]` while `[data-step]` sections scroll past; the active step gets `data-active`, the stage `data-active-step="<i>"`.
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+ - `gallery` — a horizontal `[data-track]` slides sideways as you scroll down.
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+ - `zoom` — zoom-through: the stage scales up to `zoom="6"` and fades.
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+ - `compare` — before / after wipe driven by scroll, with a draggable, keyboard-accessible handle (`role="slider"`, ←/→, Shift for ×5, Home/End).
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+ - `counter` — `[data-count="12,480"]` numbers count up on entering view (separators, decimals, prefix / suffix kept).
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+ - `highlight` — the paragraph (or `[data-step]`) crossing the viewport center is highlighted.
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+ - Every template sets `--usa-story-progress` (0–1), exposes `progress` / `step` / `update()` and fires `usa-story-step`. Helpers: `storyProgress(el)`, `formatCount(target, t)`, `STORY_TEMPLATES`.
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+ - Showcase: new **[Scroll stories](./showcase/story.html)** page with all six templates full-page; gallery cards **Story: before / after**, **Story: data counters**, **Story: step highlight**. Gallery code tabs import from the card’s own entry.
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+
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+ ### Accessibility
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+ - Under reduced motion nothing slides or zooms (the gallery stacks vertically), counters show their final values immediately; counted numbers carry the final value as `aria-label`.
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+
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  ## [5.3.0] - 2026-10-08
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  ### Added
@@ -1,7 +1,7 @@
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  'use strict';
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  var components_fx = require('./fx.cjs');
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- require('../chunks/base-B5i8qQPR.cjs');
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+ var base = require('../chunks/base-B5i8qQPR.cjs');
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  require('../chunks/core-BDcszY4L.cjs');
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  require('./tokens.cjs');
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  require('../chunks/fx-B8hk1Fby.cjs');
@@ -619,6 +619,502 @@ const PAGE_FX = [
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  },
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  ];
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+ /**
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+ * 5.4 — `<usa-story template="…">` scroll-storytelling templates.
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+ *
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+ * - `pin` — a sticky `[data-stage]` while `[data-step]` sections scroll past; the
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+ * step in view gets `data-active`, the stage gets `data-active-step="<index>"`.
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+ * - `gallery` — a horizontal `[data-track]` slides sideways as you scroll down.
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+ * - `zoom` — the `[data-stage]` zooms toward the viewer (`zoom="6"`) and fades.
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+ * - `compare` — before / after (`[data-before]`, `[data-after]`) wipe driven by
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+ * scroll, plus a draggable, keyboard-accessible handle (`role="slider"`).
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+ * - `counter` — `[data-count="1234"]` numbers count up when they enter view.
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+ * - `highlight` — paragraphs dim except the one crossing the viewport center.
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+ *
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+ * Every template sets `--usa-story-progress` (0–1) on the host and dispatches
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+ * `usa-story-step` (`detail: { index }`). Reduced motion: no sliding / zooming
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+ * (the gallery stacks vertically), counters show final values, the rest is
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+ * class changes only.
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+ */
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+ const STORY_TEMPLATES = ['pin', 'gallery', 'zoom', 'compare', 'counter', 'highlight'];
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+ const CSS = `usa-story{display:block;position:relative}
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+ usa-story[template=pin] [data-stage],usa-story[template=gallery] [data-sticky],usa-story[template=zoom] [data-stage],usa-story[template=compare] [data-sticky]{position:sticky;top:0}
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+ usa-story[template=pin] [data-stage]{align-self:start}
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+ usa-story[template=pin] [data-step]{min-height:80vh;opacity:.35;transition:opacity .3s}
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+ usa-story[template=pin] [data-step][data-active]{opacity:1}
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+ usa-story[template=gallery] [data-sticky]{height:100vh;overflow:hidden;display:flex;align-items:center}
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+ usa-story[template=gallery] [data-track]{display:flex;gap:24px;will-change:transform}
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+ usa-story[template=gallery][data-static] [data-sticky]{position:static;height:auto;overflow:visible}
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+ usa-story[template=gallery][data-static] [data-track]{flex-direction:column;transform:none!important}
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+ usa-story[template=zoom] [data-stage]{height:100vh;overflow:hidden;display:grid;place-items:center}
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+ usa-story[template=compare] [data-sticky]{height:var(--usa-story-h,70vh);overflow:hidden}
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+ usa-story[template=compare] [data-before],usa-story[template=compare] [data-after]{position:absolute;inset:0}
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+ usa-story[template=compare] [data-after]{clip-path:inset(0 0 0 var(--usa-split,50%))}
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+ usa-story [data-handle]{position:absolute;top:0;bottom:0;left:var(--usa-split,50%);width:4px;margin-left:-2px;background:#fff;box-shadow:0 0 0 1px #0003;cursor:ew-resize;touch-action:none}
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+ usa-story [data-handle]:focus-visible{outline:3px solid #7c5cff;outline-offset:2px}
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+ usa-story[template=highlight] p,usa-story[template=highlight] [data-step]{opacity:.3;transition:opacity .25s}
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+ usa-story[template=highlight] [data-active]{opacity:1}`;
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+ const clamp = (v, a = 0, b = 1) => Math.min(b, Math.max(a, v));
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+ /** Progress of `el` through the viewport: 0 when its top hits the viewport top, 1 when its bottom hits the viewport bottom. */
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+ function storyProgress(el, vh = typeof innerHeight === 'number' ? innerHeight : 800) {
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+ const r = el.getBoundingClientRect();
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+ const span = r.height - vh;
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+ return span > 0 ? clamp(-r.top / span) : clamp((vh - r.top) / (vh + r.height));
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+ }
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+ /** Format a counted value like the target (`1,234`, `12.5`, prefix / suffix kept). */
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+ function formatCount(target, t) {
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+ const m = target.match(/^(\D*)([\d,]*\.?\d+)(.*)$/);
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+ if (!m)
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+ return target;
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+ const [, pre, num, post] = m;
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+ const n = parseFloat(num.replace(/,/g, ''));
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+ const dec = (num.split('.')[1] || '').length;
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+ let s = (n * t).toFixed(dec);
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+ if (num.includes(','))
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+ s = Number(s).toLocaleString('en-US', { minimumFractionDigits: dec, maximumFractionDigits: dec });
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+ return pre + s + post;
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+ }
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+ function defineStory(tag = 'usa-story') {
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+ return base.defineElement(tag, (Base) => class UsaStory extends Base {
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+ constructor() {
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+ super(...arguments);
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+ this.progress = 0;
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+ this.step = -1;
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+ this.frame = 0;
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+ }
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+ static get observedAttributes() {
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+ return ['template', 'zoom'];
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+ }
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+ get template() {
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+ const t = this.str('template', 'pin');
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+ return STORY_TEMPLATES.includes(t) ? t : 'pin';
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+ }
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+ steps() {
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+ const own = Array.from(this.querySelectorAll('[data-step]:not([data-stage])'));
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+ return own.length || this.template !== 'highlight' ? own : Array.from(this.querySelectorAll('p'));
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+ }
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+ setStep(i) {
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+ if (i === this.step)
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+ return;
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+ this.step = i;
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+ this.steps().forEach((s, k) => s.toggleAttribute('data-active', k === i));
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+ const stage = this.querySelector('[data-stage]');
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+ if (stage)
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+ stage.dataset.activeStep = String(i);
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+ this.dispatchEvent(new CustomEvent('usa-story-step', { detail: { index: i }, bubbles: true }));
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+ }
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+ /** Recompute from the current scroll position (called on scroll / resize). */
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+ update() {
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+ this.frame = 0;
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+ const p = (this.progress = storyProgress(this));
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+ this.style.setProperty('--usa-story-progress', p.toFixed(4));
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+ const t = this.template;
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+ const vh = innerHeight || 800;
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+ if (t === 'pin' || t === 'highlight') {
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+ const mid = vh / 2;
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+ let best = -1;
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+ let bestD = Infinity;
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+ this.steps().forEach((s, i) => {
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+ const r = s.getBoundingClientRect();
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+ const d = r.top <= mid && r.bottom >= mid ? 0 : Math.min(Math.abs(r.top - mid), Math.abs(r.bottom - mid));
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+ if (d < bestD)
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+ (bestD = d), (best = i);
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+ });
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+ this.setStep(best);
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+ }
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+ else if (t === 'gallery' && !this.reduced) {
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+ const track = this.querySelector('[data-track]');
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+ const box = this.querySelector('[data-sticky]');
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+ if (track && box)
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+ track.style.transform = `translateX(${(-p * Math.max(0, track.scrollWidth - box.clientWidth)).toFixed(1)}px)`;
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+ }
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+ else if (t === 'zoom' && !this.reduced) {
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+ const inner = this.querySelector('[data-stage] > *');
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+ if (inner) {
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+ inner.style.transform = `scale(${(1 + p * (this.num('zoom', 6) - 1)).toFixed(3)})`;
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+ inner.style.opacity = String(clamp(1.4 - p * 1.4).toFixed(3));
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+ }
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+ }
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+ else if (t === 'compare' && !this.hasAttribute('data-dragged')) {
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+ this.setSplit(p * 100);
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+ }
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+ else if (t === 'counter') {
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+ this.querySelectorAll('[data-count]:not([data-counted])').forEach((el) => {
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+ const r = el.getBoundingClientRect();
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+ if (r.top < vh * 0.9 && r.bottom > 0)
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+ this.count(el);
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+ });
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+ }
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+ }
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+ setSplit(pct) {
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+ const v = clamp(pct, 0, 100);
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+ this.style.setProperty('--usa-split', `${v.toFixed(2)}%`);
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+ const h = this.querySelector('[data-handle]');
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+ if (h)
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+ h.setAttribute('aria-valuenow', String(Math.round(v)));
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+ }
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+ count(el) {
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+ el.dataset.counted = '';
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+ const target = el.dataset.count || el.textContent || '0';
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+ el.setAttribute('aria-label', target);
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+ if (this.reduced) {
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+ el.textContent = target;
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+ return;
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+ }
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+ const dur = Number(el.dataset.duration) || 1600;
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+ const t0 = performance.now();
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+ const tick = (now) => {
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+ const k = clamp((now - t0) / dur);
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+ el.textContent = formatCount(target, 1 - (1 - k) ** 3);
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+ if (k < 1)
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+ requestAnimationFrame(tick);
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+ };
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+ requestAnimationFrame(tick);
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+ }
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+ mount() {
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+ this.toggleAttribute('data-static', this.reduced);
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+ if (this.template === 'compare')
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+ this.mountCompare();
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+ const kick = () => {
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+ if (!this.frame)
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+ this.frame = requestAnimationFrame(() => this.update());
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+ };
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+ this.listen(window, 'scroll', kick, { passive: true });
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+ this.listen(window, 'resize', kick);
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+ this.onCleanup(() => cancelAnimationFrame(this.frame));
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+ this.update();
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+ }
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+ mountCompare() {
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+ const box = this.querySelector('[data-sticky]') || this;
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+ let h = this.querySelector('[data-handle]');
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+ if (!h) {
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+ h = document.createElement('div');
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+ h.setAttribute('data-handle', '');
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+ box.appendChild(h);
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+ this.onCleanup(() => h.remove());
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+ }
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+ h.tabIndex = 0;
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+ h.setAttribute('role', 'slider');
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+ h.setAttribute('aria-label', this.str('label', 'Before / after'));
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+ h.setAttribute('aria-valuemin', '0');
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+ h.setAttribute('aria-valuemax', '100');
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+ const at = (e) => {
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+ const r = box.getBoundingClientRect();
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+ this.dataset.dragged = '';
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+ this.setSplit(((e.clientX - r.left) / (r.width || 1)) * 100);
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+ };
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+ let drag = false;
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+ this.listen(h, 'pointerdown', (e) => {
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+ drag = true;
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+ h.setPointerCapture?.(e.pointerId);
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+ });
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+ this.listen(h, 'pointermove', (e) => drag && at(e));
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+ this.listen(h, 'pointerup', () => (drag = false));
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+ this.listen(h, 'keydown', (e) => {
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+ const cur = parseFloat(h.getAttribute('aria-valuenow') || '50');
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+ const step = e.shiftKey ? 10 : 2;
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+ const next = e.key === 'ArrowLeft' || e.key === 'ArrowDown' ? cur - step : e.key === 'ArrowRight' || e.key === 'ArrowUp' ? cur + step : e.key === 'Home' ? 0 : e.key === 'End' ? 100 : null;
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+ if (next == null)
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+ return;
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+ e.preventDefault();
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+ this.dataset.dragged = '';
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+ this.setSplit(next);
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+ });
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+ this.setSplit(50);
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+ }
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+ unmount() {
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+ this.step = -1;
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+ delete this.dataset.dragged;
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+ }
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+ }, { id: 'usa-story', text: CSS });
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+ }
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+
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+ /** Deterministic smooth pseudo-noise in [-1, 1] (sum of sines — cheap, no tables). */
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+ function noise2(x, y, t = 0) {
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+ return (Math.sin(x * 1.7 + t) * Math.cos(y * 1.3 - t * 0.7) + Math.sin((x + y) * 0.9 + t * 0.5) * 0.5 + Math.cos(x * 0.6 - y * 1.1 - t * 0.3) * 0.5) / 2;
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+ }
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+ /** Hex `#rrggbb` → [r, g, b]. */
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+ function hexRgb(hex) {
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+ const m = /^#?([\da-f]{2})([\da-f]{2})([\da-f]{2})$/i.exec(hex.trim());
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+ return m ? [parseInt(m[1], 16), parseInt(m[2], 16), parseInt(m[3], 16)] : [124, 92, 255];
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+ }
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+ /**
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+ * Mount a generative canvas behind `el` and run `spec` on it. Returns the
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+ * cleanup. Exposed for custom generative effects.
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+ */
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+ function canvasBackground(el, fx, spec, o) {
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+ const canvas = document.createElement('canvas');
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+ canvas.setAttribute('aria-hidden', 'true');
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+ canvas.setAttribute('data-usa-fx-canvas', '');
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+ canvas.style.cssText = 'position:absolute;inset:0;width:100%;height:100%;pointer-events:none;z-index:-1;border-radius:inherit';
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+ const restore = [];
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+ const set = (k, v) => {
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+ restore.push([k, el.style[k]]);
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+ el.style[k] = v;
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+ };
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+ if (getComputedStyle(el).position === 'static')
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+ set('position', 'relative');
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+ set('isolation', 'isolate');
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+ el.prepend(canvas);
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+ const ctx = canvas.getContext('2d');
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+ let raf = 0;
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+ let visible = true;
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+ let quality = Math.min(1, Math.max(0.35, Number(o.quality) || 1));
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+ let w = 0;
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+ let h = 0;
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+ let state = null;
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+ const t0 = performance.now();
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+ let last = t0;
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+ let slow = 0;
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+ let fast = 0;
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+ const resize = () => {
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+ const r = el.getBoundingClientRect();
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+ w = Math.max(1, Math.round(r.width));
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+ h = Math.max(1, Math.round(r.height));
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+ const dpr = Math.min(2, (typeof devicePixelRatio === 'number' ? devicePixelRatio : 1) || 1) * quality;
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+ canvas.width = Math.max(1, Math.round(w * dpr));
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+ canvas.height = Math.max(1, Math.round(h * dpr));
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+ if (ctx)
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+ ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
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+ state = spec.init ? spec.init(w, h, o) : {};
880
+ };
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+ const frame = (now) => {
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+ raf = 0;
883
+ if (!ctx)
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+ return;
885
+ const dt = now - last;
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+ last = now;
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+ // adaptive quality: sustained slow frames lower the render scale, fast ones raise it
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+ if (dt > 28)
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+ slow++;
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+ else if (dt < 18)
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+ fast++;
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+ if (slow > 20 && quality > 0.35) {
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+ quality = Math.max(0.35, quality - 0.15);
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+ slow = fast = 0;
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+ resize();
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+ }
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+ else if (fast > 240 && quality < 1) {
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+ quality = Math.min(1, quality + 0.15);
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+ slow = fast = 0;
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+ resize();
901
+ }
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+ spec.draw({ ctx, w, h, t: (now - t0) / 1000, quality, state, o });
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+ if (visible && !document.hidden)
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+ raf = requestAnimationFrame(frame);
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+ };
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+ const start = () => {
907
+ if (!raf && ctx && !fx.reduced) {
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+ last = performance.now();
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+ raf = requestAnimationFrame(frame);
910
+ }
911
+ };
912
+ resize();
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+ if (ctx)
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+ spec.draw({ ctx, w, h, t: 0, quality, state, o }); // first / static frame
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+ const io = typeof IntersectionObserver === 'function' ? new IntersectionObserver((es) => {
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+ visible = es.some((e) => e.isIntersecting);
917
+ if (visible)
918
+ start();
919
+ }) : null;
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+ io?.observe(el);
921
+ const ro = typeof ResizeObserver === 'function' ? new ResizeObserver(() => {
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+ resize();
923
+ if (ctx && fx.reduced)
924
+ spec.draw({ ctx, w, h, t: 0, quality, state, o });
925
+ }) : null;
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+ ro?.observe(el);
927
+ const vis = () => !document.hidden && visible && start();
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+ document.addEventListener('visibilitychange', vis);
929
+ start();
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+ return () => {
931
+ cancelAnimationFrame(raf);
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+ raf = 0;
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+ io?.disconnect();
934
+ ro?.disconnect();
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+ document.removeEventListener('visibilitychange', vis);
936
+ canvas.remove();
937
+ for (const [k, v] of restore)
938
+ el.style[k] = v;
939
+ };
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+ }
941
+ const gen = (name, description, defaults, spec) => ({
942
+ name,
943
+ kind: 'background',
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+ description,
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+ reduced: 'run',
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+ defaults: { colors: PALETTE, background: '#0b0d12', speed: 1, quality: 1, ...defaults },
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+ run: (el, o, ctx) => canvasBackground(el, ctx, spec, o),
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+ });
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+ /** Low-resolution scalar field → ImageData, drawn scaled up (used by voronoi / metaballs / contours). */
950
+ function field(f, cell, px) {
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+ const step = Math.max(2, Math.round(cell / f.quality));
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+ const cw = Math.max(1, Math.ceil(f.w / step));
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+ const ch = Math.max(1, Math.ceil(f.h / step));
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+ const st = f.state;
955
+ if (!st.buf || st.buf.width !== cw || st.buf.height !== ch) {
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+ st.buf = document.createElement('canvas');
957
+ st.buf.width = cw;
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+ st.buf.height = ch;
959
+ st.bctx = st.buf.getContext('2d');
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+ st.img = st.bctx?.createImageData(cw, ch);
961
+ }
962
+ if (!st.bctx || !st.img)
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+ return;
964
+ const d = st.img.data;
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+ for (let y = 0; y < ch; y++)
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+ for (let x = 0; x < cw; x++)
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+ px(x * step, y * step, d, (y * cw + x) * 4);
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+ st.bctx.putImageData(st.img, 0, 0);
969
+ f.ctx.imageSmoothingEnabled = true;
970
+ f.ctx.drawImage(st.buf, 0, 0, f.w, f.h);
971
+ }
972
+ const GENERATIVE_FX = [
973
+ gen('flow-field', 'Particles drift along a slowly changing flow field, leaving silky trails.', { count: 600, fade: 0.06 }, {
974
+ init: (w, h, o) => ({ p: Array.from({ length: o.count }, () => [Math.random() * w, Math.random() * h]) }),
975
+ draw: ({ ctx, w, h, t, state, o, quality }) => {
976
+ ctx.fillStyle = o.background;
977
+ ctx.globalAlpha = t === 0 ? 1 : o.fade;
978
+ ctx.fillRect(0, 0, w, h);
979
+ ctx.globalAlpha = 0.8;
980
+ const n = Math.round(state.p.length * quality);
981
+ const steps = t === 0 ? 40 : 1;
982
+ for (let i = 0; i < n; i++) {
983
+ const q = state.p[i];
984
+ ctx.fillStyle = o.colors[i % o.colors.length];
985
+ for (let s = 0; s < steps; s++) {
986
+ const a = noise2(q[0] * 0.004, q[1] * 0.004, t * 0.15 * o.speed) * Math.PI * 2;
987
+ q[0] += Math.cos(a) * 1.2 * o.speed;
988
+ q[1] += Math.sin(a) * 1.2 * o.speed;
989
+ if (q[0] < 0 || q[0] > w || q[1] < 0 || q[1] > h)
990
+ (q[0] = Math.random() * w), (q[1] = Math.random() * h);
991
+ ctx.fillRect(q[0], q[1], 1.4, 1.4);
992
+ }
993
+ }
994
+ ctx.globalAlpha = 1;
995
+ },
996
+ }),
997
+ gen('voronoi', 'Drifting Voronoi cells in the palette, with darker borders.', { seeds: 14, cell: 6 }, {
998
+ init: (w, h, o) => ({ s: Array.from({ length: o.seeds }, (_, i) => ({ x: Math.random() * w, y: Math.random() * h, vx: Math.random() - 0.5, vy: Math.random() - 0.5, c: hexRgb(o.colors[i % o.colors.length]) })) }),
999
+ draw: (f) => {
1000
+ const { w, h, state, o } = f;
1001
+ for (const s of state.s) {
1002
+ s.x += s.vx * o.speed;
1003
+ s.y += s.vy * o.speed;
1004
+ if (s.x < 0 || s.x > w)
1005
+ s.vx *= -1;
1006
+ if (s.y < 0 || s.y > h)
1007
+ s.vy *= -1;
1008
+ }
1009
+ field(f, o.cell, (x, y, d, i) => {
1010
+ let b = Infinity;
1011
+ let b2 = Infinity;
1012
+ let c = state.s[0].c;
1013
+ for (const s of state.s) {
1014
+ const dd = (s.x - x) ** 2 + (s.y - y) ** 2;
1015
+ if (dd < b)
1016
+ (b2 = b), (b = dd), (c = s.c);
1017
+ else if (dd < b2)
1018
+ b2 = dd;
1019
+ }
1020
+ const edge = Math.sqrt(b2) - Math.sqrt(b) < 6 ? 0.55 : 1;
1021
+ d[i] = c[0] * edge;
1022
+ d[i + 1] = c[1] * edge;
1023
+ d[i + 2] = c[2] * edge;
1024
+ d[i + 3] = 255;
1025
+ });
1026
+ },
1027
+ }),
1028
+ gen('mesh-gradient', 'Soft blobs of colour orbit and blend into a living mesh gradient.', { blobs: 4, blur: 0.65 }, {
1029
+ draw: ({ ctx, w, h, t, o }) => {
1030
+ ctx.fillStyle = o.background;
1031
+ ctx.fillRect(0, 0, w, h);
1032
+ const r = Math.max(w, h) * o.blur;
1033
+ for (let i = 0; i < o.blobs; i++) {
1034
+ const a = t * 0.25 * o.speed + (i * Math.PI * 2) / o.blobs;
1035
+ const x = w / 2 + Math.cos(a * (1 + i * 0.13)) * w * 0.32;
1036
+ const y = h / 2 + Math.sin(a * (0.8 + i * 0.11)) * h * 0.32;
1037
+ const [cr, cg, cb] = hexRgb(o.colors[i % o.colors.length]);
1038
+ const g = ctx.createRadialGradient(x, y, 0, x, y, r);
1039
+ g.addColorStop(0, `rgba(${cr},${cg},${cb},0.7)`);
1040
+ g.addColorStop(1, `rgba(${cr},${cg},${cb},0)`);
1041
+ ctx.fillStyle = g;
1042
+ ctx.fillRect(0, 0, w, h);
1043
+ }
1044
+ },
1045
+ }),
1046
+ gen('starfield', 'Stars stream toward the viewer (warp speed with `speed: 4`).', { stars: 400, color: '#ffffff' }, {
1047
+ init: (_w, _h, o) => ({ s: Array.from({ length: o.stars }, () => [Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random()]) }),
1048
+ draw: ({ ctx, w, h, t, state, o, quality }) => {
1049
+ ctx.fillStyle = o.background;
1050
+ ctx.fillRect(0, 0, w, h);
1051
+ ctx.fillStyle = o.color;
1052
+ const n = Math.round(state.s.length * quality);
1053
+ for (let i = 0; i < n; i++) {
1054
+ const s = state.s[i];
1055
+ if (t > 0)
1056
+ s[2] -= 0.004 * o.speed;
1057
+ if (s[2] <= 0.01)
1058
+ (s[0] = Math.random() * 2 - 1), (s[1] = Math.random() * 2 - 1), (s[2] = 1);
1059
+ const x = w / 2 + (s[0] / s[2]) * w * 0.5;
1060
+ const y = h / 2 + (s[1] / s[2]) * h * 0.5;
1061
+ if (x < 0 || x > w || y < 0 || y > h)
1062
+ continue;
1063
+ const size = (1 - s[2]) * 2.6;
1064
+ ctx.globalAlpha = Math.min(1, (1 - s[2]) * 1.6);
1065
+ ctx.fillRect(x, y, size, size);
1066
+ }
1067
+ ctx.globalAlpha = 1;
1068
+ },
1069
+ }),
1070
+ gen('metaballs', 'Gooey blobs that merge and split (low-resolution field, scaled up).', { balls: 6, cell: 5, threshold: 1 }, {
1071
+ init: (w, h, o) => ({ b: Array.from({ length: o.balls }, () => ({ x: Math.random() * w, y: Math.random() * h, vx: (Math.random() - 0.5) * 1.6, vy: (Math.random() - 0.5) * 1.6, r: Math.min(w, h) * (0.08 + Math.random() * 0.08) })) }),
1072
+ draw: (f) => {
1073
+ const { w, h, state, o } = f;
1074
+ for (const b of state.b) {
1075
+ b.x += b.vx * o.speed;
1076
+ b.y += b.vy * o.speed;
1077
+ if (b.x < 0 || b.x > w)
1078
+ b.vx *= -1;
1079
+ if (b.y < 0 || b.y > h)
1080
+ b.vy *= -1;
1081
+ }
1082
+ const [ar, ag, ab] = hexRgb(o.colors[0]);
1083
+ const [br, bg, bb] = hexRgb(o.colors[1] || o.colors[0]);
1084
+ const [kr, kg, kb] = hexRgb(o.background);
1085
+ field(f, o.cell, (x, y, d, i) => {
1086
+ let v = 0;
1087
+ for (const b of state.b)
1088
+ v += (b.r * b.r) / ((b.x - x) ** 2 + (b.y - y) ** 2 + 1);
1089
+ const inside = v >= o.threshold;
1090
+ const k = Math.min(1, (v - o.threshold) * 0.8);
1091
+ d[i] = inside ? ar + (br - ar) * k : kr;
1092
+ d[i + 1] = inside ? ag + (bg - ag) * k : kg;
1093
+ d[i + 2] = inside ? ab + (bb - ab) * k : kb;
1094
+ d[i + 3] = 255;
1095
+ });
1096
+ },
1097
+ }),
1098
+ gen('contours', 'Topographic contour lines over a slowly shifting height field.', { levels: 9, cell: 4, color: '#7c5cff' }, {
1099
+ draw: (f) => {
1100
+ const { t, o } = f;
1101
+ const [lr, lg, lb] = hexRgb(o.color);
1102
+ const [kr, kg, kb] = hexRgb(o.background);
1103
+ const z = (x, y) => (noise2(x * 0.006, y * 0.006, t * 0.2 * o.speed) + 1) / 2;
1104
+ const step = Math.max(2, Math.round(o.cell / f.quality));
1105
+ field(f, o.cell, (x, y, d, i) => {
1106
+ const a = Math.floor(z(x, y) * o.levels);
1107
+ const line = a !== Math.floor(z(x + step, y) * o.levels) || a !== Math.floor(z(x, y + step) * o.levels);
1108
+ const shade = 0.12 + (a / o.levels) * 0.18;
1109
+ d[i] = line ? lr : kr + (lr - kr) * shade;
1110
+ d[i + 1] = line ? lg : kg + (lg - kg) * shade;
1111
+ d[i + 2] = line ? lb : kb + (lb - kb) * shade;
1112
+ d[i + 3] = 255;
1113
+ });
1114
+ },
1115
+ }),
1116
+ ];
1117
+
622
1118
  /**
623
1119
  * use-scroll-animate/components/effects — the 5.x effect packs, all
624
1120
  * registered through `registerEffect()` (5.0) and playable with
@@ -636,6 +1132,7 @@ const EFFECT_PACKS = {
636
1132
  'cards-click': [...CARD_FX, ...CLICK_FX],
637
1133
  physics: PHYSICS_FX,
638
1134
  page: PAGE_FX,
1135
+ generative: GENERATIVE_FX,
639
1136
  };
640
1137
  /** 5.1: card & click effects 2.0. */
641
1138
  function registerCardClickEffects() {
@@ -649,6 +1146,14 @@ function registerPhysicsEffects() {
649
1146
  function registerPageEffects() {
650
1147
  components_fx.registerEffects(EFFECT_PACKS.page);
651
1148
  }
1149
+ /** 5.5: generative Canvas 2D backgrounds. */
1150
+ function registerGenerativeEffects() {
1151
+ components_fx.registerEffects(EFFECT_PACKS.generative);
1152
+ }
1153
+ /** Define the 5.x elements of this entry (`<usa-story>`, …) under their default tags. */
1154
+ function defineEffectElements() {
1155
+ defineStory();
1156
+ }
652
1157
  /** Register the built-ins and every pack (idempotent). */
653
1158
  function registerAllEffects() {
654
1159
  components_fx.registerBuiltinEffects();
@@ -659,14 +1164,24 @@ function registerAllEffects() {
659
1164
  exports.CARD_FX = CARD_FX;
660
1165
  exports.CLICK_FX = CLICK_FX;
661
1166
  exports.EFFECT_PACKS = EFFECT_PACKS;
1167
+ exports.GENERATIVE_FX = GENERATIVE_FX;
662
1168
  exports.PAGE_FX = PAGE_FX;
663
1169
  exports.PHYSICS_FX = PHYSICS_FX;
1170
+ exports.STORY_TEMPLATES = STORY_TEMPLATES;
664
1171
  exports.bounceKeyframes = bounceKeyframes;
1172
+ exports.canvasBackground = canvasBackground;
1173
+ exports.defineEffectElements = defineEffectElements;
1174
+ exports.defineStory = defineStory;
1175
+ exports.formatCount = formatCount;
665
1176
  exports.fxLayer = fxLayer;
1177
+ exports.hexRgb = hexRgb;
1178
+ exports.noise2 = noise2;
666
1179
  exports.registerAllEffects = registerAllEffects;
667
1180
  exports.registerCardClickEffects = registerCardClickEffects;
1181
+ exports.registerGenerativeEffects = registerGenerativeEffects;
668
1182
  exports.registerPageEffects = registerPageEffects;
669
1183
  exports.registerPhysicsEffects = registerPhysicsEffects;
670
1184
  exports.solveSpring = solveSpring;
671
1185
  exports.springKeyframes = springKeyframes;
1186
+ exports.storyProgress = storyProgress;
672
1187
  //# sourceMappingURL=effects.cjs.map