unreal-toolkit 0.1.6 → 0.1.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.d.ts +2 -3
- package/dist/unreal.toolkit.d.ts +2 -3
- package/dist/unreal.toolkit.js +1 -1
- package/package.json +1 -1
package/README.md
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@@ -4,7 +4,7 @@ with your hosted Unreal Engine streaming web application.
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<a href="https://www.npmjs.com/package/unreal-toolkit-next">Next Edition (ES6)</a>
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<br/>
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<a href="https://github.com/
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<a href="https://github.com/MackeyK24/UnrealToolkit/tree/master/Runtime">Browser Edition (CDN)</a>
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## Default Installation (UMD)
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package/dist/index.d.ts
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@@ -24,8 +24,7 @@ export declare class UnrealToolkit {
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* @class UnrealMessageBus - All rights reserved (c) 2024 Mackey Kinard
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*/
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export declare class UnrealMessageBus {
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static ApiKey: string;
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RequiredOrigin: string;
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constructor();
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/** Handle event bus message
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* @param message The message to handle
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@@ -40,7 +39,7 @@ export declare class UnrealMessageBus {
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* @param transfer The transfer to post
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* @returns void
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*/
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PostMessage(message: string, data?: string): void;
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PostMessage(message: string, data?: string, targetOrigin?: string): void;
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/** Remove event bus message handler
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* @param message The message to remove
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* @param handler The handler to remove
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package/dist/unreal.toolkit.d.ts
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@@ -24,8 +24,7 @@ export declare class UnrealToolkit {
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* @class UnrealMessageBus - All rights reserved (c) 2024 Mackey Kinard
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*/
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export declare class UnrealMessageBus {
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static ApiKey: string;
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RequiredOrigin: string;
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constructor();
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/** Handle event bus message
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* @param message The message to handle
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@@ -40,7 +39,7 @@ export declare class UnrealMessageBus {
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* @param transfer The transfer to post
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* @returns void
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*/
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PostMessage(message: string, data?: string): void;
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PostMessage(message: string, data?: string, targetOrigin?: string): void;
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/** Remove event bus message handler
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* @param message The message to remove
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* @param handler The handler to remove
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package/dist/unreal.toolkit.js
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@@ -1 +1 @@
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1
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!function(e,n){"object"==typeof exports&&"object"==typeof module?module.exports=n():"function"==typeof define&&define.amd?define([],n):"object"==typeof exports?exports.
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!function(e,n){"object"==typeof exports&&"object"==typeof module?module.exports=n():"function"==typeof define&&define.amd?define([],n):"object"==typeof exports?exports.UnrealToolkit=n():e.UnrealToolkit=n()}(this,(()=>(()=>{"use strict";var e={d:(n,t)=>{for(var i in t)e.o(t,i)&&!e.o(n,i)&&Object.defineProperty(n,i,{enumerable:!0,get:t[i]})},o:(e,n)=>Object.prototype.hasOwnProperty.call(e,n)},n={};e.d(n,{default:()=>o});var t=function(){function e(){}return Object.defineProperty(e,"EventBus",{get:function(){return null==e._EventBus&&(e._EventBus=new i),e._EventBus},enumerable:!1,configurable:!0}),e._EventBus=null,e}(),i=function(){function e(){this.RequiredOrigin="*",this.ListenerDictionary={},window&&window.top?(this.HandleWindowMessage=this.HandleWindowMessage.bind(this),window.top.addEventListener("message",this.HandleWindowMessage)):console.warn("UnrealMessageBus: No Top Window Available")}return e.prototype.OnMessage=function(e,n){var t;null==this.ListenerDictionary[e]?(t=[],this.ListenerDictionary[e]=t):t=this.ListenerDictionary[e],t.findIndex((function(e){return n==e}))<0&&t.push(n)},e.prototype.PostMessage=function(e,n,t){void 0===t&&(t="*"),window&&window.top?window.top.postMessage({source:"unrealmessagebus",message:e,data:n},t):console.warn("UnrealMessageBus: No Top Window Available")},e.prototype.RemoveHandler=function(e,n){var t=this.ListenerDictionary[e];if(null!=t){var i=t.findIndex((function(e){return n==e}));i>=0&&t.splice(i,1)}},e.prototype.ResetHandlers=function(){this.ListenerDictionary={}},e.prototype.Dispose=function(){this.ResetHandlers(),window&&window.top&&window.top.removeEventListener("message",this.HandleWindowMessage)},e.prototype.HandleWindowMessage=function(e){null!=e&&null!=e.data&&(!0==(null!=this.RequiredOrigin&&""!==this.RequiredOrigin&&"*"!==this.RequiredOrigin)&&e.origin!==this.RequiredOrigin||null!=e.data.message&&null!=e.data.source&&"unrealmessagebus"==e.data.source&&this.OnDispatchMessage(e.data.message,null!=e.data.data?e.data.data:null))},e.prototype.OnDispatchMessage=function(e,n){void 0===n&&(n=null);var t=this.ListenerDictionary[e];null!=t&&t.forEach((function(e){try{e&&e(n)}catch(e){console.warn(e)}}))},e}();console.log("Unreal Toolkit Runtime - Version 0.1.8");const o=t;return n.default})()));
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