unreal-toolkit 0.1.22 → 0.1.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/dist/index.d.ts +7 -7
- package/dist/unreal.toolkit.d.ts +7 -7
- package/dist/unreal.toolkit.js +1 -1
- package/package.json +1 -1
package/README.md
CHANGED
@@ -18,16 +18,16 @@ npm install unreal-toolkit
|
|
18
18
|
```typescript
|
19
19
|
import UnrealToolkit from 'unreal-toolkit';
|
20
20
|
|
21
|
-
// Create
|
21
|
+
// Create cross origin isolated iframe window
|
22
22
|
const iframe = UnrealToolkit.Bridge.CreateWindow("game");
|
23
23
|
iframe.src = "your.unrealtoolkitproject.com";
|
24
24
|
|
25
|
-
// Handle
|
25
|
+
// Handle message from Unreal Engine content
|
26
26
|
UnrealToolkit.Bridge.OnWindowMessage("WM_EVENT", (args:string[]) => {
|
27
27
|
console.log("My Event Args: ", args);
|
28
28
|
});
|
29
29
|
|
30
|
-
// Post
|
30
|
+
// Post message safely to Unreal Engine content
|
31
31
|
UnrealToolkit.Bridge.PostWindowMessage("WM_HELLO", ["Hello World!"]);
|
32
32
|
```
|
33
33
|
|
package/dist/index.d.ts
CHANGED
@@ -10,26 +10,26 @@ export declare class UnrealToolkit {
|
|
10
10
|
* ```typescript
|
11
11
|
* import UnrealToolkit from 'unreal-toolkit';
|
12
12
|
*
|
13
|
-
* // Create
|
13
|
+
* // Create cross origin isolated iframe window
|
14
14
|
* const iframe = UnrealToolkit.Bridge.CreateWindow("game");
|
15
15
|
* iframe.src = "your.unrealtoolkitproject.com";
|
16
16
|
*
|
17
|
-
* // Handle
|
17
|
+
* // Handle message from Unreal Engine content
|
18
18
|
* UnrealToolkit.Bridge.OnWindowMessage("WM_EVENT", (args:string[]) => {
|
19
19
|
* console.log("My Event Args: ", args);
|
20
20
|
* });
|
21
21
|
*
|
22
|
-
* // Post
|
22
|
+
* // Post message safely to Unreal Engine content
|
23
23
|
* UnrealToolkit.Bridge.PostWindowMessage("WM_HELLO", ["Hello World!"]);
|
24
24
|
* ```
|
25
25
|
*/
|
26
|
-
static get Bridge():
|
26
|
+
static get Bridge(): EventBus;
|
27
27
|
}
|
28
28
|
/**
|
29
|
-
* Unreal Toolkit Event
|
30
|
-
* @class
|
29
|
+
* Unreal Toolkit Event Bus (Asynchronous Post Message Communication)
|
30
|
+
* @class EventBus - All rights reserved (c) 2024 Mackey Kinard
|
31
31
|
*/
|
32
|
-
export declare class
|
32
|
+
export declare class EventBus {
|
33
33
|
static PostWindowID: string;
|
34
34
|
static AllowedOrigin: string;
|
35
35
|
static TargetOrigin: string;
|
package/dist/unreal.toolkit.d.ts
CHANGED
@@ -10,26 +10,26 @@ export declare class UnrealToolkit {
|
|
10
10
|
* ```typescript
|
11
11
|
* import UnrealToolkit from 'unreal-toolkit';
|
12
12
|
*
|
13
|
-
* // Create
|
13
|
+
* // Create cross origin isolated iframe window
|
14
14
|
* const iframe = UnrealToolkit.Bridge.CreateWindow("game");
|
15
15
|
* iframe.src = "your.unrealtoolkitproject.com";
|
16
16
|
*
|
17
|
-
* // Handle
|
17
|
+
* // Handle message from Unreal Engine content
|
18
18
|
* UnrealToolkit.Bridge.OnWindowMessage("WM_EVENT", (args:string[]) => {
|
19
19
|
* console.log("My Event Args: ", args);
|
20
20
|
* });
|
21
21
|
*
|
22
|
-
* // Post
|
22
|
+
* // Post message safely to Unreal Engine content
|
23
23
|
* UnrealToolkit.Bridge.PostWindowMessage("WM_HELLO", ["Hello World!"]);
|
24
24
|
* ```
|
25
25
|
*/
|
26
|
-
static get Bridge():
|
26
|
+
static get Bridge(): EventBus;
|
27
27
|
}
|
28
28
|
/**
|
29
|
-
* Unreal Toolkit Event
|
30
|
-
* @class
|
29
|
+
* Unreal Toolkit Event Bus (Asynchronous Post Message Communication)
|
30
|
+
* @class EventBus - All rights reserved (c) 2024 Mackey Kinard
|
31
31
|
*/
|
32
|
-
export declare class
|
32
|
+
export declare class EventBus {
|
33
33
|
static PostWindowID: string;
|
34
34
|
static AllowedOrigin: string;
|
35
35
|
static TargetOrigin: string;
|
package/dist/unreal.toolkit.js
CHANGED
@@ -1 +1 @@
|
|
1
|
-
!function(e,n){"object"==typeof exports&&"object"==typeof module?module.exports=n():"function"==typeof define&&define.amd?define([],n):"object"==typeof exports?exports.UnrealToolkit=n():e.UnrealToolkit=n()}(this,(()=>(()=>{"use strict";var e={d:(n,t)=>{for(var o in t)e.o(t,o)&&!e.o(n,o)&&Object.defineProperty(n,o,{enumerable:!0,get:t[o]})},o:(e,n)=>Object.prototype.hasOwnProperty.call(e,n)},n={};e.d(n,{default:()=>i});var t=function(){function e(){}return Object.defineProperty(e,"Bridge",{get:function(){return null==e._Bridge&&(e._Bridge=new o),e._Bridge},enumerable:!1,configurable:!0}),e._Bridge=null,e}(),o=function(){function e(){this.ListenerDictionary={},this.HandleWindowMessage=this.HandleWindowMessage.bind(this),window.addEventListener("message",this.HandleWindowMessage)}return e.prototype.PostWindowMessage=function(n,t){try{null==e.ContentFrames&&(e.ContentFrames=document.querySelectorAll("iframe")),null!=e.ContentFrames?e.ContentFrames.forEach((function(o){var i;try{null!=e.PostWindowID&&""!==e.PostWindowID&&o.id!==e.PostWindowID||null===(i=o.contentWindow)||void 0===i||i.postMessage({source:"unrealtoolkit",message:n,args:t},e.TargetOrigin)}catch(e){console.warn(e)}})):console.warn("
|
1
|
+
!function(e,n){"object"==typeof exports&&"object"==typeof module?module.exports=n():"function"==typeof define&&define.amd?define([],n):"object"==typeof exports?exports.UnrealToolkit=n():e.UnrealToolkit=n()}(this,(()=>(()=>{"use strict";var e={d:(n,t)=>{for(var o in t)e.o(t,o)&&!e.o(n,o)&&Object.defineProperty(n,o,{enumerable:!0,get:t[o]})},o:(e,n)=>Object.prototype.hasOwnProperty.call(e,n)},n={};e.d(n,{default:()=>i});var t=function(){function e(){}return Object.defineProperty(e,"Bridge",{get:function(){return null==e._Bridge&&(e._Bridge=new o),e._Bridge},enumerable:!1,configurable:!0}),e._Bridge=null,e}(),o=function(){function e(){this.ListenerDictionary={},this.HandleWindowMessage=this.HandleWindowMessage.bind(this),window.addEventListener("message",this.HandleWindowMessage)}return e.prototype.PostWindowMessage=function(n,t){try{null==e.ContentFrames&&(e.ContentFrames=document.querySelectorAll("iframe")),null!=e.ContentFrames?e.ContentFrames.forEach((function(o){var i;try{null!=e.PostWindowID&&""!==e.PostWindowID&&o.id!==e.PostWindowID||null===(i=o.contentWindow)||void 0===i||i.postMessage({source:"unrealtoolkit",message:n,args:t},e.TargetOrigin)}catch(e){console.warn(e)}})):console.warn("EventBus: No Content Frames Found!")}catch(e){console.warn(e)}},e.prototype.OnWindowMessage=function(e,n){var t;null==this.ListenerDictionary[e]?(t=[],this.ListenerDictionary[e]=t):t=this.ListenerDictionary[e],t.findIndex((function(e){return n==e}))<0&&t.push(n)},e.prototype.CreateWindow=function(e,n){void 0===n&&(n="block");var t=document.getElementById(e);if(null!=t)return t;var o=document.createElement("iframe");return o.id=e||"game",o.allow="cross-origin-isolated",o.crossOrigin="anonymous",o.sandbox.add("allow-same-origin","allow-scripts","allow-popups","allow-forms","allow-pointer-lock"),o.style.position="absolute",o.style.width="100%",o.style.height="100%",o.style.minHeight="100vh",o.style.border="none",o.style.outline="none",o.style.zIndex="0",o.style.display=n||"block",document.body.insertBefore(o,document.body.firstChild),o},e.prototype.RemoveHandler=function(e,n){var t=this.ListenerDictionary[e];if(null!=t){var o=t.findIndex((function(e){return n==e}));o>=0&&t.splice(o,1)}},e.prototype.ResetHandlers=function(){this.ListenerDictionary={}},e.prototype.ResetContentFrames=function(){e.ContentFrames=null},e.prototype.Dispose=function(){this.ResetHandlers(),this.ResetContentFrames(),window.removeEventListener("message",this.HandleWindowMessage)},e.prototype.HandleWindowMessage=function(n){if(null!=n&&null!=n.origin&&null!=n.data)if(null==e.AllowedOrigin||""===e.AllowedOrigin||"*"===e.AllowedOrigin||n.origin===e.AllowedOrigin){var t=null,o=null;null!=n.data.type?"progress"===n.data.type?(t="WM_PROGRESS",o=null!=n.data.value?[n.data.value.toString()]:null):"loaded"===n.data.type?(t="WM_LOADED",o=null):"focus"===n.data.type?(t="WM_FOCUS",o=null):"blur"===n.data.type?(t="WM_BLUR",o=null):"pointer-lock-active"===n.data.type?(t="WM_POINTER_LOCK_ACTIVE",o=null):"pointer-lock-inactive"===n.data.type&&(t="WM_POINTER_LOCK_INACTIVE",o=null):null!=n.data.source&&"unrealtoolkit"===n.data.source&&null!=n.data.message&&(t=n.data.message,o=null!=n.data.args?n.data.args:null);try{null!=t&&this.OnDispatchMessage(t,o)}catch(e){console.warn(e)}}else console.warn("EventBus: Invalid Origin: "+n.origin)},e.prototype.OnDispatchMessage=function(e,n){void 0===n&&(n=null);var t=this.ListenerDictionary[e];null!=t&&t.forEach((function(e){try{e&&e(n)}catch(e){console.warn(e)}}))},e.PostWindowID=null,e.AllowedOrigin="*",e.TargetOrigin="*",e.ContentFrames=null,e}();console.log("Unreal Toolkit Runtime - Version 0.1.8");const i=t;return n.default})()));
|