unreal-engine-mcp-server 0.6.0-beta-c → 0.6.0-beta-e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +148 -9
- package/README.md +2 -2
- package/dist/gateway/gateway-manifest.generated.json +838 -133
- package/dist/proxy/native-proxy.js +6 -5
- package/dist/server/gateway/gateway-execute-dispatch.js +2 -1
- package/dist/server/gateway/gateway-execute-envelope.js +5 -1
- package/dist/server/gateway/gateway-execute-lookup.js +1 -1
- package/dist/server/gateway/gateway-execute.js +17 -4
- package/dist/server/gateway/gateway-schema-validate.js +13 -2
- package/dist/server/gateway/gateway-task-results.d.ts +6 -0
- package/dist/server/gateway/gateway-task-results.js +40 -0
- package/dist/server/tool-registry-manage-tools.js +4 -1
- package/dist/tools/catalog/capabilities/generated/canonical-registry.generated.d.ts +2 -2
- package/dist/tools/catalog/capabilities/generated/canonical-registry.generated.js +2 -2
- package/dist/tools/catalog/capabilities/generated/canonical-registry.generated.json +4079 -618
- package/dist/tools/catalog/capabilities/generated/capability-cost-index.generated.d.ts +1 -1
- package/dist/tools/catalog/capabilities/generated/capability-cost-index.generated.js +18 -1
- package/dist/tools/catalog/capabilities/generated/parent-tool-definitions.generated.js +1546 -212
- package/dist/tools/catalog/capabilities/records/aggregate.d.ts +1 -1
- package/dist/tools/catalog/capabilities/records/aggregate.js +1 -1
- package/dist/tools/catalog/capabilities/records/build-environment/spline.data.js +4 -3
- package/dist/tools/catalog/capabilities/records/build-environment/water.data.js +8 -5
- package/dist/tools/catalog/capabilities/records/control-actor/advanced-records.js +29 -8
- package/dist/tools/catalog/capabilities/records/control-actor/search-records.js +2 -2
- package/dist/tools/catalog/capabilities/records/control-actor/spawn-records.js +13 -5
- package/dist/tools/catalog/capabilities/records/control-actor/state-records.js +2 -1
- package/dist/tools/catalog/capabilities/records/control-actor/transform-records.js +27 -9
- package/dist/tools/catalog/capabilities/records/control-editor/asset.js +4 -1
- package/dist/tools/catalog/capabilities/records/control-editor/camera.js +5 -1
- package/dist/tools/catalog/capabilities/records/control-editor/command.js +5 -1
- package/dist/tools/catalog/capabilities/records/control-editor/input.js +2 -1
- package/dist/tools/catalog/capabilities/records/control-editor/screenshot.js +2 -1
- package/dist/tools/catalog/capabilities/records/control-editor/session.js +8 -1
- package/dist/tools/catalog/capabilities/records/control-editor/timing.js +5 -3
- package/dist/tools/catalog/capabilities/records/core/builder.d.ts +1 -0
- package/dist/tools/catalog/capabilities/records/core/builder.js +1 -0
- package/dist/tools/catalog/capabilities/records/folds/build-environment.folds.js +2 -2
- package/dist/tools/catalog/capabilities/records/folds/control-actor.folds.js +2 -2
- package/dist/tools/catalog/capabilities/records/folds/manage-asset.folds.js +8 -8
- package/dist/tools/catalog/capabilities/records/folds/manage-audio.folds.js +5 -5
- package/dist/tools/catalog/capabilities/records/folds/manage-blueprint.folds.js +2 -2
- package/dist/tools/catalog/capabilities/records/folds/manage-effect.folds.js +3 -3
- package/dist/tools/catalog/capabilities/records/folds/manage-sequence.folds.js +6 -6
- package/dist/tools/catalog/capabilities/records/folds/system-control.folds.js +2 -2
- package/dist/tools/catalog/capabilities/records/gameplay/animation-physics/animation-properties.js +7 -5
- package/dist/tools/catalog/capabilities/records/gameplay/animation-physics/authoring-1.data.js +86 -1
- package/dist/tools/catalog/capabilities/records/gameplay/animation-physics/authoring-2.data.js +7 -2
- package/dist/tools/catalog/capabilities/records/gameplay/manage-effect/effect-properties.js +7 -6
- package/dist/tools/catalog/capabilities/records/gameplay/manage-effect/effect.data.js +38 -27
- package/dist/tools/catalog/capabilities/records/inspect/component-actor.data.js +1 -1
- package/dist/tools/catalog/capabilities/records/inspect/object-property.data.js +188 -10
- package/dist/tools/catalog/capabilities/records/inspect/properties.d.ts +1 -0
- package/dist/tools/catalog/capabilities/records/inspect/properties.js +2 -1
- package/dist/tools/catalog/capabilities/records/inspect/runtime.data.js +2 -1
- package/dist/tools/catalog/capabilities/records/inspect/stats.data.js +6 -2
- package/dist/tools/catalog/capabilities/records/manage-asset/asset-advanced.js +46 -0
- package/dist/tools/catalog/capabilities/records/manage-asset/asset-lifecycle.js +2 -2
- package/dist/tools/catalog/capabilities/records/manage-asset/asset-query.js +4 -3
- package/dist/tools/catalog/capabilities/records/manage-asset/builder.d.ts +3 -0
- package/dist/tools/catalog/capabilities/records/manage-asset/builder.js +3 -0
- package/dist/tools/catalog/capabilities/records/manage-asset/content-sources.js +3 -1
- package/dist/tools/catalog/capabilities/records/manage-asset/material-create.js +17 -2
- package/dist/tools/catalog/capabilities/records/manage-asset/material-graph.js +7 -5
- package/dist/tools/catalog/capabilities/records/manage-asset/material-params.js +5 -5
- package/dist/tools/catalog/capabilities/records/manage-audio/authoring.data.js +15 -5
- package/dist/tools/catalog/capabilities/records/manage-audio/runtime.data.js +1 -0
- package/dist/tools/catalog/capabilities/records/manage-blueprint/functions-events.js +3 -2
- package/dist/tools/catalog/capabilities/records/manage-blueprint/graph-batch.js +2 -2
- package/dist/tools/catalog/capabilities/records/manage-blueprint/graph-pins.js +6 -2
- package/dist/tools/catalog/capabilities/records/manage-blueprint/properties.js +4 -2
- package/dist/tools/catalog/capabilities/records/manage-blueprint/scs-components.js +7 -2
- package/dist/tools/catalog/capabilities/records/manage-blueprint/variables-metadata.js +8 -2
- package/dist/tools/catalog/capabilities/records/manage-blueprint/widget-animation.js +14 -4
- package/dist/tools/catalog/capabilities/records/manage-blueprint/widget-lifecycle.js +13 -5
- package/dist/tools/catalog/capabilities/records/manage-blueprint/widget-panels.js +1 -1
- package/dist/tools/catalog/capabilities/records/manage-sequence/cinematic.js +12 -3
- package/dist/tools/catalog/capabilities/records/manage-sequence/helpers.js +2 -2
- package/dist/tools/catalog/capabilities/records/manage-sequence/mrq.js +23 -4
- package/dist/tools/catalog/capabilities/records/manage-sequence/timeline-bindings.js +2 -2
- package/dist/tools/catalog/capabilities/records/manage-sequence/timeline-lifecycle.js +7 -2
- package/dist/tools/catalog/capabilities/records/manage-sequence/timeline-playback.js +9 -5
- package/dist/tools/catalog/capabilities/records/manage-sequence/timeline-state-ranges.js +19 -0
- package/dist/tools/catalog/capabilities/records/manage-sequence/timeline-tracks.js +10 -5
- package/dist/tools/catalog/capabilities/records/manage-tools/index.js +30 -2
- package/dist/tools/catalog/capabilities/records/system-control/console.js +3 -1
- package/dist/tools/catalog/capabilities/records/system-control/system-ops.js +122 -10
- package/dist/tools/catalog/capabilities/records/utility/output-glossary.js +11 -0
- package/dist/tools/catalog/capabilities/records/utility/utility-schema-pins.js +6 -3
- package/dist/tools/catalog/capabilities/records/world/manage-geometry.optimize.data.js +29 -0
- package/dist/tools/catalog/capabilities/records/world/manage-geometry.primitives.data.js +2 -1
- package/dist/tools/catalog/capabilities/records/world/properties.js +2 -2
- package/dist/tools/catalog/capabilities/semantic/envelope.d.ts +1 -1
- package/dist/tools/catalog/capabilities/semantic/errors.d.ts +1 -1
- package/dist/tools/catalog/unreal-gateway-definition.js +2 -2
- package/dist/utils/responses/gateway-reply-compaction.d.ts +6 -0
- package/dist/utils/responses/gateway-reply-compaction.js +264 -0
- package/dist/utils/responses/response-content.d.ts +0 -1
- package/dist/utils/responses/response-content.js +0 -172
- package/dist/utils/responses/response-validator.d.ts +1 -1
- package/dist/utils/responses/response-validator.js +39 -8
- package/package.json +2 -2
- package/server.json +2 -2
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@@ -24,7 +24,12 @@ export const generatedParentToolDefinitions = [
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},
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"additiveAnimType": {
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"type": "string",
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"
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"enum": [
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"NoAdditive",
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"LocalSpaceAdditive",
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"MeshSpaceAdditive"
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],
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"description": "NoAdditive (default) plays the clip as a full pose. LocalSpaceAdditive keeps only its difference from the base pose and adds that on top of whatever plays under it (a Sequencer section on another row, Apply Additive in an Animation Blueprint). MeshSpaceAdditive adds rotations in mesh space, for aim offsets; Sequencer cannot play it."
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},
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"angularDamping": {
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"type": "number",
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@@ -113,7 +118,12 @@ export const generatedParentToolDefinitions = [
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},
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"basePoseType": {
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"type": "string",
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"
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"enum": [
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"RefPose",
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"AnimScaled",
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"AnimFrame"
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],
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"description": "What the additive difference is taken from (default RefPose): RefPose = the skeleton reference pose, AnimScaled = basePoseAnimation frame by frame, AnimFrame = one frame (basePoseFrame) of basePoseAnimation."
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},
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"bidirectional": {
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"type": "boolean",
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@@ -173,7 +183,7 @@ export const generatedParentToolDefinitions = [
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"additionalProperties": true,
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"x-unreal-reflection-boundary": true
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},
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"description": "Bone tracks to key: [{ boneName, frames: [{ frame, rotationDelta?: {pitch,yaw,roll}, rotation?: {pitch,yaw,roll}|{x,y,z,w}, location?: {x,y,z}, scale?: {x,y,z} }] }]. Channels left out keep the reference pose of that bone, so a rotation-only track poses without collapsing the skeleton. Prefer rotationDelta, which bends the bone relative to its rest orientation; plain rotation replaces the local rotation outright and needs the rest orientation to already be known."
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"description": "Bone tracks to key: [{ boneName, frames: [{ frame, rotationDelta?: {pitch,yaw,roll}, rotation?: {pitch,yaw,roll}|{x,y,z,w}, location?: {x,y,z}, scale?: {x,y,z} }] }]. frame runs 0 to numFrames inclusive. Only the poses that matter need keys: frames between two keys of a channel are blended (rotation slerped), frames before its first key or after its last hold that key. Channels left out keep the reference pose of that bone, so a rotation-only track poses without collapsing the skeleton. Prefer rotationDelta, which bends the bone relative to its rest orientation; plain rotation replaces the local rotation outright and needs the rest orientation to already be known. Calling it again with the name of an existing clip re-keys that clip from empty (its additive settings are kept)."
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},
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"cacheName": {
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"type": "string",
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"type": "string",
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"description": "Name of the created physics constraint."
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},
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"controlType": {
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"type": "string",
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"enum": [
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"transform",
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"float",
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"bool",
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"position",
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"rotator"
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],
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"description": "add_control: the value the control drives (default transform)."
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},
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"createConstraints": {
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"type": "boolean",
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"description": "Create joint constraints between bodies."
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"set_axis_settings",
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"set_interpolation_settings",
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"rebuild",
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"add_unit",
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"connect",
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"disconnect",
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"set_pin",
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"remove_node",
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"import_bones",
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"add_null",
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"add_control",
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"remove_element",
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"auto",
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"set",
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"copy",
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"set_deltas",
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"import"
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],
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"description": "
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"description": "The edit to make (each step of steps names its own)."
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"element": {
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"type": "string",
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"type": "number",
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"description": "Frames per second (default 30)."
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"from": {
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"type": "string",
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"description": "connect, disconnect: the output pin, Node.Pin as get_control_rig lists it; execution runs from the event's execute pin to each unit's (ExecutePin in UE 5.8)."
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},
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"fromSection": {
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"type": "string",
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"description": "Source montage section."
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"type": "string",
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"description": "Body primitive: Sphyl, Box, Sphere, TaperedCapsule, MultiConvexHull or SingleConvexHull."
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},
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"global": {
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"type": "boolean",
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"description": "add_bone, add_null: location, rotation and scale are in rig space, not relative to the parent."
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},
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"gridDivisions": {
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"type": "number",
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"description": "Number of grid divisions on the axis."
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"type": "number",
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"description": "Capsule length between the end caps (default 20)."
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"limit": {
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"type": "number",
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"description": "Most units to list (default 50, up to 500); matched counts them all."
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},
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"limits": {
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"type": "object",
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"additionalProperties": false,
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"description": "Linear damping value."
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"location": {
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"oneOf": [
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{
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"type": "array",
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"items": {
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"type": "number"
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"minItems": 3,
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"maxItems": 3,
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"description": "World or relative location as [x, y, z]."
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{
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"type": "array",
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"items": {
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"type": "number"
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"minItems": 3,
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"maxItems": 3,
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"description": "add_bone, add_null, add_control: location [x, y, z] in cm (a control's offset), relative to the parent unless global."
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}
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],
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"description": "World or relative location as [x, y, z]."
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"lodIndex": {
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"description": "Replacement bone name."
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"node": {
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"type": "string",
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"description": "One node's name: only that node, with every struct member pin by its full path."
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"nodeId": {
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"description": "The node GUID; an alternative to nodeName."
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"description": "Overwrite an existing asset with the same name."
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"parent": {
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"type": "string",
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"description": "add_bone, add_null, add_control: the parent element's name (a bone, null or control); omitted, the top of the hierarchy."
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"parentBoneName": {
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"description": "Parent bone name."
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"description": "Canonical /Game PhysicsAsset path."
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"pin": {
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"description": "set_pin: the pin, Node.Pin; a struct member has its own pin (SetTransform.Item.Name, SetTransform.Transform.Translation.X)."
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"pitch": {
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"description": "Aim offset pitch in degrees."
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"description": "Distinct names for the poses in frame order; frames without a name keep the engine default name."
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"position": {
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"minItems": 2,
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"maxItems": 2,
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"description": "add_unit: graph position [x, y] (default right of the last node)."
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"positionX": {
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"description": "Graph X position of the new node (default 0)."
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"description": "The property: a member of the node's settings struct (Alpha, PlayRate, bLoopAnimation, Sequence) or of the graph node (NodeComment), with dots for a nested one (Node.PlayRate). On an asset player the asset property (Sequence, BlendSpace) is written through the node's own setter and read back, and fails when the node did not take it; any other property is written by reflection and its stored value read back."
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"query": {
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748
|
+
"type": "string",
|
|
749
|
+
"description": "Words to match in the unit's name, display name, category or keywords (spaces ignored), e.g. two bone, aim, set transform."
|
|
750
|
+
},
|
|
670
751
|
"radius": {
|
|
671
752
|
"type": "number",
|
|
672
753
|
"description": "Sphere or capsule radius (default 10)."
|
|
@@ -746,6 +827,15 @@ export const generatedParentToolDefinitions = [
|
|
|
746
827
|
"minItems": 3,
|
|
747
828
|
"maxItems": 3,
|
|
748
829
|
"description": "Rotation as [pitch, yaw, roll] in degrees."
|
|
830
|
+
},
|
|
831
|
+
{
|
|
832
|
+
"type": "array",
|
|
833
|
+
"items": {
|
|
834
|
+
"type": "number"
|
|
835
|
+
},
|
|
836
|
+
"minItems": 3,
|
|
837
|
+
"maxItems": 3,
|
|
838
|
+
"description": "add_bone, add_null, add_control: rotation [pitch, yaw, roll] in degrees."
|
|
749
839
|
}
|
|
750
840
|
],
|
|
751
841
|
"description": "Box or capsule rotation relative to the bone as [pitch, yaw, roll]."
|
|
@@ -774,6 +864,15 @@ export const generatedParentToolDefinitions = [
|
|
|
774
864
|
"minItems": 3,
|
|
775
865
|
"maxItems": 3,
|
|
776
866
|
"description": "Bone scale as [x, y, z] (default [1, 1, 1])."
|
|
867
|
+
},
|
|
868
|
+
{
|
|
869
|
+
"type": "array",
|
|
870
|
+
"items": {
|
|
871
|
+
"type": "number"
|
|
872
|
+
},
|
|
873
|
+
"minItems": 3,
|
|
874
|
+
"maxItems": 3,
|
|
875
|
+
"description": "add_bone, add_null, add_control: scale [x, y, z] (default 1)."
|
|
777
876
|
}
|
|
778
877
|
],
|
|
779
878
|
"description": "Bone scale as [x, y, z] (default [1, 1, 1])."
|
|
@@ -885,6 +984,15 @@ export const generatedParentToolDefinitions = [
|
|
|
885
984
|
"type": "string",
|
|
886
985
|
"description": "StaticMesh to skin, e.g. a coat downloaded as a rigid mesh."
|
|
887
986
|
},
|
|
987
|
+
"steps": {
|
|
988
|
+
"type": "array",
|
|
989
|
+
"items": {
|
|
990
|
+
"type": "object",
|
|
991
|
+
"additionalProperties": true,
|
|
992
|
+
"x-unreal-reflection-boundary": true
|
|
993
|
+
},
|
|
994
|
+
"description": "Several edits in order, each an object with edit and its own fields as above; the first that fails stops the rest, and those before it stay (failedStep names it)."
|
|
995
|
+
},
|
|
888
996
|
"suffix": {
|
|
889
997
|
"type": "string",
|
|
890
998
|
"description": "Suffix appended to each retargeted asset name."
|
|
@@ -925,6 +1033,10 @@ export const generatedParentToolDefinitions = [
|
|
|
925
1033
|
"type": "number",
|
|
926
1034
|
"description": "Time in seconds."
|
|
927
1035
|
},
|
|
1036
|
+
"to": {
|
|
1037
|
+
"type": "string",
|
|
1038
|
+
"description": "connect, disconnect: the input pin, Node.Pin."
|
|
1039
|
+
},
|
|
928
1040
|
"toSection": {
|
|
929
1041
|
"type": "string",
|
|
930
1042
|
"description": "Target montage section."
|
|
@@ -980,6 +1092,10 @@ export const generatedParentToolDefinitions = [
|
|
|
980
1092
|
"type": "string",
|
|
981
1093
|
"description": "Comment/name for the blend node (alias of name)."
|
|
982
1094
|
},
|
|
1095
|
+
"unit": {
|
|
1096
|
+
"type": "string",
|
|
1097
|
+
"description": "add_unit: the unit, as an object path (/Script/ControlRig.RigUnit_SetTransform), its struct name with or without RigUnit_ (SetTransform), or its display name."
|
|
1098
|
+
},
|
|
983
1099
|
"value": {
|
|
984
1100
|
"oneOf": [
|
|
985
1101
|
{
|
|
@@ -987,6 +1103,14 @@ export const generatedParentToolDefinitions = [
|
|
|
987
1103
|
},
|
|
988
1104
|
{
|
|
989
1105
|
"description": "The value: a number, boolean or string, an {x,y,z} or {r,g,b,a} object for a struct, or for an asset property the asset path (/Game/Anims/A_Idle)."
|
|
1106
|
+
},
|
|
1107
|
+
{
|
|
1108
|
+
"type": [
|
|
1109
|
+
"string",
|
|
1110
|
+
"number",
|
|
1111
|
+
"boolean"
|
|
1112
|
+
],
|
|
1113
|
+
"description": "set_pin: the value as text (Bone, foot_l), a number, or true/false."
|
|
990
1114
|
}
|
|
991
1115
|
],
|
|
992
1116
|
"description": "Property value (any type)."
|
|
@@ -1073,6 +1197,9 @@ export const generatedParentToolDefinitions = [
|
|
|
1073
1197
|
"edit_anim_graph",
|
|
1074
1198
|
"edit_animation",
|
|
1075
1199
|
"create_control_rig",
|
|
1200
|
+
"edit_control_rig",
|
|
1201
|
+
"get_control_rig",
|
|
1202
|
+
"list_rig_units",
|
|
1076
1203
|
"setup_ik",
|
|
1077
1204
|
"edit_montage",
|
|
1078
1205
|
"play_montage",
|
|
@@ -1161,6 +1288,10 @@ export const generatedParentToolDefinitions = [
|
|
|
1161
1288
|
},
|
|
1162
1289
|
"description": "Requested animation paths that could not be loaded."
|
|
1163
1290
|
},
|
|
1291
|
+
"applied": {
|
|
1292
|
+
"type": "number",
|
|
1293
|
+
"description": "Edits applied."
|
|
1294
|
+
},
|
|
1164
1295
|
"assetPath": {
|
|
1165
1296
|
"type": "string",
|
|
1166
1297
|
"description": "Canonical /Game asset path."
|
|
@@ -1264,6 +1395,17 @@ export const generatedParentToolDefinitions = [
|
|
|
1264
1395
|
"type": "boolean",
|
|
1265
1396
|
"description": "Whether any mapping changed."
|
|
1266
1397
|
},
|
|
1398
|
+
"compileErrors": {
|
|
1399
|
+
"type": "array",
|
|
1400
|
+
"items": {
|
|
1401
|
+
"type": "string"
|
|
1402
|
+
},
|
|
1403
|
+
"description": "The compile errors, when there were any."
|
|
1404
|
+
},
|
|
1405
|
+
"compiled": {
|
|
1406
|
+
"type": "boolean",
|
|
1407
|
+
"description": "Whether the rig compiled after the edits."
|
|
1408
|
+
},
|
|
1267
1409
|
"compiledAnimBlueprints": {
|
|
1268
1410
|
"type": "array",
|
|
1269
1411
|
"items": {
|
|
@@ -1307,10 +1449,27 @@ export const generatedParentToolDefinitions = [
|
|
|
1307
1449
|
"x-unreal-reflection-boundary": true,
|
|
1308
1450
|
"description": "Additional handler result fields not named by the contract."
|
|
1309
1451
|
},
|
|
1452
|
+
"elementCount": {
|
|
1453
|
+
"type": "number",
|
|
1454
|
+
"description": "All hierarchy elements."
|
|
1455
|
+
},
|
|
1456
|
+
"elements": {
|
|
1457
|
+
"type": "array",
|
|
1458
|
+
"items": {
|
|
1459
|
+
"type": "object",
|
|
1460
|
+
"additionalProperties": true,
|
|
1461
|
+
"x-unreal-reflection-boundary": true
|
|
1462
|
+
},
|
|
1463
|
+
"description": "Hierarchy elements in order (up to 500): type (Bone, Null, Control, Curve ...), name and parent."
|
|
1464
|
+
},
|
|
1310
1465
|
"existingAsset": {
|
|
1311
1466
|
"type": "boolean",
|
|
1312
1467
|
"description": "Boolean parameter."
|
|
1313
1468
|
},
|
|
1469
|
+
"failedStep": {
|
|
1470
|
+
"type": "number",
|
|
1471
|
+
"description": "steps: the step that failed (0-based); the ones before it were applied, compiled and saved."
|
|
1472
|
+
},
|
|
1314
1473
|
"frameRate": {
|
|
1315
1474
|
"type": "number",
|
|
1316
1475
|
"description": "Numeric parameter."
|
|
@@ -1345,6 +1504,15 @@ export const generatedParentToolDefinitions = [
|
|
|
1345
1504
|
"type": "number",
|
|
1346
1505
|
"description": "Numeric parameter."
|
|
1347
1506
|
},
|
|
1507
|
+
"links": {
|
|
1508
|
+
"type": "array",
|
|
1509
|
+
"items": {
|
|
1510
|
+
"type": "object",
|
|
1511
|
+
"additionalProperties": true,
|
|
1512
|
+
"x-unreal-reflection-boundary": true
|
|
1513
|
+
},
|
|
1514
|
+
"description": "Each link: from (output pin) and to (input pin)."
|
|
1515
|
+
},
|
|
1348
1516
|
"location": {
|
|
1349
1517
|
"type": "object",
|
|
1350
1518
|
"additionalProperties": false,
|
|
@@ -1365,6 +1533,15 @@ export const generatedParentToolDefinitions = [
|
|
|
1365
1533
|
"type": "string",
|
|
1366
1534
|
"description": "State machine name."
|
|
1367
1535
|
},
|
|
1536
|
+
"made": {
|
|
1537
|
+
"type": "array",
|
|
1538
|
+
"items": {
|
|
1539
|
+
"type": "object",
|
|
1540
|
+
"additionalProperties": true,
|
|
1541
|
+
"x-unreal-reflection-boundary": true
|
|
1542
|
+
},
|
|
1543
|
+
"description": "What the edits made: {node, unit, pins} for an added unit, {pin, value} for a set pin (the value as stored), {element} for an added element, {importedFrom, bones} for a skeleton's bones imported (bones the rig already had are matched in place)."
|
|
1544
|
+
},
|
|
1368
1545
|
"mapping": {
|
|
1369
1546
|
"type": "array",
|
|
1370
1547
|
"items": {
|
|
@@ -1383,6 +1560,10 @@ export const generatedParentToolDefinitions = [
|
|
|
1383
1560
|
},
|
|
1384
1561
|
"description": "Every target chain with the source chain now driving it (None when unmapped)."
|
|
1385
1562
|
},
|
|
1563
|
+
"matched": {
|
|
1564
|
+
"type": "number",
|
|
1565
|
+
"description": "Units that match."
|
|
1566
|
+
},
|
|
1386
1567
|
"maxInfluencesAfter": {
|
|
1387
1568
|
"type": "number",
|
|
1388
1569
|
"description": "Most influences on one vertex after."
|
|
@@ -1446,6 +1627,22 @@ export const generatedParentToolDefinitions = [
|
|
|
1446
1627
|
"type": "string",
|
|
1447
1628
|
"description": "Object name of the node that was set."
|
|
1448
1629
|
},
|
|
1630
|
+
"nodeNames": {
|
|
1631
|
+
"type": "array",
|
|
1632
|
+
"items": {
|
|
1633
|
+
"type": "string"
|
|
1634
|
+
},
|
|
1635
|
+
"description": "With a node that is not there: the nodes there are."
|
|
1636
|
+
},
|
|
1637
|
+
"nodes": {
|
|
1638
|
+
"type": "array",
|
|
1639
|
+
"items": {
|
|
1640
|
+
"type": "object",
|
|
1641
|
+
"additionalProperties": true,
|
|
1642
|
+
"x-unreal-reflection-boundary": true
|
|
1643
|
+
},
|
|
1644
|
+
"description": "Each node: name, title, unit (struct path), position [x, y] and pins [{pin, direction, type, default, linked}]."
|
|
1645
|
+
},
|
|
1449
1646
|
"numBodies": {
|
|
1450
1647
|
"type": "number",
|
|
1451
1648
|
"description": "Number of physics bodies in the asset."
|
|
@@ -1585,6 +1782,15 @@ export const generatedParentToolDefinitions = [
|
|
|
1585
1782
|
"type": "boolean",
|
|
1586
1783
|
"description": "Whether the action succeeded."
|
|
1587
1784
|
},
|
|
1785
|
+
"units": {
|
|
1786
|
+
"type": "array",
|
|
1787
|
+
"items": {
|
|
1788
|
+
"type": "object",
|
|
1789
|
+
"additionalProperties": true,
|
|
1790
|
+
"x-unreal-reflection-boundary": true
|
|
1791
|
+
},
|
|
1792
|
+
"description": "Matching units sorted by struct name: unit (the object path add_unit takes), name and category."
|
|
1793
|
+
},
|
|
1588
1794
|
"unmappedBones": {
|
|
1589
1795
|
"type": "array",
|
|
1590
1796
|
"items": {
|
|
@@ -1679,7 +1885,7 @@ export const generatedParentToolDefinitions = [
|
|
|
1679
1885
|
},
|
|
1680
1886
|
"amplitude": {
|
|
1681
1887
|
"type": "number",
|
|
1682
|
-
"description": "
|
|
1888
|
+
"description": "Same as waveHeight; waveHeight wins when both are given."
|
|
1683
1889
|
},
|
|
1684
1890
|
"aperture": {
|
|
1685
1891
|
"type": "number",
|
|
@@ -2022,23 +2228,47 @@ export const generatedParentToolDefinitions = [
|
|
|
2022
2228
|
"description": "Foliage density."
|
|
2023
2229
|
},
|
|
2024
2230
|
"direction": {
|
|
2025
|
-
"
|
|
2026
|
-
|
|
2027
|
-
|
|
2028
|
-
|
|
2029
|
-
"
|
|
2030
|
-
|
|
2031
|
-
|
|
2032
|
-
|
|
2033
|
-
|
|
2034
|
-
|
|
2231
|
+
"oneOf": [
|
|
2232
|
+
{
|
|
2233
|
+
"type": "object",
|
|
2234
|
+
"description": "Direction rotation.",
|
|
2235
|
+
"properties": {
|
|
2236
|
+
"pitch": {
|
|
2237
|
+
"type": "number",
|
|
2238
|
+
"description": "Pitch"
|
|
2239
|
+
},
|
|
2240
|
+
"yaw": {
|
|
2241
|
+
"type": "number",
|
|
2242
|
+
"description": "Yaw"
|
|
2243
|
+
},
|
|
2244
|
+
"roll": {
|
|
2245
|
+
"type": "number",
|
|
2246
|
+
"description": "Roll"
|
|
2247
|
+
}
|
|
2248
|
+
},
|
|
2249
|
+
"additionalProperties": false
|
|
2035
2250
|
},
|
|
2036
|
-
|
|
2037
|
-
"type": "
|
|
2038
|
-
"description": "
|
|
2251
|
+
{
|
|
2252
|
+
"type": "object",
|
|
2253
|
+
"description": "Wind direction: its yaw sets where the waves travel.",
|
|
2254
|
+
"properties": {
|
|
2255
|
+
"pitch": {
|
|
2256
|
+
"type": "number",
|
|
2257
|
+
"description": "Pitch"
|
|
2258
|
+
},
|
|
2259
|
+
"yaw": {
|
|
2260
|
+
"type": "number",
|
|
2261
|
+
"description": "Yaw"
|
|
2262
|
+
},
|
|
2263
|
+
"roll": {
|
|
2264
|
+
"type": "number",
|
|
2265
|
+
"description": "Roll"
|
|
2266
|
+
}
|
|
2267
|
+
},
|
|
2268
|
+
"additionalProperties": false
|
|
2039
2269
|
}
|
|
2040
|
-
|
|
2041
|
-
"
|
|
2270
|
+
],
|
|
2271
|
+
"description": "Direction rotation."
|
|
2042
2272
|
},
|
|
2043
2273
|
"directionalLightActorPath": {
|
|
2044
2274
|
"type": "string",
|
|
@@ -2732,36 +2962,60 @@ export const generatedParentToolDefinitions = [
|
|
|
2732
2962
|
"description": "Spline points."
|
|
2733
2963
|
},
|
|
2734
2964
|
"position": {
|
|
2735
|
-
"
|
|
2736
|
-
|
|
2737
|
-
|
|
2738
|
-
|
|
2739
|
-
"
|
|
2740
|
-
|
|
2741
|
-
|
|
2742
|
-
|
|
2743
|
-
|
|
2744
|
-
|
|
2965
|
+
"oneOf": [
|
|
2966
|
+
{
|
|
2967
|
+
"type": "object",
|
|
2968
|
+
"description": "Point position relative to the spline actor {x, y, z}: its local space, the location get_splines_info with actorName reports (worldLocation is where the point lies in the level).",
|
|
2969
|
+
"properties": {
|
|
2970
|
+
"x": {
|
|
2971
|
+
"type": "number",
|
|
2972
|
+
"description": "X"
|
|
2973
|
+
},
|
|
2974
|
+
"y": {
|
|
2975
|
+
"type": "number",
|
|
2976
|
+
"description": "Y"
|
|
2977
|
+
},
|
|
2978
|
+
"z": {
|
|
2979
|
+
"type": "number",
|
|
2980
|
+
"description": "Z"
|
|
2981
|
+
}
|
|
2982
|
+
},
|
|
2983
|
+
"additionalProperties": false
|
|
2745
2984
|
},
|
|
2746
|
-
|
|
2747
|
-
"type": "
|
|
2748
|
-
"description": "
|
|
2749
|
-
|
|
2750
|
-
|
|
2751
|
-
|
|
2752
|
-
|
|
2753
|
-
|
|
2754
|
-
|
|
2755
|
-
|
|
2756
|
-
|
|
2757
|
-
|
|
2758
|
-
|
|
2759
|
-
|
|
2760
|
-
|
|
2761
|
-
|
|
2762
|
-
|
|
2763
|
-
|
|
2764
|
-
|
|
2985
|
+
{
|
|
2986
|
+
"type": "object",
|
|
2987
|
+
"description": "Position {x, y, z}.",
|
|
2988
|
+
"properties": {
|
|
2989
|
+
"x": {
|
|
2990
|
+
"type": "number",
|
|
2991
|
+
"description": "X"
|
|
2992
|
+
},
|
|
2993
|
+
"y": {
|
|
2994
|
+
"type": "number",
|
|
2995
|
+
"description": "Y"
|
|
2996
|
+
},
|
|
2997
|
+
"z": {
|
|
2998
|
+
"type": "number",
|
|
2999
|
+
"description": "Z"
|
|
3000
|
+
}
|
|
3001
|
+
},
|
|
3002
|
+
"additionalProperties": false
|
|
3003
|
+
}
|
|
3004
|
+
],
|
|
3005
|
+
"description": "Point position relative to the spline actor {x, y, z}: its local space, the location get_splines_info with actorName reports (worldLocation is where the point lies in the level)."
|
|
3006
|
+
},
|
|
3007
|
+
"properties": {
|
|
3008
|
+
"type": "object",
|
|
3009
|
+
"description": "Light component settings, applied to the lights they fit; the reply lists what went in as details.applied, what did not as details.refused (\"name: why\") and any value replaced for being out of range as details.adjusted. Keys: intensity (0 or more; a negative reads 0), color (as above), castShadows (true or false), useAsAtmosphereSunLight (true or false; a directional light given properties is the atmosphere sun unless this says false), attenuationRadius (above 0, point and spot lights; an invalid value reads 1000), innerConeAngle and outerConeAngle (0 to 180 degrees, spot lights; clamped), sourceWidth and sourceHeight (above 0, rect lights; an invalid value reads 100). A sky light takes only the top-level intensity and color. Any other key, or one that does not fit the light, is refused by name.",
|
|
3010
|
+
"additionalProperties": true,
|
|
3011
|
+
"x-unreal-reflection-boundary": true
|
|
3012
|
+
},
|
|
3013
|
+
"quadsPerSection": {
|
|
3014
|
+
"type": "number",
|
|
3015
|
+
"description": "Quads per section: 7, 15, 31, 63 (default), 127 or 255. A component spans sectionsPerComponent sections."
|
|
3016
|
+
},
|
|
3017
|
+
"quality": {
|
|
3018
|
+
"type": "string",
|
|
2765
3019
|
"description": "Ambient occlusion quality on the post-process volume (25, 50 or 100 of 100)."
|
|
2766
3020
|
},
|
|
2767
3021
|
"radius": {
|
|
@@ -3173,7 +3427,7 @@ export const generatedParentToolDefinitions = [
|
|
|
3173
3427
|
},
|
|
3174
3428
|
"steepness": {
|
|
3175
3429
|
"type": "number",
|
|
3176
|
-
"description": "
|
|
3430
|
+
"description": "Crest sharpness of the short waves, 0 (smooth swell) to 1 (peaked); the long waves take about half. Keep it under about 0.3: steep crests from many waves fold the surface over itself."
|
|
3177
3431
|
},
|
|
3178
3432
|
"strength": {
|
|
3179
3433
|
"type": "number",
|
|
@@ -3301,11 +3555,11 @@ export const generatedParentToolDefinitions = [
|
|
|
3301
3555
|
},
|
|
3302
3556
|
"waveHeight": {
|
|
3303
3557
|
"type": "number",
|
|
3304
|
-
"description": "
|
|
3558
|
+
"description": "Height (amplitude) of the largest wave in cm; the body's other waves shrink to 15% of it, as a real sea's do. A calm harbour is about 5-10, open sea 50 or more."
|
|
3305
3559
|
},
|
|
3306
3560
|
"waveLength": {
|
|
3307
3561
|
"type": "number",
|
|
3308
|
-
"description": "
|
|
3562
|
+
"description": "Wavelength of the longest wave in cm, crest to crest; the shortest waves are 13% of it (a harbour is about 1500-2500)."
|
|
3309
3563
|
},
|
|
3310
3564
|
"width": {
|
|
3311
3565
|
"type": "number",
|
|
@@ -3502,7 +3756,7 @@ export const generatedParentToolDefinitions = [
|
|
|
3502
3756
|
"x-unreal-reflection-boundary": true
|
|
3503
3757
|
},
|
|
3504
3758
|
"x-unreal-reflection-boundary": true,
|
|
3505
|
-
"description": "Actors to spawn, 1-500. Each is a spawn payload: classPath, blueprintPath or meshPath, plus actorName, location, rotation, scale ([x, y, z] arrays). Optional per item: materialPath (applied like set_material; componentName/materialSlot/allComponents narrow it), variables ({name: value} Blueprint variables set on the new instance, like set_blueprint_variables), folder (outliner folder path), tags (actor tags; delete_by_tag removes the batch again). Items that fail are reported; the rest still spawn."
|
|
3759
|
+
"description": "Actors to spawn, 1-500. Each is a spawn payload: classPath, blueprintPath or meshPath, plus actorName, location, rotation, scale ([x, y, z] arrays). Optional per item: materialPath (applied like set_material; componentName/materialSlot/allComponents narrow it), variables ({name: value} Blueprint variables set on the new instance, like set_blueprint_variables; in a running game they are set before its BeginPlay, so it starts with them), folder (outliner folder path), tags (actor tags; delete_by_tag removes the batch again). Items that fail are reported; the rest still spawn."
|
|
3506
3760
|
},
|
|
3507
3761
|
{
|
|
3508
3762
|
"type": "array",
|
|
@@ -3582,7 +3836,7 @@ export const generatedParentToolDefinitions = [
|
|
|
3582
3836
|
"description": "Many actors in one call, each {actorName, variables} with its own values; every actor is reported, the actors that took a variable come back under affectedActors (which the receipt lists as changes, with an actor handle each), and the call fails naming any that did not take all of its variables."
|
|
3583
3837
|
}
|
|
3584
3838
|
],
|
|
3585
|
-
"description": "Actors to spawn, 1-500. Each is a spawn payload: classPath, blueprintPath or meshPath, plus actorName, location, rotation, scale ([x, y, z] arrays). Optional per item: materialPath (applied like set_material; componentName/materialSlot/allComponents narrow it), variables ({name: value} Blueprint variables set on the new instance, like set_blueprint_variables), folder (outliner folder path), tags (actor tags; delete_by_tag removes the batch again). Items that fail are reported; the rest still spawn."
|
|
3839
|
+
"description": "Actors to spawn, 1-500. Each is a spawn payload: classPath, blueprintPath or meshPath, plus actorName, location, rotation, scale ([x, y, z] arrays). Optional per item: materialPath (applied like set_material; componentName/materialSlot/allComponents narrow it), variables ({name: value} Blueprint variables set on the new instance, like set_blueprint_variables; in a running game they are set before its BeginPlay, so it starts with them), folder (outliner folder path), tags (actor tags; delete_by_tag removes the batch again). Items that fail are reported; the rest still spawn."
|
|
3586
3840
|
},
|
|
3587
3841
|
"allComponents": {
|
|
3588
3842
|
"type": "boolean",
|
|
@@ -3609,7 +3863,7 @@ export const generatedParentToolDefinitions = [
|
|
|
3609
3863
|
},
|
|
3610
3864
|
"classPath": {
|
|
3611
3865
|
"type": "string",
|
|
3612
|
-
"description": "Unreal class path (e.g. /Script/Engine.PointLight or /Game/Enemies/
|
|
3866
|
+
"description": "Unreal class path (e.g. /Script/Engine.PointLight or /Game/Enemies/BP_Enemy) of the actors to find (alias of className)."
|
|
3613
3867
|
},
|
|
3614
3868
|
"collisionEnabled": {
|
|
3615
3869
|
"type": "boolean",
|
|
@@ -3617,7 +3871,7 @@ export const generatedParentToolDefinitions = [
|
|
|
3617
3871
|
},
|
|
3618
3872
|
"componentName": {
|
|
3619
3873
|
"type": "string",
|
|
3620
|
-
"description": "
|
|
3874
|
+
"description": "Call the function on this component of the actor instead of on the actor itself (refused with COMPONENT_NOT_FOUND when the actor has none of that name)."
|
|
3621
3875
|
},
|
|
3622
3876
|
"componentNames": {
|
|
3623
3877
|
"type": "array",
|
|
@@ -3630,6 +3884,10 @@ export const generatedParentToolDefinitions = [
|
|
|
3630
3884
|
"type": "string",
|
|
3631
3885
|
"description": "Component class to add."
|
|
3632
3886
|
},
|
|
3887
|
+
"contactCm": {
|
|
3888
|
+
"type": "number",
|
|
3889
|
+
"description": "With groundTrace: how far above its own lowest height a point still counts as planted (default 2 cm), so an ankle bone that never reaches the floor still counts as down when the foot is."
|
|
3890
|
+
},
|
|
3633
3891
|
"defaults": {
|
|
3634
3892
|
"type": "object",
|
|
3635
3893
|
"additionalProperties": true,
|
|
@@ -3698,6 +3956,10 @@ export const generatedParentToolDefinitions = [
|
|
|
3698
3956
|
"type": "string",
|
|
3699
3957
|
"description": "Actor function name to call."
|
|
3700
3958
|
},
|
|
3959
|
+
"groundTrace": {
|
|
3960
|
+
"type": "boolean",
|
|
3961
|
+
"description": "With points: each sample's aboveGround gives each point's height over the first surface below it that blocks Visibility (the actor and what is attached to it ignored), negative when the point is inside that surface, and pointStats sums up its contact."
|
|
3962
|
+
},
|
|
3701
3963
|
"info": {
|
|
3702
3964
|
"type": "string",
|
|
3703
3965
|
"enum": [
|
|
@@ -3868,6 +4130,14 @@ export const generatedParentToolDefinitions = [
|
|
|
3868
4130
|
"type": "string",
|
|
3869
4131
|
"description": "Parent actor name to attach to."
|
|
3870
4132
|
},
|
|
4133
|
+
"points": {
|
|
4134
|
+
"type": "array",
|
|
4135
|
+
"items": {
|
|
4136
|
+
"type": "string"
|
|
4137
|
+
},
|
|
4138
|
+
"maxItems": 8,
|
|
4139
|
+
"description": "Places on the actor sampled with it (at most 8): a component by its name (LegL), a bone or socket of any of its components (foot_l, hand_r), or a component's own socket as Component.Socket (Weapon.Muzzle). Each sample's points gives each one's world location [x, y, z]; a name the actor lacks is refused with the names it has. Fewer samples are kept with points: 400 x 2 / (2 + points)."
|
|
4140
|
+
},
|
|
3871
4141
|
"properties": {
|
|
3872
4142
|
"type": "object",
|
|
3873
4143
|
"description": "Component property key-value pairs. Each key is a name or dotted path, as propertyName takes it (BodyInstance.CollisionEnabled works).",
|
|
@@ -3915,6 +4185,24 @@ export const generatedParentToolDefinitions = [
|
|
|
3915
4185
|
"description": "Which get transform variant to run; omit for 'transform'.",
|
|
3916
4186
|
"default": "transform"
|
|
3917
4187
|
},
|
|
4188
|
+
"relativeLocation": {
|
|
4189
|
+
"type": "array",
|
|
4190
|
+
"items": {
|
|
4191
|
+
"type": "number"
|
|
4192
|
+
},
|
|
4193
|
+
"minItems": 3,
|
|
4194
|
+
"maxItems": 3,
|
|
4195
|
+
"description": "With snapToTarget: offset from the bone or socket in its own space, as [x, y, z]."
|
|
4196
|
+
},
|
|
4197
|
+
"relativeRotation": {
|
|
4198
|
+
"type": "array",
|
|
4199
|
+
"items": {
|
|
4200
|
+
"type": "number"
|
|
4201
|
+
},
|
|
4202
|
+
"minItems": 3,
|
|
4203
|
+
"maxItems": 3,
|
|
4204
|
+
"description": "With snapToTarget: rotation relative to the bone or socket, as [pitch, yaw, roll] in degrees."
|
|
4205
|
+
},
|
|
3918
4206
|
"renameObject": {
|
|
3919
4207
|
"type": "boolean",
|
|
3920
4208
|
"description": "Also rename the object itself to newName, made valid and unique (default false: the label only). The label is editor-only; the object name ships in the cooked level. References from inside the same level follow the rename, a Level Sequence binding or a soft reference by the old path does not. An actor saved in its own package (World Partition) keeps its object name, with a note."
|
|
@@ -3945,10 +4233,18 @@ export const generatedParentToolDefinitions = [
|
|
|
3945
4233
|
"maxItems": 3,
|
|
3946
4234
|
"description": "Scale as [x, y, z]."
|
|
3947
4235
|
},
|
|
4236
|
+
"snapToTarget": {
|
|
4237
|
+
"type": "boolean",
|
|
4238
|
+
"description": "Snap the child onto the bone or socket instead of keeping its current world placement (default false)."
|
|
4239
|
+
},
|
|
3948
4240
|
"snapshotName": {
|
|
3949
4241
|
"type": "string",
|
|
3950
4242
|
"description": "Name for the actor snapshot."
|
|
3951
4243
|
},
|
|
4244
|
+
"socketName": {
|
|
4245
|
+
"type": "string",
|
|
4246
|
+
"description": "Bone or socket on that component to attach to (hand_r, weapon_r, head). Refused with SOCKET_NOT_FOUND when the component has neither."
|
|
4247
|
+
},
|
|
3952
4248
|
"spawnKind": {
|
|
3953
4249
|
"type": "string",
|
|
3954
4250
|
"enum": [
|
|
@@ -3968,7 +4264,7 @@ export const generatedParentToolDefinitions = [
|
|
|
3968
4264
|
},
|
|
3969
4265
|
"propertyName": {
|
|
3970
4266
|
"type": "string",
|
|
3971
|
-
"description": "That actor's property, as propertyNames reads it (
|
|
4267
|
+
"description": "That actor's property, as propertyNames reads it: bActorEnableCollision, or a component's as Component.Property (CharacterMovement.MovementMode starts the run on a landing when equals is MOVE_Walking)."
|
|
3972
4268
|
},
|
|
3973
4269
|
"equals": {
|
|
3974
4270
|
"description": "Value that starts the run, as samples show it (\"True\", \"False\", 3)."
|
|
@@ -4360,7 +4656,7 @@ export const generatedParentToolDefinitions = [
|
|
|
4360
4656
|
},
|
|
4361
4657
|
"endedBecause": {
|
|
4362
4658
|
"type": "string",
|
|
4363
|
-
"description": "duration, realTimeCap, sampleCap, actorDestroyed (a PIE death that reloads the level ends here), worldEnded (PIE stopped)
|
|
4659
|
+
"description": "duration, realTimeCap, sampleCap, actorDestroyed (a PIE death that reloads the level ends here), worldEnded (PIE stopped), startWhenTimeout (startWhen never happened within maxWaitSeconds) or gamePaused (game time stood still for 3 s: a title or pause menu holds the game; the warning says how to get past it)."
|
|
4364
4660
|
},
|
|
4365
4661
|
"examined": {
|
|
4366
4662
|
"type": "number",
|
|
@@ -4548,12 +4844,18 @@ export const generatedParentToolDefinitions = [
|
|
|
4548
4844
|
},
|
|
4549
4845
|
"placementWarning": {
|
|
4550
4846
|
"type": "string",
|
|
4551
|
-
"description": "Present when the placement looks wrong: it intersects other actors, is sunk below the surface under it (the bottom of its bounds is under it, wherever its pivot is; suggestedLocation rests it), floats more than 50 units above it, or has nothing below it (an actor held up from the side is mounted, never floating: see mountedOn). Tag the actor mcp.placement.ok when that is deliberate and it is never reported."
|
|
4847
|
+
"description": "Present when the placement looks wrong: it intersects other actors, is sunk below the surface under it (the bottom of its bounds is under it, wherever its pivot is; suggestedLocation rests it), floats more than 50 units above it, or has nothing below it (an actor held up from the side is mounted, never floating: see mountedOn). A water body is a surface, not a solid: an actor partly under water (a buoy, a hull, a wading pawn) is neither intersecting nor sunk, and groundZ is the water level. Tag the actor mcp.placement.ok when that is deliberate and it is never reported."
|
|
4552
4848
|
},
|
|
4553
4849
|
"placementWarnings": {
|
|
4554
4850
|
"type": "number",
|
|
4555
4851
|
"description": "Items that spawned but look misplaced (sunk into the surface under them, floating, intersecting other actors or with nothing below); each carries its placementWarning in results. A warning is not a failure: it changes neither failed nor success."
|
|
4556
4852
|
},
|
|
4853
|
+
"pointStats": {
|
|
4854
|
+
"type": "object",
|
|
4855
|
+
"additionalProperties": true,
|
|
4856
|
+
"x-unreal-reflection-boundary": true,
|
|
4857
|
+
"description": "Per point: min and max [x, y, z] over the run; with groundTrace also minAboveGround and maxAboveGround (a negative minimum means it sank into the surface, a large one that it never touched it), contactSeconds (time spent planted) and contactSlip (cm it moved across the ground while planted: a planted foot that slides shows here)."
|
|
4858
|
+
},
|
|
4557
4859
|
"problems": {
|
|
4558
4860
|
"type": "array",
|
|
4559
4861
|
"description": "Findings worst-first: actorName, kind, severity in world units, the issue in words, suggestedZ when a resting height can be computed, overlappingActors when it intersects others (up to 8, each with actorName, actorClass and penetrationDepth), and coplanarFaces when faces z-fight: one entry per pair with direction (the axis both faces point along, e.g. -Y), component, otherActor, otherComponent, gap and overlapU x overlapV. Fix a pair by moving the face about 2 units along direction (this piece shows) or against it (the other shows, right for a piece sunk into it, such as a ramp in the floor), by moving or scaling the actor.",
|
|
@@ -4595,10 +4897,10 @@ export const generatedParentToolDefinitions = [
|
|
|
4595
4897
|
"x-unreal-reflection-boundary": true
|
|
4596
4898
|
},
|
|
4597
4899
|
"x-unreal-reflection-boundary": true,
|
|
4598
|
-
"description": "Per item (only the failed ones and those with a placementWarning under report: failures): index, success, name, path, error, errorCode, variablesSet, variablesError, materialApplied, materialError, and the placement facts set_transform reports (groundZ, groundClearance, placementWarning, overlappingActors, suggestedLocation), measured after the item took its tags, variables and material, so an item tagged mcp.placement.ok is never reported. name is the label the item asked for, or the unique actor name when it gave no actorName."
|
|
4900
|
+
"description": "Per item (only the failed ones and those with a placementWarning or ignoredKeys under report: failures): index, success, name, path, error, errorCode, variablesSet, variablesError, materialApplied, materialError, ignoredKeys (the item's keys no spawn reads, such as a \"label\" meant as actorName), and the placement facts set_transform reports (groundZ, groundClearance, placementWarning, overlappingActors, suggestedLocation), measured after the item took its tags, variables and material, so an item tagged mcp.placement.ok is never reported. name is the label the item asked for, or the unique actor name when it gave no actorName."
|
|
4599
4901
|
}
|
|
4600
4902
|
],
|
|
4601
|
-
"description": "Per item (only the failed ones and those with a placementWarning under report: failures): index, success, name, path, error, errorCode, variablesSet, variablesError, materialApplied, materialError, and the placement facts set_transform reports (groundZ, groundClearance, placementWarning, overlappingActors, suggestedLocation), measured after the item took its tags, variables and material, so an item tagged mcp.placement.ok is never reported. name is the label the item asked for, or the unique actor name when it gave no actorName."
|
|
4903
|
+
"description": "Per item (only the failed ones and those with a placementWarning or ignoredKeys under report: failures): index, success, name, path, error, errorCode, variablesSet, variablesError, materialApplied, materialError, ignoredKeys (the item's keys no spawn reads, such as a \"label\" meant as actorName), and the placement facts set_transform reports (groundZ, groundClearance, placementWarning, overlappingActors, suggestedLocation), measured after the item took its tags, variables and material, so an item tagged mcp.placement.ok is never reported. name is the label the item asked for, or the unique actor name when it gave no actorName."
|
|
4602
4904
|
},
|
|
4603
4905
|
"returned": {
|
|
4604
4906
|
"type": "number",
|
|
@@ -4636,7 +4938,7 @@ export const generatedParentToolDefinitions = [
|
|
|
4636
4938
|
"additionalProperties": true,
|
|
4637
4939
|
"x-unreal-reflection-boundary": true
|
|
4638
4940
|
},
|
|
4639
|
-
"description": "One entry per sample: t (game seconds since the start), location [x, y, z], velocity [x, y, z], properties."
|
|
4941
|
+
"description": "One entry per sample: t (game seconds since the start), location [x, y, z], velocity [x, y, z], rotation [pitch, yaw, roll] in degrees (on the first sample and on each one where it changed, so a sample without it still has the last one written), properties, and with points their world locations (points) and heights over the ground (aboveGround, with groundTrace; a point with nothing below it within 10 m is left out)."
|
|
4640
4942
|
},
|
|
4641
4943
|
"scale": {
|
|
4642
4944
|
"oneOf": [
|
|
@@ -5455,6 +5757,10 @@ export const generatedParentToolDefinitions = [
|
|
|
5455
5757
|
}
|
|
5456
5758
|
}
|
|
5457
5759
|
},
|
|
5760
|
+
"gameSeconds": {
|
|
5761
|
+
"type": "number",
|
|
5762
|
+
"description": "Game seconds the steps advanced, when a fixed delta time is set (set_game_speed fixed_delta_time): steps x deltaTime x game speed."
|
|
5763
|
+
},
|
|
5458
5764
|
"handledByPIE": {
|
|
5459
5765
|
"type": "boolean",
|
|
5460
5766
|
"description": "PIE actually consumed the event. False here with routedToPIE true means the key reached the game and nothing bound it: no active input mapping context maps that key (inject the action with inputAction instead)."
|
|
@@ -5483,6 +5789,13 @@ export const generatedParentToolDefinitions = [
|
|
|
5483
5789
|
"type": "boolean",
|
|
5484
5790
|
"description": "True when only the CDO existed, which usually means the owning window has never been opened."
|
|
5485
5791
|
},
|
|
5792
|
+
"leftDirtyPackages": {
|
|
5793
|
+
"type": "array",
|
|
5794
|
+
"items": {
|
|
5795
|
+
"type": "string"
|
|
5796
|
+
},
|
|
5797
|
+
"description": "With assetPaths: the other packages that still hold unsaved changes, left as they were."
|
|
5798
|
+
},
|
|
5486
5799
|
"locationApplied": {
|
|
5487
5800
|
"type": "boolean",
|
|
5488
5801
|
"description": "Whether the viewport took the requested location; false (with CAMERA_NOT_APPLIED) when it is locked to an actor, piloting or orthographic."
|
|
@@ -5590,6 +5903,10 @@ export const generatedParentToolDefinitions = [
|
|
|
5590
5903
|
"type": "boolean",
|
|
5591
5904
|
"description": "Whether background CPU throttling is off after the call."
|
|
5592
5905
|
},
|
|
5906
|
+
"timeDilation": {
|
|
5907
|
+
"type": "number",
|
|
5908
|
+
"description": "The game speed the steps ran at, present when it is not 1: a step keeps the slow motion that was set, so at speed 0.1 each step advances a tenth of its frame of game time."
|
|
5909
|
+
},
|
|
5593
5910
|
"tool": {
|
|
5594
5911
|
"type": "object",
|
|
5595
5912
|
"additionalProperties": true,
|
|
@@ -5731,6 +6048,10 @@ export const generatedParentToolDefinitions = [
|
|
|
5731
6048
|
"type": "string",
|
|
5732
6049
|
"description": "Blueprint asset /Game path (for CDO/component inspection without spawning)."
|
|
5733
6050
|
},
|
|
6051
|
+
"channel": {
|
|
6052
|
+
"type": "string",
|
|
6053
|
+
"description": "Collision channel traced: Visibility (default), Camera, WorldStatic, WorldDynamic, Pawn, PhysicsBody, Vehicle, Destructible, or a project trace channel by its name. What blocks depends on each component's response to that channel: most meshes block Visibility, a character capsule blocks Pawn."
|
|
6054
|
+
},
|
|
5734
6055
|
"className": {
|
|
5735
6056
|
"type": "string",
|
|
5736
6057
|
"description": "Class name or /Script/ class path to inspect."
|
|
@@ -5792,6 +6113,13 @@ export const generatedParentToolDefinitions = [
|
|
|
5792
6113
|
"type": "string",
|
|
5793
6114
|
"description": "Exporter format by file extension, default T3D (the text form of the object); fails with EXPORT_FAILED when no exporter for that format handles the object."
|
|
5794
6115
|
},
|
|
6116
|
+
"ignoreActors": {
|
|
6117
|
+
"type": "array",
|
|
6118
|
+
"items": {
|
|
6119
|
+
"type": "string"
|
|
6120
|
+
},
|
|
6121
|
+
"description": "Actors (label, name or path) the lines pass through, such as the player pawn a line starts inside; an unknown name is refused."
|
|
6122
|
+
},
|
|
5795
6123
|
"info": {
|
|
5796
6124
|
"type": "string",
|
|
5797
6125
|
"enum": [
|
|
@@ -5815,6 +6143,22 @@ export const generatedParentToolDefinitions = [
|
|
|
5815
6143
|
"type": "number",
|
|
5816
6144
|
"description": "Maximum objects to return (default 100)."
|
|
5817
6145
|
},
|
|
6146
|
+
"location": {
|
|
6147
|
+
"type": "object",
|
|
6148
|
+
"properties": {
|
|
6149
|
+
"x": {
|
|
6150
|
+
"type": "number"
|
|
6151
|
+
},
|
|
6152
|
+
"y": {
|
|
6153
|
+
"type": "number"
|
|
6154
|
+
},
|
|
6155
|
+
"z": {
|
|
6156
|
+
"type": "number"
|
|
6157
|
+
}
|
|
6158
|
+
},
|
|
6159
|
+
"additionalProperties": false,
|
|
6160
|
+
"description": "Camera location {x, y, z} in cm; omitted, the viewport's current one. The camera stays there."
|
|
6161
|
+
},
|
|
5818
6162
|
"lookup": {
|
|
5819
6163
|
"type": "string",
|
|
5820
6164
|
"enum": [
|
|
@@ -5832,7 +6176,7 @@ export const generatedParentToolDefinitions = [
|
|
|
5832
6176
|
},
|
|
5833
6177
|
"meshPath": {
|
|
5834
6178
|
"type": "string",
|
|
5835
|
-
"description": "Static mesh asset path, e.g. /Game/Meshes/SM_Rock.
|
|
6179
|
+
"description": "Static mesh asset path, e.g. /Game/Meshes/SM_Rock. Its source triangles (LOD 0 as imported or built) are checked, so a Nanite mesh answers at full detail. A placed actor's mesh is named by get_components."
|
|
5836
6180
|
},
|
|
5837
6181
|
"name": {
|
|
5838
6182
|
"type": "string",
|
|
@@ -5855,6 +6199,15 @@ export const generatedParentToolDefinitions = [
|
|
|
5855
6199
|
"type": "string",
|
|
5856
6200
|
"description": "Object path of the world actor or asset (e.g. /Game/Maps/Demo.Demo_PersistentLevel)."
|
|
5857
6201
|
},
|
|
6202
|
+
"objectPaths": {
|
|
6203
|
+
"type": "array",
|
|
6204
|
+
"items": {
|
|
6205
|
+
"type": "string"
|
|
6206
|
+
},
|
|
6207
|
+
"minItems": 1,
|
|
6208
|
+
"maxItems": 64,
|
|
6209
|
+
"description": "The same write on several targets in one call, in place of objectPath: each entry is a target as objectPath takes it (an actor, \"Actor.Component\", an asset, a class default), written as a single call would be, with properties too. Answered under targets; the call fails naming each target that did not take the write, and the others keep it."
|
|
6210
|
+
},
|
|
5858
6211
|
"offset": {
|
|
5859
6212
|
"type": "number",
|
|
5860
6213
|
"description": "Matching objects to skip before the first one returned, for paging (default 0); hasMore says whether more follow."
|
|
@@ -5863,6 +6216,18 @@ export const generatedParentToolDefinitions = [
|
|
|
5863
6216
|
"type": "string",
|
|
5864
6217
|
"description": "File to also write the export to, inside the project (relative to it, or absolute under it), e.g. Saved/Exports/Actor.t3d. A path outside the project is refused with INVALID_PATH."
|
|
5865
6218
|
},
|
|
6219
|
+
"passes": {
|
|
6220
|
+
"type": "array",
|
|
6221
|
+
"items": {
|
|
6222
|
+
"type": "string",
|
|
6223
|
+
"enum": [
|
|
6224
|
+
"id",
|
|
6225
|
+
"depth",
|
|
6226
|
+
"normal"
|
|
6227
|
+
]
|
|
6228
|
+
},
|
|
6229
|
+
"description": "Passes to write (default all three)."
|
|
6230
|
+
},
|
|
5866
6231
|
"properties": {
|
|
5867
6232
|
"oneOf": [
|
|
5868
6233
|
{
|
|
@@ -5882,7 +6247,7 @@ export const generatedParentToolDefinitions = [
|
|
|
5882
6247
|
},
|
|
5883
6248
|
"propertyName": {
|
|
5884
6249
|
"type": "string",
|
|
5885
|
-
"description": "Property to read or write: a name, or a dotted path through structs at any depth (BodyInstance.CollisionEnabled). A bare name that is not on the object itself resolves to the one struct member carrying it. Give this or propertyPath."
|
|
6250
|
+
"description": "Property to read or write: a name, or a dotted path through structs and object references at any depth (BodyInstance.CollisionEnabled). On an actor the path may start with a component's name, including one added in the level (MyAudio.VolumeMultiplier). A bare name that is not on the object itself resolves to the one struct member carrying it. Give this or propertyPath."
|
|
5886
6251
|
},
|
|
5887
6252
|
"propertyNames": {
|
|
5888
6253
|
"oneOf": [
|
|
@@ -5910,32 +6275,81 @@ export const generatedParentToolDefinitions = [
|
|
|
5910
6275
|
"description": "Same as propertyName (a name or dotted path); used when propertyName is absent. Give this or propertyName."
|
|
5911
6276
|
},
|
|
5912
6277
|
"rays": {
|
|
5913
|
-
"
|
|
5914
|
-
|
|
5915
|
-
|
|
5916
|
-
|
|
5917
|
-
|
|
5918
|
-
|
|
5919
|
-
"required": [
|
|
5920
|
-
"origin",
|
|
5921
|
-
"direction"
|
|
5922
|
-
],
|
|
5923
|
-
"properties": {
|
|
5924
|
-
"origin": {
|
|
6278
|
+
"oneOf": [
|
|
6279
|
+
{
|
|
6280
|
+
"type": "array",
|
|
6281
|
+
"minItems": 1,
|
|
6282
|
+
"maxItems": 256,
|
|
6283
|
+
"items": {
|
|
5925
6284
|
"type": "object",
|
|
5926
|
-
"additionalProperties":
|
|
5927
|
-
"
|
|
5928
|
-
|
|
6285
|
+
"additionalProperties": false,
|
|
6286
|
+
"required": [
|
|
6287
|
+
"origin",
|
|
6288
|
+
"direction"
|
|
6289
|
+
],
|
|
6290
|
+
"properties": {
|
|
6291
|
+
"origin": {
|
|
6292
|
+
"type": "object",
|
|
6293
|
+
"additionalProperties": true,
|
|
6294
|
+
"x-unreal-reflection-boundary": true,
|
|
6295
|
+
"description": "Ray start {x, y, z} in the mesh's local space, in cm; start outside the mesh to find its outer surface."
|
|
6296
|
+
},
|
|
6297
|
+
"direction": {
|
|
6298
|
+
"type": "object",
|
|
6299
|
+
"additionalProperties": true,
|
|
6300
|
+
"x-unreal-reflection-boundary": true,
|
|
6301
|
+
"description": "Ray direction {x, y, z}; any length, it is normalized."
|
|
6302
|
+
}
|
|
6303
|
+
}
|
|
5929
6304
|
},
|
|
5930
|
-
"
|
|
6305
|
+
"description": "Rays in the mesh's local space; each answers in hits at the same index."
|
|
6306
|
+
},
|
|
6307
|
+
{
|
|
6308
|
+
"type": "array",
|
|
6309
|
+
"minItems": 1,
|
|
6310
|
+
"maxItems": 256,
|
|
6311
|
+
"items": {
|
|
5931
6312
|
"type": "object",
|
|
5932
|
-
"additionalProperties":
|
|
5933
|
-
"
|
|
5934
|
-
|
|
5935
|
-
|
|
6313
|
+
"additionalProperties": false,
|
|
6314
|
+
"required": [
|
|
6315
|
+
"start",
|
|
6316
|
+
"end"
|
|
6317
|
+
],
|
|
6318
|
+
"properties": {
|
|
6319
|
+
"start": {
|
|
6320
|
+
"type": "object",
|
|
6321
|
+
"additionalProperties": true,
|
|
6322
|
+
"x-unreal-reflection-boundary": true,
|
|
6323
|
+
"description": "Line start {x, y, z} in world space, in cm."
|
|
6324
|
+
},
|
|
6325
|
+
"end": {
|
|
6326
|
+
"type": "object",
|
|
6327
|
+
"additionalProperties": true,
|
|
6328
|
+
"x-unreal-reflection-boundary": true,
|
|
6329
|
+
"description": "Line end {x, y, z} in world space; nothing past it is reported."
|
|
6330
|
+
}
|
|
6331
|
+
}
|
|
6332
|
+
},
|
|
6333
|
+
"description": "Lines in world space; each answers in hits at the same index."
|
|
6334
|
+
}
|
|
6335
|
+
],
|
|
6336
|
+
"description": "Lines in world space; each answers in hits at the same index."
|
|
6337
|
+
},
|
|
6338
|
+
"rotation": {
|
|
6339
|
+
"type": "object",
|
|
6340
|
+
"properties": {
|
|
6341
|
+
"pitch": {
|
|
6342
|
+
"type": "number"
|
|
6343
|
+
},
|
|
6344
|
+
"yaw": {
|
|
6345
|
+
"type": "number"
|
|
6346
|
+
},
|
|
6347
|
+
"roll": {
|
|
6348
|
+
"type": "number"
|
|
5936
6349
|
}
|
|
5937
6350
|
},
|
|
5938
|
-
"
|
|
6351
|
+
"additionalProperties": false,
|
|
6352
|
+
"description": "Camera rotation {pitch, yaw, roll} in degrees; omitted, the viewport's current one."
|
|
5939
6353
|
},
|
|
5940
6354
|
"snapshotName": {
|
|
5941
6355
|
"type": "string",
|
|
@@ -5967,6 +6381,10 @@ export const generatedParentToolDefinitions = [
|
|
|
5967
6381
|
"type": "string",
|
|
5968
6382
|
"description": "Actor tag to match."
|
|
5969
6383
|
},
|
|
6384
|
+
"traceComplex": {
|
|
6385
|
+
"type": "boolean",
|
|
6386
|
+
"description": "Trace the render triangles of meshes that allow it instead of their simple collision (default false: the shapes the game's movement collides with)."
|
|
6387
|
+
},
|
|
5970
6388
|
"value": {
|
|
5971
6389
|
"description": "Property value to set (type depends on the target property)."
|
|
5972
6390
|
},
|
|
@@ -5976,7 +6394,7 @@ export const generatedParentToolDefinitions = [
|
|
|
5976
6394
|
"properties": {
|
|
5977
6395
|
"propertyName": {
|
|
5978
6396
|
"type": "string",
|
|
5979
|
-
"description": "The property to sample; a dotted path reaches through widgets and structs (LivesBox.RenderTransform)."
|
|
6397
|
+
"description": "The property to sample; a dotted path reaches through widgets and structs (LivesBox.RenderTransform). Omitted, the property the call writes."
|
|
5980
6398
|
},
|
|
5981
6399
|
"objectPath": {
|
|
5982
6400
|
"type": "string",
|
|
@@ -5991,17 +6409,22 @@ export const generatedParentToolDefinitions = [
|
|
|
5991
6409
|
"description": "Seconds between samples (default 0: every frame); a sample is kept only when the value changed."
|
|
5992
6410
|
}
|
|
5993
6411
|
},
|
|
5994
|
-
"required": [
|
|
5995
|
-
"propertyName"
|
|
5996
|
-
],
|
|
5997
6412
|
"additionalProperties": false
|
|
5998
6413
|
},
|
|
6414
|
+
"width": {
|
|
6415
|
+
"type": "number",
|
|
6416
|
+
"description": "Width of every pass in pixels (default 960, 64 to 4096); the height follows the viewport's shape so the passes line up with it."
|
|
6417
|
+
},
|
|
5999
6418
|
"action": {
|
|
6000
6419
|
"type": "string",
|
|
6001
6420
|
"enum": [
|
|
6002
6421
|
"inspect_object",
|
|
6003
6422
|
"get_blueprint_details",
|
|
6004
6423
|
"raycast_mesh",
|
|
6424
|
+
"check_mesh",
|
|
6425
|
+
"describe_view",
|
|
6426
|
+
"capture_passes",
|
|
6427
|
+
"raycast_world",
|
|
6005
6428
|
"get_property",
|
|
6006
6429
|
"set_property",
|
|
6007
6430
|
"inspect_class",
|
|
@@ -6047,6 +6470,15 @@ export const generatedParentToolDefinitions = [
|
|
|
6047
6470
|
"x-unreal-reflection-boundary": true
|
|
6048
6471
|
}
|
|
6049
6472
|
},
|
|
6473
|
+
{
|
|
6474
|
+
"type": "array",
|
|
6475
|
+
"items": {
|
|
6476
|
+
"type": "object",
|
|
6477
|
+
"additionalProperties": true,
|
|
6478
|
+
"x-unreal-reflection-boundary": true
|
|
6479
|
+
},
|
|
6480
|
+
"description": "Largest share first: name (actor label), class, coverage (percent of the frame), box [left, top, right, bottom] in percent of the frame's width and height, brightness (0-1, as drawn) and distance (cm from the camera to its bounds). Editor icons and shapes hidden in game are left out."
|
|
6481
|
+
},
|
|
6050
6482
|
{
|
|
6051
6483
|
"type": "array",
|
|
6052
6484
|
"items": {
|
|
@@ -6077,7 +6509,7 @@ export const generatedParentToolDefinitions = [
|
|
|
6077
6509
|
},
|
|
6078
6510
|
"applied": {
|
|
6079
6511
|
"type": "number",
|
|
6080
|
-
"description": "With properties: how many writes applied."
|
|
6512
|
+
"description": "With properties: how many writes applied; with objectPaths: how many targets."
|
|
6081
6513
|
},
|
|
6082
6514
|
"availablePhysicalBytes": {
|
|
6083
6515
|
"type": "number",
|
|
@@ -6095,6 +6527,10 @@ export const generatedParentToolDefinitions = [
|
|
|
6095
6527
|
"type": "number",
|
|
6096
6528
|
"description": "Available virtual memory in megabytes."
|
|
6097
6529
|
},
|
|
6530
|
+
"background": {
|
|
6531
|
+
"type": "number",
|
|
6532
|
+
"description": "Percent of the frame where no object was drawn (sky, void)."
|
|
6533
|
+
},
|
|
6098
6534
|
"blueprintCompiled": {
|
|
6099
6535
|
"type": "boolean",
|
|
6100
6536
|
"description": "True when the target was a Blueprint CDO and the Blueprint was recompiled, so the value now applies to newly spawned instances. The reply (value, actorPath, actorClass) is read back from the recompiled class default object and the Blueprint package is saved; a variable the Blueprint declares keeps the value as its default, and the call fails with PROPERTY_SET_FAILED, never success, when the compile did not keep it. A Default__ objectPath resolves to the Blueprint's current default object; a copy a compile left behind (a REINST_ class, or a Blueprint object in /Engine/Transient with no game running) fails with STALE_TARGET. False for plain world actors and assets, where no compile is involved."
|
|
@@ -6103,6 +6539,28 @@ export const generatedParentToolDefinitions = [
|
|
|
6103
6539
|
"type": "string",
|
|
6104
6540
|
"description": "Blueprint asset /Game path (for CDO/component inspection without spawning)."
|
|
6105
6541
|
},
|
|
6542
|
+
"brightness": {
|
|
6543
|
+
"type": "object",
|
|
6544
|
+
"properties": {
|
|
6545
|
+
"p10": {
|
|
6546
|
+
"type": "number"
|
|
6547
|
+
},
|
|
6548
|
+
"median": {
|
|
6549
|
+
"type": "number"
|
|
6550
|
+
},
|
|
6551
|
+
"p90": {
|
|
6552
|
+
"type": "number"
|
|
6553
|
+
},
|
|
6554
|
+
"clipped": {
|
|
6555
|
+
"type": "number"
|
|
6556
|
+
},
|
|
6557
|
+
"dark": {
|
|
6558
|
+
"type": "number"
|
|
6559
|
+
}
|
|
6560
|
+
},
|
|
6561
|
+
"additionalProperties": false,
|
|
6562
|
+
"description": "The frame as drawn: p10, median and p90 brightness (0-1), and the percent of the frame clipped (a channel at full) or dark (below 0.05)."
|
|
6563
|
+
},
|
|
6106
6564
|
"buildConfig": {
|
|
6107
6565
|
"type": "string",
|
|
6108
6566
|
"description": "Build configuration, e.g. Development."
|
|
@@ -6111,6 +6569,18 @@ export const generatedParentToolDefinitions = [
|
|
|
6111
6569
|
"type": "number",
|
|
6112
6570
|
"description": "Slowest of game/render/GPU thread times, in milliseconds."
|
|
6113
6571
|
},
|
|
6572
|
+
"cameraLocation": {
|
|
6573
|
+
"type": "object",
|
|
6574
|
+
"additionalProperties": true,
|
|
6575
|
+
"x-unreal-reflection-boundary": true,
|
|
6576
|
+
"description": "Where the camera was."
|
|
6577
|
+
},
|
|
6578
|
+
"cameraRotation": {
|
|
6579
|
+
"type": "object",
|
|
6580
|
+
"additionalProperties": true,
|
|
6581
|
+
"x-unreal-reflection-boundary": true,
|
|
6582
|
+
"description": "Where it looked."
|
|
6583
|
+
},
|
|
6114
6584
|
"cdoProperties": {
|
|
6115
6585
|
"type": "object",
|
|
6116
6586
|
"additionalProperties": true,
|
|
@@ -6129,6 +6599,10 @@ export const generatedParentToolDefinitions = [
|
|
|
6129
6599
|
"type": "string",
|
|
6130
6600
|
"description": "Full /Script class path of the inspected object."
|
|
6131
6601
|
},
|
|
6602
|
+
"closed": {
|
|
6603
|
+
"type": "boolean",
|
|
6604
|
+
"description": "True when every edge joins exactly two faces (seams count as joined): the surface is watertight (a solid, not a sheet or a shell with gaps)."
|
|
6605
|
+
},
|
|
6132
6606
|
"companyName": {
|
|
6133
6607
|
"type": "string",
|
|
6134
6608
|
"description": "Company name."
|
|
@@ -6190,6 +6664,10 @@ export const generatedParentToolDefinitions = [
|
|
|
6190
6664
|
"x-unreal-reflection-boundary": true,
|
|
6191
6665
|
"description": "Default value of each property on the class default object, as text."
|
|
6192
6666
|
},
|
|
6667
|
+
"degenerateTriangles": {
|
|
6668
|
+
"type": "number",
|
|
6669
|
+
"description": "Faces with no area (slivers or a repeated corner)."
|
|
6670
|
+
},
|
|
6193
6671
|
"deleted": {
|
|
6194
6672
|
"type": "string",
|
|
6195
6673
|
"description": "Name of the deleted actor."
|
|
@@ -6202,6 +6680,25 @@ export const generatedParentToolDefinitions = [
|
|
|
6202
6680
|
"type": "number",
|
|
6203
6681
|
"description": "Last frame delta in seconds."
|
|
6204
6682
|
},
|
|
6683
|
+
"depth": {
|
|
6684
|
+
"type": "object",
|
|
6685
|
+
"properties": {
|
|
6686
|
+
"min": {
|
|
6687
|
+
"type": "number"
|
|
6688
|
+
},
|
|
6689
|
+
"median": {
|
|
6690
|
+
"type": "number"
|
|
6691
|
+
},
|
|
6692
|
+
"max": {
|
|
6693
|
+
"type": "number"
|
|
6694
|
+
},
|
|
6695
|
+
"sky": {
|
|
6696
|
+
"type": "number"
|
|
6697
|
+
}
|
|
6698
|
+
},
|
|
6699
|
+
"additionalProperties": false,
|
|
6700
|
+
"description": "depth: nearest, median and farthest distance of the drawn pixels in cm, and the percent that is sky (nothing within 100 km)."
|
|
6701
|
+
},
|
|
6205
6702
|
"description": {
|
|
6206
6703
|
"type": "string",
|
|
6207
6704
|
"description": "Project description."
|
|
@@ -6223,6 +6720,22 @@ export const generatedParentToolDefinitions = [
|
|
|
6223
6720
|
"type": "number",
|
|
6224
6721
|
"description": "Estimated frames per second from delta time."
|
|
6225
6722
|
},
|
|
6723
|
+
"files": {
|
|
6724
|
+
"type": "object",
|
|
6725
|
+
"properties": {
|
|
6726
|
+
"id": {
|
|
6727
|
+
"type": "string"
|
|
6728
|
+
},
|
|
6729
|
+
"depth": {
|
|
6730
|
+
"type": "string"
|
|
6731
|
+
},
|
|
6732
|
+
"normal": {
|
|
6733
|
+
"type": "string"
|
|
6734
|
+
}
|
|
6735
|
+
},
|
|
6736
|
+
"additionalProperties": false,
|
|
6737
|
+
"description": "Absolute path of each pass written."
|
|
6738
|
+
},
|
|
6226
6739
|
"flags": {
|
|
6227
6740
|
"type": "object",
|
|
6228
6741
|
"properties": {
|
|
@@ -6257,6 +6770,14 @@ export const generatedParentToolDefinitions = [
|
|
|
6257
6770
|
"additionalProperties": false,
|
|
6258
6771
|
"description": "Class flags as booleans."
|
|
6259
6772
|
},
|
|
6773
|
+
"flippedEdges": {
|
|
6774
|
+
"type": "number",
|
|
6775
|
+
"description": "Edges (seams included) whose two faces wind the same way along them, so one of the two faces points inward (a face turned inside out renders dark or vanishes)."
|
|
6776
|
+
},
|
|
6777
|
+
"fov": {
|
|
6778
|
+
"type": "number",
|
|
6779
|
+
"description": "Horizontal field of view in degrees."
|
|
6780
|
+
},
|
|
6260
6781
|
"fps": {
|
|
6261
6782
|
"type": "number",
|
|
6262
6783
|
"description": "Reported frames per second (same as estimatedFps)."
|
|
@@ -6283,7 +6804,7 @@ export const generatedParentToolDefinitions = [
|
|
|
6283
6804
|
},
|
|
6284
6805
|
"gameThreadMs": {
|
|
6285
6806
|
"type": "number",
|
|
6286
|
-
"description": "Game thread time in milliseconds."
|
|
6807
|
+
"description": "Game thread time in milliseconds; while Play In Editor runs it also holds the editor's own UI and viewports, so worldTickMs is the game's share."
|
|
6287
6808
|
},
|
|
6288
6809
|
"generatedBy": {
|
|
6289
6810
|
"type": "string",
|
|
@@ -6303,55 +6824,115 @@ export const generatedParentToolDefinitions = [
|
|
|
6303
6824
|
},
|
|
6304
6825
|
"hitCount": {
|
|
6305
6826
|
"type": "number",
|
|
6306
|
-
"description": "How many
|
|
6827
|
+
"description": "How many lines hit something."
|
|
6307
6828
|
},
|
|
6308
6829
|
"hits": {
|
|
6309
|
-
"
|
|
6310
|
-
|
|
6311
|
-
|
|
6312
|
-
|
|
6313
|
-
"properties": {
|
|
6314
|
-
"hit": {
|
|
6315
|
-
"type": "boolean",
|
|
6316
|
-
"description": "Whether this ray met the surface."
|
|
6317
|
-
},
|
|
6318
|
-
"location": {
|
|
6830
|
+
"oneOf": [
|
|
6831
|
+
{
|
|
6832
|
+
"type": "array",
|
|
6833
|
+
"items": {
|
|
6319
6834
|
"type": "object",
|
|
6320
|
-
"additionalProperties":
|
|
6321
|
-
"
|
|
6322
|
-
|
|
6835
|
+
"additionalProperties": false,
|
|
6836
|
+
"properties": {
|
|
6837
|
+
"hit": {
|
|
6838
|
+
"type": "boolean",
|
|
6839
|
+
"description": "Whether this line hit something that blocks the channel."
|
|
6840
|
+
},
|
|
6841
|
+
"location": {
|
|
6842
|
+
"type": "object",
|
|
6843
|
+
"additionalProperties": true,
|
|
6844
|
+
"x-unreal-reflection-boundary": true,
|
|
6845
|
+
"description": "Where the line first hits, {x, y, z} in world space."
|
|
6846
|
+
},
|
|
6847
|
+
"normal": {
|
|
6848
|
+
"type": "object",
|
|
6849
|
+
"additionalProperties": true,
|
|
6850
|
+
"x-unreal-reflection-boundary": true,
|
|
6851
|
+
"description": "Surface normal there."
|
|
6852
|
+
},
|
|
6853
|
+
"distance": {
|
|
6854
|
+
"type": "number",
|
|
6855
|
+
"description": "Distance from start, in cm."
|
|
6856
|
+
},
|
|
6857
|
+
"actorName": {
|
|
6858
|
+
"type": "string",
|
|
6859
|
+
"description": "Label of the actor hit."
|
|
6860
|
+
},
|
|
6861
|
+
"componentName": {
|
|
6862
|
+
"type": "string",
|
|
6863
|
+
"description": "Component whose collision the line hit."
|
|
6864
|
+
},
|
|
6865
|
+
"startedInside": {
|
|
6866
|
+
"type": "boolean",
|
|
6867
|
+
"description": "True when start was already inside the collision it reports: the line begins in a wall, or in a pawn left out of ignoreActors."
|
|
6868
|
+
}
|
|
6869
|
+
}
|
|
6323
6870
|
},
|
|
6324
|
-
"
|
|
6871
|
+
"description": "One entry per line, in order."
|
|
6872
|
+
},
|
|
6873
|
+
{
|
|
6874
|
+
"type": "array",
|
|
6875
|
+
"items": {
|
|
6325
6876
|
"type": "object",
|
|
6326
|
-
"additionalProperties":
|
|
6327
|
-
"
|
|
6328
|
-
|
|
6329
|
-
|
|
6330
|
-
|
|
6331
|
-
|
|
6332
|
-
|
|
6333
|
-
|
|
6334
|
-
|
|
6335
|
-
|
|
6336
|
-
|
|
6877
|
+
"additionalProperties": false,
|
|
6878
|
+
"properties": {
|
|
6879
|
+
"hit": {
|
|
6880
|
+
"type": "boolean",
|
|
6881
|
+
"description": "Whether this ray met the surface."
|
|
6882
|
+
},
|
|
6883
|
+
"location": {
|
|
6884
|
+
"type": "object",
|
|
6885
|
+
"additionalProperties": true,
|
|
6886
|
+
"x-unreal-reflection-boundary": true,
|
|
6887
|
+
"description": "Nearest point where the ray meets the surface, {x, y, z} in local space."
|
|
6888
|
+
},
|
|
6889
|
+
"normal": {
|
|
6890
|
+
"type": "object",
|
|
6891
|
+
"additionalProperties": true,
|
|
6892
|
+
"x-unreal-reflection-boundary": true,
|
|
6893
|
+
"description": "Surface normal there, turned to face back along the ray (from outside, the outward normal)."
|
|
6894
|
+
},
|
|
6895
|
+
"distance": {
|
|
6896
|
+
"type": "number",
|
|
6897
|
+
"description": "Distance from the ray origin, in cm."
|
|
6898
|
+
},
|
|
6899
|
+
"materialSlot": {
|
|
6900
|
+
"type": "string",
|
|
6901
|
+
"description": "Name of the material slot whose triangle was hit."
|
|
6902
|
+
},
|
|
6903
|
+
"decalRotation": {
|
|
6904
|
+
"type": "object",
|
|
6905
|
+
"additionalProperties": true,
|
|
6906
|
+
"x-unreal-reflection-boundary": true,
|
|
6907
|
+
"description": "Rotation {pitch, yaw, roll} for a DecalComponent placed at location in the same space, so its texture prints upright and readable on this surface: the decal projects into the surface along its X axis, and its DecalSize is (projection depth, half the print height, half the print width)."
|
|
6908
|
+
}
|
|
6909
|
+
}
|
|
6337
6910
|
},
|
|
6338
|
-
"
|
|
6339
|
-
"type": "object",
|
|
6340
|
-
"additionalProperties": true,
|
|
6341
|
-
"x-unreal-reflection-boundary": true,
|
|
6342
|
-
"description": "Rotation {pitch, yaw, roll} for a DecalComponent placed at location in the same space, so its texture prints upright and readable on this surface: the decal projects into the surface along its X axis, and its DecalSize is (projection depth, half the print height, half the print width)."
|
|
6343
|
-
}
|
|
6911
|
+
"description": "One entry per ray, in order."
|
|
6344
6912
|
}
|
|
6345
|
-
|
|
6346
|
-
"description": "One entry per
|
|
6913
|
+
],
|
|
6914
|
+
"description": "One entry per line, in order."
|
|
6915
|
+
},
|
|
6916
|
+
"holes": {
|
|
6917
|
+
"type": "number",
|
|
6918
|
+
"description": "Separate outlines those open edges form (one per hole or open rim)."
|
|
6347
6919
|
},
|
|
6348
6920
|
"homepage": {
|
|
6349
6921
|
"type": "string",
|
|
6350
6922
|
"description": "Project homepage URL."
|
|
6351
6923
|
},
|
|
6924
|
+
"ids": {
|
|
6925
|
+
"type": "array",
|
|
6926
|
+
"items": {
|
|
6927
|
+
"type": "object",
|
|
6928
|
+
"additionalProperties": true,
|
|
6929
|
+
"x-unreal-reflection-boundary": true
|
|
6930
|
+
},
|
|
6931
|
+
"description": "id: each actor in the id image, largest first (up to 256): color (#rrggbb in the PNG), name (actor label), class and coverage (percent of the frame). Black is background (sky, void), dark grey (#404040) what only the editor draws."
|
|
6932
|
+
},
|
|
6352
6933
|
"instancesUpdated": {
|
|
6353
6934
|
"type": "number",
|
|
6354
|
-
"description": "A write to a class default or component template: how many placed copies
|
|
6935
|
+
"description": "A write to a class default or component template: how many placed copies, and derived Blueprints' defaults with their own copies, still held the old default and took the new one, as the details panel does; one that overrides the value keeps it. Absent for any other target."
|
|
6355
6936
|
},
|
|
6356
6937
|
"isActive": {
|
|
6357
6938
|
"type": "boolean",
|
|
@@ -6421,6 +7002,15 @@ export const generatedParentToolDefinitions = [
|
|
|
6421
7002
|
"type": "number",
|
|
6422
7003
|
"description": "Z height below which actors are killed."
|
|
6423
7004
|
},
|
|
7005
|
+
"largestParts": {
|
|
7006
|
+
"type": "array",
|
|
7007
|
+
"items": {
|
|
7008
|
+
"type": "object",
|
|
7009
|
+
"additionalProperties": true,
|
|
7010
|
+
"x-unreal-reflection-boundary": true
|
|
7011
|
+
},
|
|
7012
|
+
"description": "Up to 8 pieces, largest first: triangles, size [x, y, z] and center [x, y, z] in cm, in the mesh's own space."
|
|
7013
|
+
},
|
|
6424
7014
|
"levelName": {
|
|
6425
7015
|
"type": "string",
|
|
6426
7016
|
"description": "Current level name."
|
|
@@ -6449,7 +7039,7 @@ export const generatedParentToolDefinitions = [
|
|
|
6449
7039
|
},
|
|
6450
7040
|
"meshPath": {
|
|
6451
7041
|
"type": "string",
|
|
6452
|
-
"description": "The mesh
|
|
7042
|
+
"description": "The mesh checked."
|
|
6453
7043
|
},
|
|
6454
7044
|
"message": {
|
|
6455
7045
|
"type": "string",
|
|
@@ -6481,6 +7071,26 @@ export const generatedParentToolDefinitions = [
|
|
|
6481
7071
|
"type": "number",
|
|
6482
7072
|
"description": "Viewport mouse sensitivity."
|
|
6483
7073
|
},
|
|
7074
|
+
"nonManifoldEdges": {
|
|
7075
|
+
"type": "number",
|
|
7076
|
+
"description": "Edges shared by three or more faces (fins, faces stacked on one edge); they break booleans, remeshing and collision generation."
|
|
7077
|
+
},
|
|
7078
|
+
"normal": {
|
|
7079
|
+
"type": "object",
|
|
7080
|
+
"properties": {
|
|
7081
|
+
"up": {
|
|
7082
|
+
"type": "number"
|
|
7083
|
+
},
|
|
7084
|
+
"down": {
|
|
7085
|
+
"type": "number"
|
|
7086
|
+
},
|
|
7087
|
+
"side": {
|
|
7088
|
+
"type": "number"
|
|
7089
|
+
}
|
|
7090
|
+
},
|
|
7091
|
+
"additionalProperties": false,
|
|
7092
|
+
"description": "normal: percent of the drawn pixels facing up (normal z above 0.7), down (below -0.7) and sideways."
|
|
7093
|
+
},
|
|
6484
7094
|
"objectName": {
|
|
6485
7095
|
"type": "string",
|
|
6486
7096
|
"description": "Object name."
|
|
@@ -6498,6 +7108,14 @@ export const generatedParentToolDefinitions = [
|
|
|
6498
7108
|
},
|
|
6499
7109
|
"description": "Matching object info."
|
|
6500
7110
|
},
|
|
7111
|
+
"openEdges": {
|
|
7112
|
+
"type": "number",
|
|
7113
|
+
"description": "Edges with a face on one side only and none on the other at that place: the outlines of holes and open rims."
|
|
7114
|
+
},
|
|
7115
|
+
"other": {
|
|
7116
|
+
"type": "number",
|
|
7117
|
+
"description": "Percent drawn by what only the editor shows (icons, gizmos, shapes hidden in game) or no actor owns (BSP)."
|
|
7118
|
+
},
|
|
6501
7119
|
"packageName": {
|
|
6502
7120
|
"type": "string",
|
|
6503
7121
|
"description": "Package name of the world asset."
|
|
@@ -6510,6 +7128,10 @@ export const generatedParentToolDefinitions = [
|
|
|
6510
7128
|
"type": "string",
|
|
6511
7129
|
"description": "Full path of the super-class."
|
|
6512
7130
|
},
|
|
7131
|
+
"parts": {
|
|
7132
|
+
"type": "number",
|
|
7133
|
+
"description": "Separate pieces: groups of faces joined by corners at the same place."
|
|
7134
|
+
},
|
|
6513
7135
|
"pawn": {
|
|
6514
7136
|
"type": "string",
|
|
6515
7137
|
"description": "Object path of the possessed pawn; inspect it to find where the player actually is."
|
|
@@ -6579,7 +7201,7 @@ export const generatedParentToolDefinitions = [
|
|
|
6579
7201
|
"x-unreal-reflection-boundary": true
|
|
6580
7202
|
},
|
|
6581
7203
|
"x-unreal-reflection-boundary": true,
|
|
6582
|
-
"description": "With propertyNames: each property that resolved, as {propertyName (its own spelling), value}."
|
|
7204
|
+
"description": "With propertyNames: each property that resolved, as {propertyName (its own spelling), value}, plus propertyPath (the path as asked) when that differs, so two .Text reads stay apart."
|
|
6583
7205
|
}
|
|
6584
7206
|
],
|
|
6585
7207
|
"description": "With properties: each write as {propertyName, applied, value read back}."
|
|
@@ -6615,15 +7237,34 @@ export const generatedParentToolDefinitions = [
|
|
|
6615
7237
|
"x-unreal-reflection-boundary": true,
|
|
6616
7238
|
"description": "World rotation as {pitch, yaw, roll} in degrees."
|
|
6617
7239
|
},
|
|
7240
|
+
"saveSkippedReason": {
|
|
7241
|
+
"type": "string",
|
|
7242
|
+
"description": "Why nothing was saved: markDirty was false, a running-game or transient object (the change lasts until PIE stops), level content (saved with its level), engine content, or a save that failed (the change is only in memory)."
|
|
7243
|
+
},
|
|
7244
|
+
"saved": {
|
|
7245
|
+
"type": "boolean",
|
|
7246
|
+
"description": "Whether the target's package was written to disk after the write; with properties, the last write's save, which holds every write of the call. False with saveSkippedReason when nothing was saved."
|
|
7247
|
+
},
|
|
6618
7248
|
"scale": {
|
|
6619
7249
|
"type": "object",
|
|
6620
7250
|
"x-unreal-reflection-boundary": true,
|
|
6621
7251
|
"description": "World scale as {x, y, z}."
|
|
6622
7252
|
},
|
|
7253
|
+
"seamEdges": {
|
|
7254
|
+
"type": "number",
|
|
7255
|
+
"description": "Places where two faces meet without sharing their corners (split for flat shading or UV seams): the surface renders whole, but booleans, remeshing and collision built from the mesh need it welded."
|
|
7256
|
+
},
|
|
6623
7257
|
"shadersCompiling": {
|
|
6624
7258
|
"type": "number",
|
|
6625
7259
|
"description": "Every get_editor_state variant: shader compile jobs still outstanding. Above 0 the viewport, and a screenshot of it, shows the engine default material (black foliage, grey ground) for what they cover; a warning says so."
|
|
6626
7260
|
},
|
|
7261
|
+
"size": {
|
|
7262
|
+
"type": "array",
|
|
7263
|
+
"items": {
|
|
7264
|
+
"type": "number"
|
|
7265
|
+
},
|
|
7266
|
+
"description": "Extent [x, y, z] in cm, in the mesh's own space."
|
|
7267
|
+
},
|
|
6627
7268
|
"slotBoundsAvailable": {
|
|
6628
7269
|
"type": "boolean",
|
|
6629
7270
|
"description": "Mesh assets: false when the render data keeps no CPU copy of its vertices, so each slot has its triangle count but no bounds."
|
|
@@ -6644,6 +7285,10 @@ export const generatedParentToolDefinitions = [
|
|
|
6644
7285
|
"type": "string",
|
|
6645
7286
|
"description": "Project support contact."
|
|
6646
7287
|
},
|
|
7288
|
+
"surfaceArea": {
|
|
7289
|
+
"type": "number",
|
|
7290
|
+
"description": "Total face area in cm²."
|
|
7291
|
+
},
|
|
6647
7292
|
"tags": {
|
|
6648
7293
|
"type": "array",
|
|
6649
7294
|
"items": {
|
|
@@ -6651,6 +7296,16 @@ export const generatedParentToolDefinitions = [
|
|
|
6651
7296
|
},
|
|
6652
7297
|
"description": "Actor tags."
|
|
6653
7298
|
},
|
|
7299
|
+
"targets": {
|
|
7300
|
+
"type": "array",
|
|
7301
|
+
"items": {
|
|
7302
|
+
"type": "object",
|
|
7303
|
+
"additionalProperties": true,
|
|
7304
|
+
"x-unreal-reflection-boundary": true
|
|
7305
|
+
},
|
|
7306
|
+
"x-unreal-reflection-boundary": true,
|
|
7307
|
+
"description": "With objectPaths: each target as {objectPath as given, applied, the value read back (properties with properties), actorPath, saved, saveSkippedReason}."
|
|
7308
|
+
},
|
|
6654
7309
|
"threadTimeDerivedFps": {
|
|
6655
7310
|
"type": "number",
|
|
6656
7311
|
"description": "FPS implied by busiestThreadMs; unaffected by editor idle throttling."
|
|
@@ -6700,6 +7355,10 @@ export const generatedParentToolDefinitions = [
|
|
|
6700
7355
|
"x-unreal-reflection-boundary": true,
|
|
6701
7356
|
"description": "Combined transform: location, rotation and scale."
|
|
6702
7357
|
},
|
|
7358
|
+
"triangles": {
|
|
7359
|
+
"type": "number",
|
|
7360
|
+
"description": "Source triangles (LOD 0)."
|
|
7361
|
+
},
|
|
6703
7362
|
"useDistanceScaledCamera": {
|
|
6704
7363
|
"type": "boolean",
|
|
6705
7364
|
"description": "Whether distance-scaled camera speed is used."
|
|
@@ -6725,12 +7384,24 @@ export const generatedParentToolDefinitions = [
|
|
|
6725
7384
|
"description": "Used virtual memory in megabytes."
|
|
6726
7385
|
},
|
|
6727
7386
|
"value": {
|
|
6728
|
-
"description": "
|
|
7387
|
+
"description": "The value read; its type follows the property."
|
|
7388
|
+
},
|
|
7389
|
+
"vertices": {
|
|
7390
|
+
"type": "number",
|
|
7391
|
+
"description": "Distinct corner positions (to 0.01 cm): corners at one place count once, whether or not the source shares the vertex."
|
|
6729
7392
|
},
|
|
6730
7393
|
"viewTarget": {
|
|
6731
7394
|
"type": "string",
|
|
6732
7395
|
"description": "Object path of the current view target."
|
|
6733
7396
|
},
|
|
7397
|
+
"visibleActors": {
|
|
7398
|
+
"type": "number",
|
|
7399
|
+
"description": "Actors the game would draw with at least one pixel in the frame."
|
|
7400
|
+
},
|
|
7401
|
+
"volume": {
|
|
7402
|
+
"type": "number",
|
|
7403
|
+
"description": "With closed: the volume it encloses, in cm³."
|
|
7404
|
+
},
|
|
6734
7405
|
"watch": {
|
|
6735
7406
|
"type": "object",
|
|
6736
7407
|
"additionalProperties": true,
|
|
@@ -6753,6 +7424,10 @@ export const generatedParentToolDefinitions = [
|
|
|
6753
7424
|
"type": "string",
|
|
6754
7425
|
"description": "Package path of that world."
|
|
6755
7426
|
},
|
|
7427
|
+
"worldTickMs": {
|
|
7428
|
+
"type": "number",
|
|
7429
|
+
"description": "The measured world's own tick in milliseconds (actors, components and physics, from the start of its tick to the end of its tick groups), averaged over about 30 frames: the game's share of gameThreadMs. Absent until the world has ticked."
|
|
7430
|
+
},
|
|
6756
7431
|
"worldType": {
|
|
6757
7432
|
"type": "string",
|
|
6758
7433
|
"description": "World measured: \"Editor\", \"PIE\", or \"None\"."
|
|
@@ -8111,7 +8786,7 @@ export const generatedParentToolDefinitions = [
|
|
|
8111
8786
|
},
|
|
8112
8787
|
"blendMode": {
|
|
8113
8788
|
"type": "string",
|
|
8114
|
-
"description": "Blend mode."
|
|
8789
|
+
"description": "Blend mode, such as Opaque, Masked, Translucent, Additive, Modulate or AlphaComposite. The Details panel label and the BLEND_ name work too."
|
|
8115
8790
|
},
|
|
8116
8791
|
"blendTexture": {
|
|
8117
8792
|
"type": "string",
|
|
@@ -8164,6 +8839,21 @@ export const generatedParentToolDefinitions = [
|
|
|
8164
8839
|
"type": "string",
|
|
8165
8840
|
"description": "HLSL code."
|
|
8166
8841
|
},
|
|
8842
|
+
"collectionPath": {
|
|
8843
|
+
"type": "string",
|
|
8844
|
+
"description": "Material Parameter Collection a CollectionParameter node reads (name picks its parameter); a collection that does not load, or lacks the parameter, adds nothing and fails, listing its parameters."
|
|
8845
|
+
},
|
|
8846
|
+
"collisionType": {
|
|
8847
|
+
"type": "string",
|
|
8848
|
+
"enum": [
|
|
8849
|
+
"box",
|
|
8850
|
+
"sphere",
|
|
8851
|
+
"capsule",
|
|
8852
|
+
"complex",
|
|
8853
|
+
"none"
|
|
8854
|
+
],
|
|
8855
|
+
"description": "box, sphere or capsule: one shape fitted to the mesh bounds (a capsule stands upright along Z) replaces its simple collision. complex: the render triangles are the collision, exact for terrain-like or concave meshes but costlier. none: no collision, so pawns and traces pass through."
|
|
8856
|
+
},
|
|
8167
8857
|
"color": {
|
|
8168
8858
|
"description": "Text colour (default white) as {r, g, b, a} or [r, g, b, a] in 0-1."
|
|
8169
8859
|
},
|
|
@@ -8401,7 +9091,7 @@ export const generatedParentToolDefinitions = [
|
|
|
8401
9091
|
},
|
|
8402
9092
|
"format": {
|
|
8403
9093
|
"type": "string",
|
|
8404
|
-
"description": "
|
|
9094
|
+
"description": "File format; default glb, or the extension outputPath ends in. glb and gltf are scaled to meters with materials converted to glTF PBR; fbx and obj keep centimeters."
|
|
8405
9095
|
},
|
|
8406
9096
|
"freeOnly": {
|
|
8407
9097
|
"type": "boolean",
|
|
@@ -8450,7 +9140,7 @@ export const generatedParentToolDefinitions = [
|
|
|
8450
9140
|
},
|
|
8451
9141
|
"includeLevel": {
|
|
8452
9142
|
"type": "boolean",
|
|
8453
|
-
"description": "Also search the actors and components of the open level (default
|
|
9143
|
+
"description": "Also search the actors and components of the open level: true or false outright; omitted, only when that level lies under packagePaths (always with the default /Game)."
|
|
8454
9144
|
},
|
|
8455
9145
|
"includeMetadata": {
|
|
8456
9146
|
"type": "boolean",
|
|
@@ -8571,6 +9261,7 @@ export const generatedParentToolDefinitions = [
|
|
|
8571
9261
|
"landscape",
|
|
8572
9262
|
"post_process",
|
|
8573
9263
|
"function",
|
|
9264
|
+
"parameter_collection",
|
|
8574
9265
|
"metadata",
|
|
8575
9266
|
"tags"
|
|
8576
9267
|
],
|
|
@@ -8683,7 +9374,7 @@ export const generatedParentToolDefinitions = [
|
|
|
8683
9374
|
},
|
|
8684
9375
|
"materialDomain": {
|
|
8685
9376
|
"type": "string",
|
|
8686
|
-
"description": "Material domain."
|
|
9377
|
+
"description": "Material domain: Surface, DeferredDecal, LightFunction, Volume, PostProcess or UI (a widget, brush or font material). The Details panel label (User Interface) and the MD_ name work too."
|
|
8687
9378
|
},
|
|
8688
9379
|
"materialPath": {
|
|
8689
9380
|
"type": "string",
|
|
@@ -8788,7 +9479,7 @@ export const generatedParentToolDefinitions = [
|
|
|
8788
9479
|
},
|
|
8789
9480
|
"name": {
|
|
8790
9481
|
"type": "string",
|
|
8791
|
-
"description": "
|
|
9482
|
+
"description": "Asset name."
|
|
8792
9483
|
},
|
|
8793
9484
|
"neverStream": {
|
|
8794
9485
|
"type": "boolean",
|
|
@@ -8918,7 +9609,7 @@ export const generatedParentToolDefinitions = [
|
|
|
8918
9609
|
"x-unreal-reflection-boundary": true
|
|
8919
9610
|
},
|
|
8920
9611
|
"x-unreal-reflection-boundary": true,
|
|
8921
|
-
"description": "Steps run in order, 1-200. Each is {edit, ...the params of that edit}: edit is a node adder (add_material_node, add_scalar_parameter, add_vector_parameter, add_texture_sample, add_texture_coordinate, add_math_node, add_noise, add_custom_expression,
|
|
9612
|
+
"description": "Steps run in order, 1-200. Each is {edit, ...the params of that edit}: edit is a node adder (add_material_node, add_scalar_parameter, add_vector_parameter, add_texture_sample, add_texture_coordinate, add_math_node, add_noise, add_custom_expression, ...; or add_material_node with nodeKind, as in the single call: {\"edit\": \"add_material_node\", \"nodeKind\": \"world_position\"}), use_material_function, connect_nodes, set_node_position, update_custom_expression, set_blend_mode, set_shading_model, set_material_domain or set_two_sided. Optional per step: id (names the created node; later steps use \"$id\" in sourceNodeId/targetNodeId/nodeId), from/to (\"$id.Pin\" shorthand for connect_nodes, where a source pin may be channel letters like \"$uv.G\"; \"Main.EmissiveColor\" is the material output). A created node without x/y is laid out automatically. Deleting and disconnecting are not batched. The batch stops at the first failing step; when every step ran, the material is compiled and saved once."
|
|
8922
9613
|
},
|
|
8923
9614
|
"order": {
|
|
8924
9615
|
"type": "array",
|
|
@@ -9131,7 +9822,8 @@ export const generatedParentToolDefinitions = [
|
|
|
9131
9822
|
"enum": [
|
|
9132
9823
|
"thumbnail",
|
|
9133
9824
|
"lods",
|
|
9134
|
-
"mesh_materials"
|
|
9825
|
+
"mesh_materials",
|
|
9826
|
+
"mesh_collision"
|
|
9135
9827
|
],
|
|
9136
9828
|
"description": "Which process asset variant to run."
|
|
9137
9829
|
},
|
|
@@ -9260,6 +9952,14 @@ export const generatedParentToolDefinitions = [
|
|
|
9260
9952
|
"type": "string",
|
|
9261
9953
|
"description": "Package path for the instance."
|
|
9262
9954
|
},
|
|
9955
|
+
"scalars": {
|
|
9956
|
+
"type": "array",
|
|
9957
|
+
"items": {
|
|
9958
|
+
"type": "object",
|
|
9959
|
+
"x-unreal-reflection-boundary": true
|
|
9960
|
+
},
|
|
9961
|
+
"description": "Scalar parameters, each {name, default}: a name the collection lacks is added, one it has takes the new default (0 when a new one gives none)."
|
|
9962
|
+
},
|
|
9263
9963
|
"scale": {
|
|
9264
9964
|
"type": "number",
|
|
9265
9965
|
"description": "Noise scale (default 1)."
|
|
@@ -9300,7 +10000,7 @@ export const generatedParentToolDefinitions = [
|
|
|
9300
10000
|
},
|
|
9301
10001
|
"shadingModel": {
|
|
9302
10002
|
"type": "string",
|
|
9303
|
-
"description": "Shading model."
|
|
10003
|
+
"description": "Shading model, such as DefaultLit, Unlit, Subsurface, ClearCoat or TwoSidedFoliage. The Details panel label and the MSM_ name work too."
|
|
9304
10004
|
},
|
|
9305
10005
|
"skeletonPath": {
|
|
9306
10006
|
"type": "string",
|
|
@@ -9502,6 +10202,14 @@ export const generatedParentToolDefinitions = [
|
|
|
9502
10202
|
"type": "string",
|
|
9503
10203
|
"description": "Stable member GUID."
|
|
9504
10204
|
},
|
|
10205
|
+
"vectors": {
|
|
10206
|
+
"type": "array",
|
|
10207
|
+
"items": {
|
|
10208
|
+
"type": "object",
|
|
10209
|
+
"x-unreal-reflection-boundary": true
|
|
10210
|
+
},
|
|
10211
|
+
"description": "Vector parameters, each {name, default}: default as [r, g, b, a] or {r, g, b, a} (alpha 1 when omitted); a name the collection lacks is added, one it has takes the new default."
|
|
10212
|
+
},
|
|
9505
10213
|
"virtualTextureStreaming": {
|
|
9506
10214
|
"type": "boolean",
|
|
9507
10215
|
"description": "Enable VT streaming."
|
|
@@ -9536,6 +10244,7 @@ export const generatedParentToolDefinitions = [
|
|
|
9536
10244
|
"process_asset",
|
|
9537
10245
|
"set_metadata",
|
|
9538
10246
|
"create_render_target",
|
|
10247
|
+
"export_mesh",
|
|
9539
10248
|
"edit_material_instance",
|
|
9540
10249
|
"nanite_rebuild_mesh",
|
|
9541
10250
|
"bulk_delete",
|
|
@@ -9602,6 +10311,13 @@ export const generatedParentToolDefinitions = [
|
|
|
9602
10311
|
},
|
|
9603
10312
|
"description": "What would surprise the caller about adding this listing: a pack with no build for the running engine, or a mesh file large enough that the add refuses it until combineMeshes is chosen."
|
|
9604
10313
|
},
|
|
10314
|
+
"added": {
|
|
10315
|
+
"type": "array",
|
|
10316
|
+
"items": {
|
|
10317
|
+
"type": "string"
|
|
10318
|
+
},
|
|
10319
|
+
"description": "The parameters this call added."
|
|
10320
|
+
},
|
|
9605
10321
|
"alreadyRunning": {
|
|
9606
10322
|
"type": "boolean",
|
|
9607
10323
|
"description": "True when this listing was already queued or being imported and this call returned that same operation instead of starting another."
|
|
@@ -9678,6 +10394,10 @@ export const generatedParentToolDefinitions = [
|
|
|
9678
10394
|
"type": "string",
|
|
9679
10395
|
"description": "Blueprint kind: Class, Interface, MacroLibrary, or FunctionLibrary."
|
|
9680
10396
|
},
|
|
10397
|
+
"bytes": {
|
|
10398
|
+
"type": "number",
|
|
10399
|
+
"description": "Its size in bytes."
|
|
10400
|
+
},
|
|
9681
10401
|
"cacheDirectory": {
|
|
9682
10402
|
"type": "string",
|
|
9683
10403
|
"description": "Directory the Fab plugin caches downloads in."
|
|
@@ -9710,6 +10430,10 @@ export const generatedParentToolDefinitions = [
|
|
|
9710
10430
|
"type": "number",
|
|
9711
10431
|
"description": "Slots whose material this call changed; an entry that names the material a slot already holds changes nothing."
|
|
9712
10432
|
},
|
|
10433
|
+
"collisionType": {
|
|
10434
|
+
"type": "string",
|
|
10435
|
+
"description": "The collision the mesh has now."
|
|
10436
|
+
},
|
|
9713
10437
|
"combineMeshesApplied": {
|
|
9714
10438
|
"type": "boolean",
|
|
9715
10439
|
"description": "Present only when the add passed combineMeshes=false for a listing Fab merges meshes for: true once Interchange's mesh combining was switched off before it ran, false while that has not happened yet or could not (the import then yields the single merged mesh)."
|
|
@@ -9732,14 +10456,14 @@ export const generatedParentToolDefinitions = [
|
|
|
9732
10456
|
"items": {
|
|
9733
10457
|
"type": "string"
|
|
9734
10458
|
},
|
|
9735
|
-
"description": "Compile errors
|
|
10459
|
+
"description": "Compile errors after the edit, from the material translator and, once it has finished, the shader compile (where a Custom node's HLSL fails); empty when it compiles."
|
|
9736
10460
|
},
|
|
9737
10461
|
{
|
|
9738
10462
|
"type": "array",
|
|
9739
10463
|
"items": {
|
|
9740
10464
|
"type": "string"
|
|
9741
10465
|
},
|
|
9742
|
-
"description": "Compile errors the material translator
|
|
10466
|
+
"description": "Compile errors from the material translator and, once it has finished, the shader compile (where a Custom node's HLSL fails); empty when it compiles."
|
|
9743
10467
|
}
|
|
9744
10468
|
],
|
|
9745
10469
|
"description": "Compile errors after the batch, empty when the material compiles."
|
|
@@ -9752,6 +10476,10 @@ export const generatedParentToolDefinitions = [
|
|
|
9752
10476
|
"type": "number",
|
|
9753
10477
|
"description": "Bytes transferred."
|
|
9754
10478
|
},
|
|
10479
|
+
"componentsRefreshed": {
|
|
10480
|
+
"type": "number",
|
|
10481
|
+
"description": "Placed copies of the mesh in open worlds whose collision was rebuilt to match."
|
|
10482
|
+
},
|
|
9755
10483
|
"connectionCount": {
|
|
9756
10484
|
"type": "number",
|
|
9757
10485
|
"description": "Number of connections returned."
|
|
@@ -9777,8 +10505,11 @@ export const generatedParentToolDefinitions = [
|
|
|
9777
10505
|
"description": "Asset count on this page."
|
|
9778
10506
|
},
|
|
9779
10507
|
"created": {
|
|
9780
|
-
"type":
|
|
9781
|
-
|
|
10508
|
+
"type": [
|
|
10509
|
+
"boolean",
|
|
10510
|
+
"number"
|
|
10511
|
+
],
|
|
10512
|
+
"description": "True when the call made the collection, false when it updated one."
|
|
9782
10513
|
},
|
|
9783
10514
|
"currency": {
|
|
9784
10515
|
"type": "string",
|
|
@@ -9811,9 +10542,19 @@ export const generatedParentToolDefinitions = [
|
|
|
9811
10542
|
"description": "Destination /Game root."
|
|
9812
10543
|
},
|
|
9813
10544
|
"details": {
|
|
9814
|
-
"
|
|
9815
|
-
|
|
9816
|
-
|
|
10545
|
+
"oneOf": [
|
|
10546
|
+
{
|
|
10547
|
+
"type": "object",
|
|
10548
|
+
"x-unreal-reflection-boundary": true,
|
|
10549
|
+
"description": "Additional handler result fields not named by the contract."
|
|
10550
|
+
},
|
|
10551
|
+
{
|
|
10552
|
+
"type": "object",
|
|
10553
|
+
"x-unreal-reflection-boundary": true,
|
|
10554
|
+
"description": "Operation details."
|
|
10555
|
+
}
|
|
10556
|
+
],
|
|
10557
|
+
"description": "Additional handler result fields not named by the contract."
|
|
9817
10558
|
},
|
|
9818
10559
|
"distributionMethod": {
|
|
9819
10560
|
"type": "string",
|
|
@@ -9974,6 +10715,10 @@ export const generatedParentToolDefinitions = [
|
|
|
9974
10715
|
"type": "number",
|
|
9975
10716
|
"description": "Font size the text was fitted at, the largest whose lines (letter spacing included) fit inside the padding."
|
|
9976
10717
|
},
|
|
10718
|
+
"format": {
|
|
10719
|
+
"type": "string",
|
|
10720
|
+
"description": "The format written."
|
|
10721
|
+
},
|
|
9977
10722
|
"formatCode": {
|
|
9978
10723
|
"type": "string",
|
|
9979
10724
|
"description": "Format Fab was asked to import."
|
|
@@ -9997,7 +10742,7 @@ export const generatedParentToolDefinitions = [
|
|
|
9997
10742
|
},
|
|
9998
10743
|
"graphType": {
|
|
9999
10744
|
"type": "string",
|
|
10000
|
-
"description": "Graph kind analyzed: Material, Blueprint, or
|
|
10745
|
+
"description": "Graph kind analyzed: Material, Blueprint, None, or the class of an asset whose graph another action reads (see nextCall)."
|
|
10001
10746
|
},
|
|
10002
10747
|
"graphs": {
|
|
10003
10748
|
"type": "array",
|
|
@@ -10185,7 +10930,7 @@ export const generatedParentToolDefinitions = [
|
|
|
10185
10930
|
},
|
|
10186
10931
|
"message": {
|
|
10187
10932
|
"type": "string",
|
|
10188
|
-
"description": "Explanation when the asset type carries no graph."
|
|
10933
|
+
"description": "Explanation when the asset type carries no graph, or which action reads it."
|
|
10189
10934
|
},
|
|
10190
10935
|
"metadata": {
|
|
10191
10936
|
"type": "object",
|
|
@@ -10211,6 +10956,11 @@ export const generatedParentToolDefinitions = [
|
|
|
10211
10956
|
"type": "number",
|
|
10212
10957
|
"description": "Assets moved or renamed by that relocation."
|
|
10213
10958
|
},
|
|
10959
|
+
"nextCall": {
|
|
10960
|
+
"type": "object",
|
|
10961
|
+
"x-unreal-reflection-boundary": true,
|
|
10962
|
+
"description": "A MetaSound, Niagara or Behavior Tree asset: the execute call of the action that reads its graph."
|
|
10963
|
+
},
|
|
10214
10964
|
"nextCursor": {
|
|
10215
10965
|
"type": [
|
|
10216
10966
|
"string",
|
|
@@ -10257,6 +11007,14 @@ export const generatedParentToolDefinitions = [
|
|
|
10257
11007
|
"type": "string",
|
|
10258
11008
|
"description": "The background import. Pass it to asset.query_marketplace lookup=fab_import_status. On QUEUE_FULL it names the import at the head of the queue instead, and on ADD_ALREADY_RUNNING the open import of this listing."
|
|
10259
11009
|
},
|
|
11010
|
+
"otherFiles": {
|
|
11011
|
+
"type": "array",
|
|
11012
|
+
"items": {
|
|
11013
|
+
"type": "object",
|
|
11014
|
+
"x-unreal-reflection-boundary": true
|
|
11015
|
+
},
|
|
11016
|
+
"description": "Files the export wrote beside it, each {name, bytes}: a gltf's .bin buffers and textures, obj's UV and collision variants."
|
|
11017
|
+
},
|
|
10260
11018
|
"outputName": {
|
|
10261
11019
|
"type": "string",
|
|
10262
11020
|
"description": "Pin name, for a function output."
|
|
@@ -10327,6 +11085,10 @@ export const generatedParentToolDefinitions = [
|
|
|
10327
11085
|
"type": "string",
|
|
10328
11086
|
"description": "MaterialInstance: the material or instance it overrides."
|
|
10329
11087
|
},
|
|
11088
|
+
"path": {
|
|
11089
|
+
"type": "string",
|
|
11090
|
+
"description": "Absolute path of the file written."
|
|
11091
|
+
},
|
|
10330
11092
|
"phase": {
|
|
10331
11093
|
"type": "string",
|
|
10332
11094
|
"description": "queued when another import is running, else downloading right after Fab accepts. For alreadyRunning, the phase the operation was in."
|
|
@@ -10420,7 +11182,7 @@ export const generatedParentToolDefinitions = [
|
|
|
10420
11182
|
"type": "object",
|
|
10421
11183
|
"x-unreal-reflection-boundary": true
|
|
10422
11184
|
},
|
|
10423
|
-
"description": "Per-step outcome: index, edit, id, success, nodeId, placementWarning, error."
|
|
11185
|
+
"description": "Per-step outcome: index, edit, id, success, nodeId, placementWarning, error. A step that ran and has nothing more to say (a plain connect_nodes) is counted in succeeded, not listed; a failed batch lists every step."
|
|
10424
11186
|
},
|
|
10425
11187
|
"rootDirectories": {
|
|
10426
11188
|
"type": "object",
|
|
@@ -10454,6 +11216,16 @@ export const generatedParentToolDefinitions = [
|
|
|
10454
11216
|
"type": "number",
|
|
10455
11217
|
"description": "DefaultValue, for scalar parameter expressions."
|
|
10456
11218
|
},
|
|
11219
|
+
"scalars": {
|
|
11220
|
+
"type": "array",
|
|
11221
|
+
"items": {
|
|
11222
|
+
"type": "object",
|
|
11223
|
+
"additionalProperties": true,
|
|
11224
|
+
"x-unreal-reflection-boundary": true
|
|
11225
|
+
},
|
|
11226
|
+
"x-unreal-reflection-boundary": true,
|
|
11227
|
+
"description": "Every scalar parameter of the collection after the call: {name, default}."
|
|
11228
|
+
},
|
|
10457
11229
|
"scannedAssets": {
|
|
10458
11230
|
"type": "number",
|
|
10459
11231
|
"description": "Blueprints, DataTables and String Tables searched."
|
|
@@ -10470,6 +11242,10 @@ export const generatedParentToolDefinitions = [
|
|
|
10470
11242
|
"type": "string",
|
|
10471
11243
|
"description": "First matching shading model name."
|
|
10472
11244
|
},
|
|
11245
|
+
"shapeCount": {
|
|
11246
|
+
"type": "number",
|
|
11247
|
+
"description": "Simple collision shapes the mesh holds after the call (0 for complex and none)."
|
|
11248
|
+
},
|
|
10473
11249
|
"skippedCount": {
|
|
10474
11250
|
"type": "number",
|
|
10475
11251
|
"description": "Files already present at the destination and left alone because overwrite was false."
|
|
@@ -10612,6 +11388,16 @@ export const generatedParentToolDefinitions = [
|
|
|
10612
11388
|
"x-unreal-reflection-boundary": true,
|
|
10613
11389
|
"description": "DefaultValue as rgba, for vector parameter expressions."
|
|
10614
11390
|
},
|
|
11391
|
+
"vectors": {
|
|
11392
|
+
"type": "array",
|
|
11393
|
+
"items": {
|
|
11394
|
+
"type": "object",
|
|
11395
|
+
"additionalProperties": true,
|
|
11396
|
+
"x-unreal-reflection-boundary": true
|
|
11397
|
+
},
|
|
11398
|
+
"x-unreal-reflection-boundary": true,
|
|
11399
|
+
"description": "Every vector parameter after the call: {name, default [r, g, b, a]}."
|
|
11400
|
+
},
|
|
10615
11401
|
"versionName": {
|
|
10616
11402
|
"type": "string",
|
|
10617
11403
|
"description": "Listing version selected for this engine."
|
|
@@ -10662,6 +11448,10 @@ export const generatedParentToolDefinitions = [
|
|
|
10662
11448
|
"type": "string",
|
|
10663
11449
|
"description": "Socket or bone name to attach the sound to."
|
|
10664
11450
|
},
|
|
11451
|
+
"attenuateWithLPF": {
|
|
11452
|
+
"type": "boolean",
|
|
11453
|
+
"description": "Air absorption on or off: a low-pass whose cutoff drops with distance. Sending any lpf value turns it on unless this is false."
|
|
11454
|
+
},
|
|
10665
11455
|
"attenuationPath": {
|
|
10666
11456
|
"type": "string",
|
|
10667
11457
|
"description": "Canonical /Game SoundAttenuation asset path."
|
|
@@ -10672,7 +11462,7 @@ export const generatedParentToolDefinitions = [
|
|
|
10672
11462
|
},
|
|
10673
11463
|
"autoPlay": {
|
|
10674
11464
|
"type": "boolean",
|
|
10675
|
-
"description": "Whether the sound
|
|
11465
|
+
"description": "Whether the sound plays now and again every time the game starts (default true); false leaves starting it to a Blueprint."
|
|
10676
11466
|
},
|
|
10677
11467
|
"bypass": {
|
|
10678
11468
|
"type": "boolean",
|
|
@@ -10845,7 +11635,7 @@ export const generatedParentToolDefinitions = [
|
|
|
10845
11635
|
},
|
|
10846
11636
|
"innerRadius": {
|
|
10847
11637
|
"type": "number",
|
|
10848
|
-
"description": "Inner radius of full volume, in centimetres."
|
|
11638
|
+
"description": "Inner radius of full volume, in centimetres: a Box shape takes it as its half-size on every axis, a Capsule as its radius (half height at least that), a Sphere or Cone as its radius."
|
|
10849
11639
|
},
|
|
10850
11640
|
"inputName": {
|
|
10851
11641
|
"type": "string",
|
|
@@ -10910,6 +11700,26 @@ export const generatedParentToolDefinitions = [
|
|
|
10910
11700
|
"type": "number",
|
|
10911
11701
|
"description": "Low-pass filter cutoff frequency in Hz."
|
|
10912
11702
|
},
|
|
11703
|
+
"lpfFrequencyAtMax": {
|
|
11704
|
+
"type": "number",
|
|
11705
|
+
"description": "Low-pass cutoff in Hz at lpfRadiusMax and beyond (900 sounds like a distant, muffled engine)."
|
|
11706
|
+
},
|
|
11707
|
+
"lpfFrequencyAtMin": {
|
|
11708
|
+
"type": "number",
|
|
11709
|
+
"description": "Low-pass cutoff in Hz at lpfRadiusMin and nearer (20000 leaves the sound unfiltered)."
|
|
11710
|
+
},
|
|
11711
|
+
"lpfRadiusMax": {
|
|
11712
|
+
"type": "number",
|
|
11713
|
+
"description": "Distance in cm where the cutoff reaches lpfFrequencyAtMax."
|
|
11714
|
+
},
|
|
11715
|
+
"lpfRadiusMin": {
|
|
11716
|
+
"type": "number",
|
|
11717
|
+
"description": "Distance in cm where the low-pass starts closing; nearer than this the cutoff is lpfFrequencyAtMin."
|
|
11718
|
+
},
|
|
11719
|
+
"maxSeconds": {
|
|
11720
|
+
"type": "number",
|
|
11721
|
+
"description": "Longest the measurement runs, in seconds (default 5, 0.2 to 20). A sound that ends sooner ends it then; looping sounds, music and MetaSounds that never trigger On Finished play until this."
|
|
11722
|
+
},
|
|
10913
11723
|
"midFrequency": {
|
|
10914
11724
|
"type": "number",
|
|
10915
11725
|
"description": "Centre frequency of EQ band 1 in Hz."
|
|
@@ -10959,6 +11769,10 @@ export const generatedParentToolDefinitions = [
|
|
|
10959
11769
|
"type": "number",
|
|
10960
11770
|
"description": "Volume scale applied while occluded (0-1)."
|
|
10961
11771
|
},
|
|
11772
|
+
"oneShot": {
|
|
11773
|
+
"type": "boolean",
|
|
11774
|
+
"description": "false makes a continuous source with no On Finished output: the engine treats it as looping, so a hum or ambience whose AudioComponent starts out of earshot resumes when the listener comes near. Default true (it plays until On Finished fires)."
|
|
11775
|
+
},
|
|
10962
11776
|
"operations": {
|
|
10963
11777
|
"type": "array",
|
|
10964
11778
|
"items": {
|
|
@@ -10967,7 +11781,7 @@ export const generatedParentToolDefinitions = [
|
|
|
10967
11781
|
"x-unreal-reflection-boundary": true
|
|
10968
11782
|
},
|
|
10969
11783
|
"x-unreal-reflection-boundary": true,
|
|
10970
|
-
"description": "Steps run in order, 1-200, stopping at the first failure. Each is {edit, ...the params of that edit}: edit is add_node, connect, disconnect, remove_node, set_default, add_input or add_output (the add_metasound_node, connect_metasound_nodes, disconnect_metasound_nodes, remove_metasound_node, set_metasound_default, add_metasound_input, add_metasound_output params). Optional per step: id (names the node it creates; later steps use \"$id\" in nodeId/nodeIds/sourceNodeId/targetNodeId), from/to (\"$id.PinName\" shorthand for connect; interface nodes such as the On Play input are named with the explicit fields)."
|
|
11784
|
+
"description": "Steps run in order, 1-200, stopping at the first failure; every add_node class is looked up first, so a node class the registry does not hold fails the batch with nothing applied, and so is every pin a connect or set_default names on a node the batch adds (a wrong one fails with PIN_NOT_FOUND and that node's pins). Each is {edit, ...the params of that edit}: edit is add_node, connect, disconnect, remove_node, set_default, add_input or add_output (the add_metasound_node, connect_metasound_nodes, disconnect_metasound_nodes, remove_metasound_node, set_metasound_default, add_metasound_input, add_metasound_output params). Optional per step: id (names the node it creates; later steps use \"$id\" in nodeId/nodeIds/sourceNodeId/targetNodeId), from/to (\"$id.PinName\" shorthand for connect; interface nodes such as the On Play input are named with the explicit fields)."
|
|
10971
11785
|
},
|
|
10972
11786
|
"outputName": {
|
|
10973
11787
|
"type": "string",
|
|
@@ -11000,7 +11814,8 @@ export const generatedParentToolDefinitions = [
|
|
|
11000
11814
|
"at_location",
|
|
11001
11815
|
"spawn_at_location",
|
|
11002
11816
|
"attached",
|
|
11003
|
-
"prime"
|
|
11817
|
+
"prime",
|
|
11818
|
+
"measure"
|
|
11004
11819
|
],
|
|
11005
11820
|
"description": "Which play sound variant to run."
|
|
11006
11821
|
},
|
|
@@ -11213,6 +12028,10 @@ export const generatedParentToolDefinitions = [
|
|
|
11213
12028
|
"type": "string",
|
|
11214
12029
|
"description": "Path of the Sound Attenuation asset referenced by the inspected Sound Cue."
|
|
11215
12030
|
},
|
|
12031
|
+
"averageDb": {
|
|
12032
|
+
"type": "number",
|
|
12033
|
+
"description": "Mean level over every reading in dB, the release tail included."
|
|
12034
|
+
},
|
|
11216
12035
|
"componentName": {
|
|
11217
12036
|
"type": "string",
|
|
11218
12037
|
"description": "Name of the audio component that was created or spawned."
|
|
@@ -11251,6 +12070,14 @@ export const generatedParentToolDefinitions = [
|
|
|
11251
12070
|
"type": "number",
|
|
11252
12071
|
"description": "How many MetaSound links were removed."
|
|
11253
12072
|
},
|
|
12073
|
+
"endedBecause": {
|
|
12074
|
+
"type": "string",
|
|
12075
|
+
"description": "finished (the sound ended on its own), maxSeconds (cut there, as looping sounds and music always are) or stopped (stopped by another call, or its Play-In-Editor world ended)."
|
|
12076
|
+
},
|
|
12077
|
+
"envelopeUpdates": {
|
|
12078
|
+
"type": "number",
|
|
12079
|
+
"description": "Meter readings that arrived, about one per editor frame; 0 means the engine never rendered the sound."
|
|
12080
|
+
},
|
|
11254
12081
|
"falloffDistance": {
|
|
11255
12082
|
"type": "number",
|
|
11256
12083
|
"description": "Distance in centimetres over which the attenuation falls off."
|
|
@@ -11316,6 +12143,10 @@ export const generatedParentToolDefinitions = [
|
|
|
11316
12143
|
"type": "number",
|
|
11317
12144
|
"description": "Number of audio channels in the inspected Sound Wave."
|
|
11318
12145
|
},
|
|
12146
|
+
"oneShot": {
|
|
12147
|
+
"type": "boolean",
|
|
12148
|
+
"description": "Whether the new MetaSound is a one-shot source; false when it was made continuous (no On Finished output)."
|
|
12149
|
+
},
|
|
11319
12150
|
"parentClass": {
|
|
11320
12151
|
"type": "string",
|
|
11321
12152
|
"description": "Path of the parent Sound Class the inspected Sound Class inherits from."
|
|
@@ -11324,6 +12155,10 @@ export const generatedParentToolDefinitions = [
|
|
|
11324
12155
|
"type": "number",
|
|
11325
12156
|
"description": "Playing sounds this call paused (0 when none was playing)."
|
|
11326
12157
|
},
|
|
12158
|
+
"peakDb": {
|
|
12159
|
+
"type": "number",
|
|
12160
|
+
"description": "Loudest level the sound reached, in dB of full scale (0 is full scale, -120 means no signal). The mixer meters each sound after its own volume and before distance attenuation; the editor being in the background does not lower it."
|
|
12161
|
+
},
|
|
11327
12162
|
"pitch": {
|
|
11328
12163
|
"type": "number",
|
|
11329
12164
|
"description": "Pitch multiplier declared by the inspected Sound Class."
|
|
@@ -11364,6 +12199,10 @@ export const generatedParentToolDefinitions = [
|
|
|
11364
12199
|
"type": "boolean",
|
|
11365
12200
|
"description": "Whether the asset was saved to disk."
|
|
11366
12201
|
},
|
|
12202
|
+
"silent": {
|
|
12203
|
+
"type": "boolean",
|
|
12204
|
+
"description": "True when the peak stayed below -60 dB: the sound played but produced no audio; the warning says the likely cause."
|
|
12205
|
+
},
|
|
11367
12206
|
"smoothing": {
|
|
11368
12207
|
"type": "boolean",
|
|
11369
12208
|
"description": "Whether the Doppler pitch change is smoothed."
|
|
@@ -11380,6 +12219,20 @@ export const generatedParentToolDefinitions = [
|
|
|
11380
12219
|
"type": "boolean",
|
|
11381
12220
|
"description": "Whether the action succeeded."
|
|
11382
12221
|
},
|
|
12222
|
+
"timeline": {
|
|
12223
|
+
"type": "array",
|
|
12224
|
+
"items": {
|
|
12225
|
+
"type": [
|
|
12226
|
+
"number",
|
|
12227
|
+
"null"
|
|
12228
|
+
]
|
|
12229
|
+
},
|
|
12230
|
+
"description": "Loudest reading in dB in each timelineStepSeconds step from the start, null for a step no reading landed in (a slow editor frame)."
|
|
12231
|
+
},
|
|
12232
|
+
"timelineStepSeconds": {
|
|
12233
|
+
"type": "number",
|
|
12234
|
+
"description": "Seconds each timeline entry covers: 0.05 for sounds up to 5 s, longer so there are at most 100 entries."
|
|
12235
|
+
},
|
|
11383
12236
|
"type": {
|
|
11384
12237
|
"type": "string",
|
|
11385
12238
|
"description": "Kind of asset the bridge resolved, such as SoundCue, SoundWave or InputAction."
|
|
@@ -11387,6 +12240,18 @@ export const generatedParentToolDefinitions = [
|
|
|
11387
12240
|
"volume": {
|
|
11388
12241
|
"type": "number",
|
|
11389
12242
|
"description": "Volume multiplier declared by the inspected Sound Class."
|
|
12243
|
+
},
|
|
12244
|
+
"wavePeakDb": {
|
|
12245
|
+
"type": "number",
|
|
12246
|
+
"description": "A Sound Wave only: the loudest sample of the recording itself, in dB of full scale, read from its imported audio rather than the meter, so it holds however few frames the editor drew. Before volume. Compare sounds by this when matching levels."
|
|
12247
|
+
},
|
|
12248
|
+
"waveRmsDb": {
|
|
12249
|
+
"type": "number",
|
|
12250
|
+
"description": "A Sound Wave only: the average (RMS) level of the whole recording in dB, before volume."
|
|
12251
|
+
},
|
|
12252
|
+
"waveSeconds": {
|
|
12253
|
+
"type": "number",
|
|
12254
|
+
"description": "A Sound Wave only: the length of the recording in seconds."
|
|
11390
12255
|
}
|
|
11391
12256
|
},
|
|
11392
12257
|
"additionalProperties": true
|
|
@@ -11690,6 +12555,10 @@ export const generatedParentToolDefinitions = [
|
|
|
11690
12555
|
"type": "boolean",
|
|
11691
12556
|
"description": "Use explicit wrap width."
|
|
11692
12557
|
},
|
|
12558
|
+
"exposeOnSpawn": {
|
|
12559
|
+
"type": "boolean",
|
|
12560
|
+
"description": "Expose on Spawn: the variable becomes an input pin on SpawnActor and Create Widget nodes for this class, set as the actor is made (before its BeginPlay). Makes it instance-editable too, as the editor does."
|
|
12561
|
+
},
|
|
11693
12562
|
"fadeTime": {
|
|
11694
12563
|
"type": "number",
|
|
11695
12564
|
"description": "Seconds of the fade: the damage flash (default 0.6) or the loading screen FadeIn animation (0 makes none)."
|
|
@@ -11885,6 +12754,18 @@ export const generatedParentToolDefinitions = [
|
|
|
11885
12754
|
"type": "string",
|
|
11886
12755
|
"description": "Key shown in the interaction prompt badge, such as E."
|
|
11887
12756
|
},
|
|
12757
|
+
"keys": {
|
|
12758
|
+
"type": "array",
|
|
12759
|
+
"minItems": 1,
|
|
12760
|
+
"maxItems": 200,
|
|
12761
|
+
"items": {
|
|
12762
|
+
"type": "object",
|
|
12763
|
+
"additionalProperties": true,
|
|
12764
|
+
"x-unreal-reflection-boundary": true
|
|
12765
|
+
},
|
|
12766
|
+
"x-unreal-reflection-boundary": true,
|
|
12767
|
+
"description": "Many keyframes in one call, in place of time: each {time, propertyValue or value, and any of slotName, trackType, interpolation that differ from the call's own}. Every key is checked before any is written: a refused one is named by its index (keys[3]) and nothing is added. The Widget Blueprint is saved once."
|
|
12768
|
+
},
|
|
11888
12769
|
"kind": {
|
|
11889
12770
|
"type": "string",
|
|
11890
12771
|
"enum": [
|
|
@@ -12042,7 +12923,7 @@ export const generatedParentToolDefinitions = [
|
|
|
12042
12923
|
},
|
|
12043
12924
|
"nodeType": {
|
|
12044
12925
|
"type": "string",
|
|
12045
|
-
"description": "The node to create: CallFunction (memberName, plus memberClass for a function of another class), Event (eventName: BeginPlay, Tick), CustomEvent (customEventName), VariableGet or VariableSet (memberName), Cast (targetClass), InputAxisEvent (inputAxisName), Branch, Sequence, Select, Switch, SwitchOnInt, SwitchOnEnum, SwitchOnString, DoOnce, DoN, FlipFlop, Gate, MultiGate, ForLoop, ForEachLoop, WhileLoop (each also WithBreak), MakeArray, MakeStruct and BreakStruct (structPath), SpawnActorFromClass, GetAllActorsOfClass, Self, Timeline, Reroute, Comment; a common function by name (PrintString, Delay, SetActorLocation, GetPlayerPawn, IsValid, PlaySound2D); or a K2Node class name that inspect_graph info=node_types lists. For create_struct_make_break_nodes: make or break."
|
|
12926
|
+
"description": "The node to create: CallFunction (memberName, plus memberClass for a function of another class), Event (eventName: BeginPlay, Tick), CustomEvent (customEventName), VariableGet or VariableSet (memberName), Cast (targetClass), InputAxisEvent (inputAxisName), Branch, Sequence, Select, Switch, SwitchOnInt, SwitchOnEnum, SwitchOnString, DoOnce, DoN, FlipFlop, Gate, MultiGate, ForLoop, ForEachLoop, WhileLoop (each also WithBreak), MakeArray, MakeStruct and BreakStruct (structPath), SpawnActorFromClass, GetAllActorsOfClass, Self, Timeline, Reroute, Comment (a Switch on Int is made with only Default: wire a case by its number, from \"$id.0\", \"$id.1\"..., and the case pin is added; a Sequence or a commutative math node grows its inputs the same way); a common function by name (PrintString, Delay, SetActorLocation, GetPlayerPawn, GetActorOfClass, IsValid, PlaySound2D); or a K2Node class name that inspect_graph info=node_types lists. For create_struct_make_break_nodes: make or break."
|
|
12046
12927
|
},
|
|
12047
12928
|
"offset": {
|
|
12048
12929
|
"type": "number",
|
|
@@ -12084,7 +12965,7 @@ export const generatedParentToolDefinitions = [
|
|
|
12084
12965
|
"x-unreal-reflection-boundary": true
|
|
12085
12966
|
},
|
|
12086
12967
|
"x-unreal-reflection-boundary": true,
|
|
12087
|
-
"description": "Steps run in order, 1-200. Each is {edit, ...that edit's own params}. Member steps come before the nodes that use them: add_variable (variableName, variableType as add_variable takes it: basic, class, struct, enum and container types, defaultValue, isPublic, category), add_function (functionName, inputs, outputs, pure, isPublic; its body steps set graphName to the function name; with an id, \"$id\" is its entry node and \"$id_return\" its return node, which exists when outputs are declared), add_event (customEventName and parameters, or componentName plus eventName for a component or Widget Blueprint widget delegate, e.g. PlayButton with OnClicked) and add_event_dispatcher (dispatcherName, parameters [{name, type}]). Node steps: create_node, connect_pins, set_pin_default_value, set_node_property, create_reroute_node. create_node also takes nodeType CallDelegate (memberName: a dispatcher), Message (memberClass: an interface, memberName: its function), AsyncTask (memberClass: the task or async-action class, memberName: its static factory; event graphs only) and FunctionResult (one more return node in a function graph). Optional per step: id (names the created node; later steps use \"$id\" in fromNodeId, toNodeId and nodeId), from and to (\"$id.PinName\" shorthand for connect_pins), pinDefaults (create_node only: {PinName: value} applied to the new node; a read-only pin such as Set Text's Value gets a MakeLiteral node wired into it). \"$entry\" is the graph's own entry node (a Construction Script or function graph starts there: from \"$entry.then\"). A create step without posX and posY is auto-placed, and once every step ran it moves beside a node it is wired to (right of what runs it, below-left of what reads it); one whose posX and posY overlap an existing node is placed at the nearest free position instead, and its result says where in placementWarning, so a crowded row never stops the batch (a single create_node call still refuses an overlap). Every function, variable, dispatcher and async factory a step names is checked before any step runs, so a misspelled one fails the batch with nothing applied; any other failure stops the batch at that step, and that step leaves nothing behind (a member step included), in whichever graph it ran."
|
|
12968
|
+
"description": "Steps run in order, 1-200. Each is {edit, ...that edit's own params}. Member steps come before the nodes that use them: add_variable (variableName, variableType as add_variable takes it: basic, class, struct, enum and container types, defaultValue, isPublic, exposeOnSpawn, category), add_function (functionName, inputs, outputs, pure, isPublic; its body steps set graphName to the function name; with an id, \"$id\" is its entry node and \"$id_return\" its return node, which exists when outputs are declared), add_event (customEventName and parameters, or componentName plus eventName for a component or Widget Blueprint widget delegate, e.g. PlayButton with OnClicked) and add_event_dispatcher (dispatcherName, parameters [{name, type}]). Node steps: create_node, connect_pins, set_pin_default_value, set_node_property, create_reroute_node. create_node also takes nodeType CallDelegate (memberName: a dispatcher), Message (memberClass: an interface, memberName: its function), AsyncTask (memberClass: the task or async-action class, memberName: its static factory; event graphs only) and FunctionResult (one more return node in a function graph). Optional per step: id (names the created node; later steps use \"$id\" in fromNodeId, toNodeId and nodeId), from and to (\"$id.PinName\" shorthand for connect_pins), pinDefaults (create_node only: {PinName: value} applied to the new node; a read-only pin such as Set Text's Value gets a MakeLiteral node wired into it). \"$entry\" is the graph's own entry node (a Construction Script or function graph starts there: from \"$entry.then\"). A create step without posX and posY is auto-placed, and once every step ran it moves beside a node it is wired to (right of what runs it, below-left of what reads it); one whose posX and posY overlap an existing node is placed at the nearest free position instead, and its result says where in placementWarning, so a crowded row never stops the batch (a single create_node call still refuses an overlap). Every function, variable, dispatcher and async factory a step names is checked before any step runs, so a misspelled one fails the batch with nothing applied; any other failure stops the batch at that step, and that step leaves nothing behind (a member step included), in whichever graph it ran."
|
|
12088
12969
|
}
|
|
12089
12970
|
],
|
|
12090
12971
|
"description": "SCS operations applied in order. Each entry is an object with `type` plus that operation's own fields; `type: \"add_component\"` also takes componentName, componentClass (or componentType), attachTo, transform, meshPath, materialPath and a nested properties bag; `type: \"modify_component\"` takes the same transform, meshPath, materialPath and properties for a component that already exists; transform is {location:{x,y,z}, rotation:{pitch,yaw,roll}, scale:{x,y,z}} (or those three directly on the operation), and a part left out keeps its current value, while a transform that cannot be applied (a part that is not an {x,y,z} or {pitch,yaw,roll} object or a three-number array, or a component with no transform) is named in warnings, not skipped, as is a meshPath or materialPath that does not load or that its component cannot take; `type: \"attach_component\"` (or \"reparent\") moves componentName under parentComponent (or attachTo/newParent). A failed operation is named in warnings, and the call fails when none applied. Each result carries instancesUpdated (placed copies that took the change, 0 included) with up to three of their paths, and a hint, repeated in warnings, when a mesh or material lands on a hidden component."
|
|
@@ -12229,7 +13110,7 @@ export const generatedParentToolDefinitions = [
|
|
|
12229
13110
|
"description": "Value to assign to the property. An object or class reference takes a path (a Blueprint class path ends in _C); null or \"None\" clears it."
|
|
12230
13111
|
},
|
|
12231
13112
|
{
|
|
12232
|
-
"description": "set_node_property: text for NodeComment, a number for NodePosX or NodePosY, true or false for bCommentBubbleVisible or bDisabled, Enabled, Disabled or DevelopmentOnly for EnabledState, an asset path for a reflected field. set_pin_default_value: the pin's new default as text: a number, true or false, an enum value name, a vector as X,Y,Z (0,150,110), a rotator as P,Y,R, or an asset path."
|
|
13113
|
+
"description": "set_node_property: text for NodeComment, a number for NodePosX or NodePosY, true or false for bCommentBubbleVisible or bDisabled, Enabled, Disabled or DevelopmentOnly for EnabledState, the text of a Math Expression node's Expression (each other name becomes an input pin, except one the Blueprint has a variable of, which reads that variable; a comparison used as a number is refused: write SelectFloat(1, 0, A > B)), an asset path for a reflected field. set_pin_default_value: the pin's new default as text: a number, true or false, an enum value name, a vector as X,Y,Z (0,150,110), a rotator as P,Y,R, or an asset path."
|
|
12233
13114
|
}
|
|
12234
13115
|
],
|
|
12235
13116
|
"description": "The key value, by trackType: opacity a number 0-1; color {r,g,b,a} or [r,g,b,a]; translation, scale or shear {x,y} or [x,y]; angle a number in degrees; transform any of {translation:{x,y}, scale:{x,y}, angle, shear:{x,y}}. A value of the wrong shape is refused before anything is added."
|
|
@@ -12415,7 +13296,7 @@ export const generatedParentToolDefinitions = [
|
|
|
12415
13296
|
},
|
|
12416
13297
|
"targetClass": {
|
|
12417
13298
|
"type": "string",
|
|
12418
|
-
"description": "Target class for a node that carries one: a Cast target, a CreateWidget or SpawnActor class,
|
|
13299
|
+
"description": "Target class for a node that carries one: a Cast target, a CreateWidget or SpawnActor class, the subsystem a Get Subsystem node returns, or the class GetAllActorsOfClass and GetActorOfClass look for (their result is then typed to it, so a ForEach element wires to its functions). Required for cast and subsystem nodes, whose type is stored on the node itself and cannot be set afterwards."
|
|
12419
13300
|
},
|
|
12420
13301
|
"targetNode": {
|
|
12421
13302
|
"type": "string",
|
|
@@ -12486,7 +13367,7 @@ export const generatedParentToolDefinitions = [
|
|
|
12486
13367
|
"type": "object",
|
|
12487
13368
|
"additionalProperties": true,
|
|
12488
13369
|
"x-unreal-reflection-boundary": true,
|
|
12489
|
-
"description": "The layout as one nested node {type, name, children[], slot{}, ...props}. type: a UMG class short name (CanvasPanel, Overlay, VerticalBox, HorizontalBox, Border, SizeBox, ScaleBox, UniformGridPanel, Spacer, TextBlock, RichTextBlock, Image, ProgressBar, Button). name: the widget name, unique in the Widget Blueprint (each becomes a variable a graph can read). Props: text, fontSize, color [r,g,b,a] (text colour, border brush, image tint, bar fill), justify left|center|right, autoWrap, opacity, visibility, padding (number or [l,t,r,b]: a border's inner padding), radius (rounded border, image or button) with outlineColor and outlineWidth, imageSize [w,h], texture (an image's texture path), percent (progress bar), width, height, maxHeight (size box). Text blocks also take typeface (Bold, Regular, Light, Italic), fontFamily, letterSpacing, outline with outlineColor, and shadowOffset [x,y] with shadowColor. slot places the node in its parent: in a canvas anchors [minX,minY,maxX,maxY], alignment [x,y], position [x,y], size [w,h], autoSize, z; in a box padding, hAlign (left|center|right|fill), vAlign (top|center|bottom|fill) and fill (a share of the free space). An unknown field is refused, not ignored; at most 200 widgets."
|
|
13370
|
+
"description": "The layout as one nested node {type, name, children[], slot{}, ...props}. type: a UMG class short name (CanvasPanel, Overlay, VerticalBox, HorizontalBox, Border, SizeBox, ScaleBox, UniformGridPanel, Spacer, TextBlock, RichTextBlock, Image, ProgressBar, Button). name: the widget name, unique in the Widget Blueprint (each becomes a variable a graph can read). Props: text, fontSize, color [r,g,b,a] (text colour, border brush, image tint, bar fill), justify left|center|right, autoWrap, opacity, visibility, padding (number or [l,t,r,b]: a border's inner padding), radius (rounded border, image or button) with outlineColor and outlineWidth, imageSize [w,h], texture (an image's texture path), material (an Image's or Border's brush: a UI material or instance that draws the whole widget, such as a rounded panel with its rim and gradient), percent (progress bar), width, height, maxHeight (size box). Text blocks also take typeface (Bold, Regular, Light, Italic), fontFamily, letterSpacing, outline with outlineColor, and shadowOffset [x,y] with shadowColor. slot places the node in its parent: in a canvas anchors [minX,minY,maxX,maxY], alignment [x,y], position [x,y], size [w,h], autoSize, z; in a box padding, hAlign (left|center|right|fill), vAlign (top|center|bottom|fill) and fill (a share of the free space). A Widget Blueprint with no root yet gets a canvas, and a tree root with no slot (and no positionX/Y or sizeX/Y) fills it. An unknown field is refused, not ignored; at most 200 widgets."
|
|
12490
13371
|
},
|
|
12491
13372
|
"typeface": {
|
|
12492
13373
|
"type": "string",
|
|
@@ -12538,6 +13419,10 @@ export const generatedParentToolDefinitions = [
|
|
|
12538
13419
|
],
|
|
12539
13420
|
"description": "Widget visibility state."
|
|
12540
13421
|
},
|
|
13422
|
+
"waitForShaders": {
|
|
13423
|
+
"type": "boolean",
|
|
13424
|
+
"description": "true: when the drawing left shaders compiling (the editor compiles a material's UI shaders the first time it is drawn: right after the editor starts, or after a material edit), wait for them, at most 25 seconds, and draw again; shaderWait in the reply says how long it waited. Default false: draw once and report shadersCompiling."
|
|
13425
|
+
},
|
|
12541
13426
|
"widgetKind": {
|
|
12542
13427
|
"type": "string",
|
|
12543
13428
|
"enum": [
|
|
@@ -12670,11 +13555,23 @@ export const generatedParentToolDefinitions = [
|
|
|
12670
13555
|
"description": "set_style: the style fields that were written (text, fontSize, colorAndOpacity, cornerRadius...)."
|
|
12671
13556
|
},
|
|
12672
13557
|
"appliedProperties": {
|
|
12673
|
-
"
|
|
12674
|
-
|
|
12675
|
-
|
|
12676
|
-
|
|
12677
|
-
|
|
13558
|
+
"oneOf": [
|
|
13559
|
+
{
|
|
13560
|
+
"type": "array",
|
|
13561
|
+
"items": {
|
|
13562
|
+
"type": "string"
|
|
13563
|
+
},
|
|
13564
|
+
"description": "The names in properties that took their value; one that did not apply fails the call and is named in the error."
|
|
13565
|
+
},
|
|
13566
|
+
{
|
|
13567
|
+
"type": "array",
|
|
13568
|
+
"items": {
|
|
13569
|
+
"type": "string"
|
|
13570
|
+
},
|
|
13571
|
+
"description": "The properties names set on the class defaults; a subobject property reads Holder.Property."
|
|
13572
|
+
}
|
|
13573
|
+
],
|
|
13574
|
+
"description": "The names in properties that took their value; one that did not apply fails the call and is named in the error."
|
|
12678
13575
|
},
|
|
12679
13576
|
"appliedValue": {
|
|
12680
13577
|
"type": "string",
|
|
@@ -12731,6 +13628,13 @@ export const generatedParentToolDefinitions = [
|
|
|
12731
13628
|
"type": "number",
|
|
12732
13629
|
"description": "Bottom margin in slate units."
|
|
12733
13630
|
},
|
|
13631
|
+
"boundToMembers": {
|
|
13632
|
+
"type": "array",
|
|
13633
|
+
"items": {
|
|
13634
|
+
"type": "string"
|
|
13635
|
+
},
|
|
13636
|
+
"description": "Expression: names that read the Blueprint's own variable of that name instead of making a pin; rename the input to get a pin."
|
|
13637
|
+
},
|
|
12734
13638
|
"buttons": {
|
|
12735
13639
|
"type": "array",
|
|
12736
13640
|
"items": {
|
|
@@ -13041,6 +13945,17 @@ export const generatedParentToolDefinitions = [
|
|
|
13041
13945
|
"description": "Components inherited from parent Blueprints (their own components) and from the native parent class (a Character's CollisionCylinder): componentName, componentType, isSceneComponent, ownerClass. A native one is valid as parentComponent for add_scs_component; one from a parent Blueprint is not.",
|
|
13042
13946
|
"x-unreal-reflection-boundary": true
|
|
13043
13947
|
},
|
|
13948
|
+
"inputPins": {
|
|
13949
|
+
"type": "array",
|
|
13950
|
+
"items": {
|
|
13951
|
+
"type": "string"
|
|
13952
|
+
},
|
|
13953
|
+
"description": "Expression: the input pins the parsed expression made, the names to wire."
|
|
13954
|
+
},
|
|
13955
|
+
"instancesUpdated": {
|
|
13956
|
+
"type": "number",
|
|
13957
|
+
"description": "Placed actors (in loaded levels) that still held the old default and took the new value, as the Details panel propagates a class default; an actor that overrides the value keeps it. Save the level to keep them."
|
|
13958
|
+
},
|
|
13044
13959
|
"isVisible": {
|
|
13045
13960
|
"type": "boolean",
|
|
13046
13961
|
"description": "Whether the widget draws, derived from `visibility` (false only for Collapsed and Hidden)."
|
|
@@ -13053,6 +13968,10 @@ export const generatedParentToolDefinitions = [
|
|
|
13053
13968
|
"type": "number",
|
|
13054
13969
|
"description": "Keys on the last channel written after this call."
|
|
13055
13970
|
},
|
|
13971
|
+
"keysAdded": {
|
|
13972
|
+
"type": "number",
|
|
13973
|
+
"description": "With keys: how many keyframes were added; the other fields describe the last one."
|
|
13974
|
+
},
|
|
13056
13975
|
"layout": {
|
|
13057
13976
|
"type": "object",
|
|
13058
13977
|
"additionalProperties": true,
|
|
@@ -13105,6 +14024,10 @@ export const generatedParentToolDefinitions = [
|
|
|
13105
14024
|
"type": "string",
|
|
13106
14025
|
"description": "New parent SCS node name."
|
|
13107
14026
|
},
|
|
14027
|
+
"newRoot": {
|
|
14028
|
+
"type": "string",
|
|
14029
|
+
"description": "The root after a root was removed, read back after the compile."
|
|
14030
|
+
},
|
|
13108
14031
|
"nodeClass": {
|
|
13109
14032
|
"type": "string",
|
|
13110
14033
|
"description": "Resolved UK2Node class name."
|
|
@@ -13191,6 +14114,10 @@ export const generatedParentToolDefinitions = [
|
|
|
13191
14114
|
},
|
|
13192
14115
|
"description": "Titles of existing nodes whose estimated bounds intersect this one. Empty or absent when placement is clear."
|
|
13193
14116
|
},
|
|
14117
|
+
"overrides": {
|
|
14118
|
+
"type": "string",
|
|
14119
|
+
"description": "The parent function the new one overrides (UserWidget::OnKeyDown), when functionName names one."
|
|
14120
|
+
},
|
|
13194
14121
|
"parent": {
|
|
13195
14122
|
"type": "string",
|
|
13196
14123
|
"description": "Parent SCS node name for reparenting."
|
|
@@ -13260,6 +14187,13 @@ export const generatedParentToolDefinitions = [
|
|
|
13260
14187
|
"type": "number",
|
|
13261
14188
|
"description": "Y coordinate the node was placed at."
|
|
13262
14189
|
},
|
|
14190
|
+
"promotedChildren": {
|
|
14191
|
+
"type": "array",
|
|
14192
|
+
"items": {
|
|
14193
|
+
"type": "string"
|
|
14194
|
+
},
|
|
14195
|
+
"description": "The removed component's children, which moved up instead of going with it."
|
|
14196
|
+
},
|
|
13263
14197
|
"property": {
|
|
13264
14198
|
"type": "string",
|
|
13265
14199
|
"description": "Property binds: the widget property now bound (Text, Visibility, ColorAndOpacity, bIsEnabled, ...)."
|
|
@@ -13316,7 +14250,7 @@ export const generatedParentToolDefinitions = [
|
|
|
13316
14250
|
"x-unreal-reflection-boundary": true
|
|
13317
14251
|
},
|
|
13318
14252
|
"x-unreal-reflection-boundary": true,
|
|
13319
|
-
"description": "Per-step outcome: index, edit, id, success, error, nodeGuid, resultNodeGuid (add_function), pins (for created nodes), connected, appliedValue, placementWarning (a create step that was moved off an overlapping position, or placed where it still overlaps)."
|
|
14253
|
+
"description": "Per-step outcome: index, edit, id, success, error, nodeGuid, resultNodeGuid (add_function), pins (for created nodes), connected, appliedValue, placementWarning (a create step that was moved off an overlapping position, or placed where it still overlaps), inputPins and boundToMembers (a Math Expression's Expression step: the pins it made, and the names that read member variables instead). A step that ran and has nothing more to say (a plain connect_pins, an add_variable) is counted in succeeded, not listed; a failed batch lists every step."
|
|
13320
14254
|
},
|
|
13321
14255
|
"right": {
|
|
13322
14256
|
"type": "number",
|
|
@@ -13342,6 +14276,16 @@ export const generatedParentToolDefinitions = [
|
|
|
13342
14276
|
"x-unreal-reflection-boundary": true,
|
|
13343
14277
|
"description": "An animation graph node's editable settings, name to value (a Sequence Player: Sequence, PlayRate, StartPosition, bLoopAnimation ...; at most 24, lists left out). Absent on any other node. graphName is the AnimGraph, or the name of the state whose graph holds the node."
|
|
13344
14278
|
},
|
|
14279
|
+
"shaderWait": {
|
|
14280
|
+
"type": "object",
|
|
14281
|
+
"additionalProperties": true,
|
|
14282
|
+
"x-unreal-reflection-boundary": true,
|
|
14283
|
+
"description": "With waitForShaders while shaders compiled: waitedSeconds, jobsLeft (still outstanding when the wait ended) and timedOut (true when jobs were left after the 25 second cap)."
|
|
14284
|
+
},
|
|
14285
|
+
"shadersCompiling": {
|
|
14286
|
+
"type": "number",
|
|
14287
|
+
"description": "Shader compile jobs still outstanding when the widget was drawn. Above 0, images and borders that use a material may be drawn blank and a warning says so; pass waitForShaders to draw after they finish."
|
|
14288
|
+
},
|
|
13345
14289
|
"sizeBytes": {
|
|
13346
14290
|
"type": "number",
|
|
13347
14291
|
"description": "PNG size in bytes."
|
|
@@ -14455,6 +15399,10 @@ export const generatedParentToolDefinitions = [
|
|
|
14455
15399
|
"type": "string",
|
|
14456
15400
|
"description": "Name of the actor the spawned system attaches to."
|
|
14457
15401
|
},
|
|
15402
|
+
"autoActivate": {
|
|
15403
|
+
"type": "boolean",
|
|
15404
|
+
"description": "false places the effect switched off so it waits for its cue (a particle track trigger key, Activate); default true, which also fires it when the level starts."
|
|
15405
|
+
},
|
|
14458
15406
|
"autoConnect": {
|
|
14459
15407
|
"type": "boolean",
|
|
14460
15408
|
"description": "Whether inserted pins are auto-connected."
|
|
@@ -14501,7 +15449,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14501
15449
|
},
|
|
14502
15450
|
"deltaTime": {
|
|
14503
15451
|
"type": "number",
|
|
14504
|
-
"description": "
|
|
15452
|
+
"description": "Seconds per step (default 0.1); steps of about a frame (0.02) simulate the way the game does."
|
|
14505
15453
|
},
|
|
14506
15454
|
"density": {
|
|
14507
15455
|
"type": "number",
|
|
@@ -14558,7 +15506,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14558
15506
|
"emitterProperties": {
|
|
14559
15507
|
"type": "object",
|
|
14560
15508
|
"additionalProperties": true,
|
|
14561
|
-
"description": "Emitter settings to change
|
|
15509
|
+
"description": "Emitter settings to change: enabled (boolean) turns the emitter on or off; moduleEnabled ({ModuleName: boolean}, names as get_niagara_info lists them) turns stack modules on or off, so a template module that works against the values set (a size curve, wind) can be switched off. Any other key is refused. Module inputs are set with set_parameter_value.",
|
|
14562
15510
|
"x-unreal-reflection-boundary": true
|
|
14563
15511
|
},
|
|
14564
15512
|
"endLocation": {
|
|
@@ -14676,11 +15624,11 @@ export const generatedParentToolDefinitions = [
|
|
|
14676
15624
|
},
|
|
14677
15625
|
"materialPath": {
|
|
14678
15626
|
"type": "string",
|
|
14679
|
-
"description": "Canonical /Game material asset path for the renderer."
|
|
15627
|
+
"description": "Canonical /Game material asset path for the renderer; its Niagara sprite or ribbon usage flag is set and the material saved, so the renderer never falls back to the default material."
|
|
14680
15628
|
},
|
|
14681
15629
|
"meshPath": {
|
|
14682
15630
|
"type": "string",
|
|
14683
|
-
"description": "Canonical /Game mesh
|
|
15631
|
+
"description": "Canonical /Game static mesh for the mesh renderer; its materials get their Niagara mesh-particle usage flag set and saved, so the particles never fall back to the default material."
|
|
14684
15632
|
},
|
|
14685
15633
|
"moduleKind": {
|
|
14686
15634
|
"type": "string",
|
|
@@ -14732,7 +15680,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14732
15680
|
},
|
|
14733
15681
|
"parameterType": {
|
|
14734
15682
|
"type": "string",
|
|
14735
|
-
"description": "Niagara parameter type (Float, Vector, Color, ...)."
|
|
15683
|
+
"description": "Niagara parameter type (Float, Vector, Color or LinearColor, ...)."
|
|
14736
15684
|
},
|
|
14737
15685
|
"parameterValue": {
|
|
14738
15686
|
"description": "Niagara parameter value (any type)."
|
|
@@ -14758,7 +15706,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14758
15706
|
],
|
|
14759
15707
|
"additionalProperties": false
|
|
14760
15708
|
},
|
|
14761
|
-
"description": "Several values written together and saved once, in place of parameterName and parameterValue: each {parameterName, parameterValue} names a user parameter or a module
|
|
15709
|
+
"description": "Several values written together and saved once, in place of parameterName and parameterValue: each {parameterName, parameterValue} names a user parameter, a module input or a module's static switch as get_niagara_info lists it (InitializeParticle.Lifetime, InitializeParticle.Ribbon Width Mode), and emitterName and save apply to every entry. The reply lists every entry (parameterName, applied, error); the call fails PARAMETER_BATCH_INCOMPLETE naming any that did not apply, and the others stay written."
|
|
14762
15710
|
},
|
|
14763
15711
|
"path": {
|
|
14764
15712
|
"type": "string",
|
|
@@ -14778,7 +15726,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14778
15726
|
},
|
|
14779
15727
|
"reset": {
|
|
14780
15728
|
"type": "boolean",
|
|
14781
|
-
"description": "
|
|
15729
|
+
"description": "Restart the system from age 0 before stepping, so it ends at exactly steps x deltaTime seconds; also plays a finished system again. Without it the steps add to the age it has."
|
|
14782
15730
|
},
|
|
14783
15731
|
"rotation": {
|
|
14784
15732
|
"type": "array",
|
|
@@ -14806,7 +15754,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14806
15754
|
},
|
|
14807
15755
|
"scriptType": {
|
|
14808
15756
|
"type": "string",
|
|
14809
|
-
"description": "
|
|
15757
|
+
"description": "Which script the graph edit works in: Spawn (default) or Update. With emitterName that is the particle spawn or particle update stack of that emitter; without it, the system spawn or update script."
|
|
14810
15758
|
},
|
|
14811
15759
|
"shape": {
|
|
14812
15760
|
"type": "string",
|
|
@@ -14818,7 +15766,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14818
15766
|
},
|
|
14819
15767
|
"sourceBinding": {
|
|
14820
15768
|
"type": "string",
|
|
14821
|
-
"description": "
|
|
15769
|
+
"description": "The parameter to read: a user parameter of the same type (User.Tint) or an engine, system or emitter one (Emitter.Age)."
|
|
14822
15770
|
},
|
|
14823
15771
|
"spawnOnEvent": {
|
|
14824
15772
|
"type": "boolean",
|
|
@@ -14834,7 +15782,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14834
15782
|
},
|
|
14835
15783
|
"steps": {
|
|
14836
15784
|
"type": "number",
|
|
14837
|
-
"description": "
|
|
15785
|
+
"description": "Steps to run (default 1): the system ages steps x deltaTime seconds."
|
|
14838
15786
|
},
|
|
14839
15787
|
"system": {
|
|
14840
15788
|
"type": "string",
|
|
@@ -14907,10 +15855,6 @@ export const generatedParentToolDefinitions = [
|
|
|
14907
15855
|
"type": "string",
|
|
14908
15856
|
"description": "String parameter."
|
|
14909
15857
|
},
|
|
14910
|
-
"actorGuid": {
|
|
14911
|
-
"type": "string",
|
|
14912
|
-
"description": "String parameter."
|
|
14913
|
-
},
|
|
14914
15858
|
"actorName": {
|
|
14915
15859
|
"type": "string",
|
|
14916
15860
|
"description": "Target actor name in the current level."
|
|
@@ -14953,7 +15897,7 @@ export const generatedParentToolDefinitions = [
|
|
|
14953
15897
|
},
|
|
14954
15898
|
"moduleInputCopiesWritten": {
|
|
14955
15899
|
"type": "number",
|
|
14956
|
-
"description": "Module input: how many copies of it (one per script that runs the module) took the value."
|
|
15900
|
+
"description": "Module input: how many copies of it (one per script that runs the module) took the value; static switch: how many module nodes took it."
|
|
14957
15901
|
},
|
|
14958
15902
|
"nodeId": {
|
|
14959
15903
|
"type": "string",
|
|
@@ -15475,6 +16419,14 @@ export const generatedParentToolDefinitions = [
|
|
|
15475
16419
|
],
|
|
15476
16420
|
"description": "Which boolean mesh variant to run."
|
|
15477
16421
|
},
|
|
16422
|
+
"by": {
|
|
16423
|
+
"type": "string",
|
|
16424
|
+
"enum": [
|
|
16425
|
+
"parts",
|
|
16426
|
+
"material"
|
|
16427
|
+
],
|
|
16428
|
+
"description": "parts (default): one mesh per separate object, where connected pieces whose bounds touch or come within gap cm are one object (a crate's planks stay one crate); material: one per material slot."
|
|
16429
|
+
},
|
|
15478
16430
|
"cap": {
|
|
15479
16431
|
"type": "boolean",
|
|
15480
16432
|
"description": "Close open ends: the tube ends of a loft, sweep or extrude along a spline, or for a revolve flat discs from the first and last profile points to the axis (revolve default true)."
|
|
@@ -15558,7 +16510,7 @@ export const generatedParentToolDefinitions = [
|
|
|
15558
16510
|
},
|
|
15559
16511
|
"depth": {
|
|
15560
16512
|
"type": "number",
|
|
15561
|
-
"description": "Primitive depth along Z."
|
|
16513
|
+
"description": "Primitive depth: a box's size along Z; a plane's size along Y (a plane lies flat in XY, centred, facing +Z)."
|
|
15562
16514
|
},
|
|
15563
16515
|
"depthSegments": {
|
|
15564
16516
|
"type": "integer",
|
|
@@ -15587,6 +16539,14 @@ export const generatedParentToolDefinitions = [
|
|
|
15587
16539
|
"type": "number",
|
|
15588
16540
|
"description": "Distance for offset-style operations."
|
|
15589
16541
|
},
|
|
16542
|
+
"dropRepeats": {
|
|
16543
|
+
"type": "boolean",
|
|
16544
|
+
"description": "Leave out an object that only repeats a larger one where it stands, such as an LOD copy an importer merged into the mesh (default true)."
|
|
16545
|
+
},
|
|
16546
|
+
"dryRun": {
|
|
16547
|
+
"type": "boolean",
|
|
16548
|
+
"description": "Answer the meshes the split would make (size, triangles, offset, and exists when the name is taken) and create nothing, to tune gap and minTriangles first. A large pack can take longer than one call waits."
|
|
16549
|
+
},
|
|
15590
16550
|
"edges": {
|
|
15591
16551
|
"type": "array",
|
|
15592
16552
|
"items": {
|
|
@@ -15662,6 +16622,10 @@ export const generatedParentToolDefinitions = [
|
|
|
15662
16622
|
"type": "number",
|
|
15663
16623
|
"description": "Green channel, 0-1."
|
|
15664
16624
|
},
|
|
16625
|
+
"gap": {
|
|
16626
|
+
"type": "number",
|
|
16627
|
+
"description": "With by parts: pieces whose bounds come within this many cm of each other are one object (default 2)."
|
|
16628
|
+
},
|
|
15665
16629
|
"groupID": {
|
|
15666
16630
|
"type": "integer",
|
|
15667
16631
|
"description": "Polygroup id assigned to the appended triangle."
|
|
@@ -15680,7 +16644,7 @@ export const generatedParentToolDefinitions = [
|
|
|
15680
16644
|
},
|
|
15681
16645
|
"heightSegments": {
|
|
15682
16646
|
"type": "integer",
|
|
15683
|
-
"description": "Tessellation segments along height."
|
|
16647
|
+
"description": "Tessellation segments along height (on a plane, along its depth, Y)."
|
|
15684
16648
|
},
|
|
15685
16649
|
"hullCount": {
|
|
15686
16650
|
"type": "integer",
|
|
@@ -15763,9 +16727,21 @@ export const generatedParentToolDefinitions = [
|
|
|
15763
16727
|
"type": "integer",
|
|
15764
16728
|
"description": "Hull budget (1 to 64, default 8) when collisionType is convex_decomposition."
|
|
15765
16729
|
},
|
|
16730
|
+
"maxParts": {
|
|
16731
|
+
"type": "number",
|
|
16732
|
+
"description": "More parts than this (default 64) refuses the split with nothing made."
|
|
16733
|
+
},
|
|
16734
|
+
"meshPath": {
|
|
16735
|
+
"type": "string",
|
|
16736
|
+
"description": "The static mesh asset to split; it is not changed."
|
|
16737
|
+
},
|
|
15766
16738
|
"midpoint": {
|
|
15767
16739
|
"type": "number",
|
|
15768
|
-
"description": "Texture luminance midpoint for displacement."
|
|
16740
|
+
"description": "Texture luminance midpoint for displacement."
|
|
16741
|
+
},
|
|
16742
|
+
"minTriangles": {
|
|
16743
|
+
"type": "number",
|
|
16744
|
+
"description": "Objects with fewer triangles are left out (default 12): loose bits, decal cards."
|
|
15769
16745
|
},
|
|
15770
16746
|
"modeling": {
|
|
15771
16747
|
"type": "string",
|
|
@@ -15794,6 +16770,10 @@ export const generatedParentToolDefinitions = [
|
|
|
15794
16770
|
"type": "string",
|
|
15795
16771
|
"description": "Name for the new asset or node."
|
|
15796
16772
|
},
|
|
16773
|
+
"namePrefix": {
|
|
16774
|
+
"type": "string",
|
|
16775
|
+
"description": "Names are <namePrefix>01, <namePrefix>02 ..., largest part first (default <source name>_Part); a name already taken refuses the split before anything is made."
|
|
16776
|
+
},
|
|
15797
16777
|
"numCuts": {
|
|
15798
16778
|
"type": "integer",
|
|
15799
16779
|
"description": "Number of evenly spaced cuts."
|
|
@@ -15869,6 +16849,15 @@ export const generatedParentToolDefinitions = [
|
|
|
15869
16849
|
"type": "string",
|
|
15870
16850
|
"description": "Canonical /Game output asset path."
|
|
15871
16851
|
},
|
|
16852
|
+
"pivot": {
|
|
16853
|
+
"type": "string",
|
|
16854
|
+
"enum": [
|
|
16855
|
+
"bottom",
|
|
16856
|
+
"center",
|
|
16857
|
+
"source"
|
|
16858
|
+
],
|
|
16859
|
+
"description": "Each new mesh's pivot: bottom (default), the bottom centre of its bounds, so it stands on what it is placed on; center; or source, the source's own origin."
|
|
16860
|
+
},
|
|
15872
16861
|
"position": {
|
|
15873
16862
|
"type": "object",
|
|
15874
16863
|
"description": "Position {x, y, z} for the operation.",
|
|
@@ -16635,6 +17624,7 @@ export const generatedParentToolDefinitions = [
|
|
|
16635
17624
|
"configure_mesh_lods",
|
|
16636
17625
|
"convert_to_nanite",
|
|
16637
17626
|
"convert_to_static_mesh",
|
|
17627
|
+
"split_mesh",
|
|
16638
17628
|
"get_mesh_info",
|
|
16639
17629
|
"edit_dynamic_mesh",
|
|
16640
17630
|
"get_vertex_position"
|
|
@@ -16730,6 +17720,10 @@ export const generatedParentToolDefinitions = [
|
|
|
16730
17720
|
"type": "number",
|
|
16731
17721
|
"description": "Offset distance used, in cm."
|
|
16732
17722
|
},
|
|
17723
|
+
"droppedRepeats": {
|
|
17724
|
+
"type": "number",
|
|
17725
|
+
"description": "Objects left out as repeats of a larger one."
|
|
17726
|
+
},
|
|
16733
17727
|
"elementsModified": {
|
|
16734
17728
|
"type": "integer",
|
|
16735
17729
|
"description": "Number of UV elements written."
|
|
@@ -16769,6 +17763,19 @@ export const generatedParentToolDefinitions = [
|
|
|
16769
17763
|
},
|
|
16770
17764
|
"description": "Every material id the mesh carries now, ascending."
|
|
16771
17765
|
},
|
|
17766
|
+
"meshPath": {
|
|
17767
|
+
"type": "string",
|
|
17768
|
+
"description": "The source mesh."
|
|
17769
|
+
},
|
|
17770
|
+
"meshes": {
|
|
17771
|
+
"type": "array",
|
|
17772
|
+
"description": "One entry per new mesh, largest first: assetPath, triangles, size [x, y, z], offset [x, y, z] (its pivot in the source's space), slots; saved: false when it could not be written to disk.",
|
|
17773
|
+
"items": {
|
|
17774
|
+
"type": "object",
|
|
17775
|
+
"additionalProperties": true,
|
|
17776
|
+
"x-unreal-reflection-boundary": true
|
|
17777
|
+
}
|
|
17778
|
+
},
|
|
16772
17779
|
"message": {
|
|
16773
17780
|
"type": "string",
|
|
16774
17781
|
"description": "Human-readable result message."
|
|
@@ -16825,6 +17832,10 @@ export const generatedParentToolDefinitions = [
|
|
|
16825
17832
|
"copies": {
|
|
16826
17833
|
"type": "integer",
|
|
16827
17834
|
"description": "How many shapes this entry became with its repeat and mirror (the shape itself included); absent for a single shape."
|
|
17835
|
+
},
|
|
17836
|
+
"warning": {
|
|
17837
|
+
"type": "string",
|
|
17838
|
+
"description": "Present when a union shape is under two grid cells across: its surface can come out ragged, or as almost nothing when it formed under 24 triangles; raise resolution or thicken it."
|
|
16828
17839
|
}
|
|
16829
17840
|
}
|
|
16830
17841
|
}
|
|
@@ -16872,6 +17883,10 @@ export const generatedParentToolDefinitions = [
|
|
|
16872
17883
|
"type": "number",
|
|
16873
17884
|
"description": "Degenerate or missing triangles that were left alone."
|
|
16874
17885
|
},
|
|
17886
|
+
"skippedSmall": {
|
|
17887
|
+
"type": "number",
|
|
17888
|
+
"description": "Objects left out for having fewer than minTriangles triangles."
|
|
17889
|
+
},
|
|
16875
17890
|
"slots": {
|
|
16876
17891
|
"type": "array",
|
|
16877
17892
|
"description": "The asset's material slots; an empty material is the default material.",
|
|
@@ -19655,6 +20670,10 @@ export const generatedParentToolDefinitions = [
|
|
|
19655
20670
|
},
|
|
19656
20671
|
"description": "Additional replay streamer options."
|
|
19657
20672
|
},
|
|
20673
|
+
"allJobs": {
|
|
20674
|
+
"type": "boolean",
|
|
20675
|
+
"description": "Remove every job in the queue instead of one."
|
|
20676
|
+
},
|
|
19658
20677
|
"animationPath": {
|
|
19659
20678
|
"type": "string",
|
|
19660
20679
|
"description": "Animation sequence asset path (alias of animationSequencePath)."
|
|
@@ -19675,6 +20694,10 @@ export const generatedParentToolDefinitions = [
|
|
|
19675
20694
|
"type": "string",
|
|
19676
20695
|
"description": "Canonical /Game asset path."
|
|
19677
20696
|
},
|
|
20697
|
+
"audioOutput": {
|
|
20698
|
+
"type": "boolean",
|
|
20699
|
+
"description": "true also writes a .wav of everything the world played during the render (music, effects, gameplay sounds) beside the frames; false removes it. MRQ records audio only when the editor runs with -DeterministicAudio, and the reply warns when it does not."
|
|
20700
|
+
},
|
|
19678
20701
|
"autoClear": {
|
|
19679
20702
|
"type": "boolean",
|
|
19680
20703
|
"description": "Whether the media texture clears when playback stops."
|
|
@@ -19739,7 +20762,11 @@ export const generatedParentToolDefinitions = [
|
|
|
19739
20762
|
},
|
|
19740
20763
|
"componentName": {
|
|
19741
20764
|
"type": "string",
|
|
19742
|
-
"description": "
|
|
20765
|
+
"description": "Component of the actor the track works on. skeletal_animation: the skeletal mesh that plays the clip (default the actor's root when that is a skeletal mesh; it gets its own binding under the actor, because Sequencer otherwise plays the clip on the first skeletal mesh it finds, which on a character built from several meshes copies another's pose and shows nothing). material_parameter: the component owning the material."
|
|
20766
|
+
},
|
|
20767
|
+
"compositeOntoFinalImage": {
|
|
20768
|
+
"type": "boolean",
|
|
20769
|
+
"description": "For the ui pass: draw the UI over the final image (default true); false writes it as its own ViewportUI layer."
|
|
19743
20770
|
},
|
|
19744
20771
|
"consoleVariables": {
|
|
19745
20772
|
"type": "object",
|
|
@@ -19753,6 +20780,7 @@ export const generatedParentToolDefinitions = [
|
|
|
19753
20780
|
"create",
|
|
19754
20781
|
"queue",
|
|
19755
20782
|
"start",
|
|
20783
|
+
"remove",
|
|
19756
20784
|
"play",
|
|
19757
20785
|
"pause",
|
|
19758
20786
|
"seek",
|
|
@@ -19828,6 +20856,36 @@ export const generatedParentToolDefinitions = [
|
|
|
19828
20856
|
"type": "number",
|
|
19829
20857
|
"description": "Killcam duration in seconds (<=600)."
|
|
19830
20858
|
},
|
|
20859
|
+
"easeInFrames": {
|
|
20860
|
+
"oneOf": [
|
|
20861
|
+
{
|
|
20862
|
+
"type": "number",
|
|
20863
|
+
"minimum": 0,
|
|
20864
|
+
"description": "Frames at the start of the section over which the clip blends in from the clip it overlaps (0 or omitted: it takes over at once)."
|
|
20865
|
+
},
|
|
20866
|
+
{
|
|
20867
|
+
"type": "number",
|
|
20868
|
+
"minimum": 0,
|
|
20869
|
+
"description": "Frames the section fades in over; 0 removes its ease in."
|
|
20870
|
+
}
|
|
20871
|
+
],
|
|
20872
|
+
"description": "Frames at the start of the section over which the clip blends in from the clip it overlaps (0 or omitted: it takes over at once)."
|
|
20873
|
+
},
|
|
20874
|
+
"easeOutFrames": {
|
|
20875
|
+
"oneOf": [
|
|
20876
|
+
{
|
|
20877
|
+
"type": "number",
|
|
20878
|
+
"minimum": 0,
|
|
20879
|
+
"description": "Frames at the end of the section over which the clip blends out into the clip that overlaps it."
|
|
20880
|
+
},
|
|
20881
|
+
{
|
|
20882
|
+
"type": "number",
|
|
20883
|
+
"minimum": 0,
|
|
20884
|
+
"description": "Frames the section fades out over; 0 removes its ease out."
|
|
20885
|
+
}
|
|
20886
|
+
],
|
|
20887
|
+
"description": "Frames at the end of the section over which the clip blends out into the clip that overlaps it."
|
|
20888
|
+
},
|
|
19831
20889
|
"edit": {
|
|
19832
20890
|
"type": "string",
|
|
19833
20891
|
"enum": [
|
|
@@ -19841,7 +20899,8 @@ export const generatedParentToolDefinitions = [
|
|
|
19841
20899
|
"add_keyframe",
|
|
19842
20900
|
"set_locked",
|
|
19843
20901
|
"set_muted",
|
|
19844
|
-
"set_solo"
|
|
20902
|
+
"set_solo",
|
|
20903
|
+
"set_section"
|
|
19845
20904
|
],
|
|
19846
20905
|
"description": "Which edit sequence bindings variant to run."
|
|
19847
20906
|
},
|
|
@@ -19867,6 +20926,10 @@ export const generatedParentToolDefinitions = [
|
|
|
19867
20926
|
"type": "integer",
|
|
19868
20927
|
"minimum": 1,
|
|
19869
20928
|
"description": "Custom playback range end frame, EXCLUSIVE: must be strictly greater than startFrame. 0..1 renders exactly one frame; 0..0 renders nothing and is refused as INVALID_FRAME_RANGE."
|
|
20929
|
+
},
|
|
20930
|
+
{
|
|
20931
|
+
"type": "number",
|
|
20932
|
+
"description": "New end of the section in display-rate frames, after its start."
|
|
19870
20933
|
}
|
|
19871
20934
|
],
|
|
19872
20935
|
"description": "Custom playback range end frame, EXCLUSIVE: must be strictly greater than startFrame. 0..1 renders exactly one frame; 0..0 renders nothing and is refused as INVALID_FRAME_RANGE."
|
|
@@ -19940,6 +21003,16 @@ export const generatedParentToolDefinitions = [
|
|
|
19940
21003
|
],
|
|
19941
21004
|
"description": "Frame rate as fps or a rate string such as 24fps or 24000/1001."
|
|
19942
21005
|
},
|
|
21006
|
+
"frames": {
|
|
21007
|
+
"type": "array",
|
|
21008
|
+
"minItems": 1,
|
|
21009
|
+
"maxItems": 500,
|
|
21010
|
+
"items": {
|
|
21011
|
+
"type": "integer",
|
|
21012
|
+
"description": "Frame number."
|
|
21013
|
+
},
|
|
21014
|
+
"description": "Remove the keys on each of these frames in one call, of every key type (transform, float, Visibility, particle). Without frame and frames every key on the track goes."
|
|
21015
|
+
},
|
|
19943
21016
|
"friendlyName": {
|
|
19944
21017
|
"type": "string",
|
|
19945
21018
|
"description": "Human-readable replay name."
|
|
@@ -19948,6 +21021,10 @@ export const generatedParentToolDefinitions = [
|
|
|
19948
21021
|
"type": "number",
|
|
19949
21022
|
"description": "Fade start opacity value."
|
|
19950
21023
|
},
|
|
21024
|
+
"gameModeOverride": {
|
|
21025
|
+
"type": "string",
|
|
21026
|
+
"description": "The game mode the render plays. Unset, MRQ uses its cinematic game mode, which spawns no player pawn and no HUD: right for a cinematic, empty for gameplay. \"level\" plays the level's own game mode (its pawn, HUD and rules); a class path (/Game/X/BP_Mode or /Script/Module.Class) plays that one."
|
|
21027
|
+
},
|
|
19951
21028
|
"height": {
|
|
19952
21029
|
"type": "integer",
|
|
19953
21030
|
"description": "Output height in pixels (positive; paired with width)."
|
|
@@ -19970,6 +21047,15 @@ export const generatedParentToolDefinitions = [
|
|
|
19970
21047
|
"description": "Which get properties variant to run; omit for 'properties'.",
|
|
19971
21048
|
"default": "properties"
|
|
19972
21049
|
},
|
|
21050
|
+
"interpolation": {
|
|
21051
|
+
"type": "string",
|
|
21052
|
+
"enum": [
|
|
21053
|
+
"auto",
|
|
21054
|
+
"linear",
|
|
21055
|
+
"constant"
|
|
21056
|
+
],
|
|
21057
|
+
"description": "How the curve leaves this key: auto (default) a smooth curve through the keys, linear a steady rate to the next key (a bullet, a constant pan), constant a hold that jumps at the next key."
|
|
21058
|
+
},
|
|
19973
21059
|
"jobId": {
|
|
19974
21060
|
"type": "string",
|
|
19975
21061
|
"description": "Render job identifier."
|
|
@@ -19982,6 +21068,38 @@ export const generatedParentToolDefinitions = [
|
|
|
19982
21068
|
"type": "string",
|
|
19983
21069
|
"description": "Metadata key to look up; the reply then carries found and value."
|
|
19984
21070
|
},
|
|
21071
|
+
"keys": {
|
|
21072
|
+
"type": "array",
|
|
21073
|
+
"minItems": 1,
|
|
21074
|
+
"maxItems": 500,
|
|
21075
|
+
"items": {
|
|
21076
|
+
"type": "object",
|
|
21077
|
+
"properties": {
|
|
21078
|
+
"frame": {
|
|
21079
|
+
"type": "integer",
|
|
21080
|
+
"description": "Frame number for this key."
|
|
21081
|
+
},
|
|
21082
|
+
"value": {
|
|
21083
|
+
"description": "Key value, in the form value takes."
|
|
21084
|
+
},
|
|
21085
|
+
"interpolation": {
|
|
21086
|
+
"type": "string",
|
|
21087
|
+
"enum": [
|
|
21088
|
+
"auto",
|
|
21089
|
+
"linear",
|
|
21090
|
+
"constant"
|
|
21091
|
+
],
|
|
21092
|
+
"description": "How the curve leaves this key; default the interpolation of the call."
|
|
21093
|
+
}
|
|
21094
|
+
},
|
|
21095
|
+
"required": [
|
|
21096
|
+
"frame",
|
|
21097
|
+
"value"
|
|
21098
|
+
],
|
|
21099
|
+
"additionalProperties": false
|
|
21100
|
+
},
|
|
21101
|
+
"description": "Several keys on this property in one call, in place of frame and value: a whole curve, or a flash shown on one frame and hidden on the next. Each entry is {frame, value, interpolation}; they are written in order, so lookAt keys turn the short way from the entry before. Every frame is checked before any key is written."
|
|
21102
|
+
},
|
|
19985
21103
|
"kind": {
|
|
19986
21104
|
"type": "string",
|
|
19987
21105
|
"enum": [
|
|
@@ -20145,6 +21263,15 @@ export const generatedParentToolDefinitions = [
|
|
|
20145
21263
|
"type": "string",
|
|
20146
21264
|
"description": "Material parameter name to animate."
|
|
20147
21265
|
},
|
|
21266
|
+
"particleKey": {
|
|
21267
|
+
"type": "string",
|
|
21268
|
+
"enum": [
|
|
21269
|
+
"activate",
|
|
21270
|
+
"deactivate",
|
|
21271
|
+
"trigger"
|
|
21272
|
+
],
|
|
21273
|
+
"description": "The key at startFrame: trigger fires the system once, the key for a one-shot burst; activate keeps it running, so a one-shot that finishes starts again until the section ends; deactivate stops it. Default from activate."
|
|
21274
|
+
},
|
|
20148
21275
|
"path": {
|
|
20149
21276
|
"type": "string",
|
|
20150
21277
|
"description": "Canonical /Game path of the master sequence that owns the shot track."
|
|
@@ -20253,16 +21380,22 @@ export const generatedParentToolDefinitions = [
|
|
|
20253
21380
|
},
|
|
20254
21381
|
"renderPass": {
|
|
20255
21382
|
"type": "string",
|
|
20256
|
-
"description": "Render pass identifier,
|
|
21383
|
+
"description": "Render pass identifier: beauty (final, lit), depth, motion_vector, normal, object_id, custom_stencil (with materialPath), or ui (the game viewport's UMG layer: HUD and menus; widget and ui_renderer also work)."
|
|
20257
21384
|
},
|
|
20258
21385
|
"renderPasses": {
|
|
20259
21386
|
"type": "array",
|
|
20260
21387
|
"items": {
|
|
20261
21388
|
"type": "string",
|
|
20262
|
-
"description": "Render pass identifier."
|
|
21389
|
+
"description": "Render pass identifier, as renderPass takes."
|
|
20263
21390
|
},
|
|
20264
21391
|
"description": "Render pass identifiers to add."
|
|
20265
21392
|
},
|
|
21393
|
+
"renderTimeoutMs": {
|
|
21394
|
+
"type": "integer",
|
|
21395
|
+
"minimum": 1,
|
|
21396
|
+
"maximum": 300000,
|
|
21397
|
+
"description": "How long the render may run before it is cancelled, in milliseconds (default and maximum 300000). options.timeoutMs is the gateway deadline for the call and never reaches the render."
|
|
21398
|
+
},
|
|
20266
21399
|
"replayName": {
|
|
20267
21400
|
"type": "string",
|
|
20268
21401
|
"description": "Default replay name for recordings that do not name one."
|
|
@@ -20312,7 +21445,17 @@ export const generatedParentToolDefinitions = [
|
|
|
20312
21445
|
"description": "Seek time in seconds (alias of timeSeconds)."
|
|
20313
21446
|
},
|
|
20314
21447
|
"sectionIndex": {
|
|
20315
|
-
"
|
|
21448
|
+
"oneOf": [
|
|
21449
|
+
{
|
|
21450
|
+
"type": "integer",
|
|
21451
|
+
"description": "Index of the shot section to configure."
|
|
21452
|
+
},
|
|
21453
|
+
{
|
|
21454
|
+
"type": "integer",
|
|
21455
|
+
"minimum": 0,
|
|
21456
|
+
"description": "Which section of the track, in the order info=keys lists them (default 0)."
|
|
21457
|
+
}
|
|
21458
|
+
],
|
|
20316
21459
|
"description": "Index of the shot section to configure."
|
|
20317
21460
|
},
|
|
20318
21461
|
"sectionName": {
|
|
@@ -20496,13 +21639,16 @@ export const generatedParentToolDefinitions = [
|
|
|
20496
21639
|
"description": "Range start frame or time."
|
|
20497
21640
|
},
|
|
20498
21641
|
"startFrame": {
|
|
20499
|
-
"type":
|
|
21642
|
+
"type": [
|
|
21643
|
+
"integer",
|
|
21644
|
+
"number"
|
|
21645
|
+
],
|
|
20500
21646
|
"description": "Custom playback range start frame (paired with endFrame)."
|
|
20501
21647
|
},
|
|
20502
21648
|
"startTime": {
|
|
20503
21649
|
"type": "number",
|
|
20504
21650
|
"minimum": 0,
|
|
20505
|
-
"description": "Sequence time in seconds
|
|
21651
|
+
"description": "Sequence time in seconds. play starts there; pause jumps the playhead there and holds that frame, so the viewport and screenshots show the scene at that moment. A time past the end of the playback range is refused: frame N at 24 fps is N / 24 seconds."
|
|
20506
21652
|
},
|
|
20507
21653
|
"subsequencePath": {
|
|
20508
21654
|
"type": "string",
|
|
@@ -20532,12 +21678,6 @@ export const generatedParentToolDefinitions = [
|
|
|
20532
21678
|
"type": "number",
|
|
20533
21679
|
"description": "Seek time in seconds (<=86400)."
|
|
20534
21680
|
},
|
|
20535
|
-
"timeoutMs": {
|
|
20536
|
-
"type": "integer",
|
|
20537
|
-
"minimum": 1,
|
|
20538
|
-
"maximum": 300000,
|
|
20539
|
-
"description": "Render deadline in milliseconds (default and maximum 300000)."
|
|
20540
|
-
},
|
|
20541
21681
|
"to": {
|
|
20542
21682
|
"type": "number",
|
|
20543
21683
|
"description": "Fade end opacity value."
|
|
@@ -20594,7 +21734,7 @@ export const generatedParentToolDefinitions = [
|
|
|
20594
21734
|
"description": "Key value at startFrame: a number for a scalar parameter, or an {r, g, b, a} object for a color parameter."
|
|
20595
21735
|
},
|
|
20596
21736
|
{
|
|
20597
|
-
"description": "Keyframe value. For property \"Transform\" pass a composed object with any subset of {location:{x,y,z}, rotation:{pitch,yaw,roll}, scale:{x,y,z}}; each component supplied must carry all of its finite axes. For \"Location\"/\"Rotation\"/\"Scale\" pass that component object alone.
|
|
21737
|
+
"description": "Keyframe value. For property \"Transform\" pass a composed object with any subset of {location:{x,y,z}, rotation:{pitch,yaw,roll}, scale:{x,y,z}}; each component supplied must carry all of its finite axes; a new Transform track starts from the current transform of the actor, so the parts a key leaves out keep their values. Add lookAt:{x,y,z} beside location to aim the key at that point (a camera at its subject): pitch and yaw are worked out, roll comes from rotation.roll or 0, and the yaw turns the short way from the key before, so an orbit of aimed keys never spins round. For \"Location\"/\"Rotation\"/\"Scale\" pass that component object alone. Visibility takes true or false; other properties take their own scalar value, so no type is declared here."
|
|
20598
21738
|
},
|
|
20599
21739
|
{
|
|
20600
21740
|
"type": [
|
|
@@ -20845,6 +21985,14 @@ export const generatedParentToolDefinitions = [
|
|
|
20845
21985
|
"type": "string",
|
|
20846
21986
|
"description": "Canonical /Game media playlist path."
|
|
20847
21987
|
},
|
|
21988
|
+
"queueJobCount": {
|
|
21989
|
+
"type": "integer",
|
|
21990
|
+
"description": "Jobs left in the queue."
|
|
21991
|
+
},
|
|
21992
|
+
"removedCount": {
|
|
21993
|
+
"type": "integer",
|
|
21994
|
+
"description": "Jobs removed."
|
|
21995
|
+
},
|
|
20848
21996
|
"removedKeys": {
|
|
20849
21997
|
"type": "integer",
|
|
20850
21998
|
"description": "Keys actually removed."
|
|
@@ -20871,6 +22019,10 @@ export const generatedParentToolDefinitions = [
|
|
|
20871
22019
|
"type": "boolean",
|
|
20872
22020
|
"description": "Whether the asset was saved."
|
|
20873
22021
|
},
|
|
22022
|
+
"sectionIndex": {
|
|
22023
|
+
"type": "integer",
|
|
22024
|
+
"description": "The section that changed."
|
|
22025
|
+
},
|
|
20874
22026
|
"sectionName": {
|
|
20875
22027
|
"type": "string",
|
|
20876
22028
|
"description": "Name of the created section, assigned by Sequencer."
|
|
@@ -20938,6 +22090,10 @@ export const generatedParentToolDefinitions = [
|
|
|
20938
22090
|
"type": "string",
|
|
20939
22091
|
"description": "MovieScene track class name."
|
|
20940
22092
|
},
|
|
22093
|
+
"bindingName": {
|
|
22094
|
+
"type": "string",
|
|
22095
|
+
"description": "The bound actor the track animates, or Actor/Component for a component bound under its actor; absent on a master track."
|
|
22096
|
+
},
|
|
20941
22097
|
"sections": {
|
|
20942
22098
|
"type": "array",
|
|
20943
22099
|
"description": "Sections on the track.",
|
|
@@ -20962,6 +22118,22 @@ export const generatedParentToolDefinitions = [
|
|
|
20962
22118
|
"type": "number",
|
|
20963
22119
|
"description": "Section end in display frames."
|
|
20964
22120
|
},
|
|
22121
|
+
"rowIndex": {
|
|
22122
|
+
"type": "integer",
|
|
22123
|
+
"description": "Row of the section within its track."
|
|
22124
|
+
},
|
|
22125
|
+
"easeInFrames": {
|
|
22126
|
+
"type": "number",
|
|
22127
|
+
"description": "Frames the section fades in over; absent when it does not ease in."
|
|
22128
|
+
},
|
|
22129
|
+
"easeOutFrames": {
|
|
22130
|
+
"type": "number",
|
|
22131
|
+
"description": "Frames the section fades out over; absent when it does not ease out."
|
|
22132
|
+
},
|
|
22133
|
+
"animation": {
|
|
22134
|
+
"type": "string",
|
|
22135
|
+
"description": "The clip an animation section plays."
|
|
22136
|
+
},
|
|
20965
22137
|
"channels": {
|
|
20966
22138
|
"type": "array",
|
|
20967
22139
|
"description": "Channels and their keys.",
|
|
@@ -20976,7 +22148,7 @@ export const generatedParentToolDefinitions = [
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|
|
20976
22148
|
},
|
|
20977
22149
|
"channelType": {
|
|
20978
22150
|
"type": "string",
|
|
20979
|
-
"description": "double or
|
|
22151
|
+
"description": "double, float, bool, byte, integer or particle."
|
|
20980
22152
|
},
|
|
20981
22153
|
"channelName": {
|
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20982
22154
|
"type": "string",
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|
@@ -21000,7 +22172,7 @@ export const generatedParentToolDefinitions = [
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|
21000
22172
|
},
|
|
21001
22173
|
"value": {
|
|
21002
22174
|
"type": "number",
|
|
21003
|
-
"description": "Key value."
|
|
22175
|
+
"description": "Key value; a bool key (a Visibility track) reads 1 for true and 0 for false, a particle key 0 activate, 1 deactivate, 2 trigger."
|
|
21004
22176
|
}
|
|
21005
22177
|
}
|
|
21006
22178
|
}
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|
@@ -21055,7 +22227,7 @@ export const generatedParentToolDefinitions = [
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21055
22227
|
},
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21056
22228
|
"bindingName": {
|
|
21057
22229
|
"type": "string",
|
|
21058
|
-
"description": "Bound actor name (binding tracks only)."
|
|
22230
|
+
"description": "Bound actor name, or Actor/Component for a component bound under its actor (binding tracks only)."
|
|
21059
22231
|
},
|
|
21060
22232
|
"bindingGuid": {
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21061
22233
|
"type": "string",
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|
@@ -21114,6 +22286,10 @@ export const generatedParentToolDefinitions = [
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21114
22286
|
],
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|
21115
22287
|
"description": "Category name to enable/disable."
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|
21116
22288
|
},
|
|
22289
|
+
"taskId": {
|
|
22290
|
+
"type": "string",
|
|
22291
|
+
"description": "The task.taskId the still-running answer gave. Only the last 32 such calls of this server or editor session are kept."
|
|
22292
|
+
},
|
|
21117
22293
|
"tools": {
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|
21118
22294
|
"type": "array",
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|
21119
22295
|
"items": {
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|
@@ -21131,6 +22307,7 @@ export const generatedParentToolDefinitions = [
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21131
22307
|
"enable_category",
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21132
22308
|
"disable_category",
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|
21133
22309
|
"get_status",
|
|
22310
|
+
"get_task_result",
|
|
21134
22311
|
"reset"
|
|
21135
22312
|
],
|
|
21136
22313
|
"description": "Action to invoke on manage_tools."
|
|
@@ -21214,16 +22391,39 @@ export const generatedParentToolDefinitions = [
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21214
22391
|
"type": "string"
|
|
21215
22392
|
}
|
|
21216
22393
|
},
|
|
22394
|
+
"outcome": {
|
|
22395
|
+
"type": "object",
|
|
22396
|
+
"additionalProperties": true,
|
|
22397
|
+
"x-unreal-reflection-boundary": true,
|
|
22398
|
+
"description": "Once done: the call's own reply as it would have answered (success, message, errorCode, data, and its receipt with what changed)."
|
|
22399
|
+
},
|
|
22400
|
+
"progress": {
|
|
22401
|
+
"type": "number",
|
|
22402
|
+
"description": "While running, the share done (0-1) when the call reports progress."
|
|
22403
|
+
},
|
|
21217
22404
|
"protected": {
|
|
21218
22405
|
"type": "array",
|
|
21219
22406
|
"items": {
|
|
21220
22407
|
"type": "string"
|
|
21221
22408
|
}
|
|
21222
22409
|
},
|
|
22410
|
+
"state": {
|
|
22411
|
+
"type": "string",
|
|
22412
|
+
"enum": [
|
|
22413
|
+
"queued",
|
|
22414
|
+
"running",
|
|
22415
|
+
"done"
|
|
22416
|
+
],
|
|
22417
|
+
"description": "queued (waiting for the editor), running, or done."
|
|
22418
|
+
},
|
|
21223
22419
|
"success": {
|
|
21224
22420
|
"type": "boolean",
|
|
21225
22421
|
"description": "Whether the action succeeded."
|
|
21226
22422
|
},
|
|
22423
|
+
"taskId": {
|
|
22424
|
+
"type": "string",
|
|
22425
|
+
"description": "The task read."
|
|
22426
|
+
},
|
|
21227
22427
|
"tools": {
|
|
21228
22428
|
"type": "array",
|
|
21229
22429
|
"items": {
|
|
@@ -21351,6 +22551,14 @@ export const generatedParentToolDefinitions = [
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|
|
21351
22551
|
"type": "string",
|
|
21352
22552
|
"description": "Alternate CVar name field."
|
|
21353
22553
|
},
|
|
22554
|
+
"dataValidation": {
|
|
22555
|
+
"type": "boolean",
|
|
22556
|
+
"description": "Also run Data Validation on every asset that loads (default false): an asset row gains dataValidation (valid, invalid or notValidated, the last when no validator checks that kind of asset) with its errors and warnings, a folder row the count of each verdict and issues (up to 20 assets with errors or warnings). An invalid asset makes its row invalid."
|
|
22557
|
+
},
|
|
22558
|
+
"deleteSlot": {
|
|
22559
|
+
"type": "boolean",
|
|
22560
|
+
"description": "true deletes the slot instead; properties are then ignored."
|
|
22561
|
+
},
|
|
21354
22562
|
"detailed": {
|
|
21355
22563
|
"type": "boolean",
|
|
21356
22564
|
"description": "Produce a detailed report."
|
|
@@ -21475,6 +22683,10 @@ export const generatedParentToolDefinitions = [
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|
|
21475
22683
|
"type": "number",
|
|
21476
22684
|
"description": "Maximum frames per second."
|
|
21477
22685
|
},
|
|
22686
|
+
"maxTests": {
|
|
22687
|
+
"type": "number",
|
|
22688
|
+
"description": "Run at most this many of the matching tests, in the order the editor lists them (default 50, at most 200); matched says how many there were."
|
|
22689
|
+
},
|
|
21478
22690
|
"message": {
|
|
21479
22691
|
"type": "string",
|
|
21480
22692
|
"description": "Notification message text."
|
|
@@ -21602,6 +22814,12 @@ export const generatedParentToolDefinitions = [
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|
|
21602
22814
|
],
|
|
21603
22815
|
"description": "Profiling domain to display."
|
|
21604
22816
|
},
|
|
22817
|
+
"properties": {
|
|
22818
|
+
"type": "object",
|
|
22819
|
+
"additionalProperties": true,
|
|
22820
|
+
"x-unreal-reflection-boundary": true,
|
|
22821
|
+
"description": "Saved properties to set, by name, each value as list_save_games shows it ({\"BestScore\": 0}). All are checked before the slot is written. A slot being created may leave them out: it is written with its class defaults."
|
|
22822
|
+
},
|
|
21605
22823
|
"recursive": {
|
|
21606
22824
|
"type": "boolean",
|
|
21607
22825
|
"description": "For a folder path, include its subfolders (default true)."
|
|
@@ -21632,6 +22850,10 @@ export const generatedParentToolDefinitions = [
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|
|
21632
22850
|
"type": "number",
|
|
21633
22851
|
"description": "With source previous: how many editor runs back to read (default 1, max 20). After a crash and one more restart, the crashed run is 2."
|
|
21634
22852
|
},
|
|
22853
|
+
"saveGameClass": {
|
|
22854
|
+
"type": "string",
|
|
22855
|
+
"description": "SaveGame subclass to create the slot from when it does not exist yet, such as /Game/Core/BP_Save.BP_Save_C (SaveGame itself is abstract); an existing slot keeps its own class."
|
|
22856
|
+
},
|
|
21635
22857
|
"savePath": {
|
|
21636
22858
|
"type": "string",
|
|
21637
22859
|
"description": "Destination /Game folder (default /Game/UI/Widgets)."
|
|
@@ -21677,6 +22899,10 @@ export const generatedParentToolDefinitions = [
|
|
|
21677
22899
|
"type": "number",
|
|
21678
22900
|
"description": "Occlusion query bounds padding in world units (r.OcclusionSlop)."
|
|
21679
22901
|
},
|
|
22902
|
+
"slotName": {
|
|
22903
|
+
"type": "string",
|
|
22904
|
+
"description": "Slot to change, as list_save_games lists it: its file name without .sav."
|
|
22905
|
+
},
|
|
21680
22906
|
"snapshotPath": {
|
|
21681
22907
|
"type": "string",
|
|
21682
22908
|
"description": "Snapshot .utrace file name, resolved inside Saved/Profiling (default a generated name)."
|
|
@@ -21711,6 +22937,10 @@ export const generatedParentToolDefinitions = [
|
|
|
21711
22937
|
"type": "string",
|
|
21712
22938
|
"description": "Optional text for text-bearing components."
|
|
21713
22939
|
},
|
|
22940
|
+
"timeoutSeconds": {
|
|
22941
|
+
"type": "number",
|
|
22942
|
+
"description": "Stop a test still running after this many seconds and count it failed (default 60, at most 600)."
|
|
22943
|
+
},
|
|
21714
22944
|
"traceFile": {
|
|
21715
22945
|
"type": "string",
|
|
21716
22946
|
"description": "File mode: .utrace file name, resolved inside Saved/Profiling (default a generated McpInsights_<time>.utrace)."
|
|
@@ -21719,6 +22949,11 @@ export const generatedParentToolDefinitions = [
|
|
|
21719
22949
|
"type": "string",
|
|
21720
22950
|
"description": "Optional benchmark type."
|
|
21721
22951
|
},
|
|
22952
|
+
"userIndex": {
|
|
22953
|
+
"type": "integer",
|
|
22954
|
+
"minimum": 0,
|
|
22955
|
+
"description": "User index the game saves under (default 0)."
|
|
22956
|
+
},
|
|
21722
22957
|
"value": {
|
|
21723
22958
|
"type": "string",
|
|
21724
22959
|
"description": "Setting value."
|
|
@@ -21780,6 +23015,8 @@ export const generatedParentToolDefinitions = [
|
|
|
21780
23015
|
"read_log",
|
|
21781
23016
|
"list_output_files",
|
|
21782
23017
|
"delete_output_file",
|
|
23018
|
+
"list_save_games",
|
|
23019
|
+
"edit_save_game",
|
|
21783
23020
|
"execute_python",
|
|
21784
23021
|
"set_project_setting",
|
|
21785
23022
|
"get_project_settings",
|
|
@@ -21808,6 +23045,10 @@ export const generatedParentToolDefinitions = [
|
|
|
21808
23045
|
"type": "string",
|
|
21809
23046
|
"description": "Active trace channels."
|
|
21810
23047
|
},
|
|
23048
|
+
"allPassed": {
|
|
23049
|
+
"type": "boolean",
|
|
23050
|
+
"description": "True when at least one test ran and every test passed."
|
|
23051
|
+
},
|
|
21811
23052
|
"archiveDirectory": {
|
|
21812
23053
|
"type": "string",
|
|
21813
23054
|
"description": "Resolved absolute archive directory."
|
|
@@ -21816,6 +23057,10 @@ export const generatedParentToolDefinitions = [
|
|
|
21816
23057
|
"type": "boolean",
|
|
21817
23058
|
"description": "False when the plugin was already in the requested state and nothing was written."
|
|
21818
23059
|
},
|
|
23060
|
+
"checkedCount": {
|
|
23061
|
+
"type": "number",
|
|
23062
|
+
"description": "Paths checked."
|
|
23063
|
+
},
|
|
21819
23064
|
"codeSha256": {
|
|
21820
23065
|
"type": "string",
|
|
21821
23066
|
"description": "SHA-256 of the executed code, as logged."
|
|
@@ -21848,9 +23093,17 @@ export const generatedParentToolDefinitions = [
|
|
|
21848
23093
|
"type": "string",
|
|
21849
23094
|
"description": "Connection type: none, file, network, relay, or secure_network."
|
|
21850
23095
|
},
|
|
23096
|
+
"count": {
|
|
23097
|
+
"type": "number",
|
|
23098
|
+
"description": "Without slotName: how many slots there are."
|
|
23099
|
+
},
|
|
23100
|
+
"created": {
|
|
23101
|
+
"type": "boolean",
|
|
23102
|
+
"description": "True when the slot did not exist and was created from saveGameClass."
|
|
23103
|
+
},
|
|
21851
23104
|
"deleted": {
|
|
21852
23105
|
"type": "boolean",
|
|
21853
|
-
"description": "With
|
|
23106
|
+
"description": "With deleteSlot: true when the slot is gone."
|
|
21854
23107
|
},
|
|
21855
23108
|
"deletedCount": {
|
|
21856
23109
|
"type": "number",
|
|
@@ -21891,12 +23144,16 @@ export const generatedParentToolDefinitions = [
|
|
|
21891
23144
|
},
|
|
21892
23145
|
"existsAfter": {
|
|
21893
23146
|
"type": "boolean",
|
|
21894
|
-
"description": "With
|
|
23147
|
+
"description": "With deleteSlot: whether the slot still exists after the call."
|
|
21895
23148
|
},
|
|
21896
23149
|
"exitCode": {
|
|
21897
23150
|
"type": "number",
|
|
21898
23151
|
"description": "launch_build only: the exit code of a game that quit before its run ended."
|
|
21899
23152
|
},
|
|
23153
|
+
"failed": {
|
|
23154
|
+
"type": "number",
|
|
23155
|
+
"description": "Tests that failed or timed out."
|
|
23156
|
+
},
|
|
21900
23157
|
"failedCount": {
|
|
21901
23158
|
"type": "number",
|
|
21902
23159
|
"description": "With paths: how many paths were not deleted."
|
|
@@ -21922,6 +23179,14 @@ export const generatedParentToolDefinitions = [
|
|
|
21922
23179
|
"type": "string",
|
|
21923
23180
|
"description": "How to get a full section dump."
|
|
21924
23181
|
},
|
|
23182
|
+
"invalidCount": {
|
|
23183
|
+
"type": "number",
|
|
23184
|
+
"description": "Paths that failed."
|
|
23185
|
+
},
|
|
23186
|
+
"isValid": {
|
|
23187
|
+
"type": "boolean",
|
|
23188
|
+
"description": "True when every path loaded (and, with dataValidation, none was invalid)."
|
|
23189
|
+
},
|
|
21925
23190
|
"jobId": {
|
|
21926
23191
|
"type": "string",
|
|
21927
23192
|
"description": "Echoed job identifier."
|
|
@@ -21979,6 +23244,10 @@ export const generatedParentToolDefinitions = [
|
|
|
21979
23244
|
"type": "number",
|
|
21980
23245
|
"description": "The offset of the next page; present only when hasMore is true."
|
|
21981
23246
|
},
|
|
23247
|
+
"notRun": {
|
|
23248
|
+
"type": "number",
|
|
23249
|
+
"description": "Tests the framework did not start (another run or Play In Editor began meanwhile)."
|
|
23250
|
+
},
|
|
21982
23251
|
"offset": {
|
|
21983
23252
|
"type": "number",
|
|
21984
23253
|
"description": "The offset this page starts at."
|
|
@@ -22001,6 +23270,10 @@ export const generatedParentToolDefinitions = [
|
|
|
22001
23270
|
"type": "string",
|
|
22002
23271
|
"description": "Panel it was added under."
|
|
22003
23272
|
},
|
|
23273
|
+
"passed": {
|
|
23274
|
+
"type": "number",
|
|
23275
|
+
"description": "Tests that passed."
|
|
23276
|
+
},
|
|
22004
23277
|
"path": {
|
|
22005
23278
|
"type": "string",
|
|
22006
23279
|
"description": "With path: the file that was deleted."
|
|
@@ -22059,6 +23332,23 @@ export const generatedParentToolDefinitions = [
|
|
|
22059
23332
|
}
|
|
22060
23333
|
}
|
|
22061
23334
|
},
|
|
23335
|
+
"properties": {
|
|
23336
|
+
"oneOf": [
|
|
23337
|
+
{
|
|
23338
|
+
"type": "object",
|
|
23339
|
+
"additionalProperties": true,
|
|
23340
|
+
"x-unreal-reflection-boundary": true,
|
|
23341
|
+
"description": "Every saved property as read back from the written slot."
|
|
23342
|
+
},
|
|
23343
|
+
{
|
|
23344
|
+
"type": "object",
|
|
23345
|
+
"additionalProperties": true,
|
|
23346
|
+
"x-unreal-reflection-boundary": true,
|
|
23347
|
+
"description": "With slotName: every saved property by name with its value."
|
|
23348
|
+
}
|
|
23349
|
+
],
|
|
23350
|
+
"description": "Every saved property as read back from the written slot."
|
|
23351
|
+
},
|
|
22062
23352
|
"reportDirectory": {
|
|
22063
23353
|
"type": "string",
|
|
22064
23354
|
"description": "Directory where memory reports are written."
|
|
@@ -22072,13 +23362,27 @@ export const generatedParentToolDefinitions = [
|
|
|
22072
23362
|
"description": "True whenever the project file changed; modules and content mount only at startup."
|
|
22073
23363
|
},
|
|
22074
23364
|
"results": {
|
|
22075
|
-
"
|
|
22076
|
-
|
|
22077
|
-
|
|
22078
|
-
|
|
22079
|
-
|
|
22080
|
-
|
|
22081
|
-
|
|
23365
|
+
"oneOf": [
|
|
23366
|
+
{
|
|
23367
|
+
"type": "array",
|
|
23368
|
+
"items": {
|
|
23369
|
+
"type": "object",
|
|
23370
|
+
"additionalProperties": true,
|
|
23371
|
+
"x-unreal-reflection-boundary": true
|
|
23372
|
+
},
|
|
23373
|
+
"description": "One row per path: path, isValid, kind (asset, directory, missing or invalid), message, assetCount for a folder, and with dataValidation its verdict, errors, warnings or issues."
|
|
23374
|
+
},
|
|
23375
|
+
{
|
|
23376
|
+
"type": "array",
|
|
23377
|
+
"items": {
|
|
23378
|
+
"type": "object",
|
|
23379
|
+
"additionalProperties": true,
|
|
23380
|
+
"x-unreal-reflection-boundary": true
|
|
23381
|
+
},
|
|
23382
|
+
"description": "With paths: one entry per path (path, deleted, and errorCode plus error when it was not deleted). The call fails with PARTIAL_DELETE when any path was not deleted."
|
|
23383
|
+
}
|
|
23384
|
+
],
|
|
23385
|
+
"description": "One row per path: path, isValid, kind (asset, directory, missing or invalid), message, assetCount for a folder, and with dataValidation its verdict, errors, warnings or issues."
|
|
22082
23386
|
},
|
|
22083
23387
|
"returned": {
|
|
22084
23388
|
"type": "number",
|
|
@@ -22088,6 +23392,14 @@ export const generatedParentToolDefinitions = [
|
|
|
22088
23392
|
"type": "string",
|
|
22089
23393
|
"description": "The folders searched."
|
|
22090
23394
|
},
|
|
23395
|
+
"saveGameClass": {
|
|
23396
|
+
"type": "string",
|
|
23397
|
+
"description": "Class path of the slot's SaveGame object."
|
|
23398
|
+
},
|
|
23399
|
+
"saved": {
|
|
23400
|
+
"type": "boolean",
|
|
23401
|
+
"description": "True when the slot was written."
|
|
23402
|
+
},
|
|
22091
23403
|
"seconds": {
|
|
22092
23404
|
"type": "number",
|
|
22093
23405
|
"description": "Length of the run in seconds."
|
|
@@ -22109,6 +23421,19 @@ export const generatedParentToolDefinitions = [
|
|
|
22109
23421
|
"x-unreal-reflection-boundary": true,
|
|
22110
23422
|
"description": "Config properties of the requested section (every CPF_Config property of the settings class as text; omitted when key names one), or the project snapshot (engineVersion, projectName, projectDir, maps, general) when no section is given."
|
|
22111
23423
|
},
|
|
23424
|
+
"slotName": {
|
|
23425
|
+
"type": "string",
|
|
23426
|
+
"description": "The slot changed."
|
|
23427
|
+
},
|
|
23428
|
+
"slots": {
|
|
23429
|
+
"type": "array",
|
|
23430
|
+
"items": {
|
|
23431
|
+
"type": "object",
|
|
23432
|
+
"additionalProperties": true,
|
|
23433
|
+
"x-unreal-reflection-boundary": true
|
|
23434
|
+
},
|
|
23435
|
+
"description": "Without slotName: each slot as {slotName, sizeBytes, modified (ISO 8601)}, newest first."
|
|
23436
|
+
},
|
|
22112
23437
|
"status": {
|
|
22113
23438
|
"type": "string",
|
|
22114
23439
|
"description": "Always \"running\" here: the call returns as soon as UAT is launched."
|
|
@@ -22121,6 +23446,15 @@ export const generatedParentToolDefinitions = [
|
|
|
22121
23446
|
"type": "boolean",
|
|
22122
23447
|
"description": "Whether the action succeeded."
|
|
22123
23448
|
},
|
|
23449
|
+
"tests": {
|
|
23450
|
+
"type": "array",
|
|
23451
|
+
"items": {
|
|
23452
|
+
"type": "object",
|
|
23453
|
+
"additionalProperties": true,
|
|
23454
|
+
"x-unreal-reflection-boundary": true
|
|
23455
|
+
},
|
|
23456
|
+
"description": "One row per test run: name (its full path), passed, durationSeconds, errorCount and errors, warningCount and warnings (the first 10 of each), and a note when it timed out or was not run."
|
|
23457
|
+
},
|
|
22124
23458
|
"total": {
|
|
22125
23459
|
"type": "number",
|
|
22126
23460
|
"description": "How many files match the root and extension filters, across all pages."
|