unreal-engine-mcp-server 0.5.0 → 0.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.example +1 -1
- package/.github/release-drafter-config.yml +51 -0
- package/.github/workflows/greetings.yml +5 -1
- package/.github/workflows/labeler.yml +2 -1
- package/.github/workflows/publish-mcp.yml +2 -4
- package/.github/workflows/release-drafter.yml +3 -2
- package/.github/workflows/release.yml +3 -3
- package/CHANGELOG.md +109 -0
- package/CONTRIBUTING.md +1 -1
- package/GEMINI.md +115 -0
- package/Public/Plugin_setup_guide.mp4 +0 -0
- package/README.md +166 -200
- package/dist/automation/bridge.d.ts +1 -2
- package/dist/automation/bridge.js +24 -23
- package/dist/automation/connection-manager.d.ts +1 -0
- package/dist/automation/connection-manager.js +10 -0
- package/dist/automation/message-handler.js +5 -4
- package/dist/automation/request-tracker.d.ts +4 -0
- package/dist/automation/request-tracker.js +11 -3
- package/dist/config.d.ts +0 -1
- package/dist/config.js +0 -1
- package/dist/constants.d.ts +4 -0
- package/dist/constants.js +4 -0
- package/dist/graphql/loaders.d.ts +64 -0
- package/dist/graphql/loaders.js +117 -0
- package/dist/graphql/resolvers.d.ts +3 -3
- package/dist/graphql/resolvers.js +33 -30
- package/dist/graphql/server.js +3 -1
- package/dist/graphql/types.d.ts +2 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.js +13 -2
- package/dist/server-setup.d.ts +0 -1
- package/dist/server-setup.js +0 -40
- package/dist/tools/actors.d.ts +58 -24
- package/dist/tools/actors.js +22 -6
- package/dist/tools/assets.d.ts +19 -71
- package/dist/tools/assets.js +28 -22
- package/dist/tools/base-tool.d.ts +4 -4
- package/dist/tools/base-tool.js +1 -1
- package/dist/tools/blueprint.d.ts +45 -61
- package/dist/tools/blueprint.js +43 -14
- package/dist/tools/consolidated-tool-definitions.js +2 -1
- package/dist/tools/consolidated-tool-handlers.js +96 -110
- package/dist/tools/dynamic-handler-registry.d.ts +11 -9
- package/dist/tools/dynamic-handler-registry.js +17 -95
- package/dist/tools/editor.d.ts +19 -193
- package/dist/tools/editor.js +11 -2
- package/dist/tools/environment.d.ts +8 -14
- package/dist/tools/foliage.d.ts +18 -143
- package/dist/tools/foliage.js +4 -2
- package/dist/tools/handlers/actor-handlers.d.ts +1 -1
- package/dist/tools/handlers/actor-handlers.js +14 -13
- package/dist/tools/handlers/asset-handlers.js +454 -454
- package/dist/tools/handlers/sequence-handlers.d.ts +1 -1
- package/dist/tools/handlers/sequence-handlers.js +24 -13
- package/dist/tools/introspection.d.ts +1 -1
- package/dist/tools/introspection.js +1 -1
- package/dist/tools/landscape.d.ts +16 -116
- package/dist/tools/landscape.js +7 -3
- package/dist/tools/level.d.ts +22 -103
- package/dist/tools/level.js +26 -18
- package/dist/tools/lighting.d.ts +54 -7
- package/dist/tools/lighting.js +9 -5
- package/dist/tools/materials.d.ts +1 -1
- package/dist/tools/materials.js +5 -1
- package/dist/tools/niagara.js +37 -2
- package/dist/tools/performance.d.ts +0 -1
- package/dist/tools/performance.js +0 -1
- package/dist/tools/physics.js +5 -1
- package/dist/tools/sequence.d.ts +24 -24
- package/dist/tools/sequence.js +13 -0
- package/dist/tools/ui.d.ts +0 -2
- package/dist/types/automation-responses.d.ts +115 -0
- package/dist/types/automation-responses.js +2 -0
- package/dist/types/responses.d.ts +249 -0
- package/dist/types/responses.js +2 -0
- package/dist/types/tool-interfaces.d.ts +135 -135
- package/dist/types/tool-types.d.ts +2 -0
- package/dist/unreal-bridge.js +4 -4
- package/dist/utils/command-validator.js +7 -5
- package/dist/utils/error-handler.d.ts +24 -2
- package/dist/utils/error-handler.js +58 -23
- package/dist/utils/normalize.d.ts +7 -4
- package/dist/utils/normalize.js +12 -10
- package/dist/utils/path-security.d.ts +2 -0
- package/dist/utils/path-security.js +24 -0
- package/dist/utils/response-factory.d.ts +4 -4
- package/dist/utils/response-factory.js +15 -21
- package/dist/utils/response-validator.js +88 -73
- package/dist/utils/unreal-command-queue.d.ts +2 -0
- package/dist/utils/unreal-command-queue.js +8 -1
- package/docs/Migration-Guide-v0.5.0.md +1 -9
- package/docs/handler-mapping.md +4 -2
- package/docs/testing-guide.md +2 -2
- package/package.json +12 -6
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +298 -33
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +7 -8
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +229 -319
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +98 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +24 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +96 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +52 -5
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +5 -268
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +57 -2
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +0 -1
- package/scripts/run-all-tests.mjs +25 -20
- package/server.json +3 -2
- package/src/automation/bridge.ts +27 -25
- package/src/automation/connection-manager.ts +18 -0
- package/src/automation/message-handler.ts +33 -8
- package/src/automation/request-tracker.ts +39 -7
- package/src/config.ts +1 -1
- package/src/constants.ts +7 -0
- package/src/graphql/loaders.ts +244 -0
- package/src/graphql/resolvers.ts +47 -49
- package/src/graphql/server.ts +3 -1
- package/src/graphql/types.ts +3 -0
- package/src/index.ts +15 -2
- package/src/resources/assets.ts +5 -4
- package/src/server/tool-registry.ts +3 -3
- package/src/server-setup.ts +3 -37
- package/src/tools/actors.ts +77 -44
- package/src/tools/animation.ts +1 -0
- package/src/tools/assets.ts +76 -65
- package/src/tools/base-tool.ts +3 -3
- package/src/tools/blueprint.ts +170 -104
- package/src/tools/consolidated-tool-definitions.ts +2 -1
- package/src/tools/consolidated-tool-handlers.ts +129 -150
- package/src/tools/dynamic-handler-registry.ts +22 -140
- package/src/tools/editor.ts +43 -29
- package/src/tools/environment.ts +21 -27
- package/src/tools/foliage.ts +28 -25
- package/src/tools/handlers/actor-handlers.ts +16 -17
- package/src/tools/handlers/asset-handlers.ts +484 -484
- package/src/tools/handlers/sequence-handlers.ts +85 -62
- package/src/tools/introspection.ts +7 -7
- package/src/tools/landscape.ts +34 -28
- package/src/tools/level.ts +100 -80
- package/src/tools/lighting.ts +25 -20
- package/src/tools/materials.ts +9 -3
- package/src/tools/niagara.ts +44 -2
- package/src/tools/performance.ts +1 -2
- package/src/tools/physics.ts +7 -1
- package/src/tools/sequence.ts +42 -26
- package/src/tools/ui.ts +1 -3
- package/src/types/automation-responses.ts +119 -0
- package/src/types/responses.ts +355 -0
- package/src/types/tool-interfaces.ts +135 -135
- package/src/types/tool-types.ts +4 -0
- package/src/unreal-bridge.ts +71 -26
- package/src/utils/command-validator.ts +47 -5
- package/src/utils/error-handler.ts +128 -45
- package/src/utils/normalize.test.ts +162 -0
- package/src/utils/normalize.ts +38 -16
- package/src/utils/path-security.ts +43 -0
- package/src/utils/response-factory.ts +29 -24
- package/src/utils/response-validator.ts +103 -87
- package/src/utils/safe-json.test.ts +90 -0
- package/src/utils/unreal-command-queue.ts +13 -1
- package/src/utils/validation.test.ts +184 -0
- package/tests/test-animation.mjs +358 -33
- package/tests/test-asset-graph.mjs +311 -0
- package/tests/test-audio.mjs +314 -116
- package/tests/test-behavior-tree.mjs +327 -144
- package/tests/test-blueprint-graph.mjs +343 -12
- package/tests/test-control-editor.mjs +85 -53
- package/tests/test-graphql.mjs +58 -8
- package/tests/test-input.mjs +349 -0
- package/tests/test-inspect.mjs +291 -61
- package/tests/test-landscape.mjs +304 -48
- package/tests/test-lighting.mjs +428 -0
- package/tests/test-manage-level.mjs +70 -51
- package/tests/test-performance.mjs +539 -0
- package/tests/test-sequence.mjs +82 -46
- package/tests/test-system.mjs +72 -33
- package/tests/test-wasm.mjs +98 -8
- package/vitest.config.ts +35 -0
- package/.github/release-drafter.yml +0 -148
- package/dist/prompts/index.d.ts +0 -21
- package/dist/prompts/index.js +0 -217
- package/dist/tools/blueprint/helpers.d.ts +0 -29
- package/dist/tools/blueprint/helpers.js +0 -182
- package/src/prompts/index.ts +0 -249
- package/src/tools/blueprint/helpers.ts +0 -189
- package/tests/test-blueprint-events.mjs +0 -35
- package/tests/test-extra-tools.mjs +0 -38
- package/tests/test-render.mjs +0 -33
- package/tests/test-search-assets.mjs +0 -66
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#!/usr/bin/env node
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/**
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* Material Graph & Advanced Asset Test Suite
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* Tool: manage_asset (material graph operations)
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* Coverage: Material graph nodes, search, analyze, nanite
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*/
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import { runToolTests } from './test-runner.mjs';
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const testCases = [
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// === PRE-CLEANUP ===
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{
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scenario: 'Pre-cleanup: Delete test materials',
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toolName: 'manage_asset',
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arguments: { action: 'delete', assetPaths: ['/Game/Tests/Materials/M_GraphTest', '/Game/Tests/Materials/M_NaniteTest'] },
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expected: 'success|not_found'
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},
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{
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scenario: 'Create test folder',
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toolName: 'manage_asset',
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arguments: { action: 'create_folder', path: '/Game/Tests/Materials' },
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expected: 'success'
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},
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// === SEARCH ASSETS ===
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{
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scenario: 'Search assets by name',
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toolName: 'manage_asset',
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arguments: { action: 'search_assets', filter: 'Cube', packagePaths: ['/Engine'] },
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expected: 'success'
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},
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{
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scenario: 'Search assets by class',
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toolName: 'manage_asset',
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arguments: { action: 'search_assets', classNames: ['Material'], packagePaths: ['/Engine'], limit: 10 },
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expected: 'success'
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},
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{
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scenario: 'Search assets recursive',
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toolName: 'manage_asset',
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arguments: { action: 'search_assets', packagePaths: ['/Game'], recursiveClasses: true, recursivePaths: true },
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expected: 'success'
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},
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// === ANALYZE GRAPH ===
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{
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scenario: 'Analyze material graph',
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toolName: 'manage_asset',
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arguments: { action: 'analyze_graph', assetPath: '/Engine/EngineMaterials/WorldGridMaterial', maxDepth: 3 },
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expected: 'success'
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},
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{
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scenario: 'Get asset graph',
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toolName: 'manage_asset',
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arguments: { action: 'get_asset_graph', assetPath: '/Engine/EngineMaterials/WorldGridMaterial' },
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expected: 'success'
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},
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// === CREATE MATERIAL FOR GRAPH TESTS ===
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{
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scenario: 'Create material for graph tests',
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toolName: 'manage_asset',
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arguments: { action: 'create_material', name: 'M_GraphTest', path: '/Game/Tests/Materials', materialType: 'Master' },
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expected: 'success'
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},
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// === MATERIAL GRAPH: ADD NODES ===
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{
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scenario: 'Add Constant3Vector node',
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toolName: 'manage_asset',
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arguments: {
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action: 'add_material_node',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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nodeType: 'Constant3Vector',
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x: -300,
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y: 0
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},
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expected: 'success'
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},
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{
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scenario: 'Add Texture Sample node',
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toolName: 'manage_asset',
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arguments: {
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action: 'add_material_node',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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nodeType: 'TextureSample',
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y: 100
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},
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expected: 'success'
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},
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{
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scenario: 'Add Multiply node',
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toolName: 'manage_asset',
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arguments: {
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action: 'add_material_node',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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nodeType: 'Multiply',
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x: -150,
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y: 50
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},
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expected: 'success'
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},
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{
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scenario: 'Add Scalar Parameter node',
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toolName: 'manage_asset',
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arguments: {
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action: 'add_material_node',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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nodeType: 'ScalarParameter',
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parameterName: 'Roughness',
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y: 200
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},
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expected: 'success'
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},
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{
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scenario: 'Add Vector Parameter node',
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toolName: 'manage_asset',
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arguments: {
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action: 'add_material_node',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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nodeType: 'VectorParameter',
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parameterName: 'BaseColor',
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y: 300
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expected: 'success'
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{
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scenario: 'Add Add node',
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toolName: 'manage_asset',
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arguments: {
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action: 'add_material_node',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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nodeType: 'Add',
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y: 150
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// === MATERIAL GRAPH: GET NODE DETAILS ===
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scenario: 'Get material node details',
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toolName: 'manage_asset',
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arguments: {
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action: 'get_material_node_details',
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assetPath: '/Game/Tests/Materials/M_GraphTest'
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// === MATERIAL GRAPH: CONNECT PINS ===
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scenario: 'Connect Constant3Vector to BaseColor',
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toolName: 'manage_asset',
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arguments: {
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action: 'connect_material_pins',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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fromNodeId: 'Constant3Vector_0',
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fromPin: 'RGB',
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toNodeId: 'Material',
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toPin: 'BaseColor'
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},
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expected: 'success|not_found'
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},
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{
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scenario: 'Connect ScalarParameter to Roughness',
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toolName: 'manage_asset',
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arguments: {
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action: 'connect_material_pins',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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fromNodeId: 'ScalarParameter_Roughness',
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fromPin: 'Output',
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toNodeId: 'Material',
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toPin: 'Roughness'
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},
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expected: 'success|not_found'
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// === MATERIAL GRAPH: BREAK CONNECTIONS ===
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{
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scenario: 'Break material connections',
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toolName: 'manage_asset',
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arguments: {
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action: 'break_material_connections',
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assetPath: '/Game/Tests/Materials/M_GraphTest',
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nodeId: 'Material',
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pinName: 'BaseColor'
|
|
191
|
+
},
|
|
192
|
+
expected: 'success|not_found'
|
|
193
|
+
},
|
|
194
|
+
|
|
195
|
+
// === MATERIAL GRAPH: REMOVE NODE ===
|
|
196
|
+
{
|
|
197
|
+
scenario: 'Remove Add node',
|
|
198
|
+
toolName: 'manage_asset',
|
|
199
|
+
arguments: {
|
|
200
|
+
action: 'remove_material_node',
|
|
201
|
+
assetPath: '/Game/Tests/Materials/M_GraphTest',
|
|
202
|
+
nodeId: 'Add_0'
|
|
203
|
+
},
|
|
204
|
+
expected: 'success|not_found'
|
|
205
|
+
},
|
|
206
|
+
|
|
207
|
+
// === REBUILD MATERIAL ===
|
|
208
|
+
{
|
|
209
|
+
scenario: 'Rebuild material',
|
|
210
|
+
toolName: 'manage_asset',
|
|
211
|
+
arguments: {
|
|
212
|
+
action: 'rebuild_material',
|
|
213
|
+
assetPath: '/Game/Tests/Materials/M_GraphTest',
|
|
214
|
+
save: true
|
|
215
|
+
},
|
|
216
|
+
expected: 'success'
|
|
217
|
+
},
|
|
218
|
+
|
|
219
|
+
// === NANITE OPERATIONS ===
|
|
220
|
+
{
|
|
221
|
+
scenario: 'Create dummy mesh for Nanite test',
|
|
222
|
+
toolName: 'manage_asset',
|
|
223
|
+
arguments: { action: 'duplicate', sourcePath: '/Engine/BasicShapes/Cube', destinationPath: '/Game/Tests/Materials', newName: 'SM_NaniteTest' },
|
|
224
|
+
expected: 'success'
|
|
225
|
+
},
|
|
226
|
+
{
|
|
227
|
+
scenario: 'Nanite rebuild mesh',
|
|
228
|
+
toolName: 'manage_asset',
|
|
229
|
+
arguments: {
|
|
230
|
+
action: 'nanite_rebuild_mesh',
|
|
231
|
+
meshPath: '/Game/Tests/Materials/SM_NaniteTest'
|
|
232
|
+
},
|
|
233
|
+
expected: 'success|not_supported'
|
|
234
|
+
},
|
|
235
|
+
|
|
236
|
+
// === GENERATE LODs ===
|
|
237
|
+
{
|
|
238
|
+
scenario: 'Generate LODs for mesh',
|
|
239
|
+
toolName: 'manage_asset',
|
|
240
|
+
arguments: {
|
|
241
|
+
action: 'generate_lods',
|
|
242
|
+
meshPath: '/Game/Tests/Materials/SM_NaniteTest',
|
|
243
|
+
lodCount: 3
|
|
244
|
+
},
|
|
245
|
+
expected: 'success'
|
|
246
|
+
},
|
|
247
|
+
|
|
248
|
+
// === CREATE RENDER TARGET ===
|
|
249
|
+
{
|
|
250
|
+
scenario: 'Create render target',
|
|
251
|
+
toolName: 'manage_asset',
|
|
252
|
+
arguments: {
|
|
253
|
+
action: 'create_render_target',
|
|
254
|
+
name: 'RT_Test',
|
|
255
|
+
path: '/Game/Tests/Materials',
|
|
256
|
+
width: 512,
|
|
257
|
+
height: 512
|
|
258
|
+
},
|
|
259
|
+
expected: 'success'
|
|
260
|
+
},
|
|
261
|
+
|
|
262
|
+
// === ERROR CASES ===
|
|
263
|
+
{
|
|
264
|
+
scenario: 'Error: Add node to invalid material',
|
|
265
|
+
toolName: 'manage_asset',
|
|
266
|
+
arguments: { action: 'add_material_node', assetPath: '/Game/Invalid/Material', nodeType: 'Constant' },
|
|
267
|
+
expected: 'error|not_found'
|
|
268
|
+
},
|
|
269
|
+
{
|
|
270
|
+
scenario: 'Error: Connect invalid pins',
|
|
271
|
+
toolName: 'manage_asset',
|
|
272
|
+
arguments: { action: 'connect_material_pins', assetPath: '/Game/Tests/Materials/M_GraphTest', fromNodeId: 'Invalid', fromPin: 'Invalid', toNodeId: 'Invalid', toPin: 'Invalid' },
|
|
273
|
+
expected: 'error|not_found'
|
|
274
|
+
},
|
|
275
|
+
{
|
|
276
|
+
scenario: 'Error: Search with empty paths',
|
|
277
|
+
toolName: 'manage_asset',
|
|
278
|
+
arguments: { action: 'search_assets', packagePaths: [] },
|
|
279
|
+
expected: 'success|error'
|
|
280
|
+
},
|
|
281
|
+
{
|
|
282
|
+
scenario: 'Error: Nanite on non-mesh',
|
|
283
|
+
toolName: 'manage_asset',
|
|
284
|
+
arguments: { action: 'nanite_rebuild_mesh', meshPath: '/Game/Tests/Materials/M_GraphTest' },
|
|
285
|
+
expected: 'error'
|
|
286
|
+
},
|
|
287
|
+
|
|
288
|
+
// === EDGE CASES ===
|
|
289
|
+
{
|
|
290
|
+
scenario: 'Edge: Negative node position',
|
|
291
|
+
toolName: 'manage_asset',
|
|
292
|
+
arguments: { action: 'add_material_node', assetPath: '/Game/Tests/Materials/M_GraphTest', nodeType: 'Constant', x: -9999, y: -9999 },
|
|
293
|
+
expected: 'success'
|
|
294
|
+
},
|
|
295
|
+
{
|
|
296
|
+
scenario: 'Edge: Very large render target',
|
|
297
|
+
toolName: 'manage_asset',
|
|
298
|
+
arguments: { action: 'create_render_target', name: 'RT_Large', path: '/Game/Tests/Materials', width: 4096, height: 4096 },
|
|
299
|
+
expected: 'success'
|
|
300
|
+
},
|
|
301
|
+
|
|
302
|
+
// === CLEANUP ===
|
|
303
|
+
{
|
|
304
|
+
scenario: 'Cleanup: Delete test materials folder',
|
|
305
|
+
toolName: 'manage_asset',
|
|
306
|
+
arguments: { action: 'delete', assetPaths: ['/Game/Tests/Materials'] },
|
|
307
|
+
expected: 'success|not_found'
|
|
308
|
+
}
|
|
309
|
+
];
|
|
310
|
+
|
|
311
|
+
await runToolTests('Material Graph & Advanced Assets', testCases);
|