unity-mcp-cli 1.3.0 → 1.5.0

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package/CHANGELOG.md CHANGED
@@ -35,6 +35,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  ### Changed
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+ - `install-plugin --with-server` fetches GameDev-MCP-Server 9.2.14 by default (`DEFAULT_SERVER_VERSION`, was
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+ 9.2.13), in lockstep with the plugin's `ServerVersion`: a rebuild on ReflectorNet 5.5.0.
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+
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  - `exec` waits 310000 ms by default (was 180000; `--timeout` and `ExecCodeOptions.timeoutMs`; exported as
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  `DEFAULT_EXEC_TIMEOUT_MS`): longer than the MCP server's default `tool-timeout` (300000, McpPlugin 8.11.0+), so
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  the CLI never gives up on a call the server is still waiting for.
@@ -12,7 +12,7 @@
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  * package ships no plugin sources — the plugin release cadence bumps both in the same PR, and the
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  * drift-guard test fails CI if a bump touches only one side.
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  */
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- export declare const DEFAULT_SERVER_VERSION = "9.2.13";
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+ export declare const DEFAULT_SERVER_VERSION = "9.2.17";
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  /** GitHub `owner/repo` that hosts the shared server's tagged releases + per-RID zips. */
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  export declare const SERVER_RELEASE_REPO = "IvanMurzak/GameDev-MCP-Server";
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  /** Base executable name (no extension) of the shared server binary. */
@@ -14,7 +14,7 @@
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  * package ships no plugin sources — the plugin release cadence bumps both in the same PR, and the
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  * drift-guard test fails CI if a bump touches only one side.
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  */
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- export const DEFAULT_SERVER_VERSION = '9.2.13';
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+ export const DEFAULT_SERVER_VERSION = '9.2.17';
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  /** GitHub `owner/repo` that hosts the shared server's tagged releases + per-RID zips. */
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  export const SERVER_RELEASE_REPO = 'IvanMurzak/GameDev-MCP-Server';
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  /** Base executable name (no extension) of the shared server binary. */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "unity-mcp-cli",
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- "version": "1.3.0",
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+ "version": "1.5.0",
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  "description": "Cross-platform CLI tool for AI Game Developer (Skills & MCP). Full AI develop and test loop. Efficient token usage, advanced tools. Creates Unity project, installs plugins, configures tools, and manages HTTP connection with Unity Editor and a game made with Unity. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.",
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  "type": "module",
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  "main": "dist/lib.js",
@@ -62,7 +62,7 @@
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  "node": "^20.19.0 || >=22.12.0"
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  },
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  "dependencies": {
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- "@baizor/gamedev-cli-core": "^0.7.1",
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+ "@baizor/gamedev-cli-core": "^0.7.2",
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  "chalk": "^5.6.2",
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  "commander": "^13.1.0",
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  "yocto-spinner": "^1.1.0"