unity-agentic-tools 0.6.1 → 0.7.0

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Files changed (47) hide show
  1. package/README.md +18 -2
  2. package/dist/bridge-install.d.ts +6 -1
  3. package/dist/bridge-install.d.ts.map +1 -1
  4. package/dist/bridge-install.js +75 -4
  5. package/dist/bridge-install.js.map +1 -1
  6. package/dist/cli.js +432 -161
  7. package/dist/cli.js.map +1 -1
  8. package/dist/editor-client.d.ts +8 -1
  9. package/dist/editor-client.d.ts.map +1 -1
  10. package/dist/editor-client.js +256 -54
  11. package/dist/editor-client.js.map +1 -1
  12. package/dist/index.d.ts +0 -7
  13. package/dist/index.d.ts.map +1 -1
  14. package/dist/index.js +39 -972
  15. package/dist/index.js.map +1 -1
  16. package/dist/types.d.ts +16 -239
  17. package/dist/types.d.ts.map +1 -1
  18. package/dist/types.js +1 -0
  19. package/dist/types.js.map +1 -1
  20. package/package.json +8 -13
  21. package/dist/cli-output.d.ts +0 -7
  22. package/dist/cli-output.d.ts.map +0 -1
  23. package/dist/cli-output.js +0 -24
  24. package/dist/cli-output.js.map +0 -1
  25. package/dist/doc-indexer-cli.js +0 -3218
  26. package/dist/guid-cache.d.ts +0 -45
  27. package/dist/guid-cache.d.ts.map +0 -1
  28. package/dist/guid-cache.js +0 -111
  29. package/dist/guid-cache.js.map +0 -1
  30. package/dist/project-search.d.ts +0 -16
  31. package/dist/project-search.d.ts.map +0 -1
  32. package/dist/project-search.js +0 -538
  33. package/dist/project-search.js.map +0 -1
  34. package/dist/scanner.d.ts +0 -150
  35. package/dist/scanner.d.ts.map +0 -1
  36. package/dist/scanner.js +0 -223
  37. package/dist/scanner.js.map +0 -1
  38. package/dist/setup.d.ts +0 -25
  39. package/dist/setup.d.ts.map +0 -1
  40. package/dist/setup.js +0 -185
  41. package/dist/setup.js.map +0 -1
  42. package/native/index.d.ts +0 -335
  43. package/native/index.js +0 -330
  44. package/native/unity-file-tools.darwin-arm64.node +0 -0
  45. package/native/unity-file-tools.darwin-x64.node +0 -0
  46. package/native/unity-file-tools.linux-x64-gnu.node +0 -0
  47. package/native/unity-file-tools.win32-x64-msvc.node +0 -0
@@ -1,45 +0,0 @@
1
- /**
2
- * Shared interface for a loaded GUID cache with lookup helpers.
3
- * Centralizes the 7+ inline cache-loading sites across the codebase.
4
- */
5
- export interface GuidCache {
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- /** Absolute project root path. */
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- project_path: string;
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- /** Raw guid -> relative path map. */
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- cache: Record<string, string>;
10
- /** Number of entries in the cache. */
11
- count: number;
12
- /** Forward lookup: resolve a GUID to a relative asset path (or null). */
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- resolve(guid: string): string | null;
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- /** Forward lookup: resolve a GUID to an absolute asset path (or null). */
15
- resolve_absolute(guid: string): string | null;
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- /** Batch forward lookup. */
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- resolve_many(guids: string[]): Record<string, string | null>;
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- /** Reverse lookup: find a GUID+path by filename, optionally filtered by extension. */
19
- find_by_name(name: string, extension?: string): {
20
- guid: string;
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- path: string;
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- } | null;
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- /** Reverse lookup: return all exact filename matches, optionally filtered by extension. */
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- find_all_by_name_exact(name: string, extension?: string): Array<{
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- guid: string;
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- path: string;
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- }>;
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- }
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- /**
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- * Load the GUID cache for a Unity project at the given root path.
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- * Returns null if the cache file doesn't exist.
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- * Results are memoized in-process.
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- */
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- export declare function load_guid_cache(project_path: string): GuidCache | null;
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- /**
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- * Load the GUID cache for a file by auto-discovering the project root.
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- * If explicit_project is provided, it takes priority.
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- * Returns null if no project root found or cache doesn't exist.
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- */
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- export declare function load_guid_cache_for_file(file_path: string, explicit_project?: string): GuidCache | null;
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- /**
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- * Clear the in-process cache. Useful for testing.
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- */
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- export declare function clear_guid_cache_store(): void;
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- //# sourceMappingURL=guid-cache.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,111 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.load_guid_cache = load_guid_cache;
4
- exports.load_guid_cache_for_file = load_guid_cache_for_file;
5
- exports.clear_guid_cache_store = clear_guid_cache_store;
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- const fs_1 = require("fs");
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- const path_1 = require("path");
8
- const utils_1 = require("./utils");
9
- /** In-process cache keyed by project_path to avoid re-reading JSON. */
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- const _cache_store = new Map();
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- /**
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- * Build a GuidCache wrapper from a raw guid->path record.
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- */
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- function build_guid_cache(project_path, raw) {
15
- return {
16
- project_path,
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- cache: raw,
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- count: Object.keys(raw).length,
19
- resolve(guid) {
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- return raw[guid] ?? null;
21
- },
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- resolve_absolute(guid) {
23
- const rel = raw[guid];
24
- if (!rel)
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- return null;
26
- // Some caches store absolute paths (e.g. test fixtures)
27
- if ((0, path_1.isAbsolute)(rel))
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- return rel;
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- return (0, path_1.join)(project_path, rel);
30
- },
31
- resolve_many(guids) {
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- const result = {};
33
- for (const guid of guids) {
34
- result[guid] = raw[guid] ?? null;
35
- }
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- return result;
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- },
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- find_by_name(name, extension) {
39
- const nameLower = name.toLowerCase().replace(/\.[^.]+$/, '');
40
- let substringMatch = null;
41
- for (const [guid, assetPath] of Object.entries(raw)) {
42
- if (extension && !assetPath.endsWith(extension))
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- continue;
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- const fileName = (0, path_1.basename)(assetPath, (0, path_1.extname)(assetPath)).toLowerCase();
45
- // Exact filename match -- return immediately
46
- if (fileName === nameLower) {
47
- return { guid, path: assetPath };
48
- }
49
- // Track first substring match as fallback
50
- if (!substringMatch && assetPath.toLowerCase().includes(nameLower)) {
51
- substringMatch = { guid, path: assetPath };
52
- }
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- }
54
- return substringMatch;
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- },
56
- find_all_by_name_exact(name, extension) {
57
- const nameLower = name.toLowerCase().replace(/\.[^.]+$/, '');
58
- const matches = [];
59
- for (const [guid, assetPath] of Object.entries(raw)) {
60
- if (extension && !assetPath.endsWith(extension))
61
- continue;
62
- const fileName = (0, path_1.basename)(assetPath, (0, path_1.extname)(assetPath)).toLowerCase();
63
- if (fileName === nameLower) {
64
- matches.push({ guid, path: assetPath });
65
- }
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- }
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- return matches;
68
- },
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- };
70
- }
71
- /**
72
- * Load the GUID cache for a Unity project at the given root path.
73
- * Returns null if the cache file doesn't exist.
74
- * Results are memoized in-process.
75
- */
76
- function load_guid_cache(project_path) {
77
- const resolved = project_path;
78
- const existing = _cache_store.get(resolved);
79
- if (existing)
80
- return existing;
81
- const cachePath = (0, path_1.join)(resolved, '.unity-agentic', 'guid-cache.json');
82
- if (!(0, fs_1.existsSync)(cachePath))
83
- return null;
84
- try {
85
- const raw = JSON.parse((0, fs_1.readFileSync)(cachePath, 'utf-8'));
86
- const cache = build_guid_cache(resolved, raw);
87
- _cache_store.set(resolved, cache);
88
- return cache;
89
- }
90
- catch {
91
- return null;
92
- }
93
- }
94
- /**
95
- * Load the GUID cache for a file by auto-discovering the project root.
96
- * If explicit_project is provided, it takes priority.
97
- * Returns null if no project root found or cache doesn't exist.
98
- */
99
- function load_guid_cache_for_file(file_path, explicit_project) {
100
- const project_path = explicit_project || (0, utils_1.find_unity_project_root)((0, path_1.dirname)(file_path));
101
- if (!project_path)
102
- return null;
103
- return load_guid_cache(project_path);
104
- }
105
- /**
106
- * Clear the in-process cache. Useful for testing.
107
- */
108
- function clear_guid_cache_store() {
109
- _cache_store.clear();
110
- }
111
- //# sourceMappingURL=guid-cache.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"guid-cache.js","sourceRoot":"","sources":["../src/guid-cache.ts"],"names":[],"mappings":";;AAwGA,0CAgBC;AAOD,4DAIC;AAKD,wDAEC;AA1ID,2BAA8C;AAC9C,+BAAoE;AACpE,mCAAkD;AAyBlD,uEAAuE;AACvE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAqB,CAAC;AAElD;;GAEG;AACH,SAAS,gBAAgB,CAAC,YAAoB,EAAE,GAA2B;IACvE,OAAO;QACH,YAAY;QACZ,KAAK,EAAE,GAAG;QACV,KAAK,EAAE,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,MAAM;QAE9B,OAAO,CAAC,IAAY;YAChB,OAAO,GAAG,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC;QAC7B,CAAC;QAED,gBAAgB,CAAC,IAAY;YACzB,MAAM,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC;YACtB,IAAI,CAAC,GAAG;gBAAE,OAAO,IAAI,CAAC;YACtB,wDAAwD;YACxD,IAAI,IAAA,iBAAU,EAAC,GAAG,CAAC;gBAAE,OAAO,GAAG,CAAC;YAChC,OAAO,IAAA,WAAI,EAAC,YAAY,EAAE,GAAG,CAAC,CAAC;QACnC,CAAC;QAED,YAAY,CAAC,KAAe;YACxB,MAAM,MAAM,GAAkC,EAAE,CAAC;YACjD,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;gBACvB,MAAM,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC;YACrC,CAAC;YACD,OAAO,MAAM,CAAC;QAClB,CAAC;QAED,YAAY,CAAC,IAAY,EAAE,SAAkB;YACzC,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC;YAC7D,IAAI,cAAc,GAA0C,IAAI,CAAC;YAEjE,KAAK,MAAM,CAAC,IAAI,EAAE,SAAS,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC;gBAClD,IAAI,SAAS,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,SAAS,CAAC;oBAAE,SAAS;gBAE1D,MAAM,QAAQ,GAAG,IAAA,eAAQ,EAAC,SAAS,EAAE,IAAA,cAAO,EAAC,SAAS,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC;gBAEvE,6CAA6C;gBAC7C,IAAI,QAAQ,KAAK,SAAS,EAAE,CAAC;oBACzB,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,CAAC;gBACrC,CAAC;gBACD,0CAA0C;gBAC1C,IAAI,CAAC,cAAc,IAAI,SAAS,CAAC,WAAW,EAAE,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;oBACjE,cAAc,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,CAAC;gBAC/C,CAAC;YACL,CAAC;YAED,OAAO,cAAc,CAAC;QAC1B,CAAC;QAED,sBAAsB,CAAC,IAAY,EAAE,SAAkB;YACnD,MAAM,SAAS,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC;YAC7D,MAAM,OAAO,GAA0C,EAAE,CAAC;YAE1D,KAAK,MAAM,CAAC,IAAI,EAAE,SAAS,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC;gBAClD,IAAI,SAAS,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,SAAS,CAAC;oBAAE,SAAS;gBAE1D,MAAM,QAAQ,GAAG,IAAA,eAAQ,EAAC,SAAS,EAAE,IAAA,cAAO,EAAC,SAAS,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC;gBACvE,IAAI,QAAQ,KAAK,SAAS,EAAE,CAAC;oBACzB,OAAO,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,CAAC,CAAC;gBAC5C,CAAC;YACL,CAAC;YAED,OAAO,OAAO,CAAC;QACnB,CAAC;KACJ,CAAC;AACN,CAAC;AAED;;;;GAIG;AACH,SAAgB,eAAe,CAAC,YAAoB;IAChD,MAAM,QAAQ,GAAG,YAAY,CAAC;IAC9B,MAAM,QAAQ,GAAG,YAAY,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;IAC5C,IAAI,QAAQ;QAAE,OAAO,QAAQ,CAAC;IAE9B,MAAM,SAAS,GAAG,IAAA,WAAI,EAAC,QAAQ,EAAE,gBAAgB,EAAE,iBAAiB,CAAC,CAAC;IACtE,IAAI,CAAC,IAAA,eAAU,EAAC,SAAS,CAAC;QAAE,OAAO,IAAI,CAAC;IAExC,IAAI,CAAC;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,IAAA,iBAAY,EAAC,SAAS,EAAE,OAAO,CAAC,CAA2B,CAAC;QACnF,MAAM,KAAK,GAAG,gBAAgB,CAAC,QAAQ,EAAE,GAAG,CAAC,CAAC;QAC9C,YAAY,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;QAClC,OAAO,KAAK,CAAC;IACjB,CAAC;IAAC,MAAM,CAAC;QACL,OAAO,IAAI,CAAC;IAChB,CAAC;AACL,CAAC;AAED;;;;GAIG;AACH,SAAgB,wBAAwB,CAAC,SAAiB,EAAE,gBAAyB;IACjF,MAAM,YAAY,GAAG,gBAAgB,IAAI,IAAA,+BAAuB,EAAC,IAAA,cAAO,EAAC,SAAS,CAAC,CAAC,CAAC;IACrF,IAAI,CAAC,YAAY;QAAE,OAAO,IAAI,CAAC;IAC/B,OAAO,eAAe,CAAC,YAAY,CAAC,CAAC;AACzC,CAAC;AAED;;GAEG;AACH,SAAgB,sBAAsB;IAClC,YAAY,CAAC,KAAK,EAAE,CAAC;AACzB,CAAC"}
@@ -1,16 +0,0 @@
1
- import type { ProjectSearchOptions, ProjectSearchResult, ProjectGrepOptions, ProjectGrepResult } from './types';
2
- /**
3
- * Recursively walk a Unity project directory and collect files with given extensions.
4
- * Uses native Rust walker when available, falls back to JS implementation.
5
- */
6
- export declare function walk_project_files(project_path: string, extensions: string[], exclude_dirs?: string[]): string[];
7
- /**
8
- * Search across all scene/prefab files in a Unity project for GameObjects.
9
- */
10
- export declare function search_project(options: ProjectSearchOptions): ProjectSearchResult;
11
- /**
12
- * Search for a regex pattern across project files.
13
- * Uses native Rust grep when available, falls back to JS implementation.
14
- */
15
- export declare function grep_project(options: ProjectGrepOptions): ProjectGrepResult;
16
- //# sourceMappingURL=project-search.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"project-search.d.ts","sourceRoot":"","sources":["../src/project-search.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EACR,oBAAoB,EACpB,mBAAmB,EAEnB,kBAAkB,EAClB,iBAAiB,EAMpB,MAAM,SAAS,CAAC;AAyCjB;;;GAGG;AACH,wBAAgB,kBAAkB,CAC9B,YAAY,EAAE,MAAM,EACpB,UAAU,EAAE,MAAM,EAAE,EACpB,YAAY,CAAC,EAAE,MAAM,EAAE,GACxB,MAAM,EAAE,CAYV;AA+DD;;GAEG;AACH,wBAAgB,cAAc,CAAC,OAAO,EAAE,oBAAoB,GAAG,mBAAmB,CAwQjF;AAID;;;GAGG;AACH,wBAAgB,YAAY,CAAC,OAAO,EAAE,kBAAkB,GAAG,iBAAiB,CAmC3E"}