unity-agentic-tools 0.2.0 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +34 -9
- package/dist/cli.js +6680 -1064
- package/dist/doc-indexer-cli.js +286 -52
- package/dist/index.js +4210 -389
- package/native/index.d.ts +98 -2
- package/native/index.js +7 -1
- package/native/unity-file-tools.darwin-arm64.node +0 -0
- package/native/unity-file-tools.darwin-x64.node +0 -0
- package/native/unity-file-tools.linux-x64-gnu.node +0 -0
- package/native/unity-file-tools.win32-x64-msvc.node +0 -0
- package/package.json +1 -1
package/README.md
CHANGED
|
@@ -1,21 +1,46 @@
|
|
|
1
1
|
# unity-agentic-tools
|
|
2
2
|
|
|
3
|
-
Token-efficient CLI and library for parsing, analyzing, and editing Unity YAML files. Powered by a native Rust backend.
|
|
3
|
+
Token-efficient CLI and library for parsing, analyzing, and editing Unity YAML files. Powered by a native Rust backend (napi-rs).
|
|
4
4
|
|
|
5
5
|
## Overview
|
|
6
6
|
|
|
7
|
-
|
|
7
|
+
Fast CLI for Unity scene, prefab, and asset files. Extracts GameObject hierarchies, components, properties, materials, animations, and project settings with minimal token output for AI agent consumption. Includes a live editor bridge (WebSocket/JSON-RPC) for play mode control, UI interaction, input simulation, and annotated screenshots.
|
|
8
8
|
|
|
9
|
-
##
|
|
9
|
+
## Quick Start
|
|
10
10
|
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
-
|
|
11
|
+
```bash
|
|
12
|
+
bun add -g unity-agentic-tools
|
|
13
|
+
unity-agentic-tools read scene MyScene.unity
|
|
14
|
+
unity-agentic-tools read gameobject MyScene.unity "Main Camera" -p
|
|
15
|
+
unity-agentic-tools update transform MyScene.unity "Main Camera" -p 0,5,-10
|
|
16
|
+
```
|
|
17
|
+
|
|
18
|
+
## Commands (125 total)
|
|
19
|
+
|
|
20
|
+
### Read (21)
|
|
21
|
+
`read scene` | `read gameobject` | `read asset` | `read scriptable-object` | `read material` | `read dependencies` | `read dependents` | `read unused` | `read settings` | `read build` | `read overrides` | `read component` | `read reference` | `read script` | `read scripts` | `read log` | `read meta` | `read animation` | `read animator` | `read manifest` | `read input-actions`
|
|
22
|
+
|
|
23
|
+
### Create (14)
|
|
24
|
+
`create gameobject` | `create scene` | `create prefab-variant` | `create scriptable-object` | `create meta` | `create component` | `create component-copy` | `create build` | `create material` | `create package` | `create input-actions` | `create animation` | `create animator` | `create prefab`
|
|
25
|
+
|
|
26
|
+
### Update (28)
|
|
27
|
+
`update gameobject` | `update component` | `update transform` | `update scriptable-object` | `update settings` | `update tag` | `update layer` | `update sorting-layer` | `update parent` | `update build` | `update array` | `update batch` | `update batch-components` | `update material` | `update meta` | `update animation` | `update animator` | `update sibling-index` | `update input-actions` | `update animation-curves` | `update animator-state` | `update prefab` (7 subcommands)
|
|
28
|
+
|
|
29
|
+
### Delete (5)
|
|
30
|
+
`delete gameobject` | `delete component` | `delete build` | `delete prefab` | `delete package`
|
|
31
|
+
|
|
32
|
+
### Editor (49) -- Live Unity Bridge
|
|
33
|
+
`editor status` | `editor play` | `editor stop` | `editor pause` | `editor step` | `editor play-state` | `editor save` | `editor scene-open` | `editor active-scene` | `editor refresh` | `editor compiling` | `editor selection-get` | `editor selection-set` | `editor selection-clear` | `editor console-logs` | `editor console-clear` | `editor console-follow` | `editor menu` | `editor screenshot` | `editor tests-run` | `editor install` | `editor uninstall` | `editor hierarchy-snapshot` | `editor ui-snapshot` | `editor input-map` | `editor get text` | `editor get value` | `editor get active` | `editor get position` | `editor get component` | `editor ui-click` | `editor ui-fill` | `editor ui-type` | `editor ui-toggle` | `editor ui-slider` | `editor ui-select` | `editor ui-scroll` | `editor ui-focus` | `editor input-key` | `editor input-mouse` | `editor input-touch` | `editor input-action` | `editor wait`
|
|
34
|
+
|
|
35
|
+
### Utilities (8)
|
|
36
|
+
`search` | `grep` | `clone` | `version` | `docs` | `setup` | `cleanup` | `status`
|
|
37
|
+
|
|
38
|
+
Run any command with `--help` for full options.
|
|
14
39
|
|
|
15
40
|
## Requirements
|
|
16
41
|
|
|
17
|
-
- Bun runtime
|
|
18
|
-
-
|
|
42
|
+
- Bun runtime
|
|
43
|
+
- Native Rust module (included in npm package, or build from source with `bun run build:rust`)
|
|
19
44
|
|
|
20
45
|
## Troubleshooting
|
|
21
46
|
|
|
@@ -25,7 +50,7 @@ The Rust backend may not be installed. Run `bun install` in the project root to
|
|
|
25
50
|
|
|
26
51
|
### Script names show as GUIDs
|
|
27
52
|
|
|
28
|
-
The GUID cache hasn't been built for your project.
|
|
53
|
+
The GUID cache hasn't been built for your project. Run `unity-agentic-tools setup -p <project_path>`.
|
|
29
54
|
|
|
30
55
|
### Parse errors on custom assets
|
|
31
56
|
|