undici 6.19.7 → 6.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/docs/api/Dispatcher.md +197 -0
- package/docs/docs/api/RetryHandler.md +1 -1
- package/lib/api/api-upgrade.js +2 -2
- package/lib/core/connect.js +71 -29
- package/lib/core/errors.js +13 -0
- package/lib/core/util.js +1 -1
- package/lib/dispatcher/balanced-pool.js +22 -3
- package/lib/dispatcher/client-h1.js +62 -42
- package/lib/dispatcher/client.js +4 -0
- package/lib/handler/retry-handler.js +12 -2
- package/lib/interceptor/response-error.js +86 -0
- package/lib/mock/mock-utils.js +4 -0
- package/lib/util/timers.js +367 -43
- package/lib/web/fetch/body.js +27 -5
- package/lib/web/fetch/formdata-parser.js +12 -2
- package/lib/web/fetch/index.js +16 -4
- package/lib/web/fetch/request.js +4 -4
- package/lib/web/fetch/response.js +4 -19
- package/lib/web/fetch/util.js +16 -4
- package/package.json +2 -2
- package/types/eventsource.d.ts +0 -2
- package/types/filereader.d.ts +1 -1
- package/types/interceptors.d.ts +3 -1
- package/types/patch.d.ts +0 -38
- package/types/websocket.d.ts +0 -2
package/lib/util/timers.js
CHANGED
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@@ -1,99 +1,423 @@
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'use strict'
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-
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/**
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* This module offers an optimized timer implementation designed for scenarios
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* where high precision is not critical.
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*
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* The timer achieves faster performance by using a low-resolution approach,
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* with an accuracy target of within 500ms. This makes it particularly useful
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* for timers with delays of 1 second or more, where exact timing is less
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* crucial.
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*
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* It's important to note that Node.js timers are inherently imprecise, as
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* delays can occur due to the event loop being blocked by other operations.
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* Consequently, timers may trigger later than their scheduled time.
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*/
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-
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/**
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* The fastNow variable contains the internal fast timer clock value.
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*
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* @type {number}
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*/
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let fastNow = 0
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/**
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* RESOLUTION_MS represents the target resolution time in milliseconds.
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*
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* @type {number}
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* @default 1000
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*/
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const RESOLUTION_MS = 1e3
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/**
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* TICK_MS defines the desired interval in milliseconds between each tick.
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* The target value is set to half the resolution time, minus 1 ms, to account
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* for potential event loop overhead.
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*
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* @type {number}
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* @default 499
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*/
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const TICK_MS = (RESOLUTION_MS >> 1) - 1
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/**
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* fastNowTimeout is a Node.js timer used to manage and process
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* the FastTimers stored in the `fastTimers` array.
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*
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* @type {NodeJS.Timeout}
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*/
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let fastNowTimeout
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/**
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* The kFastTimer symbol is used to identify FastTimer instances.
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*
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* @type {Symbol}
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*/
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const kFastTimer = Symbol('kFastTimer')
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/**
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* The fastTimers array contains all active FastTimers.
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*
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* @type {FastTimer[]}
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*/
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const fastTimers = []
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-
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/**
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* These constants represent the various states of a FastTimer.
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*/
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-
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/**
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* The `NOT_IN_LIST` constant indicates that the FastTimer is not included
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* in the `fastTimers` array. Timers with this status will not be processed
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* during the next tick by the `onTick` function.
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*
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* A FastTimer can be re-added to the `fastTimers` array by invoking the
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* `refresh` method on the FastTimer instance.
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*
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* @type {-2}
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*/
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const NOT_IN_LIST = -2
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/**
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* The `TO_BE_CLEARED` constant indicates that the FastTimer is scheduled
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* for removal from the `fastTimers` array. A FastTimer in this state will
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* be removed in the next tick by the `onTick` function and will no longer
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* be processed.
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*
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* This status is also set when the `clear` method is called on the FastTimer instance.
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*
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* @type {-1}
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*/
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const TO_BE_CLEARED = -1
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/**
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* The `PENDING` constant signifies that the FastTimer is awaiting processing
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* in the next tick by the `onTick` function. Timers with this status will have
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* their `_idleStart` value set and their status updated to `ACTIVE` in the next tick.
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*
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* @type {0}
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*/
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const PENDING = 0
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/**
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* The `ACTIVE` constant indicates that the FastTimer is active and waiting
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* for its timer to expire. During the next tick, the `onTick` function will
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* check if the timer has expired, and if so, it will execute the associated callback.
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*
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* @type {1}
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*/
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const ACTIVE = 1
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/**
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* The onTick function processes the fastTimers array.
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*
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* @returns {void}
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*/
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function onTick () {
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/**
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* Increment the fastNow value by the TICK_MS value, despite the actual time
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* that has passed since the last tick. This approach ensures independence
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* from the system clock and delays caused by a blocked event loop.
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*
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* @type {number}
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*/
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fastNow += TICK_MS
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/**
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* The `idx` variable is used to iterate over the `fastTimers` array.
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* Expired timers are removed by replacing them with the last element in the array.
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* Consequently, `idx` is only incremented when the current element is not removed.
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*
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* @type {number}
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*/
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let idx = 0
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/**
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* The len variable will contain the length of the fastTimers array
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* and will be decremented when a FastTimer should be removed from the
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* fastTimers array.
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*
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* @type {number}
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*/
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let len = fastTimers.length
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while (idx < len) {
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/**
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* @type {FastTimer}
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*/
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const timer = fastTimers[idx]
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timer.
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// If the timer is in the ACTIVE state and the timer has expired, it will
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// be processed in the next tick.
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if (timer._state === PENDING) {
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// Set the _idleStart value to the fastNow value minus the TICK_MS value
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// to account for the time the timer was in the PENDING state.
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timer._idleStart = fastNow - TICK_MS
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timer._state = ACTIVE
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} else if (
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timer._state === ACTIVE &&
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fastNow >= timer._idleStart + timer._idleTimeout
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) {
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timer._state = TO_BE_CLEARED
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timer._idleStart = -1
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timer._onTimeout(timer._timerArg)
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}
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if (timer.
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timer.
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if (timer._state === TO_BE_CLEARED) {
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timer._state = NOT_IN_LIST
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// Move the last element to the current index and decrement len if it is
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// not the only element in the array.
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if (--len !== 0) {
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fastTimers[idx] = fastTimers[len]
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}
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len -= 1
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} else {
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++idx
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}
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}
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// Set the length of the fastTimers array to the new length and thus
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// removing the excess FastTimers elements from the array.
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fastTimers.length = len
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// If there are still active FastTimers in the array, refresh the Timer.
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// If there are no active FastTimers, the timer will be refreshed again
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// when a new FastTimer is instantiated.
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if (fastTimers.length !== 0) {
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refreshTimeout()
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}
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}
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function refreshTimeout () {
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// If the fastNowTimeout is already set, refresh it.
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if (fastNowTimeout) {
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fastNowTimeout.refresh()
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// fastNowTimeout is not instantiated yet, create a new Timer.
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} else {
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clearTimeout(fastNowTimeout)
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fastNowTimeout = setTimeout(
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fastNowTimeout = setTimeout(onTick, TICK_MS)
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// If the Timer has an unref method, call it to allow the process to exit if
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// there are no other active handles.
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if (fastNowTimeout.unref) {
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fastNowTimeout.unref()
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}
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}
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}
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/**
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* The `FastTimer` class is a data structure designed to store and manage
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* timer information.
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*/
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class FastTimer {
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[kFastTimer] = true
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/**
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* The state of the timer, which can be one of the following:
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* - NOT_IN_LIST (-2)
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* - TO_BE_CLEARED (-1)
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* - PENDING (0)
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* - ACTIVE (1)
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*
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* @type {-2|-1|0|1}
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* @private
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*/
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_state = NOT_IN_LIST
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/**
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* The number of milliseconds to wait before calling the callback.
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* @private
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*/
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_idleTimeout = -1
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/**
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* The time in milliseconds when the timer was started. This value is used to
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* calculate when the timer should expire.
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*
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* @type {number}
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* @default -1
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* @private
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*/
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_idleStart = -1
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/**
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* The function to be executed when the timer expires.
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* @type {Function}
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* @private
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*/
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_onTimeout
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/**
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* The argument to be passed to the callback when the timer expires.
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*
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* @private
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*/
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_timerArg
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/**
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* @constructor
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* @param {Function} callback A function to be executed after the timer
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* expires.
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* @param {number} delay The time, in milliseconds that the timer should wait
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* before the specified function or code is executed.
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* @param {*} arg
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*/
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constructor (callback, delay, arg) {
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this._onTimeout = callback
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this._idleTimeout = delay
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this._timerArg = arg
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this.refresh()
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}
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/**
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* Sets the timer's start time to the current time, and reschedules the timer
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* to call its callback at the previously specified duration adjusted to the
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* current time.
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* Using this on a timer that has already called its callback will reactivate
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* the timer.
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*
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* @returns {void}
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*/
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refresh () {
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// In the special case that the timer is not in the list of active timers,
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// add it back to the array to be processed in the next tick by the onTick
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// function.
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if (this._state === NOT_IN_LIST) {
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fastTimers.push(this)
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if (!fastNowTimeout || fastTimers.length === 1) {
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refreshTimeout()
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}
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// If the timer is the only active timer, refresh the fastNowTimeout for
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// better resolution.
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if (!fastNowTimeout || fastTimers.length === 1) {
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refreshTimeout()
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}
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// Setting the state to PENDING will cause the timer to be reset in the
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// next tick by the onTick function.
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this._state = PENDING
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}
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/**
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* The `clear` method cancels the timer, preventing it from executing.
|
|
305
|
+
*
|
|
306
|
+
* @returns {void}
|
|
307
|
+
* @private
|
|
308
|
+
*/
|
|
81
309
|
clear () {
|
|
82
|
-
|
|
310
|
+
// Set the state to TO_BE_CLEARED to mark the timer for removal in the next
|
|
311
|
+
// tick by the onTick function.
|
|
312
|
+
this._state = TO_BE_CLEARED
|
|
313
|
+
|
|
314
|
+
// Reset the _idleStart value to -1 to indicate that the timer is no longer
|
|
315
|
+
// active.
|
|
316
|
+
this._idleStart = -1
|
|
83
317
|
}
|
|
84
318
|
}
|
|
85
319
|
|
|
320
|
+
/**
|
|
321
|
+
* This module exports a setTimeout and clearTimeout function that can be
|
|
322
|
+
* used as a drop-in replacement for the native functions.
|
|
323
|
+
*/
|
|
86
324
|
module.exports = {
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
325
|
+
/**
|
|
326
|
+
* The setTimeout() method sets a timer which executes a function once the
|
|
327
|
+
* timer expires.
|
|
328
|
+
* @param {Function} callback A function to be executed after the timer
|
|
329
|
+
* expires.
|
|
330
|
+
* @param {number} delay The time, in milliseconds that the timer should
|
|
331
|
+
* wait before the specified function or code is executed.
|
|
332
|
+
* @param {*} [arg] An optional argument to be passed to the callback function
|
|
333
|
+
* when the timer expires.
|
|
334
|
+
* @returns {NodeJS.Timeout|FastTimer}
|
|
335
|
+
*/
|
|
336
|
+
setTimeout (callback, delay, arg) {
|
|
337
|
+
// If the delay is less than or equal to the RESOLUTION_MS value return a
|
|
338
|
+
// native Node.js Timer instance.
|
|
339
|
+
return delay <= RESOLUTION_MS
|
|
340
|
+
? setTimeout(callback, delay, arg)
|
|
341
|
+
: new FastTimer(callback, delay, arg)
|
|
91
342
|
},
|
|
343
|
+
/**
|
|
344
|
+
* The clearTimeout method cancels an instantiated Timer previously created
|
|
345
|
+
* by calling setTimeout.
|
|
346
|
+
*
|
|
347
|
+
* @param {NodeJS.Timeout|FastTimer} timeout
|
|
348
|
+
*/
|
|
92
349
|
clearTimeout (timeout) {
|
|
93
|
-
|
|
350
|
+
// If the timeout is a FastTimer, call its own clear method.
|
|
351
|
+
if (timeout[kFastTimer]) {
|
|
352
|
+
/**
|
|
353
|
+
* @type {FastTimer}
|
|
354
|
+
*/
|
|
94
355
|
timeout.clear()
|
|
356
|
+
// Otherwise it is an instance of a native NodeJS.Timeout, so call the
|
|
357
|
+
// Node.js native clearTimeout function.
|
|
95
358
|
} else {
|
|
96
359
|
clearTimeout(timeout)
|
|
97
360
|
}
|
|
98
|
-
}
|
|
361
|
+
},
|
|
362
|
+
/**
|
|
363
|
+
* The setFastTimeout() method sets a fastTimer which executes a function once
|
|
364
|
+
* the timer expires.
|
|
365
|
+
* @param {Function} callback A function to be executed after the timer
|
|
366
|
+
* expires.
|
|
367
|
+
* @param {number} delay The time, in milliseconds that the timer should
|
|
368
|
+
* wait before the specified function or code is executed.
|
|
369
|
+
* @param {*} [arg] An optional argument to be passed to the callback function
|
|
370
|
+
* when the timer expires.
|
|
371
|
+
* @returns {FastTimer}
|
|
372
|
+
*/
|
|
373
|
+
setFastTimeout (callback, delay, arg) {
|
|
374
|
+
return new FastTimer(callback, delay, arg)
|
|
375
|
+
},
|
|
376
|
+
/**
|
|
377
|
+
* The clearTimeout method cancels an instantiated FastTimer previously
|
|
378
|
+
* created by calling setFastTimeout.
|
|
379
|
+
*
|
|
380
|
+
* @param {FastTimer} timeout
|
|
381
|
+
*/
|
|
382
|
+
clearFastTimeout (timeout) {
|
|
383
|
+
timeout.clear()
|
|
384
|
+
},
|
|
385
|
+
/**
|
|
386
|
+
* The now method returns the value of the internal fast timer clock.
|
|
387
|
+
*
|
|
388
|
+
* @returns {number}
|
|
389
|
+
*/
|
|
390
|
+
now () {
|
|
391
|
+
return fastNow
|
|
392
|
+
},
|
|
393
|
+
/**
|
|
394
|
+
* Trigger the onTick function to process the fastTimers array.
|
|
395
|
+
* Exported for testing purposes only.
|
|
396
|
+
* Marking as deprecated to discourage any use outside of testing.
|
|
397
|
+
* @deprecated
|
|
398
|
+
* @param {number} [delay=0] The delay in milliseconds to add to the now value.
|
|
399
|
+
*/
|
|
400
|
+
tick (delay = 0) {
|
|
401
|
+
fastNow += delay - RESOLUTION_MS + 1
|
|
402
|
+
onTick()
|
|
403
|
+
onTick()
|
|
404
|
+
},
|
|
405
|
+
/**
|
|
406
|
+
* Reset FastTimers.
|
|
407
|
+
* Exported for testing purposes only.
|
|
408
|
+
* Marking as deprecated to discourage any use outside of testing.
|
|
409
|
+
* @deprecated
|
|
410
|
+
*/
|
|
411
|
+
reset () {
|
|
412
|
+
fastNow = 0
|
|
413
|
+
fastTimers.length = 0
|
|
414
|
+
clearTimeout(fastNowTimeout)
|
|
415
|
+
fastNowTimeout = null
|
|
416
|
+
},
|
|
417
|
+
/**
|
|
418
|
+
* Exporting for testing purposes only.
|
|
419
|
+
* Marking as deprecated to discourage any use outside of testing.
|
|
420
|
+
* @deprecated
|
|
421
|
+
*/
|
|
422
|
+
kFastTimer
|
|
99
423
|
}
|
package/lib/web/fetch/body.js
CHANGED
|
@@ -16,12 +16,25 @@ const { kState } = require('./symbols')
|
|
|
16
16
|
const { webidl } = require('./webidl')
|
|
17
17
|
const { Blob } = require('node:buffer')
|
|
18
18
|
const assert = require('node:assert')
|
|
19
|
-
const { isErrored } = require('
|
|
19
|
+
const { isErrored, isDisturbed } = require('node:stream')
|
|
20
20
|
const { isArrayBuffer } = require('node:util/types')
|
|
21
21
|
const { serializeAMimeType } = require('./data-url')
|
|
22
22
|
const { multipartFormDataParser } = require('./formdata-parser')
|
|
23
23
|
|
|
24
24
|
const textEncoder = new TextEncoder()
|
|
25
|
+
function noop () {}
|
|
26
|
+
|
|
27
|
+
const hasFinalizationRegistry = globalThis.FinalizationRegistry && process.version.indexOf('v18') !== 0
|
|
28
|
+
let streamRegistry
|
|
29
|
+
|
|
30
|
+
if (hasFinalizationRegistry) {
|
|
31
|
+
streamRegistry = new FinalizationRegistry((weakRef) => {
|
|
32
|
+
const stream = weakRef.deref()
|
|
33
|
+
if (stream && !stream.locked && !isDisturbed(stream) && !isErrored(stream)) {
|
|
34
|
+
stream.cancel('Response object has been garbage collected').catch(noop)
|
|
35
|
+
}
|
|
36
|
+
})
|
|
37
|
+
}
|
|
25
38
|
|
|
26
39
|
// https://fetch.spec.whatwg.org/#concept-bodyinit-extract
|
|
27
40
|
function extractBody (object, keepalive = false) {
|
|
@@ -264,7 +277,7 @@ function safelyExtractBody (object, keepalive = false) {
|
|
|
264
277
|
return extractBody(object, keepalive)
|
|
265
278
|
}
|
|
266
279
|
|
|
267
|
-
function cloneBody (body) {
|
|
280
|
+
function cloneBody (instance, body) {
|
|
268
281
|
// To clone a body body, run these steps:
|
|
269
282
|
|
|
270
283
|
// https://fetch.spec.whatwg.org/#concept-body-clone
|
|
@@ -272,6 +285,10 @@ function cloneBody (body) {
|
|
|
272
285
|
// 1. Let « out1, out2 » be the result of teeing body’s stream.
|
|
273
286
|
const [out1, out2] = body.stream.tee()
|
|
274
287
|
|
|
288
|
+
if (hasFinalizationRegistry) {
|
|
289
|
+
streamRegistry.register(instance, new WeakRef(out1))
|
|
290
|
+
}
|
|
291
|
+
|
|
275
292
|
// 2. Set body’s stream to out1.
|
|
276
293
|
body.stream = out1
|
|
277
294
|
|
|
@@ -414,7 +431,7 @@ async function consumeBody (object, convertBytesToJSValue, instance) {
|
|
|
414
431
|
|
|
415
432
|
// 1. If object is unusable, then return a promise rejected
|
|
416
433
|
// with a TypeError.
|
|
417
|
-
if (bodyUnusable(object
|
|
434
|
+
if (bodyUnusable(object)) {
|
|
418
435
|
throw new TypeError('Body is unusable: Body has already been read')
|
|
419
436
|
}
|
|
420
437
|
|
|
@@ -454,7 +471,9 @@ async function consumeBody (object, convertBytesToJSValue, instance) {
|
|
|
454
471
|
}
|
|
455
472
|
|
|
456
473
|
// https://fetch.spec.whatwg.org/#body-unusable
|
|
457
|
-
function bodyUnusable (
|
|
474
|
+
function bodyUnusable (object) {
|
|
475
|
+
const body = object[kState].body
|
|
476
|
+
|
|
458
477
|
// An object including the Body interface mixin is
|
|
459
478
|
// said to be unusable if its body is non-null and
|
|
460
479
|
// its body’s stream is disturbed or locked.
|
|
@@ -496,5 +515,8 @@ module.exports = {
|
|
|
496
515
|
extractBody,
|
|
497
516
|
safelyExtractBody,
|
|
498
517
|
cloneBody,
|
|
499
|
-
mixinBody
|
|
518
|
+
mixinBody,
|
|
519
|
+
streamRegistry,
|
|
520
|
+
hasFinalizationRegistry,
|
|
521
|
+
bodyUnusable
|
|
500
522
|
}
|
|
@@ -87,11 +87,21 @@ function multipartFormDataParser (input, mimeType) {
|
|
|
87
87
|
// the first byte.
|
|
88
88
|
const position = { position: 0 }
|
|
89
89
|
|
|
90
|
-
// Note: undici addition,
|
|
91
|
-
|
|
90
|
+
// Note: undici addition, allows leading and trailing CRLFs.
|
|
91
|
+
while (input[position.position] === 0x0d && input[position.position + 1] === 0x0a) {
|
|
92
92
|
position.position += 2
|
|
93
93
|
}
|
|
94
94
|
|
|
95
|
+
let trailing = input.length
|
|
96
|
+
|
|
97
|
+
while (input[trailing - 1] === 0x0a && input[trailing - 2] === 0x0d) {
|
|
98
|
+
trailing -= 2
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
if (trailing !== input.length) {
|
|
102
|
+
input = input.subarray(0, trailing)
|
|
103
|
+
}
|
|
104
|
+
|
|
95
105
|
// 5. While true:
|
|
96
106
|
while (true) {
|
|
97
107
|
// 5.1. If position points to a sequence of bytes starting with 0x2D 0x2D
|
package/lib/web/fetch/index.js
CHANGED
|
@@ -2150,9 +2150,15 @@ async function httpNetworkFetch (
|
|
|
2150
2150
|
finishFlush: zlib.constants.Z_SYNC_FLUSH
|
|
2151
2151
|
}))
|
|
2152
2152
|
} else if (coding === 'deflate') {
|
|
2153
|
-
decoders.push(createInflate(
|
|
2153
|
+
decoders.push(createInflate({
|
|
2154
|
+
flush: zlib.constants.Z_SYNC_FLUSH,
|
|
2155
|
+
finishFlush: zlib.constants.Z_SYNC_FLUSH
|
|
2156
|
+
}))
|
|
2154
2157
|
} else if (coding === 'br') {
|
|
2155
|
-
decoders.push(zlib.createBrotliDecompress(
|
|
2158
|
+
decoders.push(zlib.createBrotliDecompress({
|
|
2159
|
+
flush: zlib.constants.BROTLI_OPERATION_FLUSH,
|
|
2160
|
+
finishFlush: zlib.constants.BROTLI_OPERATION_FLUSH
|
|
2161
|
+
}))
|
|
2156
2162
|
} else {
|
|
2157
2163
|
decoders.length = 0
|
|
2158
2164
|
break
|
|
@@ -2160,13 +2166,19 @@ async function httpNetworkFetch (
|
|
|
2160
2166
|
}
|
|
2161
2167
|
}
|
|
2162
2168
|
|
|
2169
|
+
const onError = this.onError.bind(this)
|
|
2170
|
+
|
|
2163
2171
|
resolve({
|
|
2164
2172
|
status,
|
|
2165
2173
|
statusText,
|
|
2166
2174
|
headersList,
|
|
2167
2175
|
body: decoders.length
|
|
2168
|
-
? pipeline(this.body, ...decoders, () => {
|
|
2169
|
-
|
|
2176
|
+
? pipeline(this.body, ...decoders, (err) => {
|
|
2177
|
+
if (err) {
|
|
2178
|
+
this.onError(err)
|
|
2179
|
+
}
|
|
2180
|
+
}).on('error', onError)
|
|
2181
|
+
: this.body.on('error', onError)
|
|
2170
2182
|
})
|
|
2171
2183
|
|
|
2172
2184
|
return true
|
package/lib/web/fetch/request.js
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
|
|
3
3
|
'use strict'
|
|
4
4
|
|
|
5
|
-
const { extractBody, mixinBody, cloneBody } = require('./body')
|
|
5
|
+
const { extractBody, mixinBody, cloneBody, bodyUnusable } = require('./body')
|
|
6
6
|
const { Headers, fill: fillHeaders, HeadersList, setHeadersGuard, getHeadersGuard, setHeadersList, getHeadersList } = require('./headers')
|
|
7
7
|
const { FinalizationRegistry } = require('./dispatcher-weakref')()
|
|
8
8
|
const util = require('../../core/util')
|
|
@@ -557,7 +557,7 @@ class Request {
|
|
|
557
557
|
// 40. If initBody is null and inputBody is non-null, then:
|
|
558
558
|
if (initBody == null && inputBody != null) {
|
|
559
559
|
// 1. If input is unusable, then throw a TypeError.
|
|
560
|
-
if (
|
|
560
|
+
if (bodyUnusable(input)) {
|
|
561
561
|
throw new TypeError(
|
|
562
562
|
'Cannot construct a Request with a Request object that has already been used.'
|
|
563
563
|
)
|
|
@@ -759,7 +759,7 @@ class Request {
|
|
|
759
759
|
webidl.brandCheck(this, Request)
|
|
760
760
|
|
|
761
761
|
// 1. If this is unusable, then throw a TypeError.
|
|
762
|
-
if (this
|
|
762
|
+
if (bodyUnusable(this)) {
|
|
763
763
|
throw new TypeError('unusable')
|
|
764
764
|
}
|
|
765
765
|
|
|
@@ -877,7 +877,7 @@ function cloneRequest (request) {
|
|
|
877
877
|
// 2. If request’s body is non-null, set newRequest’s body to the
|
|
878
878
|
// result of cloning request’s body.
|
|
879
879
|
if (request.body != null) {
|
|
880
|
-
newRequest.body = cloneBody(request.body)
|
|
880
|
+
newRequest.body = cloneBody(newRequest, request.body)
|
|
881
881
|
}
|
|
882
882
|
|
|
883
883
|
// 3. Return newRequest.
|