ultimate-unreal-engine-mcp 0.1.0

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Files changed (124) hide show
  1. package/README.md +729 -0
  2. package/dist/build/error-parser.js +51 -0
  3. package/dist/build/fix-suggester.js +84 -0
  4. package/dist/build/ubt-runner.js +146 -0
  5. package/dist/cli.js +13 -0
  6. package/dist/config.js +8 -0
  7. package/dist/docs/data/ue57-api.js +228 -0
  8. package/dist/docs/doc-index.js +110 -0
  9. package/dist/docs/types.js +4 -0
  10. package/dist/generators/class-generator.js +363 -0
  11. package/dist/generators/file-modifier.js +276 -0
  12. package/dist/generators/uht-validator.js +177 -0
  13. package/dist/index.js +89 -0
  14. package/dist/parsers/cpp-class-index.js +230 -0
  15. package/dist/parsers/cpp-parser.js +369 -0
  16. package/dist/parsers/ini-parser.js +216 -0
  17. package/dist/parsers/uproject-parser.js +130 -0
  18. package/dist/plugin-bridge/client.js +217 -0
  19. package/dist/plugin-bridge/protocol.js +6 -0
  20. package/dist/plugin-bridge/retry.js +23 -0
  21. package/dist/setup.js +209 -0
  22. package/dist/tools/ai-systems/index.js +247 -0
  23. package/dist/tools/ai-systems/types.js +4 -0
  24. package/dist/tools/animation/index.js +241 -0
  25. package/dist/tools/animation/types.js +4 -0
  26. package/dist/tools/audio/index.js +204 -0
  27. package/dist/tools/audio/types.js +4 -0
  28. package/dist/tools/blueprint/index.js +495 -0
  29. package/dist/tools/blueprint/types.js +4 -0
  30. package/dist/tools/build/index.js +163 -0
  31. package/dist/tools/chaos/index.js +230 -0
  32. package/dist/tools/chaos/types.js +4 -0
  33. package/dist/tools/collision-physics/index.js +211 -0
  34. package/dist/tools/config/index.js +288 -0
  35. package/dist/tools/cpp/index.js +305 -0
  36. package/dist/tools/docs/index.js +251 -0
  37. package/dist/tools/editor/index.js +242 -0
  38. package/dist/tools/gas/index.js +222 -0
  39. package/dist/tools/gas/types.js +5 -0
  40. package/dist/tools/import-export/index.js +218 -0
  41. package/dist/tools/input/index.js +146 -0
  42. package/dist/tools/known-issues/index.js +88 -0
  43. package/dist/tools/known-issues/middleware.js +55 -0
  44. package/dist/tools/known-issues/store.js +125 -0
  45. package/dist/tools/livelink/index.js +203 -0
  46. package/dist/tools/livelink/types.js +4 -0
  47. package/dist/tools/material/index.js +190 -0
  48. package/dist/tools/motion-design/index.js +251 -0
  49. package/dist/tools/motion-design/types.js +6 -0
  50. package/dist/tools/movie-render/index.js +220 -0
  51. package/dist/tools/networking/index.js +149 -0
  52. package/dist/tools/pcg/index.js +164 -0
  53. package/dist/tools/selection/index.js +180 -0
  54. package/dist/tools/sequencer/index.js +218 -0
  55. package/dist/tools/validation/index.js +183 -0
  56. package/dist/tools/validation/types.js +4 -0
  57. package/dist/tools/viewport/index.js +310 -0
  58. package/dist/tools/worldpartition/index.js +226 -0
  59. package/dist/tools/worldpartition/types.js +4 -0
  60. package/dist/utils/execFileNoThrow.js +40 -0
  61. package/dist/utils/logger.js +27 -0
  62. package/dist/utils/path-guard.js +26 -0
  63. package/package.json +40 -0
  64. package/unreal-plugin/MCPBridge/MCPBridge.uplugin +29 -0
  65. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/MCPBridgeEditor.Build.cs +68 -0
  66. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAICommands.cpp +919 -0
  67. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAICommands.h +23 -0
  68. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPActorCommands.cpp +415 -0
  69. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPActorCommands.h +16 -0
  70. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAnimationCommands.cpp +653 -0
  71. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAnimationCommands.h +24 -0
  72. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAssetCommands.cpp +290 -0
  73. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAssetCommands.h +17 -0
  74. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAudioCommands.cpp +624 -0
  75. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPAudioCommands.h +22 -0
  76. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPBlueprintHandlers.cpp +616 -0
  77. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPBlueprintHandlers.h +25 -0
  78. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPBlueprintWriteHandlers.cpp +744 -0
  79. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPBlueprintWriteHandlers.h +24 -0
  80. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPBridgeEditor.cpp +23 -0
  81. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPBridgeSubsystem.cpp +149 -0
  82. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPBridgeSubsystem.h +38 -0
  83. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPChaosCommands.cpp +771 -0
  84. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPChaosCommands.h +22 -0
  85. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPCollisionPhysicsCommands.cpp +749 -0
  86. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPCollisionPhysicsCommands.h +22 -0
  87. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPEditorStateCommands.cpp +172 -0
  88. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPEditorStateCommands.h +16 -0
  89. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPGASCommands.cpp +715 -0
  90. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPGASCommands.h +22 -0
  91. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPImportExportCommands.cpp +679 -0
  92. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPImportExportCommands.h +22 -0
  93. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPInputHandlers.cpp +381 -0
  94. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPInputHandlers.h +24 -0
  95. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPLiveLinkCommands.cpp +504 -0
  96. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPLiveLinkCommands.h +22 -0
  97. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPMaterialCommands.cpp +511 -0
  98. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPMaterialCommands.h +22 -0
  99. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPMotionDesignCommands.cpp +1110 -0
  100. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPMotionDesignCommands.h +28 -0
  101. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPMovieRenderCommands.cpp +590 -0
  102. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPMovieRenderCommands.h +16 -0
  103. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPNetworkingCommands.cpp +482 -0
  104. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPNetworkingCommands.h +16 -0
  105. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPPieCommands.cpp +338 -0
  106. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPPieCommands.h +16 -0
  107. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPSelectionCommands.cpp +677 -0
  108. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPSelectionCommands.h +22 -0
  109. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPSequencerCommands.cpp +721 -0
  110. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPSequencerCommands.h +16 -0
  111. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPValidationCommands.cpp +368 -0
  112. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPValidationCommands.h +22 -0
  113. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPViewportCommands.cpp +1208 -0
  114. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPViewportCommands.h +29 -0
  115. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPWorldPartitionCommands.cpp +822 -0
  116. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Private/MCPWorldPartitionCommands.h +23 -0
  117. package/unreal-plugin/MCPBridge/Source/MCPBridgeEditor/Public/MCPBridgeEditor.h +14 -0
  118. package/unreal-plugin/MCPBridge/Source/MCPBridgeRuntime/MCPBridgeRuntime.Build.cs +28 -0
  119. package/unreal-plugin/MCPBridge/Source/MCPBridgeRuntime/Private/MCPBridgeRuntime.cpp +22 -0
  120. package/unreal-plugin/MCPBridge/Source/MCPBridgeRuntime/Private/MCPCommandRouter.cpp +118 -0
  121. package/unreal-plugin/MCPBridge/Source/MCPBridgeRuntime/Private/MCPTcpServer.cpp +196 -0
  122. package/unreal-plugin/MCPBridge/Source/MCPBridgeRuntime/Public/MCPBridgeRuntime.h +15 -0
  123. package/unreal-plugin/MCPBridge/Source/MCPBridgeRuntime/Public/MCPCommandRouter.h +55 -0
  124. package/unreal-plugin/MCPBridge/Source/MCPBridgeRuntime/Public/MCPTcpServer.h +59 -0
@@ -0,0 +1,29 @@
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+ // MCPViewportCommands.h
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+ // Declares handler registration for viewport camera, render mode, screenshot, and
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+ // visual review loop commands.
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+ // Handles: viewport.screenshot, viewport.camera, viewport.renderMode,
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+ // viewport.hiresScreenshot, viewport.lookAt, viewport.frustumActors,
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+ // viewport.focusActor, viewport.cleanupScreenshots
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+ //
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+ // Call RegisterViewportCommands(*Router) in MCPBridgeSubsystem::Initialize()
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+ // BEFORE the TCP server starts accepting connections.
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+
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+ #pragma once
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+
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+ #include "MCPCommandRouter.h"
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+
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+ /**
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+ * Register all viewport command handlers into the given router.
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+ * Must be called on the game thread before connections arrive.
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+ *
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+ * Registered commands:
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+ * viewport.screenshot -- capture active viewport at specified resolution (PIE-05)
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+ * viewport.camera -- set viewport position, rotation, and/or FOV (PIE-06)
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+ * viewport.renderMode -- switch lit/unlit/wireframe/collision/detail_lighting (PIE-07)
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+ * viewport.hiresScreenshot -- capture high-resolution screenshot (PIE-08)
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+ * viewport.lookAt -- resolve actor label and move editor camera to view it (VIS-03)
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+ * viewport.frustumActors -- list actors near camera sorted by distance (VIS-05)
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+ * viewport.focusActor -- auto-frame actor from bounding box with padding (VIS-07)
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+ * viewport.cleanupScreenshots -- delete MCP-generated mcp_screenshot_*.png files (VIS-08)
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+ */
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+ void RegisterViewportCommands(FMCPCommandRouter& Router);