uloop-cli 1.7.0 → 1.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -9,6 +9,10 @@ var __hasOwnProp = Object.prototype.hasOwnProperty;
9
9
  var __commonJS = (cb, mod) => function __require() {
10
10
  return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;
11
11
  };
12
+ var __export = (target, all) => {
13
+ for (var name in all)
14
+ __defProp(target, name, { get: all[name], enumerable: true });
15
+ };
12
16
  var __copyProps = (to, from, except, desc) => {
13
17
  if (from && typeof from === "object" || typeof from === "function") {
14
18
  for (let key of __getOwnPropNames(from))
@@ -25,6 +29,7 @@ var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__ge
25
29
  isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
26
30
  mod
27
31
  ));
32
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
28
33
 
29
34
  // node_modules/commander/lib/error.js
30
35
  var require_error = __commonJS({
@@ -5382,6 +5387,14 @@ var require_semver2 = __commonJS({
5382
5387
  }
5383
5388
  });
5384
5389
 
5390
+ // src/cli.ts
5391
+ var cli_exports = {};
5392
+ __export(cli_exports, {
5393
+ getInstalledVersion: () => getInstalledVersion,
5394
+ updateCli: () => updateCli
5395
+ });
5396
+ module.exports = __toCommonJS(cli_exports);
5397
+
5385
5398
  // src/cli-constants.ts
5386
5399
  var PRODUCT_DISPLAY_NAME = "Unity CLI Loop";
5387
5400
  var MENU_PATH_SERVER = "Window > Unity CLI Loop > Server";
@@ -5895,7 +5908,7 @@ var import_path4 = require("path");
5895
5908
 
5896
5909
  // src/default-tools.json
5897
5910
  var default_tools_default = {
5898
- version: "1.7.0",
5911
+ version: "1.7.2",
5899
5912
  tools: [
5900
5913
  {
5901
5914
  name: "compile",
@@ -6528,7 +6541,7 @@ function getCachedServerVersion() {
6528
6541
  }
6529
6542
 
6530
6543
  // src/version.ts
6531
- var VERSION = "1.7.0";
6544
+ var VERSION = "1.7.2";
6532
6545
 
6533
6546
  // src/spinner.ts
6534
6547
  var SPINNER_FRAMES = ["\u280B", "\u2819", "\u2839", "\u2838", "\u283C", "\u2834", "\u2826", "\u2827", "\u2807", "\u280F"];
@@ -6864,6 +6877,12 @@ function checkUnityBusyState(projectPath) {
6864
6877
  throw new Error("UNITY_SERVER_STARTING");
6865
6878
  }
6866
6879
  }
6880
+ function checkUnityBusyStateBeforeProjectResolution(globalOptions) {
6881
+ if (globalOptions.port !== void 0) {
6882
+ return;
6883
+ }
6884
+ checkUnityBusyState(globalOptions.projectPath);
6885
+ }
6867
6886
  async function executeToolCommand(toolName, params, globalOptions) {
6868
6887
  let portNumber;
6869
6888
  if (globalOptions.port) {
@@ -6873,6 +6892,7 @@ async function executeToolCommand(toolName, params, globalOptions) {
6873
6892
  }
6874
6893
  portNumber = parsed;
6875
6894
  }
6895
+ checkUnityBusyStateBeforeProjectResolution(globalOptions);
6876
6896
  const port = await resolveUnityPort(portNumber, globalOptions.projectPath);
6877
6897
  const compileOptions = getCompileExecutionOptions(toolName, params);
6878
6898
  const shouldWaitForDomainReload = compileOptions.waitForDomainReload;
@@ -6885,7 +6905,7 @@ async function executeToolCommand(toolName, params, globalOptions) {
6885
6905
  const shouldValidateProject = portNumber === void 0 && projectRoot !== null;
6886
6906
  let requestDispatched = false;
6887
6907
  for (let attempt = 0; attempt <= MAX_RETRIES; attempt++) {
6888
- checkUnityBusyState(globalOptions.projectPath);
6908
+ checkUnityBusyStateBeforeProjectResolution(globalOptions);
6889
6909
  const client = new DirectUnityClient(port);
6890
6910
  try {
6891
6911
  await client.connect();
@@ -7002,6 +7022,7 @@ async function listAvailableTools(globalOptions) {
7002
7022
  }
7003
7023
  portNumber = parsed;
7004
7024
  }
7025
+ checkUnityBusyStateBeforeProjectResolution(globalOptions);
7005
7026
  const port = await resolveUnityPort(portNumber, globalOptions.projectPath);
7006
7027
  const projectRoot = globalOptions.projectPath !== void 0 ? validateProjectPath(globalOptions.projectPath) : findUnityProjectRoot();
7007
7028
  const shouldValidateProject = portNumber === void 0 && projectRoot !== null;
@@ -7009,7 +7030,7 @@ async function listAvailableTools(globalOptions) {
7009
7030
  const spinner = createSpinner("Connecting to Unity...");
7010
7031
  let lastError;
7011
7032
  for (let attempt = 0; attempt <= MAX_RETRIES; attempt++) {
7012
- checkUnityBusyState(globalOptions.projectPath);
7033
+ checkUnityBusyStateBeforeProjectResolution(globalOptions);
7013
7034
  const client = new DirectUnityClient(port);
7014
7035
  try {
7015
7036
  await client.connect();
@@ -7064,6 +7085,7 @@ async function syncTools(globalOptions) {
7064
7085
  }
7065
7086
  portNumber = parsed;
7066
7087
  }
7088
+ checkUnityBusyStateBeforeProjectResolution(globalOptions);
7067
7089
  const port = await resolveUnityPort(portNumber, globalOptions.projectPath);
7068
7090
  const projectRoot = globalOptions.projectPath !== void 0 ? validateProjectPath(globalOptions.projectPath) : findUnityProjectRoot();
7069
7091
  const shouldValidateProject = portNumber === void 0 && projectRoot !== null;
@@ -7071,7 +7093,7 @@ async function syncTools(globalOptions) {
7071
7093
  const spinner = createSpinner("Connecting to Unity...");
7072
7094
  let lastError;
7073
7095
  for (let attempt = 0; attempt <= MAX_RETRIES; attempt++) {
7074
- checkUnityBusyState(globalOptions.projectPath);
7096
+ checkUnityBusyStateBeforeProjectResolution(globalOptions);
7075
7097
  const client = new DirectUnityClient(port);
7076
7098
  try {
7077
7099
  await client.connect();
@@ -9012,6 +9034,28 @@ function registerFocusWindowCommand(program3, helpGroup) {
9012
9034
  });
9013
9035
  }
9014
9036
 
9037
+ // src/cli-project-error.ts
9038
+ function getProjectResolutionErrorLines(error) {
9039
+ if (error instanceof UnityNotRunningError) {
9040
+ return [
9041
+ "Error: Unity Editor for this project is not running.",
9042
+ "",
9043
+ ` Project: ${error.projectRoot}`,
9044
+ "",
9045
+ "Start the Unity Editor for this project and try again."
9046
+ ];
9047
+ }
9048
+ return [
9049
+ "Error: Connected Unity instance belongs to a different project.",
9050
+ "",
9051
+ ` Project: ${error.expectedProjectRoot}`,
9052
+ ` Connected to: ${error.connectedProjectRoot}`,
9053
+ "",
9054
+ "Another Unity instance was found, but it belongs to a different project.",
9055
+ "Start the Unity Editor for this project, or use --project-path to specify the target."
9056
+ ];
9057
+ }
9058
+
9015
9059
  // src/cli.ts
9016
9060
  var FOCUS_WINDOW_COMMAND = "focus-window";
9017
9061
  var LAUNCH_COMMAND = "launch";
@@ -9273,23 +9317,15 @@ async function runWithErrorHandling(fn) {
9273
9317
  await fn();
9274
9318
  } catch (error) {
9275
9319
  if (error instanceof UnityNotRunningError) {
9276
- console.error("\x1B[31mError: Unity Editor for this project is not running.\x1B[0m");
9277
- console.error("");
9278
- console.error(` Project: ${error.projectRoot}`);
9279
- console.error("");
9280
- console.error("Start the Unity Editor for this project and try again.");
9320
+ for (const line of getProjectResolutionErrorLines(error)) {
9321
+ console.error(line.startsWith("Error: ") ? `\x1B[31m${line}\x1B[0m` : line);
9322
+ }
9281
9323
  process.exit(1);
9282
9324
  }
9283
9325
  if (error instanceof ProjectMismatchError) {
9284
- console.error("\x1B[31mError: Unity Editor for this project is not running.\x1B[0m");
9285
- console.error("");
9286
- console.error(` Project: ${error.expectedProjectRoot}`);
9287
- console.error(` Connected to: ${error.connectedProjectRoot}`);
9288
- console.error("");
9289
- console.error("Another Unity instance was found, but it belongs to a different project.");
9290
- console.error(
9291
- "Start the Unity Editor for this project, or use --project-path to specify the target."
9292
- );
9326
+ for (const line of getProjectResolutionErrorLines(error)) {
9327
+ console.error(line.startsWith("Error: ") ? `\x1B[31m${line}\x1B[0m` : line);
9328
+ }
9293
9329
  process.exit(1);
9294
9330
  }
9295
9331
  const message = error instanceof Error ? error.message : String(error);
@@ -9412,9 +9448,7 @@ compdef _uloop uloop`;
9412
9448
  }
9413
9449
  function getInstalledVersion(callback) {
9414
9450
  const npmCommand = process.platform === "win32" ? "npm.cmd" : "npm";
9415
- const child = (0, import_child_process.spawn)(npmCommand, ["list", "-g", "uloop-cli", "--json"], {
9416
- shell: true
9417
- });
9451
+ const child = (0, import_child_process.spawn)(npmCommand, ["list", "-g", "uloop-cli", "--json"]);
9418
9452
  let stdout = "";
9419
9453
  child.stdout.on("data", (data) => {
9420
9454
  stdout += data.toString();
@@ -9461,8 +9495,7 @@ function updateCli() {
9461
9495
  console.log("Updating uloop-cli to the latest version...");
9462
9496
  const npmCommand = process.platform === "win32" ? "npm.cmd" : "npm";
9463
9497
  const child = (0, import_child_process.spawn)(npmCommand, ["install", "-g", "uloop-cli@latest"], {
9464
- stdio: "inherit",
9465
- shell: true
9498
+ stdio: "inherit"
9466
9499
  });
9467
9500
  child.on("close", (code) => {
9468
9501
  if (code === 0) {
@@ -9755,5 +9788,12 @@ async function main() {
9755
9788
  }
9756
9789
  program2.parse();
9757
9790
  }
9758
- void main();
9791
+ if (process.env.JEST_WORKER_ID === void 0) {
9792
+ void main();
9793
+ }
9794
+ // Annotate the CommonJS export names for ESM import in node:
9795
+ 0 && (module.exports = {
9796
+ getInstalledVersion,
9797
+ updateCli
9798
+ });
9759
9799
  //# sourceMappingURL=cli.bundle.cjs.map