uloop-cli 1.2.0 → 1.3.0

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@@ -5886,7 +5886,7 @@ var import_path4 = require("path");
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  // src/default-tools.json
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  var default_tools_default = {
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- version: "1.2.0",
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+ version: "1.3.0",
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  tools: [
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  {
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  name: "compile",
@@ -6521,6 +6521,78 @@ var default_tools_default = {
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  }
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  }
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  }
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+ },
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+ {
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+ name: "record-input",
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+ description: "Record keyboard and mouse input during PlayMode. Captures key presses, mouse clicks, mouse delta, and scroll events frame-by-frame. Saves to JSON for later replay.",
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+ inputSchema: {
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+ type: "object",
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+ properties: {
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+ Action: {
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+ type: "string",
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+ enum: [
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+ "Start",
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+ "Stop"
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+ ],
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+ description: "Recording action: Start - begin recording input, Stop - stop recording and save to file",
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+ default: "Start"
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+ },
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+ OutputPath: {
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+ type: "string",
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+ description: "Output file path for the recording JSON. If empty, auto-generates under .uloop/outputs/InputRecordings/",
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+ default: ""
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+ },
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+ Keys: {
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+ type: "string",
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+ description: "Comma-separated key filter. Only record specified keys (e.g. 'W,A,S,D,Space'). Empty means record all common game keys.",
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+ default: ""
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+ },
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+ DelaySeconds: {
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+ type: "number",
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+ description: "Countdown delay in seconds before recording starts (0-10). Gives time to switch focus to Game View.",
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+ default: 3
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+ },
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+ ShowOverlay: {
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+ type: "boolean",
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+ description: "Show recording overlay (countdown + REC indicator)",
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+ default: true
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+ }
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+ }
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+ }
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+ },
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+ {
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+ name: "replay-input",
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+ description: "Replay recorded keyboard and mouse input during PlayMode. Injects recorded events frame-by-frame via Input System to reproduce exact input sequences.",
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+ inputSchema: {
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+ type: "object",
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+ properties: {
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+ Action: {
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+ type: "string",
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+ enum: [
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+ "Start",
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+ "Stop",
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+ "Status"
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+ ],
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+ description: "Replay action: Start - begin replaying, Stop - stop mid-way, Status - check progress",
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+ default: "Start"
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+ },
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+ InputPath: {
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+ type: "string",
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+ description: "Path to recording JSON file. If empty, auto-detects the latest recording in .uloop/outputs/InputRecordings/",
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+ default: ""
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+ },
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+ ShowOverlay: {
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+ type: "boolean",
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+ description: "Show visualization overlay during replay",
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+ default: true
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+ },
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+ Loop: {
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+ type: "boolean",
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+ description: "Loop replay continuously",
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+ default: false
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+ }
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+ }
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+ }
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  }
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  ]
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  };
@@ -6590,7 +6662,7 @@ function getCachedServerVersion() {
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  }
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  // src/version.ts
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- var VERSION = "1.2.0";
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+ var VERSION = "1.3.0";
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6666
 
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  // src/spinner.ts
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  var SPINNER_FRAMES = ["\u280B", "\u2819", "\u2839", "\u2838", "\u283C", "\u2834", "\u2826", "\u2827", "\u2807", "\u280F"];