uloop-cli 1.0.2 → 1.1.0

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@@ -5886,7 +5886,7 @@ var import_path4 = require("path");
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  // src/default-tools.json
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  var default_tools_default = {
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- version: "1.0.2",
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+ version: "1.1.0",
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  tools: [
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  {
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  name: "compile",
@@ -6417,6 +6417,34 @@ var default_tools_default = {
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  }
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  }
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  }
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+ },
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+ {
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+ name: "simulate-keyboard",
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+ description: "Simulate keyboard key input in PlayMode via Input System. Supports one-shot press, key-down hold, and key-up release for game controls (WASD, Space, etc.). Requires the Input System package (com.unity.inputsystem).",
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+ inputSchema: {
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+ type: "object",
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+ properties: {
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+ Action: {
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+ type: "string",
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+ description: "Keyboard action: Press - one-shot key tap (Down then Up), KeyDown - hold key down, KeyUp - release held key",
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+ enum: [
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+ "Press",
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+ "KeyDown",
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+ "KeyUp"
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+ ],
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+ default: "Press"
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+ },
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+ Key: {
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+ type: "string",
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+ description: 'Key name matching Input System Key enum (e.g. "W", "Space", "LeftShift", "A", "Return"). Case-insensitive.'
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+ },
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+ Duration: {
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+ type: "number",
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+ description: "Hold duration in seconds for Press action (0 = one-shot tap). Ignored by KeyDown/KeyUp.",
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+ default: 0
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+ }
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+ }
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+ }
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  }
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  ]
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  };
@@ -6486,7 +6514,7 @@ function getCachedServerVersion() {
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  }
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  // src/version.ts
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- var VERSION = "1.0.2";
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+ var VERSION = "1.1.0";
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  // src/spinner.ts
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  var SPINNER_FRAMES = ["\u280B", "\u2819", "\u2839", "\u2838", "\u283C", "\u2834", "\u2826", "\u2827", "\u2807", "\u280F"];