uloop-cli 0.67.5 → 0.68.1

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package/README.md CHANGED
@@ -61,7 +61,7 @@ Skills are dynamically loaded from the uLoopMCP package in your Unity project. T
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  - `/uloop-get-menu-items` - Get menu items
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  - `/uloop-execute-menu-item` - Execute menu item
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  - `/uloop-find-game-objects` - Find GameObjects
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- - `/uloop-capture-window` - Capture EditorWindow
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+ - `/uloop-screenshot` - Take a screenshot of EditorWindow
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  - `/uloop-control-play-mode` - Control Play Mode
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  - `/uloop-execute-dynamic-code` - Execute dynamic C# code
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  - `/uloop-get-provider-details` - Get search provider details
@@ -275,9 +275,9 @@ uloop find-game-objects --required-components "Camera" --include-inactive true
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  uloop find-game-objects --tag "Enemy" --max-results 50
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  ```
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- ### capture-window
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+ ### screenshot
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- Capture Unity EditorWindow and save as PNG.
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+ Take a screenshot of Unity EditorWindow and save as PNG.
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  | Flag | Type | Default | Description |
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  |------|------|---------|-------------|
@@ -286,9 +286,9 @@ Capture Unity EditorWindow and save as PNG.
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  | `--match-mode` | enum | `exact` | Matching mode: `exact`, `prefix`, `contains` (case-insensitive) |
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  ```bash
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- uloop capture-window
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- uloop capture-window --window-name Scene
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- uloop capture-window --window-name Project --match-mode prefix
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+ uloop screenshot
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+ uloop screenshot --window-name Scene
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+ uloop screenshot --window-name Project --match-mode prefix
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  ```
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  ### execute-dynamic-code
package/README_ja.md CHANGED
@@ -61,7 +61,7 @@ Skills はUnityプロジェクト内の uLoopMCP パッケージから動的に
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  - `/uloop-get-menu-items` - メニューアイテムの取得
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  - `/uloop-execute-menu-item` - メニューアイテムの実行
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  - `/uloop-find-game-objects` - GameObject の検索
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- - `/uloop-capture-window` - EditorWindow のキャプチャ
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+ - `/uloop-screenshot` - EditorWindow のスクリーンショット
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  - `/uloop-control-play-mode` - Play Mode の制御
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  - `/uloop-execute-dynamic-code` - 動的 C# コードの実行
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  - `/uloop-get-provider-details` - 検索プロバイダー詳細の取得
@@ -275,9 +275,9 @@ uloop find-game-objects --required-components "Camera" --include-inactive true
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  uloop find-game-objects --tag "Enemy" --max-results 50
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  ```
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- ### capture-window
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+ ### screenshot
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- Unity EditorWindow をキャプチャして PNG として保存します。
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+ Unity EditorWindow のスクリーンショットを撮影して PNG として保存します。
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  | フラグ | 型 | デフォルト | 説明 |
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  |--------|------|---------|-------------|
@@ -286,9 +286,9 @@ Unity EditorWindow をキャプチャして PNG として保存します。
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  | `--match-mode` | enum | `exact` | マッチングモード: `exact`, `prefix`, `contains`(大文字小文字区別なし) |
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  ```bash
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- uloop capture-window
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- uloop capture-window --window-name Scene
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- uloop capture-window --window-name Project --match-mode prefix
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+ uloop screenshot
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+ uloop screenshot --window-name Scene
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+ uloop screenshot --window-name Project --match-mode prefix
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  ```
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  ### execute-dynamic-code