uicore-ts 1.1.88 → 1.1.101

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -48,6 +48,8 @@ export declare class UIRectangle extends UIObject {
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  rectangleWithY(y: number, centeredOnPosition?: number): UIRectangle;
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  rectangleByAddingX(x: number): UIRectangle;
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  rectangleByAddingY(y: number): UIRectangle;
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+ rectangleByAddingWidth(widthToAdd: number, centeredOnPosition?: number): UIRectangle;
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+ rectangleByAddingHeight(heightToAdd: number, centeredOnPosition?: number): UIRectangle;
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  rectangleWithRelativeValues(relativeXPosition: number, widthMultiplier: number, relativeYPosition: number, heightMultiplier: number): UIRectangle;
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  /**
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  * Returns a rectangle with a maximum width constraint
@@ -119,6 +121,8 @@ export declare class UIRectangle extends UIObject {
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  settingMaxWidth(maxWidth?: number): this;
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  rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition?: number, centeredOnYPosition?: number): UIRectangle;
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  assignedAsFrameOfView(view: UIView): this;
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+ toString(): string;
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+ get [Symbol.toStringTag](): string;
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  static boundingBoxForPoints(points: string | any[]): UIRectangle;
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  beginUpdates(): void;
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  finishUpdates(): void;
@@ -270,6 +270,14 @@ class UIRectangle extends import_UIObject.UIObject {
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  result.y = this.y + y;
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  return result;
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  }
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+ rectangleByAddingWidth(widthToAdd, centeredOnPosition = 0) {
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+ const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition);
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+ return result;
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+ }
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+ rectangleByAddingHeight(heightToAdd, centeredOnPosition = 0) {
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+ const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition);
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+ return result;
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+ }
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  rectangleWithRelativeValues(relativeXPosition, widthMultiplier, relativeYPosition, heightMultiplier) {
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  const result = this.copy();
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  const width = result.width;
@@ -612,15 +620,15 @@ class UIRectangle extends import_UIObject.UIObject {
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  rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {
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  return this.rectangleWithHeight(
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  [
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- [this.height, this.maxHeight].min(),
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+ [this.height, this.maxHeight].filter((value) => (0, import_UIObject.IS_NOT_LIKE_NULL)(value)).min(),
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  this.minHeight
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- ].max(),
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+ ].filter((value) => (0, import_UIObject.IS_NOT_LIKE_NULL)(value)).max(),
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  centeredOnYPosition
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  ).rectangleWithWidth(
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  [
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- [this.width, this.maxWidth].min(),
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+ [this.width, this.maxWidth].filter((value) => (0, import_UIObject.IS_NOT_LIKE_NULL)(value)).min(),
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  this.minWidth
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- ].max(),
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+ ].filter((value) => (0, import_UIObject.IS_NOT_LIKE_NULL)(value)).max(),
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  centeredOnXPosition
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  );
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  }
@@ -628,6 +636,13 @@ class UIRectangle extends import_UIObject.UIObject {
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  view.frame = this;
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  return this;
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  }
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+ toString() {
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+ const result = "[" + this.class.name + "] { x: " + this.x + ", y: " + this.y + ", height: " + this.height.toFixed(2) + ", width: " + this.height.toFixed(2) + " }";
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+ return result;
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+ }
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+ get [Symbol.toStringTag]() {
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+ return this.toString();
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+ }
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  static boundingBoxForPoints(points) {
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  const result = new UIRectangle();
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  for (let i = 0; i < points.length; i++) {
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../scripts/UIRectangle.ts"],
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- "sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithIntrinsicContentHeightForView(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - 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2D array where views[row][column] represents the grid structure\n * @param paddings - Vertical padding between rows (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for each row (overrides intrinsic height)\n * @returns 2D array of rectangles where frames[row][column] matches views[row][column]\n */\n framesByDistributingViewsAsGrid(\n views: UIView[][],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[][] = []\n let currentRowRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const rowViews = views[i]\n const rowFrames = currentRowRectangle.framesByDistributingViewsAsRow(rowViews)\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n const heightNumber = absoluteHeights[i] as number\n rowFrames.forEach((frame, j) => {\n frame.height = heightNumber\n rowViews[j].frame = frame\n })\n }\n \n frames.push(rowFrames)\n \n const padding = (paddings[i] || 0) as number\n const maxHeight = Math.max(...rowFrames.map(f => f.height))\n currentRowRectangle = currentRowRectangle.rectangleForNextRow(padding, maxHeight)\n }\n \n return frames\n }\n \n rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition = 0, centeredOnYPosition = 0) {\n const intrinsicContentSize = view.intrinsicContentSize()\n return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition)\n .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)\n }\n \n rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition)\n }\n \n rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition)\n }\n \n settingMinHeight(minHeight?: number) {\n this.minHeight = minHeight\n return this\n }\n \n settingMinWidth(minWidth?: number) {\n this.minWidth = minWidth\n return this\n }\n \n settingMaxHeight(maxHeight?: number) {\n this.maxHeight = maxHeight\n return this\n }\n \n settingMaxWidth(maxWidth?: number) {\n this.maxWidth = maxWidth\n return this\n }\n \n rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {\n return this.rectangleWithHeight(\n [\n [this.height, this.maxHeight].min(),\n this.minHeight\n ].max(),\n centeredOnYPosition\n ).rectangleWithWidth(\n [\n [this.width, this.maxWidth].min(),\n this.minWidth\n ].max(),\n centeredOnXPosition\n )\n }\n \n \n assignedAsFrameOfView(view: UIView) {\n view.frame = this\n return this\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: string | any[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
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+ "sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_LIKE_NULL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n rectangleByAddingWidth(widthToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition)\n \n return result\n \n }\n \n rectangleByAddingHeight(heightToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition)\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithIntrinsicContentHeightForView(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteWidths - Optional fixed widths for views (overrides intrinsic width)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsRow(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(views.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithIntrinsicContentWidthForView(views[i])\n \n if (IS_NOT_NIL(absoluteWidths[i])) {\n frame.width = absoluteWidths[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextColumn(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views as a grid (2D array), assigning frames and returning them.\n * The first index represents rows (vertical), the second index represents columns (horizontal).\n * Example: views[0] is the first row, views[0][0] is the first column in the first row.\n * Each row is laid out horizontally, and rows are stacked vertically.\n * @param views - 2D array where views[row][column] represents the grid structure\n * @param paddings - Vertical padding between rows (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for each row (overrides intrinsic height)\n * @returns 2D array of rectangles where frames[row][column] matches views[row][column]\n */\n framesByDistributingViewsAsGrid(\n views: UIView[][],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[][] = []\n let currentRowRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const rowViews = views[i]\n const rowFrames = currentRowRectangle.framesByDistributingViewsAsRow(rowViews)\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n const heightNumber = absoluteHeights[i] as number\n rowFrames.forEach((frame, j) => {\n frame.height = heightNumber\n rowViews[j].frame = frame\n })\n }\n \n frames.push(rowFrames)\n \n const padding = (paddings[i] || 0) as number\n const maxHeight = Math.max(...rowFrames.map(f => f.height))\n currentRowRectangle = currentRowRectangle.rectangleForNextRow(padding, maxHeight)\n }\n \n return frames\n }\n \n rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition = 0, centeredOnYPosition = 0) {\n const intrinsicContentSize = view.intrinsicContentSize()\n return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition)\n .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)\n }\n \n rectangleWithIntrinsicContentHeightForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithHeight(view.intrinsicContentHeight(this.width), centeredOnPosition)\n }\n \n rectangleWithIntrinsicContentWidthForView(view: UIView, centeredOnPosition = 0) {\n return this.rectangleWithWidth(view.intrinsicContentWidth(this.height), centeredOnPosition)\n }\n \n settingMinHeight(minHeight?: number) {\n this.minHeight = minHeight\n return this\n }\n \n settingMinWidth(minWidth?: number) {\n this.minWidth = minWidth\n return this\n }\n \n settingMaxHeight(maxHeight?: number) {\n this.maxHeight = maxHeight\n return this\n }\n \n settingMaxWidth(maxWidth?: number) {\n this.maxWidth = maxWidth\n return this\n }\n \n rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {\n return this.rectangleWithHeight(\n [\n [this.height, this.maxHeight].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minHeight\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnYPosition\n ).rectangleWithWidth(\n [\n [this.width, this.maxWidth].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minWidth\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnXPosition\n )\n }\n \n \n assignedAsFrameOfView(view: UIView) {\n view.frame = this\n return this\n }\n \n \n override toString() {\n \n const result = \"[\" + this.class.name + \"] { x: \" + this.x + \", y: \" + this.y + \", \" +\n \"height: \" + this.height.toFixed(2) + \", width: \" + this.height.toFixed(2) + \" }\"\n \n return result\n \n }\n \n get [Symbol.toStringTag]() {\n return this.toString()\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: string | any[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
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6
6
  "names": []
7
7
  }
@@ -30,6 +30,7 @@ export declare class UITableView extends UINativeScrollView {
30
30
  _needsDrawingOfVisibleRowsBeforeLayout: boolean;
31
31
  _isDrawVisibleRowsScheduled: boolean;
32
32
  _shouldAnimateNextLayout?: boolean;
33
+ usesVirtualLayoutingForIntrinsicSizing: boolean;
33
34
  animationDuration: number;
34
35
  constructor(elementID?: string);
35
36
  loadData(): void;
@@ -41,6 +41,7 @@ class UITableView extends import_UINativeScrollView.UINativeScrollView {
41
41
  this._persistedData = [];
42
42
  this._needsDrawingOfVisibleRowsBeforeLayout = import_UIObject.NO;
43
43
  this._isDrawVisibleRowsScheduled = import_UIObject.NO;
44
+ this.usesVirtualLayoutingForIntrinsicSizing = import_UIObject.NO;
44
45
  this.animationDuration = 0.25;
45
46
  this._fullHeightView = new import_UIView.UIView();
46
47
  this._fullHeightView.hidden = import_UIObject.YES;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../scripts/UITableView.ts"],
4
- "sourcesContent": ["import { UIButton } from \"./UIButton\"\nimport { UINativeScrollView } from \"./UINativeScrollView\"\nimport { FIRST_OR_NIL, IS, IS_DEFINED, nil, NO, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIRectangle } from \"./UIRectangle\"\nimport { UIView, UIViewBroadcastEvent } from \"./UIView\"\n\n\ninterface UITableViewRowView extends UIView {\n \n _UITableViewRowIndex?: number;\n \n}\n\n\nexport interface UITableViewReusableViewsContainerObject {\n \n [key: string]: UIView[];\n \n}\n\n\nexport interface UITableViewReusableViewPositionObject {\n \n bottomY: number;\n topY: number;\n \n isValid: boolean;\n \n}\n\n\nexport class UITableView extends UINativeScrollView {\n \n \n allRowsHaveEqualHeight: boolean = NO\n _visibleRows: UITableViewRowView[] = []\n _firstLayoutVisibleRows: UITableViewRowView[] = []\n \n _rowPositions: UITableViewReusableViewPositionObject[] = []\n \n _highestValidRowPositionIndex: number = 0\n \n _reusableViews: UITableViewReusableViewsContainerObject = {}\n _removedReusableViews: UITableViewReusableViewsContainerObject = {}\n \n _fullHeightView: UIView\n _rowIDIndex: number = 0\n reloadsOnLanguageChange = YES\n sidePadding = 0\n \n cellWeights?: number[]\n \n _persistedData: any[] = []\n _needsDrawingOfVisibleRowsBeforeLayout = NO\n _isDrawVisibleRowsScheduled = NO\n _shouldAnimateNextLayout?: boolean\n \n override animationDuration = 0.25\n \n \n constructor(elementID?: string) {\n \n super(elementID)\n \n this._fullHeightView = new UIView()\n this._fullHeightView.hidden = YES\n this._fullHeightView.userInteractionEnabled = NO\n this.addSubview(this._fullHeightView)\n \n this.scrollsX = NO\n \n }\n \n \n loadData() {\n \n this._persistedData = []\n \n this._calculatePositionsUntilIndex(this.numberOfRows() - 1)\n this._needsDrawingOfVisibleRowsBeforeLayout = YES\n \n this.setNeedsLayout()\n \n }\n \n reloadData() {\n \n this._removeVisibleRows()\n this._removeAllReusableRows()\n \n this._rowPositions = []\n this._highestValidRowPositionIndex = 0\n \n this.loadData()\n \n }\n \n \n highlightChanges(previousData: any[], newData: any[]) {\n \n previousData = previousData.map(dataPoint => JSON.stringify(dataPoint))\n newData = newData.map(dataPoint => JSON.stringify(dataPoint))\n \n const newIndexes: number[] = []\n \n newData.forEach((value, index) => {\n \n if (!previousData.contains(value)) {\n \n newIndexes.push(index)\n \n }\n \n })\n \n newIndexes.forEach(index => {\n \n if (this.isRowWithIndexVisible(index)) {\n this.highlightRowAsNew(this.visibleRowWithIndex(index) as UIView)\n }\n \n })\n \n }\n \n \n highlightRowAsNew(row: UIView) {\n \n \n }\n \n \n invalidateSizeOfRowWithIndex(index: number, animateChange = NO) {\n \n if (this._rowPositions[index]) {\n this._rowPositions[index].isValid = NO\n }\n \n this._highestValidRowPositionIndex = Math.min(this._highestValidRowPositionIndex, index - 1)\n \n // if (index == 0) {\n \n // this._highestValidRowPositionIndex = 0;\n \n // this._rowPositions = [];\n \n // }\n \n this._needsDrawingOfVisibleRowsBeforeLayout = YES\n \n this._shouldAnimateNextLayout = animateChange\n \n }\n \n \n _calculateAllPositions() {\n this._calculatePositionsUntilIndex(this.numberOfRows() - 1)\n }\n \n _calculatePositionsUntilIndex(maxIndex: number) {\n \n var validPositionObject = this._rowPositions[this._highestValidRowPositionIndex]\n if (!IS(validPositionObject)) {\n validPositionObject = {\n bottomY: 0,\n topY: 0,\n isValid: YES\n }\n }\n \n var previousBottomY = validPositionObject.bottomY\n \n if (!this._rowPositions.length) {\n \n this._highestValidRowPositionIndex = -1\n \n }\n \n for (var i = this._highestValidRowPositionIndex + 1; i <= maxIndex; i++) {\n \n var height: number\n \n const rowPositionObject = this._rowPositions[i]\n \n if (IS((rowPositionObject || nil).isValid)) {\n \n height = rowPositionObject.bottomY - rowPositionObject.topY\n \n }\n else {\n \n height = this.heightForRowWithIndex(i)\n \n }\n \n \n const positionObject: UITableViewReusableViewPositionObject = {\n bottomY: previousBottomY + height,\n topY: previousBottomY,\n isValid: YES\n }\n \n if (i < this._rowPositions.length) {\n this._rowPositions[i] = positionObject\n }\n else {\n this._rowPositions.push(positionObject)\n }\n this._highestValidRowPositionIndex = i\n previousBottomY = previousBottomY + height\n \n }\n \n }\n \n \n indexesForVisibleRows(paddingRatio = 0.5): number[] {\n \n const firstVisibleY = this.contentOffset.y - this.bounds.height * paddingRatio\n const lastVisibleY = firstVisibleY + this.bounds.height * (1 + paddingRatio)\n \n const numberOfRows = this.numberOfRows()\n \n if (this.allRowsHaveEqualHeight) {\n \n const rowHeight = this.heightForRowWithIndex(0)\n \n var firstIndex = firstVisibleY / rowHeight\n var lastIndex = lastVisibleY / rowHeight\n \n firstIndex = Math.trunc(firstIndex)\n lastIndex = Math.trunc(lastIndex) + 1\n \n firstIndex = Math.max(firstIndex, 0)\n lastIndex = Math.min(lastIndex, numberOfRows - 1)\n \n var result = []\n for (var i = firstIndex; i < lastIndex + 1; i++) {\n result.push(i)\n }\n return result\n }\n \n var accumulatedHeight = 0\n var result = []\n \n this._calculateAllPositions()\n \n const rowPositions = this._rowPositions\n \n for (var i = 0; i < numberOfRows; i++) {\n \n const height = rowPositions[i].bottomY - rowPositions[i].topY // this.heightForRowWithIndex(i)\n \n accumulatedHeight = accumulatedHeight + height\n if (accumulatedHeight >= firstVisibleY) {\n result.push(i)\n }\n if (accumulatedHeight >= lastVisibleY) {\n break\n }\n \n }\n \n return result\n \n }\n \n \n _removeVisibleRows() {\n \n const visibleRows: UITableViewRowView[] = []\n this._visibleRows.forEach((row: UIView) => {\n \n this._persistedData[row._UITableViewRowIndex as number] = this.persistenceDataItemForRowWithIndex(\n row._UITableViewRowIndex as number,\n row\n )\n row.removeFromSuperview()\n this._removedReusableViews[row?._UITableViewReusabilityIdentifier]?.push(row)\n \n \n })\n this._visibleRows = visibleRows\n \n }\n \n \n _removeAllReusableRows() {\n this._reusableViews.forEach((rows: UIView[]) =>\n rows.forEach((row: UIView) => {\n \n this._persistedData[row._UITableViewRowIndex as number] = this.persistenceDataItemForRowWithIndex(\n row._UITableViewRowIndex as number,\n row\n )\n row.removeFromSuperview()\n \n this._markReusableViewAsUnused(row)\n \n })\n )\n }\n \n \n _markReusableViewAsUnused(row: UIView) {\n if (!this._removedReusableViews[row._UITableViewReusabilityIdentifier].contains(row)) {\n this._removedReusableViews[row._UITableViewReusabilityIdentifier].push(row)\n }\n }\n \n _drawVisibleRows() {\n \n if (!this.isMemberOfViewTree) {\n return\n }\n \n const visibleIndexes = this.indexesForVisibleRows()\n \n const minIndex = visibleIndexes[0]\n const maxIndex = visibleIndexes[visibleIndexes.length - 1]\n \n const removedViews: UITableViewRowView[] = []\n \n const visibleRows: UITableViewRowView[] = []\n this._visibleRows.forEach((row) => {\n if (IS_DEFINED(row._UITableViewRowIndex) && (row._UITableViewRowIndex < minIndex || row._UITableViewRowIndex > maxIndex)) {\n \n //row.removeFromSuperview();\n \n this._persistedData[row._UITableViewRowIndex] = this.persistenceDataItemForRowWithIndex(\n row._UITableViewRowIndex,\n row\n )\n \n this._removedReusableViews[row._UITableViewReusabilityIdentifier].push(row)\n \n removedViews.push(row)\n \n }\n else {\n visibleRows.push(row)\n }\n })\n this._visibleRows = visibleRows\n \n visibleIndexes.forEach((rowIndex: number) => {\n \n if (this.isRowWithIndexVisible(rowIndex)) {\n return\n }\n const view: UITableViewRowView = this.viewForRowWithIndex(rowIndex)\n //view._UITableViewRowIndex = rowIndex;\n this._firstLayoutVisibleRows.push(view)\n this._visibleRows.push(view)\n this.addSubview(view)\n \n })\n \n for (let i = 0; i < removedViews.length; i++) {\n \n const view = removedViews[i]\n if (this._visibleRows.indexOf(view) == -1) {\n \n //this._persistedData[view._UITableViewRowIndex] = this.persistenceDataItemForRowWithIndex(view._UITableViewRowIndex, view);\n view.removeFromSuperview()\n \n //this._removedReusableViews[view._UITableViewReusabilityIdentifier].push(view);\n \n }\n \n }\n \n //this.setNeedsLayout();\n \n }\n \n \n visibleRowWithIndex(rowIndex: number | undefined): UIView {\n for (var i = 0; i < this._visibleRows.length; i++) {\n const row = this._visibleRows[i]\n if (row._UITableViewRowIndex == rowIndex) {\n return row\n }\n }\n return nil\n }\n \n \n isRowWithIndexVisible(rowIndex: number) {\n return IS(this.visibleRowWithIndex(rowIndex))\n }\n \n \n reusableViewForIdentifier(identifier: string, rowIndex: number): UITableViewRowView {\n \n if (!this._removedReusableViews[identifier]) {\n this._removedReusableViews[identifier] = []\n }\n \n if (this._removedReusableViews[identifier] && this._removedReusableViews[identifier].length) {\n \n const view = this._removedReusableViews[identifier].pop() as UITableViewRowView\n view._UITableViewRowIndex = rowIndex\n Object.assign(view, this._persistedData[rowIndex] || this.defaultRowPersistenceDataItem())\n return view\n \n }\n \n if (!this._reusableViews[identifier]) {\n this._reusableViews[identifier] = []\n }\n \n const newView = this.newReusableViewForIdentifier(identifier, this._rowIDIndex) as UITableViewRowView\n this._rowIDIndex = this._rowIDIndex + 1\n \n newView._UITableViewReusabilityIdentifier = identifier\n newView._UITableViewRowIndex = rowIndex\n \n Object.assign(newView, this._persistedData[rowIndex] || this.defaultRowPersistenceDataItem())\n this._reusableViews[identifier].push(newView)\n \n return newView\n \n }\n \n \n // Functions that should be overridden to draw the correct content START\n newReusableViewForIdentifier(identifier: string, rowIDIndex: number): UIView {\n \n const view = new UIButton(this.elementID + \"Row\" + rowIDIndex)\n \n view.stopsPointerEventPropagation = NO\n view.pausesPointerEvents = NO\n \n return view\n \n }\n \n heightForRowWithIndex(index: number): number {\n return 50\n }\n \n numberOfRows() {\n return 10000\n }\n \n defaultRowPersistenceDataItem(): any {\n \n \n }\n \n persistenceDataItemForRowWithIndex(rowIndex: number, row: UIView): any {\n \n \n }\n \n viewForRowWithIndex(rowIndex: number): UITableViewRowView {\n const row = this.reusableViewForIdentifier(\"Row\", rowIndex)\n row._UITableViewRowIndex = rowIndex\n FIRST_OR_NIL((row as unknown as UIButton).titleLabel).text = \"Row \" + rowIndex\n return row\n }\n \n // Functions that should be overridden to draw the correct content END\n \n \n // Functions that trigger redrawing of the content\n override didScrollToPosition(offsetPosition: UIPoint) {\n \n super.didScrollToPosition(offsetPosition)\n \n this.forEachViewInSubtree(function (view: UIView) {\n \n view._isPointerValid = NO\n \n })\n \n if (!this._isDrawVisibleRowsScheduled) {\n \n this._isDrawVisibleRowsScheduled = YES\n \n UIView.runFunctionBeforeNextFrame(function (this: UITableView) {\n \n this._calculateAllPositions()\n \n this._drawVisibleRows()\n \n this.setNeedsLayout()\n \n this._isDrawVisibleRowsScheduled = NO\n \n }.bind(this))\n \n }\n \n }\n \n override wasAddedToViewTree() {\n this.loadData()\n }\n \n override setFrame(rectangle: UIRectangle, zIndex?: number, performUncheckedLayout?: boolean) {\n \n const frame = this.frame\n super.setFrame(rectangle, zIndex, performUncheckedLayout)\n if (frame.isEqualTo(rectangle) && !performUncheckedLayout) {\n return\n }\n \n this._needsDrawingOfVisibleRowsBeforeLayout = YES\n \n }\n \n \n override didReceiveBroadcastEvent(event: UIViewBroadcastEvent) {\n \n super.didReceiveBroadcastEvent(event)\n \n if (event.name == UIView.broadcastEventName.LanguageChanged && this.reloadsOnLanguageChange) {\n \n this.reloadData()\n \n }\n \n \n }\n \n \n private _layoutAllRows(positions = this._rowPositions) {\n \n const bounds = this.bounds\n \n this._visibleRows.sort((rowA, rowB) => rowA._UITableViewRowIndex! - rowB._UITableViewRowIndex!)\n .forEach(row => {\n \n const frame = bounds.copy()\n \n const positionObject = positions[row._UITableViewRowIndex!]\n frame.min.y = positionObject.topY\n frame.max.y = positionObject.bottomY\n row.frame = frame\n \n row.style.width = \"\" + (bounds.width - this.sidePadding * 2).integerValue + \"px\"\n row.style.left = \"\" + this.sidePadding.integerValue + \"px\"\n \n // This is to reorder the elements in the DOM\n this.viewHTMLElement.appendChild(row.viewHTMLElement)\n \n })\n \n this._fullHeightView.frame = bounds.rectangleWithHeight((positions.lastElement ||\n nil).bottomY).rectangleWithWidth(bounds.width * 0.5)\n \n this._firstLayoutVisibleRows = []\n \n }\n \n private _animateLayoutAllRows() {\n \n UIView.animateViewOrViewsWithDurationDelayAndFunction(\n this._visibleRows,\n this.animationDuration,\n 0,\n undefined,\n function (this: UITableView) {\n \n this._layoutAllRows()\n \n }.bind(this),\n function (this: UITableView) {\n \n // this._calculateAllPositions()\n // this._layoutAllRows()\n \n }.bind(this)\n )\n \n }\n \n \n override layoutSubviews() {\n \n const previousPositions: UITableViewReusableViewPositionObject[] = JSON.parse(JSON.stringify(this._rowPositions))\n \n const previousVisibleRowsLength = this._visibleRows.length\n \n if (this._needsDrawingOfVisibleRowsBeforeLayout) {\n \n //this._calculateAllPositions()\n \n this._drawVisibleRows()\n \n this._needsDrawingOfVisibleRowsBeforeLayout = NO\n \n }\n \n \n super.layoutSubviews()\n \n \n if (!this.numberOfRows() || !this.isMemberOfViewTree) {\n \n return\n \n }\n \n \n if (this._shouldAnimateNextLayout) {\n \n \n // Need to do layout with the previous positions\n \n this._layoutAllRows(previousPositions)\n \n \n if (previousVisibleRowsLength < this._visibleRows.length) {\n \n \n UIView.runFunctionBeforeNextFrame(function (this: UITableView) {\n \n this._animateLayoutAllRows()\n \n }.bind(this))\n \n }\n else {\n \n this._animateLayoutAllRows()\n \n }\n \n \n this._shouldAnimateNextLayout = NO\n \n }\n else {\n \n // if (this._needsDrawingOfVisibleRowsBeforeLayout) {\n \n // this._drawVisibleRows();\n \n // this._needsDrawingOfVisibleRowsBeforeLayout = NO;\n \n // }\n \n this._calculateAllPositions()\n \n this._layoutAllRows()\n \n \n }\n \n \n }\n \n \n override intrinsicContentHeight(constrainingWidth = 0) {\n \n \n var result = 0\n \n this._calculateAllPositions()\n \n if (this._rowPositions.length) {\n \n result = this._rowPositions[this._rowPositions.length - 1].bottomY\n \n }\n \n return result\n \n }\n \n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
5
- "mappings": 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+ "sourcesContent": ["import { UIButton } from \"./UIButton\"\nimport { UINativeScrollView } from \"./UINativeScrollView\"\nimport { FIRST_OR_NIL, IS, IS_DEFINED, nil, NO, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIRectangle } from \"./UIRectangle\"\nimport { UIView, UIViewBroadcastEvent } from \"./UIView\"\n\n\ninterface UITableViewRowView extends UIView {\n \n _UITableViewRowIndex?: number;\n \n}\n\n\nexport interface UITableViewReusableViewsContainerObject {\n \n [key: string]: UIView[];\n \n}\n\n\nexport interface UITableViewReusableViewPositionObject {\n \n bottomY: number;\n topY: number;\n \n isValid: boolean;\n \n}\n\n\nexport class UITableView extends UINativeScrollView {\n \n \n allRowsHaveEqualHeight: boolean = NO\n _visibleRows: UITableViewRowView[] = []\n _firstLayoutVisibleRows: UITableViewRowView[] = []\n \n _rowPositions: UITableViewReusableViewPositionObject[] = []\n \n _highestValidRowPositionIndex: number = 0\n \n _reusableViews: UITableViewReusableViewsContainerObject = {}\n _removedReusableViews: UITableViewReusableViewsContainerObject = {}\n \n _fullHeightView: UIView\n _rowIDIndex: number = 0\n reloadsOnLanguageChange = YES\n sidePadding = 0\n \n cellWeights?: number[]\n \n _persistedData: any[] = []\n _needsDrawingOfVisibleRowsBeforeLayout = NO\n _isDrawVisibleRowsScheduled = NO\n _shouldAnimateNextLayout?: boolean\n \n override usesVirtualLayoutingForIntrinsicSizing = NO\n \n override animationDuration = 0.25\n \n \n constructor(elementID?: string) {\n \n super(elementID)\n \n this._fullHeightView = new UIView()\n this._fullHeightView.hidden = YES\n this._fullHeightView.userInteractionEnabled = NO\n this.addSubview(this._fullHeightView)\n \n this.scrollsX = NO\n \n }\n \n \n loadData() {\n \n this._persistedData = []\n \n this._calculatePositionsUntilIndex(this.numberOfRows() - 1)\n this._needsDrawingOfVisibleRowsBeforeLayout = YES\n \n this.setNeedsLayout()\n \n }\n \n reloadData() {\n \n this._removeVisibleRows()\n this._removeAllReusableRows()\n \n this._rowPositions = []\n this._highestValidRowPositionIndex = 0\n \n this.loadData()\n \n }\n \n \n highlightChanges(previousData: any[], newData: any[]) {\n \n previousData = previousData.map(dataPoint => JSON.stringify(dataPoint))\n newData = newData.map(dataPoint => JSON.stringify(dataPoint))\n \n const newIndexes: number[] = []\n \n newData.forEach((value, index) => {\n \n if (!previousData.contains(value)) {\n \n newIndexes.push(index)\n \n }\n \n })\n \n newIndexes.forEach(index => {\n \n if (this.isRowWithIndexVisible(index)) {\n this.highlightRowAsNew(this.visibleRowWithIndex(index) as UIView)\n }\n \n })\n \n }\n \n \n highlightRowAsNew(row: UIView) {\n \n \n }\n \n \n invalidateSizeOfRowWithIndex(index: number, animateChange = NO) {\n \n if (this._rowPositions[index]) {\n this._rowPositions[index].isValid = NO\n }\n \n this._highestValidRowPositionIndex = Math.min(this._highestValidRowPositionIndex, index - 1)\n \n // if (index == 0) {\n \n // this._highestValidRowPositionIndex = 0;\n \n // this._rowPositions = [];\n \n // }\n \n this._needsDrawingOfVisibleRowsBeforeLayout = YES\n \n this._shouldAnimateNextLayout = animateChange\n \n }\n \n \n _calculateAllPositions() {\n this._calculatePositionsUntilIndex(this.numberOfRows() - 1)\n }\n \n _calculatePositionsUntilIndex(maxIndex: number) {\n \n var validPositionObject = this._rowPositions[this._highestValidRowPositionIndex]\n if (!IS(validPositionObject)) {\n validPositionObject = {\n bottomY: 0,\n topY: 0,\n isValid: YES\n }\n }\n \n var previousBottomY = validPositionObject.bottomY\n \n if (!this._rowPositions.length) {\n \n this._highestValidRowPositionIndex = -1\n \n }\n \n for (var i = this._highestValidRowPositionIndex + 1; i <= maxIndex; i++) {\n \n var height: number\n \n const rowPositionObject = this._rowPositions[i]\n \n if (IS((rowPositionObject || nil).isValid)) {\n \n height = rowPositionObject.bottomY - rowPositionObject.topY\n \n }\n else {\n \n height = this.heightForRowWithIndex(i)\n \n }\n \n \n const positionObject: UITableViewReusableViewPositionObject = {\n bottomY: previousBottomY + height,\n topY: previousBottomY,\n isValid: YES\n }\n \n if (i < this._rowPositions.length) {\n this._rowPositions[i] = positionObject\n }\n else {\n this._rowPositions.push(positionObject)\n }\n this._highestValidRowPositionIndex = i\n previousBottomY = previousBottomY + height\n \n }\n \n }\n \n \n indexesForVisibleRows(paddingRatio = 0.5): number[] {\n \n const firstVisibleY = this.contentOffset.y - this.bounds.height * paddingRatio\n const lastVisibleY = firstVisibleY + this.bounds.height * (1 + paddingRatio)\n \n const numberOfRows = this.numberOfRows()\n \n if (this.allRowsHaveEqualHeight) {\n \n const rowHeight = this.heightForRowWithIndex(0)\n \n var firstIndex = firstVisibleY / rowHeight\n var lastIndex = lastVisibleY / rowHeight\n \n firstIndex = Math.trunc(firstIndex)\n lastIndex = Math.trunc(lastIndex) + 1\n \n 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const visibleRows: UITableViewRowView[] = []\n this._visibleRows.forEach((row) => {\n if (IS_DEFINED(row._UITableViewRowIndex) && (row._UITableViewRowIndex < minIndex || row._UITableViewRowIndex > maxIndex)) {\n \n //row.removeFromSuperview();\n \n this._persistedData[row._UITableViewRowIndex] = this.persistenceDataItemForRowWithIndex(\n row._UITableViewRowIndex,\n row\n )\n \n this._removedReusableViews[row._UITableViewReusabilityIdentifier].push(row)\n \n removedViews.push(row)\n \n }\n else {\n visibleRows.push(row)\n }\n })\n this._visibleRows = visibleRows\n \n visibleIndexes.forEach((rowIndex: number) => {\n \n if (this.isRowWithIndexVisible(rowIndex)) {\n return\n }\n const view: UITableViewRowView = this.viewForRowWithIndex(rowIndex)\n //view._UITableViewRowIndex = rowIndex;\n this._firstLayoutVisibleRows.push(view)\n this._visibleRows.push(view)\n this.addSubview(view)\n \n })\n \n for (let i = 0; i < removedViews.length; i++) {\n \n const view = removedViews[i]\n if 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view.stopsPointerEventPropagation = NO\n view.pausesPointerEvents = NO\n \n return view\n \n }\n \n heightForRowWithIndex(index: number): number {\n return 50\n }\n \n numberOfRows() {\n return 10000\n }\n \n defaultRowPersistenceDataItem(): any {\n \n \n }\n \n persistenceDataItemForRowWithIndex(rowIndex: number, row: UIView): any {\n \n \n }\n \n viewForRowWithIndex(rowIndex: number): UITableViewRowView {\n const row = this.reusableViewForIdentifier(\"Row\", rowIndex)\n row._UITableViewRowIndex = rowIndex\n FIRST_OR_NIL((row as unknown as UIButton).titleLabel).text = \"Row \" + rowIndex\n return row\n }\n \n // Functions that should be overridden to draw the correct content END\n \n \n // Functions that trigger redrawing of the content\n override didScrollToPosition(offsetPosition: UIPoint) {\n \n super.didScrollToPosition(offsetPosition)\n \n this.forEachViewInSubtree(function (view: UIView) {\n \n view._isPointerValid = NO\n \n })\n \n if (!this._isDrawVisibleRowsScheduled) {\n \n this._isDrawVisibleRowsScheduled = YES\n \n UIView.runFunctionBeforeNextFrame(function (this: UITableView) {\n \n this._calculateAllPositions()\n \n this._drawVisibleRows()\n \n this.setNeedsLayout()\n \n this._isDrawVisibleRowsScheduled = NO\n \n }.bind(this))\n \n }\n \n }\n \n override wasAddedToViewTree() {\n this.loadData()\n }\n \n override setFrame(rectangle: UIRectangle, zIndex?: number, performUncheckedLayout?: boolean) {\n \n const frame = this.frame\n super.setFrame(rectangle, zIndex, performUncheckedLayout)\n if (frame.isEqualTo(rectangle) && !performUncheckedLayout) {\n return\n }\n \n this._needsDrawingOfVisibleRowsBeforeLayout = YES\n \n }\n \n \n override didReceiveBroadcastEvent(event: UIViewBroadcastEvent) {\n \n super.didReceiveBroadcastEvent(event)\n \n if (event.name == UIView.broadcastEventName.LanguageChanged && this.reloadsOnLanguageChange) {\n \n this.reloadData()\n \n }\n \n \n }\n \n \n private _layoutAllRows(positions = this._rowPositions) {\n \n const bounds = this.bounds\n \n this._visibleRows.sort((rowA, rowB) => rowA._UITableViewRowIndex! - rowB._UITableViewRowIndex!)\n .forEach(row => {\n \n const frame = bounds.copy()\n \n const positionObject = positions[row._UITableViewRowIndex!]\n frame.min.y = positionObject.topY\n frame.max.y = positionObject.bottomY\n row.frame = frame\n \n row.style.width = \"\" + (bounds.width - this.sidePadding * 2).integerValue + \"px\"\n row.style.left = \"\" + this.sidePadding.integerValue + \"px\"\n \n // This is to reorder the elements in the DOM\n this.viewHTMLElement.appendChild(row.viewHTMLElement)\n \n })\n \n this._fullHeightView.frame = bounds.rectangleWithHeight((positions.lastElement ||\n nil).bottomY).rectangleWithWidth(bounds.width * 0.5)\n \n this._firstLayoutVisibleRows = []\n \n }\n \n private _animateLayoutAllRows() {\n \n UIView.animateViewOrViewsWithDurationDelayAndFunction(\n this._visibleRows,\n this.animationDuration,\n 0,\n undefined,\n function (this: UITableView) {\n \n this._layoutAllRows()\n \n }.bind(this),\n function (this: UITableView) {\n \n // this._calculateAllPositions()\n // this._layoutAllRows()\n \n }.bind(this)\n )\n \n }\n \n \n override layoutSubviews() {\n \n const previousPositions: UITableViewReusableViewPositionObject[] = JSON.parse(JSON.stringify(this._rowPositions))\n \n const previousVisibleRowsLength = this._visibleRows.length\n \n if (this._needsDrawingOfVisibleRowsBeforeLayout) {\n \n //this._calculateAllPositions()\n \n this._drawVisibleRows()\n \n this._needsDrawingOfVisibleRowsBeforeLayout = NO\n \n }\n \n \n super.layoutSubviews()\n \n \n if (!this.numberOfRows() || !this.isMemberOfViewTree) {\n \n return\n \n }\n \n \n if (this._shouldAnimateNextLayout) {\n \n \n // Need to do layout with the previous positions\n \n this._layoutAllRows(previousPositions)\n \n \n if (previousVisibleRowsLength < this._visibleRows.length) {\n \n \n UIView.runFunctionBeforeNextFrame(function (this: UITableView) {\n \n 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6
6
  "names": []
7
7
  }
@@ -126,6 +126,7 @@ const _UITextView = class extends import_UIView.UIView {
126
126
  this._intrinsicSizesCache = {};
127
127
  this.invalidateMeasurementStrategy();
128
128
  this._invalidateMeasurementStyles();
129
+ this.clearIntrinsicSizeCache();
129
130
  this.setNeedsLayout();
130
131
  }
131
132
  set innerHTML(innerHTML) {
@@ -150,6 +151,7 @@ const _UITextView = class extends import_UIView.UIView {
150
151
  this._intrinsicHeightCache = new import_UIObject.UIObject();
151
152
  this._intrinsicWidthCache = new import_UIObject.UIObject();
152
153
  this._invalidateMeasurementStyles();
154
+ this.clearIntrinsicSizeCache();
153
155
  }
154
156
  }
155
157
  useAutomaticFontSize(minFontSize = import_UIObject.nil, maxFontSize = import_UIObject.nil) {
@@ -208,6 +210,12 @@ const _UITextView = class extends import_UIView.UIView {
208
210
  result = super.intrinsicContentHeight(constrainingWidth);
209
211
  cacheObject.setValueForKeyPath(keyPath, result);
210
212
  }
213
+ if (isNaN(result) || !result && !this.text) {
214
+ var asd = 1;
215
+ result = super.intrinsicContentHeight(constrainingWidth);
216
+ cacheObject.setValueForKeyPath(keyPath, result);
217
+ var asdasd = 1;
218
+ }
211
219
  return result;
212
220
  }
213
221
  intrinsicContentWidth(constrainingHeight = 0) {
@@ -290,6 +298,10 @@ const _UITextView = class extends import_UIView.UIView {
290
298
  } else {
291
299
  result = super.intrinsicContentSizeWithConstraints(constrainingHeight, constrainingWidth);
292
300
  }
301
+ if (isNaN(result.height) || isNaN(result.width)) {
302
+ var asd = 1;
303
+ result = super.intrinsicContentSizeWithConstraints(constrainingHeight, constrainingWidth);
304
+ }
293
305
  this._intrinsicSizesCache[cacheKey] = result.copy();
294
306
  return result;
295
307
  }