uicore-ts 1.1.15 → 1.1.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -29,6 +29,7 @@ export declare class UIRectangle extends UIObject {
|
|
|
29
29
|
set center(center: UIPoint);
|
|
30
30
|
offsetByPoint(offset: UIPoint): this;
|
|
31
31
|
concatenateWithRectangle(rectangle: UIRectangle): this;
|
|
32
|
+
rectangleByConcatenatingWithRectangle(rectangle: UIRectangle): UIRectangle;
|
|
32
33
|
intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle;
|
|
33
34
|
get area(): number;
|
|
34
35
|
intersectsWithRectangle(rectangle: UIRectangle): boolean;
|
|
@@ -43,6 +44,24 @@ export declare class UIRectangle extends UIObject {
|
|
|
43
44
|
rectangleByAddingX(x: number): UIRectangle;
|
|
44
45
|
rectangleByAddingY(y: number): UIRectangle;
|
|
45
46
|
rectangleWithRelativeValues(relativeXPosition: number, widthMultiplier: number, relativeYPosition: number, heightMultiplier: number): UIRectangle;
|
|
47
|
+
/**
|
|
48
|
+
* Returns a rectangle with a maximum width constraint
|
|
49
|
+
* If current width exceeds max, centers the constrained width
|
|
50
|
+
*/
|
|
51
|
+
rectangleWithMaxWidth(maxWidth: number, centeredOnPosition?: number): UIRectangle;
|
|
52
|
+
/**
|
|
53
|
+
* Returns a rectangle with a maximum height constraint
|
|
54
|
+
*/
|
|
55
|
+
rectangleWithMaxHeight(maxHeight: number, centeredOnPosition?: number): UIRectangle;
|
|
56
|
+
/**
|
|
57
|
+
* Returns a rectangle with minimum width constraint
|
|
58
|
+
*/
|
|
59
|
+
rectangleWithMinWidth(minWidth: number, centeredOnPosition?: number): UIRectangle;
|
|
60
|
+
/**
|
|
61
|
+
* Returns a rectangle with minimum height constraint
|
|
62
|
+
*/
|
|
63
|
+
rectangleWithMinHeight(minHeight: number, centeredOnPosition?: number): UIRectangle;
|
|
64
|
+
rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition?: number, yPosition?: number): UIRectangle;
|
|
46
65
|
rectanglesBySplittingWidth(weights: number[], paddings?: number | number[], absoluteWidths?: number | number[]): UIRectangle[];
|
|
47
66
|
rectanglesBySplittingHeight(weights: number[], paddings?: number | number[], absoluteHeights?: number | number[]): UIRectangle[];
|
|
48
67
|
rectanglesByEquallySplittingWidth(numberOfFrames: number, padding?: number): UIRectangle[];
|
|
@@ -55,6 +74,7 @@ export declare class UIRectangle extends UIObject {
|
|
|
55
74
|
rectangleForNextColumn(padding?: number, width?: number | ((constrainingHeight: number) => number)): UIRectangle;
|
|
56
75
|
rectangleForPreviousRow(padding?: number): UIRectangle;
|
|
57
76
|
rectangleForPreviousColumn(padding?: number): UIRectangle;
|
|
77
|
+
assignedAsFrameOfView(view: UIView): this;
|
|
58
78
|
static boundingBoxForPoints(points: string | any[]): UIRectangle;
|
|
59
79
|
beginUpdates(): void;
|
|
60
80
|
finishUpdates(): void;
|
|
@@ -160,6 +160,9 @@ class UIRectangle extends import_UIObject.UIObject {
|
|
|
160
160
|
this.updateByAddingPoint(rectangle.topLeft);
|
|
161
161
|
return this;
|
|
162
162
|
}
|
|
163
|
+
rectangleByConcatenatingWithRectangle(rectangle) {
|
|
164
|
+
return this.copy().concatenateWithRectangle(rectangle);
|
|
165
|
+
}
|
|
163
166
|
intersectionRectangleWithRectangle(rectangle) {
|
|
164
167
|
const result = this.copy();
|
|
165
168
|
result.beginUpdates();
|
|
@@ -273,6 +276,35 @@ class UIRectangle extends import_UIObject.UIObject {
|
|
|
273
276
|
);
|
|
274
277
|
return result;
|
|
275
278
|
}
|
|
279
|
+
rectangleWithMaxWidth(maxWidth, centeredOnPosition = 0) {
|
|
280
|
+
if (this.width <= maxWidth) {
|
|
281
|
+
return this.copy();
|
|
282
|
+
}
|
|
283
|
+
return this.rectangleWithWidth(maxWidth, centeredOnPosition);
|
|
284
|
+
}
|
|
285
|
+
rectangleWithMaxHeight(maxHeight, centeredOnPosition = 0) {
|
|
286
|
+
if (this.height <= maxHeight) {
|
|
287
|
+
return this.copy();
|
|
288
|
+
}
|
|
289
|
+
return this.rectangleWithHeight(maxHeight, centeredOnPosition);
|
|
290
|
+
}
|
|
291
|
+
rectangleWithMinWidth(minWidth, centeredOnPosition = 0) {
|
|
292
|
+
if (this.width >= minWidth) {
|
|
293
|
+
return this.copy();
|
|
294
|
+
}
|
|
295
|
+
return this.rectangleWithWidth(minWidth, centeredOnPosition);
|
|
296
|
+
}
|
|
297
|
+
rectangleWithMinHeight(minHeight, centeredOnPosition = 0) {
|
|
298
|
+
if (this.height >= minHeight) {
|
|
299
|
+
return this.copy();
|
|
300
|
+
}
|
|
301
|
+
return this.rectangleWithHeight(minHeight, centeredOnPosition);
|
|
302
|
+
}
|
|
303
|
+
rectangleByCenteringInRectangle(referenceRectangle, xPosition = 0.5, yPosition = 0.5) {
|
|
304
|
+
const result = this.copy();
|
|
305
|
+
result.center = referenceRectangle.topLeft.pointByAddingX(xPosition * referenceRectangle.width).pointByAddingY(yPosition * referenceRectangle.height);
|
|
306
|
+
return result;
|
|
307
|
+
}
|
|
276
308
|
rectanglesBySplittingWidth(weights, paddings = 0, absoluteWidths = import_UIObject.nil) {
|
|
277
309
|
if ((0, import_UIObject.IS_NIL)(paddings)) {
|
|
278
310
|
paddings = 1;
|
|
@@ -431,6 +463,10 @@ class UIRectangle extends import_UIObject.UIObject {
|
|
|
431
463
|
rectangleForPreviousColumn(padding = 0) {
|
|
432
464
|
return this.rectangleWithX(this.min.x - this.width - padding);
|
|
433
465
|
}
|
|
466
|
+
assignedAsFrameOfView(view) {
|
|
467
|
+
view.frame = this;
|
|
468
|
+
return this;
|
|
469
|
+
}
|
|
434
470
|
static boundingBoxForPoints(points) {
|
|
435
471
|
const result = new UIRectangle();
|
|
436
472
|
for (let i = 0; i < points.length; i++) {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../scripts/UIRectangle.ts"],
|
|
4
|
-
"sourcesContent": ["import { FIRST_OR_NIL, IS, IS_NIL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n return new UIRectangle(this.x, this.y, this.height, this.width)\n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n rectanglesBySplittingWidth(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteWidths: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = absoluteWidths[i] || 0\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteHeights: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n var previousCellMaxY = this.y\n \n for (var i = 0; i < weights.length; i++) {\n var resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = absoluteHeights[i] || 0\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n var padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteWidths?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteHeights?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n rectangleForNextRow(padding: number = 0, height: number | ((constrainingWidth: number) => number) = this.height) {\n if (height instanceof Function) {\n height = height(this.width)\n }\n const result = this.rectangleWithY(this.max.y + padding)\n if (height != this.height) {\n result.height = height\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: number | ((constrainingHeight: number) => number) = this.width) {\n if (width instanceof Function) {\n width = width(this.height)\n }\n const result = this.rectangleWithX(this.max.x + padding)\n if (width != this.width) {\n result.width = width\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0) {\n return this.rectangleWithY(this.min.y - this.height - padding)\n }\n \n rectangleForPreviousColumn(padding: number = 0) {\n return this.rectangleWithX(this.min.x - this.width - padding)\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: string | any[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
|
|
5
|
-
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,sBAA6E;AAC7E,qBAAwB;AAIjB,MAAM,oBAAoB,yBAAS;AAAA,EAQtC,YAAY,IAAY,GAAG,IAAY,GAAG,SAAiB,GAAG,QAAgB,GAAG;AAE7E,UAAM;AAEN,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AACzE,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AAEzE,SAAK,IAAI,YAAY,CAAC,UAAU;AApBxC;AAqBY,iBAAK,4BAAL,8BAA+B;AAC/B,WAAK,yBAAyB;AAAA,IAClC;AACA,SAAK,IAAI,YAAY,CAAC,UAAU;AAxBxC;AAyBY,iBAAK,4BAAL,8BAA+B;AAC/B,WAAK,yBAAyB;AAAA,IAClC;AAEA,SAAK,kBAAkB;AAEvB,SAAK,MAAM,IAAI,uBAAQ,GAAG,CAAC;AAC3B,SAAK,MAAM,IAAI,uBAAQ,IAAI,OAAO,IAAI,MAAM;AAE5C,YAAI,wBAAO,MAAM,GAAG;AAChB,WAAK,IAAI,IAAI;AAAA,IACjB;AAEA,YAAI,wBAAO,KAAK,GAAG;AACf,WAAK,IAAI,IAAI;AAAA,IACjB;AAAA,EAEJ;AAAA,EAGA,OAAO;AACH,WAAO,IAAI,YAAY,KAAK,GAAG,KAAK,GAAG,KAAK,QAAQ,KAAK,KAAK;AAAA,EAClE;AAAA,EAEA,UAAU,WAA2C;AACjD,eAAQ,oBAAG,SAAS,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG;AAAA,EAClG;AAAA,EAEA,OAAO,OAAO;AACV,WAAO,IAAI,YAAY,GAAG,GAAG,GAAG,CAAC;AAAA,EACrC;AAAA,EAEA,cAAc,OAAgB;AAC1B,WAAO,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAChD,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI;AAAA,EACrD;AAAA,EAEA,oBAAoB,OAAgB;AAEhC,QAAI,CAAC,OAAO;AACR,cAAQ,IAAI,uBAAQ,GAAG,CAAC;AAAA,IAC5B;AAEA,SAAK,aAAa;AAElB,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AAEpC,SAAK,cAAc;AAAA,EAEvB;AAAA,EAEA,MAAM,OAAe;AACjB,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,SAAS,KAAK,SAAS;AAAA,IAChC;AACA,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC9B;AAAA,EACJ;AAAA,EAEA,IAAI,SAAS;AACT,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,OAAO,QAAgB;AACvB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,QAAQ;AACR,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,MAAM,OAAe;AACrB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAEA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,QAAQ,KAAK;AACnB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAGA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,SAAS,KAAK;AACpB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,UAAU;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAEA,IAAI,WAAW;AACX,WAAO,IAAI,uBAAQ,KAAK,IAAI,GAAG,KAAK,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,aAAa;AACb,WAAO,IAAI,uBAAQ,KAAK,GAAG,KAAK,IAAI,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,cAAc;AACd,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAGA,IAAI,SAAS;AACT,WAAO,KAAK,IAAI,KAAK,EAAE,IAAI,KAAK,IAAI,GAAG,KAAK,GAAG,EAAE,MAAM,GAAG,CAAC;AAAA,EAC/D;AAAA,EAEA,IAAI,OAAO,QAAiB;AACxB,UAAM,SAAS,KAAK,OAAO,GAAG,MAAM;AACpC,SAAK,cAAc,MAAM;AAAA,EAC7B;AAAA,EAEA,cAAc,QAAiB;AAC3B,SAAK,IAAI,IAAI,MAAM;AACnB,SAAK,IAAI,IAAI,MAAM;AAEnB,WAAO;AAAA,EACX;AAAA,EAGA,yBAAyB,WAAwB;AAC7C,SAAK,oBAAoB,UAAU,WAAW;AAC9C,SAAK,oBAAoB,UAAU,OAAO;AAC1C,WAAO;AAAA,EACX;AAAA,EAGA,mCAAmC,WAAqC;AAEpE,UAAM,SAAS,KAAK,KAAK;AAEzB,WAAO,aAAa;AAEpB,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AAGrD,QAAI,OAAO,SAAS,GAAG;AAEnB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,QAAI,OAAO,QAAQ,GAAG;AAElB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,WAAO,cAAc;AAErB,WAAO;AAAA,EAEX;AAAA,EAGA,IAAI,OAAO;AACP,WAAO,KAAK,SAAS,KAAK;AAAA,EAC9B;AAAA,EAGA,wBAAwB,WAAwB;AAC5C,WAAQ,KAAK,mCAAmC,SAAS,EAAE,QAAQ;AAAA,EACvE;AAAA,EAIA,oBAAoB,MAAc,OAAe,QAAgB,KAAa;AAC1E,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO;AAAA,EACX;AAAA,EAEA,mBAAmB,OAAe;AAC9B,WAAO,KAAK,oBAAoB,OAAO,OAAO,OAAO,KAAK;AAAA,EAC9D;AAAA,EAEA,oBAAoB,QAAgB,qBAA6B,qBAAK;AAElE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,SAAS;AAEhB,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,SAAS,KAAK;AAC7B,aAAO,cAAc,IAAI,uBAAQ,GAAG,SAAS,kBAAkB,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,OAAe,qBAA6B,qBAAK;AAEhE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,QAAQ;AAEf,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,QAAQ,KAAK;AAC5B,aAAO,cAAc,IAAI,uBAAQ,SAAS,oBAAoB,CAAC,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mCAAmC,cAAsB,GAAG,qBAA6B,qBAAK;AAC1F,WAAO,KAAK,oBAAoB,KAAK,QAAQ,aAAa,kBAAkB;AAAA,EAChF;AAAA,EAEA,mCAAmC,aAAqB,GAAG,qBAA6B,qBAAK;AACzF,WAAO,KAAK,mBAAmB,KAAK,SAAS,YAAY,kBAAkB;AAAA,EAC/E;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,QAAQ;AAE9B,WAAO;AAAA,EAEX;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,SAAS;AAE/B,WAAO;AAAA,EAEX;AAAA,EAGA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAGA,4BACI,mBACA,iBACA,mBACA,kBACF;AAEE,UAAM,SAAS,KAAK,KAAK;AAEzB,UAAM,QAAQ,OAAO;AACrB,UAAM,SAAS,OAAO;AAEtB,WAAO,QAAQ,kBAAkB;AACjC,WAAO,SAAS,mBAAmB;AAEnC,WAAO,SAAS,IAAI;AAAA,MAChB,oBAAoB;AAAA,MACpB,oBAAoB;AAAA,IACxB;AAEA,WAAO;AAAA,EAEX;AAAA,EAGA,2BACI,SACA,WAA8B,GAC9B,iBAAoC,qBACtC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,0BAA0B,cAAU,4BAAW,cAAc,GAAG;AAClE,uBAAiB,CAAC,cAAc,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACrE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,eAA4B,MAAM,GAAG;AACjD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,sBAAuB,eAA4B;AACzD,UAAM,qBAAqB,KAAK,QAAQ,gBAAgB;AACxD,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AAErC,UAAI;AACJ,cAAI,4BAAW,eAAe,EAAE,GAAG;AAC/B,sBAAc,eAAe,MAAM;AAAA,MACvC,OACK;AACD,sBAAc,sBAAsB,QAAQ,KAAK;AAAA,MACrD;AAEA,YAAM,YAAY,KAAK,mBAAmB,WAAW;AAErD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AACrC,aAAO,KAAK,SAAS;AAAA,IAEzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,4BACI,SACA,WAA8B,GAC9B,kBAAqC,qBACvC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,2BAA2B,cAAU,4BAAW,eAAe,GAAG;AACpE,wBAAkB,CAAC,eAAe,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACvE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,gBAA6B,MAAM,GAAG;AAClD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,uBAAwB,gBAA6B;AAC3D,UAAM,sBAAsB,KAAK,SAAS,gBAAgB;AAC1D,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACrC,UAAI;AACJ,cAAI,4BAAW,gBAAgB,EAAE,GAAG;AAEhC,uBAAe,gBAAgB,MAAM;AAAA,MAEzC,OACK;AAED,uBAAe,uBAAuB,QAAQ,KAAK;AAAA,MAEvD;AAEA,YAAM,YAAY,KAAK,oBAAoB,YAAY;AAEvD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AAErC,aAAO,KAAK,SAAS;AAAA,IACzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAGA,kCAAkC,gBAAwB,UAAkB,GAAG;AAC3E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,eAAe,KAAK,QAAQ,gBAAgB;AAClD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,mBAAmB,aAAa,KAAK,iBAAiB,EAAE;AAC/E,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,mCAAmC,gBAAwB,UAAkB,GAAG;AAC5E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,gBAAgB,KAAK,SAAS,gBAAgB;AACpD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,oBAAoB,cAAc,KAAK,iBAAiB,EAAE;AACjF,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAGA,0BACI,OACA,UAA6B,GAC7B,UACA,gBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,2BAA2B,SAAS,UAAU,cAAc;AAChF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAEA,2BACI,OACA,UAA6B,GAC7B,UACA,iBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,4BAA4B,SAAS,UAAU,eAAe;AAClF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAGA,iCAAiC,OAAiB,SAAiB;AAC/D,UAAM,SAAS,KAAK,kCAAkC,MAAM,QAAQ,OAAO;AAC3E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAEA,kCAAkC,OAAiB,SAAiB;AAChE,UAAM,SAAS,KAAK,mCAAmC,MAAM,QAAQ,OAAO;AAC5E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAGA,oBAAoB,UAAkB,GAAG,SAA2D,KAAK,QAAQ;AAC7G,QAAI,kBAAkB,UAAU;AAC5B,eAAS,OAAO,KAAK,KAAK;AAAA,IAC9B;AACA,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,UAAU,KAAK,QAAQ;AACvB,aAAO,SAAS;AAAA,IACpB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,uBAAuB,UAAkB,GAAG,QAA2D,KAAK,OAAO;AAC/G,QAAI,iBAAiB,UAAU;AAC3B,cAAQ,MAAM,KAAK,MAAM;AAAA,IAC7B;AACA,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,SAAS,KAAK,OAAO;AACrB,aAAO,QAAQ;AAAA,IACnB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,wBAAwB,UAAkB,GAAG;AACzC,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,SAAS,OAAO;AAAA,EACjE;AAAA,EAEA,2BAA2B,UAAkB,GAAG;AAC5C,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,QAAQ,OAAO;AAAA,EAChE;AAAA,EAIA,OAAO,qBAAqB,QAAwB;AAChD,UAAM,SAAS,IAAI,YAAY;AAC/B,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACpC,aAAO,oBAAoB,OAAO,EAAE;AAAA,IACxC;AACA,WAAO;AAAA,EACX;AAAA,EAGA,eAAe;AACX,SAAK,kBAAkB;AAAA,EAC3B;AAAA,EAEA,gBAAgB;AACZ,SAAK,kBAAkB;AACvB,SAAK,UAAU;AAAA,EACnB;AAAA,EAGA,YAAY;AAAA,EAIZ;AAAA,EAEA,2BAA2B;AACvB,QAAI,CAAC,KAAK,iBAAiB;AACvB,WAAK,UAAU;AAAA,IACnB;AAAA,EACJ;AAGJ;",
|
|
4
|
+
"sourcesContent": ["import { FIRST_OR_NIL, IS, IS_NIL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n return new UIRectangle(this.x, this.y, this.height, this.width)\n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteWidths: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = absoluteWidths[i] || 0\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteHeights: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n var previousCellMaxY = this.y\n \n for (var i = 0; i < weights.length; i++) {\n var resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = absoluteHeights[i] || 0\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n var padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteWidths?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteHeights?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n rectangleForNextRow(padding: number = 0, height: number | ((constrainingWidth: number) => number) = this.height) {\n if (height instanceof Function) {\n height = height(this.width)\n }\n const result = this.rectangleWithY(this.max.y + padding)\n if (height != this.height) {\n result.height = height\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: number | ((constrainingHeight: number) => number) = this.width) {\n if (width instanceof Function) {\n width = width(this.height)\n }\n const result = this.rectangleWithX(this.max.x + padding)\n if (width != this.width) {\n result.width = width\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0) {\n return this.rectangleWithY(this.min.y - this.height - padding)\n }\n \n rectangleForPreviousColumn(padding: number = 0) {\n return this.rectangleWithX(this.min.x - this.width - padding)\n }\n \n \n assignedAsFrameOfView(view: UIView) {\n view.frame = this\n return this\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: string | any[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
|
|
5
|
+
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,sBAA6E;AAC7E,qBAAwB;AAIjB,MAAM,oBAAoB,yBAAS;AAAA,EAQtC,YAAY,IAAY,GAAG,IAAY,GAAG,SAAiB,GAAG,QAAgB,GAAG;AAE7E,UAAM;AAEN,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AACzE,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AAEzE,SAAK,IAAI,YAAY,CAAC,UAAU;AApBxC;AAqBY,iBAAK,4BAAL,8BAA+B;AAC/B,WAAK,yBAAyB;AAAA,IAClC;AACA,SAAK,IAAI,YAAY,CAAC,UAAU;AAxBxC;AAyBY,iBAAK,4BAAL,8BAA+B;AAC/B,WAAK,yBAAyB;AAAA,IAClC;AAEA,SAAK,kBAAkB;AAEvB,SAAK,MAAM,IAAI,uBAAQ,GAAG,CAAC;AAC3B,SAAK,MAAM,IAAI,uBAAQ,IAAI,OAAO,IAAI,MAAM;AAE5C,YAAI,wBAAO,MAAM,GAAG;AAChB,WAAK,IAAI,IAAI;AAAA,IACjB;AAEA,YAAI,wBAAO,KAAK,GAAG;AACf,WAAK,IAAI,IAAI;AAAA,IACjB;AAAA,EAEJ;AAAA,EAGA,OAAO;AACH,WAAO,IAAI,YAAY,KAAK,GAAG,KAAK,GAAG,KAAK,QAAQ,KAAK,KAAK;AAAA,EAClE;AAAA,EAEA,UAAU,WAA2C;AACjD,eAAQ,oBAAG,SAAS,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG;AAAA,EAClG;AAAA,EAEA,OAAO,OAAO;AACV,WAAO,IAAI,YAAY,GAAG,GAAG,GAAG,CAAC;AAAA,EACrC;AAAA,EAEA,cAAc,OAAgB;AAC1B,WAAO,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAChD,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI;AAAA,EACrD;AAAA,EAEA,oBAAoB,OAAgB;AAEhC,QAAI,CAAC,OAAO;AACR,cAAQ,IAAI,uBAAQ,GAAG,CAAC;AAAA,IAC5B;AAEA,SAAK,aAAa;AAElB,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AAEpC,SAAK,cAAc;AAAA,EAEvB;AAAA,EAEA,MAAM,OAAe;AACjB,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,SAAS,KAAK,SAAS;AAAA,IAChC;AACA,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC9B;AAAA,EACJ;AAAA,EAEA,IAAI,SAAS;AACT,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,OAAO,QAAgB;AACvB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,QAAQ;AACR,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,MAAM,OAAe;AACrB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAEA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,QAAQ,KAAK;AACnB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAGA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,SAAS,KAAK;AACpB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,UAAU;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAEA,IAAI,WAAW;AACX,WAAO,IAAI,uBAAQ,KAAK,IAAI,GAAG,KAAK,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,aAAa;AACb,WAAO,IAAI,uBAAQ,KAAK,GAAG,KAAK,IAAI,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,cAAc;AACd,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAGA,IAAI,SAAS;AACT,WAAO,KAAK,IAAI,KAAK,EAAE,IAAI,KAAK,IAAI,GAAG,KAAK,GAAG,EAAE,MAAM,GAAG,CAAC;AAAA,EAC/D;AAAA,EAEA,IAAI,OAAO,QAAiB;AACxB,UAAM,SAAS,KAAK,OAAO,GAAG,MAAM;AACpC,SAAK,cAAc,MAAM;AAAA,EAC7B;AAAA,EAEA,cAAc,QAAiB;AAC3B,SAAK,IAAI,IAAI,MAAM;AACnB,SAAK,IAAI,IAAI,MAAM;AAEnB,WAAO;AAAA,EACX;AAAA,EAGA,yBAAyB,WAAwB;AAC7C,SAAK,oBAAoB,UAAU,WAAW;AAC9C,SAAK,oBAAoB,UAAU,OAAO;AAC1C,WAAO;AAAA,EACX;AAAA,EAEA,sCAAsC,WAAwB;AAC1D,WAAO,KAAK,KAAK,EAAE,yBAAyB,SAAS;AAAA,EACzD;AAAA,EAGA,mCAAmC,WAAqC;AAEpE,UAAM,SAAS,KAAK,KAAK;AAEzB,WAAO,aAAa;AAEpB,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AAGrD,QAAI,OAAO,SAAS,GAAG;AAEnB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,QAAI,OAAO,QAAQ,GAAG;AAElB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,WAAO,cAAc;AAErB,WAAO;AAAA,EAEX;AAAA,EAGA,IAAI,OAAO;AACP,WAAO,KAAK,SAAS,KAAK;AAAA,EAC9B;AAAA,EAGA,wBAAwB,WAAwB;AAC5C,WAAQ,KAAK,mCAAmC,SAAS,EAAE,QAAQ;AAAA,EACvE;AAAA,EAIA,oBAAoB,MAAc,OAAe,QAAgB,KAAa;AAC1E,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO;AAAA,EACX;AAAA,EAEA,mBAAmB,OAAe;AAC9B,WAAO,KAAK,oBAAoB,OAAO,OAAO,OAAO,KAAK;AAAA,EAC9D;AAAA,EAEA,oBAAoB,QAAgB,qBAA6B,qBAAK;AAElE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,SAAS;AAEhB,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,SAAS,KAAK;AAC7B,aAAO,cAAc,IAAI,uBAAQ,GAAG,SAAS,kBAAkB,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,OAAe,qBAA6B,qBAAK;AAEhE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,QAAQ;AAEf,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,QAAQ,KAAK;AAC5B,aAAO,cAAc,IAAI,uBAAQ,SAAS,oBAAoB,CAAC,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mCAAmC,cAAsB,GAAG,qBAA6B,qBAAK;AAC1F,WAAO,KAAK,oBAAoB,KAAK,QAAQ,aAAa,kBAAkB;AAAA,EAChF;AAAA,EAEA,mCAAmC,aAAqB,GAAG,qBAA6B,qBAAK;AACzF,WAAO,KAAK,mBAAmB,KAAK,SAAS,YAAY,kBAAkB;AAAA,EAC/E;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,QAAQ;AAE9B,WAAO;AAAA,EAEX;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,SAAS;AAE/B,WAAO;AAAA,EAEX;AAAA,EAGA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAGA,4BACI,mBACA,iBACA,mBACA,kBACF;AAEE,UAAM,SAAS,KAAK,KAAK;AAEzB,UAAM,QAAQ,OAAO;AACrB,UAAM,SAAS,OAAO;AAEtB,WAAO,QAAQ,kBAAkB;AACjC,WAAO,SAAS,mBAAmB;AAEnC,WAAO,SAAS,IAAI;AAAA,MAChB,oBAAoB;AAAA,MACpB,oBAAoB;AAAA,IACxB;AAEA,WAAO;AAAA,EAEX;AAAA,EAOA,sBAAsB,UAAkB,qBAA6B,GAAgB;AACjF,QAAI,KAAK,SAAS,UAAU;AACxB,aAAO,KAAK,KAAK;AAAA,IACrB;AACA,WAAO,KAAK,mBAAmB,UAAU,kBAAkB;AAAA,EAC/D;AAAA,EAKA,uBAAuB,WAAmB,qBAA6B,GAAgB;AACnF,QAAI,KAAK,UAAU,WAAW;AAC1B,aAAO,KAAK,KAAK;AAAA,IACrB;AACA,WAAO,KAAK,oBAAoB,WAAW,kBAAkB;AAAA,EACjE;AAAA,EAKA,sBAAsB,UAAkB,qBAA6B,GAAgB;AACjF,QAAI,KAAK,SAAS,UAAU;AACxB,aAAO,KAAK,KAAK;AAAA,IACrB;AACA,WAAO,KAAK,mBAAmB,UAAU,kBAAkB;AAAA,EAC/D;AAAA,EAKA,uBAAuB,WAAmB,qBAA6B,GAAgB;AACnF,QAAI,KAAK,UAAU,WAAW;AAC1B,aAAO,KAAK,KAAK;AAAA,IACrB;AACA,WAAO,KAAK,oBAAoB,WAAW,kBAAkB;AAAA,EACjE;AAAA,EAIA,gCAAgC,oBAAiC,YAAY,KAAK,YAAY,KAAK;AAC/F,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,SAAS,mBAAmB,QAC9B,eAAe,YAAY,mBAAmB,KAAK,EACnD,eAAe,YAAY,mBAAmB,MAAM;AACzD,WAAO;AAAA,EACX;AAAA,EAGA,2BACI,SACA,WAA8B,GAC9B,iBAAoC,qBACtC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,0BAA0B,cAAU,4BAAW,cAAc,GAAG;AAClE,uBAAiB,CAAC,cAAc,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACrE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,eAA4B,MAAM,GAAG;AACjD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,sBAAuB,eAA4B;AACzD,UAAM,qBAAqB,KAAK,QAAQ,gBAAgB;AACxD,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AAErC,UAAI;AACJ,cAAI,4BAAW,eAAe,EAAE,GAAG;AAC/B,sBAAc,eAAe,MAAM;AAAA,MACvC,OACK;AACD,sBAAc,sBAAsB,QAAQ,KAAK;AAAA,MACrD;AAEA,YAAM,YAAY,KAAK,mBAAmB,WAAW;AAErD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AACrC,aAAO,KAAK,SAAS;AAAA,IAEzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,4BACI,SACA,WAA8B,GAC9B,kBAAqC,qBACvC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,2BAA2B,cAAU,4BAAW,eAAe,GAAG;AACpE,wBAAkB,CAAC,eAAe,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACvE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,gBAA6B,MAAM,GAAG;AAClD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,uBAAwB,gBAA6B;AAC3D,UAAM,sBAAsB,KAAK,SAAS,gBAAgB;AAC1D,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACrC,UAAI;AACJ,cAAI,4BAAW,gBAAgB,EAAE,GAAG;AAEhC,uBAAe,gBAAgB,MAAM;AAAA,MAEzC,OACK;AAED,uBAAe,uBAAuB,QAAQ,KAAK;AAAA,MAEvD;AAEA,YAAM,YAAY,KAAK,oBAAoB,YAAY;AAEvD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AAErC,aAAO,KAAK,SAAS;AAAA,IACzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAGA,kCAAkC,gBAAwB,UAAkB,GAAG;AAC3E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,eAAe,KAAK,QAAQ,gBAAgB;AAClD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,mBAAmB,aAAa,KAAK,iBAAiB,EAAE;AAC/E,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,mCAAmC,gBAAwB,UAAkB,GAAG;AAC5E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,gBAAgB,KAAK,SAAS,gBAAgB;AACpD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,oBAAoB,cAAc,KAAK,iBAAiB,EAAE;AACjF,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAGA,0BACI,OACA,UAA6B,GAC7B,UACA,gBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,2BAA2B,SAAS,UAAU,cAAc;AAChF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAEA,2BACI,OACA,UAA6B,GAC7B,UACA,iBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,4BAA4B,SAAS,UAAU,eAAe;AAClF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAGA,iCAAiC,OAAiB,SAAiB;AAC/D,UAAM,SAAS,KAAK,kCAAkC,MAAM,QAAQ,OAAO;AAC3E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAEA,kCAAkC,OAAiB,SAAiB;AAChE,UAAM,SAAS,KAAK,mCAAmC,MAAM,QAAQ,OAAO;AAC5E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAGA,oBAAoB,UAAkB,GAAG,SAA2D,KAAK,QAAQ;AAC7G,QAAI,kBAAkB,UAAU;AAC5B,eAAS,OAAO,KAAK,KAAK;AAAA,IAC9B;AACA,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,UAAU,KAAK,QAAQ;AACvB,aAAO,SAAS;AAAA,IACpB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,uBAAuB,UAAkB,GAAG,QAA2D,KAAK,OAAO;AAC/G,QAAI,iBAAiB,UAAU;AAC3B,cAAQ,MAAM,KAAK,MAAM;AAAA,IAC7B;AACA,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,SAAS,KAAK,OAAO;AACrB,aAAO,QAAQ;AAAA,IACnB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,wBAAwB,UAAkB,GAAG;AACzC,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,SAAS,OAAO;AAAA,EACjE;AAAA,EAEA,2BAA2B,UAAkB,GAAG;AAC5C,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,QAAQ,OAAO;AAAA,EAChE;AAAA,EAGA,sBAAsB,MAAc;AAChC,SAAK,QAAQ;AACb,WAAO;AAAA,EACX;AAAA,EAIA,OAAO,qBAAqB,QAAwB;AAChD,UAAM,SAAS,IAAI,YAAY;AAC/B,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACpC,aAAO,oBAAoB,OAAO,EAAE;AAAA,IACxC;AACA,WAAO;AAAA,EACX;AAAA,EAGA,eAAe;AACX,SAAK,kBAAkB;AAAA,EAC3B;AAAA,EAEA,gBAAgB;AACZ,SAAK,kBAAkB;AACvB,SAAK,UAAU;AAAA,EACnB;AAAA,EAGA,YAAY;AAAA,EAIZ;AAAA,EAEA,2BAA2B;AACvB,QAAI,CAAC,KAAK,iBAAiB;AACvB,WAAK,UAAU;AAAA,IACnB;AAAA,EACJ;AAGJ;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "uicore-ts",
|
|
3
|
-
"version": "1.1.
|
|
3
|
+
"version": "1.1.18",
|
|
4
4
|
"description": "UICore is a library to build native-like user interfaces using pure Typescript. No HTML is needed at all. Components are described as TS classes and all user interactions are handled explicitly. This library is strongly inspired by the UIKit framework that is used in IOS. In addition, UICore has tools to handle URL based routing, array sorting and filtering and adds a number of other utilities for convenience.",
|
|
5
5
|
"main": "compiledScripts/index.js",
|
|
6
6
|
"types": "compiledScripts/index.d.ts",
|
package/scripts/UIRectangle.ts
CHANGED
|
@@ -201,6 +201,10 @@ export class UIRectangle extends UIObject {
|
|
|
201
201
|
return this
|
|
202
202
|
}
|
|
203
203
|
|
|
204
|
+
rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {
|
|
205
|
+
return this.copy().concatenateWithRectangle(rectangle)
|
|
206
|
+
}
|
|
207
|
+
|
|
204
208
|
|
|
205
209
|
intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {
|
|
206
210
|
|
|
@@ -384,6 +388,58 @@ export class UIRectangle extends UIObject {
|
|
|
384
388
|
}
|
|
385
389
|
|
|
386
390
|
|
|
391
|
+
/**
|
|
392
|
+
* Returns a rectangle with a maximum width constraint
|
|
393
|
+
* If current width exceeds max, centers the constrained width
|
|
394
|
+
*/
|
|
395
|
+
rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {
|
|
396
|
+
if (this.width <= maxWidth) {
|
|
397
|
+
return this.copy()
|
|
398
|
+
}
|
|
399
|
+
return this.rectangleWithWidth(maxWidth, centeredOnPosition)
|
|
400
|
+
}
|
|
401
|
+
|
|
402
|
+
/**
|
|
403
|
+
* Returns a rectangle with a maximum height constraint
|
|
404
|
+
*/
|
|
405
|
+
rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {
|
|
406
|
+
if (this.height <= maxHeight) {
|
|
407
|
+
return this.copy()
|
|
408
|
+
}
|
|
409
|
+
return this.rectangleWithHeight(maxHeight, centeredOnPosition)
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
/**
|
|
413
|
+
* Returns a rectangle with minimum width constraint
|
|
414
|
+
*/
|
|
415
|
+
rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {
|
|
416
|
+
if (this.width >= minWidth) {
|
|
417
|
+
return this.copy()
|
|
418
|
+
}
|
|
419
|
+
return this.rectangleWithWidth(minWidth, centeredOnPosition)
|
|
420
|
+
}
|
|
421
|
+
|
|
422
|
+
/**
|
|
423
|
+
* Returns a rectangle with minimum height constraint
|
|
424
|
+
*/
|
|
425
|
+
rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {
|
|
426
|
+
if (this.height >= minHeight) {
|
|
427
|
+
return this.copy()
|
|
428
|
+
}
|
|
429
|
+
return this.rectangleWithHeight(minHeight, centeredOnPosition)
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
// Returns a new rectangle that is positioned relative to the reference rectangle
|
|
433
|
+
// By default, it makes a copy of this rectangle taht is centered in the target rectangle
|
|
434
|
+
rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {
|
|
435
|
+
const result = this.copy()
|
|
436
|
+
result.center = referenceRectangle.topLeft
|
|
437
|
+
.pointByAddingX(xPosition * referenceRectangle.width)
|
|
438
|
+
.pointByAddingY(yPosition * referenceRectangle.height)
|
|
439
|
+
return result
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
|
|
387
443
|
rectanglesBySplittingWidth(
|
|
388
444
|
weights: number[],
|
|
389
445
|
paddings: number | number[] = 0,
|
|
@@ -602,6 +658,12 @@ export class UIRectangle extends UIObject {
|
|
|
602
658
|
}
|
|
603
659
|
|
|
604
660
|
|
|
661
|
+
assignedAsFrameOfView(view: UIView) {
|
|
662
|
+
view.frame = this
|
|
663
|
+
return this
|
|
664
|
+
}
|
|
665
|
+
|
|
666
|
+
|
|
605
667
|
// Bounding box
|
|
606
668
|
static boundingBoxForPoints(points: string | any[]) {
|
|
607
669
|
const result = new UIRectangle()
|