uicore-ts 1.1.128 → 1.1.142
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/compiledScripts/UIObject.d.ts +1 -1
- package/compiledScripts/UIObject.js.map +1 -1
- package/compiledScripts/UIRectangle.d.ts +1 -1
- package/compiledScripts/UIRectangle.js +2 -1
- package/compiledScripts/UIRectangle.js.map +2 -2
- package/compiledScripts/UITableView.d.ts +2 -1
- package/compiledScripts/UITableView.js +31 -8
- package/compiledScripts/UITableView.js.map +2 -2
- package/compiledScripts/UIView.d.ts +7 -0
- package/compiledScripts/UIView.js +10 -1
- package/compiledScripts/UIView.js.map +2 -2
- package/package.json +1 -1
- package/scripts/UIObject.ts +1 -1
- package/scripts/UIRectangle.ts +2 -1
- package/scripts/UITableView.ts +34 -8
- package/scripts/UIView.ts +15 -1
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@@ -57,7 +57,7 @@ export declare class UILazyPropertyValue<T> {
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}
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export declare function LAZY_VALUE<T>(initFunction: () => T): UILazyPropertyValue<T>;
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type NativeGlobal = Date | RegExp | Map<any, any> | Set<any> | WeakMap<any, any> | WeakSet<any> | Error;
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export type UIInitializerValue<T> = T extends Function ? UIFunctionCall<T> | UIFunctionCall<T>[] | UIFunctionExtender<T> | T : T extends any[] ? T : T extends NativeGlobal ? T : T extends object ? UIInitializerObject<T> | T : T;
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export type UIInitializerValue<T> = T extends (Function | ((...args: any) => any)) ? UIFunctionCall<T> | UIFunctionCall<T>[] | UIFunctionExtender<T> | T : T extends any[] ? T : T extends NativeGlobal ? T : T extends object ? UIInitializerObject<T> | T : T;
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export type UIInitializerObject<T> = {
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[P in keyof T]?: UIInitializerValue<T[P]>;
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};
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../scripts/UIObject.ts"],
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"sourcesContent": ["import { UICoreExtensionValueObject } from \"./UICoreExtensionValueObject\"\nimport { UITimer } from \"./UITimer\"\n\n\nfunction NilFunction() {\n return nil\n}\n\n\n// The nil object avoids unnecessary crashes by allowing you to call any function or access any variable on it, returning nil\nexport var nil: any = new Proxy(Object.assign(NilFunction, { \"class\": null, \"className\": \"Nil\" }), {\n get(target, name) {\n if (name == Symbol.toPrimitive) {\n return function (hint: string) {\n if (hint == \"number\") {\n return 0\n }\n if (hint == \"string\") {\n return \"\"\n }\n return false\n }\n }\n if (name == \"toString\") {\n return function toString() {\n return \"\"\n }\n }\n return NilFunction()\n },\n set() {\n return NilFunction()\n }\n})\nwindow.nil = nil\n\ndeclare global {\n interface Window {\n nil: any;\n }\n}\n\n\nexport type RecursiveRequired<T> = Required<{\n [P in keyof T]: T[P] extends object | undefined ? RecursiveRequired<Required<T[P]>> : T[P];\n}>;\n\nexport function wrapInNil<T>(object?: T): Required<T> {\n let result = FIRST_OR_NIL(object)\n if (object instanceof Object && !(object instanceof Function)) {\n result = new Proxy(object as Object & T, {\n get(target, name) {\n if (name == \"wrapped_nil_target\") {\n return target\n }\n const value = Reflect.get(target, name)\n if (typeof value === \"object\") {\n return wrapInNil(value)\n }\n if (IS_NOT_LIKE_NULL(value)) {\n return value\n }\n return nil\n },\n set(target: Record<string, any> & T, name: string, value: any) {\n if (IS(target)) {\n // @ts-ignore\n target[name] = value\n }\n return YES\n }\n })\n }\n return result as any\n}\n\n\nexport const YES = true\nexport const NO = false\n\nexport function IS<T>(object: T | undefined | null | false): object is T {\n if (object && object !== nil) {\n return YES\n }\n return NO\n}\n\nexport function IS_NOT(object: any): object is undefined | null | false {\n return !IS(object)\n}\n\nexport function IS_DEFINED<T>(object: T | undefined): object is T {\n if (object != undefined) {\n return YES\n }\n return NO\n}\n\nexport function IS_UNDEFINED(object: any): object is undefined {\n return !IS_DEFINED(object)\n}\n\nexport function IS_NIL(object: any): object is typeof nil {\n if (object === nil) {\n return YES\n }\n return NO\n}\n\nexport function IS_NOT_NIL<T>(object: T | undefined | null): object is T | undefined | null {\n return !IS_NIL(object)\n}\n\n\nexport function IS_LIKE_NULL(object: any): object is undefined | null {\n return (IS_UNDEFINED(object) || IS_NIL(object) || object == null)\n}\n\nexport function IS_NOT_LIKE_NULL<T>(object: T | null | undefined): object is T {\n return !IS_LIKE_NULL(object)\n}\n\n\nexport function IS_AN_EMAIL_ADDRESS(email: string) {\n const re = /\\S+@\\S+\\.\\S+/\n return re.test(email)\n}\n\n\nexport function FIRST_OR_NIL<T>(...objects: (T | undefined | null)[]): T {\n const result = objects.find(object => IS(object))\n return result || nil\n}\n\nexport function FIRST<T>(...objects: (T | undefined | null)[]): T {\n const result = objects.find(object => IS(object))\n return result || IF(IS_DEFINED(objects.lastElement))(RETURNER(objects.lastElement))()\n}\n\n\nexport function MAKE_ID(randomPartLength = 15) {\n let result = \"\"\n const characters = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\"\n for (let i = 0; i < randomPartLength; i++) {\n result = result + characters.charAt(Math.floor(Math.random() * characters.length))\n }\n result = result + Date.now()\n return result\n}\n\n\nexport function RETURNER<T>(value?: T) {\n return (..._objects: any[]) => value\n}\n\n\nexport type UIIFBlockReceiver<T> = (functionToCall: () => any) => UIIFEvaluator<T>;\nexport type UIIFEvaluatorBase<T> = () => T;\n\n\nexport interface UIIFEvaluator<T> extends UIIFEvaluatorBase<T> {\n ELSE_IF: (otherValue: any) => UIIFBlockReceiver<T>;\n ELSE: (functionToCall: () => any) => T;\n}\n\n\nexport function IF<T = any>(value: any): UIIFBlockReceiver<T> {\n \n let thenFunction = nil\n let elseFunction = nil\n \n const result: any = function (functionToCall: () => T) {\n thenFunction = functionToCall\n return result.evaluateConditions\n }\n \n result.evaluateConditions = function () {\n if (IS(value)) {\n return thenFunction()\n }\n return elseFunction()\n }\n \n result.evaluateConditions.ELSE_IF = function (otherValue: any) {\n \n const functionResult = IF(otherValue) as (UIIFBlockReceiver<T> & { evaluateConditions: UIIFEvaluator<T> })\n elseFunction = functionResult.evaluateConditions\n \n const functionResultEvaluateConditionsFunction: any = function () {\n return result.evaluateConditions()\n }\n functionResultEvaluateConditionsFunction.ELSE_IF = functionResult.evaluateConditions.ELSE_IF\n functionResultEvaluateConditionsFunction.ELSE = functionResult.evaluateConditions.ELSE\n \n functionResult.evaluateConditions = functionResultEvaluateConditionsFunction\n \n return functionResult\n \n }\n \n result.evaluateConditions.ELSE = function (functionToCall: () => T) {\n elseFunction = functionToCall\n return result.evaluateConditions()\n }\n \n return result\n}\n\n\nexport class UIFunctionCall<T extends (...args: any) => any> {\n \n isAUIFunctionCallObject = YES\n parameters: Parameters<T>[]\n \n constructor(...parameters: Parameters<T>) {\n this.parameters = parameters\n }\n \n callFunction(functionToCall: T) {\n const parameters = this.parameters\n functionToCall(...parameters)\n }\n \n}\n\n\nexport function CALL<T extends (...args: any) => any>(...objects: Parameters<T>) {\n return new UIFunctionCall<T>(...objects)\n}\n\n\nexport class UIFunctionExtender<T extends (...args: any) => any> {\n \n isAUIFunctionExtenderObject = YES\n extendingFunction: T\n \n static functionByExtendingFunction<T extends (...args: any) => any>(functionToExtend: T, extendingFunction: T) {\n return EXTEND(extendingFunction).extendedFunction(functionToExtend)\n }\n \n constructor(extendingFunction: T) {\n this.extendingFunction = extendingFunction\n }\n \n extendedFunction(functionToExtend: T): T & { extendedFunction: T } {\n const extendingFunction = this.extendingFunction\n \n function extendedFunction(this: any, ...objects: any[]) {\n const boundFunctionToExtend = functionToExtend.bind(this)\n boundFunctionToExtend(...objects)\n const boundExtendingFunction = extendingFunction.bind(this)\n boundExtendingFunction(...objects)\n }\n \n extendedFunction.extendedFunction = functionToExtend\n return extendedFunction as any\n }\n \n}\n\n\nexport function EXTEND<T extends (...args: any) => any>(extendingFunction: T) {\n return new UIFunctionExtender(extendingFunction)\n}\n\n\nexport class UILazyPropertyValue<T> {\n \n isAUILazyPropertyValueObject = YES\n initFunction: () => T\n \n constructor(initFunction: () => T) {\n this.initFunction = initFunction\n }\n \n setLazyPropertyValue(key: string, target: object) {\n \n let isValueInitialized = NO\n \n // property value\n let _value = nil\n \n const initValue = () => {\n _value = this.initFunction()\n isValueInitialized = YES\n this.initFunction = nil\n }\n \n // @ts-ignore\n if (delete target[key]) {\n \n // Create new property with getter and setter\n Object.defineProperty(target, key, {\n get: function () {\n if (IS_NOT(isValueInitialized)) {\n initValue()\n }\n return _value\n },\n set: function (newValue) {\n _value = newValue\n },\n enumerable: true,\n configurable: true\n })\n \n }\n \n }\n \n}\n\n\nexport function LAZY_VALUE<T>(initFunction: () => T) {\n return new UILazyPropertyValue(initFunction)\n}\n\n\n// export type UIInitializerObject<T> = {\n//\n// [P in keyof T]?:\n// //T[P] extends (infer U)[] ? UIInitializerObject<U>[] :\n// T[P] extends (...args: any) => any ? UIFunctionCall<T[P]> | UIFunctionCall<T[P]>[] | UIFunctionExtender<T[P]> | T[P] :\n// T[P] extends object ? UIInitializerObject<T[P]> | UILazyPropertyValue<T[P]> :\n// Partial<T[P]>;\n//\n// }\n\n// 1. Native Global Types we DO NOT want to recurse into (Performance & Safety)\ntype NativeGlobal = Date | RegExp | Map<any, any> | Set<any> | WeakMap<any, any> | WeakSet<any> | Error;\n\n// 2. The value type\nexport type UIInitializerValue<T> =\n// Handle Functions\n T extends Function\n //@ts-ignore\n ? UIFunctionCall<T> | UIFunctionCall<T>[] | UIFunctionExtender<T> | T\n // Handle Arrays (do not recurse)\n : T extends any[]\n ? T\n // Handle Native Globals (do not recurse)\n : T extends NativeGlobal\n ? T\n // Handle Objects (Plain Objects AND Class Instances)\n : T extends object\n ? UIInitializerObject<T> | T // <--- THE FIX: Allow Config OR Instance\n : T; // Primitives\n\n// 3. The recursive object type\nexport type UIInitializerObject<T> = {\n [P in keyof T]?: UIInitializerValue<T[P]>;\n};\n\n// 4. The optimized method (Lazy Evaluation)\nexport interface Configurable {\n \n configureWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }): void;\n configuredWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }): this;\n \n}\n\n\nexport class UIObject implements Configurable {\n \n constructor() {\n \n // Do something here if needed\n \n }\n \n public get class(): any {\n return Object.getPrototypeOf(this).constructor\n }\n \n public get superclass(): any {\n return Object.getPrototypeOf(Object.getPrototypeOf(this)).constructor\n }\n \n isKindOfClass(classObject: any) {\n if (this.isMemberOfClass(classObject)) {\n return YES\n }\n for (let superclassObject = this.superclass; IS(superclassObject); superclassObject = superclassObject.superclass) {\n if (superclassObject == classObject) {\n return YES\n }\n }\n return NO\n }\n \n \n isMemberOfClass(classObject: any) {\n return (this.class == classObject)\n }\n \n \n static annotationsMap: WeakMap<any, Function[]> = new WeakMap<ClassDecoratorContext, Function[]>()\n \n static recordAnnotation(annotation: Function, target: Function) {\n if (!UIObject.annotationsMap.has(target)) {\n UIObject.annotationsMap.set(target, [])\n }\n UIObject.annotationsMap.get(target)!.push(annotation)\n }\n \n static classHasAnnotation(classObject: Function, annotation: Function) {\n return UIObject.annotationsMap.get(classObject)?.contains(annotation)\n }\n \n static annotationsOnClass(classObject: Function) {\n return UIObject.annotationsMap.get(classObject) ?? []\n }\n \n public static wrapObject<T>(object: T): UIObject & T {\n if (IS_NOT(object)) {\n return nil\n }\n \n if ((object as any) instanceof UIObject) {\n // @ts-ignore\n return object\n }\n \n return Object.assign(new UIObject(), object)\n }\n \n \n valueForKey(key: string) {\n // @ts-ignore\n return this[key]\n }\n \n valueForKeyPath<T = any>(keyPath: string, defaultValue?: T): T | undefined {\n return UIObject.valueForKeyPath(keyPath, this, defaultValue)\n }\n \n static valueForKeyPath<T = any>(keyPath: string, object: any, defaultValue?: T): T | undefined {\n \n if (IS_NOT(keyPath)) {\n return object\n }\n \n const keys = keyPath.split(\".\")\n let currentObject = object\n \n for (let i = 0; i < keys.length; i++) {\n \n const key = keys[i]\n \n if (key.substring(0, 2) == \"[]\") {\n \n // This next object will be an array and the rest of the keys need to be run for each of the elements\n currentObject = currentObject[key.substring(2)]\n \n // CurrentObject is now an array\n \n const remainingKeyPath = keys.slice(i + 1).join(\".\")\n const currentArray = currentObject as unknown as any[]\n currentObject = currentArray.map(subObject => UIObject.valueForKeyPath(remainingKeyPath, subObject))\n \n break\n \n }\n \n currentObject = currentObject?.[key]\n if (IS_LIKE_NULL(currentObject)) {\n currentObject = defaultValue\n }\n \n }\n \n return currentObject\n \n }\n \n setValueForKeyPath(keyPath: string, value: any, createPath = YES) {\n return UIObject.setValueForKeyPath(keyPath, value, this, createPath)\n }\n \n static setValueForKeyPath(keyPath: string, value: any, currentObject: any, createPath: boolean) {\n \n const keys = keyPath.split(\".\")\n let didSetValue = NO\n \n keys.forEach((key, index, array) => {\n if (index == array.length - 1 && IS_NOT_LIKE_NULL(currentObject)) {\n currentObject[key] = value\n didSetValue = YES\n return\n }\n else if (IS_NOT(currentObject)) {\n return\n }\n \n const currentObjectValue = currentObject[key]\n if (IS_LIKE_NULL(currentObjectValue) && createPath) {\n currentObject[key] = {}\n }\n currentObject = currentObject[key]\n })\n \n return didSetValue\n \n }\n \n \n configureWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }) {\n \n return UIObject.configureWithObject(this, object)\n \n }\n \n configuredWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }): this {\n \n this.configureWithObject(object)\n return this\n \n }\n \n \n static configureWithObject<\n TargetType extends object,\n ConfigKeys extends keyof TargetType\n >(\n configurationTarget: TargetType,\n object: { [P in ConfigKeys]?: UIInitializerValue<TargetType[P]> }\n ): { [P in ConfigKeys]?: UIInitializerValue<TargetType[P]> } {\n \n const isAnObject = (item: any) => (item && typeof item === \"object\" && !Array.isArray(item) && !(item instanceof UICoreExtensionValueObject))\n const isAPureObject = (item: any) => isAnObject(item) && Object.getPrototypeOf(item) === Object.getPrototypeOf({})\n \n function isAClass(funcOrClass: object) {\n if (IS_NOT(funcOrClass)) {\n return NO\n }\n const isFunction = (functionToCheck: object) => (functionToCheck && {}.toString.call(functionToCheck) ===\n \"[object Function]\")\n const propertyNames = Object.getOwnPropertyNames(funcOrClass)\n return (isFunction(funcOrClass) && !propertyNames.includes(\"arguments\") &&\n propertyNames.includes(\"prototype\"))\n }\n \n const result = {} as any\n \n let keyPathsAndValues: { value: any, keyPath: string }[] = []\n \n function prepareKeyPathsAndValues(target: Record<string, any>, source: object, keyPath = \"\") {\n \n if ((isAnObject(target) || isAClass(target)) && isAnObject(source)) {\n \n source.forEach((sourceValue, key) => {\n \n const valueKeyPath = keyPath + \".\" + key\n \n function addValueAndKeyPath(sourceValue: any) {\n keyPathsAndValues.push({\n value: sourceValue,\n keyPath: valueKeyPath.replace(\".\", \"\")\n })\n }\n \n \n if (isAPureObject(sourceValue) || isAClass(sourceValue)) {\n if (!(key in target) || target[key] instanceof Function) {\n addValueAndKeyPath(sourceValue)\n }\n else {\n prepareKeyPathsAndValues(target[key], sourceValue, valueKeyPath)\n }\n }\n else if (sourceValue instanceof UICoreExtensionValueObject) {\n addValueAndKeyPath(sourceValue.value)\n }\n else {\n addValueAndKeyPath(sourceValue)\n }\n \n })\n \n }\n \n }\n \n prepareKeyPathsAndValues(configurationTarget, object)\n \n // Sort based on key path lengths\n keyPathsAndValues = keyPathsAndValues.sort((a, b) => {\n \n const firstKeyPath = (a.keyPath as string).split(\".\").length\n const secondKeyPath = (b.keyPath as string).split(\".\").length\n \n if (firstKeyPath < secondKeyPath) {\n return -1\n }\n if (firstKeyPath > secondKeyPath) {\n return 1\n }\n return 0\n \n })\n \n keyPathsAndValues.forEach((valueAndKeyPath) => {\n \n const keyPath: string = valueAndKeyPath.keyPath\n let value = valueAndKeyPath.value\n \n const getTargetFunction = (bindThis = NO) => {\n let result = (UIObject.valueForKeyPath(keyPath, configurationTarget) as Function)\n if (bindThis) {\n const indexOfDot = keyPath.lastIndexOf(\".\")\n const thisObject = UIObject.valueForKeyPath(keyPath.substring(0, indexOfDot), configurationTarget)\n result = result.bind(thisObject)\n }\n return result\n }\n \n if (value instanceof UILazyPropertyValue) {\n const indexOfDot = keyPath.lastIndexOf(\".\")\n const thisObject = UIObject.valueForKeyPath(keyPath.substring(0, indexOfDot), configurationTarget)\n const key = keyPath.substring(indexOfDot + 1)\n value.setLazyPropertyValue(key, thisObject)\n return\n }\n \n if (value instanceof UIFunctionCall) {\n value.callFunction(getTargetFunction(YES))\n return\n }\n if ((value instanceof Array && value.allMatch(element => element instanceof UIFunctionCall))) {\n value.map(element => element.callFunction(getTargetFunction(YES)))\n return\n }\n \n if (value instanceof UIFunctionExtender) {\n value = value.extendedFunction(getTargetFunction())\n }\n \n UIObject.setValueForKeyPath(keyPath, UIObject.valueForKeyPath(keyPath, configurationTarget), result, YES)\n UIObject.setValueForKeyPath(keyPath, value, configurationTarget, YES)\n \n })\n \n \n return result\n \n }\n \n static configuredWithObject<T extends object>(configurationTarget: T, object: UIInitializerObject<T>) {\n this.configureWithObject(configurationTarget, object)\n return configurationTarget\n }\n \n \n get methods(): MethodsOnly<Omit<this, \"methods\">> {\n const thisObject = this as object\n const result = {} as any\n thisObject.forEach((value, key) => {\n if (value instanceof Function && key != \"methods\") {\n result[key] = value.bind(thisObject)\n }\n })\n return result\n }\n \n \n performFunctionWithSelf<T>(functionToPerform: (self: this) => T): T {\n return functionToPerform(this)\n }\n \n performingFunctionWithSelf(functionToPerform: (self: this) => void): this {\n functionToPerform(this)\n return this\n }\n \n performFunctionWithDelay(delay: number, functionToCall: Function) {\n \n new UITimer(delay, NO, functionToCall)\n \n }\n \n \n}\n\n\nexport type MethodsOnly<T> =\n Pick<T, { [K in keyof T]: T[K] extends Function ? K : never }[keyof T]>;\n\nexport type ValueOf<T> = T[keyof T];\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
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"sourcesContent": ["import { UICoreExtensionValueObject } from \"./UICoreExtensionValueObject\"\nimport { UITimer } from \"./UITimer\"\n\n\nfunction NilFunction() {\n return nil\n}\n\n\n// The nil object avoids unnecessary crashes by allowing you to call any function or access any variable on it, returning nil\nexport var nil: any = new Proxy(Object.assign(NilFunction, { \"class\": null, \"className\": \"Nil\" }), {\n get(target, name) {\n if (name == Symbol.toPrimitive) {\n return function (hint: string) {\n if (hint == \"number\") {\n return 0\n }\n if (hint == \"string\") {\n return \"\"\n }\n return false\n }\n }\n if (name == \"toString\") {\n return function toString() {\n return \"\"\n }\n }\n return NilFunction()\n },\n set() {\n return NilFunction()\n }\n})\nwindow.nil = nil\n\ndeclare global {\n interface Window {\n nil: any;\n }\n}\n\n\nexport type RecursiveRequired<T> = Required<{\n [P in keyof T]: T[P] extends object | undefined ? RecursiveRequired<Required<T[P]>> : T[P];\n}>;\n\nexport function wrapInNil<T>(object?: T): Required<T> {\n let result = FIRST_OR_NIL(object)\n if (object instanceof Object && !(object instanceof Function)) {\n result = new Proxy(object as Object & T, {\n get(target, name) {\n if (name == \"wrapped_nil_target\") {\n return target\n }\n const value = Reflect.get(target, name)\n if (typeof value === \"object\") {\n return wrapInNil(value)\n }\n if (IS_NOT_LIKE_NULL(value)) {\n return value\n }\n return nil\n },\n set(target: Record<string, any> & T, name: string, value: any) {\n if (IS(target)) {\n // @ts-ignore\n target[name] = value\n }\n return YES\n }\n })\n }\n return result as any\n}\n\n\nexport const YES = true\nexport const NO = false\n\nexport function IS<T>(object: T | undefined | null | false): object is T {\n if (object && object !== nil) {\n return YES\n }\n return NO\n}\n\nexport function IS_NOT(object: any): object is undefined | null | false {\n return !IS(object)\n}\n\nexport function IS_DEFINED<T>(object: T | undefined): object is T {\n if (object != undefined) {\n return YES\n }\n return NO\n}\n\nexport function IS_UNDEFINED(object: any): object is undefined {\n return !IS_DEFINED(object)\n}\n\nexport function IS_NIL(object: any): object is typeof nil {\n if (object === nil) {\n return YES\n }\n return NO\n}\n\nexport function IS_NOT_NIL<T>(object: T | undefined | null): object is T | undefined | null {\n return !IS_NIL(object)\n}\n\n\nexport function IS_LIKE_NULL(object: any): object is undefined | null {\n return (IS_UNDEFINED(object) || IS_NIL(object) || object == null)\n}\n\nexport function IS_NOT_LIKE_NULL<T>(object: T | null | undefined): object is T {\n return !IS_LIKE_NULL(object)\n}\n\n\nexport function IS_AN_EMAIL_ADDRESS(email: string) {\n const re = /\\S+@\\S+\\.\\S+/\n return re.test(email)\n}\n\n\nexport function FIRST_OR_NIL<T>(...objects: (T | undefined | null)[]): T {\n const result = objects.find(object => IS(object))\n return result || nil\n}\n\nexport function FIRST<T>(...objects: (T | undefined | null)[]): T {\n const result = objects.find(object => IS(object))\n return result || IF(IS_DEFINED(objects.lastElement))(RETURNER(objects.lastElement))()\n}\n\n\nexport function MAKE_ID(randomPartLength = 15) {\n let result = \"\"\n const characters = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\"\n for (let i = 0; i < randomPartLength; i++) {\n result = result + characters.charAt(Math.floor(Math.random() * characters.length))\n }\n result = result + Date.now()\n return result\n}\n\n\nexport function RETURNER<T>(value?: T) {\n return (..._objects: any[]) => value\n}\n\n\nexport type UIIFBlockReceiver<T> = (functionToCall: () => any) => UIIFEvaluator<T>;\nexport type UIIFEvaluatorBase<T> = () => T;\n\n\nexport interface UIIFEvaluator<T> extends UIIFEvaluatorBase<T> {\n ELSE_IF: (otherValue: any) => UIIFBlockReceiver<T>;\n ELSE: (functionToCall: () => any) => T;\n}\n\n\nexport function IF<T = any>(value: any): UIIFBlockReceiver<T> {\n \n let thenFunction = nil\n let elseFunction = nil\n \n const result: any = function (functionToCall: () => T) {\n thenFunction = functionToCall\n return result.evaluateConditions\n }\n \n result.evaluateConditions = function () {\n if (IS(value)) {\n return thenFunction()\n }\n return elseFunction()\n }\n \n result.evaluateConditions.ELSE_IF = function (otherValue: any) {\n \n const functionResult = IF(otherValue) as (UIIFBlockReceiver<T> & { evaluateConditions: UIIFEvaluator<T> })\n elseFunction = functionResult.evaluateConditions\n \n const functionResultEvaluateConditionsFunction: any = function () {\n return result.evaluateConditions()\n }\n functionResultEvaluateConditionsFunction.ELSE_IF = functionResult.evaluateConditions.ELSE_IF\n functionResultEvaluateConditionsFunction.ELSE = functionResult.evaluateConditions.ELSE\n \n functionResult.evaluateConditions = functionResultEvaluateConditionsFunction\n \n return functionResult\n \n }\n \n result.evaluateConditions.ELSE = function (functionToCall: () => T) {\n elseFunction = functionToCall\n return result.evaluateConditions()\n }\n \n return result\n}\n\n\nexport class UIFunctionCall<T extends (...args: any) => any> {\n \n isAUIFunctionCallObject = YES\n parameters: Parameters<T>[]\n \n constructor(...parameters: Parameters<T>) {\n this.parameters = parameters\n }\n \n callFunction(functionToCall: T) {\n const parameters = this.parameters\n functionToCall(...parameters)\n }\n \n}\n\n\nexport function CALL<T extends (...args: any) => any>(...objects: Parameters<T>) {\n return new UIFunctionCall<T>(...objects)\n}\n\n\nexport class UIFunctionExtender<T extends (...args: any) => any> {\n \n isAUIFunctionExtenderObject = YES\n extendingFunction: T\n \n static functionByExtendingFunction<T extends (...args: any) => any>(functionToExtend: T, extendingFunction: T) {\n return EXTEND(extendingFunction).extendedFunction(functionToExtend)\n }\n \n constructor(extendingFunction: T) {\n this.extendingFunction = extendingFunction\n }\n \n extendedFunction(functionToExtend: T): T & { extendedFunction: T } {\n const extendingFunction = this.extendingFunction\n \n function extendedFunction(this: any, ...objects: any[]) {\n const boundFunctionToExtend = functionToExtend.bind(this)\n boundFunctionToExtend(...objects)\n const boundExtendingFunction = extendingFunction.bind(this)\n boundExtendingFunction(...objects)\n }\n \n extendedFunction.extendedFunction = functionToExtend\n return extendedFunction as any\n }\n \n}\n\n\nexport function EXTEND<T extends (...args: any) => any>(extendingFunction: T) {\n return new UIFunctionExtender(extendingFunction)\n}\n\n\nexport class UILazyPropertyValue<T> {\n \n isAUILazyPropertyValueObject = YES\n initFunction: () => T\n \n constructor(initFunction: () => T) {\n this.initFunction = initFunction\n }\n \n setLazyPropertyValue(key: string, target: object) {\n \n let isValueInitialized = NO\n \n // property value\n let _value = nil\n \n const initValue = () => {\n _value = this.initFunction()\n isValueInitialized = YES\n this.initFunction = nil\n }\n \n // @ts-ignore\n if (delete target[key]) {\n \n // Create new property with getter and setter\n Object.defineProperty(target, key, {\n get: function () {\n if (IS_NOT(isValueInitialized)) {\n initValue()\n }\n return _value\n },\n set: function (newValue) {\n _value = newValue\n },\n enumerable: true,\n configurable: true\n })\n \n }\n \n }\n \n}\n\n\nexport function LAZY_VALUE<T>(initFunction: () => T) {\n return new UILazyPropertyValue(initFunction)\n}\n\n\n// export type UIInitializerObject<T> = {\n//\n// [P in keyof T]?:\n// //T[P] extends (infer U)[] ? UIInitializerObject<U>[] :\n// T[P] extends (...args: any) => any ? UIFunctionCall<T[P]> | UIFunctionCall<T[P]>[] | UIFunctionExtender<T[P]> | T[P] :\n// T[P] extends object ? UIInitializerObject<T[P]> | UILazyPropertyValue<T[P]> :\n// Partial<T[P]>;\n//\n// }\n\n// 1. Native Global Types we DO NOT want to recurse into (Performance & Safety)\ntype NativeGlobal = Date | RegExp | Map<any, any> | Set<any> | WeakMap<any, any> | WeakSet<any> | Error;\n\n// 2. The value type\nexport type UIInitializerValue<T> =\n// Handle Functions\n T extends (Function | ((...args: any) => any))\n //@ts-ignore\n ? UIFunctionCall<T> | UIFunctionCall<T>[] | UIFunctionExtender<T> | T\n // Handle Arrays (do not recurse)\n : T extends any[]\n ? T\n // Handle Native Globals (do not recurse)\n : T extends NativeGlobal\n ? T\n // Handle Objects (Plain Objects AND Class Instances)\n : T extends object\n ? UIInitializerObject<T> | T // <--- THE FIX: Allow Config OR Instance\n : T; // Primitives\n\n// 3. The recursive object type\nexport type UIInitializerObject<T> = {\n [P in keyof T]?: UIInitializerValue<T[P]>;\n};\n\n// 4. The optimized method (Lazy Evaluation)\nexport interface Configurable {\n \n configureWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }): void;\n configuredWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }): this;\n \n}\n\n\nexport class UIObject implements Configurable {\n \n constructor() {\n \n // Do something here if needed\n \n }\n \n public get class(): any {\n return Object.getPrototypeOf(this).constructor\n }\n \n public get superclass(): any {\n return Object.getPrototypeOf(Object.getPrototypeOf(this)).constructor\n }\n \n isKindOfClass(classObject: any) {\n if (this.isMemberOfClass(classObject)) {\n return YES\n }\n for (let superclassObject = this.superclass; IS(superclassObject); superclassObject = superclassObject.superclass) {\n if (superclassObject == classObject) {\n return YES\n }\n }\n return NO\n }\n \n \n isMemberOfClass(classObject: any) {\n return (this.class == classObject)\n }\n \n \n static annotationsMap: WeakMap<any, Function[]> = new WeakMap<ClassDecoratorContext, Function[]>()\n \n static recordAnnotation(annotation: Function, target: Function) {\n if (!UIObject.annotationsMap.has(target)) {\n UIObject.annotationsMap.set(target, [])\n }\n UIObject.annotationsMap.get(target)!.push(annotation)\n }\n \n static classHasAnnotation(classObject: Function, annotation: Function) {\n return UIObject.annotationsMap.get(classObject)?.contains(annotation)\n }\n \n static annotationsOnClass(classObject: Function) {\n return UIObject.annotationsMap.get(classObject) ?? []\n }\n \n public static wrapObject<T>(object: T): UIObject & T {\n if (IS_NOT(object)) {\n return nil\n }\n \n if ((object as any) instanceof UIObject) {\n // @ts-ignore\n return object\n }\n \n return Object.assign(new UIObject(), object)\n }\n \n \n valueForKey(key: string) {\n // @ts-ignore\n return this[key]\n }\n \n valueForKeyPath<T = any>(keyPath: string, defaultValue?: T): T | undefined {\n return UIObject.valueForKeyPath(keyPath, this, defaultValue)\n }\n \n static valueForKeyPath<T = any>(keyPath: string, object: any, defaultValue?: T): T | undefined {\n \n if (IS_NOT(keyPath)) {\n return object\n }\n \n const keys = keyPath.split(\".\")\n let currentObject = object\n \n for (let i = 0; i < keys.length; i++) {\n \n const key = keys[i]\n \n if (key.substring(0, 2) == \"[]\") {\n \n // This next object will be an array and the rest of the keys need to be run for each of the elements\n currentObject = currentObject[key.substring(2)]\n \n // CurrentObject is now an array\n \n const remainingKeyPath = keys.slice(i + 1).join(\".\")\n const currentArray = currentObject as unknown as any[]\n currentObject = currentArray.map(subObject => UIObject.valueForKeyPath(remainingKeyPath, subObject))\n \n break\n \n }\n \n currentObject = currentObject?.[key]\n if (IS_LIKE_NULL(currentObject)) {\n currentObject = defaultValue\n }\n \n }\n \n return currentObject\n \n }\n \n setValueForKeyPath(keyPath: string, value: any, createPath = YES) {\n return UIObject.setValueForKeyPath(keyPath, value, this, createPath)\n }\n \n static setValueForKeyPath(keyPath: string, value: any, currentObject: any, createPath: boolean) {\n \n const keys = keyPath.split(\".\")\n let didSetValue = NO\n \n keys.forEach((key, index, array) => {\n if (index == array.length - 1 && IS_NOT_LIKE_NULL(currentObject)) {\n currentObject[key] = value\n didSetValue = YES\n return\n }\n else if (IS_NOT(currentObject)) {\n return\n }\n \n const currentObjectValue = currentObject[key]\n if (IS_LIKE_NULL(currentObjectValue) && createPath) {\n currentObject[key] = {}\n }\n currentObject = currentObject[key]\n })\n \n return didSetValue\n \n }\n \n \n configureWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }) {\n \n return UIObject.configureWithObject(this, object)\n \n }\n \n configuredWithObject<K extends keyof this>(object: { [P in K]?: UIInitializerValue<this[P]> }): this {\n \n this.configureWithObject(object)\n return this\n \n }\n \n \n static configureWithObject<\n TargetType extends object,\n ConfigKeys extends keyof TargetType\n >(\n configurationTarget: TargetType,\n object: { [P in ConfigKeys]?: UIInitializerValue<TargetType[P]> }\n ): { [P in ConfigKeys]?: UIInitializerValue<TargetType[P]> } {\n \n const isAnObject = (item: any) => (item && typeof item === \"object\" && !Array.isArray(item) && !(item instanceof UICoreExtensionValueObject))\n const isAPureObject = (item: any) => isAnObject(item) && Object.getPrototypeOf(item) === Object.getPrototypeOf({})\n \n function isAClass(funcOrClass: object) {\n if (IS_NOT(funcOrClass)) {\n return NO\n }\n const isFunction = (functionToCheck: object) => (functionToCheck && {}.toString.call(functionToCheck) ===\n \"[object Function]\")\n const propertyNames = Object.getOwnPropertyNames(funcOrClass)\n return (isFunction(funcOrClass) && !propertyNames.includes(\"arguments\") &&\n propertyNames.includes(\"prototype\"))\n }\n \n const result = {} as any\n \n let keyPathsAndValues: { value: any, keyPath: string }[] = []\n \n function prepareKeyPathsAndValues(target: Record<string, any>, source: object, keyPath = \"\") {\n \n if ((isAnObject(target) || isAClass(target)) && isAnObject(source)) {\n \n source.forEach((sourceValue, key) => {\n \n const valueKeyPath = keyPath + \".\" + key\n \n function addValueAndKeyPath(sourceValue: any) {\n keyPathsAndValues.push({\n value: sourceValue,\n keyPath: valueKeyPath.replace(\".\", \"\")\n })\n }\n \n \n if (isAPureObject(sourceValue) || isAClass(sourceValue)) {\n if (!(key in target) || target[key] instanceof Function) {\n addValueAndKeyPath(sourceValue)\n }\n else {\n prepareKeyPathsAndValues(target[key], sourceValue, valueKeyPath)\n }\n }\n else if (sourceValue instanceof UICoreExtensionValueObject) {\n addValueAndKeyPath(sourceValue.value)\n }\n else {\n addValueAndKeyPath(sourceValue)\n }\n \n })\n \n }\n \n }\n \n prepareKeyPathsAndValues(configurationTarget, object)\n \n // Sort based on key path lengths\n keyPathsAndValues = keyPathsAndValues.sort((a, b) => {\n \n const firstKeyPath = (a.keyPath as string).split(\".\").length\n const secondKeyPath = (b.keyPath as string).split(\".\").length\n \n if (firstKeyPath < secondKeyPath) {\n return -1\n }\n if (firstKeyPath > secondKeyPath) {\n return 1\n }\n return 0\n \n })\n \n keyPathsAndValues.forEach((valueAndKeyPath) => {\n \n const keyPath: string = valueAndKeyPath.keyPath\n let value = valueAndKeyPath.value\n \n const getTargetFunction = (bindThis = NO) => {\n let result = (UIObject.valueForKeyPath(keyPath, configurationTarget) as Function)\n if (bindThis) {\n const indexOfDot = keyPath.lastIndexOf(\".\")\n const thisObject = UIObject.valueForKeyPath(keyPath.substring(0, indexOfDot), configurationTarget)\n result = result.bind(thisObject)\n }\n return result\n }\n \n if (value instanceof UILazyPropertyValue) {\n const indexOfDot = keyPath.lastIndexOf(\".\")\n const thisObject = UIObject.valueForKeyPath(keyPath.substring(0, indexOfDot), configurationTarget)\n const key = keyPath.substring(indexOfDot + 1)\n value.setLazyPropertyValue(key, thisObject)\n return\n }\n \n if (value instanceof UIFunctionCall) {\n value.callFunction(getTargetFunction(YES))\n return\n }\n if ((value instanceof Array && value.allMatch(element => element instanceof UIFunctionCall))) {\n value.map(element => element.callFunction(getTargetFunction(YES)))\n return\n }\n \n if (value instanceof UIFunctionExtender) {\n value = value.extendedFunction(getTargetFunction())\n }\n \n UIObject.setValueForKeyPath(keyPath, UIObject.valueForKeyPath(keyPath, configurationTarget), result, YES)\n UIObject.setValueForKeyPath(keyPath, value, configurationTarget, YES)\n \n })\n \n \n return result\n \n }\n \n static configuredWithObject<T extends object>(configurationTarget: T, object: UIInitializerObject<T>) {\n this.configureWithObject(configurationTarget, object)\n return configurationTarget\n }\n \n \n get methods(): MethodsOnly<Omit<this, \"methods\">> {\n const thisObject = this as object\n const result = {} as any\n thisObject.forEach((value, key) => {\n if (value instanceof Function && key != \"methods\") {\n result[key] = value.bind(thisObject)\n }\n })\n return result\n }\n \n \n performFunctionWithSelf<T>(functionToPerform: (self: this) => T): T {\n return functionToPerform(this)\n }\n \n performingFunctionWithSelf(functionToPerform: (self: this) => void): this {\n functionToPerform(this)\n return this\n }\n \n performFunctionWithDelay(delay: number, functionToCall: Function) {\n \n new UITimer(delay, NO, functionToCall)\n \n }\n \n \n}\n\n\nexport type MethodsOnly<T> =\n Pick<T, { [K in keyof T]: T[K] extends Function ? K : never }[keyof T]>;\n\nexport type ValueOf<T> = T[keyof T];\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
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6
6
|
"names": ["sourceValue", "result"]
|
|
7
7
|
}
|
|
@@ -118,7 +118,7 @@ export declare class UIRectangle extends UIObject {
|
|
|
118
118
|
settingMaxHeight(maxHeight?: number): this;
|
|
119
119
|
settingMaxWidth(maxWidth?: number): this;
|
|
120
120
|
rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition?: number, centeredOnYPosition?: number): UIRectangle;
|
|
121
|
-
assignedAsFrameOfView(view: UIView): this;
|
|
121
|
+
assignedAsFrameOfView(view: UIView, isWeakFrame?: boolean): this;
|
|
122
122
|
toString(): string;
|
|
123
123
|
get [Symbol.toStringTag](): string;
|
|
124
124
|
IF(condition: boolean): UIRectangleConditionalChain<UIRectangle>;
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@@ -628,8 +628,9 @@ class UIRectangle extends import_UIObject.UIObject {
|
|
|
628
628
|
centeredOnXPosition
|
|
629
629
|
);
|
|
630
630
|
}
|
|
631
|
-
assignedAsFrameOfView(view) {
|
|
631
|
+
assignedAsFrameOfView(view, isWeakFrame = view.hasWeakFrame) {
|
|
632
632
|
view.frame = this;
|
|
633
|
+
view.hasWeakFrame = isWeakFrame;
|
|
633
634
|
return this;
|
|
634
635
|
}
|
|
635
636
|
toString() {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../scripts/UIRectangle.ts"],
|
|
4
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-
"sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_LIKE_NULL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n height = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n width = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n rectangleByAddingWidth(widthToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition)\n \n return result\n \n }\n \n rectangleByAddingHeight(heightToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition)\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithHeight(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteWidths - Optional fixed widths for views (overrides intrinsic width)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsRow(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(views.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithWidth(views[i])\n \n if (IS_NOT_NIL(absoluteWidths[i])) {\n frame.width = absoluteWidths[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextColumn(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views as a grid (2D array), assigning frames and returning them.\n * The first index represents rows (vertical), the second index represents columns (horizontal).\n * Example: views[0] is the first row, views[0][0] is the first column in the first row.\n * Each row is laid out horizontally, and rows are stacked vertically.\n * @param views - 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Methods available when holding a UIRectangle\ntype RectangleChainMethods<TResult> = {\n [K in keyof UIRectangle as (\n K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K\n )]:\n UIRectangle[K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle | UIRectangle[]\n // CHANGE: We do NOT add 'R' to 'TResult' here. We only update the current state (R).\n ? (...args: Args) => UIRectangleConditionalChain<R, TResult>\n : never\n : never\n};\n\n// 2. Methods available when holding a UIRectangle[]\ntype ArrayChainMethods<TResult> = {\n [K in keyof UIRectangle[]]:\n UIRectangle[][K] extends UIRectangle\n ? UIRectangleConditionalChain<UIRectangle, TResult> // No accumulation for properties\n : UIRectangle[][K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle | UIRectangle[]\n // CHANGE: We do NOT add 'R' to 'TResult' here either.\n ? (...args: Args) => UIRectangleConditionalChain<R, TResult>\n : never\n : never\n};\n\n// 3. Methods available in both states (Control Flow + Transform)\ntype SharedChainMethods<TCurrent, TResult> = {\n // TRANSFORM acts as a standard method, it should not leak intermediate types into TResult\n TRANSFORM<R extends UIRectangle>(fn: (current: TCurrent) => R): UIRectangleConditionalChain<R, TResult>;\n \n // ELSE_IF marks the end of a branch. We MUST capture the current state (TCurrent) and add it to TResult.\n // The new chain starts with the original UIRectangle state for the next branch.\n ELSE_IF(condition: boolean): UIRectangleConditionalChain<UIRectangle, TResult | TCurrent>;\n \n // ELSE marks the end of a branch. Same logic as ELSE_IF.\n ELSE(): UIRectangleConditionalChain<UIRectangle, TResult | TCurrent>;\n \n // ENDIF marks the end of the block. Same logic: capture TCurrent into TResult.\n ENDIF(): TResult | TCurrent;\n ENDIF<R>(performFunction: (result: TResult | TCurrent) => R): R;\n};\n\n// 4. The Main Type (No changes needed here, just re-stating for context)\ntype UIRectangleConditionalChain<TCurrent, TResult = TCurrent> =\n (TCurrent extends UIRectangle ? RectangleChainMethods<TResult> : {}) &\n (TCurrent extends UIRectangle[] ? 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"sourcesContent": ["import { FIRST_OR_NIL, IS, IS_DEFINED, IS_NIL, IS_NOT_LIKE_NULL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport type SizeNumberOrFunctionOrView = number | ((constrainingOrthogonalSize: number) => number) | UIView\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange?: (b: any) => void\n max: UIPoint\n min: UIPoint\n \n // The min and max values are just for storage.\n // You need to call rectangleByEnforcingMinAndMaxSizes to make use of them.\n minHeight?: number\n maxHeight?: number\n minWidth?: number\n maxWidth?: number\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange?.(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n \n const result = new UIRectangle(this.x, this.y, this.height, this.width)\n \n result.minHeight = this.minHeight\n result.minWidth = this.minWidth\n result.maxHeight = this.maxHeight\n result.maxWidth = this.maxWidth\n \n return result\n \n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n rectangleByConcatenatingWithRectangle(rectangle: UIRectangle) {\n return this.copy().concatenateWithRectangle(rectangle)\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n height = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: SizeNumberOrFunctionOrView, centeredOnPosition: number = nil) {\n \n width = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n rectangleByAddingWidth(widthToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithWidth(this.width + widthToAdd, centeredOnPosition)\n \n return result\n \n }\n \n rectangleByAddingHeight(heightToAdd: number, centeredOnPosition = 0) {\n \n const result = this.rectangleWithHeight(this.height + heightToAdd, centeredOnPosition)\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n /**\n * Returns a rectangle with a maximum width constraint\n * If current width exceeds max, centers the constrained width\n */\n rectangleWithMaxWidth(maxWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width <= maxWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(maxWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with a maximum height constraint\n */\n rectangleWithMaxHeight(maxHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height <= maxHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(maxHeight, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum width constraint\n */\n rectangleWithMinWidth(minWidth: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.width >= minWidth) {\n return this.copy()\n }\n return this.rectangleWithWidth(minWidth, centeredOnPosition)\n }\n \n /**\n * Returns a rectangle with minimum height constraint\n */\n rectangleWithMinHeight(minHeight: number, centeredOnPosition: number = 0): UIRectangle {\n if (this.height >= minHeight) {\n return this.copy()\n }\n return this.rectangleWithHeight(minHeight, centeredOnPosition)\n }\n \n // Returns a new rectangle that is positioned relative to the reference rectangle\n // By default, it makes a copy of this rectangle taht is centered in the target rectangle\n rectangleByCenteringInRectangle(referenceRectangle: UIRectangle, xPosition = 0.5, yPosition = 0.5) {\n const result = this.copy()\n result.center = referenceRectangle.topLeft\n .pointByAddingX(xPosition * referenceRectangle.width)\n .pointByAddingY(yPosition * referenceRectangle.height)\n return result\n }\n \n \n rectanglesBySplittingWidth(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as any[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n weights = weights.map(weight => this._widthNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = (absoluteWidths[i] || 0) as number\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] as number / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: SizeNumberOrFunctionOrView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n weights = weights.map(weight => this._heightNumberFromSizeNumberOrFunctionOrView(weight))\n const result: UIRectangle[] = []\n const sumOfWeights = (weights as number[]).reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue as number\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n let previousCellMaxY = this.y\n \n for (let i = 0; i < weights.length; i++) {\n let resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = (absoluteHeights[i] || 0) as number\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] as number / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i] as number\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteWidths?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 1,\n paddings?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[],\n absoluteHeights?: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n _heightNumberFromSizeNumberOrFunctionOrView(height: SizeNumberOrFunctionOrView) {\n if (height instanceof Function) {\n return height(this.width)\n }\n if (height instanceof UIView) {\n return height.intrinsicContentHeight(this.width)\n }\n return height\n }\n \n _widthNumberFromSizeNumberOrFunctionOrView(width: SizeNumberOrFunctionOrView) {\n if (width instanceof Function) {\n return width(this.height)\n }\n if (width instanceof UIView) {\n return width.intrinsicContentWidth(this.height)\n }\n return width\n }\n \n rectangleForNextRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.max.y + padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.max.x + padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0, height: SizeNumberOrFunctionOrView = this.height) {\n const heightNumber = this._heightNumberFromSizeNumberOrFunctionOrView(height)\n const result = this.rectangleWithY(this.min.y - heightNumber - padding)\n if (heightNumber != this.height) {\n result.height = heightNumber\n }\n return result\n }\n \n rectangleForPreviousColumn(padding: number = 0, width: SizeNumberOrFunctionOrView = this.width) {\n const widthNumber = this._widthNumberFromSizeNumberOrFunctionOrView(width)\n const result = this.rectangleWithX(this.min.x - widthNumber - padding)\n if (widthNumber != this.width) {\n result.width = widthNumber\n }\n return result\n \n }\n \n /**\n * Distributes views vertically as a column, assigning frames and returning them.\n * Each view is positioned below the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for views (overrides intrinsic height)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsColumn(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithHeight(views[i])\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n frame.height = absoluteHeights[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextRow(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views horizontally as a row, assigning frames and returning them.\n * Each view is positioned to the right of the previous one with optional padding between them.\n * @param views - Array of views to distribute\n * @param paddings - Padding between views (single value or array of values)\n * @param absoluteWidths - Optional fixed widths for views (overrides intrinsic width)\n * @returns Array of rectangles representing the frame for each view\n */\n framesByDistributingViewsAsRow(\n views: UIView[],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteWidths: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[] = []\n let currentRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._widthNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(views.length)\n }\n absoluteWidths = absoluteWidths.map(\n width => this._widthNumberFromSizeNumberOrFunctionOrView(width)\n )\n \n for (let i = 0; i < views.length; i++) {\n const frame = currentRectangle.rectangleWithWidth(views[i])\n \n if (IS_NOT_NIL(absoluteWidths[i])) {\n frame.width = absoluteWidths[i] as number\n }\n \n views[i].frame = frame\n frames.push(frame)\n \n const padding = (paddings[i] || 0) as number\n currentRectangle = frame.rectangleForNextColumn(padding)\n }\n \n return frames\n }\n \n /**\n * Distributes views as a grid (2D array), assigning frames and returning them.\n * The first index represents rows (vertical), the second index represents columns (horizontal).\n * Example: views[0] is the first row, views[0][0] is the first column in the first row.\n * Each row is laid out horizontally, and rows are stacked vertically.\n * @param views - 2D array where views[row][column] represents the grid structure\n * @param paddings - Vertical padding between rows (single value or array of values)\n * @param absoluteHeights - Optional fixed heights for each row (overrides intrinsic height)\n * @returns 2D array of rectangles where frames[row][column] matches views[row][column]\n */\n framesByDistributingViewsAsGrid(\n views: UIView[][],\n paddings: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = 0,\n absoluteHeights: SizeNumberOrFunctionOrView | SizeNumberOrFunctionOrView[] = nil\n ) {\n const frames: UIRectangle[][] = []\n let currentRowRectangle = this.copy()\n \n if (!(paddings instanceof Array)) {\n paddings = [paddings].arrayByRepeating(views.length - 1)\n }\n paddings = paddings.map(padding => this._heightNumberFromSizeNumberOrFunctionOrView(padding))\n \n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(views.length)\n }\n absoluteHeights = absoluteHeights.map(\n height => this._heightNumberFromSizeNumberOrFunctionOrView(height)\n )\n \n for (let i = 0; i < views.length; i++) {\n const rowViews = views[i]\n const rowFrames = currentRowRectangle.framesByDistributingViewsAsRow(rowViews)\n \n if (IS_NOT_NIL(absoluteHeights[i])) {\n const heightNumber = absoluteHeights[i] as number\n rowFrames.forEach((frame, j) => {\n frame.height = heightNumber\n rowViews[j].frame = frame\n })\n }\n \n frames.push(rowFrames)\n \n const padding = (paddings[i] || 0) as number\n const maxHeight = Math.max(...rowFrames.map(f => f.height))\n currentRowRectangle = currentRowRectangle.rectangleForNextRow(padding, maxHeight)\n }\n \n return frames\n }\n \n rectangleWithIntrinsicContentSizeForView(view: UIView, centeredOnXPosition = 0, centeredOnYPosition = 0) {\n const intrinsicContentSize = view.intrinsicContentSize()\n return this.rectangleWithHeight(intrinsicContentSize.height, centeredOnYPosition)\n .rectangleWithWidth(intrinsicContentSize.width, centeredOnXPosition)\n }\n \n settingMinHeight(minHeight?: number) {\n this.minHeight = minHeight\n return this\n }\n \n settingMinWidth(minWidth?: number) {\n this.minWidth = minWidth\n return this\n }\n \n settingMaxHeight(maxHeight?: number) {\n this.maxHeight = maxHeight\n return this\n }\n \n settingMaxWidth(maxWidth?: number) {\n this.maxWidth = maxWidth\n return this\n }\n \n rectangleByEnforcingMinAndMaxSizes(centeredOnXPosition = 0, centeredOnYPosition = 0) {\n return this.rectangleWithHeight(\n [\n [this.height, this.maxHeight].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minHeight\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnYPosition\n ).rectangleWithWidth(\n [\n [this.width, this.maxWidth].filter(value => IS_NOT_LIKE_NULL(value)).min(),\n this.minWidth\n ].filter(value => IS_NOT_LIKE_NULL(value)).max(),\n centeredOnXPosition\n )\n }\n \n \n assignedAsFrameOfView(view: UIView, isWeakFrame = view.hasWeakFrame) {\n view.frame = this\n view.hasWeakFrame = isWeakFrame\n return this\n }\n \n \n override toString() {\n \n const result = \"[\" + this.class.name + \"] { x: \" + this.x + \", y: \" + this.y + \", \" +\n \"height: \" + this.height.toFixed(2) + \", width: \" + this.height.toFixed(2) + \" }\"\n \n return result\n \n }\n \n get [Symbol.toStringTag]() {\n return this.toString()\n }\n \n \n IF(condition: boolean): UIRectangleConditionalChain<UIRectangle> {\n const conditionalBlock = new UIRectangleConditionalBlock(this, condition)\n // @ts-ignore\n return conditionalBlock.getProxy()\n }\n \n // These will be intercepted by the proxy, but we define them for TypeScript\n ELSE_IF(condition: boolean): UIRectangle {\n return this\n }\n \n ELSE(): UIRectangle {\n return this\n }\n \n ENDIF(): this\n ENDIF<T, R>(performFunction: (result: T) => R): R\n ENDIF<T, R>(performFunction?: (result: T) => R): R | this {\n if (performFunction) {\n return performFunction(this as any)\n }\n return this\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: UIPoint[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n static boundingBoxForRectanglesAndPoints(rectanglesAndPoints: (UIPoint | UIRectangle)[]) {\n const result = new UIRectangle()\n for (let i = 0; i < rectanglesAndPoints.length; i++) {\n const rectangleOrPoint = rectanglesAndPoints[i]\n if (rectangleOrPoint instanceof UIRectangle) {\n result.updateByAddingPoint(rectangleOrPoint.min)\n result.updateByAddingPoint(rectangleOrPoint.max)\n }\n else {\n result.updateByAddingPoint(rectangleOrPoint)\n }\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n// 1. Methods available when holding a UIRectangle\ntype RectangleChainMethods<TResult> = {\n [K in keyof UIRectangle as (\n K extends 'IF' | 'ELSE' | 'ELSE_IF' | 'ENDIF' ? never : K\n )]:\n UIRectangle[K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle | UIRectangle[]\n // CHANGE: We do NOT add 'R' to 'TResult' here. We only update the current state (R).\n ? (...args: Args) => UIRectangleConditionalChain<R, TResult>\n : never\n : never\n};\n\n// 2. Methods available when holding a UIRectangle[]\ntype ArrayChainMethods<TResult> = {\n [K in keyof UIRectangle[]]:\n UIRectangle[][K] extends UIRectangle\n ? UIRectangleConditionalChain<UIRectangle, TResult> // No accumulation for properties\n : UIRectangle[][K] extends (...args: infer Args) => infer R\n ? R extends UIRectangle | UIRectangle[]\n // CHANGE: We do NOT add 'R' to 'TResult' here either.\n ? (...args: Args) => UIRectangleConditionalChain<R, TResult>\n : never\n : never\n};\n\n// 3. Methods available in both states (Control Flow + Transform)\ntype SharedChainMethods<TCurrent, TResult> = {\n // TRANSFORM acts as a standard method, it should not leak intermediate types into TResult\n TRANSFORM<R extends UIRectangle>(fn: (current: TCurrent) => R): UIRectangleConditionalChain<R, TResult>;\n \n // ELSE_IF marks the end of a branch. We MUST capture the current state (TCurrent) and add it to TResult.\n // The new chain starts with the original UIRectangle state for the next branch.\n ELSE_IF(condition: boolean): UIRectangleConditionalChain<UIRectangle, TResult | TCurrent>;\n \n // ELSE marks the end of a branch. Same logic as ELSE_IF.\n ELSE(): UIRectangleConditionalChain<UIRectangle, TResult | TCurrent>;\n \n // ENDIF marks the end of the block. Same logic: capture TCurrent into TResult.\n ENDIF(): TResult | TCurrent;\n ENDIF<R>(performFunction: (result: TResult | TCurrent) => R): R;\n};\n\n// 4. The Main Type (No changes needed here, just re-stating for context)\ntype UIRectangleConditionalChain<TCurrent, TResult = TCurrent> =\n (TCurrent extends UIRectangle ? RectangleChainMethods<TResult> : {}) &\n (TCurrent extends UIRectangle[] ? ArrayChainMethods<TResult> : {}) &\n SharedChainMethods<TCurrent, TResult>;\n\n\nclass UIRectangleConditionalBlock {\n // The value we are currently chaining on (can be UIRectangle or UIRectangle[])\n private currentResult: any\n // The value where the IF block started (needed to reset for ELSE branches)\n private originalResult: any\n private conditionMet: boolean\n \n constructor(initialResult: UIRectangle, condition: boolean) {\n this.originalResult = initialResult\n this.currentResult = initialResult\n this.conditionMet = condition\n }\n \n private createProxy(): UIRectangleConditionalChain<any, any> {\n const self = this\n \n // The target is irrelevant; we delegate everything to self.currentResult\n return new Proxy({}, {\n get(_, prop) {\n \n // 1. Control Flow Methods\n \n if (prop === 'TRANSFORM') {\n return <R extends UIRectangle>(fn: (current: any) => R) => {\n if (self.conditionMet) {\n const result = fn(self.currentResult)\n self.currentResult = result\n }\n return self.createProxy()\n }\n }\n \n if (prop === 'ELSE_IF') {\n return <U>(condition: boolean) => {\n // Only enter this branch if no previous branch has run\n if (!self.conditionMet) {\n self.conditionMet = condition\n // Reset the state to the original starting point for this new branch\n self.currentResult = self.originalResult\n }\n return self.createProxy()\n }\n }\n \n if (prop === 'ELSE') {\n return <U>() => {\n if (!self.conditionMet) {\n self.conditionMet = true\n // Reset the state to the original starting point\n self.currentResult = self.originalResult\n }\n return self.createProxy()\n }\n }\n \n if (prop === 'ENDIF') {\n function endif(): any\n function endif<R>(performFunction: (result: any) => R): R\n function endif<R>(performFunction?: (result: any) => R): R | any {\n return performFunction ? performFunction(self.currentResult) : self.currentResult\n }\n return endif\n }\n \n // 2. Forwarding to currentResult (Rectangle or Array)\n \n const value = self.currentResult[prop]\n \n // Case A: It's a function (method call)\n if (typeof value === 'function') {\n return (...args: any[]) => {\n if (self.conditionMet) {\n // Call the method on the CURRENT object, and update the state\n const result = value.apply(self.currentResult, args)\n self.currentResult = result\n }\n return self.createProxy()\n }\n }\n \n // Case B: It's a property (getter)\n // Accessing a property acts as a transition (e.g. accessing .lastElement)\n if (self.conditionMet) {\n self.currentResult = value\n }\n \n return self.createProxy()\n }\n }) as any\n }\n \n getProxy(): UIRectangleConditionalChain<any, any> {\n return this.createProxy()\n }\n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
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|
|
6
6
|
"names": ["endif"]
|
|
7
7
|
}
|
|
@@ -43,6 +43,7 @@ export declare class UITableView extends UINativeScrollView {
|
|
|
43
43
|
highlightChanges(previousData: any[], newData: any[]): void;
|
|
44
44
|
highlightRowAsNew(row: UIView): void;
|
|
45
45
|
invalidateSizeOfRowWithIndex(index: number, animateChange?: boolean): void;
|
|
46
|
+
_rowPositionWithIndex(index: number, positions?: UITableViewReusableViewPositionObject[]): UITableViewReusableViewPositionObject;
|
|
46
47
|
_calculateAllPositions(): void;
|
|
47
48
|
_calculatePositionsUntilIndex(maxIndex: number): void;
|
|
48
49
|
indexesForVisibleRows(paddingRatio?: number): number[];
|
|
@@ -66,7 +67,7 @@ export declare class UITableView extends UINativeScrollView {
|
|
|
66
67
|
wasRemovedFromViewTree(): void;
|
|
67
68
|
setFrame(rectangle: UIRectangle, zIndex?: number, performUncheckedLayout?: boolean): void;
|
|
68
69
|
didReceiveBroadcastEvent(event: UIViewBroadcastEvent): void;
|
|
69
|
-
|
|
70
|
+
clearIntrinsicSizeCache(): void;
|
|
70
71
|
private _layoutAllRows;
|
|
71
72
|
private _animateLayoutAllRows;
|
|
72
73
|
layoutSubviews(): void;
|
|
@@ -130,16 +130,39 @@ class UITableView extends import_UINativeScrollView.UINativeScrollView {
|
|
|
130
130
|
invalidateSizeOfRowWithIndex(index, animateChange = import_UIObject.NO) {
|
|
131
131
|
var _a;
|
|
132
132
|
if ((_a = this._rowPositions) == null ? void 0 : _a[index]) {
|
|
133
|
-
this._rowPositions[index].isValid = import_UIObject.NO;
|
|
133
|
+
(0, import_UIObject.FIRST_OR_NIL)(this._rowPositions[index]).isValid = import_UIObject.NO;
|
|
134
|
+
this._rowPositions.slice(index, -1).everyElement.isValid = import_UIObject.NO;
|
|
134
135
|
}
|
|
135
136
|
this._highestValidRowPositionIndex = Math.min(this._highestValidRowPositionIndex, index - 1);
|
|
136
137
|
this._needsDrawingOfVisibleRowsBeforeLayout = import_UIObject.YES;
|
|
137
138
|
this._shouldAnimateNextLayout = animateChange;
|
|
138
139
|
}
|
|
140
|
+
_rowPositionWithIndex(index, positions = this._rowPositions) {
|
|
141
|
+
if (this.allRowsHaveEqualHeight && index > 0) {
|
|
142
|
+
const firstPositionObject = positions[0];
|
|
143
|
+
const rowHeight = firstPositionObject.bottomY - firstPositionObject.topY;
|
|
144
|
+
const result = {
|
|
145
|
+
bottomY: rowHeight * (index + 1),
|
|
146
|
+
topY: rowHeight * index,
|
|
147
|
+
isValid: firstPositionObject.isValid
|
|
148
|
+
};
|
|
149
|
+
return result;
|
|
150
|
+
}
|
|
151
|
+
return positions[index];
|
|
152
|
+
}
|
|
139
153
|
_calculateAllPositions() {
|
|
140
154
|
this._calculatePositionsUntilIndex(this.numberOfRows() - 1);
|
|
141
155
|
}
|
|
142
156
|
_calculatePositionsUntilIndex(maxIndex) {
|
|
157
|
+
if (this.allRowsHaveEqualHeight) {
|
|
158
|
+
const positionObject = {
|
|
159
|
+
bottomY: this.heightForRowWithIndex(0),
|
|
160
|
+
topY: 0,
|
|
161
|
+
isValid: import_UIObject.YES
|
|
162
|
+
};
|
|
163
|
+
this._rowPositions = [positionObject];
|
|
164
|
+
return;
|
|
165
|
+
}
|
|
143
166
|
let validPositionObject = this._rowPositions[this._highestValidRowPositionIndex];
|
|
144
167
|
if (!(0, import_UIObject.IS)(validPositionObject)) {
|
|
145
168
|
validPositionObject = {
|
|
@@ -207,10 +230,9 @@ class UITableView extends import_UINativeScrollView.UINativeScrollView {
|
|
|
207
230
|
return result2;
|
|
208
231
|
}
|
|
209
232
|
this._calculateAllPositions();
|
|
210
|
-
const rowPositions = this._rowPositions;
|
|
211
233
|
const result = [];
|
|
212
234
|
for (let i = 0; i < numberOfRows; i++) {
|
|
213
|
-
const position =
|
|
235
|
+
const position = this._rowPositionWithIndex(i);
|
|
214
236
|
if (!position) {
|
|
215
237
|
break;
|
|
216
238
|
}
|
|
@@ -400,15 +422,15 @@ class UITableView extends import_UINativeScrollView.UINativeScrollView {
|
|
|
400
422
|
this.reloadData();
|
|
401
423
|
}
|
|
402
424
|
}
|
|
403
|
-
|
|
404
|
-
super.
|
|
425
|
+
clearIntrinsicSizeCache() {
|
|
426
|
+
super.clearIntrinsicSizeCache();
|
|
405
427
|
this.invalidateSizeOfRowWithIndex(0);
|
|
406
428
|
}
|
|
407
429
|
_layoutAllRows(positions = this._rowPositions) {
|
|
408
430
|
const bounds = this.bounds;
|
|
409
431
|
this._visibleRows.sort((rowA, rowB) => rowA._UITableViewRowIndex - rowB._UITableViewRowIndex).forEach((row) => {
|
|
410
432
|
const frame = bounds.copy();
|
|
411
|
-
const positionObject =
|
|
433
|
+
const positionObject = this._rowPositionWithIndex(row._UITableViewRowIndex, positions);
|
|
412
434
|
frame.min.y = positionObject.topY;
|
|
413
435
|
frame.max.y = positionObject.bottomY;
|
|
414
436
|
row.frame = frame;
|
|
@@ -463,8 +485,9 @@ class UITableView extends import_UINativeScrollView.UINativeScrollView {
|
|
|
463
485
|
intrinsicContentHeight(constrainingWidth = 0) {
|
|
464
486
|
let result = 0;
|
|
465
487
|
this._calculateAllPositions();
|
|
466
|
-
|
|
467
|
-
|
|
488
|
+
const numberOfRows = this.numberOfRows();
|
|
489
|
+
if (numberOfRows) {
|
|
490
|
+
result = this._rowPositionWithIndex(numberOfRows - 1).bottomY;
|
|
468
491
|
}
|
|
469
492
|
return result;
|
|
470
493
|
}
|