uicore-ts 1.0.215 → 1.0.220

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -51,8 +51,8 @@ export declare class UIRectangle extends UIObject {
51
51
  distributeViewsAlongHeight(views: UIView[], weights?: number | number[], paddings?: number | number[], absoluteHeights?: number | number[]): this;
52
52
  distributeViewsEquallyAlongWidth(views: UIView[], padding: number): this;
53
53
  distributeViewsEquallyAlongHeight(views: UIView[], padding: number): this;
54
- rectangleForNextRow(padding?: number, height?: number): UIRectangle;
55
- rectangleForNextColumn(padding?: number, width?: number): UIRectangle;
54
+ rectangleForNextRow(padding?: number, height?: number | ((constrainingWidth: number) => number)): UIRectangle;
55
+ rectangleForNextColumn(padding?: number, width?: number | ((constrainingHeight: number) => number)): UIRectangle;
56
56
  rectangleForPreviousRow(padding?: number): UIRectangle;
57
57
  rectangleForPreviousColumn(padding?: number): UIRectangle;
58
58
  static boundingBoxForPoints(points: string | any[]): UIRectangle;
@@ -405,6 +405,9 @@ class UIRectangle extends import_UIObject.UIObject {
405
405
  return this;
406
406
  }
407
407
  rectangleForNextRow(padding = 0, height = this.height) {
408
+ if (height instanceof Function) {
409
+ height = height(this.width);
410
+ }
408
411
  const result = this.rectangleWithY(this.max.y + padding);
409
412
  if (height != this.height) {
410
413
  result.height = height;
@@ -412,6 +415,9 @@ class UIRectangle extends import_UIObject.UIObject {
412
415
  return result;
413
416
  }
414
417
  rectangleForNextColumn(padding = 0, width = this.width) {
418
+ if (width instanceof Function) {
419
+ width = width(this.height);
420
+ }
415
421
  const result = this.rectangleWithX(this.max.x + padding);
416
422
  if (width != this.width) {
417
423
  result.width = width;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../scripts/UIRectangle.ts"],
4
- "sourcesContent": ["import { FIRST_OR_NIL, IS, IS_NIL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange: (b: any) => void = nil\n max: UIPoint\n min: UIPoint\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n return new UIRectangle(this.x, this.y, this.height, this.width)\n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n rectanglesBySplittingWidth(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteWidths: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = absoluteWidths[i] || 0\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteHeights: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n var previousCellMaxY = this.y\n \n for (var i = 0; i < weights.length; i++) {\n var resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = absoluteHeights[i] || 0\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n var padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteWidths?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteHeights?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n rectangleForNextRow(padding: number = 0, height = this.height) {\n const result = this.rectangleWithY(this.max.y + padding)\n if (height != this.height) {\n result.height = height\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width = this.width) {\n const result = this.rectangleWithX(this.max.x + padding)\n if (width != this.width) {\n result.width = width\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0) {\n return this.rectangleWithY(this.min.y - this.height - padding)\n }\n \n rectangleForPreviousColumn(padding: number = 0) {\n return this.rectangleWithX(this.min.x - this.width - padding)\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: string | any[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,sBAA6E;AAC7E,qBAAwB;AAIjB,MAAM,oBAAoB,yBAAS;AAAA,EAQtC,YAAY,IAAY,GAAG,IAAY,GAAG,SAAiB,GAAG,QAAgB,GAAG;AAE7E,UAAM;AAPV,mCAA4C;AASxC,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AACzE,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AAEzE,SAAK,IAAI,YAAY,CAAC,UAAU;AAC5B,WAAK,wBAAwB,KAAK;AAClC,WAAK,yBAAyB;AAAA,IAClC;AACA,SAAK,IAAI,YAAY,CAAC,UAAU;AAC5B,WAAK,wBAAwB,KAAK;AAClC,WAAK,yBAAyB;AAAA,IAClC;AAEA,SAAK,kBAAkB;AAEvB,SAAK,MAAM,IAAI,uBAAQ,GAAG,CAAC;AAC3B,SAAK,MAAM,IAAI,uBAAQ,IAAI,OAAO,IAAI,MAAM;AAE5C,YAAI,wBAAO,MAAM,GAAG;AAChB,WAAK,IAAI,IAAI;AAAA,IACjB;AAEA,YAAI,wBAAO,KAAK,GAAG;AACf,WAAK,IAAI,IAAI;AAAA,IACjB;AAAA,EAEJ;AAAA,EAGA,OAAO;AACH,WAAO,IAAI,YAAY,KAAK,GAAG,KAAK,GAAG,KAAK,QAAQ,KAAK,KAAK;AAAA,EAClE;AAAA,EAEA,UAAU,WAA2C;AACjD,eAAQ,oBAAG,SAAS,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG;AAAA,EAClG;AAAA,EAEA,OAAO,OAAO;AACV,WAAO,IAAI,YAAY,GAAG,GAAG,GAAG,CAAC;AAAA,EACrC;AAAA,EAEA,cAAc,OAAgB;AAC1B,WAAO,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAChD,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI;AAAA,EACrD;AAAA,EAEA,oBAAoB,OAAgB;AAEhC,QAAI,CAAC,OAAO;AACR,cAAQ,IAAI,uBAAQ,GAAG,CAAC;AAAA,IAC5B;AAEA,SAAK,aAAa;AAElB,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AAEpC,SAAK,cAAc;AAAA,EAEvB;AAAA,EAEA,MAAM,OAAe;AACjB,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,SAAS,KAAK,SAAS;AAAA,IAChC;AACA,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC9B;AAAA,EACJ;AAAA,EAEA,IAAI,SAAS;AACT,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,OAAO,QAAgB;AACvB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,QAAQ;AACR,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,MAAM,OAAe;AACrB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAEA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,QAAQ,KAAK;AACnB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAGA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,SAAS,KAAK;AACpB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,UAAU;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAEA,IAAI,WAAW;AACX,WAAO,IAAI,uBAAQ,KAAK,IAAI,GAAG,KAAK,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,aAAa;AACb,WAAO,IAAI,uBAAQ,KAAK,GAAG,KAAK,IAAI,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,cAAc;AACd,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAGA,IAAI,SAAS;AACT,WAAO,KAAK,IAAI,KAAK,EAAE,IAAI,KAAK,IAAI,GAAG,KAAK,GAAG,EAAE,MAAM,GAAG,CAAC;AAAA,EAC/D;AAAA,EAEA,IAAI,OAAO,QAAiB;AACxB,UAAM,SAAS,KAAK,OAAO,GAAG,MAAM;AACpC,SAAK,cAAc,MAAM;AAAA,EAC7B;AAAA,EAEA,cAAc,QAAiB;AAC3B,SAAK,IAAI,IAAI,MAAM;AACnB,SAAK,IAAI,IAAI,MAAM;AAEnB,WAAO;AAAA,EACX;AAAA,EAGA,yBAAyB,WAAwB;AAC7C,SAAK,oBAAoB,UAAU,WAAW;AAC9C,SAAK,oBAAoB,UAAU,OAAO;AAC1C,WAAO;AAAA,EACX;AAAA,EAGA,mCAAmC,WAAqC;AAEpE,UAAM,SAAS,KAAK,KAAK;AAEzB,WAAO,aAAa;AAEpB,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AAGrD,QAAI,OAAO,SAAS,GAAG;AAEnB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,QAAI,OAAO,QAAQ,GAAG;AAElB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,WAAO,cAAc;AAErB,WAAO;AAAA,EAEX;AAAA,EAGA,IAAI,OAAO;AACP,WAAO,KAAK,SAAS,KAAK;AAAA,EAC9B;AAAA,EAGA,wBAAwB,WAAwB;AAC5C,WAAQ,KAAK,mCAAmC,SAAS,EAAE,QAAQ;AAAA,EACvE;AAAA,EAIA,oBAAoB,MAAc,OAAe,QAAgB,KAAa;AAC1E,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO;AAAA,EACX;AAAA,EAEA,mBAAmB,OAAe;AAC9B,WAAO,KAAK,oBAAoB,OAAO,OAAO,OAAO,KAAK;AAAA,EAC9D;AAAA,EAEA,oBAAoB,QAAgB,qBAA6B,qBAAK;AAElE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,SAAS;AAEhB,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,SAAS,KAAK;AAC7B,aAAO,cAAc,IAAI,uBAAQ,GAAG,SAAS,kBAAkB,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,OAAe,qBAA6B,qBAAK;AAEhE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,QAAQ;AAEf,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,QAAQ,KAAK;AAC5B,aAAO,cAAc,IAAI,uBAAQ,SAAS,oBAAoB,CAAC,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mCAAmC,cAAsB,GAAG,qBAA6B,qBAAK;AAC1F,WAAO,KAAK,oBAAoB,KAAK,QAAQ,aAAa,kBAAkB;AAAA,EAChF;AAAA,EAEA,mCAAmC,aAAqB,GAAG,qBAA6B,qBAAK;AACzF,WAAO,KAAK,mBAAmB,KAAK,SAAS,YAAY,kBAAkB;AAAA,EAC/E;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,QAAQ;AAE9B,WAAO;AAAA,EAEX;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,SAAS;AAE/B,WAAO;AAAA,EAEX;AAAA,EAGA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAGA,4BACI,mBACA,iBACA,mBACA,kBACF;AAEE,UAAM,SAAS,KAAK,KAAK;AAEzB,UAAM,QAAQ,OAAO;AACrB,UAAM,SAAS,OAAO;AAEtB,WAAO,QAAQ,kBAAkB;AACjC,WAAO,SAAS,mBAAmB;AAEnC,WAAO,SAAS,IAAI;AAAA,MAChB,oBAAoB;AAAA,MACpB,oBAAoB;AAAA,IACxB;AAEA,WAAO;AAAA,EAEX;AAAA,EAGA,2BACI,SACA,WAA8B,GAC9B,iBAAoC,qBACtC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,0BAA0B,cAAU,4BAAW,cAAc,GAAG;AAClE,uBAAiB,CAAC,cAAc,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACrE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,eAA4B,MAAM,GAAG;AACjD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,sBAAuB,eAA4B;AACzD,UAAM,qBAAqB,KAAK,QAAQ,gBAAgB;AACxD,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AAErC,UAAI;AACJ,cAAI,4BAAW,eAAe,EAAE,GAAG;AAC/B,sBAAc,eAAe,MAAM;AAAA,MACvC,OACK;AACD,sBAAc,sBAAsB,QAAQ,KAAK;AAAA,MACrD;AAEA,YAAM,YAAY,KAAK,mBAAmB,WAAW;AAErD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AACrC,aAAO,KAAK,SAAS;AAAA,IAEzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,4BACI,SACA,WAA8B,GAC9B,kBAAqC,qBACvC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,2BAA2B,cAAU,4BAAW,eAAe,GAAG;AACpE,wBAAkB,CAAC,eAAe,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACvE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,gBAA6B,MAAM,GAAG;AAClD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,uBAAwB,gBAA6B;AAC3D,UAAM,sBAAsB,KAAK,SAAS,gBAAgB;AAC1D,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACrC,UAAI;AACJ,cAAI,4BAAW,gBAAgB,EAAE,GAAG;AAEhC,uBAAe,gBAAgB,MAAM;AAAA,MAEzC,OACK;AAED,uBAAe,uBAAuB,QAAQ,KAAK;AAAA,MAEvD;AAEA,YAAM,YAAY,KAAK,oBAAoB,YAAY;AAEvD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AAErC,aAAO,KAAK,SAAS;AAAA,IACzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAGA,kCAAkC,gBAAwB,UAAkB,GAAG;AAC3E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,eAAe,KAAK,QAAQ,gBAAgB;AAClD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,mBAAmB,aAAa,KAAK,iBAAiB,EAAE;AAC/E,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,mCAAmC,gBAAwB,UAAkB,GAAG;AAC5E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,gBAAgB,KAAK,SAAS,gBAAgB;AACpD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,oBAAoB,cAAc,KAAK,iBAAiB,EAAE;AACjF,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAGA,0BACI,OACA,UAA6B,GAC7B,UACA,gBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,2BAA2B,SAAS,UAAU,cAAc;AAChF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAEA,2BACI,OACA,UAA6B,GAC7B,UACA,iBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,4BAA4B,SAAS,UAAU,eAAe;AAClF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAGA,iCAAiC,OAAiB,SAAiB;AAC/D,UAAM,SAAS,KAAK,kCAAkC,MAAM,QAAQ,OAAO;AAC3E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAEA,kCAAkC,OAAiB,SAAiB;AAChE,UAAM,SAAS,KAAK,mCAAmC,MAAM,QAAQ,OAAO;AAC5E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAGA,oBAAoB,UAAkB,GAAG,SAAS,KAAK,QAAQ;AAC3D,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,UAAU,KAAK,QAAQ;AACvB,aAAO,SAAS;AAAA,IACpB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,uBAAuB,UAAkB,GAAG,QAAQ,KAAK,OAAO;AAC5D,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,SAAS,KAAK,OAAO;AACrB,aAAO,QAAQ;AAAA,IACnB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,wBAAwB,UAAkB,GAAG;AACzC,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,SAAS,OAAO;AAAA,EACjE;AAAA,EAEA,2BAA2B,UAAkB,GAAG;AAC5C,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,QAAQ,OAAO;AAAA,EAChE;AAAA,EAIA,OAAO,qBAAqB,QAAwB;AAChD,UAAM,SAAS,IAAI,YAAY;AAC/B,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACpC,aAAO,oBAAoB,OAAO,EAAE;AAAA,IACxC;AACA,WAAO;AAAA,EACX;AAAA,EAGA,eAAe;AACX,SAAK,kBAAkB;AAAA,EAC3B;AAAA,EAEA,gBAAgB;AACZ,SAAK,kBAAkB;AACvB,SAAK,UAAU;AAAA,EACnB;AAAA,EAGA,YAAY;AAAA,EAIZ;AAAA,EAEA,2BAA2B;AACvB,QAAI,CAAC,KAAK,iBAAiB;AACvB,WAAK,UAAU;AAAA,IACnB;AAAA,EACJ;AAGJ;",
4
+ "sourcesContent": ["import { FIRST_OR_NIL, IS, IS_NIL, IS_NOT_NIL, nil, NO, UIObject, YES } from \"./UIObject\"\nimport { UIPoint } from \"./UIPoint\"\nimport { UIView } from \"./UIView\"\n\n\nexport class UIRectangle extends UIObject {\n \n _isBeingUpdated: boolean\n rectanglePointDidChange: (b: any) => void = nil\n max: UIPoint\n min: UIPoint\n \n \n constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {\n \n super()\n \n this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)\n this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)\n \n this.min.didChange = (point) => {\n this.rectanglePointDidChange(point)\n this._rectanglePointDidChange()\n }\n this.max.didChange = (point) => {\n this.rectanglePointDidChange(point)\n this._rectanglePointDidChange()\n }\n \n this._isBeingUpdated = NO\n \n this.min = new UIPoint(x, y)\n this.max = new UIPoint(x + width, y + height)\n \n if (IS_NIL(height)) {\n this.max.y = height\n }\n \n if (IS_NIL(width)) {\n this.max.x = width\n }\n \n }\n \n \n copy() {\n return new UIRectangle(this.x, this.y, this.height, this.width)\n }\n \n isEqualTo(rectangle: UIRectangle | null | undefined) {\n return (IS(rectangle) && this.min.isEqualTo(rectangle.min) && this.max.isEqualTo(rectangle.max))\n }\n \n static zero() {\n return new UIRectangle(0, 0, 0, 0)\n }\n \n containsPoint(point: UIPoint) {\n return this.min.x <= point.x && this.min.y <= point.y &&\n point.x <= this.max.x && point.y <= this.max.y\n }\n \n updateByAddingPoint(point: UIPoint) {\n \n if (!point) {\n point = new UIPoint(0, 0)\n }\n \n this.beginUpdates()\n \n const min = this.min.copy()\n if (min.x === nil) {\n min.x = this.max.x\n }\n if (min.y === nil) {\n min.y = this.max.y\n }\n \n const max = this.max.copy()\n if (max.x === nil) {\n max.x = this.min.x\n }\n if (max.y === nil) {\n max.y = this.min.y\n }\n \n this.min.x = Math.min(min.x, point.x)\n this.min.y = Math.min(min.y, point.y)\n this.max.x = Math.max(max.x, point.x)\n this.max.y = Math.max(max.y, point.y)\n \n this.finishUpdates()\n \n }\n \n scale(scale: number) {\n if (IS_NOT_NIL(this.max.y)) {\n this.height = this.height * scale\n }\n if (IS_NOT_NIL(this.max.x)) {\n this.width = this.width * scale\n }\n }\n \n get height() {\n if (this.max.y === nil) {\n return nil\n }\n return this.max.y - this.min.y\n }\n \n set height(height: number) {\n this.max.y = this.min.y + height\n }\n \n \n get width() {\n if (this.max.x === nil) {\n return nil\n }\n return this.max.x - this.min.x\n }\n \n set width(width: number) {\n this.max.x = this.min.x + width\n }\n \n \n get x() {\n return this.min.x\n }\n \n set x(x: number) {\n \n this.beginUpdates()\n \n const width = this.width\n this.min.x = x\n this.max.x = this.min.x + width\n \n this.finishUpdates()\n \n }\n \n \n get y() {\n return this.min.y\n }\n \n \n set y(y: number) {\n \n this.beginUpdates()\n \n const height = this.height\n this.min.y = y\n this.max.y = this.min.y + height\n \n this.finishUpdates()\n \n }\n \n \n get topLeft() {\n return this.min.copy()\n }\n \n get topRight() {\n return new UIPoint(this.max.x, this.y)\n }\n \n get bottomLeft() {\n return new UIPoint(this.x, this.max.y)\n }\n \n get bottomRight() {\n return this.max.copy()\n }\n \n \n get center() {\n return this.min.copy().add(this.min.to(this.max).scale(0.5))\n }\n \n set center(center: UIPoint) {\n const offset = this.center.to(center)\n this.offsetByPoint(offset)\n }\n \n offsetByPoint(offset: UIPoint) {\n this.min.add(offset)\n this.max.add(offset)\n \n return this\n }\n \n \n concatenateWithRectangle(rectangle: UIRectangle) {\n this.updateByAddingPoint(rectangle.bottomRight)\n this.updateByAddingPoint(rectangle.topLeft)\n return this\n }\n \n \n intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {\n \n const result = this.copy()\n \n result.beginUpdates()\n \n const min = result.min\n if (min.x === nil) {\n min.x = rectangle.max.x - Math.min(result.width, rectangle.width)\n }\n if (min.y === nil) {\n min.y = rectangle.max.y - Math.min(result.height, rectangle.height)\n }\n \n const max = result.max\n if (max.x === nil) {\n max.x = rectangle.min.x + Math.min(result.width, rectangle.width)\n }\n if (max.y === nil) {\n max.y = rectangle.min.y + Math.min(result.height, rectangle.height)\n }\n \n result.min.x = Math.max(result.min.x, rectangle.min.x)\n result.min.y = Math.max(result.min.y, rectangle.min.y)\n result.max.x = Math.min(result.max.x, rectangle.max.x)\n result.max.y = Math.min(result.max.y, rectangle.max.y)\n \n \n if (result.height < 0) {\n \n const averageY = (this.center.y + rectangle.center.y) * 0.5\n result.min.y = averageY\n result.max.y = averageY\n \n }\n \n if (result.width < 0) {\n \n const averageX = (this.center.x + rectangle.center.x) * 0.5\n result.min.x = averageX\n result.max.x = averageX\n \n }\n \n result.finishUpdates()\n \n return result\n \n }\n \n \n get area() {\n return this.height * this.width\n }\n \n \n intersectsWithRectangle(rectangle: UIRectangle) {\n return (this.intersectionRectangleWithRectangle(rectangle).area != 0)\n }\n \n \n // add some space around the rectangle\n rectangleWithInsets(left: number, right: number, bottom: number, top: number) {\n const result = this.copy()\n result.min.x = this.min.x + left\n result.max.x = this.max.x - right\n result.min.y = this.min.y + top\n result.max.y = this.max.y - bottom\n return result\n }\n \n rectangleWithInset(inset: number) {\n return this.rectangleWithInsets(inset, inset, inset, inset)\n }\n \n rectangleWithHeight(height: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.height = height\n \n if (centeredOnPosition != nil) {\n const change = height - this.height\n result.offsetByPoint(new UIPoint(0, change * centeredOnPosition).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithWidth(width: number, centeredOnPosition: number = nil) {\n \n if (isNaN(centeredOnPosition)) {\n centeredOnPosition = nil\n }\n \n const result = this.copy()\n result.width = width\n \n if (centeredOnPosition != nil) {\n const change = width - this.width\n result.offsetByPoint(new UIPoint(change * centeredOnPosition, 0).scale(-1))\n }\n \n return result\n \n }\n \n rectangleWithHeightRelativeToWidth(heightRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithHeight(this.width * heightRatio, centeredOnPosition)\n }\n \n rectangleWithWidthRelativeToHeight(widthRatio: number = 1, centeredOnPosition: number = nil) {\n return this.rectangleWithWidth(this.height * widthRatio, centeredOnPosition)\n }\n \n rectangleWithX(x: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.x = x - result.width * centeredOnPosition\n \n return result\n \n }\n \n rectangleWithY(y: number, centeredOnPosition: number = 0) {\n \n const result = this.copy()\n result.y = y - result.height * centeredOnPosition\n \n return result\n \n }\n \n \n rectangleByAddingX(x: number) {\n \n const result = this.copy()\n result.x = this.x + x\n \n return result\n \n }\n \n rectangleByAddingY(y: number) {\n \n const result = this.copy()\n result.y = this.y + y\n \n return result\n \n }\n \n \n rectangleWithRelativeValues(\n relativeXPosition: number,\n widthMultiplier: number,\n relativeYPosition: number,\n heightMultiplier: number\n ) {\n \n const result = this.copy()\n \n const width = result.width\n const height = result.height\n \n result.width = widthMultiplier * width\n result.height = heightMultiplier * height\n \n result.center = new UIPoint(\n relativeXPosition * width,\n relativeYPosition * height\n )\n \n return result\n \n }\n \n \n rectanglesBySplittingWidth(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteWidths: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteWidths instanceof Array) && IS_NOT_NIL(absoluteWidths)) {\n absoluteWidths = [absoluteWidths].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteWidths as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteWidths = (absoluteWidths as number[]).summedValue\n const totalRelativeWidth = this.width - sumOfPaddings - sumOfAbsoluteWidths\n let previousCellMaxX = this.x\n \n for (let i = 0; i < weights.length; i++) {\n \n let resultWidth: number\n if (IS_NOT_NIL(absoluteWidths[i])) {\n resultWidth = absoluteWidths[i] || 0\n }\n else {\n resultWidth = totalRelativeWidth * (weights[i] / sumOfWeights)\n }\n \n const rectangle = this.rectangleWithWidth(resultWidth)\n \n let padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.x = previousCellMaxX\n previousCellMaxX = rectangle.max.x + padding\n result.push(rectangle)\n \n }\n \n return result\n \n }\n \n rectanglesBySplittingHeight(\n weights: number[],\n paddings: number | number[] = 0,\n absoluteHeights: number | number[] = nil\n ) {\n \n if (IS_NIL(paddings)) {\n paddings = 1\n }\n if (!((paddings as any) instanceof Array)) {\n paddings = [paddings].arrayByRepeating(weights.length - 1)\n }\n paddings = (paddings as number[]).arrayByTrimmingToLengthIfLonger(weights.length - 1)\n if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {\n absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)\n }\n \n const result: UIRectangle[] = []\n const sumOfWeights = weights.reduce(\n (a, b, index) => {\n if (IS_NOT_NIL((absoluteHeights as number[])[index])) {\n b = 0\n }\n return a + b\n },\n 0\n )\n const sumOfPaddings = paddings.summedValue\n const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue\n const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights\n var previousCellMaxY = this.y\n \n for (var i = 0; i < weights.length; i++) {\n var resultHeight: number\n if (IS_NOT_NIL(absoluteHeights[i])) {\n \n resultHeight = absoluteHeights[i] || 0\n \n }\n else {\n \n resultHeight = totalRelativeHeight * (weights[i] / sumOfWeights)\n \n }\n \n const rectangle = this.rectangleWithHeight(resultHeight)\n \n var padding = 0\n if (paddings.length > i && paddings[i]) {\n padding = paddings[i]\n }\n \n rectangle.y = previousCellMaxY\n previousCellMaxY = rectangle.max.y + padding\n //rectangle = rectangle.rectangleWithInsets(0, 0, padding, 0);\n result.push(rectangle)\n }\n \n return result\n \n }\n \n \n rectanglesByEquallySplittingWidth(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultWidth = (this.width - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithWidth(resultWidth, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n rectanglesByEquallySplittingHeight(numberOfFrames: number, padding: number = 0) {\n const result: UIRectangle[] = []\n const totalPadding = padding * (numberOfFrames - 1)\n const resultHeight = (this.height - totalPadding) / numberOfFrames\n for (var i = 0; i < numberOfFrames; i++) {\n const rectangle = this.rectangleWithHeight(resultHeight, i / (numberOfFrames - 1))\n result.push(rectangle)\n }\n return result\n }\n \n \n distributeViewsAlongWidth(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteWidths?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingWidth(weights, paddings, absoluteWidths)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n distributeViewsAlongHeight(\n views: UIView[],\n weights: number | number[] = 1,\n paddings?: number | number[],\n absoluteHeights?: number | number[]\n ) {\n if (!(weights instanceof Array)) {\n weights = [weights].arrayByRepeating(views.length)\n }\n const frames = this.rectanglesBySplittingHeight(weights, paddings, absoluteHeights)\n frames.forEach((frame, index) => FIRST_OR_NIL(views[index]).frame = frame)\n return this\n }\n \n \n distributeViewsEquallyAlongWidth(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingWidth(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n distributeViewsEquallyAlongHeight(views: UIView[], padding: number) {\n const frames = this.rectanglesByEquallySplittingHeight(views.length, padding)\n frames.forEach((frame, index) => views[index].frame = frame)\n return this\n }\n \n \n rectangleForNextRow(padding: number = 0, height: number | ((constrainingWidth: number) => number) = this.height) {\n if (height instanceof Function) {\n height = height(this.width)\n }\n const result = this.rectangleWithY(this.max.y + padding)\n if (height != this.height) {\n result.height = height\n }\n return result\n }\n \n rectangleForNextColumn(padding: number = 0, width: number | ((constrainingHeight: number) => number) = this.width) {\n if (width instanceof Function) {\n width = width(this.height)\n }\n const result = this.rectangleWithX(this.max.x + padding)\n if (width != this.width) {\n result.width = width\n }\n return result\n }\n \n rectangleForPreviousRow(padding: number = 0) {\n return this.rectangleWithY(this.min.y - this.height - padding)\n }\n \n rectangleForPreviousColumn(padding: number = 0) {\n return this.rectangleWithX(this.min.x - this.width - padding)\n }\n \n \n // Bounding box\n static boundingBoxForPoints(points: string | any[]) {\n const result = new UIRectangle()\n for (let i = 0; i < points.length; i++) {\n result.updateByAddingPoint(points[i])\n }\n return result\n }\n \n \n beginUpdates() {\n this._isBeingUpdated = YES\n }\n \n finishUpdates() {\n this._isBeingUpdated = NO\n this.didChange()\n }\n \n \n didChange() {\n \n // Callback to be set by delegate\n \n }\n \n _rectanglePointDidChange() {\n if (!this._isBeingUpdated) {\n this.didChange()\n }\n }\n \n \n}\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,sBAA6E;AAC7E,qBAAwB;AAIjB,MAAM,oBAAoB,yBAAS;AAAA,EAQtC,YAAY,IAAY,GAAG,IAAY,GAAG,SAAiB,GAAG,QAAgB,GAAG;AAE7E,UAAM;AAPV,mCAA4C;AASxC,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AACzE,SAAK,MAAM,IAAI,uBAAQ,OAAO,mBAAmB,OAAO,iBAAiB;AAEzE,SAAK,IAAI,YAAY,CAAC,UAAU;AAC5B,WAAK,wBAAwB,KAAK;AAClC,WAAK,yBAAyB;AAAA,IAClC;AACA,SAAK,IAAI,YAAY,CAAC,UAAU;AAC5B,WAAK,wBAAwB,KAAK;AAClC,WAAK,yBAAyB;AAAA,IAClC;AAEA,SAAK,kBAAkB;AAEvB,SAAK,MAAM,IAAI,uBAAQ,GAAG,CAAC;AAC3B,SAAK,MAAM,IAAI,uBAAQ,IAAI,OAAO,IAAI,MAAM;AAE5C,YAAI,wBAAO,MAAM,GAAG;AAChB,WAAK,IAAI,IAAI;AAAA,IACjB;AAEA,YAAI,wBAAO,KAAK,GAAG;AACf,WAAK,IAAI,IAAI;AAAA,IACjB;AAAA,EAEJ;AAAA,EAGA,OAAO;AACH,WAAO,IAAI,YAAY,KAAK,GAAG,KAAK,GAAG,KAAK,QAAQ,KAAK,KAAK;AAAA,EAClE;AAAA,EAEA,UAAU,WAA2C;AACjD,eAAQ,oBAAG,SAAS,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK,KAAK,IAAI,UAAU,UAAU,GAAG;AAAA,EAClG;AAAA,EAEA,OAAO,OAAO;AACV,WAAO,IAAI,YAAY,GAAG,GAAG,GAAG,CAAC;AAAA,EACrC;AAAA,EAEA,cAAc,OAAgB;AAC1B,WAAO,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAChD,MAAM,KAAK,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,IAAI;AAAA,EACrD;AAAA,EAEA,oBAAoB,OAAgB;AAEhC,QAAI,CAAC,OAAO;AACR,cAAQ,IAAI,uBAAQ,GAAG,CAAC;AAAA,IAC5B;AAEA,SAAK,aAAa;AAElB,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,UAAM,MAAM,KAAK,IAAI,KAAK;AAC1B,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,KAAK,IAAI;AAAA,IACrB;AAEA,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AACpC,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,MAAM,CAAC;AAEpC,SAAK,cAAc;AAAA,EAEvB;AAAA,EAEA,MAAM,OAAe;AACjB,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,SAAS,KAAK,SAAS;AAAA,IAChC;AACA,YAAI,4BAAW,KAAK,IAAI,CAAC,GAAG;AACxB,WAAK,QAAQ,KAAK,QAAQ;AAAA,IAC9B;AAAA,EACJ;AAAA,EAEA,IAAI,SAAS;AACT,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,OAAO,QAAgB;AACvB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,QAAQ;AACR,QAAI,KAAK,IAAI,MAAM,qBAAK;AACpB,aAAO;AAAA,IACX;AACA,WAAO,KAAK,IAAI,IAAI,KAAK,IAAI;AAAA,EACjC;AAAA,EAEA,IAAI,MAAM,OAAe;AACrB,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAAA,EAC9B;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAEA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,QAAQ,KAAK;AACnB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,IAAI;AACJ,WAAO,KAAK,IAAI;AAAA,EACpB;AAAA,EAGA,IAAI,EAAE,GAAW;AAEb,SAAK,aAAa;AAElB,UAAM,SAAS,KAAK;AACpB,SAAK,IAAI,IAAI;AACb,SAAK,IAAI,IAAI,KAAK,IAAI,IAAI;AAE1B,SAAK,cAAc;AAAA,EAEvB;AAAA,EAGA,IAAI,UAAU;AACV,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAEA,IAAI,WAAW;AACX,WAAO,IAAI,uBAAQ,KAAK,IAAI,GAAG,KAAK,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,aAAa;AACb,WAAO,IAAI,uBAAQ,KAAK,GAAG,KAAK,IAAI,CAAC;AAAA,EACzC;AAAA,EAEA,IAAI,cAAc;AACd,WAAO,KAAK,IAAI,KAAK;AAAA,EACzB;AAAA,EAGA,IAAI,SAAS;AACT,WAAO,KAAK,IAAI,KAAK,EAAE,IAAI,KAAK,IAAI,GAAG,KAAK,GAAG,EAAE,MAAM,GAAG,CAAC;AAAA,EAC/D;AAAA,EAEA,IAAI,OAAO,QAAiB;AACxB,UAAM,SAAS,KAAK,OAAO,GAAG,MAAM;AACpC,SAAK,cAAc,MAAM;AAAA,EAC7B;AAAA,EAEA,cAAc,QAAiB;AAC3B,SAAK,IAAI,IAAI,MAAM;AACnB,SAAK,IAAI,IAAI,MAAM;AAEnB,WAAO;AAAA,EACX;AAAA,EAGA,yBAAyB,WAAwB;AAC7C,SAAK,oBAAoB,UAAU,WAAW;AAC9C,SAAK,oBAAoB,UAAU,OAAO;AAC1C,WAAO;AAAA,EACX;AAAA,EAGA,mCAAmC,WAAqC;AAEpE,UAAM,SAAS,KAAK,KAAK;AAEzB,WAAO,aAAa;AAEpB,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,UAAM,MAAM,OAAO;AACnB,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,UAAU,KAAK;AAAA,IACpE;AACA,QAAI,IAAI,MAAM,qBAAK;AACf,UAAI,IAAI,UAAU,IAAI,IAAI,KAAK,IAAI,OAAO,QAAQ,UAAU,MAAM;AAAA,IACtE;AAEA,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AACrD,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,IAAI,GAAG,UAAU,IAAI,CAAC;AAGrD,QAAI,OAAO,SAAS,GAAG;AAEnB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,QAAI,OAAO,QAAQ,GAAG;AAElB,YAAM,YAAY,KAAK,OAAO,IAAI,UAAU,OAAO,KAAK;AACxD,aAAO,IAAI,IAAI;AACf,aAAO,IAAI,IAAI;AAAA,IAEnB;AAEA,WAAO,cAAc;AAErB,WAAO;AAAA,EAEX;AAAA,EAGA,IAAI,OAAO;AACP,WAAO,KAAK,SAAS,KAAK;AAAA,EAC9B;AAAA,EAGA,wBAAwB,WAAwB;AAC5C,WAAQ,KAAK,mCAAmC,SAAS,EAAE,QAAQ;AAAA,EACvE;AAAA,EAIA,oBAAoB,MAAc,OAAe,QAAgB,KAAa;AAC1E,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO,IAAI,IAAI,KAAK,IAAI,IAAI;AAC5B,WAAO;AAAA,EACX;AAAA,EAEA,mBAAmB,OAAe;AAC9B,WAAO,KAAK,oBAAoB,OAAO,OAAO,OAAO,KAAK;AAAA,EAC9D;AAAA,EAEA,oBAAoB,QAAgB,qBAA6B,qBAAK;AAElE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,SAAS;AAEhB,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,SAAS,KAAK;AAC7B,aAAO,cAAc,IAAI,uBAAQ,GAAG,SAAS,kBAAkB,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,OAAe,qBAA6B,qBAAK;AAEhE,QAAI,MAAM,kBAAkB,GAAG;AAC3B,2BAAqB;AAAA,IACzB;AAEA,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,QAAQ;AAEf,QAAI,sBAAsB,qBAAK;AAC3B,YAAM,SAAS,QAAQ,KAAK;AAC5B,aAAO,cAAc,IAAI,uBAAQ,SAAS,oBAAoB,CAAC,EAAE,MAAM,EAAE,CAAC;AAAA,IAC9E;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,mCAAmC,cAAsB,GAAG,qBAA6B,qBAAK;AAC1F,WAAO,KAAK,oBAAoB,KAAK,QAAQ,aAAa,kBAAkB;AAAA,EAChF;AAAA,EAEA,mCAAmC,aAAqB,GAAG,qBAA6B,qBAAK;AACzF,WAAO,KAAK,mBAAmB,KAAK,SAAS,YAAY,kBAAkB;AAAA,EAC/E;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,QAAQ;AAE9B,WAAO;AAAA,EAEX;AAAA,EAEA,eAAe,GAAW,qBAA6B,GAAG;AAEtD,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,IAAI,OAAO,SAAS;AAE/B,WAAO;AAAA,EAEX;AAAA,EAGA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAEA,mBAAmB,GAAW;AAE1B,UAAM,SAAS,KAAK,KAAK;AACzB,WAAO,IAAI,KAAK,IAAI;AAEpB,WAAO;AAAA,EAEX;AAAA,EAGA,4BACI,mBACA,iBACA,mBACA,kBACF;AAEE,UAAM,SAAS,KAAK,KAAK;AAEzB,UAAM,QAAQ,OAAO;AACrB,UAAM,SAAS,OAAO;AAEtB,WAAO,QAAQ,kBAAkB;AACjC,WAAO,SAAS,mBAAmB;AAEnC,WAAO,SAAS,IAAI;AAAA,MAChB,oBAAoB;AAAA,MACpB,oBAAoB;AAAA,IACxB;AAEA,WAAO;AAAA,EAEX;AAAA,EAGA,2BACI,SACA,WAA8B,GAC9B,iBAAoC,qBACtC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,0BAA0B,cAAU,4BAAW,cAAc,GAAG;AAClE,uBAAiB,CAAC,cAAc,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACrE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,eAA4B,MAAM,GAAG;AACjD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,sBAAuB,eAA4B;AACzD,UAAM,qBAAqB,KAAK,QAAQ,gBAAgB;AACxD,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AAErC,UAAI;AACJ,cAAI,4BAAW,eAAe,EAAE,GAAG;AAC/B,sBAAc,eAAe,MAAM;AAAA,MACvC,OACK;AACD,sBAAc,sBAAsB,QAAQ,KAAK;AAAA,MACrD;AAEA,YAAM,YAAY,KAAK,mBAAmB,WAAW;AAErD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AACrC,aAAO,KAAK,SAAS;AAAA,IAEzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAEA,4BACI,SACA,WAA8B,GAC9B,kBAAqC,qBACvC;AAEE,YAAI,wBAAO,QAAQ,GAAG;AAClB,iBAAW;AAAA,IACf;AACA,QAAI,EAAG,oBAA4B,QAAQ;AACvC,iBAAW,CAAC,QAAQ,EAAE,iBAAiB,QAAQ,SAAS,CAAC;AAAA,IAC7D;AACA,eAAY,SAAsB,gCAAgC,QAAQ,SAAS,CAAC;AACpF,QAAI,EAAE,2BAA2B,cAAU,4BAAW,eAAe,GAAG;AACpE,wBAAkB,CAAC,eAAe,EAAE,iBAAiB,QAAQ,MAAM;AAAA,IACvE;AAEA,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,QAAQ;AAAA,MACzB,CAAC,GAAG,GAAG,UAAU;AACb,gBAAI,4BAAY,gBAA6B,MAAM,GAAG;AAClD,cAAI;AAAA,QACR;AACA,eAAO,IAAI;AAAA,MACf;AAAA,MACA;AAAA,IACJ;AACA,UAAM,gBAAgB,SAAS;AAC/B,UAAM,uBAAwB,gBAA6B;AAC3D,UAAM,sBAAsB,KAAK,SAAS,gBAAgB;AAC1D,QAAI,mBAAmB,KAAK;AAE5B,aAAS,IAAI,GAAG,IAAI,QAAQ,QAAQ,KAAK;AACrC,UAAI;AACJ,cAAI,4BAAW,gBAAgB,EAAE,GAAG;AAEhC,uBAAe,gBAAgB,MAAM;AAAA,MAEzC,OACK;AAED,uBAAe,uBAAuB,QAAQ,KAAK;AAAA,MAEvD;AAEA,YAAM,YAAY,KAAK,oBAAoB,YAAY;AAEvD,UAAI,UAAU;AACd,UAAI,SAAS,SAAS,KAAK,SAAS,IAAI;AACpC,kBAAU,SAAS;AAAA,MACvB;AAEA,gBAAU,IAAI;AACd,yBAAmB,UAAU,IAAI,IAAI;AAErC,aAAO,KAAK,SAAS;AAAA,IACzB;AAEA,WAAO;AAAA,EAEX;AAAA,EAGA,kCAAkC,gBAAwB,UAAkB,GAAG;AAC3E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,eAAe,KAAK,QAAQ,gBAAgB;AAClD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,mBAAmB,aAAa,KAAK,iBAAiB,EAAE;AAC/E,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,mCAAmC,gBAAwB,UAAkB,GAAG;AAC5E,UAAM,SAAwB,CAAC;AAC/B,UAAM,eAAe,WAAW,iBAAiB;AACjD,UAAM,gBAAgB,KAAK,SAAS,gBAAgB;AACpD,aAAS,IAAI,GAAG,IAAI,gBAAgB,KAAK;AACrC,YAAM,YAAY,KAAK,oBAAoB,cAAc,KAAK,iBAAiB,EAAE;AACjF,aAAO,KAAK,SAAS;AAAA,IACzB;AACA,WAAO;AAAA,EACX;AAAA,EAGA,0BACI,OACA,UAA6B,GAC7B,UACA,gBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,2BAA2B,SAAS,UAAU,cAAc;AAChF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAEA,2BACI,OACA,UAA6B,GAC7B,UACA,iBACF;AACE,QAAI,EAAE,mBAAmB,QAAQ;AAC7B,gBAAU,CAAC,OAAO,EAAE,iBAAiB,MAAM,MAAM;AAAA,IACrD;AACA,UAAM,SAAS,KAAK,4BAA4B,SAAS,UAAU,eAAe;AAClF,WAAO,QAAQ,CAAC,OAAO,cAAU,8BAAa,MAAM,MAAM,EAAE,QAAQ,KAAK;AACzE,WAAO;AAAA,EACX;AAAA,EAGA,iCAAiC,OAAiB,SAAiB;AAC/D,UAAM,SAAS,KAAK,kCAAkC,MAAM,QAAQ,OAAO;AAC3E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAEA,kCAAkC,OAAiB,SAAiB;AAChE,UAAM,SAAS,KAAK,mCAAmC,MAAM,QAAQ,OAAO;AAC5E,WAAO,QAAQ,CAAC,OAAO,UAAU,MAAM,OAAO,QAAQ,KAAK;AAC3D,WAAO;AAAA,EACX;AAAA,EAGA,oBAAoB,UAAkB,GAAG,SAA2D,KAAK,QAAQ;AAC7G,QAAI,kBAAkB,UAAU;AAC5B,eAAS,OAAO,KAAK,KAAK;AAAA,IAC9B;AACA,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,UAAU,KAAK,QAAQ;AACvB,aAAO,SAAS;AAAA,IACpB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,uBAAuB,UAAkB,GAAG,QAA2D,KAAK,OAAO;AAC/G,QAAI,iBAAiB,UAAU;AAC3B,cAAQ,MAAM,KAAK,MAAM;AAAA,IAC7B;AACA,UAAM,SAAS,KAAK,eAAe,KAAK,IAAI,IAAI,OAAO;AACvD,QAAI,SAAS,KAAK,OAAO;AACrB,aAAO,QAAQ;AAAA,IACnB;AACA,WAAO;AAAA,EACX;AAAA,EAEA,wBAAwB,UAAkB,GAAG;AACzC,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,SAAS,OAAO;AAAA,EACjE;AAAA,EAEA,2BAA2B,UAAkB,GAAG;AAC5C,WAAO,KAAK,eAAe,KAAK,IAAI,IAAI,KAAK,QAAQ,OAAO;AAAA,EAChE;AAAA,EAIA,OAAO,qBAAqB,QAAwB;AAChD,UAAM,SAAS,IAAI,YAAY;AAC/B,aAAS,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK;AACpC,aAAO,oBAAoB,OAAO,EAAE;AAAA,IACxC;AACA,WAAO;AAAA,EACX;AAAA,EAGA,eAAe;AACX,SAAK,kBAAkB;AAAA,EAC3B;AAAA,EAEA,gBAAgB;AACZ,SAAK,kBAAkB;AACvB,SAAK,UAAU;AAAA,EACnB;AAAA,EAGA,YAAY;AAAA,EAIZ;AAAA,EAEA,2BAA2B;AACvB,QAAI,CAAC,KAAK,iBAAiB;AACvB,WAAK,UAAU;AAAA,IACnB;AAAA,EACJ;AAGJ;",
6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "uicore-ts",
3
- "version": "1.0.215",
3
+ "version": "1.0.220",
4
4
  "description": "UICore is a library to build native-like user interfaces using pure Typescript. No HTML is needed at all. Components are described as TS classes and all user interactions are handled explicitly. This library is strongly inspired by the UIKit framework that is used in IOS. In addition, UICore has tools to handle URL based routing, array sorting and filtering and adds a number of other utilities for convenience.",
5
5
  "main": "compiledScripts/index.js",
6
6
  "types": "compiledScripts/index.d.ts",
@@ -12,12 +12,12 @@ export class UIRectangle extends UIObject {
12
12
 
13
13
 
14
14
  constructor(x: number = 0, y: number = 0, height: number = 0, width: number = 0) {
15
-
15
+
16
16
  super()
17
-
17
+
18
18
  this.min = new UIPoint(Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY)
19
19
  this.max = new UIPoint(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY)
20
-
20
+
21
21
  this.min.didChange = (point) => {
22
22
  this.rectanglePointDidChange(point)
23
23
  this._rectanglePointDidChange()
@@ -26,12 +26,12 @@ export class UIRectangle extends UIObject {
26
26
  this.rectanglePointDidChange(point)
27
27
  this._rectanglePointDidChange()
28
28
  }
29
-
29
+
30
30
  this._isBeingUpdated = NO
31
-
31
+
32
32
  this.min = new UIPoint(x, y)
33
33
  this.max = new UIPoint(x + width, y + height)
34
-
34
+
35
35
  if (IS_NIL(height)) {
36
36
  this.max.y = height
37
37
  }
@@ -39,7 +39,7 @@ export class UIRectangle extends UIObject {
39
39
  if (IS_NIL(width)) {
40
40
  this.max.x = width
41
41
  }
42
-
42
+
43
43
  }
44
44
 
45
45
 
@@ -67,7 +67,7 @@ export class UIRectangle extends UIObject {
67
67
  }
68
68
 
69
69
  this.beginUpdates()
70
-
70
+
71
71
  const min = this.min.copy()
72
72
  if (min.x === nil) {
73
73
  min.x = this.max.x
@@ -75,7 +75,7 @@ export class UIRectangle extends UIObject {
75
75
  if (min.y === nil) {
76
76
  min.y = this.max.y
77
77
  }
78
-
78
+
79
79
  const max = this.max.copy()
80
80
  if (max.x === nil) {
81
81
  max.x = this.min.x
@@ -133,7 +133,7 @@ export class UIRectangle extends UIObject {
133
133
  set x(x: number) {
134
134
 
135
135
  this.beginUpdates()
136
-
136
+
137
137
  const width = this.width
138
138
  this.min.x = x
139
139
  this.max.x = this.min.x + width
@@ -151,7 +151,7 @@ export class UIRectangle extends UIObject {
151
151
  set y(y: number) {
152
152
 
153
153
  this.beginUpdates()
154
-
154
+
155
155
  const height = this.height
156
156
  this.min.y = y
157
157
  this.max.y = this.min.y + height
@@ -203,11 +203,11 @@ export class UIRectangle extends UIObject {
203
203
 
204
204
 
205
205
  intersectionRectangleWithRectangle(rectangle: UIRectangle): UIRectangle {
206
-
206
+
207
207
  const result = this.copy()
208
-
208
+
209
209
  result.beginUpdates()
210
-
210
+
211
211
  const min = result.min
212
212
  if (min.x === nil) {
213
213
  min.x = rectangle.max.x - Math.min(result.width, rectangle.width)
@@ -215,7 +215,7 @@ export class UIRectangle extends UIObject {
215
215
  if (min.y === nil) {
216
216
  min.y = rectangle.max.y - Math.min(result.height, rectangle.height)
217
217
  }
218
-
218
+
219
219
  const max = result.max
220
220
  if (max.x === nil) {
221
221
  max.x = rectangle.min.x + Math.min(result.width, rectangle.width)
@@ -231,7 +231,7 @@ export class UIRectangle extends UIObject {
231
231
 
232
232
 
233
233
  if (result.height < 0) {
234
-
234
+
235
235
  const averageY = (this.center.y + rectangle.center.y) * 0.5
236
236
  result.min.y = averageY
237
237
  result.max.y = averageY
@@ -239,7 +239,7 @@ export class UIRectangle extends UIObject {
239
239
  }
240
240
 
241
241
  if (result.width < 0) {
242
-
242
+
243
243
  const averageX = (this.center.x + rectangle.center.x) * 0.5
244
244
  result.min.x = averageX
245
245
  result.max.x = averageX
@@ -282,7 +282,7 @@ export class UIRectangle extends UIObject {
282
282
  if (isNaN(centeredOnPosition)) {
283
283
  centeredOnPosition = nil
284
284
  }
285
-
285
+
286
286
  const result = this.copy()
287
287
  result.height = height
288
288
 
@@ -300,7 +300,7 @@ export class UIRectangle extends UIObject {
300
300
  if (isNaN(centeredOnPosition)) {
301
301
  centeredOnPosition = nil
302
302
  }
303
-
303
+
304
304
  const result = this.copy()
305
305
  result.width = width
306
306
 
@@ -322,7 +322,7 @@ export class UIRectangle extends UIObject {
322
322
  }
323
323
 
324
324
  rectangleWithX(x: number, centeredOnPosition: number = 0) {
325
-
325
+
326
326
  const result = this.copy()
327
327
  result.x = x - result.width * centeredOnPosition
328
328
 
@@ -331,7 +331,7 @@ export class UIRectangle extends UIObject {
331
331
  }
332
332
 
333
333
  rectangleWithY(y: number, centeredOnPosition: number = 0) {
334
-
334
+
335
335
  const result = this.copy()
336
336
  result.y = y - result.height * centeredOnPosition
337
337
 
@@ -341,7 +341,7 @@ export class UIRectangle extends UIObject {
341
341
 
342
342
 
343
343
  rectangleByAddingX(x: number) {
344
-
344
+
345
345
  const result = this.copy()
346
346
  result.x = this.x + x
347
347
 
@@ -448,7 +448,7 @@ export class UIRectangle extends UIObject {
448
448
  paddings: number | number[] = 0,
449
449
  absoluteHeights: number | number[] = nil
450
450
  ) {
451
-
451
+
452
452
  if (IS_NIL(paddings)) {
453
453
  paddings = 1
454
454
  }
@@ -459,7 +459,7 @@ export class UIRectangle extends UIObject {
459
459
  if (!(absoluteHeights instanceof Array) && IS_NOT_NIL(absoluteHeights)) {
460
460
  absoluteHeights = [absoluteHeights].arrayByRepeating(weights.length)
461
461
  }
462
-
462
+
463
463
  const result: UIRectangle[] = []
464
464
  const sumOfWeights = weights.reduce(
465
465
  (a, b, index) => {
@@ -474,11 +474,11 @@ export class UIRectangle extends UIObject {
474
474
  const sumOfAbsoluteHeights = (absoluteHeights as number[]).summedValue
475
475
  const totalRelativeHeight = this.height - sumOfPaddings - sumOfAbsoluteHeights
476
476
  var previousCellMaxY = this.y
477
-
477
+
478
478
  for (var i = 0; i < weights.length; i++) {
479
479
  var resultHeight: number
480
480
  if (IS_NOT_NIL(absoluteHeights[i])) {
481
-
481
+
482
482
  resultHeight = absoluteHeights[i] || 0
483
483
 
484
484
  }
@@ -487,9 +487,9 @@ export class UIRectangle extends UIObject {
487
487
  resultHeight = totalRelativeHeight * (weights[i] / sumOfWeights)
488
488
 
489
489
  }
490
-
490
+
491
491
  const rectangle = this.rectangleWithHeight(resultHeight)
492
-
492
+
493
493
  var padding = 0
494
494
  if (paddings.length > i && paddings[i]) {
495
495
  padding = paddings[i]
@@ -571,7 +571,10 @@ export class UIRectangle extends UIObject {
571
571
  }
572
572
 
573
573
 
574
- rectangleForNextRow(padding: number = 0, height = this.height) {
574
+ rectangleForNextRow(padding: number = 0, height: number | ((constrainingWidth: number) => number) = this.height) {
575
+ if (height instanceof Function) {
576
+ height = height(this.width)
577
+ }
575
578
  const result = this.rectangleWithY(this.max.y + padding)
576
579
  if (height != this.height) {
577
580
  result.height = height
@@ -579,7 +582,10 @@ export class UIRectangle extends UIObject {
579
582
  return result
580
583
  }
581
584
 
582
- rectangleForNextColumn(padding: number = 0, width = this.width) {
585
+ rectangleForNextColumn(padding: number = 0, width: number | ((constrainingHeight: number) => number) = this.width) {
586
+ if (width instanceof Function) {
587
+ width = width(this.height)
588
+ }
583
589
  const result = this.rectangleWithX(this.max.x + padding)
584
590
  if (width != this.width) {
585
591
  result.width = width