ue-mcp 1.2.4 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/README.md +4 -3
  2. package/dist/action-class.js +56 -3
  3. package/dist/action-class.js.map +1 -1
  4. package/dist/bridge-timeouts.d.ts +64 -0
  5. package/dist/bridge-timeouts.js +118 -0
  6. package/dist/bridge-timeouts.js.map +1 -0
  7. package/dist/bridge.js +10 -2
  8. package/dist/bridge.js.map +1 -1
  9. package/dist/editor-control.d.ts +72 -5
  10. package/dist/editor-control.js +164 -140
  11. package/dist/editor-control.js.map +1 -1
  12. package/dist/editor-target.d.ts +55 -1
  13. package/dist/editor-target.js +107 -10
  14. package/dist/editor-target.js.map +1 -1
  15. package/dist/engine-observer.d.ts +59 -5
  16. package/dist/engine-observer.js +249 -29
  17. package/dist/engine-observer.js.map +1 -1
  18. package/dist/engine-root.d.ts +91 -0
  19. package/dist/engine-root.js +448 -0
  20. package/dist/engine-root.js.map +1 -0
  21. package/dist/epic-enrich.js +16 -1
  22. package/dist/epic-enrich.js.map +1 -1
  23. package/dist/feedback-cli.js +4 -0
  24. package/dist/feedback-cli.js.map +1 -1
  25. package/dist/feedback-deferred.d.ts +9 -0
  26. package/dist/feedback-deferred.js +2 -0
  27. package/dist/feedback-deferred.js.map +1 -1
  28. package/dist/feedback-fallback.d.ts +99 -0
  29. package/dist/feedback-fallback.js +173 -0
  30. package/dist/feedback-fallback.js.map +1 -0
  31. package/dist/flow/write-methods.js +20 -0
  32. package/dist/flow/write-methods.js.map +1 -1
  33. package/dist/lean-context.js +8 -3
  34. package/dist/lean-context.js.map +1 -1
  35. package/dist/locking.js +11 -2
  36. package/dist/locking.js.map +1 -1
  37. package/dist/project.d.ts +11 -0
  38. package/dist/project.js +23 -2
  39. package/dist/project.js.map +1 -1
  40. package/dist/python-gate.d.ts +95 -0
  41. package/dist/python-gate.js +175 -0
  42. package/dist/python-gate.js.map +1 -0
  43. package/dist/tool-counts.json +16 -16
  44. package/dist/tools/animation.js +288 -24
  45. package/dist/tools/animation.js.map +1 -1
  46. package/dist/tools/asset.js +79 -14
  47. package/dist/tools/asset.js.map +1 -1
  48. package/dist/tools/audio.js +59 -5
  49. package/dist/tools/audio.js.map +1 -1
  50. package/dist/tools/blueprint.js +29 -12
  51. package/dist/tools/blueprint.js.map +1 -1
  52. package/dist/tools/chooser.js +4 -1
  53. package/dist/tools/chooser.js.map +1 -1
  54. package/dist/tools/editor.js +81 -43
  55. package/dist/tools/editor.js.map +1 -1
  56. package/dist/tools/feedback.js +214 -48
  57. package/dist/tools/feedback.js.map +1 -1
  58. package/dist/tools/foliage.js +27 -1
  59. package/dist/tools/foliage.js.map +1 -1
  60. package/dist/tools/gameplay.js +38 -11
  61. package/dist/tools/gameplay.js.map +1 -1
  62. package/dist/tools/gas.js +17 -5
  63. package/dist/tools/gas.js.map +1 -1
  64. package/dist/tools/landscape.js +22 -7
  65. package/dist/tools/landscape.js.map +1 -1
  66. package/dist/tools/level.js +322 -51
  67. package/dist/tools/level.js.map +1 -1
  68. package/dist/tools/material.js +10 -4
  69. package/dist/tools/material.js.map +1 -1
  70. package/dist/tools/niagara.js +3 -2
  71. package/dist/tools/niagara.js.map +1 -1
  72. package/dist/tools/pcg.js +6 -5
  73. package/dist/tools/pcg.js.map +1 -1
  74. package/dist/tools/project.js +47 -20
  75. package/dist/tools/project.js.map +1 -1
  76. package/dist/types.d.ts +21 -0
  77. package/dist/types.js +46 -3
  78. package/dist/types.js.map +1 -1
  79. package/dist/ue-mcp.default.yml +493 -125
  80. package/package.json +2 -2
  81. package/plugin/ue_mcp_bridge/NATIVE_RUNTIME_VISIBILITY.md +53 -0
  82. package/plugin/ue_mcp_bridge/NATIVE_STATIC_MESH_USAGE_PROGRESS.md +115 -0
  83. package/plugin/ue_mcp_bridge/README_MassHandlers.md +97 -0
  84. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/BridgeServer.cpp +14 -0
  85. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/GameThreadExecutor.cpp +21 -4
  86. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/GameThreadExecutor.h +9 -0
  87. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/HandlerJsonProperty.h +395 -69
  88. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers.cpp +79 -3
  89. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers.h +25 -0
  90. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_ControlRig.cpp +3 -3
  91. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_ControlRigSequencer.cpp +3061 -0
  92. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_IKRetargeterAuthoring.cpp +961 -0
  93. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_IKRigAuthoring.cpp +900 -0
  94. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_Pose.cpp +769 -0
  95. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_Sequence.cpp +44 -3
  96. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_SkeletalLive.cpp +217 -11
  97. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_StateMachine.cpp +551 -24
  98. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_Validation.cpp +735 -0
  99. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers.cpp +352 -73
  100. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers.h +8 -0
  101. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_BulkProperties.cpp +1 -1
  102. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_BulkRead.cpp +503 -0
  103. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_BulkRead.h +21 -0
  104. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_BulkUpsert.cpp +2 -2
  105. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Enum.cpp +2 -2
  106. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Geometry.cpp +902 -0
  107. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Geometry.h +33 -0
  108. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Import.cpp +478 -134
  109. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Mesh.cpp +5 -5
  110. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_MeshBoolean.cpp +933 -0
  111. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_MeshBoolean.h +35 -0
  112. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Redirectors.cpp +478 -0
  113. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_RenderTarget.cpp +1 -1
  114. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Sockets.cpp +4 -4
  115. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Struct.cpp +2 -2
  116. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Subobject.cpp +319 -0
  117. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AudioHandlers_SoundCue.cpp +3 -3
  118. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers.cpp +482 -35
  119. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers.h +10 -0
  120. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Collision.cpp +502 -0
  121. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Collision.h +43 -0
  122. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Functions.cpp +89 -7
  123. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Graph.cpp +17 -51
  124. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Internal.h +107 -0
  125. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Properties.cpp +10 -10
  126. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Search.cpp +648 -0
  127. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DemoHandlers.cpp +5 -1
  128. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DiffHandlers.cpp +252 -1
  129. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DiffHandlers.h +10 -2
  130. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers.cpp +252 -41
  131. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers.h +4 -0
  132. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers_Build.cpp +250 -27
  133. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers_PIE.cpp +303 -125
  134. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers_PIERuntime.cpp +73 -50
  135. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers_RuntimeVisibility.cpp +757 -0
  136. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/FoliageHandlers.cpp +11 -2
  137. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/FoliageHandlers.h +3 -0
  138. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/FoliageHandlers_Batch.cpp +419 -0
  139. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GameplayHandlers.cpp +39 -161
  140. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GameplayHandlers.h +66 -1
  141. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GameplayHandlers_BTAuthoring.cpp +1323 -0
  142. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GameplayHandlers_BehaviorTree.cpp +1211 -0
  143. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GasHandlers.cpp +2 -0
  144. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GasHandlers.h +60 -0
  145. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GasHandlers_Runtime.cpp +363 -12
  146. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/HandlerEditorState.h +84 -0
  147. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LandscapeHandlers.cpp +1288 -36
  148. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LandscapeHandlers.h +3 -0
  149. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LandscapeHandlers_Sculpt.cpp +41 -16
  150. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers.cpp +959 -213
  151. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers.h +66 -0
  152. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_BatchWrite.cpp +1571 -0
  153. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Convert.cpp +316 -0
  154. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Inspection.cpp +280 -0
  155. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_InstanceProjection.cpp +666 -0
  156. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_InstanceProjection_Internal.h +63 -0
  157. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Lights.cpp +43 -12
  158. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_MultiLevel.cpp +13 -47
  159. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_PostProcess.cpp +527 -0
  160. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Query.cpp +1169 -0
  161. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Refresh.cpp +723 -0
  162. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Save.cpp +325 -0
  163. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Spatial.cpp +360 -0
  164. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Trace.cpp +178 -58
  165. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Transient.cpp +337 -0
  166. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_Volumes.cpp +25 -12
  167. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_WorldPartition.cpp +10 -9
  168. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LevelHandlers_WorldPartitionSettings.cpp +686 -0
  169. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MassHandlers.cpp +467 -0
  170. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MassHandlers.h +22 -0
  171. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MaterialHandlers.cpp +452 -175
  172. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MaterialHandlers.h +5 -0
  173. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MaterialHandlers_Build.cpp +597 -0
  174. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/NiagaraHandlers.cpp +17 -15
  175. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/PCGHandlers.cpp +38 -168
  176. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/PhysicsHandlers.cpp +39 -30
  177. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SequencerHandlers.cpp +392 -78
  178. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SequencerHandlers.h +2 -0
  179. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SequencerHandlers_Internal.h +83 -0
  180. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SkeletalMeshHandlers.cpp +200 -0
  181. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SkeletalMeshHandlers.h +15 -0
  182. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SplineHandlers.cpp +19 -12
  183. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/StateTreeHandlers.cpp +31 -1
  184. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/WidgetHandlers.cpp +307 -69
  185. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/WidgetHandlers.h +84 -0
  186. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/WidgetHandlers_Extraction.cpp +8 -41
  187. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/WidgetHandlers_Properties.cpp +33 -52
  188. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/ActorSelectorTests.cpp +344 -0
  189. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AnimationControlRigTimelineTests.cpp +60 -0
  190. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AnimationPoseTests.cpp +115 -0
  191. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AssetBulkReadTests.cpp +177 -0
  192. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AssetDeleteGuardTests.cpp +276 -0
  193. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AssetPathResolutionTests.cpp +243 -0
  194. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AssetPropertyPersistTests.cpp +213 -0
  195. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AssetSubobjectTests.cpp +235 -0
  196. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/AutomationRunnerTests.cpp +72 -0
  197. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/BehaviorTreeAuthoringTests.cpp +526 -0
  198. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/BehaviorTreeNodeTests.cpp +334 -0
  199. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/BlueprintHandlerSurfaceTests.cpp +362 -0
  200. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/BridgeProtocolTests.cpp +14 -0
  201. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/CollisionQueryTests.cpp +288 -0
  202. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/DataTableRowWriteTests.cpp +453 -0
  203. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/EditorFunctionCallTests.cpp +223 -0
  204. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/FoliageBatchTests.cpp +147 -0
  205. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/GameThreadGateTests.cpp +82 -0
  206. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/GasLiveAttributeTests.cpp +183 -0
  207. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LandscapeSampleTests.cpp +119 -0
  208. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelBatchWriteTests.cpp +176 -0
  209. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelComponentTreeInstanceCountTests.cpp +189 -0
  210. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelConvertBrushesTests.cpp +100 -0
  211. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelInstanceProjectionTests.cpp +265 -0
  212. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelPostProcessOverrideTests.cpp +258 -0
  213. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelQueryComponentsTests.cpp +195 -0
  214. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelRefreshTests.cpp +142 -0
  215. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelSaveReportTests.cpp +125 -0
  216. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelScriptHandlersTests.cpp +42 -0
  217. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelStaticMeshUsageTests.cpp +412 -0
  218. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelTraceWorldScopeTests.cpp +133 -0
  219. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelTransientActorTests.cpp +205 -0
  220. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/LevelWorldPartitionSettingsTests.cpp +168 -0
  221. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/MCPInstancedStructPathTestTypes.h +51 -0
  222. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/MCPInstancedStructPathTests.cpp +379 -0
  223. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/MaterialBuildTests.cpp +238 -0
  224. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/MeshBooleanTests.cpp +170 -0
  225. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/MeshGeometryTests.cpp +116 -0
  226. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/PackageSaveExtensionTests.cpp +161 -0
  227. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/PackageWriteGuardTests.cpp +253 -0
  228. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/RuntimeVisibilityTests.cpp +143 -0
  229. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/SequencerHandlerTests.cpp +660 -0
  230. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/SequencerScrubTests.cpp +50 -0
  231. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/SkeletonDiffTests.cpp +685 -0
  232. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Tests/WidgetBlueprintResolveTests.cpp +145 -0
  233. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/UE_MCP_Bridge.cpp +80 -0
  234. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Public/HandlerFunctionCall.h +509 -0
  235. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Public/HandlerQuery.h +407 -0
  236. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Public/HandlerUtils.h +1008 -77
  237. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/UE_MCP_Bridge.Build.cs +87 -0
  238. package/plugin/ue_mcp_bridge/Source/UE_MCP_BridgeStatus/Private/MCPEngineStatus.cpp +152 -14
  239. package/plugin/ue_mcp_bridge/Source/UE_MCP_BridgeStatus/Private/Tests/MCPEngineStatusTests.cpp +65 -0
  240. package/plugin/ue_mcp_bridge/Source/UE_MCP_BridgeStatus/Public/MCPEngineStatus.h +32 -1
  241. package/plugin/ue_mcp_bridge/Source/UE_MCP_BridgeStatus/UE_MCP_BridgeStatus.Build.cs +2 -0
  242. package/skills/ue-mcp-animation/SKILL.md +154 -0
  243. package/skills/ue-mcp-blueprint/SKILL.md +71 -0
@@ -30,6 +30,9 @@ private:
30
30
  // per-proxy world bounds, and resolve which proxy covers a world position.
31
31
  static TSharedPtr<FJsonValue> ListLandscapeProxies(const TSharedPtr<FJsonObject>& Params);
32
32
  static TSharedPtr<FJsonValue> FindLandscapeProxyAt(const TSharedPtr<FJsonObject>& Params);
33
+ // Refresh the physical-material data embedded in loaded World Partition
34
+ // landscape collision after a LayerInfo physical material changes.
35
+ static TSharedPtr<FJsonValue> RefreshPhysicalMaterialCollision(const TSharedPtr<FJsonObject>& Params);
33
36
  // #742: sculpting and weight painting - the writes the category has always
34
37
  // advertised but never had.
35
38
  static TSharedPtr<FJsonValue> Sculpt(const TSharedPtr<FJsonObject>& Params);
@@ -30,31 +30,52 @@ namespace
30
30
  // Landscape heights are uint16 with 32768 as "zero". One unit of height is
31
31
  // LANDSCAPE_ZSCALE (1/128) cm before the actor's own Z scale.
32
32
 
33
- /** The landscape to edit: by actor label, else the only one in the world. */
34
- ALandscape* ResolveLandscape(UWorld* World, const FString& ActorLabel, FString& OutError)
33
+ /** The landscape to edit: by actorPath or actor label, else the only one in
34
+ * the world.
35
+ *
36
+ * #983: a supplied label used to answer with Found[0], so two landscapes
37
+ * sharing a label sculpted whichever the actor iterator reached first. A
38
+ * named selector now goes through the shared resolver, which refuses and
39
+ * lists the candidate paths. The unnamed case keeps its own scan, because
40
+ * "the only landscape in the level" is a default this action is entitled
41
+ * to and the resolver has no opinion about. */
42
+ ALandscape* ResolveLandscape(UWorld* World, const TSharedPtr<FJsonObject>& Params, TSharedPtr<FJsonValue>& OutError)
35
43
  {
44
+ FMCPActorSelector Selector;
45
+ Selector.bRequired = false;
46
+ if (AActor* Named = MCPResolveActor(World, Params, OutError, Selector))
47
+ {
48
+ ALandscape* AsLandscape = Cast<ALandscape>(Named);
49
+ if (!AsLandscape)
50
+ {
51
+ OutError = MCPError(FString::Printf(
52
+ TEXT("Actor '%s' is a %s, not a Landscape"),
53
+ *Named->GetActorLabel(), *Named->GetClass()->GetName()));
54
+ return nullptr;
55
+ }
56
+ return AsLandscape;
57
+ }
58
+ if (OutError.IsValid()) return nullptr;
59
+
36
60
  TArray<ALandscape*> Found;
37
61
  for (TActorIterator<ALandscape> It(World); It; ++It)
38
62
  {
39
63
  ALandscape* Candidate = *It;
40
64
  if (!Candidate) continue;
41
- if (!ActorLabel.IsEmpty() && !Candidate->GetActorLabel().Equals(ActorLabel, ESearchCase::IgnoreCase)) continue;
42
65
  Found.Add(Candidate);
43
66
  }
44
67
  if (Found.Num() == 0)
45
68
  {
46
- OutError = ActorLabel.IsEmpty()
47
- ? TEXT("No Landscape actor in the current level. Create one with landscape(create).")
48
- : FString::Printf(TEXT("No Landscape actor labelled '%s'"), *ActorLabel);
69
+ OutError = MCPError(TEXT("No Landscape actor in the current level. Create one with landscape(create)."));
49
70
  return nullptr;
50
71
  }
51
- if (Found.Num() > 1 && ActorLabel.IsEmpty())
72
+ if (Found.Num() > 1)
52
73
  {
53
74
  TArray<FString> Labels;
54
75
  for (ALandscape* L : Found) Labels.Add(L->GetActorLabel());
55
- OutError = FString::Printf(
56
- TEXT("%d Landscape actors in the level; pass actorLabel to choose. Available: [%s]"),
57
- Found.Num(), *FString::Join(Labels, TEXT(", ")));
76
+ OutError = MCPError(FString::Printf(
77
+ TEXT("%d Landscape actors in the level; pass actorLabel or actorPath to choose. Available: [%s]"),
78
+ Found.Num(), *FString::Join(Labels, TEXT(", "))));
58
79
  return nullptr;
59
80
  }
60
81
  return Found[0];
@@ -169,9 +190,9 @@ TSharedPtr<FJsonValue> FLandscapeHandlers::Sculpt(const TSharedPtr<FJsonObject>&
169
190
  {
170
191
  REQUIRE_EDITOR_WORLD(World);
171
192
 
172
- FString ResolveError;
173
- ALandscape* Landscape = ResolveLandscape(World, OptionalString(Params, TEXT("actorLabel")), ResolveError);
174
- if (!Landscape) return MCPError(ResolveError);
193
+ TSharedPtr<FJsonValue> ResolveError;
194
+ ALandscape* Landscape = ResolveLandscape(World, Params, ResolveError);
195
+ if (!Landscape) return ResolveError;
175
196
 
176
197
  ULandscapeInfo* Info = Landscape->GetLandscapeInfo();
177
198
  if (!Info) return MCPError(TEXT("Landscape has no LandscapeInfo (not registered yet)"));
@@ -298,6 +319,8 @@ TSharedPtr<FJsonValue> FLandscapeHandlers::Sculpt(const TSharedPtr<FJsonObject>&
298
319
  auto Result = MCPSuccess();
299
320
  MCPSetUpdated(Result);
300
321
  Result->SetStringField(TEXT("landscape"), Landscape->GetActorLabel());
322
+ Result->SetStringField(TEXT("actorLabel"), Landscape->GetActorLabel());
323
+ Result->SetStringField(TEXT("actorPath"), Landscape->GetPathName());
301
324
  Result->SetStringField(TEXT("mode"), Mode);
302
325
  Result->SetNumberField(TEXT("radius"), Radius);
303
326
  Result->SetNumberField(TEXT("amount"), Amount);
@@ -316,9 +339,9 @@ TSharedPtr<FJsonValue> FLandscapeHandlers::PaintLayer(const TSharedPtr<FJsonObje
316
339
  {
317
340
  REQUIRE_EDITOR_WORLD(World);
318
341
 
319
- FString ResolveError;
320
- ALandscape* Landscape = ResolveLandscape(World, OptionalString(Params, TEXT("actorLabel")), ResolveError);
321
- if (!Landscape) return MCPError(ResolveError);
342
+ TSharedPtr<FJsonValue> ResolveError;
343
+ ALandscape* Landscape = ResolveLandscape(World, Params, ResolveError);
344
+ if (!Landscape) return ResolveError;
322
345
 
323
346
  ULandscapeInfo* Info = Landscape->GetLandscapeInfo();
324
347
  if (!Info) return MCPError(TEXT("Landscape has no LandscapeInfo (not registered yet)"));
@@ -439,6 +462,8 @@ TSharedPtr<FJsonValue> FLandscapeHandlers::PaintLayer(const TSharedPtr<FJsonObje
439
462
  auto Result = MCPSuccess();
440
463
  MCPSetUpdated(Result);
441
464
  Result->SetStringField(TEXT("landscape"), Landscape->GetActorLabel());
465
+ Result->SetStringField(TEXT("actorLabel"), Landscape->GetActorLabel());
466
+ Result->SetStringField(TEXT("actorPath"), Landscape->GetPathName());
442
467
  Result->SetStringField(TEXT("layerName"), LayerName);
443
468
  Result->SetNumberField(TEXT("strength"), Strength);
444
469
  Result->SetNumberField(TEXT("radius"), Radius);