ucode-agent 1.62.5 → 1.62.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/package.json +1 -1
- package/src/core/attach.js +118 -0
- package/src/core/loop.js +32 -3
- package/src/tools/scaffold.js +20 -1
- package/src/ui/screen.js +45 -9
- package/src/ui/theme.js +3 -0
package/README.md
CHANGED
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@@ -27,7 +27,7 @@ corner:
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add a dark mode toggle that remembers the choice
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v1.62.
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v1.62.6
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```
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A light crosses the wordmark once as it opens, and the three lines under the box
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@@ -376,7 +376,7 @@ Everything after the frontmatter is the instruction.
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| `/clear` | clear the screen, keep the conversation |
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| `/exit` | save and quit |
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-
`ctrl+b` plan/build · `esc` stops a running turn · `ctrl+d` quits ·
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`ctrl+b` plan/build · click `+ file` (or `ctrl+o`) to add a picture or file · `esc` stops a running turn · `ctrl+d` quits ·
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`↑ ↓` scroll the conversation, or walk history once you are typing ·
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`tab` completes a command
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package/package.json
CHANGED
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@@ -0,0 +1,118 @@
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/**
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* attach.js — the "+ file" button: choosing reference files and turning them
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* into something the model can use.
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*
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* The chooser is the computer's own (Finder on macOS, the Open dialog on
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* Windows, zenity on Linux), so a sketch on the Desktop or a brief in
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* Downloads is two clicks away. Where there is none, the caller falls back to
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* a list of the project's files.
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*
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* Images go to the model as pictures; text files ride on the request as
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* reference, under their own name. Anything else is refused with a reason.
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*/
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import { execFile } from 'node:child_process';
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import { promises as fs } from 'node:fs';
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import path from 'node:path';
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const IMAGE = { png: 'png', jpg: 'jpeg', jpeg: 'jpeg', gif: 'gif', webp: 'webp' };
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/** Bigger than this and a picture is refused rather than sent. */
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export const MAX_IMAGE_BYTES = 10 * 1024 * 1024;
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/** Bigger than this and a text file is refused: it would crowd out the conversation. */
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export const MAX_TEXT_BYTES = 100 * 1024;
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/** Folders never listed in the fallback picker. */
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const SKIP = new Set(['node_modules', '.git', '.next', '.ucode', 'dist', 'build', '.turbo', '.vercel']);
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/** The native "choose a file" command for this platform, or null when there is none to try. */
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function chooserFor(platform) {
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if (platform === 'darwin') {
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return ['osascript', ['-e', 'POSIX path of (choose file with prompt "Add a file for ucode")']];
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}
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if (platform === 'win32') {
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const script =
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'Add-Type -AssemblyName System.Windows.Forms;' +
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'$d = New-Object System.Windows.Forms.OpenFileDialog;' +
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'$d.Title = "Add a file for ucode";' +
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'if ($d.ShowDialog() -eq "OK") { [Console]::Out.Write($d.FileName) }';
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return ['powershell.exe', ['-NoProfile', '-STA', '-Command', script]];
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}
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return ['zenity', ['--file-selection', '--title=Add a file for ucode']];
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}
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/**
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* Ask the user for a file with the system's own dialog.
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* Resolves to a path, null when they cancelled, or undefined when there is no dialog here.
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*/
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export function chooseFile({ platform = process.platform, run = execFile } = {}) {
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const [cmd, args] = chooserFor(platform);
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return new Promise((resolve) => {
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run(cmd, args, { timeout: 10 * 60_000, windowsHide: false }, (err, stdout) => {
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const picked = String(stdout ?? '').trim();
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if (picked) return resolve(picked);
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// The program could not start (ENOENT, EACCES: a string code) means no
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// dialog here; a non-zero exit from one that ran is a cancel.
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resolve(typeof err?.code === 'string' ? undefined : null);
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});
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});
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}
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/** Files under `root` for the fallback picker, nearest first, at most `limit`. */
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export async function projectFiles(root, limit = 200) {
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const found = [];
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const queue = [''];
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while (queue.length && found.length < limit) {
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const dir = queue.shift();
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const entries = await fs.readdir(path.join(root, dir), { withFileTypes: true }).catch(() => []);
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for (const e of entries.sort((a, b) => a.name.localeCompare(b.name))) {
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const rel = path.join(dir, e.name);
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if (e.isDirectory()) { if (!SKIP.has(e.name) && !e.name.startsWith('.')) queue.push(rel); }
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else if (e.isFile() && found.length < limit) found.push(rel);
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}
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}
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return found;
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}
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/**
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* Read chosen files into what a request carries.
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* Returns { images: [dataUrl], text: string to append to the request, notes: [line for the user] }.
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*/
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export async function loadAttachments(files) {
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const images = [];
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const blocks = [];
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const notes = [];
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for (const file of files) {
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const name = path.basename(file);
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let buf;
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try {
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buf = await fs.readFile(file);
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} catch {
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notes.push(`could not read ${name} — skipped`);
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continue;
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}
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const kind = IMAGE[path.extname(name).slice(1).toLowerCase()];
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if (kind) {
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if (buf.length > MAX_IMAGE_BYTES) { notes.push(`${name} is over 10 MB — skipped`); continue; }
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images.push(`data:image/${kind};base64,${buf.toString('base64')}`);
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notes.push(`attached ${name}`);
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continue;
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}
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if (buf.subarray(0, 8192).includes(0)) {
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notes.push(`${name} is not a picture or a text file — skipped`);
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continue;
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}
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if (buf.length > MAX_TEXT_BYTES) { notes.push(`${name} is over 100 KB of text — skipped`); continue; }
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const text = buf.toString('utf8').trimEnd();
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// A fence longer than any run of backticks inside, so the file cannot close it early.
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const fence = '`'.repeat(Math.max(3, ...(text.match(/`+/g) ?? []).map((run) => run.length + 1)));
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blocks.push(`Reference file ${name}, attached by the user:\n${fence}\n${text}\n${fence}`);
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notes.push(`attached ${name}`);
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}
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return { images, text: blocks.length ? `\n\n${blocks.join('\n\n')}` : '', notes };
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}
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package/src/core/loop.js
CHANGED
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@@ -53,6 +53,7 @@ import { formatDuration } from '../ui/activity.js';
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import { MAX_FILE_OUTPUT } from '../tools/shared.js';
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import { openInBrowser } from './opener.js';
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import { withScope } from './scope.js';
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import { chooseFile, projectFiles, loadAttachments } from './attach.js';
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import { runDoctor } from './doctor.js';
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import { JS_LOGIC } from './jslogic.js';
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import { deploy } from '../tools/deploy.js';
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@@ -1021,6 +1022,7 @@ export class Agent {
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}
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};
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this.ui.onModeChange = () => this.showHeader({ clear: false });
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this.ui.onAttach = () => { this.attachFile().catch(() => {}); };
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}
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for (const problem of this.skills.problems ?? []) {
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forgetReviews(); // a new request: its apps get a fresh design review
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setRequest(input); // create_app checks this before choosing a starter
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const images = await this.attachImages(input);
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// Files added with the "+ file" button: pictures go as pictures, text as reference.
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const added = await loadAttachments(this.ui.takeAttachments?.() ?? []);
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for (const line of added.notes) this.ui.note(line);
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images.push(...added.images);
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// The skill goes in ahead of the request, so the request is the last
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// thing the model reads. After it, a page of house rules was what the
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// model answered: asked for a dark mode toggle on its second turn, a live
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// run re-read two files and repeated its first turn's summary instead.
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this.autoLoad(input);
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const request = images.length
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const request = images.length
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? { role: 'user', content: input + added.text, images }
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: { role: 'user', content: input + added.text };
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this.push(request);
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if (!this.session.title || this.session.title === 'Untitled') {
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// Nothing to look up in an empty folder, so those tools do not go out with
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// the request. Decided per turn: the moment there is code, they are back.
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this.fresh = !hasCode(this.map);
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request.content = withScope(input, { fresh: this.fresh });
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request.content = withScope(input, { fresh: this.fresh }) + added.text;
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this.wantsWeb = WANTS_WEB.test(input);
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await this.persist();
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if (this.openInBrowser(server.url)) this.ui.note(`Opened ${server.url} in your browser`);
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}
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/**
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* The "+ file" button: choose a file with the computer's own dialog — or,
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* where there is none, from the project's files — to go with the next message.
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*/
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async attachFile() {
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if (this.attaching) return; // a second click while the dialog is open
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this.attaching = true;
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try {
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let file = await chooseFile();
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if (file === undefined) {
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const files = await projectFiles(this.cwd);
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if (!files.length) { this.ui.note('no files in this folder to add'); return; }
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const index = await this.ui.pick(files, { hint: 'enter to add · esc to cancel' });
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file = Number.isInteger(index) ? path.join(this.cwd, files[index]) : null;
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}
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if (file) this.ui.addAttachment(path.resolve(this.cwd, file));
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} finally {
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this.attaching = false;
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}
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}
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/** Show a URL or a page in the project in the desktop browser (see opener.js). UCODE_OPEN=0 turns it off. */
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openInBrowser(target) {
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if (!this.full || process.env.UCODE_OPEN === '0') return false;
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@@ -3005,7 +3034,7 @@ ${out.content}` });
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}
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this.ui.blank();
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this.ui.write(dim(' /models, /session and /sessions do the same as /model and /resume.'));
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this.ui.write(dim(' ctrl+b swaps plan and build · esc stops a running turn · ctrl+d quits'));
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this.ui.write(dim(' ctrl+b swaps plan and build · + file (or ctrl+o) adds a picture or file · esc stops a running turn · ctrl+d quits'));
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this.ui.blank();
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}
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package/src/tools/scaffold.js
CHANGED
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});
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}
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/**
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* Every file passed to create_app belongs in the app's folder.
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*
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* Traced: a build from a sketch passed "index.html", "style.css" and
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* "main.js" with no folder. They landed beside the app, the folder kept the
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* blank starter, and nothing was checked or handed over. A path already under
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* the folder, absolute, or reaching out with .. is left as it was.
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*/
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export function intoFolder(files, folder) {
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const prefix = `${folder}/`;
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return files.map((f) => {
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if (!f || typeof f.path !== 'string') return f;
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const p = path.posix.normalize(f.path.replace(/\\/g, '/'));
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if (path.isAbsolute(p) || p.startsWith('..') || p.startsWith(prefix)) return f;
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return { ...f, path: prefix + p };
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});
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}
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/** What each starter is for, so the choice is made on purpose. */
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export const TEMPLATE_NOTES = {
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'next-shadcn': 'Next.js, TypeScript, Tailwind and shadcn/ui. For anything with routes, data or many components.',
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@@ -431,7 +449,8 @@ export async function createApp({ folder, name, description, template = 'plain-h
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// The app's own files, written in this same call. Two round trips become
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// one, and round trips are nearly all of the time a build takes.
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// Next.js only: paths that have missed src/ are corrected before they land.
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const
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const inFolder = intoFolder(given, target.show);
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const placed = template === 'next-shadcn' ? placeForNext(inFolder, path.basename(target.abs)) : { files: inFolder, moved: [] };
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const mine = placed.files;
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const wrote = mine.length ? await batchWrite({ files: mine }) : null;
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const written = new Set(mine.map((f) => resolveIn(f.path, 'create_app', 'files').abs));
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package/src/ui/screen.js
CHANGED
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theme, blue, sky, deep, dim, edge, ADDED, REMOVED, BANNER, BANNER_WIDTH, SPINNER,
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boxTop, boxBottom, boxRow, visLen, padVis, clip, wrapAnsi,
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shortenPath, asLabel, ensureColour, planLine, bare, narration, narrationMark, groupKind, groupLabel, groupTarget, runLine, planRows, tidyReply, trimAnswer,
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bannerPaint, RAIL, modeChip, asNarrationLine } from './theme.js';
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bannerPaint, RAIL, modeChip, ADD_CHIP, asNarrationLine } from './theme.js';
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import { FRAME_MS, spinnerGlyph, formatDuration, doneLine, workingLine, bannerSweep, SWEEP_MS } from './activity.js';
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import { gitBranch } from '../core/git.js';
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import { renderer, render } from './markdown.js';
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@@ -209,6 +209,12 @@ export class Screen {
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// the chip is clickable wherever the terminal forwards clicks.
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this.mode = 'build';
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this.chipTo = 0;
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// The "+ file" button: its columns on the status row, and the files it has
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// added so far, which go with the next message. Ctrl+O does the same.
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this.plusFrom = 0;
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this.plusTo = 0;
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+
this.attachments = [];
|
|
217
|
+
this.onAttach = null;
|
|
212
218
|
this.onInterrupt = null;
|
|
213
219
|
this.onModeChange = null;
|
|
214
220
|
this.spinTimer = null;
|
|
@@ -802,7 +808,7 @@ export class Screen {
|
|
|
802
808
|
['dir', value(shortenPath(this.facts.cwd ?? this.cwd, room - 10))],
|
|
803
809
|
branch && ['branch', value(branch)],
|
|
804
810
|
VERSION && ['version', value(this.facts.update ? `${VERSION} → ${this.facts.update} next start` : VERSION)],
|
|
805
|
-
['keys', value('/help · esc interrupts · ctrl+b plan')],
|
|
811
|
+
['keys', value('/help · esc interrupts · ctrl+b plan · ctrl+o file')],
|
|
806
812
|
].filter(Boolean).slice(0, BANNER.length - 1);
|
|
807
813
|
|
|
808
814
|
while (facts.length < BANNER.length - 1) facts.push(['', '']);
|
|
@@ -980,7 +986,7 @@ export class Screen {
|
|
|
980
986
|
statusRow(width = this.width()) {
|
|
981
987
|
const inner = width - 2; // the space between the two borders
|
|
982
988
|
const chip = this.modeChip();
|
|
983
|
-
const left = ` ${chip} ${chalk.white(this.model || '—')}`;
|
|
989
|
+
const left = ` ${chip} ${ADD_CHIP} ${chalk.white(this.model || '—')}`;
|
|
984
990
|
|
|
985
991
|
// How long the turn has taken, back in the box beside the other two facts
|
|
986
992
|
// about the session. It is not on the live line: that line says what is
|
|
@@ -993,9 +999,13 @@ export class Screen {
|
|
|
993
999
|
|
|
994
1000
|
// Where a click on the bottom row still counts as hitting the mode chip.
|
|
995
1001
|
this.chipTo = 2 + visLen(chip);
|
|
1002
|
+
this.plusFrom = this.chipTo + 3; // after the two spaces
|
|
1003
|
+
this.plusTo = this.plusFrom + visLen(ADD_CHIP) - 1;
|
|
996
1004
|
|
|
997
1005
|
const between = Math.max(1, inner - visLen(left) - visLen(right));
|
|
998
|
-
const
|
|
1006
|
+
const files = this.attachments.map((f) => path.basename(f)).join(', ');
|
|
1007
|
+
const middle = this.flashText ? dim(clip(this.flashText, between - 2))
|
|
1008
|
+
: files ? sky(clip(`+ ${files}`, between - 2)) : '';
|
|
999
1009
|
|
|
1000
1010
|
const tail = middle ? `${middle} ` : '';
|
|
1001
1011
|
const pad = Math.max(1, inner - visLen(left) - visLen(tail) - visLen(right));
|
|
@@ -1417,11 +1427,29 @@ export class Screen {
|
|
|
1417
1427
|
if (this.welcoming()) {
|
|
1418
1428
|
const g = this.welcomeGeometry();
|
|
1419
1429
|
const statusRow = g.boxTop + g.inputRows + 3; // 1-based
|
|
1420
|
-
if (row
|
|
1430
|
+
if (row !== statusRow) return;
|
|
1431
|
+
if (col > g.left + 1 && col <= g.left + this.chipTo) this.toggleMode();
|
|
1432
|
+
else if (col >= g.left + this.plusFrom && col <= g.left + this.plusTo) this.onAttach?.();
|
|
1421
1433
|
return;
|
|
1422
1434
|
}
|
|
1423
|
-
// The mode chip, at the left of the bottom row.
|
|
1424
|
-
if (row
|
|
1435
|
+
// The mode chip and the "+ file" button, at the left of the bottom row.
|
|
1436
|
+
if (row !== this.rows - 1) return;
|
|
1437
|
+
if (col >= 2 && col <= this.chipTo) this.toggleMode();
|
|
1438
|
+
else if (col >= this.plusFrom && col <= this.plusTo) this.onAttach?.();
|
|
1439
|
+
}
|
|
1440
|
+
|
|
1441
|
+
/** A file chosen with "+ file", to go with the next message. */
|
|
1442
|
+
addAttachment(file) {
|
|
1443
|
+
if (!this.attachments.includes(file)) this.attachments.push(file);
|
|
1444
|
+
this.render();
|
|
1445
|
+
}
|
|
1446
|
+
|
|
1447
|
+
/** The files for the message being sent; the button starts empty again. */
|
|
1448
|
+
takeAttachments() {
|
|
1449
|
+
const files = this.attachments;
|
|
1450
|
+
this.attachments = [];
|
|
1451
|
+
this.render();
|
|
1452
|
+
return files;
|
|
1425
1453
|
}
|
|
1426
1454
|
|
|
1427
1455
|
onKey(key) {
|
|
@@ -1453,7 +1481,10 @@ export class Screen {
|
|
|
1453
1481
|
this.history.unshift(text);
|
|
1454
1482
|
// Answers to a y/N or a numbered pick are not messages, so they are
|
|
1455
1483
|
// not echoed: the prompt reports its own outcome.
|
|
1456
|
-
if (!this.pendingPrompt)
|
|
1484
|
+
if (!this.pendingPrompt) {
|
|
1485
|
+
this.userMessage(text);
|
|
1486
|
+
for (const f of this.attachments) this.push(dim(` + ${path.basename(f)}`));
|
|
1487
|
+
}
|
|
1457
1488
|
}
|
|
1458
1489
|
this.render();
|
|
1459
1490
|
this.submit(text);
|
|
@@ -1481,7 +1512,12 @@ export class Screen {
|
|
|
1481
1512
|
this.toggleMode();
|
|
1482
1513
|
return;
|
|
1483
1514
|
|
|
1484
|
-
case '\
|
|
1515
|
+
case '\x0f': // ctrl+o — the "+ file" button, for terminals that send no clicks
|
|
1516
|
+
this.onAttach?.();
|
|
1517
|
+
return;
|
|
1518
|
+
|
|
1519
|
+
case '\x15': // ctrl+u — clear the line; on an empty line, the attached files
|
|
1520
|
+
if (!this.buffer) this.attachments = [];
|
|
1485
1521
|
this.buffer = this.buffer.slice(this.cursor);
|
|
1486
1522
|
this.cursor = 0;
|
|
1487
1523
|
break;
|
package/src/ui/theme.js
CHANGED
|
@@ -127,6 +127,9 @@ export const PLAN_CHIP = chalk.bgHex('#24344f').hex('#8fbcff').bold;
|
|
|
127
127
|
export const modeChip = (mode) =>
|
|
128
128
|
mode === 'plan' ? PLAN_CHIP(' PLAN ') : BUILD_CHIP(' BUILD ');
|
|
129
129
|
|
|
130
|
+
/** The "+ file" button beside the mode chip, in the quieter of the two chip styles. */
|
|
131
|
+
export const ADD_CHIP = PLAN_CHIP(' + file ');
|
|
132
|
+
|
|
130
133
|
/** The spinner. Braille dots, because they animate in place without jitter. */
|
|
131
134
|
export const SPINNER = ['⠋', '⠙', '⠹', '⠸', '⠼', '⠴', '⠦', '⠧', '⠇', '⠏'];
|
|
132
135
|
|