ucode-agent 1.23.0 → 1.25.0

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package/src/ui/screen.js CHANGED
@@ -39,7 +39,7 @@ import chalk from 'chalk';
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  import {
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  theme, blue, sky, deep, dim, edge, ADDED, REMOVED, BANNER, BANNER_WIDTH, SPINNER,
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  boxTop, boxBottom, boxRow, visLen, padVis, clip, wrapAnsi,
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- shortenPath, asLabel, ensureColour, planLine, bare, narration, narrationMark, groupKind, groupLabel, groupTarget, runLine, planRows, withoutCodeBlocks } from './theme.js';
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+ shortenPath, asLabel, ensureColour, planLine, bare, narration, narrationMark, groupKind, groupLabel, groupTarget, runLine, planRows, tidyReply } from './theme.js';
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  import { FRAME_MS, fitActivity, shimmer, spinnerGlyph, formatDuration, doneLine, stepPaint } from './activity.js';
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  import { renderer, render, polish } from './markdown.js';
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  import { VERSION } from '../core/version.js';
@@ -258,7 +258,7 @@ export class Screen {
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  if (!text?.trim()) return;
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  this.endRun();
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  this.add('');
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- this.add(render(this.md, withoutCodeBlocks(text)));
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+ this.add(render(this.md, tidyReply(text)));
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  this.add('');
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  this.render();
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  }
@@ -777,7 +777,9 @@ export class Screen {
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  const a = this.activity;
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  const since = a?.start ?? this.status.since ?? now;
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  const meta = [];
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- if (a?.steps) meta.push({ text: `step ${a.steps}`, paint: stepPaint(now - a.movedAt < 900) });
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+ // No step count. It measures how much machinery ran, which is not
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+ // something the person waiting has any use for; the elapsed time is.
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+ void stepPaint;
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  if (now - since >= 1000) meta.push({ text: formatDuration(now - since), keep: true });
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  middle = fitActivity({
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  glyph: spinnerGlyph(this.tick, now),