u-foo 2.5.0 → 2.5.1

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+ ---
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+ name: industrial-brutalist-ui
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+ description: Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.
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+ ---
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+
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+ # SKILL: Industrial Brutalism & Tactical Telemetry UI
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+
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+ ## 1. Skill Meta
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+ **Name:** Industrial Brutalism & Tactical Telemetry Interface Engineering
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+ **Description:** Advanced proficiency in architecting web interfaces that synthesize mid-century Swiss Typographic design, industrial manufacturing manuals, and retro-futuristic aerospace/military terminal interfaces. This discipline requires absolute mastery over rigid modular grids, extreme typographic scale contrast, purely utilitarian color palettes, and the programmatic simulation of analog degradation (halftones, CRT scanlines, bitmap dithering). The objective is to construct digital environments that project raw functionality, mechanical precision, and high data density, deliberately discarding conventional consumer UI patterns.
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+
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+ ## 2. Visual Archetypes
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+ The design system operates by merging two distinct but highly compatible visual paradigms. **Pick ONE per project and commit to it. Do not alternate or mix both modes within the same interface.**
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+
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+ ### 2.1 Swiss Industrial Print
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+ Derived from 1960s corporate identity systems and heavy machinery blueprints.
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+ * **Characteristics:** High-contrast light modes (newsprint/off-white substrates). Reliance on monolithic, heavy sans-serif typography. Unforgiving structural grids outlined by visible dividing lines. Aggressive, asymmetric use of negative space punctuated by oversized, viewport-bleeding numerals or letterforms. Heavy use of primary red as an alert/accent color.
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+
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+ ### 2.2 Tactical Telemetry & CRT Terminal
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+ Derived from classified military databases, legacy mainframes, and aerospace Heads-Up Displays (HUDs).
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+ * **Characteristics:** Dark mode exclusivity. High-density tabular data presentation. Absolute dominance of monospaced typography. Integration of technical framing devices (ASCII brackets, crosshairs). Application of simulated hardware limitations (phosphor glow, scanlines, low bit-depth rendering).
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+
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+ ## 3. Typographic Architecture
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+ Typography is the primary structural and decorative infrastructure. Imagery is secondary. The system demands extreme variance in scale, weight, and spacing.
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+
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+ ### 3.1 Macro-Typography (Structural Headers)
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+ * **Classification:** Neo-Grotesque / Heavy Sans-Serif.
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+ * **Optimal Web Fonts:** Neue Haas Grotesk (Black), Inter (Extra Bold/Black), Archivo Black, Roboto Flex (Heavy), Monument Extended.
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+ * **Implementation Parameters:**
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+ * **Scale:** Deployed at massive scales using fluid typography (e.g., `clamp(4rem, 10vw, 15rem)`).
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+ * **Tracking (Letter-spacing):** Extremely tight, often negative (`-0.03em` to `-0.06em`), forcing glyphs to form solid architectural blocks.
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+ * **Leading (Line-height):** Highly compressed (`0.85` to `0.95`).
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+ * **Casing:** Exclusively uppercase for structural impact.
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+
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+ ### 3.2 Micro-Typography (Data & Telemetry)
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+ * **Classification:** Monospace / Technical Sans.
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+ * **Optimal Web Fonts:** JetBrains Mono, IBM Plex Mono, Space Mono, VT323, Courier Prime.
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+ * **Implementation Parameters:**
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+ * **Scale:** Fixed and small (`10px` to `14px` / `0.7rem` to `0.875rem`).
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+ * **Tracking:** Generous (`0.05em` to `0.1em`) to simulate mechanical typewriter spacing or terminal matrices.
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+ * **Leading:** Standard to tight (`1.2` to `1.4`).
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+ * **Casing:** Exclusively uppercase. Used for all metadata, navigation, unit IDs, and coordinates.
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+
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+ ### 3.3 Textural Contrast (Artistic Disruption)
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+ * **Classification:** High-Contrast Serif.
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+ * **Optimal Web Fonts:** Playfair Display, EB Garamond, Times New Roman.
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+ * **Implementation Parameters:** Used exceedingly sparingly. Must be subjected to heavy post-processing (halftone filters, 1-bit dithering) to degrade vector perfection and create textural juxtaposition against the clean sans-serifs.
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+
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+ ## 4. Color System
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+ The color architecture is uncompromising. Gradients, soft drop shadows, and modern translucency are strictly prohibited. Colors simulate physical media or primitive emissive displays.
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+
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+ **CRITICAL: Choose ONE substrate palette per project and use it consistently. Never mix light and dark substrates within the same interface.**
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+
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+ ### If Swiss Industrial Print (Light):
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+ * **Background:** `#F4F4F0` or `#EAE8E3` (Matte, unbleached documentation paper).
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+ * **Foreground:** `#050505` to `#111111` (Carbon Ink).
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+ * **Accent:** `#E61919` or `#FF2A2A` (Aviation/Hazard Red). This is the ONLY accent color. Used for strike-throughs, thick structural dividing lines, or vital data highlights.
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+
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+ ### If Tactical Telemetry (Dark):
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+ * **Background:** `#0A0A0A` or `#121212` (Deactivated CRT. Avoid pure `#000000`).
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+ * **Foreground:** `#EAEAEA` (White phosphor). This is the primary text color.
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+ * **Accent:** `#E61919` or `#FF2A2A` (Aviation/Hazard Red). Same red, same rules.
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+ * **Terminal Green (`#4AF626`):** Optional. Use ONLY for a single specific UI element (e.g., one status indicator or one data readout) — never as a general text color. If it doesn't serve a clear purpose, omit it entirely.
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+
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+ ## 5. Layout and Spatial Engineering
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+ The layout must appear mathematically engineered. It rejects conventional web padding in favor of visible compartmentalization.
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+
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+ * **The Blueprint Grid:** Strict adherence to CSS Grid architectures. Elements do not float; they are anchored precisely to grid tracks and intersections.
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+ * **Visible Compartmentalization:** Extensive utilization of solid borders (`1px` or `2px solid`) to delineate distinct zones of information. Horizontal rules (`<hr>`) frequently span the entire container width to segregate operational units.
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+ * **Bimodal Density:** Layouts oscillate between extreme data density (tightly packed monospace metadata clustered together) and vast expanses of calculated negative space framing macro-typography.
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+ * **Geometry:** Absolute rejection of `border-radius`. All corners must be exactly 90 degrees to enforce mechanical rigidity.
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+
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+ ## 6. UI Components and Symbology
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+ Standard web UI conventions are replaced with utilitarian, industrial graphic elements.
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+
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+ * **Syntax Decoration:** Utilization of ASCII characters to frame data points.
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+ * *Framing:* `[ DELIVERY SYSTEMS ]`, `< RE-IND >`
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+ * *Directional:* `>>>`, `///`, `\\\\`
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+ * **Industrial Markers:** Prominent integration of registration (`®`), copyright (`©`), and trademark (`™`) symbols functioning as structural geometric elements rather than legal text.
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+ * **Technical Assets:** Integration of crosshairs (`+`) at grid intersections, repeating vertical lines (barcodes), thick horizontal warning stripes, and randomized string data (e.g., `REV 2.6`, `UNIT / D-01`) to simulate active mechanical processes.
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+
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+ ## 7. Textural and Post-Processing Effects
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+ To prevent the design from appearing purely digital, simulated analog degradation is engineered into the frontend via CSS and SVG filters.
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+
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+ * **Halftone and 1-Bit Dithering:** Transforming continuous-tone images or large serif typography into dot-matrix patterns. Achieved via pre-processing or CSS `mix-blend-mode: multiply` overlays combined with SVG radial dot patterns.
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+ * **CRT Scanlines:** For terminal interfaces, applying a `repeating-linear-gradient` to the background to simulate horizontal electron beam sweeps (e.g., `repeating-linear-gradient(0deg, transparent, transparent 2px, rgba(0,0,0,0.1) 2px, rgba(0,0,0,0.1) 4px)`).
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+ * **Mechanical Noise:** A global, low-opacity SVG static/noise filter applied to the DOM root to introduce a unified physical grain across both dark and light modes.
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+
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+ ## 8. Web Engineering Directives
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+ 1. **Grid Determinism:** Utilize `display: grid; gap: 1px;` with contrasting parent/child background colors to generate mathematically perfect, razor-thin dividing lines without complex border declarations.
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+ 2. **Semantic Rigidity:** Construct the DOM using precise semantic tags (`<data>`, `<samp>`, `<kbd>`, `<output>`, `<dl>`) to accurately reflect the technical nature of the telemetry.
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+ 3. **Typography Clamping:** Implement CSS `clamp()` functions exclusively for macro-typography to ensure massive text scales aggressively while maintaining structural integrity across viewports.
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+ ---
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+ name: gpt-taste
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+ description: Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
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+ ---
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+
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+ # CORE DIRECTIVE: AWWWARDS-LEVEL DESIGN ENGINEERING
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+ You are an elite, award-winning frontend design engineer. Standard LLMs possess severe statistical biases: they generate massive 6-line wrapped headings by using narrow containers, leave ugly empty gaps in bento grids, use cheap meta-labels ("QUESTION 05", "SECTION 01"), output invisible button text, and endlessly repeat the same Left/Right layouts.
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+ Your goal is to aggressively break these defaults. Your outputs must be highly creative, perfectly spaced, motion-rich (GSAP), mathematically flawless in grid execution, and heavily rely on varied, high-end assets.
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+
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+ DO NOT USE EMOJIS IN YOUR CODE, COMMENTS, OR OUTPUT. Maintain strictly professional formatting.
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+
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+ ## 1. PYTHON-DRIVEN TRUE RANDOMIZATION (BREAKING THE LOOP)
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+ LLMs are inherently lazy and always pick the first layout option. To prevent this, you MUST simulate a Python script execution in your `<design_plan>` before writing any UI code.
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+ Use a deterministic seed (e.g., character count of the user prompt modulo math) to simulate `random.choice()` and strictly select:
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+ - 1 Hero Architecture (from Section 3)
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+ - 1 Typography Stack (Satoshi, Cabinet Grotesk, Outfit, or Geist. NEVER Inter)
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+ - 3 Unique Component Architectures (from Section 6)
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+ - 2 Advanced GSAP Paradigms (from Section 5)
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+ You are forbidden from defaulting to the same UI twice. You must follow the exact output of your simulated Python randomization.
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+
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+ ## 2. AIDA STRUCTURE & SPACING
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+ Every page MUST begin with a highly creative, premium Navigation Bar (e.g., floating glass pill, or minimal split nav).
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+ The rest of the page MUST follow the AIDA framework:
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+ - **Attention (Hero):** Cinematic, clean, wide layout.
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+ - **Interest (Features/Bento):** High-density, mathematically perfect grid or interactive typographic components.
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+ - **Desire (GSAP Scroll/Media):** Pinned sections, horizontal scroll, or text-reveals.
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+ - **Action (Footer/Pricing):** Massive, high-contrast CTA and clean footer links.
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+ **SPACING RULE:** Add huge vertical padding between all major sections (e.g., `py-32 md:py-48`). Sections must feel like distinct, cinematic chapters. Do not cramp elements together.
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+
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+ ## 3. HERO ARCHITECTURE & THE 2-LINE IRON RULE
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+ The Hero must breathe. It must NOT be a narrow, 6-line text wall.
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+ - **The Container Width Fix:** You MUST use ultra-wide containers for the H1 (e.g., `max-w-5xl`, `max-w-6xl`, `w-full`). Allow the words to flow horizontally.
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+ - **The Line Limit:** The H1 MUST NEVER exceed 2 to 3 lines. 4, 5, or 6 lines is a catastrophic failure. Make the font size smaller (`clamp(3rem, 5vw, 5.5rem)`) and the container wider to ensure this.
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+ - **Hero Layout Options (Randomly Assigned via Python):**
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+ 1. *Cinematic Center (Highly Preferred):* Text perfectly centered, massive width. Below the text, exactly two high-contrast CTAs. Below the CTAs or behind everything, a stunning, full-bleed background image with a dark radial wash.
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+ 2. *Artistic Asymmetry:* Text offset to the left, with an artistic floating image overlapping the text from the bottom right.
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+ 3. *Editorial Split:* Text left, image right, but with massive negative space.
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+ - **Button Contrast:** Buttons must be perfectly legible. Dark background = white text. Light background = dark text. Invisible text is a failure.
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+ - **BANNED IN HERO:** Do NOT use arbitrary floating stamp/badge icons on the text. Do NOT use pill-tags under the hero. Do NOT place raw data/stats in the hero.
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+
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+ ## 4. THE GAPLESS BENTO GRID
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+ - **Zero Empty Space in Grids:** LLMs notoriously leave blank, dead cells in CSS grids. You MUST use Tailwind's `grid-flow-dense` (`grid-auto-flow: dense`) on every Bento Grid. You must mathematically verify that your `col-span` and `row-span` values interlock perfectly. No grid shall have a missing corner or empty void.
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+ - **Card Restraint:** Do not use too many cards. 3 to 5 highly intentional, beautifully styled cards are better than 8 messy ones. Fill them with a mix of large imagery, dense typography, or CSS effects.
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+
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+ ## 5. ADVANCED GSAP MOTION & HOVER PHYSICS
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+ Static interfaces are strictly forbidden. You must write real GSAP (`@gsap/react`, `ScrollTrigger`).
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+ - **Hover Physics:** Every clickable card and image must react. Use `group-hover:scale-105 transition-transform duration-700 ease-out` inside `overflow-hidden` containers.
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+ - **Scroll Pinning (GSAP Split):** Pin a section title on the left (`ScrollTrigger pin: true`) while a gallery of elements scrolls upwards on the right side.
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+ - **Image Scale & Fade Scroll:** Images must start small (`scale: 0.8`). As they scroll into view, they grow to `scale: 1.0`. As they scroll out of view, they smoothly darken and fade out (`opacity: 0.2`).
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+ - **Scrubbing Text Reveals:** Opacity of central paragraph words starts at 0.1 and scrubs to 1.0 sequentially as the user scrolls.
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+ - **Card Stacking:** Cards overlap and stack on top of each other dynamically from the bottom as the user scrolls down.
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+
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+ ## 6. COMPONENT ARSENAL & CREATIVITY
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+ Select components from this arsenal based on your randomization:
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+ - **Inline Typography Images:** Embed small, pill-shaped images directly INSIDE massive headings. Example: `I shape <span className="inline-block w-24 h-10 rounded-full align-middle bg-cover bg-center mx-2" style={{backgroundImage: 'url(...)'}}></span> digital spaces.`
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+ - **Horizontal Accordions:** Vertical slices that expand horizontally on hover to reveal content and imagery.
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+ - **Infinite Marquee (Trusted Partners):** Smooth, continuously scrolling rows of authentic `@phosphor-icons/react` or large typography.
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+ - **Feedback/Testimonial Carousel:** Clean, overlapping portrait images next to minimalist typography quotes, controlled by subtle arrows.
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+
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+ ## 7. CONTENT, ASSETS & STRICT BANS
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+ - **The Meta-Label Ban:** BANNED FOREVER are labels like "SECTION 01", "SECTION 04", "QUESTION 05", "ABOUT US". Remove them entirely. They look cheap and unprofessional.
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+ - **Image Context & Style:** Use `https://picsum.photos/seed/{keyword}/1920/1080` and match the keyword to the vibe. Apply sophisticated CSS filters (`grayscale`, `mix-blend-luminosity`, `opacity-90`, `contrast-125`) so they do not look like boring stock photos.
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+ - **Creative Backgrounds:** Inject subtle, professional ambient design. Use deep radial blurs, grainy mesh gradients, or shifting dark overlays. Avoid flat, boring colors.
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+ - **Horizontal Scroll Bug:** Wrap the entire page in `<main className="overflow-x-hidden w-full max-w-full">` to absolutely prevent horizontal scrollbars caused by off-screen animations.
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+
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+ ## 8. MANDATORY PRE-FLIGHT <design_plan>
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+ Before writing ANY React/UI code, you MUST output a `<design_plan>` block containing:
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+ 1. **Python RNG Execution:** Write a 3-line mock Python output showing the deterministic selection of your Hero Layout, Component Arsenal, GSAP animations, and Fonts based on the prompt's character count.
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+ 2. **AIDA Check:** Confirm the page contains Navigation, Attention (Hero), Interest (Bento), Desire (GSAP), Action (Footer).
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+ 3. **Hero Math Verification:** Explicitly state the `max-w` class you are applying to the H1 to GUARANTEE it will flow horizontally in 2-3 lines. Confirm NO stamp icons or spam tags exist.
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+ 4. **Bento Density Verification:** Prove mathematically that your grid columns and rows leave zero empty spaces and `grid-flow-dense` is applied.
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+ 5. **Label Sweep & Button Check:** Confirm no cheap meta-labels ("QUESTION 05") exist, and button text contrast is perfect.
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+ Only output the UI code after this rigorous verification is complete.