typegpu 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/index.d.ts CHANGED
@@ -1,5 +1,5 @@
1
- import { A as AnyWgslData, T as TgpuNamable, I as Infer, D as Decorated, F as F32, a as F16, b as I32, U as U32, V as Vec2f, c as Vec3f, d as Vec4f, e as Vec2h, f as Vec3h, g as Vec4h, h as Vec2i, i as Vec3i, j as Vec4i, k as Vec2u, l as Vec3u, m as Vec4u, n as AnyWgslStruct, B as BaseData, L as Location, W as WgslStruct, o as Default, p as UnionToIntersection, q as WgslArray, r as Disarray, K as KindToAcceptedAttribMap, s as Unstruct, t as VertexFormat, u as TgpuVertexAttrib, v as KindToDefaultFormatMap, w as AnyData, O as OmitProps, P as Prettify, M as Mutable, x as InferPartial, y as MemIdentity, z as WgslTypeLiteral, C as AnyVecInstance, E as AnyMatInstance } from './wgslTypes-D8LnuOPy.js';
2
- import { A as AnyAttribute, a as AnyComputeBuiltin, D as Decorate, I as IsBuiltin, H as HasCustomLocation, O as OmitBuiltins, b as AnyFragmentOutputBuiltin, c as AnyFragmentInputBuiltin } from './attributes-CkPkK-h9.js';
1
+ import { A as AnyWgslData, T as TgpuNamable, I as Infer, F as F32, a as F16, b as I32, U as U32, V as Vec2f, c as Vec3f, d as Vec4f, e as Vec2h, f as Vec3h, g as Vec4h, h as Vec2i, i as Vec3i, j as Vec4i, k as Vec2u, l as Vec3u, m as Vec4u, D as Decorated, n as AnyWgslStruct, B as BaseData, L as Location, W as WgslStruct, o as Default, p as UnionToIntersection, q as WgslArray, r as Disarray, s as Unstruct, t as VertexFormat, u as TgpuVertexAttrib, K as KindToDefaultFormatMap, v as KindToAcceptedAttribMap, w as AnyData, O as OmitProps, P as Prettify, M as Mutable, x as WgslTypeLiteral, y as InferPartial, z as MemIdentity, C as AnyVecInstance, E as AnyMatInstance } from './wgslTypes-DgaoTc4M.js';
2
+ import { A as AnyAttribute, a as AnyComputeBuiltin, D as Decorate, I as IsBuiltin, H as HasCustomLocation, b as AnyFragmentInputBuiltin, c as AnyFragmentOutputBuiltin, O as OmitBuiltins } from './attributes-Cfiq6vud.js';
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  import * as smol from 'tinyest';
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  import { Block } from 'tinyest';
5
5
 
@@ -88,11 +88,14 @@ declare function computeFn<ComputeIn extends Record<string, AnyComputeBuiltin>>(
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  workgroupSize: number[];
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  }): TgpuComputeFnShell<ComputeIn>;
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- interface Storage {
91
+ interface StorageFlag {
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  usableAsStorage: true;
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  }
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- declare const Storage: Storage;
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- declare function isUsableAsStorage<T>(value: T): value is T & Storage;
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+ /**
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+ * @deprecated Use StorageFlag instead.
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+ */
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+ type Storage = StorageFlag;
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+ declare function isUsableAsStorage<T>(value: T): value is T & StorageFlag;
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  /**
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  * Used to transpile JS resources into SMoL on demand.
@@ -423,7 +426,7 @@ interface Render {
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  usableAsRender: true;
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  }
425
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  type LiteralToExtensionMap = {
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- storage: Storage;
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+ storage: StorageFlag;
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  sampled: Sampled;
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  render: Render;
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  };
@@ -520,7 +523,7 @@ type DataToContainedAttribs<T> = T extends AnyWgslStruct | Unstruct ? {
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  type: VertexFormat;
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  } ? TgpuVertexAttrib<T['type']> : T extends {
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  type: keyof KindToDefaultFormatMap;
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- } ? TgpuVertexAttrib<KindToDefaultFormatMap[T['type']]> : never;
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+ } ? TgpuVertexAttrib<KindToDefaultFormatMap[T['type']]> : T extends Decorated<infer TInner> ? DataToContainedAttribs<TInner> : never;
524
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  /**
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  * Interprets an array as a set of vertex attributes.
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  */
@@ -544,7 +547,7 @@ declare function vertexLayout<TData extends WgslArray | Disarray>(schemaForCount
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  interface TgpuRenderPipeline<Output extends IOLayout = IOLayout> extends TgpuNamable {
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  readonly resourceType: 'render-pipeline';
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  readonly label: string | undefined;
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- with<TData extends WgslArray | Disarray>(vertexLayout: TgpuVertexLayout<TData>, buffer: TgpuBuffer<TData> & Vertex): TgpuRenderPipeline<IOLayout>;
550
+ with<TData extends WgslArray | Disarray>(vertexLayout: TgpuVertexLayout<TData>, buffer: TgpuBuffer<TData> & VertexFlag): TgpuRenderPipeline<IOLayout>;
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  with<Entries extends Record<string, TgpuLayoutEntry | null>>(bindGroupLayout: TgpuBindGroupLayout<Entries>, bindGroup: TgpuBindGroup<Entries>): TgpuRenderPipeline<IOLayout>;
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  withColorAttachment(attachment: FragmentOutToColorAttachment<Output>): TgpuRenderPipeline<IOLayout>;
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  withDepthStencilAttachment(attachment: DepthStencilAttachment): TgpuRenderPipeline<IOLayout>;
@@ -648,6 +651,100 @@ interface DepthStencilAttachment {
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  stencilReadOnly?: boolean;
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  }
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+ interface SamplerProps {
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+ addressModeU?: GPUAddressMode;
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+ addressModeV?: GPUAddressMode;
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+ /**
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+ * Specifies the address modes for the texture width, height, and depth
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+ * coordinates, respectively.
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+ */
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+ addressModeW?: GPUAddressMode;
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+ /**
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+ * Specifies the sampling behavior when the sample footprint is smaller than or equal to one
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+ * texel.
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+ */
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+ magFilter?: GPUFilterMode;
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+ /**
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+ * Specifies the sampling behavior when the sample footprint is larger than one texel.
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+ */
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+ minFilter?: GPUFilterMode;
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+ /**
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+ * Specifies behavior for sampling between mipmap levels.
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+ */
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+ mipmapFilter?: GPUMipmapFilterMode;
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+ lodMinClamp?: number;
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+ /**
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+ * Specifies the minimum and maximum levels of detail, respectively, used internally when
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+ * sampling a texture.
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+ */
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+ lodMaxClamp?: number;
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+ /**
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+ * Specifies the maximum anisotropy value clamp used by the sampler. Anisotropic filtering is
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+ * enabled when {@link GPUSamplerDescriptor.maxAnisotropy} is > 1 and the implementation supports it.
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+ * Anisotropic filtering improves the image quality of textures sampled at oblique viewing
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+ * angles. Higher {@link GPUSamplerDescriptor.maxAnisotropy} values indicate the maximum ratio of
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+ * anisotropy supported when filtering.
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+ *
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+ * Most implementations support {@link GPUSamplerDescriptor.maxAnisotropy} values in range
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+ * between 1 and 16, inclusive. The used value of {@link GPUSamplerDescriptor.maxAnisotropy}
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+ * will be clamped to the maximum value that the platform supports.
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+ * The precise filtering behavior is implementation-dependent.
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+ */
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+ maxAnisotropy?: number;
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+ }
695
+ interface ComparisonSamplerProps {
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+ compare: GPUCompareFunction;
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+ addressModeU?: GPUAddressMode;
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+ addressModeV?: GPUAddressMode;
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+ /**
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+ * Specifies the address modes for the texture width, height, and depth
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+ * coordinates, respectively.
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+ */
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+ addressModeW?: GPUAddressMode;
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+ /**
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+ * Specifies the sampling behavior when the sample footprint is smaller than or equal to one
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+ * texel.
707
+ */
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+ magFilter?: GPUFilterMode;
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+ /**
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+ * Specifies the sampling behavior when the sample footprint is larger than one texel.
711
+ */
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+ minFilter?: GPUFilterMode;
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+ /**
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+ * Specifies behavior for sampling between mipmap levels.
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+ */
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+ mipmapFilter?: GPUMipmapFilterMode;
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+ lodMinClamp?: number;
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+ /**
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+ * Specifies the minimum and maximum levels of detail, respectively, used internally when
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+ * sampling a texture.
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+ */
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+ lodMaxClamp?: number;
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+ /**
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+ * Specifies the maximum anisotropy value clamp used by the sampler. Anisotropic filtering is
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+ * enabled when {@link GPUSamplerDescriptor.maxAnisotropy} is > 1 and the implementation supports it.
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+ * Anisotropic filtering improves the image quality of textures sampled at oblique viewing
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+ * angles. Higher {@link GPUSamplerDescriptor.maxAnisotropy} values indicate the maximum ratio of
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+ * anisotropy supported when filtering.
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+ *
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+ * Most implementations support {@link GPUSamplerDescriptor.maxAnisotropy} values in range
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+ * between 1 and 16, inclusive. The used value of {@link GPUSamplerDescriptor.maxAnisotropy}
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+ * will be clamped to the maximum value that the platform supports.
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+ * The precise filtering behavior is implementation-dependent.
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+ */
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+ maxAnisotropy?: number;
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+ }
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+ interface TgpuSampler {
738
+ readonly resourceType: 'sampler';
739
+ }
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+ interface TgpuComparisonSampler {
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+ readonly resourceType: 'sampler-comparison';
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+ }
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+ declare function sampler(props: SamplerProps): TgpuSampler;
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+ declare function comparisonSampler(props: ComparisonSamplerProps): TgpuComparisonSampler;
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+ declare function isSampler(resource: unknown): resource is TgpuSampler;
746
+ declare function isComparisonSampler(resource: unknown): resource is TgpuComparisonSampler;
747
+
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  interface Unwrapper {
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  readonly device: GPUDevice;
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  unwrap(resource: TgpuComputePipeline): GPUComputePipeline;
@@ -658,6 +755,8 @@ interface Unwrapper {
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  unwrap(resource: TgpuTexture): GPUTexture;
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  unwrap(resource: TgpuReadonlyTexture | TgpuWriteonlyTexture | TgpuMutableTexture | TgpuSampledTexture): GPUTextureView;
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  unwrap(resource: TgpuVertexLayout): GPUVertexBufferLayout;
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+ unwrap(resource: TgpuSampler): GPUSampler;
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+ unwrap(resource: TgpuComparisonSampler): GPUSampler;
661
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  }
662
761
 
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  interface WithCompute {
@@ -794,7 +893,7 @@ interface RenderPass {
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  * Defaults to the size of the buffer minus the offset.
795
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  */
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  setIndexBuffer<TData extends WgslArray | Disarray>(buffer: TgpuBuffer<TData> | GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
797
- setVertexBuffer<TData extends WgslArray | Disarray>(vertexLayout: TgpuVertexLayout<TData>, buffer: (TgpuBuffer<TData> & Vertex) | GPUBuffer, offset?: GPUSize64, size?: GPUSize64): void;
896
+ setVertexBuffer<TData extends WgslArray | Disarray>(vertexLayout: TgpuVertexLayout<TData>, buffer: (TgpuBuffer<TData> & VertexFlag) | GPUBuffer, offset?: GPUSize64, size?: GPUSize64): void;
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  setBindGroup<Entries extends Record<string, TgpuLayoutEntry | null>>(bindGroupLayout: TgpuBindGroupLayout<Entries>, bindGroup: TgpuBindGroup<Entries> | GPUBindGroup): void;
799
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  /**
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  * Draws primitives.
@@ -910,13 +1009,21 @@ interface ExperimentalTgpuRoot extends TgpuRoot, WithBinding {
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  flush(): void;
911
1010
  }
912
1011
 
913
- interface Uniform {
1012
+ interface UniformFlag {
914
1013
  usableAsUniform: true;
915
1014
  }
916
- interface Vertex {
1015
+ /**
1016
+ * @deprecated Use UniformFlag instead.
1017
+ */
1018
+ type Uniform = UniformFlag;
1019
+ interface VertexFlag {
917
1020
  usableAsVertex: true;
918
1021
  }
919
- type LiteralToUsageType<T extends 'uniform' | 'storage' | 'vertex'> = T extends 'uniform' ? Uniform : T extends 'storage' ? Storage : T extends 'vertex' ? Vertex : never;
1022
+ /**
1023
+ * @deprecated Use VertexFlag instead.
1024
+ */
1025
+ type Vertex = VertexFlag;
1026
+ type LiteralToUsageType<T extends 'uniform' | 'storage' | 'vertex'> = T extends 'uniform' ? UniformFlag : T extends 'storage' ? StorageFlag : T extends 'vertex' ? VertexFlag : never;
920
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  type ViewUsages<TBuffer extends TgpuBuffer<BaseData>> = (boolean extends TBuffer['usableAsUniform'] ? never : 'uniform') | (boolean extends TBuffer['usableAsStorage'] ? never : 'readonly' | 'mutable');
921
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  type UsageTypeToBufferUsage<TData extends BaseData> = {
922
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  uniform: TgpuBufferUniform<TData> & TgpuFixedBufferUsage<TData>;
@@ -943,105 +1050,11 @@ interface TgpuBuffer<TData extends BaseData> extends TgpuNamable {
943
1050
  destroy(): void;
944
1051
  }
945
1052
  declare function isBuffer<T extends TgpuBuffer<AnyData>>(value: T | unknown): value is T;
946
- declare function isUsableAsVertex<T extends TgpuBuffer<AnyData>>(buffer: T): buffer is T & Vertex;
1053
+ declare function isUsableAsVertex<T extends TgpuBuffer<AnyData>>(buffer: T): buffer is T & VertexFlag;
947
1054
  type RestrictVertexUsages<TData extends BaseData> = TData extends {
948
1055
  readonly type: WgslTypeLiteral;
949
1056
  } ? ('uniform' | 'storage' | 'vertex')[] : 'vertex'[];
950
1057
 
951
- interface SamplerProps {
952
- addressModeU?: GPUAddressMode;
953
- addressModeV?: GPUAddressMode;
954
- /**
955
- * Specifies the address modes for the texture width, height, and depth
956
- * coordinates, respectively.
957
- */
958
- addressModeW?: GPUAddressMode;
959
- /**
960
- * Specifies the sampling behavior when the sample footprint is smaller than or equal to one
961
- * texel.
962
- */
963
- magFilter?: GPUFilterMode;
964
- /**
965
- * Specifies the sampling behavior when the sample footprint is larger than one texel.
966
- */
967
- minFilter?: GPUFilterMode;
968
- /**
969
- * Specifies behavior for sampling between mipmap levels.
970
- */
971
- mipmapFilter?: GPUMipmapFilterMode;
972
- lodMinClamp?: number;
973
- /**
974
- * Specifies the minimum and maximum levels of detail, respectively, used internally when
975
- * sampling a texture.
976
- */
977
- lodMaxClamp?: number;
978
- /**
979
- * Specifies the maximum anisotropy value clamp used by the sampler. Anisotropic filtering is
980
- * enabled when {@link GPUSamplerDescriptor.maxAnisotropy} is > 1 and the implementation supports it.
981
- * Anisotropic filtering improves the image quality of textures sampled at oblique viewing
982
- * angles. Higher {@link GPUSamplerDescriptor.maxAnisotropy} values indicate the maximum ratio of
983
- * anisotropy supported when filtering.
984
- *
985
- * Most implementations support {@link GPUSamplerDescriptor.maxAnisotropy} values in range
986
- * between 1 and 16, inclusive. The used value of {@link GPUSamplerDescriptor.maxAnisotropy}
987
- * will be clamped to the maximum value that the platform supports.
988
- * The precise filtering behavior is implementation-dependent.
989
- */
990
- maxAnisotropy?: number;
991
- }
992
- interface ComparisonSamplerProps {
993
- compare: GPUCompareFunction;
994
- addressModeU?: GPUAddressMode;
995
- addressModeV?: GPUAddressMode;
996
- /**
997
- * Specifies the address modes for the texture width, height, and depth
998
- * coordinates, respectively.
999
- */
1000
- addressModeW?: GPUAddressMode;
1001
- /**
1002
- * Specifies the sampling behavior when the sample footprint is smaller than or equal to one
1003
- * texel.
1004
- */
1005
- magFilter?: GPUFilterMode;
1006
- /**
1007
- * Specifies the sampling behavior when the sample footprint is larger than one texel.
1008
- */
1009
- minFilter?: GPUFilterMode;
1010
- /**
1011
- * Specifies behavior for sampling between mipmap levels.
1012
- */
1013
- mipmapFilter?: GPUMipmapFilterMode;
1014
- lodMinClamp?: number;
1015
- /**
1016
- * Specifies the minimum and maximum levels of detail, respectively, used internally when
1017
- * sampling a texture.
1018
- */
1019
- lodMaxClamp?: number;
1020
- /**
1021
- * Specifies the maximum anisotropy value clamp used by the sampler. Anisotropic filtering is
1022
- * enabled when {@link GPUSamplerDescriptor.maxAnisotropy} is > 1 and the implementation supports it.
1023
- * Anisotropic filtering improves the image quality of textures sampled at oblique viewing
1024
- * angles. Higher {@link GPUSamplerDescriptor.maxAnisotropy} values indicate the maximum ratio of
1025
- * anisotropy supported when filtering.
1026
- *
1027
- * Most implementations support {@link GPUSamplerDescriptor.maxAnisotropy} values in range
1028
- * between 1 and 16, inclusive. The used value of {@link GPUSamplerDescriptor.maxAnisotropy}
1029
- * will be clamped to the maximum value that the platform supports.
1030
- * The precise filtering behavior is implementation-dependent.
1031
- */
1032
- maxAnisotropy?: number;
1033
- }
1034
- interface TgpuSampler {
1035
- readonly resourceType: 'sampler';
1036
- }
1037
- interface TgpuComparisonSampler {
1038
- readonly resourceType: 'sampler-comparison';
1039
- }
1040
- declare function sampler(props: SamplerProps): TgpuSampler;
1041
- declare function comparisonSampler(props: ComparisonSamplerProps): TgpuComparisonSampler;
1042
- declare function isSampler(resource: unknown): resource is TgpuSampler;
1043
- declare function isComparisonSampler(resource: unknown): resource is TgpuComparisonSampler;
1044
-
1045
1058
  type TgpuLayoutEntryBase = {
1046
1059
  /**
1047
1060
  * Limits this resource's visibility to specific shader stages.
@@ -1156,7 +1169,7 @@ type GetStorageTextureRestriction<T extends TgpuLayoutStorageTexture> = Default<
1156
1169
  format: T['storageTexture'];
1157
1170
  dimension: Dimension;
1158
1171
  } : never;
1159
- type LayoutEntryToInput<T extends TgpuLayoutEntry | null> = T extends TgpuLayoutUniform ? (TgpuBuffer<UnwrapRuntimeConstructor<T['uniform']>> & Uniform) | GPUBuffer : T extends TgpuLayoutStorage ? (TgpuBuffer<UnwrapRuntimeConstructor<T['storage']>> & Storage) | GPUBuffer : T extends TgpuLayoutSampler ? TgpuSampler | GPUSampler : T extends TgpuLayoutComparisonSampler ? TgpuComparisonSampler | GPUSampler : T extends TgpuLayoutTexture ? GPUTextureView | (Sampled & TgpuTexture<Prettify<TextureProps & GetTextureRestriction<T>>>) : T extends TgpuLayoutStorageTexture ? GPUTextureView | (Storage & TgpuTexture<Prettify<TextureProps & GetStorageTextureRestriction<T>>>) : T extends TgpuLayoutExternalTexture ? GPUExternalTexture : never;
1172
+ type LayoutEntryToInput<T extends TgpuLayoutEntry | null> = T extends TgpuLayoutUniform ? (TgpuBuffer<UnwrapRuntimeConstructor<T['uniform']>> & UniformFlag) | GPUBuffer : T extends TgpuLayoutStorage ? (TgpuBuffer<UnwrapRuntimeConstructor<T['storage']>> & StorageFlag) | GPUBuffer : T extends TgpuLayoutSampler ? TgpuSampler | GPUSampler : T extends TgpuLayoutComparisonSampler ? TgpuComparisonSampler | GPUSampler : T extends TgpuLayoutTexture ? GPUTextureView | (Sampled & TgpuTexture<Prettify<TextureProps & GetTextureRestriction<T>>>) : T extends TgpuLayoutStorageTexture ? GPUTextureView | (StorageFlag & TgpuTexture<Prettify<TextureProps & GetStorageTextureRestriction<T>>>) : T extends TgpuLayoutExternalTexture ? GPUExternalTexture : never;
1160
1173
  type BindLayoutEntry<T extends TgpuLayoutEntry | null> = T extends TgpuLayoutUniform ? TgpuBufferUniform<UnwrapRuntimeConstructor<T['uniform']>> : T extends TgpuLayoutStorage ? StorageUsageForEntry<T> : T extends TgpuLayoutSampler ? TgpuSampler : T extends TgpuLayoutComparisonSampler ? TgpuComparisonSampler : T extends TgpuLayoutTexture ? TgpuSampledTexture<Default<GetDimension<T['viewDimension']>, '2d'>, ChannelFormatToSchema[T['texture']]> : T extends TgpuLayoutStorageTexture ? StorageTextureUsageForEntry<T> : never;
1161
1174
  type TgpuBindGroup<Entries extends Record<string, TgpuLayoutEntry | null> = Record<string, TgpuLayoutEntry | null>> = {
1162
1175
  readonly resourceType: 'bind-group';
@@ -1183,19 +1196,19 @@ interface TgpuFixedBufferUsage<TData extends BaseData> extends TgpuNamable {
1183
1196
  }
1184
1197
  interface TgpuBufferMutable<TData extends BaseData> extends TgpuBufferUsage<TData, 'mutable'> {
1185
1198
  }
1186
- declare function isUsableAsUniform<T extends TgpuBuffer<AnyData>>(buffer: T): buffer is T & Uniform;
1199
+ declare function isUsableAsUniform<T extends TgpuBuffer<AnyData>>(buffer: T): buffer is T & UniformFlag;
1187
1200
  /**
1188
1201
  * @deprecated Use buffer.as('mutable') instead.
1189
1202
  */
1190
- declare function asMutable<TData extends AnyWgslData>(buffer: TgpuBuffer<TData> & Storage): TgpuBufferMutable<TData> & TgpuFixedBufferUsage<TData>;
1203
+ declare function asMutable<TData extends AnyWgslData>(buffer: TgpuBuffer<TData> & StorageFlag): TgpuBufferMutable<TData> & TgpuFixedBufferUsage<TData>;
1191
1204
  /**
1192
1205
  * @deprecated Use buffer.as('readonly') instead.
1193
1206
  */
1194
- declare function asReadonly<TData extends AnyWgslData>(buffer: TgpuBuffer<TData> & Storage): TgpuBufferReadonly<TData> & TgpuFixedBufferUsage<TData>;
1207
+ declare function asReadonly<TData extends AnyWgslData>(buffer: TgpuBuffer<TData> & StorageFlag): TgpuBufferReadonly<TData> & TgpuFixedBufferUsage<TData>;
1195
1208
  /**
1196
1209
  * @deprecated Use buffer.as('uniform') instead.
1197
1210
  */
1198
- declare function asUniform<TData extends AnyWgslData>(buffer: TgpuBuffer<TData> & Uniform): TgpuBufferUniform<TData> & TgpuFixedBufferUsage<TData>;
1211
+ declare function asUniform<TData extends AnyWgslData>(buffer: TgpuBuffer<TData> & UniformFlag): TgpuBufferUniform<TData> & TgpuFixedBufferUsage<TData>;
1199
1212
 
1200
1213
  interface TgpuExternalTexture {
1201
1214
  readonly resourceType: 'external-texture';
@@ -1500,4 +1513,4 @@ declare const tgpu: {
1500
1513
  };
1501
1514
  };
1502
1515
 
1503
- export { type BindLayoutEntry, type Eventual, type InitFromDeviceOptions, type InitOptions, type LayoutEntryToInput, MissingBindGroupsError, MissingLinksError, MissingSlotValueError, MissingVertexBuffersError, NotUniformError, RandomNameRegistry, type Render, ResolutionError, type Sampled, Storage, StrictNameRegistry, type TextureProps, type TgpuAccessor, type TgpuAnyTextureView, type TgpuBindGroup, type TgpuBindGroupLayout, type TgpuBuffer, type TgpuBufferMutable, type TgpuBufferReadonly, type TgpuBufferUniform, type TgpuComputeFn, type TgpuComputeFnShell, type TgpuComputePipeline, type TgpuConst, type TgpuDeclare, type TgpuDerived, type TgpuFn, type TgpuFnShell, type TgpuFragmentFn, type TgpuFragmentFnShell, type TgpuLayoutComparisonSampler, type TgpuLayoutEntry, type TgpuLayoutExternalTexture, type TgpuLayoutSampler, type TgpuLayoutStorage, type TgpuLayoutStorageTexture, type TgpuLayoutTexture, type TgpuLayoutUniform, type TgpuMutableTexture, type TgpuReadonlyTexture, type TgpuRenderPipeline, type TgpuRoot, type TgpuSampledTexture, type TgpuSampler, type TgpuSlot, type TgpuTexture, type TgpuVar, type TgpuVertexFn, type TgpuVertexFnShell, type TgpuVertexLayout, type TgpuWriteonlyTexture, type Uniform, type VariableScope, type Vertex, type WithBinding, type WithCompute, type WithFragment, type WithVertex, tgpu as default, isBuffer, isComparisonSampler, isDerived, isSampledTextureView, isSampler, isSlot, isStorageTextureView, isTexture, isTgpuFn, isUsableAsRender, isUsableAsSampled, isUsableAsStorage, isUsableAsUniform, isUsableAsVertex, tgpu, asMutable as unstable_asMutable, asReadonly as unstable_asReadonly, asUniform as unstable_asUniform };
1516
+ export { type BindLayoutEntry, type Eventual, type InitFromDeviceOptions, type InitOptions, type LayoutEntryToInput, MissingBindGroupsError, MissingLinksError, MissingSlotValueError, MissingVertexBuffersError, NotUniformError, RandomNameRegistry, type Render, ResolutionError, type Sampled, type Storage, type StorageFlag, StrictNameRegistry, type TextureProps, type TgpuAccessor, type TgpuAnyTextureView, type TgpuBindGroup, type TgpuBindGroupLayout, type TgpuBuffer, type TgpuBufferMutable, type TgpuBufferReadonly, type TgpuBufferUniform, type TgpuComputeFn, type TgpuComputeFnShell, type TgpuComputePipeline, type TgpuConst, type TgpuDeclare, type TgpuDerived, type TgpuFn, type TgpuFnShell, type TgpuFragmentFn, type TgpuFragmentFnShell, type TgpuLayoutComparisonSampler, type TgpuLayoutEntry, type TgpuLayoutExternalTexture, type TgpuLayoutSampler, type TgpuLayoutStorage, type TgpuLayoutStorageTexture, type TgpuLayoutTexture, type TgpuLayoutUniform, type TgpuMutableTexture, type TgpuReadonlyTexture, type TgpuRenderPipeline, type TgpuRoot, type TgpuSampledTexture, type TgpuSampler, type TgpuSlot, type TgpuTexture, type TgpuVar, type TgpuVertexFn, type TgpuVertexFnShell, type TgpuVertexLayout, type TgpuWriteonlyTexture, type Uniform, type UniformFlag, type VariableScope, type Vertex, type VertexFlag, type WithBinding, type WithCompute, type WithFragment, type WithVertex, tgpu as default, isBuffer, isComparisonSampler, isDerived, isSampledTextureView, isSampler, isSlot, isStorageTextureView, isTexture, isTgpuFn, isUsableAsRender, isUsableAsSampled, isUsableAsStorage, isUsableAsUniform, isUsableAsVertex, tgpu, asMutable as unstable_asMutable, asReadonly as unstable_asReadonly, asUniform as unstable_asUniform };