typegpu 0.2.0-alpha.0 → 0.3.0-alpha.1
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- package/README.md +2 -2
- package/chunk-CKSBATTP.cjs +2 -0
- package/chunk-CKSBATTP.cjs.map +1 -0
- package/chunk-IQYHODCR.js +2 -0
- package/chunk-IQYHODCR.js.map +1 -0
- package/data/index.cjs +1 -1
- package/data/index.d.cts +116 -373
- package/data/index.d.ts +116 -373
- package/data/index.js +1 -1
- package/index.cjs +14 -47
- package/index.cjs.map +1 -1
- package/index.d.cts +505 -168
- package/index.d.ts +505 -168
- package/index.js +14 -47
- package/index.js.map +1 -1
- package/package.json +3 -14
- package/utilityTypes-0b50gROn.d.cts +1122 -0
- package/utilityTypes-0b50gROn.d.ts +1122 -0
- package/chunk-5EPBCOO4.js +0 -8
- package/chunk-5EPBCOO4.js.map +0 -1
- package/chunk-SBJR5ZQJ.cjs +0 -8
- package/chunk-SBJR5ZQJ.cjs.map +0 -1
- package/types-qmW7FFqN.d.cts +0 -880
- package/types-qmW7FFqN.d.ts +0 -880
package/data/index.d.cts
CHANGED
@@ -1,116 +1,98 @@
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import {
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export {
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import { r as TgpuData, R as ResolutionCtx, A as AnyTgpuData, a as TgpuNamable, x as AnyTgpuLooseData, y as TgpuLooseData, z as vec2f, o as vec3f, C as vec4f, N as NumberArrayView, D as Vec2u, V as Vec4u, G as Vec2i, i as Vec4i, H as Vec2f, j as Vec4f, F as F32, J as Vec3f, h as U32, K as Vec3u, I as I32, L as Vec3i, M as TgpuPointer } from '../types-qmW7FFqN.cjs';
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export { P as Bool, Z as VecKind, Q as bool, Y as f32, X as i32, W as u32, _ as vec2i, $ as vec2u, p as vec3i, q as vec3u, a0 as vec4i, a1 as vec4u, v as vecBase } from '../types-qmW7FFqN.cjs';
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import { f as Align, S as Size, L as Location, g as Builtin, A as AnyData, E as Exotic, h as Decorated, e as AnyWgslData, i as LooseDecorated, j as AnyLooseData, B as BaseWgslData, W as WgslTypeLiteral, k as LooseTypeLiteral, l as WgslStruct, T as TgpuNamable, m as ExoticRecord, P as Prettify, n as WgslArray, o as LooseArray, p as LooseStruct, q as m2x2f, r as m3x3f, s as m4x4f, t as Mat2x2f, v as v2f, u as Mat3x3f, w as v3f, x as Mat4x4f, y as v4f, U as U32, I as I32, z as Atomic, d as Infer$1 } from '../utilityTypes-0b50gROn.cjs';
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export { a1 as Bool, a2 as F16, F as F32, at as FormatToWGSLType, a$ as PackedData, au as TgpuVertexFormatData, a3 as Vec2f, a4 as Vec2i, a5 as Vec2u, a6 as Vec3f, a7 as Vec3i, a8 as Vec3u, V as Vec4f, b as Vec4i, a as Vec4u, C as bool, H as f16, G as f32, aM as float16x2, aN as float16x4, aO as float32, aP as float32x2, aQ as float32x3, aR as float32x4, J as i32, Z as isAlignAttrib, X as isAtomic, _ as isBuiltinAttrib, ar as isData, Y as isDecorated, $ as isLocationAttrib, ao as isLooseArray, as as isLooseData, aq as isLooseDecorated, ap as isLooseStruct, a0 as isSizeAttrib, Q as isWgslArray, N as isWgslData, R as isWgslStruct, av as packedFormats, aG as sint16x2, aH as sint16x4, aW as sint32, aX as sint32x2, aY as sint32x3, aZ as sint32x4, ay as sint8x2, az as sint8x4, aK as snorm16x2, aL as snorm16x4, aC as snorm8x2, aD as snorm8x4, K as u32, aE as uint16x2, aF as uint16x4, aS as uint32, aT as uint32x2, aU as uint32x3, aV as uint32x4, aw as uint8x2, ax as uint8x4, a_ as unorm10_10_10_2, aI as unorm16x2, aJ as unorm16x4, aA as unorm8x2, aB as unorm8x4, a9 as v2i, aa as v2u, ab as v3i, ac as v3u, ad as v4i, ae as v4u, af as vec2f, ag as vec2i, ah as vec2u, ai as vec3f, aj as vec3i, ak as vec3u, al as vec4f, am as vec4i, an as vec4u } from '../utilityTypes-0b50gROn.cjs';
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declare
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*/
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constructor({ schema, byteAlignment, code, }: {
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schema: TSchema;
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byteAlignment: number;
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code: string;
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});
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resolveReferences(): void;
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write(output: ISerialOutput, value: ParseUnwrapped<TSchema>): void;
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read(input: ISerialInput): ParseUnwrapped<TSchema>;
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measure(value: ParseUnwrapped<TSchema> | MaxValue, measurer?: IMeasurer): IMeasurer;
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resolve(ctx: ResolutionCtx): string;
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}
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interface TgpuBaseStruct<TProps extends Record<string, unknown>> extends ISchema<UnwrapRecord<TProps>> {
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readonly properties: TProps;
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}
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declare const builtinNames: readonly ["vertex_index", "instance_index", "position", "clip_distances", "front_facing", "frag_depth", "sample_index", "sample_mask", "fragment", "local_invocation_id", "local_invocation_index", "global_invocation_id", "workgroup_id", "num_workgroups"];
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type BuiltinName = (typeof builtinNames)[number];
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type AnyAttribute = Align<number> | Size<number> | Location<number> | Builtin<BuiltinName>;
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type ExtractAttributes<T> = T extends {
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readonly attribs: unknown[];
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} ? T['attribs'] : [];
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type Undecorate<T> = T extends {
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readonly inner: infer TInner;
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} ? TInner : T;
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/**
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*
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* Decorates a data-type `TData` with an attribute `TAttrib`.
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*
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*
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*
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* - if `TData` is loose
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* - if `TData` is already `LooseDecorated`
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* - Prepend `TAttrib` to the existing attribute tuple.
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* - else
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* - Wrap `TData` with `LooseDecorated` and a single attribute `[TAttrib]`
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* - else
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* - if `TData` is already `Decorated`
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* - Prepend `TAttrib` to the existing attribute tuple.
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* - else
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* - Wrap `TData` with `Decorated` and a single attribute `[TAttrib]`
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type Decorate<TData extends BaseWgslData, TAttrib extends AnyAttribute> = TData['type'] extends WgslTypeLiteral ? Decorated<Undecorate<TData>, [TAttrib, ...ExtractAttributes<TData>]> : TData['type'] extends LooseTypeLiteral ? LooseDecorated<Undecorate<TData>, [TAttrib, ...ExtractAttributes<TData>]> : never;
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type IsBuiltin<T> = ExtractAttributes<T>[number] extends [] ? false : ExtractAttributes<T>[number] extends Builtin<BuiltinName> ? true : false;
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* The order of members matches the passed in properties object.
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* Gives the wrapped data-type a custom byte alignment. Useful in order to
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* fulfill uniform alignment requirements.
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* @example
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* const
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* const Data = d.struct({
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* a: u32, // takes up 4 bytes
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* // 12 bytes of padding, because `b` is custom aligned to multiples of 16 bytes
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* b: d.align(16, u32),
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* });
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* @param
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*
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* @param alignment The multiple of bytes this data should align itself to.
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* @param data The data-type to align.
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*/
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declare
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declare function align<TAlign extends number, TData extends AnyData>(alignment: TAlign, data: TData): Decorate<Exotic<TData>, Align<TAlign>>;
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/**
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*
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* Adds padding bytes after the wrapped data-type, until the whole value takes up `size` bytes.
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* @example
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* const Data = d.struct({
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* a: d.size(16, u32), // takes up 16 bytes, instead of 4
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* b: u32, // starts at byte 16, because `a` has a custom size
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* });
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*
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* @param size The amount of bytes that should be reserved for this data-type.
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* @param data The data-type to wrap.
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}
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declare function size<TSize extends number, TData extends AnyData>(size: TSize, data: TData): Decorate<Exotic<TData>, Size<TSize>>;
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/**
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*
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* Describes structs with members of both loose and non-loose types.
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* The order of members matches the passed in properties object.
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* Members are not aligned in respect to their `byteAlignment`,
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* unless they are explicitly decorated with the custom align attribute
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* via `d.align` function.
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*
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* @example
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* const CircleStruct = d.looseStruct({ radius: d.f32, pos: d.vec3f }); // packed struct with no padding
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* Assigns an explicit numeric location to a struct member or a parameter that has this type.
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* @example
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* const
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* const Data = d.ioStruct({
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* a: d.u32, // has implicit location 0
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* b: d.location(5, d.u32),
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* c: d.u32, // has implicit location 6
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* });
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* @param
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* @param location The explicit numeric location.
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* @param data The data-type to wrap.
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declare
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declare function location<TLocation extends number, TData extends AnyData>(location: TLocation, data: TData): Decorate<Exotic<TData>, Location<TLocation>>;
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declare function isBuiltin<T extends Decorated<AnyWgslData, AnyAttribute[]> | LooseDecorated<AnyLooseData, AnyAttribute[]>>(value: T | unknown): value is T;
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* as opposed to, e.g., a looseStruct schema.
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* Struct schemas can be used to describe uniform and storage buffers,
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* whereas looseStruct schemas cannot.
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* Struct schema constructed via `d.struct` function.
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* isStructSchema(d.vec3f) // false
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* Responsible for handling reading and writing struct values
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* between binary and JS representation. Takes into account
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* the `byteAlignment` requirement of its members.
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interface TgpuStruct<TProps extends Record<string, BaseWgslData>> extends WgslStruct<TProps>, TgpuNamable {
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readonly '~exotic': WgslStruct<ExoticRecord<TProps>>;
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}
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/**
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*
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* as opposed to
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*
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* Struct schemas can be used to describe uniform and storage buffers,
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* whereas looseStruct schemas cannot. Loose structs are useful for
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* defining vertex buffers instead.
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* Creates a struct schema that can be used to construct GPU buffers.
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* Ensures proper alignment and padding of properties (as opposed to a `d.looseStruct` schema).
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* The order of members matches the passed in properties object.
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* @example
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* const CircleStruct = d.struct({ radius: d.f32, pos: d.vec3f });
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*
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* @param props Record with `string` keys and `TgpuData` values,
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* each entry describing one struct member.
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declare
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declare const struct: <TProps extends Record<string, AnyWgslData>>(props: TProps) => TgpuStruct<Prettify<ExoticRecord<TProps>>>;
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interface TgpuBaseArray<TElement extends AnyTgpuData | AnyTgpuLooseData = AnyTgpuData | AnyTgpuLooseData> {
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readonly elementType: TElement;
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readonly elementCount: number;
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readonly stride: number;
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}
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/**
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* Array schema constructed via `d.arrayOf` function.
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* between binary and JS representation. Takes into account
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*/
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interface TgpuArray<TElement extends
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interface TgpuArray<TElement extends AnyWgslData> extends WgslArray<TElement> {
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readonly '~exotic': WgslArray<Exotic<TElement>>;
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}
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/**
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* Creates an array schema that can be used to construct gpu buffers.
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* const array = d.arrayOf(d.u32, LENGTH);
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* @param
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* @param elementCount The number of elements in the array.
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declare const arrayOf: <TElement extends
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* Array schema constructed via `d.looseArrayOf` function.
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*
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* Useful for defining vertex buffers.
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* Elements in the schema are not aligned in respect to their `byteAlignment`,
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* unless they are explicitly decorated with the custom align attribute
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* via `d.align` function.
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*/
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interface TgpuLooseArray<TElement extends AnyTgpuData | AnyTgpuLooseData> extends TgpuBaseArray<TElement>, TgpuLooseData<Unwrap<TElement>[]> {
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}
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declare const arrayOf: <TElement extends AnyWgslData>(elementType: TElement, elementCount: number) => TgpuArray<Exotic<TElement>>;
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/**
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* Creates an array schema that can be used to construct vertex buffers.
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* Describes arrays with fixed-size length, storing elements of the same type.
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* @param elementType The type of elements in the array.
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* @param count The number of elements in the array.
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*/
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declare const looseArrayOf: <TElement extends
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declare const looseArrayOf: <TElement extends AnyData>(elementType: TElement, count: number) => LooseArray<Exotic<TElement>>;
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/**
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*
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*
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* Creates a loose struct schema that can be used to construct vertex buffers.
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* Describes structs with members of both loose and non-loose types.
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*
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*
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* The order of members matches the passed in properties object.
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* Members are not aligned in respect to their `byteAlignment`,
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* unless they are explicitly decorated with the custom align attribute
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* via `d.align` function.
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*
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* @example
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*
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* isArraySchema(d.looseArrayOf(d.u32, 4)) // false
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* isArraySchema(d.vec3f) // false
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*/
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declare function isArraySchema<T extends TgpuArray<AnyTgpuData>>(schema: T | unknown): schema is T;
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/**
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* Checks whether the passed in value is a looseArray schema,
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* as opposed to, e.g., a regular array schema.
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*
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* Array schemas can be used to describe uniform and storage buffers,
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* whereas looseArray schemas cannot. Loose arrays are useful for
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* defining vertex buffers instead.
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* const CircleStruct = d.looseStruct({ radius: d.f32, pos: d.vec3f }); // packed struct with no padding
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* @example
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*
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*
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*
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* const CircleStruct = d.looseStruct({ radius: d.f32, pos: d.align(16, d.vec3f) });
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*
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* @param properties Record with `string` keys and `TgpuData` or `TgpuLooseData` values,
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* each entry describing one struct member.
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*/
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declare
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declare const looseStruct: <TProps extends Record<string, BaseWgslData>>(properties: TProps) => LooseStruct<ExoticRecord<TProps>>;
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interface matBase<TColumn> extends NumberArrayView {
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readonly columns: readonly TColumn[];
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elements(): Iterable<number>;
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}
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/**
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* Interface representing its WGSL matrix type counterpart: mat2x2
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* A matrix with 2 rows and 2 columns, with elements of type `TColumn`
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*/
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interface mat2x2<TColumn> extends matBase<TColumn> {
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readonly length: 4;
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[n: number]: number;
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}
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/**
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* Type of the `d.mat2x2f` object/function: matrix data type schema/constructor
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*/
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type
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* A matrix with 2 rows and 2 columns, with elements of type d.f32
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*/
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interface mat2x2f extends mat2x2<vec2f> {
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type NativeMat2x2f = Mat2x2f & {
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} & ((...elements: number[]) => m2x2f) & ((...columns: v2f[]) => m2x2f) & (() => m2x2f);
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*
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*/
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declare const mat2x2f:
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/**
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* Interface representing its WGSL matrix type counterpart: mat3x3
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* A matrix with 3 rows and 3 columns, with elements of type `TColumn`
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*/
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interface mat3x3<TColumn> extends matBase<TColumn> {
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}
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declare const mat2x2f: NativeMat2x2f;
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type
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interface mat3x3f extends mat3x3<vec3f> {
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}
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type NativeMat3x3f = Mat3x3f & {
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} & ((...elements: number[]) => m3x3f) & ((...columns: v3f[]) => m3x3f) & (() => m3x3f);
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*
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* Schema representing mat3x3f - a matrix with 3 rows and 3 columns, with elements of type f32.
|
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declare const mat3x3f:
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* Interface representing its WGSL matrix type counterpart: mat4x4
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interface mat4x4<TColumn> extends matBase<TColumn> {
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}
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declare const mat3x3f: NativeMat3x3f;
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type
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* A matrix with 4 rows and 4 columns, with elements of type d.f32
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interface mat4x4f extends mat4x4<vec4f> {
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}
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type NativeMat4x4f = Mat4x4f & {
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} & ((...elements: number[]) => m4x4f) & ((...columns: v4f[]) => m4x4f) & (() => m4x4f);
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*
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|
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declare const mat4x4f:
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declare const vertexFormats: readonly ["uint8x2", "uint8x4", "sint8x2", "sint8x4", "unorm8x2", "unorm8x4", "snorm8x2", "snorm8x4", "uint16x2", "uint16x4", "sint16x2", "sint16x4", "unorm16x2", "unorm16x4", "snorm16x2", "snorm16x4", "float16x2", "float16x4", "float32", "float32x2", "float32x3", "float32x4", "uint32", "uint32x2", "uint32x3", "uint32x4", "sint32", "sint32x2", "sint32x3", "sint32x4", "unorm10_10_10_2"];
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type VertexFormat = (typeof vertexFormats)[number];
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type FormatToWGSLType<T extends VertexFormat> = (typeof formatToWGSLType)[T];
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interface TgpuVertexFormatData<T extends VertexFormat> extends TgpuLooseData<FormatToWGSLType<T>> {
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readonly kind: T;
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}
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declare const formatToWGSLType: {
|
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readonly uint8x2: Vec2u;
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readonly uint8x4: Vec4u;
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readonly sint8x2: Vec2i;
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readonly sint8x4: Vec4i;
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readonly unorm8x2: Vec2f;
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readonly unorm8x4: Vec4f;
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readonly snorm8x2: Vec2f;
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readonly snorm8x4: Vec4f;
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readonly uint16x2: Vec2u;
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readonly uint16x4: Vec4u;
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readonly sint16x2: Vec2i;
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readonly sint16x4: Vec4i;
|
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readonly unorm16x2: Vec2f;
|
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readonly unorm16x4: Vec4f;
|
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readonly snorm16x2: Vec2f;
|
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readonly snorm16x4: Vec4f;
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readonly float16x2: Vec2f;
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readonly float16x4: Vec4f;
|
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readonly float32: F32;
|
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readonly float32x2: Vec2f;
|
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readonly float32x3: Vec3f;
|
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readonly float32x4: Vec4f;
|
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readonly uint32: U32;
|
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readonly uint32x2: Vec2u;
|
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readonly uint32x3: Vec3u;
|
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readonly uint32x4: Vec4u;
|
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readonly sint32: I32;
|
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|
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readonly sint32x2: Vec2i;
|
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|
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readonly sint32x3: Vec3i;
|
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|
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readonly sint32x4: Vec4i;
|
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readonly unorm10_10_10_2: Vec4f;
|
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};
|
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type uint8x2 = TgpuVertexFormatData<'uint8x2'>;
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declare const uint8x2: uint8x2;
|
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type uint8x4 = TgpuVertexFormatData<'uint8x4'>;
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declare const uint8x4: uint8x4;
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type sint8x2 = TgpuVertexFormatData<'sint8x2'>;
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declare const sint8x2: sint8x2;
|
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type sint8x4 = TgpuVertexFormatData<'sint8x4'>;
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declare const sint8x4: sint8x4;
|
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type unorm8x2 = TgpuVertexFormatData<'unorm8x2'>;
|
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declare const unorm8x2: unorm8x2;
|
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type unorm8x4 = TgpuVertexFormatData<'unorm8x4'>;
|
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declare const unorm8x4: unorm8x4;
|
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type snorm8x2 = TgpuVertexFormatData<'snorm8x2'>;
|
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declare const snorm8x2: snorm8x2;
|
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type snorm8x4 = TgpuVertexFormatData<'snorm8x4'>;
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declare const snorm8x4: snorm8x4;
|
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type uint16x2 = TgpuVertexFormatData<'uint16x2'>;
|
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declare const uint16x2: uint16x2;
|
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|
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type uint16x4 = TgpuVertexFormatData<'uint16x4'>;
|
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|
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declare const uint16x4: uint16x4;
|
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|
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type sint16x2 = TgpuVertexFormatData<'sint16x2'>;
|
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|
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declare const sint16x2: sint16x2;
|
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|
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type sint16x4 = TgpuVertexFormatData<'sint16x4'>;
|
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|
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declare const sint16x4: sint16x4;
|
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|
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type unorm16x2 = TgpuVertexFormatData<'unorm16x2'>;
|
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|
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declare const unorm16x2: unorm16x2;
|
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|
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type unorm16x4 = TgpuVertexFormatData<'unorm16x4'>;
|
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|
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declare const unorm16x4: unorm16x4;
|
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|
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type snorm16x2 = TgpuVertexFormatData<'snorm16x2'>;
|
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|
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declare const snorm16x2: snorm16x2;
|
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|
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type snorm16x4 = TgpuVertexFormatData<'snorm16x4'>;
|
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|
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declare const snorm16x4: snorm16x4;
|
397
|
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type float16x2 = TgpuVertexFormatData<'float16x2'>;
|
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|
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declare const float16x2: float16x2;
|
399
|
-
type float16x4 = TgpuVertexFormatData<'float16x4'>;
|
400
|
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declare const float16x4: float16x4;
|
401
|
-
type float32 = TgpuVertexFormatData<'float32'>;
|
402
|
-
declare const float32: float32;
|
403
|
-
type float32x2 = TgpuVertexFormatData<'float32x2'>;
|
404
|
-
declare const float32x2: float32x2;
|
405
|
-
type float32x3 = TgpuVertexFormatData<'float32x3'>;
|
406
|
-
declare const float32x3: float32x3;
|
407
|
-
type float32x4 = TgpuVertexFormatData<'float32x4'>;
|
408
|
-
declare const float32x4: float32x4;
|
409
|
-
type uint32 = TgpuVertexFormatData<'uint32'>;
|
410
|
-
declare const uint32: uint32;
|
411
|
-
type uint32x2 = TgpuVertexFormatData<'uint32x2'>;
|
412
|
-
declare const uint32x2: uint32x2;
|
413
|
-
type uint32x3 = TgpuVertexFormatData<'uint32x3'>;
|
414
|
-
declare const uint32x3: uint32x3;
|
415
|
-
type uint32x4 = TgpuVertexFormatData<'uint32x4'>;
|
416
|
-
declare const uint32x4: uint32x4;
|
417
|
-
type sint32 = TgpuVertexFormatData<'sint32'>;
|
418
|
-
declare const sint32: sint32;
|
419
|
-
type sint32x2 = TgpuVertexFormatData<'sint32x2'>;
|
420
|
-
declare const sint32x2: sint32x2;
|
421
|
-
type sint32x3 = TgpuVertexFormatData<'sint32x3'>;
|
422
|
-
declare const sint32x3: sint32x3;
|
423
|
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type sint32x4 = TgpuVertexFormatData<'sint32x4'>;
|
424
|
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declare const sint32x4: sint32x4;
|
425
|
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type unorm10_10_10_2 = TgpuVertexFormatData<'unorm10_10_10_2'>;
|
426
|
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declare const unorm10_10_10_2: unorm10_10_10_2;
|
427
|
-
|
428
|
-
declare function ptr<TDataType extends AnyTgpuData>(pointsTo: TDataType): TgpuPointer<'function', TDataType>;
|
250
|
+
declare const mat4x4f: NativeMat4x4f;
|
251
|
+
declare function matToArray(mat: m2x2f | m3x3f | m4x4f): number[];
|
429
252
|
|
430
253
|
/**
|
431
254
|
* Marks a concrete integer scalar type schema (u32 or i32) as a WGSL atomic.
|
@@ -436,108 +259,28 @@ declare function ptr<TDataType extends AnyTgpuData>(pointsTo: TDataType): TgpuPo
|
|
436
259
|
*
|
437
260
|
* @param data Underlying type schema.
|
438
261
|
*/
|
439
|
-
declare function atomic<TSchema extends U32 | I32>(data: TSchema): Atomic<TSchema
|
440
|
-
/**
|
441
|
-
* Atomic schema constructed via `d.atomic` function.
|
442
|
-
*/
|
443
|
-
interface Atomic<TSchema extends U32 | I32> extends TgpuData<Unwrap<TSchema>> {
|
444
|
-
}
|
445
|
-
/**
|
446
|
-
* Checks whether the passed in value is a d.atomic schema.
|
447
|
-
*
|
448
|
-
* @example
|
449
|
-
* isAtomicSchema(d.atomic(d.u32)) // true
|
450
|
-
* isAtomicSchema(d.u32) // false
|
451
|
-
*/
|
452
|
-
declare function isAtomicSchema<T extends Atomic<U32 | I32>>(schema: T | unknown): schema is T;
|
262
|
+
declare function atomic<TSchema extends U32 | I32>(data: TSchema): Atomic<Exotic<TSchema>>;
|
453
263
|
|
454
|
-
interface Align<T extends number> {
|
455
|
-
type: 'align';
|
456
|
-
alignment: T;
|
457
|
-
}
|
458
|
-
interface Size<T extends number> {
|
459
|
-
type: 'size';
|
460
|
-
size: T;
|
461
|
-
}
|
462
|
-
interface Location<T extends number> {
|
463
|
-
type: 'location';
|
464
|
-
location: T;
|
465
|
-
}
|
466
|
-
type AnyAttribute = Align<number> | Size<number> | Location<number>;
|
467
|
-
interface BaseDecorated<TInner extends AnyTgpuData | AnyTgpuLooseData = AnyTgpuData | AnyTgpuLooseData, TAttribs extends AnyAttribute[] = AnyAttribute[]> {
|
468
|
-
readonly inner: TInner;
|
469
|
-
readonly attributes: TAttribs;
|
470
|
-
readonly alignAttrib: number | undefined;
|
471
|
-
readonly sizeAttrib: number | undefined;
|
472
|
-
readonly locationAttrib: number | undefined;
|
473
|
-
}
|
474
|
-
interface Decorated<TInner extends AnyTgpuData, TAttribs extends AnyAttribute[]> extends BaseDecorated<TInner, TAttribs>, TgpuData<Unwrap<TInner>> {
|
475
|
-
}
|
476
|
-
interface LooseDecorated<TInner extends AnyTgpuLooseData, TAttribs extends AnyAttribute[]> extends BaseDecorated<TInner, TAttribs>, TgpuLooseData<Unwrap<TInner>> {
|
477
|
-
}
|
478
|
-
type ExtractAttributes<T> = T extends BaseDecorated<AnyTgpuData, infer Attribs> ? Attribs : [];
|
479
|
-
type UnwrapDecorated<T> = T extends BaseDecorated<infer Inner> ? Inner : T;
|
480
264
|
/**
|
481
|
-
*
|
482
|
-
*
|
483
|
-
* - if `TData` is loose
|
484
|
-
* - if `TData` is already `LooseDecorated`
|
485
|
-
* - Prepend `TAttrib` to the existing attribute tuple.
|
486
|
-
* - else
|
487
|
-
* - Wrap `TData` with `LooseDecorated` and a single attribute `[TAttrib]`
|
488
|
-
* - else
|
489
|
-
* - if `TData` is already `Decorated`
|
490
|
-
* - Prepend `TAttrib` to the existing attribute tuple.
|
491
|
-
* - else
|
492
|
-
* - Wrap `TData` with `Decorated` and a single attribute `[TAttrib]`
|
265
|
+
* Returns the size (in bytes) of data represented by the `schema`.
|
493
266
|
*/
|
494
|
-
|
495
|
-
|
496
|
-
...ExtractAttributes<TData>
|
497
|
-
]> : never;
|
267
|
+
declare function PUBLIC_sizeOf(schema: AnyData): number;
|
268
|
+
|
498
269
|
/**
|
499
|
-
*
|
500
|
-
* fulfill uniform alignment requirements.
|
501
|
-
*
|
502
|
-
* @example
|
503
|
-
* const Data = d.struct({
|
504
|
-
* a: u32, // takes up 4 bytes
|
505
|
-
* // 12 bytes of padding, because `b` is custom aligned to multiples of 16 bytes
|
506
|
-
* b: d.align(16, u32),
|
507
|
-
* });
|
508
|
-
*
|
509
|
-
* @param alignment The multiple of bytes this data should align itself to.
|
510
|
-
* @param data The data-type to align.
|
270
|
+
* Returns the alignment (in bytes) of data represented by the `schema`.
|
511
271
|
*/
|
512
|
-
declare function
|
272
|
+
declare function PUBLIC_alignmentOf(schema: AnyData): number;
|
273
|
+
|
513
274
|
/**
|
514
|
-
*
|
515
|
-
*
|
516
|
-
* @example
|
517
|
-
* const Data = d.struct({
|
518
|
-
* a: d.size(16, u32), // takes up 16 bytes, instead of 4
|
519
|
-
* b: u32, // starts at byte 16, because `a` has a custom size
|
520
|
-
* });
|
521
|
-
*
|
522
|
-
* @param size The amount of bytes that should be reserved for this data-type.
|
523
|
-
* @param data The data-type to wrap.
|
275
|
+
* @module typegpu/data
|
524
276
|
*/
|
525
|
-
|
277
|
+
|
526
278
|
/**
|
527
|
-
*
|
528
|
-
*
|
279
|
+
* Extracts the inferred representation of a resource.
|
529
280
|
* @example
|
530
|
-
*
|
531
|
-
*
|
532
|
-
* b: d.location(5, d.u32),
|
533
|
-
* c: d.u32, // has implicit location 6
|
534
|
-
* });
|
535
|
-
*
|
536
|
-
* @param location The explicit numeric location.
|
537
|
-
* @param data The data-type to wrap.
|
281
|
+
* type A = Infer<F32> // => number
|
282
|
+
* type B = Infer<TgpuArray<F32>> // => number[]
|
538
283
|
*/
|
539
|
-
|
540
|
-
declare function isDecorated<T extends Decorated<AnyTgpuData, AnyAttribute[]>>(value: T | unknown): value is T;
|
541
|
-
declare function isLooseDecorated<T extends LooseDecorated<AnyTgpuLooseData, AnyAttribute[]>>(value: T | unknown): value is T;
|
284
|
+
type Infer<T> = Infer$1<Exotic<T>>;
|
542
285
|
|
543
|
-
export {
|
286
|
+
export { Align, type AnyAttribute, AnyData, AnyLooseData, AnyWgslData, Atomic, Builtin, Decorated, I32, type Infer, type IsBuiltin, Location, LooseArray, LooseDecorated, LooseStruct, Mat2x2f, Mat3x3f, Mat4x4f, Size, type TgpuArray, type TgpuStruct, U32, WgslArray, WgslStruct, align, PUBLIC_alignmentOf as alignmentOf, arrayOf, atomic, isBuiltin, location, looseArrayOf, looseStruct, m2x2f, m3x3f, m4x4f, mat2x2f, mat3x3f, mat4x4f, matToArray, size, PUBLIC_sizeOf as sizeOf, struct, v2f, v3f, v4f };
|