typegpu 0.2.0-alpha.0 → 0.2.0
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- package/data/index.d.cts +85 -85
- package/data/index.d.ts +85 -85
- package/index.cjs.map +1 -1
- package/index.d.cts +2 -2
- package/index.d.ts +2 -2
- package/index.js.map +1 -1
- package/package.json +1 -1
- package/{types-qmW7FFqN.d.cts → types-CGmVkuAt.d.cts} +17 -17
- package/{types-qmW7FFqN.d.ts → types-CGmVkuAt.d.ts} +17 -17
package/data/index.d.cts
CHANGED
@@ -1,7 +1,89 @@
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1
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-
import { AnySchema, Schema,
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1
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+
import { Unwrap, AnySchema, Schema, ISerialOutput, ParseUnwrapped, ISerialInput, MaxValue, IMeasurer, ISchema, UnwrapRecord } from 'typed-binary';
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export { Parsed, Unwrap } from 'typed-binary';
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import {
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-
export { P as Bool, Z as VecKind, Q as bool, Y as f32, X as i32, W as u32, _ as vec2i, $ as vec2u, p as vec3i, q as vec3u, a0 as vec4i, a1 as vec4u, v as vecBase } from '../types-
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3
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import { A as AnyTgpuData, x as AnyTgpuLooseData, r as TgpuData, y as TgpuLooseData, R as ResolutionCtx, a as TgpuNamable, z as vec2f, o as vec3f, C as vec4f, N as NumberArrayView, D as Vec2u, V as Vec4u, G as Vec2i, i as Vec4i, H as Vec2f, j as Vec4f, F as F32, J as Vec3f, h as U32, K as Vec3u, I as I32, L as Vec3i, M as TgpuPointer } from '../types-CGmVkuAt.cjs';
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export { P as Bool, Z as VecKind, Q as bool, Y as f32, X as i32, W as u32, _ as vec2i, $ as vec2u, p as vec3i, q as vec3u, a0 as vec4i, a1 as vec4u, v as vecBase } from '../types-CGmVkuAt.cjs';
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interface TgpuBaseArray<TElement extends AnyTgpuData | AnyTgpuLooseData = AnyTgpuData | AnyTgpuLooseData> {
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readonly elementType: TElement;
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readonly elementCount: number;
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readonly stride: number;
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}
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/**
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* Array schema constructed via `d.arrayOf` function.
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*
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* Responsible for handling reading and writing array values
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* between binary and JS representation. Takes into account
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* the `byteAlignment` requirement of its elementType.
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*/
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interface TgpuArray<TElement extends AnyTgpuData> extends TgpuBaseArray<TElement>, TgpuData<Unwrap<TElement>[]> {
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}
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/**
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* Creates an array schema that can be used to construct gpu buffers.
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* Describes arrays with fixed-size length, storing elements of the same type.
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*
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* @example
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* const LENGTH = 3;
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* const array = d.arrayOf(d.u32, LENGTH);
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*
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* @param elementType The type of elements in the array.
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* @param count The number of elements in the array.
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*/
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declare const arrayOf: <TElement extends AnyTgpuData>(elementType: TElement, count: number) => TgpuArray<TElement>;
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/**
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* Array schema constructed via `d.looseArrayOf` function.
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*
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* Useful for defining vertex buffers.
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* Elements in the schema are not aligned in respect to their `byteAlignment`,
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* unless they are explicitly decorated with the custom align attribute
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* via `d.align` function.
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*/
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interface TgpuLooseArray<TElement extends AnyTgpuData | AnyTgpuLooseData> extends TgpuBaseArray<TElement>, TgpuLooseData<Unwrap<TElement>[]> {
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}
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/**
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* Creates an array schema that can be used to construct vertex buffers.
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* Describes arrays with fixed-size length, storing elements of the same type.
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*
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* Elements in the schema are not aligned in respect to their `byteAlignment`,
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* unless they are explicitly decorated with the custom align attribute
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* via `d.align` function.
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*
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* @example
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* const looseArray = d.looseArrayOf(d.vec3f, 3); // packed array of vec3f
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*
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* @example
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* const looseArray = d.looseArrayOf(d.align(16, d.vec3f), 3);
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*
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* @param elementType The type of elements in the array.
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* @param count The number of elements in the array.
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*/
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declare const looseArrayOf: <TElement extends AnyTgpuData | AnyTgpuLooseData>(elementType: TElement, count: number) => TgpuLooseArray<TElement>;
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/**
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* Checks whether passed in value is an array schema,
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* as opposed to, e.g., a looseArray schema.
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*
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* Array schemas can be used to describe uniform and storage buffers,
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* whereas looseArray schemas cannot.
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*
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* @example
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* isArraySchema(d.arrayOf(d.u32, 4)) // true
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* isArraySchema(d.looseArrayOf(d.u32, 4)) // false
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* isArraySchema(d.vec3f) // false
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*/
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declare function isArraySchema<T extends TgpuArray<AnyTgpuData>>(schema: T | unknown): schema is T;
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/**
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* Checks whether the passed in value is a looseArray schema,
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* as opposed to, e.g., a regular array schema.
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*
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* Array schemas can be used to describe uniform and storage buffers,
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* whereas looseArray schemas cannot. Loose arrays are useful for
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* defining vertex buffers instead.
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*
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* @example
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* isLooseArraySchema(d.arrayOf(d.u32, 4)) // false
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* isLooseArraySchema(d.looseArrayOf(d.u32, 4)) // true
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* isLooseArraySchema(d.vec3f) // false
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*/
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declare function isLooseArraySchema<T extends TgpuLooseArray<AnyTgpuData>>(schema: T | unknown): schema is T;
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declare class SimpleTgpuData<TSchema extends AnySchema> extends Schema<Unwrap<TSchema>> implements TgpuData<Unwrap<TSchema>> {
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readonly size: number;
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@@ -106,88 +188,6 @@ declare function isStructSchema<T extends TgpuStruct<Record<string, AnyTgpuData>
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*/
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declare function isLooseStructSchema<T extends TgpuLooseStruct<Record<string, AnyTgpuData | AnyTgpuLooseData>>>(schema: T | unknown): schema is T;
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interface TgpuBaseArray<TElement extends AnyTgpuData | AnyTgpuLooseData = AnyTgpuData | AnyTgpuLooseData> {
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readonly elementType: TElement;
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readonly elementCount: number;
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readonly stride: number;
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}
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/**
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* Array schema constructed via `d.arrayOf` function.
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*
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* Responsible for handling reading and writing array values
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* between binary and JS representation. Takes into account
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* the `byteAlignment` requirement of its elementType.
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*/
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interface TgpuArray<TElement extends AnyTgpuData> extends TgpuBaseArray<TElement>, TgpuData<Unwrap<TElement>[]> {
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}
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/**
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* Creates an array schema that can be used to construct gpu buffers.
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* Describes arrays with fixed-size length, storing elements of the same type.
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*
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* @example
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* const LENGTH = 3;
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* const array = d.arrayOf(d.u32, LENGTH);
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*
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* @param elementType The type of elements in the array.
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* @param count The number of elements in the array.
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*/
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declare const arrayOf: <TElement extends AnyTgpuData>(elementType: TElement, count: number) => TgpuArray<TElement>;
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/**
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* Array schema constructed via `d.looseArrayOf` function.
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*
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* Useful for defining vertex buffers.
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* Elements in the schema are not aligned in respect to their `byteAlignment`,
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140
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* unless they are explicitly decorated with the custom align attribute
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* via `d.align` function.
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*/
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interface TgpuLooseArray<TElement extends AnyTgpuData | AnyTgpuLooseData> extends TgpuBaseArray<TElement>, TgpuLooseData<Unwrap<TElement>[]> {
|
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-
}
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/**
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* Creates an array schema that can be used to construct vertex buffers.
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* Describes arrays with fixed-size length, storing elements of the same type.
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*
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* Elements in the schema are not aligned in respect to their `byteAlignment`,
|
150
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* unless they are explicitly decorated with the custom align attribute
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151
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* via `d.align` function.
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*
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* @example
|
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* const looseArray = d.looseArrayOf(d.vec3f, 3); // packed array of vec3f
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*
|
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* @example
|
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* const looseArray = d.looseArrayOf(d.align(16, d.vec3f), 3);
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*
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* @param elementType The type of elements in the array.
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* @param count The number of elements in the array.
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*/
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declare const looseArrayOf: <TElement extends AnyTgpuData | AnyTgpuLooseData>(elementType: TElement, count: number) => TgpuLooseArray<TElement>;
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/**
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* Checks whether passed in value is an array schema,
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* as opposed to, e.g., a looseArray schema.
|
166
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*
|
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* Array schemas can be used to describe uniform and storage buffers,
|
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* whereas looseArray schemas cannot.
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*
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* @example
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* isArraySchema(d.arrayOf(d.u32, 4)) // true
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* isArraySchema(d.looseArrayOf(d.u32, 4)) // false
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* isArraySchema(d.vec3f) // false
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*/
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declare function isArraySchema<T extends TgpuArray<AnyTgpuData>>(schema: T | unknown): schema is T;
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-
/**
|
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* Checks whether the passed in value is a looseArray schema,
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178
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* as opposed to, e.g., a regular array schema.
|
179
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*
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* Array schemas can be used to describe uniform and storage buffers,
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* whereas looseArray schemas cannot. Loose arrays are useful for
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* defining vertex buffers instead.
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*
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* @example
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* isLooseArraySchema(d.arrayOf(d.u32, 4)) // false
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* isLooseArraySchema(d.looseArrayOf(d.u32, 4)) // true
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* isLooseArraySchema(d.vec3f) // false
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*/
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declare function isLooseArraySchema<T extends TgpuLooseArray<AnyTgpuData>>(schema: T | unknown): schema is T;
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-
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191
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interface matBase<TColumn> extends NumberArrayView {
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readonly columns: readonly TColumn[];
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elements(): Iterable<number>;
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package/data/index.d.ts
CHANGED
@@ -1,7 +1,89 @@
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1
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-
import { AnySchema, Schema,
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1
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+
import { Unwrap, AnySchema, Schema, ISerialOutput, ParseUnwrapped, ISerialInput, MaxValue, IMeasurer, ISchema, UnwrapRecord } from 'typed-binary';
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2
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export { Parsed, Unwrap } from 'typed-binary';
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import {
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4
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-
export { P as Bool, Z as VecKind, Q as bool, Y as f32, X as i32, W as u32, _ as vec2i, $ as vec2u, p as vec3i, q as vec3u, a0 as vec4i, a1 as vec4u, v as vecBase } from '../types-
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import { A as AnyTgpuData, x as AnyTgpuLooseData, r as TgpuData, y as TgpuLooseData, R as ResolutionCtx, a as TgpuNamable, z as vec2f, o as vec3f, C as vec4f, N as NumberArrayView, D as Vec2u, V as Vec4u, G as Vec2i, i as Vec4i, H as Vec2f, j as Vec4f, F as F32, J as Vec3f, h as U32, K as Vec3u, I as I32, L as Vec3i, M as TgpuPointer } from '../types-CGmVkuAt.js';
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4
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+
export { P as Bool, Z as VecKind, Q as bool, Y as f32, X as i32, W as u32, _ as vec2i, $ as vec2u, p as vec3i, q as vec3u, a0 as vec4i, a1 as vec4u, v as vecBase } from '../types-CGmVkuAt.js';
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interface TgpuBaseArray<TElement extends AnyTgpuData | AnyTgpuLooseData = AnyTgpuData | AnyTgpuLooseData> {
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7
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readonly elementType: TElement;
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8
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readonly elementCount: number;
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readonly stride: number;
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}
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/**
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12
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* Array schema constructed via `d.arrayOf` function.
|
13
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+
*
|
14
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+
* Responsible for handling reading and writing array values
|
15
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+
* between binary and JS representation. Takes into account
|
16
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* the `byteAlignment` requirement of its elementType.
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+
*/
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interface TgpuArray<TElement extends AnyTgpuData> extends TgpuBaseArray<TElement>, TgpuData<Unwrap<TElement>[]> {
|
19
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+
}
|
20
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+
/**
|
21
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+
* Creates an array schema that can be used to construct gpu buffers.
|
22
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+
* Describes arrays with fixed-size length, storing elements of the same type.
|
23
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+
*
|
24
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+
* @example
|
25
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+
* const LENGTH = 3;
|
26
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* const array = d.arrayOf(d.u32, LENGTH);
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27
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*
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28
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* @param elementType The type of elements in the array.
|
29
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* @param count The number of elements in the array.
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*/
|
31
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declare const arrayOf: <TElement extends AnyTgpuData>(elementType: TElement, count: number) => TgpuArray<TElement>;
|
32
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+
/**
|
33
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* Array schema constructed via `d.looseArrayOf` function.
|
34
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+
*
|
35
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+
* Useful for defining vertex buffers.
|
36
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+
* Elements in the schema are not aligned in respect to their `byteAlignment`,
|
37
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+
* unless they are explicitly decorated with the custom align attribute
|
38
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+
* via `d.align` function.
|
39
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+
*/
|
40
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+
interface TgpuLooseArray<TElement extends AnyTgpuData | AnyTgpuLooseData> extends TgpuBaseArray<TElement>, TgpuLooseData<Unwrap<TElement>[]> {
|
41
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+
}
|
42
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+
/**
|
43
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+
* Creates an array schema that can be used to construct vertex buffers.
|
44
|
+
* Describes arrays with fixed-size length, storing elements of the same type.
|
45
|
+
*
|
46
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+
* Elements in the schema are not aligned in respect to their `byteAlignment`,
|
47
|
+
* unless they are explicitly decorated with the custom align attribute
|
48
|
+
* via `d.align` function.
|
49
|
+
*
|
50
|
+
* @example
|
51
|
+
* const looseArray = d.looseArrayOf(d.vec3f, 3); // packed array of vec3f
|
52
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+
*
|
53
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+
* @example
|
54
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+
* const looseArray = d.looseArrayOf(d.align(16, d.vec3f), 3);
|
55
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+
*
|
56
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+
* @param elementType The type of elements in the array.
|
57
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+
* @param count The number of elements in the array.
|
58
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+
*/
|
59
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+
declare const looseArrayOf: <TElement extends AnyTgpuData | AnyTgpuLooseData>(elementType: TElement, count: number) => TgpuLooseArray<TElement>;
|
60
|
+
/**
|
61
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+
* Checks whether passed in value is an array schema,
|
62
|
+
* as opposed to, e.g., a looseArray schema.
|
63
|
+
*
|
64
|
+
* Array schemas can be used to describe uniform and storage buffers,
|
65
|
+
* whereas looseArray schemas cannot.
|
66
|
+
*
|
67
|
+
* @example
|
68
|
+
* isArraySchema(d.arrayOf(d.u32, 4)) // true
|
69
|
+
* isArraySchema(d.looseArrayOf(d.u32, 4)) // false
|
70
|
+
* isArraySchema(d.vec3f) // false
|
71
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+
*/
|
72
|
+
declare function isArraySchema<T extends TgpuArray<AnyTgpuData>>(schema: T | unknown): schema is T;
|
73
|
+
/**
|
74
|
+
* Checks whether the passed in value is a looseArray schema,
|
75
|
+
* as opposed to, e.g., a regular array schema.
|
76
|
+
*
|
77
|
+
* Array schemas can be used to describe uniform and storage buffers,
|
78
|
+
* whereas looseArray schemas cannot. Loose arrays are useful for
|
79
|
+
* defining vertex buffers instead.
|
80
|
+
*
|
81
|
+
* @example
|
82
|
+
* isLooseArraySchema(d.arrayOf(d.u32, 4)) // false
|
83
|
+
* isLooseArraySchema(d.looseArrayOf(d.u32, 4)) // true
|
84
|
+
* isLooseArraySchema(d.vec3f) // false
|
85
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+
*/
|
86
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+
declare function isLooseArraySchema<T extends TgpuLooseArray<AnyTgpuData>>(schema: T | unknown): schema is T;
|
5
87
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|
6
88
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declare class SimpleTgpuData<TSchema extends AnySchema> extends Schema<Unwrap<TSchema>> implements TgpuData<Unwrap<TSchema>> {
|
7
89
|
readonly size: number;
|
@@ -106,88 +188,6 @@ declare function isStructSchema<T extends TgpuStruct<Record<string, AnyTgpuData>
|
|
106
188
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*/
|
107
189
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declare function isLooseStructSchema<T extends TgpuLooseStruct<Record<string, AnyTgpuData | AnyTgpuLooseData>>>(schema: T | unknown): schema is T;
|
108
190
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|
109
|
-
interface TgpuBaseArray<TElement extends AnyTgpuData | AnyTgpuLooseData = AnyTgpuData | AnyTgpuLooseData> {
|
110
|
-
readonly elementType: TElement;
|
111
|
-
readonly elementCount: number;
|
112
|
-
readonly stride: number;
|
113
|
-
}
|
114
|
-
/**
|
115
|
-
* Array schema constructed via `d.arrayOf` function.
|
116
|
-
*
|
117
|
-
* Responsible for handling reading and writing array values
|
118
|
-
* between binary and JS representation. Takes into account
|
119
|
-
* the `byteAlignment` requirement of its elementType.
|
120
|
-
*/
|
121
|
-
interface TgpuArray<TElement extends AnyTgpuData> extends TgpuBaseArray<TElement>, TgpuData<Unwrap<TElement>[]> {
|
122
|
-
}
|
123
|
-
/**
|
124
|
-
* Creates an array schema that can be used to construct gpu buffers.
|
125
|
-
* Describes arrays with fixed-size length, storing elements of the same type.
|
126
|
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*
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* @example
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128
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* const LENGTH = 3;
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129
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* const array = d.arrayOf(d.u32, LENGTH);
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130
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*
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131
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* @param elementType The type of elements in the array.
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* @param count The number of elements in the array.
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133
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*/
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134
|
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declare const arrayOf: <TElement extends AnyTgpuData>(elementType: TElement, count: number) => TgpuArray<TElement>;
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135
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/**
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136
|
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* Array schema constructed via `d.looseArrayOf` function.
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137
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*
|
138
|
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* Useful for defining vertex buffers.
|
139
|
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* Elements in the schema are not aligned in respect to their `byteAlignment`,
|
140
|
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* unless they are explicitly decorated with the custom align attribute
|
141
|
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* via `d.align` function.
|
142
|
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*/
|
143
|
-
interface TgpuLooseArray<TElement extends AnyTgpuData | AnyTgpuLooseData> extends TgpuBaseArray<TElement>, TgpuLooseData<Unwrap<TElement>[]> {
|
144
|
-
}
|
145
|
-
/**
|
146
|
-
* Creates an array schema that can be used to construct vertex buffers.
|
147
|
-
* Describes arrays with fixed-size length, storing elements of the same type.
|
148
|
-
*
|
149
|
-
* Elements in the schema are not aligned in respect to their `byteAlignment`,
|
150
|
-
* unless they are explicitly decorated with the custom align attribute
|
151
|
-
* via `d.align` function.
|
152
|
-
*
|
153
|
-
* @example
|
154
|
-
* const looseArray = d.looseArrayOf(d.vec3f, 3); // packed array of vec3f
|
155
|
-
*
|
156
|
-
* @example
|
157
|
-
* const looseArray = d.looseArrayOf(d.align(16, d.vec3f), 3);
|
158
|
-
*
|
159
|
-
* @param elementType The type of elements in the array.
|
160
|
-
* @param count The number of elements in the array.
|
161
|
-
*/
|
162
|
-
declare const looseArrayOf: <TElement extends AnyTgpuData | AnyTgpuLooseData>(elementType: TElement, count: number) => TgpuLooseArray<TElement>;
|
163
|
-
/**
|
164
|
-
* Checks whether passed in value is an array schema,
|
165
|
-
* as opposed to, e.g., a looseArray schema.
|
166
|
-
*
|
167
|
-
* Array schemas can be used to describe uniform and storage buffers,
|
168
|
-
* whereas looseArray schemas cannot.
|
169
|
-
*
|
170
|
-
* @example
|
171
|
-
* isArraySchema(d.arrayOf(d.u32, 4)) // true
|
172
|
-
* isArraySchema(d.looseArrayOf(d.u32, 4)) // false
|
173
|
-
* isArraySchema(d.vec3f) // false
|
174
|
-
*/
|
175
|
-
declare function isArraySchema<T extends TgpuArray<AnyTgpuData>>(schema: T | unknown): schema is T;
|
176
|
-
/**
|
177
|
-
* Checks whether the passed in value is a looseArray schema,
|
178
|
-
* as opposed to, e.g., a regular array schema.
|
179
|
-
*
|
180
|
-
* Array schemas can be used to describe uniform and storage buffers,
|
181
|
-
* whereas looseArray schemas cannot. Loose arrays are useful for
|
182
|
-
* defining vertex buffers instead.
|
183
|
-
*
|
184
|
-
* @example
|
185
|
-
* isLooseArraySchema(d.arrayOf(d.u32, 4)) // false
|
186
|
-
* isLooseArraySchema(d.looseArrayOf(d.u32, 4)) // true
|
187
|
-
* isLooseArraySchema(d.vec3f) // false
|
188
|
-
*/
|
189
|
-
declare function isLooseArraySchema<T extends TgpuLooseArray<AnyTgpuData>>(schema: T | unknown): schema is T;
|
190
|
-
|
191
191
|
interface matBase<TColumn> extends NumberArrayView {
|
192
192
|
readonly columns: readonly TColumn[];
|
193
193
|
elements(): Iterable<number>;
|