typegpu 0.12.0 → 0.12.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin.mjs +28 -6
- package/core/buffer/buffer.js +4 -0
- package/core/pipeline/computePipeline.js +1 -1
- package/core/pipeline/renderPipeline.js +1 -1
- package/core/pipeline/webgpuLimitations.d.ts +10 -0
- package/core/pipeline/webgpuLimitations.js +81 -0
- package/data/array.d.ts +12 -1
- package/data/array.js +9 -0
- package/data/assignInfixOperators.d.ts +1 -0
- package/data/assignInfixOperators.js +14 -0
- package/data/generalizeFn.d.ts +25 -0
- package/data/generalizeFn.js +89 -0
- package/data/index.d.ts +1 -0
- package/data/index.js +2 -14
- package/data/numberOps.d.ts +1 -2
- package/data/numberOps.js +2 -8
- package/data/vectorOps.d.ts +5 -43
- package/data/vectorOps.js +7 -570
- package/indexNamedExports.d.ts +1 -1
- package/package.json +4 -2
- package/shared/meta.js +1 -1
- package/shared/symbols.js +1 -1
- package/std/boolean.d.ts +8 -8
- package/std/boolean.js +9 -13
- package/std/index.d.ts +1 -1
- package/std/index.js +1 -1
- package/std/numeric.d.ts +7 -0
- package/std/numeric.js +59 -124
- package/std/operators.js +12 -45
- package/std/texture.js +8 -5
- package/tgpuLogger.d.ts +1 -1
- package/tgpuLogger.js +1 -0
- package/tgsl/wgslGenerator.js +2 -1
- package/core/pipeline/limitsOverflow.d.ts +0 -2
- package/core/pipeline/limitsOverflow.js +0 -16
package/data/vectorOps.js
CHANGED
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@@ -1,227 +1,28 @@
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import { mat2x2f, mat3x3f, mat4x4f } from "./matrix.js";
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import { bitcastF32toU32Impl, bitcastU32toF32Impl, bitcastU32toI32Impl
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import
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const vec2b = vectorConstructors.vec2b;
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const vec2f = vectorConstructors.vec2f;
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const vec2h = vectorConstructors.vec2h;
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const vec2i = vectorConstructors.vec2i;
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const vec2u = vectorConstructors.vec2u;
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const vec3b = vectorConstructors.vec3b;
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const vec3f = vectorConstructors.vec3f;
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const vec3h = vectorConstructors.vec3h;
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const vec3i = vectorConstructors.vec3i;
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const vec3u = vectorConstructors.vec3u;
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const vec4b = vectorConstructors.vec4b;
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const vec4f = vectorConstructors.vec4f;
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const vec4h = vectorConstructors.vec4h;
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const vec4i = vectorConstructors.vec4i;
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const vec4u = vectorConstructors.vec4u;
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import { bitcastF32toU32Impl, bitcastU32toF32Impl, bitcastU32toI32Impl } from "./numberOps.js";
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import { vec2f, vec2i, vec2u, vec3f, vec3h, vec3i, vec3u, vec4f, vec4i, vec4u } from "./vector.js";
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const lengthVec2 = (v) => Math.sqrt(v.x ** 2 + v.y ** 2);
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const lengthVec3 = (v) => Math.sqrt(v.x ** 2 + v.y ** 2 + v.z ** 2);
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const lengthVec4 = (v) => Math.sqrt(v.x ** 2 + v.y ** 2 + v.z ** 2 + v.w ** 2);
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const dotVec2 = (lhs, rhs) => lhs.x * rhs.x + lhs.y * rhs.y;
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const dotVec3 = (lhs, rhs) => lhs.x * rhs.x + lhs.y * rhs.y + lhs.z * rhs.z;
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const dotVec4 = (lhs, rhs) => lhs.x * rhs.x + lhs.y * rhs.y + lhs.z * rhs.z + lhs.w * rhs.w;
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const unary2f = (op) => (a) => vec2f(op(a.x), op(a.y));
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const unary2h = (op) => (a) => vec2h(op(a.x), op(a.y));
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const unary2i = (op) => (a) => vec2i(op(a.x), op(a.y));
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const unary2u = (op) => (a) => vec2u(op(a.x), op(a.y));
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const unary3f = (op) => (a) => vec3f(op(a.x), op(a.y), op(a.z));
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const unary3h = (op) => (a) => vec3h(op(a.x), op(a.y), op(a.z));
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const unary3i = (op) => (a) => vec3i(op(a.x), op(a.y), op(a.z));
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const unary3u = (op) => (a) => vec3u(op(a.x), op(a.y), op(a.z));
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const unary4f = (op) => (a) => vec4f(op(a.x), op(a.y), op(a.z), op(a.w));
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const unary4h = (op) => (a) => vec4h(op(a.x), op(a.y), op(a.z), op(a.w));
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const unary4i = (op) => (a) => vec4i(op(a.x), op(a.y), op(a.z), op(a.w));
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const unary4u = (op) => (a) => vec4u(op(a.x), op(a.y), op(a.z), op(a.w));
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const unary2x2f = (op) => (a) => {
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const a_ = a.columns;
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return mat2x2f(unary2f(op)(a_[0]), unary2f(op)(a_[1]));
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};
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const unary3x3f = (op) => (a) => {
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const a_ = a.columns;
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return mat3x3f(unary3f(op)(a_[0]), unary3f(op)(a_[1]), unary3f(op)(a_[2]));
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};
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const unary4x4f = (op) => (a) => {
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const a_ = a.columns;
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return mat4x4f(unary4f(op)(a_[0]), unary4f(op)(a_[1]), unary4f(op)(a_[2]), unary4f(op)(a_[3]));
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};
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const binaryComponentWise2f = (op) => (a, b) => vec2f(op(a.x, b.x), op(a.y, b.y));
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const binaryComponentWise2h = (op) => (a, b) => vec2h(op(a.x, b.x), op(a.y, b.y));
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const binaryComponentWise2i = (op) => (a, b) => vec2i(op(a.x, b.x), op(a.y, b.y));
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const binaryComponentWise2u = (op) => (a, b) => vec2u(op(a.x, b.x), op(a.y, b.y));
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const binaryComponentWise3f = (op) => (a, b) => vec3f(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z));
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const binaryComponentWise3h = (op) => (a, b) => vec3h(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z));
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const binaryComponentWise3i = (op) => (a, b) => vec3i(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z));
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const binaryComponentWise3u = (op) => (a, b) => vec3u(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z));
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const binaryComponentWise4f = (op) => (a, b) => vec4f(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z), op(a.w, b.w));
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const binaryComponentWise4h = (op) => (a, b) => vec4h(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z), op(a.w, b.w));
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const binaryComponentWise4i = (op) => (a, b) => vec4i(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z), op(a.w, b.w));
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const binaryComponentWise4u = (op) => (a, b) => vec4u(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z), op(a.w, b.w));
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const binaryComponentWise2i2u = (op) => (a, b) => vec2i(op(a.x, b.x), op(a.y, b.y));
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const binaryComponentWise3i3u = (op) => (a, b) => vec3i(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z));
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const binaryComponentWise4i4u = (op) => (a, b) => vec4i(op(a.x, b.x), op(a.y, b.y), op(a.z, b.z), op(a.w, b.w));
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};
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const binaryComponentWise3x3f = (op) => (a, b) => {
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const a_ = a.columns;
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const b_ = b.columns;
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return mat3x3f(binaryComponentWise3f(op)(a_[0], b_[0]), binaryComponentWise3f(op)(a_[1], b_[1]), binaryComponentWise3f(op)(a_[2], b_[2]));
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};
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const binaryComponentWise4x4f = (op) => (a, b) => {
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const a_ = a.columns;
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const b_ = b.columns;
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return mat4x4f(binaryComponentWise4f(op)(a_[0], b_[0]), binaryComponentWise4f(op)(a_[1], b_[1]), binaryComponentWise4f(op)(a_[2], b_[2]), binaryComponentWise4f(op)(a_[3], b_[3]));
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};
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const ternaryComponentWise2f = (op) => (a, b, c) => vec2f(op(a.x, b.x, c.x), op(a.y, b.y, c.y));
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const ternaryComponentWise2h = (op) => (a, b, c) => vec2h(op(a.x, b.x, c.x), op(a.y, b.y, c.y));
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const ternaryComponentWise3f = (op) => (a, b, c) => vec3f(op(a.x, b.x, c.x), op(a.y, b.y, c.y), op(a.z, b.z, c.z));
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const ternaryComponentWise3h = (op) => (a, b, c) => vec3h(op(a.x, b.x, c.x), op(a.y, b.y, c.y), op(a.z, b.z, c.z));
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const ternaryComponentWise4f = (op) => (a, b, c) => vec4f(op(a.x, b.x, c.x), op(a.y, b.y, c.y), op(a.z, b.z, c.z), op(a.w, b.w, c.w));
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const ternaryComponentWise4h = (op) => (a, b, c) => vec4h(op(a.x, b.x, c.x), op(a.y, b.y, c.y), op(a.z, b.z, c.z), op(a.w, b.w, c.w));
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/**
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* Functions that cannot be simply generalized via `generalizeFn`
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* have their overloads listed explicitly here.
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*/
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export const VectorOps = {
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eq: {
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vec2f: (e1, e2) => vec2b(e1.x === e2.x, e1.y === e2.y),
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vec2h: (e1, e2) => vec2b(e1.x === e2.x, e1.y === e2.y),
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vec2i: (e1, e2) => vec2b(e1.x === e2.x, e1.y === e2.y),
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vec2u: (e1, e2) => vec2b(e1.x === e2.x, e1.y === e2.y),
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'vec2<bool>': (e1, e2) => vec2b(e1.x === e2.x, e1.y === e2.y),
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vec3f: (e1, e2) => vec3b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z),
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vec3h: (e1, e2) => vec3b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z),
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vec3i: (e1, e2) => vec3b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z),
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vec3u: (e1, e2) => vec3b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z),
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'vec3<bool>': (e1, e2) => vec3b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z),
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vec4f: (e1, e2) => vec4b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z, e1.w === e2.w),
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vec4h: (e1, e2) => vec4b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z, e1.w === e2.w),
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vec4i: (e1, e2) => vec4b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z, e1.w === e2.w),
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vec4u: (e1, e2) => vec4b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z, e1.w === e2.w),
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'vec4<bool>': (e1, e2) => vec4b(e1.x === e2.x, e1.y === e2.y, e1.z === e2.z, e1.w === e2.w),
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},
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lt: {
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vec2f: (e1, e2) => vec2b(e1.x < e2.x, e1.y < e2.y),
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vec2h: (e1, e2) => vec2b(e1.x < e2.x, e1.y < e2.y),
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vec2i: (e1, e2) => vec2b(e1.x < e2.x, e1.y < e2.y),
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vec2u: (e1, e2) => vec2b(e1.x < e2.x, e1.y < e2.y),
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vec3f: (e1, e2) => vec3b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z),
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vec3h: (e1, e2) => vec3b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z),
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vec3i: (e1, e2) => vec3b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z),
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vec3u: (e1, e2) => vec3b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z),
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vec4f: (e1, e2) => vec4b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z, e1.w < e2.w),
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vec4h: (e1, e2) => vec4b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z, e1.w < e2.w),
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vec4i: (e1, e2) => vec4b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z, e1.w < e2.w),
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vec4u: (e1, e2) => vec4b(e1.x < e2.x, e1.y < e2.y, e1.z < e2.z, e1.w < e2.w),
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},
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or: {
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'vec2<bool>': (e1, e2) => vec2b(e1.x || e2.x, e1.y || e2.y),
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'vec3<bool>': (e1, e2) => vec3b(e1.x || e2.x, e1.y || e2.y, e1.z || e2.z),
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'vec4<bool>': (e1, e2) => vec4b(e1.x || e2.x, e1.y || e2.y, e1.z || e2.z, e1.w || e2.w),
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},
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all: {
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'vec2<bool>': (e) => e.x && e.y,
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'vec3<bool>': (e) => e.x && e.y && e.z,
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'vec4<bool>': (e) => e.x && e.y && e.z && e.w,
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},
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abs: {
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vec2f: unary2f(Math.abs),
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vec2h: unary2h(Math.abs),
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vec2i: unary2i(Math.abs),
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vec2u: unary2u(Math.abs),
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vec3f: unary3f(Math.abs),
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vec3h: unary3h(Math.abs),
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vec3i: unary3i(Math.abs),
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vec3u: unary3u(Math.abs),
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vec4f: unary4f(Math.abs),
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vec4h: unary4h(Math.abs),
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vec4i: unary4i(Math.abs),
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vec4u: unary4u(Math.abs),
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},
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atan2: {
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vec2f: binaryComponentWise2f(Math.atan2),
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vec2h: binaryComponentWise2h(Math.atan2),
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vec3f: binaryComponentWise3f(Math.atan2),
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vec3h: binaryComponentWise3h(Math.atan2),
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vec4f: binaryComponentWise4f(Math.atan2),
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vec4h: binaryComponentWise4h(Math.atan2),
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},
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acos: {
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vec2f: unary2f(Math.acos),
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vec2h: unary2h(Math.acos),
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vec2i: unary2i(Math.acos),
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vec2u: unary2u(Math.acos),
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vec3f: unary3f(Math.acos),
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vec3h: unary3h(Math.acos),
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vec3i: unary3i(Math.acos),
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vec3u: unary3u(Math.acos),
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vec4f: unary4f(Math.acos),
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vec4h: unary4h(Math.acos),
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vec4i: unary4i(Math.acos),
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vec4u: unary4u(Math.acos),
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},
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acosh: {
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vec2f: unary2f(Math.acosh),
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vec2h: unary2h(Math.acosh),
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vec3f: unary3f(Math.acosh),
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vec3h: unary3h(Math.acosh),
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vec4f: unary4f(Math.acosh),
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vec4h: unary4h(Math.acosh),
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},
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asin: {
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vec2f: unary2f(Math.asin),
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vec2h: unary2h(Math.asin),
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vec3f: unary3f(Math.asin),
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vec3h: unary3h(Math.asin),
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vec4f: unary4f(Math.asin),
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vec4h: unary4h(Math.asin),
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asinh: {
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vec2h: unary2h(Math.asinh),
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vec3f: unary3f(Math.asinh),
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vec3h: unary3h(Math.asinh),
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vec4f: unary4f(Math.asinh),
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vec4h: unary4h(Math.asinh),
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},
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atan: {
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vec2f: unary2f(Math.atan),
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vec2h: unary2h(Math.atan),
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vec3f: unary3f(Math.atan),
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vec3h: unary3h(Math.atan),
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vec4f: unary4f(Math.atan),
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vec4h: unary4h(Math.atan),
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},
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atanh: {
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vec2f: unary2f(Math.atanh),
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vec2h: unary2h(Math.atanh),
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vec3f: unary3f(Math.atanh),
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vec3h: unary3h(Math.atanh),
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vec4f: unary4f(Math.atanh),
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vec4h: unary4h(Math.atanh),
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},
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ceil: {
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vec2f: unary2f(Math.ceil),
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vec2h: unary2h(Math.ceil),
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vec3f: unary3f(Math.ceil),
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vec3h: unary3h(Math.ceil),
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vec4f: unary4f(Math.ceil),
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vec4h: unary4h(Math.ceil),
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},
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clamp: {
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vec2f: (v, low, high) => vec2f(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y)),
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vec2h: (v, low, high) => vec2h(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y)),
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vec2i: (v, low, high) => vec2i(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y)),
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vec2u: (v, low, high) => vec2u(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y)),
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vec3f: (v, low, high) => vec3f(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z)),
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vec3h: (v, low, high) => vec3h(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z)),
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vec3i: (v, low, high) => vec3i(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z)),
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vec3u: (v, low, high) => vec3u(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z)),
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vec4f: (v, low, high) => vec4f(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z), clamp(v.w, low.w, high.w)),
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vec4h: (v, low, high) => vec4h(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z), clamp(v.w, low.w, high.w)),
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vec4i: (v, low, high) => vec4i(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z), clamp(v.w, low.w, high.w)),
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|
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vec4u: (v, low, high) => vec4u(clamp(v.x, low.x, high.x), clamp(v.y, low.y, high.y), clamp(v.z, low.z, high.z), clamp(v.w, low.w, high.w)),
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},
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26
|
length: {
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27
|
vec2f: lengthVec2,
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|
vec2h: lengthVec2,
|
|
@@ -230,78 +31,7 @@ export const VectorOps = {
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vec4f: lengthVec4,
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vec4h: lengthVec4,
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33
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},
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|
-
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|
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vec2f: binaryComponentWise2f((a, b) => a + b),
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|
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vec2h: binaryComponentWise2h((a, b) => a + b),
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|
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vec2i: binaryComponentWise2i((a, b) => a + b),
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|
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vec2u: binaryComponentWise2u((a, b) => a + b),
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|
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vec3f: binaryComponentWise3f((a, b) => a + b),
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|
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vec3h: binaryComponentWise3h((a, b) => a + b),
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240
|
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vec3i: binaryComponentWise3i((a, b) => a + b),
|
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241
|
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vec3u: binaryComponentWise3u((a, b) => a + b),
|
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|
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vec4f: binaryComponentWise4f((a, b) => a + b),
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|
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vec4h: binaryComponentWise4h((a, b) => a + b),
|
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244
|
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vec4i: binaryComponentWise4i((a, b) => a + b),
|
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245
|
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vec4u: binaryComponentWise4u((a, b) => a + b),
|
|
246
|
-
mat2x2f: binaryComponentWise2x2f((a, b) => a + b),
|
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247
|
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mat3x3f: binaryComponentWise3x3f((a, b) => a + b),
|
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248
|
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mat4x4f: binaryComponentWise4x4f((a, b) => a + b),
|
|
249
|
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},
|
|
250
|
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smoothstep: {
|
|
251
|
-
vec2f: ternaryComponentWise2f(smoothstepScalar),
|
|
252
|
-
vec2h: ternaryComponentWise2h(smoothstepScalar),
|
|
253
|
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vec3f: ternaryComponentWise3f(smoothstepScalar),
|
|
254
|
-
vec3h: ternaryComponentWise3h(smoothstepScalar),
|
|
255
|
-
vec4f: ternaryComponentWise4f(smoothstepScalar),
|
|
256
|
-
vec4h: ternaryComponentWise4h(smoothstepScalar),
|
|
257
|
-
},
|
|
258
|
-
addMixed: {
|
|
259
|
-
vec2f: (a, b) => unary2f((e) => e + b)(a),
|
|
260
|
-
vec2h: (a, b) => unary2h((e) => e + b)(a),
|
|
261
|
-
vec2i: (a, b) => unary2i((e) => e + b)(a),
|
|
262
|
-
vec2u: (a, b) => unary2u((e) => e + b)(a),
|
|
263
|
-
vec3f: (a, b) => unary3f((e) => e + b)(a),
|
|
264
|
-
vec3h: (a, b) => unary3h((e) => e + b)(a),
|
|
265
|
-
vec3i: (a, b) => unary3i((e) => e + b)(a),
|
|
266
|
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vec3u: (a, b) => unary3u((e) => e + b)(a),
|
|
267
|
-
vec4f: (a, b) => unary4f((e) => e + b)(a),
|
|
268
|
-
vec4h: (a, b) => unary4h((e) => e + b)(a),
|
|
269
|
-
vec4i: (a, b) => unary4i((e) => e + b)(a),
|
|
270
|
-
vec4u: (a, b) => unary4u((e) => e + b)(a),
|
|
271
|
-
mat2x2f: (a, b) => unary2x2f((e) => e + b)(a),
|
|
272
|
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mat3x3f: (a, b) => unary3x3f((e) => e + b)(a),
|
|
273
|
-
mat4x4f: (a, b) => unary4x4f((e) => e + b)(a),
|
|
274
|
-
},
|
|
275
|
-
mulSxV: {
|
|
276
|
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vec2f: (s, v) => unary2f((e) => s * e)(v),
|
|
277
|
-
vec2h: (s, v) => unary2h((e) => s * e)(v),
|
|
278
|
-
vec2i: (s, v) => unary2i((e) => s * e)(v),
|
|
279
|
-
vec2u: (s, v) => unary2u((e) => s * e)(v),
|
|
280
|
-
vec3f: (s, v) => unary3f((e) => s * e)(v),
|
|
281
|
-
vec3h: (s, v) => unary3h((e) => s * e)(v),
|
|
282
|
-
vec3i: (s, v) => unary3i((e) => s * e)(v),
|
|
283
|
-
vec3u: (s, v) => unary3u((e) => s * e)(v),
|
|
284
|
-
vec4f: (s, v) => unary4f((e) => s * e)(v),
|
|
285
|
-
vec4h: (s, v) => unary4h((e) => s * e)(v),
|
|
286
|
-
vec4i: (s, v) => unary4i((e) => s * e)(v),
|
|
287
|
-
vec4u: (s, v) => unary4u((e) => s * e)(v),
|
|
288
|
-
mat2x2f: (s, m) => unary2x2f((e) => s * e)(m),
|
|
289
|
-
mat3x3f: (s, m) => unary3x3f((e) => s * e)(m),
|
|
290
|
-
mat4x4f: (s, m) => unary4x4f((e) => s * e)(m),
|
|
291
|
-
},
|
|
292
|
-
mulVxV: {
|
|
293
|
-
vec2f: binaryComponentWise2f((a, b) => a * b),
|
|
294
|
-
vec2h: binaryComponentWise2h((a, b) => a * b),
|
|
295
|
-
vec2i: binaryComponentWise2i((a, b) => a * b),
|
|
296
|
-
vec2u: binaryComponentWise2u((a, b) => a * b),
|
|
297
|
-
vec3f: binaryComponentWise3f((a, b) => a * b),
|
|
298
|
-
vec3h: binaryComponentWise3h((a, b) => a * b),
|
|
299
|
-
vec3i: binaryComponentWise3i((a, b) => a * b),
|
|
300
|
-
vec3u: binaryComponentWise3u((a, b) => a * b),
|
|
301
|
-
vec4f: binaryComponentWise4f((a, b) => a * b),
|
|
302
|
-
vec4h: binaryComponentWise4h((a, b) => a * b),
|
|
303
|
-
vec4i: binaryComponentWise4i((a, b) => a * b),
|
|
304
|
-
vec4u: binaryComponentWise4u((a, b) => a * b),
|
|
34
|
+
mulMxM: {
|
|
305
35
|
mat2x2f: (a, b) => {
|
|
306
36
|
const a_ = a.columns;
|
|
307
37
|
const b_ = b.columns;
|
|
@@ -346,20 +76,6 @@ export const VectorOps = {
|
|
|
346
76
|
return vec4f(v.x * m_[0].x + v.y * m_[0].y + v.z * m_[0].z + v.w * m_[0].w, v.x * m_[1].x + v.y * m_[1].y + v.z * m_[1].z + v.w * m_[1].w, v.x * m_[2].x + v.y * m_[2].y + v.z * m_[2].z + v.w * m_[2].w, v.x * m_[3].x + v.y * m_[3].y + v.z * m_[3].z + v.w * m_[3].w);
|
|
347
77
|
},
|
|
348
78
|
},
|
|
349
|
-
div: {
|
|
350
|
-
vec2f: binaryComponentWise2f((a, b) => a / b),
|
|
351
|
-
vec2h: binaryComponentWise2h((a, b) => a / b),
|
|
352
|
-
vec2i: binaryComponentWise2i(divInteger),
|
|
353
|
-
vec2u: binaryComponentWise2u(divInteger),
|
|
354
|
-
vec3f: binaryComponentWise3f((a, b) => a / b),
|
|
355
|
-
vec3h: binaryComponentWise3h((a, b) => a / b),
|
|
356
|
-
vec3i: binaryComponentWise3i(divInteger),
|
|
357
|
-
vec3u: binaryComponentWise3u(divInteger),
|
|
358
|
-
vec4f: binaryComponentWise4f((a, b) => a / b),
|
|
359
|
-
vec4h: binaryComponentWise4h((a, b) => a / b),
|
|
360
|
-
vec4i: binaryComponentWise4i(divInteger),
|
|
361
|
-
vec4u: binaryComponentWise4u(divInteger),
|
|
362
|
-
},
|
|
363
79
|
dot: {
|
|
364
80
|
vec2f: dotVec2,
|
|
365
81
|
vec2h: dotVec2,
|
|
@@ -374,56 +90,6 @@ export const VectorOps = {
|
|
|
374
90
|
vec4i: dotVec4,
|
|
375
91
|
vec4u: dotVec4,
|
|
376
92
|
},
|
|
377
|
-
normalize: {
|
|
378
|
-
vec2f: (v) => {
|
|
379
|
-
const len = lengthVec2(v);
|
|
380
|
-
return vec2f(v.x / len, v.y / len);
|
|
381
|
-
},
|
|
382
|
-
vec2h: (v) => {
|
|
383
|
-
const len = lengthVec2(v);
|
|
384
|
-
return vec2h(v.x / len, v.y / len);
|
|
385
|
-
},
|
|
386
|
-
vec2i: (v) => {
|
|
387
|
-
const len = lengthVec2(v);
|
|
388
|
-
return vec2i(v.x / len, v.y / len);
|
|
389
|
-
},
|
|
390
|
-
vec2u: (v) => {
|
|
391
|
-
const len = lengthVec2(v);
|
|
392
|
-
return vec2u(v.x / len, v.y / len);
|
|
393
|
-
},
|
|
394
|
-
vec3f: (v) => {
|
|
395
|
-
const len = lengthVec3(v);
|
|
396
|
-
return vec3f(v.x / len, v.y / len, v.z / len);
|
|
397
|
-
},
|
|
398
|
-
vec3h: (v) => {
|
|
399
|
-
const len = lengthVec3(v);
|
|
400
|
-
return vec3h(v.x / len, v.y / len, v.z / len);
|
|
401
|
-
},
|
|
402
|
-
vec3i: (v) => {
|
|
403
|
-
const len = lengthVec3(v);
|
|
404
|
-
return vec3i(v.x / len, v.y / len, v.z / len);
|
|
405
|
-
},
|
|
406
|
-
vec3u: (v) => {
|
|
407
|
-
const len = lengthVec3(v);
|
|
408
|
-
return vec3u(v.x / len, v.y / len, v.z / len);
|
|
409
|
-
},
|
|
410
|
-
vec4f: (v) => {
|
|
411
|
-
const len = lengthVec4(v);
|
|
412
|
-
return vec4f(v.x / len, v.y / len, v.z / len, v.w / len);
|
|
413
|
-
},
|
|
414
|
-
vec4h: (v) => {
|
|
415
|
-
const len = lengthVec4(v);
|
|
416
|
-
return vec4h(v.x / len, v.y / len, v.z / len, v.w / len);
|
|
417
|
-
},
|
|
418
|
-
vec4i: (v) => {
|
|
419
|
-
const len = lengthVec4(v);
|
|
420
|
-
return vec4i(v.x / len, v.y / len, v.z / len, v.w / len);
|
|
421
|
-
},
|
|
422
|
-
vec4u: (v) => {
|
|
423
|
-
const len = lengthVec4(v);
|
|
424
|
-
return vec4u(v.x / len, v.y / len, v.z / len, v.w / len);
|
|
425
|
-
},
|
|
426
|
-
},
|
|
427
93
|
cross: {
|
|
428
94
|
vec3f: (a, b) => {
|
|
429
95
|
return vec3f(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
|
|
@@ -432,235 +98,6 @@ export const VectorOps = {
|
|
|
432
98
|
return vec3h(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
|
|
433
99
|
},
|
|
434
100
|
},
|
|
435
|
-
mod: {
|
|
436
|
-
vec2f: binaryComponentWise2f((a, b) => a % b),
|
|
437
|
-
vec2h: binaryComponentWise2h((a, b) => a % b),
|
|
438
|
-
vec2i: binaryComponentWise2i((a, b) => a % b),
|
|
439
|
-
vec2u: binaryComponentWise2u((a, b) => a % b),
|
|
440
|
-
vec3f: binaryComponentWise3f((a, b) => a % b),
|
|
441
|
-
vec3h: binaryComponentWise3h((a, b) => a % b),
|
|
442
|
-
vec3i: binaryComponentWise3i((a, b) => a % b),
|
|
443
|
-
vec3u: binaryComponentWise3u((a, b) => a % b),
|
|
444
|
-
vec4f: binaryComponentWise4f((a, b) => a % b),
|
|
445
|
-
vec4h: binaryComponentWise4h((a, b) => a % b),
|
|
446
|
-
vec4i: binaryComponentWise4i((a, b) => a % b),
|
|
447
|
-
vec4u: binaryComponentWise4u((a, b) => a % b),
|
|
448
|
-
},
|
|
449
|
-
floor: {
|
|
450
|
-
vec2f: unary2f(Math.floor),
|
|
451
|
-
vec2h: unary2h(Math.floor),
|
|
452
|
-
vec3f: unary3f(Math.floor),
|
|
453
|
-
vec3h: unary3h(Math.floor),
|
|
454
|
-
vec4f: unary4f(Math.floor),
|
|
455
|
-
vec4h: unary4h(Math.floor),
|
|
456
|
-
},
|
|
457
|
-
max: {
|
|
458
|
-
vec2f: binaryComponentWise2f(Math.max),
|
|
459
|
-
vec2h: binaryComponentWise2h(Math.max),
|
|
460
|
-
vec2i: binaryComponentWise2i(Math.max),
|
|
461
|
-
vec2u: binaryComponentWise2u(Math.max),
|
|
462
|
-
vec3f: binaryComponentWise3f(Math.max),
|
|
463
|
-
vec3h: binaryComponentWise3h(Math.max),
|
|
464
|
-
vec3i: binaryComponentWise3i(Math.max),
|
|
465
|
-
vec3u: binaryComponentWise3u(Math.max),
|
|
466
|
-
vec4f: binaryComponentWise4f(Math.max),
|
|
467
|
-
vec4h: binaryComponentWise4h(Math.max),
|
|
468
|
-
vec4i: binaryComponentWise4i(Math.max),
|
|
469
|
-
vec4u: binaryComponentWise4u(Math.max),
|
|
470
|
-
},
|
|
471
|
-
min: {
|
|
472
|
-
vec2f: binaryComponentWise2f(Math.min),
|
|
473
|
-
vec2h: binaryComponentWise2h(Math.min),
|
|
474
|
-
vec2i: binaryComponentWise2i(Math.min),
|
|
475
|
-
vec2u: binaryComponentWise2u(Math.min),
|
|
476
|
-
vec3f: binaryComponentWise3f(Math.min),
|
|
477
|
-
vec3h: binaryComponentWise3h(Math.min),
|
|
478
|
-
vec3i: binaryComponentWise3i(Math.min),
|
|
479
|
-
vec3u: binaryComponentWise3u(Math.min),
|
|
480
|
-
vec4f: binaryComponentWise4f(Math.min),
|
|
481
|
-
vec4h: binaryComponentWise4h(Math.min),
|
|
482
|
-
vec4i: binaryComponentWise4i(Math.min),
|
|
483
|
-
vec4u: binaryComponentWise4u(Math.min),
|
|
484
|
-
},
|
|
485
|
-
pow: {
|
|
486
|
-
vec2f: (base, exponent) => vec2f(base.x ** exponent.x, base.y ** exponent.y),
|
|
487
|
-
vec2h: (base, exponent) => vec2h(base.x ** exponent.x, base.y ** exponent.y),
|
|
488
|
-
vec3f: (base, exponent) => vec3f(base.x ** exponent.x, base.y ** exponent.y, base.z ** exponent.z),
|
|
489
|
-
vec3h: (base, exponent) => vec3h(base.x ** exponent.x, base.y ** exponent.y, base.z ** exponent.z),
|
|
490
|
-
vec4f: (base, exponent) => vec4f(base.x ** exponent.x, base.y ** exponent.y, base.z ** exponent.z, base.w ** exponent.w),
|
|
491
|
-
vec4h: (base, exponent) => vec4h(base.x ** exponent.x, base.y ** exponent.y, base.z ** exponent.z, base.w ** exponent.w),
|
|
492
|
-
},
|
|
493
|
-
sign: {
|
|
494
|
-
vec2f: unary2f(Math.sign),
|
|
495
|
-
vec2h: unary2h(Math.sign),
|
|
496
|
-
vec2i: unary2i(Math.sign),
|
|
497
|
-
vec3f: unary3f(Math.sign),
|
|
498
|
-
vec3h: unary3h(Math.sign),
|
|
499
|
-
vec3i: unary3i(Math.sign),
|
|
500
|
-
vec4f: unary4f(Math.sign),
|
|
501
|
-
vec4h: unary4h(Math.sign),
|
|
502
|
-
vec4i: unary4i(Math.sign),
|
|
503
|
-
},
|
|
504
|
-
sqrt: {
|
|
505
|
-
vec2f: unary2f(Math.sqrt),
|
|
506
|
-
vec2h: unary2h(Math.sqrt),
|
|
507
|
-
vec3f: unary3f(Math.sqrt),
|
|
508
|
-
vec3h: unary3h(Math.sqrt),
|
|
509
|
-
vec4f: unary4f(Math.sqrt),
|
|
510
|
-
vec4h: unary4h(Math.sqrt),
|
|
511
|
-
},
|
|
512
|
-
mix: {
|
|
513
|
-
vec2f: (e1, e2, e3) => {
|
|
514
|
-
if (typeof e3 === 'number') {
|
|
515
|
-
return vec2f(e1.x * (1 - e3) + e2.x * e3, e1.y * (1 - e3) + e2.y * e3);
|
|
516
|
-
}
|
|
517
|
-
return vec2f(e1.x * (1 - e3.x) + e2.x * e3.x, e1.y * (1 - e3.y) + e2.y * e3.y);
|
|
518
|
-
},
|
|
519
|
-
vec2h: (e1, e2, e3) => {
|
|
520
|
-
if (typeof e3 === 'number') {
|
|
521
|
-
return vec2h(e1.x * (1 - e3) + e2.x * e3, e1.y * (1 - e3) + e2.y * e3);
|
|
522
|
-
}
|
|
523
|
-
return vec2h(e1.x * (1 - e3.x) + e2.x * e3.x, e1.y * (1 - e3.y) + e2.y * e3.y);
|
|
524
|
-
},
|
|
525
|
-
vec3f: (e1, e2, e3) => {
|
|
526
|
-
if (typeof e3 === 'number') {
|
|
527
|
-
return vec3f(e1.x * (1 - e3) + e2.x * e3, e1.y * (1 - e3) + e2.y * e3, e1.z * (1 - e3) + e2.z * e3);
|
|
528
|
-
}
|
|
529
|
-
return vec3f(e1.x * (1 - e3.x) + e2.x * e3.x, e1.y * (1 - e3.y) + e2.y * e3.y, e1.z * (1 - e3.z) + e2.z * e3.z);
|
|
530
|
-
},
|
|
531
|
-
vec3h: (e1, e2, e3) => {
|
|
532
|
-
if (typeof e3 === 'number') {
|
|
533
|
-
return vec3h(e1.x * (1 - e3) + e2.x * e3, e1.y * (1 - e3) + e2.y * e3, e1.z * (1 - e3) + e2.z * e3);
|
|
534
|
-
}
|
|
535
|
-
return vec3h(e1.x * (1 - e3.x) + e2.x * e3.x, e1.y * (1 - e3.y) + e2.y * e3.y, e1.z * (1 - e3.z) + e2.z * e3.z);
|
|
536
|
-
},
|
|
537
|
-
vec4f: (e1, e2, e3) => {
|
|
538
|
-
if (typeof e3 === 'number') {
|
|
539
|
-
return vec4f(e1.x * (1 - e3) + e2.x * e3, e1.y * (1 - e3) + e2.y * e3, e1.z * (1 - e3) + e2.z * e3, e1.w * (1 - e3) + e2.w * e3);
|
|
540
|
-
}
|
|
541
|
-
return vec4f(e1.x * (1 - e3.x) + e2.x * e3.x, e1.y * (1 - e3.y) + e2.y * e3.y, e1.z * (1 - e3.z) + e2.z * e3.z, e1.w * (1 - e3.w) + e2.w * e3.w);
|
|
542
|
-
},
|
|
543
|
-
vec4h: (e1, e2, e3) => {
|
|
544
|
-
if (typeof e3 === 'number') {
|
|
545
|
-
return vec4h(e1.x * (1 - e3) + e2.x * e3, e1.y * (1 - e3) + e2.y * e3, e1.z * (1 - e3) + e2.z * e3, e1.w * (1 - e3) + e2.w * e3);
|
|
546
|
-
}
|
|
547
|
-
return vec4h(e1.x * (1 - e3.x) + e2.x * e3.x, e1.y * (1 - e3.y) + e2.y * e3.y, e1.z * (1 - e3.z) + e2.z * e3.z, e1.w * (1 - e3.w) + e2.w * e3.w);
|
|
548
|
-
},
|
|
549
|
-
},
|
|
550
|
-
sin: {
|
|
551
|
-
vec2f: unary2f(Math.sin),
|
|
552
|
-
vec2h: unary2h(Math.sin),
|
|
553
|
-
vec3f: unary3f(Math.sin),
|
|
554
|
-
vec3h: unary3h(Math.sin),
|
|
555
|
-
vec4f: unary4f(Math.sin),
|
|
556
|
-
vec4h: unary4h(Math.sin),
|
|
557
|
-
},
|
|
558
|
-
cos: {
|
|
559
|
-
vec2f: unary2f(Math.cos),
|
|
560
|
-
vec2h: unary2h(Math.cos),
|
|
561
|
-
vec3f: unary3f(Math.cos),
|
|
562
|
-
vec3h: unary3h(Math.cos),
|
|
563
|
-
vec4f: unary4f(Math.cos),
|
|
564
|
-
vec4h: unary4h(Math.cos),
|
|
565
|
-
},
|
|
566
|
-
cosh: {
|
|
567
|
-
vec2f: unary2f(Math.cosh),
|
|
568
|
-
vec2h: unary2h(Math.cosh),
|
|
569
|
-
vec3f: unary3f(Math.cosh),
|
|
570
|
-
vec3h: unary3h(Math.cosh),
|
|
571
|
-
vec4f: unary4f(Math.cosh),
|
|
572
|
-
vec4h: unary4h(Math.cosh),
|
|
573
|
-
},
|
|
574
|
-
exp: {
|
|
575
|
-
vec2f: unary2f(Math.exp),
|
|
576
|
-
vec2h: unary2h(Math.exp),
|
|
577
|
-
vec3f: unary3f(Math.exp),
|
|
578
|
-
vec3h: unary3h(Math.exp),
|
|
579
|
-
vec4f: unary4f(Math.exp),
|
|
580
|
-
vec4h: unary4h(Math.exp),
|
|
581
|
-
},
|
|
582
|
-
exp2: {
|
|
583
|
-
vec2f: unary2f((val) => 2 ** val),
|
|
584
|
-
vec2h: unary2h((val) => 2 ** val),
|
|
585
|
-
vec3f: unary3f((val) => 2 ** val),
|
|
586
|
-
vec3h: unary3h((val) => 2 ** val),
|
|
587
|
-
vec4f: unary4f((val) => 2 ** val),
|
|
588
|
-
vec4h: unary4h((val) => 2 ** val),
|
|
589
|
-
},
|
|
590
|
-
log: {
|
|
591
|
-
vec2f: unary2f(Math.log),
|
|
592
|
-
vec2h: unary2h(Math.log),
|
|
593
|
-
vec3f: unary3f(Math.log),
|
|
594
|
-
vec3h: unary3h(Math.log),
|
|
595
|
-
vec4f: unary4f(Math.log),
|
|
596
|
-
vec4h: unary4h(Math.log),
|
|
597
|
-
},
|
|
598
|
-
log2: {
|
|
599
|
-
vec2f: unary2f(Math.log2),
|
|
600
|
-
vec2h: unary2h(Math.log2),
|
|
601
|
-
vec3f: unary3f(Math.log2),
|
|
602
|
-
vec3h: unary3h(Math.log2),
|
|
603
|
-
vec4f: unary4f(Math.log2),
|
|
604
|
-
vec4h: unary4h(Math.log2),
|
|
605
|
-
},
|
|
606
|
-
fract: {
|
|
607
|
-
vec2f: unary2f((value) => value - Math.floor(value)),
|
|
608
|
-
vec2h: unary2h((value) => value - Math.floor(value)),
|
|
609
|
-
vec3f: unary3f((value) => value - Math.floor(value)),
|
|
610
|
-
vec3h: unary3h((value) => value - Math.floor(value)),
|
|
611
|
-
vec4f: unary4f((value) => value - Math.floor(value)),
|
|
612
|
-
vec4h: unary4h((value) => value - Math.floor(value)),
|
|
613
|
-
},
|
|
614
|
-
isCloseToZero: {
|
|
615
|
-
vec2f: (v, n) => Math.abs(v.x) <= n && Math.abs(v.y) <= n,
|
|
616
|
-
vec2h: (v, n) => Math.abs(v.x) <= n && Math.abs(v.y) <= n,
|
|
617
|
-
vec3f: (v, n) => Math.abs(v.x) <= n && Math.abs(v.y) <= n && Math.abs(v.z) <= n,
|
|
618
|
-
vec3h: (v, n) => Math.abs(v.x) <= n && Math.abs(v.y) <= n && Math.abs(v.z) <= n,
|
|
619
|
-
vec4f: (v, n) => Math.abs(v.x) <= n && Math.abs(v.y) <= n && Math.abs(v.z) <= n && Math.abs(v.w) <= n,
|
|
620
|
-
vec4h: (v, n) => Math.abs(v.x) <= n && Math.abs(v.y) <= n && Math.abs(v.z) <= n && Math.abs(v.w) <= n,
|
|
621
|
-
},
|
|
622
|
-
neg: {
|
|
623
|
-
vec2f: unary2f((value) => -value),
|
|
624
|
-
vec2h: unary2h((value) => -value),
|
|
625
|
-
vec2i: unary2i((value) => -value),
|
|
626
|
-
vec2u: unary2u((value) => -value),
|
|
627
|
-
'vec2<bool>': (e) => vec2b(!e.x, !e.y),
|
|
628
|
-
vec3f: unary3f((value) => -value),
|
|
629
|
-
vec3h: unary3h((value) => -value),
|
|
630
|
-
vec3i: unary3i((value) => -value),
|
|
631
|
-
vec3u: unary3u((value) => -value),
|
|
632
|
-
'vec3<bool>': (e) => vec3b(!e.x, !e.y, !e.z),
|
|
633
|
-
vec4f: unary4f((value) => -value),
|
|
634
|
-
vec4h: unary4h((value) => -value),
|
|
635
|
-
vec4i: unary4i((value) => -value),
|
|
636
|
-
vec4u: unary4u((value) => -value),
|
|
637
|
-
'vec4<bool>': (e) => vec4b(!e.x, !e.y, !e.z, !e.w),
|
|
638
|
-
},
|
|
639
|
-
select: {
|
|
640
|
-
vec2f: (f, t, c) => vec2f(c.x ? t.x : f.x, c.y ? t.y : f.y),
|
|
641
|
-
vec2h: (f, t, c) => vec2h(c.x ? t.x : f.x, c.y ? t.y : f.y),
|
|
642
|
-
vec2i: (f, t, c) => vec2i(c.x ? t.x : f.x, c.y ? t.y : f.y),
|
|
643
|
-
vec2u: (f, t, c) => vec2u(c.x ? t.x : f.x, c.y ? t.y : f.y),
|
|
644
|
-
'vec2<bool>': (f, t, c) => vec2b(c.x ? t.x : f.x, c.y ? t.y : f.y),
|
|
645
|
-
vec3f: (f, t, c) => vec3f(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z),
|
|
646
|
-
vec3h: (f, t, c) => vec3h(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z),
|
|
647
|
-
vec3i: (f, t, c) => vec3i(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z),
|
|
648
|
-
vec3u: (f, t, c) => vec3u(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z),
|
|
649
|
-
'vec3<bool>': (f, t, c) => vec3b(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z),
|
|
650
|
-
vec4f: (f, t, c) => vec4f(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z, c.w ? t.w : f.w),
|
|
651
|
-
vec4h: (f, t, c) => vec4h(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z, c.w ? t.w : f.w),
|
|
652
|
-
vec4i: (f, t, c) => vec4i(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z, c.w ? t.w : f.w),
|
|
653
|
-
vec4u: (f, t, c) => vec4u(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z, c.w ? t.w : f.w),
|
|
654
|
-
'vec4<bool>': (f, t, c) => vec4b(c.x ? t.x : f.x, c.y ? t.y : f.y, c.z ? t.z : f.z, c.w ? t.w : f.w),
|
|
655
|
-
},
|
|
656
|
-
tanh: {
|
|
657
|
-
vec2f: unary2f(Math.tanh),
|
|
658
|
-
vec2h: unary2h(Math.tanh),
|
|
659
|
-
vec3f: unary3f(Math.tanh),
|
|
660
|
-
vec3h: unary3h(Math.tanh),
|
|
661
|
-
vec4f: unary4f(Math.tanh),
|
|
662
|
-
vec4h: unary4h(Math.tanh),
|
|
663
|
-
},
|
|
664
101
|
bitShiftLeft: {
|
|
665
102
|
vec2i: binaryComponentWise2i2u((a, b) => a << b),
|
|
666
103
|
vec2u: binaryComponentWise2u((a, b) => a << b),
|
package/indexNamedExports.d.ts
CHANGED
|
@@ -35,7 +35,7 @@ export type { TgpuComputePipeline } from './core/pipeline/computePipeline.ts';
|
|
|
35
35
|
export type { TgpuCommandEncoder } from './core/commandEncoder/commandEncoder.ts';
|
|
36
36
|
export type { TgpuRenderBundleEncoder, TgpuRenderCommands, TgpuRenderPass, TgpuRenderPassDescriptor, } from './core/commandEncoder/renderPass.ts';
|
|
37
37
|
export type { TgpuComputePass, TgpuComputePassDescriptor, } from './core/commandEncoder/computePass.ts';
|
|
38
|
-
export type { IndexFlag, TgpuBuffer, Uniform, UniformFlag, UsageLiteral, ValidUsagesFor, Vertex, VertexFlag, TgpuStorageBuffer, TgpuUniformBuffer, TgpuVertexBuffer, TgpuIndexBuffer, BufferWriteOptions, BufferInitCallback, BufferInitialData, } from './core/buffer/buffer.ts';
|
|
38
|
+
export type { IndirectFlag, IndexFlag, TgpuBuffer, Uniform, UniformFlag, UsageLiteral, ValidUsagesFor, Vertex, VertexFlag, TgpuStorageBuffer, TgpuUniformBuffer, TgpuVertexBuffer, TgpuIndexBuffer, BufferWriteOptions, BufferInitCallback, BufferInitialData, } from './core/buffer/buffer.ts';
|
|
39
39
|
export type { TgpuBufferMutable, TgpuBufferReadonly, TgpuBufferUniform, } from './core/buffer/bufferUsage.ts';
|
|
40
40
|
export type { TgpuBufferBinding, TgpuMutable, TgpuReadonly, TgpuUniform, } from './core/buffer/bufferBinding.ts';
|
|
41
41
|
export type { Eventual, TgpuAccessor, TgpuLazy, TgpuMutableAccessor, TgpuSlot, } from './core/slot/slotTypes.ts';
|
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "typegpu",
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3
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-
"version": "0.12.
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3
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+
"version": "0.12.2",
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4
4
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"description": "A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.",
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5
5
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"keywords": [
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6
6
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"compute",
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@@ -23,7 +23,9 @@
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|
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23
23
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"directory": "packages/typegpu"
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24
24
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},
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25
25
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"type": "module",
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26
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-
"sideEffects":
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|
26
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+
"sideEffects": [
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|
27
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+
"./data/assignInfixOperators.js"
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|
28
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+
],
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|
27
29
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"exports": {
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|
28
30
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"./package.json": "./package.json",
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29
31
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".": {
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package/shared/meta.js
CHANGED
package/shared/symbols.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
const version = "0.12.
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|
1
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+
const version = "0.12.2";
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|
2
2
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export const $internal = Symbol(`typegpu:${version}:$internal`);
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|
3
3
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/** A plain record of all definitional state of a resource, surviving transfer between runtimes */
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|
4
4
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export const $soul = Symbol(`typegpu:${version}:$soul`);
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