typed-factorio 3.30.1 → 3.31.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -13,7 +13,7 @@ declare module "factorio:runtime" {
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  * script.on_event("my-potato-control", function(event)
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  * game.print("Keyboard shortcut pressed on tick: " ..tostring(event.tick))
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  * end)
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#CustomInputEvent Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#CustomInputEvent Online documentation}
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  */
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  interface CustomInputEvent extends EventData {
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  /**
@@ -44,6 +44,10 @@ declare module "factorio:runtime" {
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  * The GUI element under the cursor when the custom input was activated.
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  */
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  readonly element?: LuaGuiElement
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+ /**
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+ * If the cursor was over any GUI when the custom input was activated.
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+ */
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+ readonly in_gui: boolean
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  /**
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  * Identifier of the event
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  */
@@ -51,11 +55,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when an achievement is gained.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_achievement_gained Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_achievement_gained Online documentation}
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  */
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  interface OnAchievementGainedEvent extends EventData {
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  /**
@@ -70,11 +74,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a unit/group completes a command.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_ai_command_completed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_ai_command_completed Online documentation}
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  */
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  interface OnAiCommandCompletedEvent extends EventData {
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  /**
@@ -93,11 +97,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when an area of the map is cloned.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_area_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_area_cloned Online documentation}
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  */
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  interface OnAreaClonedEvent extends EventData {
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  readonly source_surface: LuaSurface
@@ -117,13 +121,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a biter migration builds a base.
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  *
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  * This will be called multiple times for each migration, once for every biter that is sacrificed to build part of the new base.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_biter_base_built Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_biter_base_built Online documentation}
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  */
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  interface OnBiterBaseBuiltEvent extends EventData {
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  /**
@@ -137,11 +141,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a set of positions on the map is cloned.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_brush_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_brush_cloned Online documentation}
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  */
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  interface OnBrushClonedEvent extends EventData {
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  readonly source_offset: TilePosition
@@ -162,11 +166,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a {@link defines.command.build_base} command reaches its destination, and before building starts.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_build_base_arrived Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_build_base_arrived Online documentation}
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  */
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  interface OnBuildBaseArrivedEvent extends EventData {
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  /**
@@ -184,13 +188,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when player builds something.
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  *
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  * Event filter: [LuaPlayerBuiltEntityEventFilter](LuaPlayerBuiltEntityEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_built_entity Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_built_entity Online documentation}
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  */
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  interface OnBuiltEntityEvent extends EventData {
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  /**
@@ -216,13 +220,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when the deconstruction of an entity is canceled.
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  *
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  * Event filter: [LuaEntityDeconstructionCancelledEventFilter](LuaEntityDeconstructionCancelledEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cancelled_deconstruction Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cancelled_deconstruction Online documentation}
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  */
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  interface OnCancelledDeconstructionEvent extends EventData {
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  readonly entity: LuaEntity
@@ -234,13 +238,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when the upgrade of an entity is canceled.
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  *
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  * Event filter: [LuaUpgradeCancelledEventFilter](LuaUpgradeCancelledEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cancelled_upgrade Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cancelled_upgrade Online documentation}
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  */
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  interface OnCancelledUpgradeEvent extends EventData {
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  readonly entity: LuaEntity
@@ -254,11 +258,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called after a cargo pod has delivered its cargo.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cargo_pod_delivered_cargo Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cargo_pod_delivered_cargo Online documentation}
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  */
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  interface OnCargoPodDeliveredCargoEvent extends EventData {
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  readonly cargo_pod: LuaEntity
@@ -273,11 +277,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a cargo pod departs a surface.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cargo_pod_finished_ascending Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cargo_pod_finished_ascending Online documentation}
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  */
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  interface OnCargoPodFinishedAscendingEvent extends EventData {
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  readonly cargo_pod: LuaEntity
@@ -296,11 +300,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a cargo pods lands on a surface, either at a station or on the ground.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cargo_pod_finished_descending Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cargo_pod_finished_descending Online documentation}
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  */
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  interface OnCargoPodFinishedDescendingEvent extends EventData {
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  readonly cargo_pod: LuaEntity
@@ -319,13 +323,32 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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+ }
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+ /**
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+ * Called when a cargo pod departs from a space platform hub or by another method not attached to a rocket.
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cargo_pod_started_ascending Online documentation}
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+ */
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+ interface OnCargoPodStartedAscendingEvent extends EventData {
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+ readonly cargo_pod: LuaEntity
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+ /**
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+ * The player that is riding the cargo pod, if any.
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+ */
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+ readonly player_index?: PlayerIndex
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+ /**
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+ * Identifier of the event
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+ */
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+ readonly name: typeof defines.events.on_cargo_pod_started_ascending
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+ /**
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+ * Tick the event was generated.
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+ */
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a character corpse expires due to timeout or all of the items being removed from it.
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  *
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  * this is not called if the corpse is mined. See {@link defines.events.on_pre_player_mined_item} to detect that.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_character_corpse_expired Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_character_corpse_expired Online documentation}
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  */
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  interface OnCharacterCorpseExpiredEvent extends EventData {
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  /**
@@ -339,11 +362,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a chart tag is created.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_chart_tag_added Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_chart_tag_added Online documentation}
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  */
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  interface OnChartTagAddedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -356,11 +379,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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- * Called when a chart tag is modified by a player.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_chart_tag_modified Online documentation}
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+ * Called when a chart tag is modified by a player or by script.
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_chart_tag_modified Online documentation}
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  */
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  interface OnChartTagModifiedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -370,7 +393,7 @@ declare module "factorio:runtime" {
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  readonly old_icon: SignalID
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  readonly old_position: MapPosition
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  readonly old_surface: LuaSurface
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- readonly old_player_index?: uint
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+ readonly old_player_index?: uint32
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  /**
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  * Identifier of the event
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  */
@@ -378,11 +401,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called just before a chart tag is deleted.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_chart_tag_removed Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_chart_tag_removed Online documentation}
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  */
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  interface OnChartTagRemovedEvent extends EventData {
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  readonly tag: LuaCustomChartTag
@@ -395,11 +418,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a chunk is charted or re-charted.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_chunk_charted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_chunk_charted Online documentation}
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  */
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  interface OnChunkChartedEvent extends EventData {
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  readonly surface_index: SurfaceIndex
@@ -416,11 +439,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when one or more chunks are deleted using {@link LuaSurface#delete_chunk LuaSurface::delete_chunk}.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_chunk_deleted Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_chunk_deleted Online documentation}
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  */
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  interface OnChunkDeletedEvent extends EventData {
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  readonly surface_index: SurfaceIndex
@@ -435,11 +458,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a chunk is generated.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_chunk_generated Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_chunk_generated Online documentation}
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  */
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  interface OnChunkGeneratedEvent extends EventData {
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  /**
@@ -461,11 +484,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a combat robot expires through a lack of energy, or timeout.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_combat_robot_expired Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_combat_robot_expired Online documentation}
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  */
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  interface OnCombatRobotExpiredEvent extends EventData {
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  readonly robot: LuaEntity
@@ -480,13 +503,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a message is sent to the in-game console, either by a player or through the server interface.
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  *
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  * This event only fires for plain messages, not for any commands (including `/shout` or `/whisper`).
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_console_chat Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_console_chat Online documentation}
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  */
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  interface OnConsoleChatEvent extends EventData {
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  /**
@@ -504,11 +527,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when someone enters a command-like message regardless of it being a valid command.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_console_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_console_command Online documentation}
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  */
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  interface OnConsoleCommandEvent extends EventData {
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  /**
@@ -530,11 +553,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a cutscene is cancelled by the player or by script.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cutscene_cancelled Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cutscene_cancelled Online documentation}
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  */
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  interface OnCutsceneCancelledEvent extends EventData {
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  /**
@@ -548,11 +571,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a cutscene finishes naturally (was not cancelled).
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cutscene_finished Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cutscene_finished Online documentation}
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  */
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  interface OnCutsceneFinishedEvent extends EventData {
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  /**
@@ -566,11 +589,11 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a cutscene starts.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cutscene_started Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cutscene_started Online documentation}
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  */
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  interface OnCutsceneStartedEvent extends EventData {
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  /**
@@ -584,13 +607,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when a cutscene is playing, each time it reaches a waypoint in that cutscene.
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  *
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  * This refers to an index in the table previously passed to set_controller which started the cutscene.
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_cutscene_waypoint_reached Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_cutscene_waypoint_reached Online documentation}
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  */
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  interface OnCutsceneWaypointReachedEvent extends EventData {
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  /**
@@ -600,7 +623,7 @@ declare module "factorio:runtime" {
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  /**
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  * The index of the waypoint we just completed.
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  */
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- readonly waypoint_index: uint
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+ readonly waypoint_index: uint32
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  /**
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  * Identifier of the event
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  */
@@ -608,13 +631,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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  }
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  /**
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  * Called when an entity is cloned. The filter applies to the source entity.
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  *
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  * Event filter: [LuaEntityClonedEventFilter](LuaEntityClonedEventFilter]
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- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_cloned Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_cloned Online documentation}
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  */
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  interface OnEntityClonedEvent extends EventData {
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  readonly source: LuaEntity
@@ -626,13 +649,13 @@ declare module "factorio:runtime" {
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  /**
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  * Tick the event was generated.
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  */
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- readonly tick: uint
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+ readonly tick: uint32
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653
  }
631
654
  /**
632
655
  * Called after an entity has been recolored either by the player or through script.
633
656
  *
634
657
  * Automatic recoloring due to {@link LuaPlayer#color LuaPlayer::color} will not raise events, as that is a separate mechanism.
635
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_color_changed Online documentation}
658
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_color_changed Online documentation}
636
659
  */
637
660
  interface OnEntityColorChangedEvent extends EventData {
638
661
  /**
@@ -646,13 +669,13 @@ declare module "factorio:runtime" {
646
669
  /**
647
670
  * Tick the event was generated.
648
671
  */
649
- readonly tick: uint
672
+ readonly tick: uint32
650
673
  }
651
674
  /**
652
675
  * Called when an entity is damaged. This is not called when an entities health is set directly by another mod.
653
676
  *
654
677
  * Event filter: [LuaEntityDamagedEventFilter](LuaEntityDamagedEventFilter]
655
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_damaged Online documentation}
678
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_damaged Online documentation}
656
679
  */
657
680
  interface OnEntityDamagedEvent extends EventData {
658
681
  readonly entity: LuaEntity
@@ -688,13 +711,13 @@ declare module "factorio:runtime" {
688
711
  /**
689
712
  * Tick the event was generated.
690
713
  */
691
- readonly tick: uint
714
+ readonly tick: uint32
692
715
  }
693
716
  /**
694
717
  * Called when an entity dies.
695
718
  *
696
719
  * Event filter: [LuaEntityDiedEventFilter](LuaEntityDiedEventFilter]
697
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_died Online documentation}
720
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_died Online documentation}
698
721
  */
699
722
  interface OnEntityDiedEvent extends EventData {
700
723
  /**
@@ -724,11 +747,11 @@ declare module "factorio:runtime" {
724
747
  /**
725
748
  * Tick the event was generated.
726
749
  */
727
- readonly tick: uint
750
+ readonly tick: uint32
728
751
  }
729
752
  /**
730
753
  * Called when one of an entity's logistic slots changes.
731
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_logistic_slot_changed Online documentation}
754
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_logistic_slot_changed Online documentation}
732
755
  */
733
756
  interface OnEntityLogisticSlotChangedEvent extends EventData {
734
757
  /**
@@ -746,7 +769,7 @@ declare module "factorio:runtime" {
746
769
  /**
747
770
  * The slot index that was changed.
748
771
  */
749
- readonly slot_index: uint
772
+ readonly slot_index: uint32
750
773
  /**
751
774
  * Identifier of the event
752
775
  */
@@ -754,11 +777,11 @@ declare module "factorio:runtime" {
754
777
  /**
755
778
  * Tick the event was generated.
756
779
  */
757
- readonly tick: uint
780
+ readonly tick: uint32
758
781
  }
759
782
  /**
760
783
  * Called after an entity has been renamed either by the player or through script.
761
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_renamed Online documentation}
784
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_renamed Online documentation}
762
785
  */
763
786
  interface OnEntityRenamedEvent extends EventData {
764
787
  /**
@@ -775,11 +798,11 @@ declare module "factorio:runtime" {
775
798
  /**
776
799
  * Tick the event was generated.
777
800
  */
778
- readonly tick: uint
801
+ readonly tick: uint32
779
802
  }
780
803
  /**
781
804
  * Called after entity copy-paste is done.
782
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_settings_pasted Online documentation}
805
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_settings_pasted Online documentation}
783
806
  */
784
807
  interface OnEntitySettingsPastedEvent extends EventData {
785
808
  readonly player_index: PlayerIndex
@@ -798,11 +821,11 @@ declare module "factorio:runtime" {
798
821
  /**
799
822
  * Tick the event was generated.
800
823
  */
801
- readonly tick: uint
824
+ readonly tick: uint32
802
825
  }
803
826
  /**
804
827
  * Called when an entity is spawned by a EnemySpawner
805
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_entity_spawned Online documentation}
828
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_entity_spawned Online documentation}
806
829
  */
807
830
  interface OnEntitySpawnedEvent extends EventData {
808
831
  readonly spawner: LuaEntity
@@ -814,11 +837,11 @@ declare module "factorio:runtime" {
814
837
  /**
815
838
  * Tick the event was generated.
816
839
  */
817
- readonly tick: uint
840
+ readonly tick: uint32
818
841
  }
819
842
  /**
820
843
  * Called after equipment is inserted into an equipment grid.
821
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_equipment_inserted Online documentation}
844
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_equipment_inserted Online documentation}
822
845
  */
823
846
  interface OnEquipmentInsertedEvent extends EventData {
824
847
  /**
@@ -836,11 +859,11 @@ declare module "factorio:runtime" {
836
859
  /**
837
860
  * Tick the event was generated.
838
861
  */
839
- readonly tick: uint
862
+ readonly tick: uint32
840
863
  }
841
864
  /**
842
865
  * Called after equipment is removed from an equipment grid.
843
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_equipment_removed Online documentation}
866
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_equipment_removed Online documentation}
844
867
  */
845
868
  interface OnEquipmentRemovedEvent extends EventData {
846
869
  /**
@@ -858,7 +881,7 @@ declare module "factorio:runtime" {
858
881
  /**
859
882
  * The count of equipment removed.
860
883
  */
861
- readonly count: uint
884
+ readonly count: uint32
862
885
  /**
863
886
  * Identifier of the event
864
887
  */
@@ -866,11 +889,11 @@ declare module "factorio:runtime" {
866
889
  /**
867
890
  * Tick the event was generated.
868
891
  */
869
- readonly tick: uint
892
+ readonly tick: uint32
870
893
  }
871
894
  /**
872
895
  * Called when the a forces cease fire values change.
873
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_force_cease_fire_changed Online documentation}
896
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_force_cease_fire_changed Online documentation}
874
897
  */
875
898
  interface OnForceCeaseFireChangedEvent extends EventData {
876
899
  /**
@@ -892,13 +915,13 @@ declare module "factorio:runtime" {
892
915
  /**
893
916
  * Tick the event was generated.
894
917
  */
895
- readonly tick: uint
918
+ readonly tick: uint32
896
919
  }
897
920
  /**
898
921
  * Called when a new force is created using `game.create_force()`
899
922
  *
900
923
  * This is not called when the default forces (`'player'`, `'enemy'`, `'neutral'`) are created as they will always exist.
901
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_force_created Online documentation}
924
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_force_created Online documentation}
902
925
  */
903
926
  interface OnForceCreatedEvent extends EventData {
904
927
  /**
@@ -912,11 +935,11 @@ declare module "factorio:runtime" {
912
935
  /**
913
936
  * Tick the event was generated.
914
937
  */
915
- readonly tick: uint
938
+ readonly tick: uint32
916
939
  }
917
940
  /**
918
941
  * Called when the a forces friends change.
919
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_force_friends_changed Online documentation}
942
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_force_friends_changed Online documentation}
920
943
  */
921
944
  interface OnForceFriendsChangedEvent extends EventData {
922
945
  /**
@@ -938,11 +961,11 @@ declare module "factorio:runtime" {
938
961
  /**
939
962
  * Tick the event was generated.
940
963
  */
941
- readonly tick: uint
964
+ readonly tick: uint32
942
965
  }
943
966
  /**
944
967
  * Called when {@link LuaForce#reset LuaForce::reset} is finished.
945
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_force_reset Online documentation}
968
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_force_reset Online documentation}
946
969
  */
947
970
  interface OnForceResetEvent extends EventData {
948
971
  readonly force: LuaForce
@@ -953,13 +976,13 @@ declare module "factorio:runtime" {
953
976
  /**
954
977
  * Tick the event was generated.
955
978
  */
956
- readonly tick: uint
979
+ readonly tick: uint32
957
980
  }
958
981
  /**
959
982
  * Called after two forces have been merged using `game.merge_forces()`.
960
983
  *
961
984
  * The source force is invalidated before this event is called and the name can be re-used in this event if desired.
962
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_forces_merged Online documentation}
985
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_forces_merged Online documentation}
963
986
  */
964
987
  interface OnForcesMergedEvent extends EventData {
965
988
  /**
@@ -969,7 +992,7 @@ declare module "factorio:runtime" {
969
992
  /**
970
993
  * The index of the destroyed force.
971
994
  */
972
- readonly source_index: uint
995
+ readonly source_index: uint32
973
996
  /**
974
997
  * The force entities where reassigned to.
975
998
  */
@@ -981,11 +1004,11 @@ declare module "factorio:runtime" {
981
1004
  /**
982
1005
  * Tick the event was generated.
983
1006
  */
984
- readonly tick: uint
1007
+ readonly tick: uint32
985
1008
  }
986
1009
  /**
987
1010
  * Called when two forces are about to be merged using `game.merge_forces()`.
988
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_forces_merging Online documentation}
1011
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_forces_merging Online documentation}
989
1012
  */
990
1013
  interface OnForcesMergingEvent extends EventData {
991
1014
  /**
@@ -1003,13 +1026,13 @@ declare module "factorio:runtime" {
1003
1026
  /**
1004
1027
  * Tick the event was generated.
1005
1028
  */
1006
- readonly tick: uint
1029
+ readonly tick: uint32
1007
1030
  }
1008
1031
  /**
1009
1032
  * Called when a game is created from a scenario. This is fired for every mod, even when the scenario's save data already includes it. In those cases however, {@link LuaBootstrap#on_init LuaBootstrap::on_init} is not fired.
1010
1033
  *
1011
1034
  * This event is not fired when the scenario is loaded via the map editor.
1012
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_game_created_from_scenario Online documentation}
1035
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_game_created_from_scenario Online documentation}
1013
1036
  */
1014
1037
  interface OnGameCreatedFromScenarioEvent extends EventData {
1015
1038
  /**
@@ -1019,11 +1042,11 @@ declare module "factorio:runtime" {
1019
1042
  /**
1020
1043
  * Tick the event was generated.
1021
1044
  */
1022
- readonly tick: uint
1045
+ readonly tick: uint32
1023
1046
  }
1024
1047
  /**
1025
1048
  * Called when {@link LuaGuiElement} checked state is changed (related to checkboxes and radio buttons).
1026
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_checked_state_changed Online documentation}
1049
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_checked_state_changed Online documentation}
1027
1050
  */
1028
1051
  interface OnGuiCheckedStateChangedEvent extends EventData {
1029
1052
  /**
@@ -1041,11 +1064,11 @@ declare module "factorio:runtime" {
1041
1064
  /**
1042
1065
  * Tick the event was generated.
1043
1066
  */
1044
- readonly tick: uint
1067
+ readonly tick: uint32
1045
1068
  }
1046
1069
  /**
1047
1070
  * Called when {@link LuaGuiElement} is clicked.
1048
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_click Online documentation}
1071
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_click Online documentation}
1049
1072
  */
1050
1073
  interface OnGuiClickEvent extends EventData {
1051
1074
  /**
@@ -1083,7 +1106,7 @@ declare module "factorio:runtime" {
1083
1106
  /**
1084
1107
  * Tick the event was generated.
1085
1108
  */
1086
- readonly tick: uint
1109
+ readonly tick: uint32
1087
1110
  }
1088
1111
  /**
1089
1112
  * Called when the player closes the GUI they have open.
@@ -1091,7 +1114,7 @@ declare module "factorio:runtime" {
1091
1114
  * This can only be raised when the GUI's player controller is still valid. If a GUI is thus closed due to the player disconnecting, dying, or becoming a spectator in other ways, it won't cause this event to be raised.
1092
1115
  *
1093
1116
  * It's not advised to open any other GUI during this event because if this is run as a request to open a different GUI the game will force close the new opened GUI without notice to ensure the original requested GUI is opened.
1094
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_closed Online documentation}
1117
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_closed Online documentation}
1095
1118
  */
1096
1119
  interface OnGuiClosedEvent extends EventData {
1097
1120
  /**
@@ -1141,11 +1164,11 @@ declare module "factorio:runtime" {
1141
1164
  /**
1142
1165
  * Tick the event was generated.
1143
1166
  */
1144
- readonly tick: uint
1167
+ readonly tick: uint32
1145
1168
  }
1146
1169
  /**
1147
1170
  * Called when a {@link LuaGuiElement} is confirmed, for example by pressing Enter in a textfield.
1148
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_confirmed Online documentation}
1171
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_confirmed Online documentation}
1149
1172
  */
1150
1173
  interface OnGuiConfirmedEvent extends EventData {
1151
1174
  /**
@@ -1175,11 +1198,11 @@ declare module "factorio:runtime" {
1175
1198
  /**
1176
1199
  * Tick the event was generated.
1177
1200
  */
1178
- readonly tick: uint
1201
+ readonly tick: uint32
1179
1202
  }
1180
1203
  /**
1181
1204
  * Called when {@link LuaGuiElement} element value is changed (related to choose element buttons).
1182
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_elem_changed Online documentation}
1205
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_elem_changed Online documentation}
1183
1206
  */
1184
1207
  interface OnGuiElemChangedEvent extends EventData {
1185
1208
  /**
@@ -1197,13 +1220,13 @@ declare module "factorio:runtime" {
1197
1220
  /**
1198
1221
  * Tick the event was generated.
1199
1222
  */
1200
- readonly tick: uint
1223
+ readonly tick: uint32
1201
1224
  }
1202
1225
  /**
1203
1226
  * Called when {@link LuaGuiElement} is hovered by the mouse.
1204
1227
  *
1205
1228
  * Only fired for events whose {@link LuaGuiElement#raise_hover_events LuaGuiElement::raise_hover_events} is `true`.
1206
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_hover Online documentation}
1229
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_hover Online documentation}
1207
1230
  */
1208
1231
  interface OnGuiHoverEvent extends EventData {
1209
1232
  /**
@@ -1221,13 +1244,13 @@ declare module "factorio:runtime" {
1221
1244
  /**
1222
1245
  * Tick the event was generated.
1223
1246
  */
1224
- readonly tick: uint
1247
+ readonly tick: uint32
1225
1248
  }
1226
1249
  /**
1227
1250
  * Called when the player's cursor leaves a {@link LuaGuiElement} that was previously hovered.
1228
1251
  *
1229
1252
  * Only fired for events whose {@link LuaGuiElement#raise_hover_events LuaGuiElement::raise_hover_events} is `true`.
1230
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_leave Online documentation}
1253
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_leave Online documentation}
1231
1254
  */
1232
1255
  interface OnGuiLeaveEvent extends EventData {
1233
1256
  /**
@@ -1245,11 +1268,11 @@ declare module "factorio:runtime" {
1245
1268
  /**
1246
1269
  * Tick the event was generated.
1247
1270
  */
1248
- readonly tick: uint
1271
+ readonly tick: uint32
1249
1272
  }
1250
1273
  /**
1251
1274
  * Called when {@link LuaGuiElement} element location is changed (related to frames in `player.gui.screen`).
1252
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_location_changed Online documentation}
1275
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_location_changed Online documentation}
1253
1276
  */
1254
1277
  interface OnGuiLocationChangedEvent extends EventData {
1255
1278
  /**
@@ -1267,11 +1290,11 @@ declare module "factorio:runtime" {
1267
1290
  /**
1268
1291
  * Tick the event was generated.
1269
1292
  */
1270
- readonly tick: uint
1293
+ readonly tick: uint32
1271
1294
  }
1272
1295
  /**
1273
1296
  * Called when the player opens a GUI.
1274
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_opened Online documentation}
1297
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_opened Online documentation}
1275
1298
  */
1276
1299
  interface OnGuiOpenedEvent extends EventData {
1277
1300
  /**
@@ -1321,11 +1344,11 @@ declare module "factorio:runtime" {
1321
1344
  /**
1322
1345
  * Tick the event was generated.
1323
1346
  */
1324
- readonly tick: uint
1347
+ readonly tick: uint32
1325
1348
  }
1326
1349
  /**
1327
1350
  * Called when {@link LuaGuiElement} selected tab is changed (related to tabbed-panes).
1328
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_selected_tab_changed Online documentation}
1351
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_selected_tab_changed Online documentation}
1329
1352
  */
1330
1353
  interface OnGuiSelectedTabChangedEvent extends EventData {
1331
1354
  /**
@@ -1343,11 +1366,11 @@ declare module "factorio:runtime" {
1343
1366
  /**
1344
1367
  * Tick the event was generated.
1345
1368
  */
1346
- readonly tick: uint
1369
+ readonly tick: uint32
1347
1370
  }
1348
1371
  /**
1349
1372
  * Called when {@link LuaGuiElement} selection state is changed (related to drop-downs and listboxes).
1350
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_selection_state_changed Online documentation}
1373
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_selection_state_changed Online documentation}
1351
1374
  */
1352
1375
  interface OnGuiSelectionStateChangedEvent extends EventData {
1353
1376
  /**
@@ -1365,11 +1388,11 @@ declare module "factorio:runtime" {
1365
1388
  /**
1366
1389
  * Tick the event was generated.
1367
1390
  */
1368
- readonly tick: uint
1391
+ readonly tick: uint32
1369
1392
  }
1370
1393
  /**
1371
1394
  * Called when {@link LuaGuiElement} switch state is changed (related to switches).
1372
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_switch_state_changed Online documentation}
1395
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_switch_state_changed Online documentation}
1373
1396
  */
1374
1397
  interface OnGuiSwitchStateChangedEvent extends EventData {
1375
1398
  /**
@@ -1387,11 +1410,11 @@ declare module "factorio:runtime" {
1387
1410
  /**
1388
1411
  * Tick the event was generated.
1389
1412
  */
1390
- readonly tick: uint
1413
+ readonly tick: uint32
1391
1414
  }
1392
1415
  /**
1393
1416
  * Called when {@link LuaGuiElement} text is changed by the player.
1394
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_text_changed Online documentation}
1417
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_text_changed Online documentation}
1395
1418
  */
1396
1419
  interface OnGuiTextChangedEvent extends EventData {
1397
1420
  /**
@@ -1413,11 +1436,11 @@ declare module "factorio:runtime" {
1413
1436
  /**
1414
1437
  * Tick the event was generated.
1415
1438
  */
1416
- readonly tick: uint
1439
+ readonly tick: uint32
1417
1440
  }
1418
1441
  /**
1419
1442
  * Called when {@link LuaGuiElement} slider value is changed (related to the slider element).
1420
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_gui_value_changed Online documentation}
1443
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_gui_value_changed Online documentation}
1421
1444
  */
1422
1445
  interface OnGuiValueChangedEvent extends EventData {
1423
1446
  /**
@@ -1435,11 +1458,11 @@ declare module "factorio:runtime" {
1435
1458
  /**
1436
1459
  * Tick the event was generated.
1437
1460
  */
1438
- readonly tick: uint
1461
+ readonly tick: uint32
1439
1462
  }
1440
1463
  /**
1441
1464
  * Called when a land mine is armed.
1442
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_land_mine_armed Online documentation}
1465
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_land_mine_armed Online documentation}
1443
1466
  */
1444
1467
  interface OnLandMineArmedEvent extends EventData {
1445
1468
  readonly mine: LuaEntity
@@ -1450,11 +1473,11 @@ declare module "factorio:runtime" {
1450
1473
  /**
1451
1474
  * Tick the event was generated.
1452
1475
  */
1453
- readonly tick: uint
1476
+ readonly tick: uint32
1454
1477
  }
1455
1478
  /**
1456
1479
  * Called when a custom {@link import("factorio:prototype").ShortcutPrototype Lua shortcut} is pressed.
1457
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_lua_shortcut Online documentation}
1480
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_lua_shortcut Online documentation}
1458
1481
  */
1459
1482
  interface OnLuaShortcutEvent extends EventData {
1460
1483
  readonly player_index: PlayerIndex
@@ -1469,13 +1492,13 @@ declare module "factorio:runtime" {
1469
1492
  /**
1470
1493
  * Tick the event was generated.
1471
1494
  */
1472
- readonly tick: uint
1495
+ readonly tick: uint32
1473
1496
  }
1474
1497
  /**
1475
1498
  * Called when an entity is marked for deconstruction with the Deconstruction planner or via script.
1476
1499
  *
1477
1500
  * Event filter: [LuaEntityMarkedForDeconstructionEventFilter](LuaEntityMarkedForDeconstructionEventFilter]
1478
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_marked_for_deconstruction Online documentation}
1501
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_marked_for_deconstruction Online documentation}
1479
1502
  */
1480
1503
  interface OnMarkedForDeconstructionEvent extends EventData {
1481
1504
  readonly entity: LuaEntity
@@ -1487,19 +1510,30 @@ declare module "factorio:runtime" {
1487
1510
  /**
1488
1511
  * Tick the event was generated.
1489
1512
  */
1490
- readonly tick: uint
1513
+ readonly tick: uint32
1491
1514
  }
1492
1515
  /**
1493
- * Called when an entity is marked for upgrade with the Upgrade planner or via script.
1516
+ * Called when an entity is marked for upgrade with the upgrade planner or via script.
1494
1517
  *
1495
1518
  * Event filter: [LuaEntityMarkedForUpgradeEventFilter](LuaEntityMarkedForUpgradeEventFilter]
1496
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_marked_for_upgrade Online documentation}
1519
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_marked_for_upgrade Online documentation}
1497
1520
  */
1498
1521
  interface OnMarkedForUpgradeEvent extends EventData {
1499
1522
  readonly player_index?: PlayerIndex
1500
1523
  readonly entity: LuaEntity
1501
1524
  readonly target: LuaEntityPrototype
1525
+ /**
1526
+ * The target quality.
1527
+ */
1502
1528
  readonly quality: LuaQualityPrototype
1529
+ /**
1530
+ * Previous upgrade target of the entity, if entity was already marked for upgrade.
1531
+ */
1532
+ readonly previous_target?: LuaEntityPrototype
1533
+ /**
1534
+ * Previous upgrade target quality, if entity was already marked for upgrade.
1535
+ */
1536
+ readonly previous_quality?: LuaQualityPrototype
1503
1537
  /**
1504
1538
  * Identifier of the event
1505
1539
  */
@@ -1507,11 +1541,11 @@ declare module "factorio:runtime" {
1507
1541
  /**
1508
1542
  * Tick the event was generated.
1509
1543
  */
1510
- readonly tick: uint
1544
+ readonly tick: uint32
1511
1545
  }
1512
1546
  /**
1513
1547
  * Called after a player purchases some offer from a `market` entity.
1514
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_market_item_purchased Online documentation}
1548
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_market_item_purchased Online documentation}
1515
1549
  */
1516
1550
  interface OnMarketItemPurchasedEvent extends EventData {
1517
1551
  /**
@@ -1525,11 +1559,11 @@ declare module "factorio:runtime" {
1525
1559
  /**
1526
1560
  * The index of the offer purchased.
1527
1561
  */
1528
- readonly offer_index: uint
1562
+ readonly offer_index: uint32
1529
1563
  /**
1530
1564
  * The amount of offers purchased.
1531
1565
  */
1532
- readonly count: uint
1566
+ readonly count: uint32
1533
1567
  /**
1534
1568
  * Identifier of the event
1535
1569
  */
@@ -1537,11 +1571,11 @@ declare module "factorio:runtime" {
1537
1571
  /**
1538
1572
  * Tick the event was generated.
1539
1573
  */
1540
- readonly tick: uint
1574
+ readonly tick: uint32
1541
1575
  }
1542
1576
  /**
1543
1577
  * Called when the player uses the 'Open item GUI' control on an item defined with the 'mod-openable' flag
1544
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_mod_item_opened Online documentation}
1578
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_mod_item_opened Online documentation}
1545
1579
  */
1546
1580
  interface OnModItemOpenedEvent extends EventData {
1547
1581
  /**
@@ -1563,11 +1597,11 @@ declare module "factorio:runtime" {
1563
1597
  /**
1564
1598
  * Tick the event was generated.
1565
1599
  */
1566
- readonly tick: uint
1600
+ readonly tick: uint32
1567
1601
  }
1568
1602
  /**
1569
1603
  * Called when {@link LuaGameScript#is_multiplayer LuaGameScript::is_multiplayer} changes to true. May also be raised when it was already true but a game was loaded from a save file and with hosting.
1570
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_multiplayer_init Online documentation}
1604
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_multiplayer_init Online documentation}
1571
1605
  */
1572
1606
  interface OnMultiplayerInitEvent extends EventData {
1573
1607
  /**
@@ -1577,13 +1611,13 @@ declare module "factorio:runtime" {
1577
1611
  /**
1578
1612
  * Tick the event was generated.
1579
1613
  */
1580
- readonly tick: uint
1614
+ readonly tick: uint32
1581
1615
  }
1582
1616
  /**
1583
1617
  * Called after an object is destroyed which was registered with {@link LuaBootstrap#register_on_object_destroyed LuaBootstrap::register_on_object_destroyed} previously.
1584
1618
  *
1585
1619
  * Depending on when a given object is destroyed, this event will be fired at the end of the current tick or at the end of the next tick. The event's timing is independent of the in-world object being destroyed.
1586
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_object_destroyed Online documentation}
1620
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_object_destroyed Online documentation}
1587
1621
  */
1588
1622
  interface OnObjectDestroyedEvent extends EventData {
1589
1623
  /**
@@ -1605,11 +1639,11 @@ declare module "factorio:runtime" {
1605
1639
  /**
1606
1640
  * Tick the event was generated.
1607
1641
  */
1608
- readonly tick: uint
1642
+ readonly tick: uint32
1609
1643
  }
1610
1644
  /**
1611
1645
  * Called directly after a permission group is added.
1612
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_permission_group_added Online documentation}
1646
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_permission_group_added Online documentation}
1613
1647
  */
1614
1648
  interface OnPermissionGroupAddedEvent extends EventData {
1615
1649
  /**
@@ -1627,11 +1661,11 @@ declare module "factorio:runtime" {
1627
1661
  /**
1628
1662
  * Tick the event was generated.
1629
1663
  */
1630
- readonly tick: uint
1664
+ readonly tick: uint32
1631
1665
  }
1632
1666
  /**
1633
1667
  * Called directly after a permission group is deleted.
1634
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_permission_group_deleted Online documentation}
1668
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_permission_group_deleted Online documentation}
1635
1669
  */
1636
1670
  interface OnPermissionGroupDeletedEvent extends EventData {
1637
1671
  /**
@@ -1645,7 +1679,7 @@ declare module "factorio:runtime" {
1645
1679
  /**
1646
1680
  * The group id that was deleted.
1647
1681
  */
1648
- readonly id: uint
1682
+ readonly id: uint32
1649
1683
  /**
1650
1684
  * Identifier of the event
1651
1685
  */
@@ -1653,11 +1687,11 @@ declare module "factorio:runtime" {
1653
1687
  /**
1654
1688
  * Tick the event was generated.
1655
1689
  */
1656
- readonly tick: uint
1690
+ readonly tick: uint32
1657
1691
  }
1658
1692
  /**
1659
1693
  * Called directly after a permission group is edited in some way.
1660
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_permission_group_edited Online documentation}
1694
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_permission_group_edited Online documentation}
1661
1695
  */
1662
1696
  interface OnPermissionGroupEditedEvent extends EventData {
1663
1697
  /**
@@ -1686,7 +1720,7 @@ declare module "factorio:runtime" {
1686
1720
  /**
1687
1721
  * The other player when the `type` is `"add-player"` or `"remove-player"`.
1688
1722
  */
1689
- readonly other_player_index: uint
1723
+ readonly other_player_index: uint32
1690
1724
  /**
1691
1725
  * The old group name when the `type` is `"rename"`.
1692
1726
  */
@@ -1702,11 +1736,11 @@ declare module "factorio:runtime" {
1702
1736
  /**
1703
1737
  * Tick the event was generated.
1704
1738
  */
1705
- readonly tick: uint
1739
+ readonly tick: uint32
1706
1740
  }
1707
1741
  /**
1708
1742
  * Called directly after a permission string is imported.
1709
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_permission_string_imported Online documentation}
1743
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_permission_string_imported Online documentation}
1710
1744
  */
1711
1745
  interface OnPermissionStringImportedEvent extends EventData {
1712
1746
  /**
@@ -1720,11 +1754,11 @@ declare module "factorio:runtime" {
1720
1754
  /**
1721
1755
  * Tick the event was generated.
1722
1756
  */
1723
- readonly tick: uint
1757
+ readonly tick: uint32
1724
1758
  }
1725
1759
  /**
1726
1760
  * Called when a player picks up an item.
1727
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_picked_up_item Online documentation}
1761
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_picked_up_item Online documentation}
1728
1762
  */
1729
1763
  interface OnPickedUpItemEvent extends EventData {
1730
1764
  readonly item_stack: ItemWithQualityCount
@@ -1736,11 +1770,11 @@ declare module "factorio:runtime" {
1736
1770
  /**
1737
1771
  * Tick the event was generated.
1738
1772
  */
1739
- readonly tick: uint
1773
+ readonly tick: uint32
1740
1774
  }
1741
1775
  /**
1742
1776
  * Called after a player alt-reverse-selects an area with a selection-tool item.
1743
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_alt_reverse_selected_area Online documentation}
1777
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_alt_reverse_selected_area Online documentation}
1744
1778
  */
1745
1779
  interface OnPlayerAltReverseSelectedAreaEvent extends EventData {
1746
1780
  /**
@@ -1774,11 +1808,11 @@ declare module "factorio:runtime" {
1774
1808
  /**
1775
1809
  * Tick the event was generated.
1776
1810
  */
1777
- readonly tick: uint
1811
+ readonly tick: uint32
1778
1812
  }
1779
1813
  /**
1780
1814
  * Called after a player alt-selects an area with a selection-tool item.
1781
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_alt_selected_area Online documentation}
1815
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_alt_selected_area Online documentation}
1782
1816
  */
1783
1817
  interface OnPlayerAltSelectedAreaEvent extends EventData {
1784
1818
  /**
@@ -1816,11 +1850,11 @@ declare module "factorio:runtime" {
1816
1850
  /**
1817
1851
  * Tick the event was generated.
1818
1852
  */
1819
- readonly tick: uint
1853
+ readonly tick: uint32
1820
1854
  }
1821
1855
  /**
1822
1856
  * Called after a players ammo inventory changed in some way.
1823
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_ammo_inventory_changed Online documentation}
1857
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_ammo_inventory_changed Online documentation}
1824
1858
  */
1825
1859
  interface OnPlayerAmmoInventoryChangedEvent extends EventData {
1826
1860
  readonly player_index: PlayerIndex
@@ -1831,11 +1865,11 @@ declare module "factorio:runtime" {
1831
1865
  /**
1832
1866
  * Tick the event was generated.
1833
1867
  */
1834
- readonly tick: uint
1868
+ readonly tick: uint32
1835
1869
  }
1836
1870
  /**
1837
1871
  * Called after a players armor inventory changed in some way.
1838
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_armor_inventory_changed Online documentation}
1872
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_armor_inventory_changed Online documentation}
1839
1873
  */
1840
1874
  interface OnPlayerArmorInventoryChangedEvent extends EventData {
1841
1875
  readonly player_index: PlayerIndex
@@ -1846,11 +1880,11 @@ declare module "factorio:runtime" {
1846
1880
  /**
1847
1881
  * Tick the event was generated.
1848
1882
  */
1849
- readonly tick: uint
1883
+ readonly tick: uint32
1850
1884
  }
1851
1885
  /**
1852
1886
  * Called when a player is banned.
1853
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_banned Online documentation}
1887
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_banned Online documentation}
1854
1888
  */
1855
1889
  interface OnPlayerBannedEvent extends EventData {
1856
1890
  /**
@@ -1876,11 +1910,11 @@ declare module "factorio:runtime" {
1876
1910
  /**
1877
1911
  * Tick the event was generated.
1878
1912
  */
1879
- readonly tick: uint
1913
+ readonly tick: uint32
1880
1914
  }
1881
1915
  /**
1882
1916
  * Called after a player builds tiles.
1883
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_built_tile Online documentation}
1917
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_built_tile Online documentation}
1884
1918
  */
1885
1919
  interface OnPlayerBuiltTileEvent extends EventData {
1886
1920
  readonly player_index: PlayerIndex
@@ -1915,11 +1949,11 @@ declare module "factorio:runtime" {
1915
1949
  /**
1916
1950
  * Tick the event was generated.
1917
1951
  */
1918
- readonly tick: uint
1952
+ readonly tick: uint32
1919
1953
  }
1920
1954
  /**
1921
1955
  * Called when a player cancels crafting.
1922
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_cancelled_crafting Online documentation}
1956
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_cancelled_crafting Online documentation}
1923
1957
  */
1924
1958
  interface OnPlayerCancelledCraftingEvent extends EventData {
1925
1959
  /**
@@ -1937,7 +1971,7 @@ declare module "factorio:runtime" {
1937
1971
  /**
1938
1972
  * The number of crafts that have been cancelled.
1939
1973
  */
1940
- readonly cancel_count: uint
1974
+ readonly cancel_count: uint32
1941
1975
  /**
1942
1976
  * Identifier of the event
1943
1977
  */
@@ -1945,11 +1979,11 @@ declare module "factorio:runtime" {
1945
1979
  /**
1946
1980
  * Tick the event was generated.
1947
1981
  */
1948
- readonly tick: uint
1982
+ readonly tick: uint32
1949
1983
  }
1950
1984
  /**
1951
1985
  * Called after a player changes forces.
1952
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_changed_force Online documentation}
1986
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_changed_force Online documentation}
1953
1987
  */
1954
1988
  interface OnPlayerChangedForceEvent extends EventData {
1955
1989
  /**
@@ -1967,11 +2001,11 @@ declare module "factorio:runtime" {
1967
2001
  /**
1968
2002
  * Tick the event was generated.
1969
2003
  */
1970
- readonly tick: uint
2004
+ readonly tick: uint32
1971
2005
  }
1972
2006
  /**
1973
2007
  * Called when the tile position a player is located at changes.
1974
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_changed_position Online documentation}
2008
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_changed_position Online documentation}
1975
2009
  */
1976
2010
  interface OnPlayerChangedPositionEvent extends EventData {
1977
2011
  /**
@@ -1985,11 +2019,11 @@ declare module "factorio:runtime" {
1985
2019
  /**
1986
2020
  * Tick the event was generated.
1987
2021
  */
1988
- readonly tick: uint
2022
+ readonly tick: uint32
1989
2023
  }
1990
2024
  /**
1991
2025
  * Called after a player changes surfaces.
1992
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_changed_surface Online documentation}
2026
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_changed_surface Online documentation}
1993
2027
  */
1994
2028
  interface OnPlayerChangedSurfaceEvent extends EventData {
1995
2029
  /**
@@ -2007,11 +2041,11 @@ declare module "factorio:runtime" {
2007
2041
  /**
2008
2042
  * Tick the event was generated.
2009
2043
  */
2010
- readonly tick: uint
2044
+ readonly tick: uint32
2011
2045
  }
2012
2046
  /**
2013
2047
  * Called when cheat mode is disabled on a player.
2014
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_cheat_mode_disabled Online documentation}
2048
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_cheat_mode_disabled Online documentation}
2015
2049
  */
2016
2050
  interface OnPlayerCheatModeDisabledEvent extends EventData {
2017
2051
  /**
@@ -2025,11 +2059,11 @@ declare module "factorio:runtime" {
2025
2059
  /**
2026
2060
  * Tick the event was generated.
2027
2061
  */
2028
- readonly tick: uint
2062
+ readonly tick: uint32
2029
2063
  }
2030
2064
  /**
2031
2065
  * Called when cheat mode is enabled on a player.
2032
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_cheat_mode_enabled Online documentation}
2066
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_cheat_mode_enabled Online documentation}
2033
2067
  */
2034
2068
  interface OnPlayerCheatModeEnabledEvent extends EventData {
2035
2069
  /**
@@ -2043,11 +2077,11 @@ declare module "factorio:runtime" {
2043
2077
  /**
2044
2078
  * Tick the event was generated.
2045
2079
  */
2046
- readonly tick: uint
2080
+ readonly tick: uint32
2047
2081
  }
2048
2082
  /**
2049
2083
  * Called when a player clicks a gps tag
2050
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_clicked_gps_tag Online documentation}
2084
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_clicked_gps_tag Online documentation}
2051
2085
  */
2052
2086
  interface OnPlayerClickedGpsTagEvent extends EventData {
2053
2087
  /**
@@ -2069,11 +2103,11 @@ declare module "factorio:runtime" {
2069
2103
  /**
2070
2104
  * Tick the event was generated.
2071
2105
  */
2072
- readonly tick: uint
2106
+ readonly tick: uint32
2073
2107
  }
2074
2108
  /**
2075
2109
  * Called when a player clicks the "confirm" button in the configure Blueprint GUI.
2076
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_configured_blueprint Online documentation}
2110
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_configured_blueprint Online documentation}
2077
2111
  */
2078
2112
  interface OnPlayerConfiguredBlueprintEvent extends EventData {
2079
2113
  /**
@@ -2087,11 +2121,11 @@ declare module "factorio:runtime" {
2087
2121
  /**
2088
2122
  * Tick the event was generated.
2089
2123
  */
2090
- readonly tick: uint
2124
+ readonly tick: uint32
2091
2125
  }
2092
2126
  /**
2093
2127
  * Called after a player changes controller types.
2094
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_controller_changed Online documentation}
2128
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_controller_changed Online documentation}
2095
2129
  */
2096
2130
  interface OnPlayerControllerChangedEvent extends EventData {
2097
2131
  /**
@@ -2109,11 +2143,11 @@ declare module "factorio:runtime" {
2109
2143
  /**
2110
2144
  * Tick the event was generated.
2111
2145
  */
2112
- readonly tick: uint
2146
+ readonly tick: uint32
2113
2147
  }
2114
2148
  /**
2115
2149
  * Called when the player finishes crafting an item. This event fires just before the results are inserted into the player's inventory, not when the crafting is queued (see {@link OnPrePlayerCraftedItemEvent on_pre_player_crafted_item}).
2116
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_crafted_item Online documentation}
2150
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_crafted_item Online documentation}
2117
2151
  */
2118
2152
  interface OnPlayerCraftedItemEvent extends EventData {
2119
2153
  /**
@@ -2135,11 +2169,11 @@ declare module "factorio:runtime" {
2135
2169
  /**
2136
2170
  * Tick the event was generated.
2137
2171
  */
2138
- readonly tick: uint
2172
+ readonly tick: uint32
2139
2173
  }
2140
2174
  /**
2141
2175
  * Called after the player was created.
2142
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_created Online documentation}
2176
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_created Online documentation}
2143
2177
  */
2144
2178
  interface OnPlayerCreatedEvent extends EventData {
2145
2179
  readonly player_index: PlayerIndex
@@ -2150,13 +2184,13 @@ declare module "factorio:runtime" {
2150
2184
  /**
2151
2185
  * Tick the event was generated.
2152
2186
  */
2153
- readonly tick: uint
2187
+ readonly tick: uint32
2154
2188
  }
2155
2189
  /**
2156
2190
  * Called after a player's {@link LuaControl#cursor_stack cursor stack} changed in some way.
2157
2191
  *
2158
2192
  * This is fired in the same tick that the change happens, but not instantly.
2159
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_cursor_stack_changed Online documentation}
2193
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_cursor_stack_changed Online documentation}
2160
2194
  */
2161
2195
  interface OnPlayerCursorStackChangedEvent extends EventData {
2162
2196
  readonly player_index: PlayerIndex
@@ -2167,11 +2201,11 @@ declare module "factorio:runtime" {
2167
2201
  /**
2168
2202
  * Tick the event was generated.
2169
2203
  */
2170
- readonly tick: uint
2204
+ readonly tick: uint32
2171
2205
  }
2172
2206
  /**
2173
2207
  * Called when a player selects an area with a deconstruction planner.
2174
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_deconstructed_area Online documentation}
2208
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_deconstructed_area Online documentation}
2175
2209
  */
2176
2210
  interface OnPlayerDeconstructedAreaEvent extends EventData {
2177
2211
  /**
@@ -2213,11 +2247,11 @@ declare module "factorio:runtime" {
2213
2247
  /**
2214
2248
  * Tick the event was generated.
2215
2249
  */
2216
- readonly tick: uint
2250
+ readonly tick: uint32
2217
2251
  }
2218
2252
  /**
2219
2253
  * Called when a player is demoted.
2220
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_demoted Online documentation}
2254
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_demoted Online documentation}
2221
2255
  */
2222
2256
  interface OnPlayerDemotedEvent extends EventData {
2223
2257
  /**
@@ -2231,11 +2265,11 @@ declare module "factorio:runtime" {
2231
2265
  /**
2232
2266
  * Tick the event was generated.
2233
2267
  */
2234
- readonly tick: uint
2268
+ readonly tick: uint32
2235
2269
  }
2236
2270
  /**
2237
2271
  * Called after a player dies.
2238
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_died Online documentation}
2272
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_died Online documentation}
2239
2273
  */
2240
2274
  interface OnPlayerDiedEvent extends EventData {
2241
2275
  readonly player_index: PlayerIndex
@@ -2247,11 +2281,11 @@ declare module "factorio:runtime" {
2247
2281
  /**
2248
2282
  * Tick the event was generated.
2249
2283
  */
2250
- readonly tick: uint
2284
+ readonly tick: uint32
2251
2285
  }
2252
2286
  /**
2253
2287
  * Called when the display density scale changes for a given player. The display density scale is the scale value automatically applied based on the player's display DPI. This is only relevant on platforms that support high-density displays.
2254
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_display_density_scale_changed Online documentation}
2288
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_display_density_scale_changed Online documentation}
2255
2289
  */
2256
2290
  interface OnPlayerDisplayDensityScaleChangedEvent extends EventData {
2257
2291
  /**
@@ -2269,11 +2303,11 @@ declare module "factorio:runtime" {
2269
2303
  /**
2270
2304
  * Tick the event was generated.
2271
2305
  */
2272
- readonly tick: uint
2306
+ readonly tick: uint32
2273
2307
  }
2274
2308
  /**
2275
2309
  * Called when the display resolution changes for a given player.
2276
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_display_resolution_changed Online documentation}
2310
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_display_resolution_changed Online documentation}
2277
2311
  */
2278
2312
  interface OnPlayerDisplayResolutionChangedEvent extends EventData {
2279
2313
  /**
@@ -2291,11 +2325,11 @@ declare module "factorio:runtime" {
2291
2325
  /**
2292
2326
  * Tick the event was generated.
2293
2327
  */
2294
- readonly tick: uint
2328
+ readonly tick: uint32
2295
2329
  }
2296
2330
  /**
2297
2331
  * Called when the display scale changes for a given player.
2298
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_display_scale_changed Online documentation}
2332
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_display_scale_changed Online documentation}
2299
2333
  */
2300
2334
  interface OnPlayerDisplayScaleChangedEvent extends EventData {
2301
2335
  /**
@@ -2313,13 +2347,13 @@ declare module "factorio:runtime" {
2313
2347
  /**
2314
2348
  * Tick the event was generated.
2315
2349
  */
2316
- readonly tick: uint
2350
+ readonly tick: uint32
2317
2351
  }
2318
2352
  /**
2319
2353
  * Called when the player's driving state has changed, meaning a player has either entered or left a vehicle.
2320
2354
  *
2321
2355
  * This event is not raised when the player is ejected from a vehicle due to it being destroyed.
2322
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_driving_changed_state Online documentation}
2356
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_driving_changed_state Online documentation}
2323
2357
  */
2324
2358
  interface OnPlayerDrivingChangedStateEvent extends EventData {
2325
2359
  readonly player_index: PlayerIndex
@@ -2334,11 +2368,11 @@ declare module "factorio:runtime" {
2334
2368
  /**
2335
2369
  * Tick the event was generated.
2336
2370
  */
2337
- readonly tick: uint
2371
+ readonly tick: uint32
2338
2372
  }
2339
2373
  /**
2340
2374
  * Called when a player drops an item on the ground.
2341
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_dropped_item Online documentation}
2375
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_dropped_item Online documentation}
2342
2376
  */
2343
2377
  interface OnPlayerDroppedItemEvent extends EventData {
2344
2378
  readonly player_index: PlayerIndex
@@ -2353,11 +2387,11 @@ declare module "factorio:runtime" {
2353
2387
  /**
2354
2388
  * Tick the event was generated.
2355
2389
  */
2356
- readonly tick: uint
2390
+ readonly tick: uint32
2357
2391
  }
2358
2392
  /**
2359
2393
  * Called when a player fast-transfers something to or from an entity.
2360
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_fast_transferred Online documentation}
2394
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_fast_transferred Online documentation}
2361
2395
  */
2362
2396
  interface OnPlayerFastTransferredEvent extends EventData {
2363
2397
  /**
@@ -2383,13 +2417,13 @@ declare module "factorio:runtime" {
2383
2417
  /**
2384
2418
  * Tick the event was generated.
2385
2419
  */
2386
- readonly tick: uint
2420
+ readonly tick: uint32
2387
2421
  }
2388
2422
  /**
2389
2423
  * Called when the player flips an entity. This event is only fired when the entity actually changes its orientation or mirroring, so it won't be triggered when pressing the flip keys on an entity that can't be flipped.
2390
2424
  *
2391
2425
  * This event reflects a change in the {@link LuaEntity#mirroring LuaEntity::mirroring} property.
2392
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_flipped_entity Online documentation}
2426
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_flipped_entity Online documentation}
2393
2427
  */
2394
2428
  interface OnPlayerFlippedEntityEvent extends EventData {
2395
2429
  /**
@@ -2408,11 +2442,11 @@ declare module "factorio:runtime" {
2408
2442
  /**
2409
2443
  * Tick the event was generated.
2410
2444
  */
2411
- readonly tick: uint
2445
+ readonly tick: uint32
2412
2446
  }
2413
2447
  /**
2414
2448
  * Called after player flushed fluid
2415
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_flushed_fluid Online documentation}
2449
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_flushed_fluid Online documentation}
2416
2450
  */
2417
2451
  interface OnPlayerFlushedFluidEvent extends EventData {
2418
2452
  /**
@@ -2442,11 +2476,11 @@ declare module "factorio:runtime" {
2442
2476
  /**
2443
2477
  * Tick the event was generated.
2444
2478
  */
2445
- readonly tick: uint
2479
+ readonly tick: uint32
2446
2480
  }
2447
2481
  /**
2448
2482
  * Called after a players gun inventory changed in some way.
2449
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_gun_inventory_changed Online documentation}
2483
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_gun_inventory_changed Online documentation}
2450
2484
  */
2451
2485
  interface OnPlayerGunInventoryChangedEvent extends EventData {
2452
2486
  readonly player_index: PlayerIndex
@@ -2457,11 +2491,11 @@ declare module "factorio:runtime" {
2457
2491
  /**
2458
2492
  * Tick the event was generated.
2459
2493
  */
2460
- readonly tick: uint
2494
+ readonly tick: uint32
2461
2495
  }
2462
2496
  /**
2463
2497
  * Called when a player's input method changes. See {@link LuaPlayer#input_method LuaPlayer::input_method}.
2464
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_input_method_changed Online documentation}
2498
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_input_method_changed Online documentation}
2465
2499
  */
2466
2500
  interface OnPlayerInputMethodChangedEvent extends EventData {
2467
2501
  /**
@@ -2475,11 +2509,11 @@ declare module "factorio:runtime" {
2475
2509
  /**
2476
2510
  * Tick the event was generated.
2477
2511
  */
2478
- readonly tick: uint
2512
+ readonly tick: uint32
2479
2513
  }
2480
2514
  /**
2481
2515
  * Called after a player joins the game. This is not called when loading a save file in singleplayer, as the player doesn't actually leave the game, and the save is just on pause until they rejoin.
2482
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_joined_game Online documentation}
2516
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_joined_game Online documentation}
2483
2517
  */
2484
2518
  interface OnPlayerJoinedGameEvent extends EventData {
2485
2519
  readonly player_index: PlayerIndex
@@ -2490,11 +2524,11 @@ declare module "factorio:runtime" {
2490
2524
  /**
2491
2525
  * Tick the event was generated.
2492
2526
  */
2493
- readonly tick: uint
2527
+ readonly tick: uint32
2494
2528
  }
2495
2529
  /**
2496
2530
  * Called when a player is kicked.
2497
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_kicked Online documentation}
2531
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_kicked Online documentation}
2498
2532
  */
2499
2533
  interface OnPlayerKickedEvent extends EventData {
2500
2534
  /**
@@ -2516,11 +2550,11 @@ declare module "factorio:runtime" {
2516
2550
  /**
2517
2551
  * Tick the event was generated.
2518
2552
  */
2519
- readonly tick: uint
2553
+ readonly tick: uint32
2520
2554
  }
2521
2555
  /**
2522
2556
  * Called after a player leaves the game. This is not called when closing a save file in singleplayer, as the player doesn't actually leave the game, and the save is just on pause until they rejoin.
2523
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_left_game Online documentation}
2557
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_left_game Online documentation}
2524
2558
  */
2525
2559
  interface OnPlayerLeftGameEvent extends EventData {
2526
2560
  readonly player_index: PlayerIndex
@@ -2532,11 +2566,11 @@ declare module "factorio:runtime" {
2532
2566
  /**
2533
2567
  * Tick the event was generated.
2534
2568
  */
2535
- readonly tick: uint
2569
+ readonly tick: uint32
2536
2570
  }
2537
2571
  /**
2538
2572
  * Called when a player's active locale changes. See {@link LuaPlayer#locale LuaPlayer::locale}.
2539
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_locale_changed Online documentation}
2573
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_locale_changed Online documentation}
2540
2574
  */
2541
2575
  interface OnPlayerLocaleChangedEvent extends EventData {
2542
2576
  /**
@@ -2554,11 +2588,11 @@ declare module "factorio:runtime" {
2554
2588
  /**
2555
2589
  * Tick the event was generated.
2556
2590
  */
2557
- readonly tick: uint
2591
+ readonly tick: uint32
2558
2592
  }
2559
2593
  /**
2560
2594
  * Called after a players main inventory changed in some way.
2561
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_main_inventory_changed Online documentation}
2595
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_main_inventory_changed Online documentation}
2562
2596
  */
2563
2597
  interface OnPlayerMainInventoryChangedEvent extends EventData {
2564
2598
  readonly player_index: PlayerIndex
@@ -2569,7 +2603,7 @@ declare module "factorio:runtime" {
2569
2603
  /**
2570
2604
  * Tick the event was generated.
2571
2605
  */
2572
- readonly tick: uint
2606
+ readonly tick: uint32
2573
2607
  }
2574
2608
  /**
2575
2609
  * Called after the results of an entity being mined are collected just before the entity is destroyed.
@@ -2579,7 +2613,7 @@ declare module "factorio:runtime" {
2579
2613
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
2580
2614
  *
2581
2615
  * Event filter: [LuaPlayerMinedEntityEventFilter](LuaPlayerMinedEntityEventFilter]
2582
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_mined_entity Online documentation}
2616
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_mined_entity Online documentation}
2583
2617
  */
2584
2618
  interface OnPlayerMinedEntityEvent extends EventData {
2585
2619
  /**
@@ -2601,11 +2635,11 @@ declare module "factorio:runtime" {
2601
2635
  /**
2602
2636
  * Tick the event was generated.
2603
2637
  */
2604
- readonly tick: uint
2638
+ readonly tick: uint32
2605
2639
  }
2606
2640
  /**
2607
2641
  * Called when the player mines something.
2608
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_mined_item Online documentation}
2642
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_mined_item Online documentation}
2609
2643
  */
2610
2644
  interface OnPlayerMinedItemEvent extends EventData {
2611
2645
  /**
@@ -2620,11 +2654,11 @@ declare module "factorio:runtime" {
2620
2654
  /**
2621
2655
  * Tick the event was generated.
2622
2656
  */
2623
- readonly tick: uint
2657
+ readonly tick: uint32
2624
2658
  }
2625
2659
  /**
2626
2660
  * Called after a player mines tiles.
2627
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_mined_tile Online documentation}
2661
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_mined_tile Online documentation}
2628
2662
  */
2629
2663
  interface OnPlayerMinedTileEvent extends EventData {
2630
2664
  readonly player_index: PlayerIndex
@@ -2643,11 +2677,11 @@ declare module "factorio:runtime" {
2643
2677
  /**
2644
2678
  * Tick the event was generated.
2645
2679
  */
2646
- readonly tick: uint
2680
+ readonly tick: uint32
2647
2681
  }
2648
2682
  /**
2649
2683
  * Called when a player is muted.
2650
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_muted Online documentation}
2684
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_muted Online documentation}
2651
2685
  */
2652
2686
  interface OnPlayerMutedEvent extends EventData {
2653
2687
  /**
@@ -2661,11 +2695,11 @@ declare module "factorio:runtime" {
2661
2695
  /**
2662
2696
  * Tick the event was generated.
2663
2697
  */
2664
- readonly tick: uint
2698
+ readonly tick: uint32
2665
2699
  }
2666
2700
  /**
2667
2701
  * Called when a player invokes the "smart pipette" over an entity.
2668
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_pipette Online documentation}
2702
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_pipette Online documentation}
2669
2703
  */
2670
2704
  interface OnPlayerPipetteEvent extends EventData {
2671
2705
  /**
@@ -2691,11 +2725,11 @@ declare module "factorio:runtime" {
2691
2725
  /**
2692
2726
  * Tick the event was generated.
2693
2727
  */
2694
- readonly tick: uint
2728
+ readonly tick: uint32
2695
2729
  }
2696
2730
  /**
2697
2731
  * Called after the player puts equipment in an equipment grid
2698
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_placed_equipment Online documentation}
2732
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_placed_equipment Online documentation}
2699
2733
  */
2700
2734
  interface OnPlayerPlacedEquipmentEvent extends EventData {
2701
2735
  readonly player_index: PlayerIndex
@@ -2714,11 +2748,11 @@ declare module "factorio:runtime" {
2714
2748
  /**
2715
2749
  * Tick the event was generated.
2716
2750
  */
2717
- readonly tick: uint
2751
+ readonly tick: uint32
2718
2752
  }
2719
2753
  /**
2720
2754
  * Called when a player is promoted.
2721
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_promoted Online documentation}
2755
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_promoted Online documentation}
2722
2756
  */
2723
2757
  interface OnPlayerPromotedEvent extends EventData {
2724
2758
  /**
@@ -2732,11 +2766,11 @@ declare module "factorio:runtime" {
2732
2766
  /**
2733
2767
  * Tick the event was generated.
2734
2768
  */
2735
- readonly tick: uint
2769
+ readonly tick: uint32
2736
2770
  }
2737
2771
  /**
2738
2772
  * Called when a player is removed (deleted) from the game. This is markedly different from a player temporarily {@link OnPlayerLeftGameEvent leaving} the game, and instead behaves like the player never existed in the save file.
2739
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_removed Online documentation}
2773
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_removed Online documentation}
2740
2774
  */
2741
2775
  interface OnPlayerRemovedEvent extends EventData {
2742
2776
  /**
@@ -2750,11 +2784,11 @@ declare module "factorio:runtime" {
2750
2784
  /**
2751
2785
  * Tick the event was generated.
2752
2786
  */
2753
- readonly tick: uint
2787
+ readonly tick: uint32
2754
2788
  }
2755
2789
  /**
2756
2790
  * Called after the player removes equipment from an equipment grid
2757
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_removed_equipment Online documentation}
2791
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_removed_equipment Online documentation}
2758
2792
  */
2759
2793
  interface OnPlayerRemovedEquipmentEvent extends EventData {
2760
2794
  readonly player_index: PlayerIndex
@@ -2773,7 +2807,7 @@ declare module "factorio:runtime" {
2773
2807
  /**
2774
2808
  * The count of equipment removed.
2775
2809
  */
2776
- readonly count: uint
2810
+ readonly count: uint32
2777
2811
  /**
2778
2812
  * Identifier of the event
2779
2813
  */
@@ -2781,13 +2815,13 @@ declare module "factorio:runtime" {
2781
2815
  /**
2782
2816
  * Tick the event was generated.
2783
2817
  */
2784
- readonly tick: uint
2818
+ readonly tick: uint32
2785
2819
  }
2786
2820
  /**
2787
2821
  * Called when a player repairs an entity.
2788
2822
  *
2789
2823
  * Event filter: [LuaPlayerRepairedEntityEventFilter](LuaPlayerRepairedEntityEventFilter]
2790
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_repaired_entity Online documentation}
2824
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_repaired_entity Online documentation}
2791
2825
  */
2792
2826
  interface OnPlayerRepairedEntityEvent extends EventData {
2793
2827
  readonly player_index: PlayerIndex
@@ -2799,11 +2833,11 @@ declare module "factorio:runtime" {
2799
2833
  /**
2800
2834
  * Tick the event was generated.
2801
2835
  */
2802
- readonly tick: uint
2836
+ readonly tick: uint32
2803
2837
  }
2804
2838
  /**
2805
2839
  * Called after a player respawns.
2806
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_respawned Online documentation}
2840
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_respawned Online documentation}
2807
2841
  */
2808
2842
  interface OnPlayerRespawnedEvent extends EventData {
2809
2843
  readonly player_index: PlayerIndex
@@ -2818,11 +2852,11 @@ declare module "factorio:runtime" {
2818
2852
  /**
2819
2853
  * Tick the event was generated.
2820
2854
  */
2821
- readonly tick: uint
2855
+ readonly tick: uint32
2822
2856
  }
2823
2857
  /**
2824
2858
  * Called after a player reverse-selects an area with a selection-tool item.
2825
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_reverse_selected_area Online documentation}
2859
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_reverse_selected_area Online documentation}
2826
2860
  */
2827
2861
  interface OnPlayerReverseSelectedAreaEvent extends EventData {
2828
2862
  /**
@@ -2856,13 +2890,13 @@ declare module "factorio:runtime" {
2856
2890
  /**
2857
2891
  * Tick the event was generated.
2858
2892
  */
2859
- readonly tick: uint
2893
+ readonly tick: uint32
2860
2894
  }
2861
2895
  /**
2862
2896
  * Called when the player rotates an entity. This event is only fired when the entity actually changes its orientation -- pressing the rotate key on an entity that can't be rotated won't fire this event.
2863
2897
  *
2864
2898
  * Entities being flipped will not fire this event, even if the flip involves rotating. See {@link OnPlayerFlippedEntityEvent on_player_flipped_entity}.
2865
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_rotated_entity Online documentation}
2899
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_rotated_entity Online documentation}
2866
2900
  */
2867
2901
  interface OnPlayerRotatedEntityEvent extends EventData {
2868
2902
  /**
@@ -2881,11 +2915,11 @@ declare module "factorio:runtime" {
2881
2915
  /**
2882
2916
  * Tick the event was generated.
2883
2917
  */
2884
- readonly tick: uint
2918
+ readonly tick: uint32
2885
2919
  }
2886
2920
  /**
2887
2921
  * Called after a player selects an area with a selection-tool item.
2888
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_selected_area Online documentation}
2922
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_selected_area Online documentation}
2889
2923
  */
2890
2924
  interface OnPlayerSelectedAreaEvent extends EventData {
2891
2925
  /**
@@ -2923,11 +2957,11 @@ declare module "factorio:runtime" {
2923
2957
  /**
2924
2958
  * Tick the event was generated.
2925
2959
  */
2926
- readonly tick: uint
2960
+ readonly tick: uint32
2927
2961
  }
2928
2962
  /**
2929
2963
  * Called when a player sets a quickbar slot to anything (new value, or set to empty).
2930
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_set_quick_bar_slot Online documentation}
2964
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_set_quick_bar_slot Online documentation}
2931
2965
  */
2932
2966
  interface OnPlayerSetQuickBarSlotEvent extends EventData {
2933
2967
  readonly player_index: PlayerIndex
@@ -2938,11 +2972,11 @@ declare module "factorio:runtime" {
2938
2972
  /**
2939
2973
  * Tick the event was generated.
2940
2974
  */
2941
- readonly tick: uint
2975
+ readonly tick: uint32
2942
2976
  }
2943
2977
  /**
2944
2978
  * Called when a player selects an area with a blueprint.
2945
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_setup_blueprint Online documentation}
2979
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_setup_blueprint Online documentation}
2946
2980
  */
2947
2981
  interface OnPlayerSetupBlueprintEvent extends EventData {
2948
2982
  /**
@@ -2980,7 +3014,7 @@ declare module "factorio:runtime" {
2980
3014
  /**
2981
3015
  * The blueprint entity index to source entity mapping. Note: if any mod changes the blueprint this will be incorrect.
2982
3016
  */
2983
- readonly mapping: LuaLazyLoadedValue<Record<uint, LuaEntity>>
3017
+ readonly mapping: LuaLazyLoadedValue<Record<uint32, LuaEntity>>
2984
3018
  /**
2985
3019
  * Identifier of the event
2986
3020
  */
@@ -2988,11 +3022,11 @@ declare module "factorio:runtime" {
2988
3022
  /**
2989
3023
  * Tick the event was generated.
2990
3024
  */
2991
- readonly tick: uint
3025
+ readonly tick: uint32
2992
3026
  }
2993
3027
  /**
2994
3028
  * Called when a player toggles alt mode, also known as "show entity info".
2995
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_toggled_alt_mode Online documentation}
3029
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_toggled_alt_mode Online documentation}
2996
3030
  */
2997
3031
  interface OnPlayerToggledAltModeEvent extends EventData {
2998
3032
  readonly player_index: PlayerIndex
@@ -3007,11 +3041,11 @@ declare module "factorio:runtime" {
3007
3041
  /**
3008
3042
  * Tick the event was generated.
3009
3043
  */
3010
- readonly tick: uint
3044
+ readonly tick: uint32
3011
3045
  }
3012
3046
  /**
3013
3047
  * Called when a player toggles the map editor on or off.
3014
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_toggled_map_editor Online documentation}
3048
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_toggled_map_editor Online documentation}
3015
3049
  */
3016
3050
  interface OnPlayerToggledMapEditorEvent extends EventData {
3017
3051
  readonly player_index: PlayerIndex
@@ -3022,11 +3056,11 @@ declare module "factorio:runtime" {
3022
3056
  /**
3023
3057
  * Tick the event was generated.
3024
3058
  */
3025
- readonly tick: uint
3059
+ readonly tick: uint32
3026
3060
  }
3027
3061
  /**
3028
3062
  * Called after a players trash inventory changed in some way.
3029
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_trash_inventory_changed Online documentation}
3063
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_trash_inventory_changed Online documentation}
3030
3064
  */
3031
3065
  interface OnPlayerTrashInventoryChangedEvent extends EventData {
3032
3066
  readonly player_index: PlayerIndex
@@ -3037,11 +3071,11 @@ declare module "factorio:runtime" {
3037
3071
  /**
3038
3072
  * Tick the event was generated.
3039
3073
  */
3040
- readonly tick: uint
3074
+ readonly tick: uint32
3041
3075
  }
3042
3076
  /**
3043
3077
  * Called when a player is un-banned.
3044
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_unbanned Online documentation}
3078
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_unbanned Online documentation}
3045
3079
  */
3046
3080
  interface OnPlayerUnbannedEvent extends EventData {
3047
3081
  /**
@@ -3067,11 +3101,11 @@ declare module "factorio:runtime" {
3067
3101
  /**
3068
3102
  * Tick the event was generated.
3069
3103
  */
3070
- readonly tick: uint
3104
+ readonly tick: uint32
3071
3105
  }
3072
3106
  /**
3073
3107
  * Called when a player is unmuted.
3074
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_unmuted Online documentation}
3108
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_unmuted Online documentation}
3075
3109
  */
3076
3110
  interface OnPlayerUnmutedEvent extends EventData {
3077
3111
  /**
@@ -3085,11 +3119,11 @@ declare module "factorio:runtime" {
3085
3119
  /**
3086
3120
  * Tick the event was generated.
3087
3121
  */
3088
- readonly tick: uint
3122
+ readonly tick: uint32
3089
3123
  }
3090
3124
  /**
3091
3125
  * Called when a player uses a capsule that results in some game action.
3092
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_used_capsule Online documentation}
3126
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_used_capsule Online documentation}
3093
3127
  */
3094
3128
  interface OnPlayerUsedCapsuleEvent extends EventData {
3095
3129
  /**
@@ -3115,11 +3149,11 @@ declare module "factorio:runtime" {
3115
3149
  /**
3116
3150
  * Tick the event was generated.
3117
3151
  */
3118
- readonly tick: uint
3152
+ readonly tick: uint32
3119
3153
  }
3120
3154
  /**
3121
3155
  * Called when a player uses spidertron remote to send all selected units to a given position
3122
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_player_used_spidertron_remote Online documentation}
3156
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_player_used_spidertron_remote Online documentation}
3123
3157
  */
3124
3158
  interface OnPlayerUsedSpidertronRemoteEvent extends EventData {
3125
3159
  /**
@@ -3137,13 +3171,13 @@ declare module "factorio:runtime" {
3137
3171
  /**
3138
3172
  * Tick the event was generated.
3139
3173
  */
3140
- readonly tick: uint
3174
+ readonly tick: uint32
3141
3175
  }
3142
3176
  /**
3143
3177
  * Called after an entity dies.
3144
3178
  *
3145
3179
  * Event filter: [LuaPostEntityDiedEventFilter](LuaPostEntityDiedEventFilter]
3146
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_post_entity_died Online documentation}
3180
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_post_entity_died Online documentation}
3147
3181
  */
3148
3182
  interface OnPostEntityDiedEvent extends EventData {
3149
3183
  /**
@@ -3189,13 +3223,13 @@ declare module "factorio:runtime" {
3189
3223
  /**
3190
3224
  * Tick the event was generated.
3191
3225
  */
3192
- readonly tick: uint
3226
+ readonly tick: uint32
3193
3227
  }
3194
3228
  /**
3195
3229
  * Called after a segmented unit dies.
3196
3230
  *
3197
3231
  * Event filter: [LuaPostSegmentedUnitDiedEventFilter](LuaPostSegmentedUnitDiedEventFilter]
3198
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_post_segmented_unit_died Online documentation}
3232
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_post_segmented_unit_died Online documentation}
3199
3233
  */
3200
3234
  interface OnPostSegmentedUnitDiedEvent extends EventData {
3201
3235
  /**
@@ -3233,11 +3267,11 @@ declare module "factorio:runtime" {
3233
3267
  /**
3234
3268
  * Tick the event was generated.
3235
3269
  */
3236
- readonly tick: uint
3270
+ readonly tick: uint32
3237
3271
  }
3238
3272
  /**
3239
3273
  * Called when players uses an item to build something. Called before {@link OnBuiltEntityEvent on_built_entity}.
3240
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_build Online documentation}
3274
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_build Online documentation}
3241
3275
  */
3242
3276
  interface OnPreBuildEvent extends EventData {
3243
3277
  /**
@@ -3279,11 +3313,11 @@ declare module "factorio:runtime" {
3279
3313
  /**
3280
3314
  * Tick the event was generated.
3281
3315
  */
3282
- readonly tick: uint
3316
+ readonly tick: uint32
3283
3317
  }
3284
3318
  /**
3285
3319
  * Called before one or more chunks are deleted using {@link LuaSurface#delete_chunk LuaSurface::delete_chunk}.
3286
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_chunk_deleted Online documentation}
3320
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_chunk_deleted Online documentation}
3287
3321
  */
3288
3322
  interface OnPreChunkDeletedEvent extends EventData {
3289
3323
  readonly surface_index: SurfaceIndex
@@ -3298,11 +3332,11 @@ declare module "factorio:runtime" {
3298
3332
  /**
3299
3333
  * Tick the event was generated.
3300
3334
  */
3301
- readonly tick: uint
3335
+ readonly tick: uint32
3302
3336
  }
3303
3337
  /**
3304
3338
  * Called before entity copy-paste is done.
3305
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_entity_settings_pasted Online documentation}
3339
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_entity_settings_pasted Online documentation}
3306
3340
  */
3307
3341
  interface OnPreEntitySettingsPastedEvent extends EventData {
3308
3342
  readonly player_index: PlayerIndex
@@ -3321,7 +3355,7 @@ declare module "factorio:runtime" {
3321
3355
  /**
3322
3356
  * Tick the event was generated.
3323
3357
  */
3324
- readonly tick: uint
3358
+ readonly tick: uint32
3325
3359
  }
3326
3360
  /**
3327
3361
  * Called before a ghost entity is destroyed as a result of being marked for deconstruction.
@@ -3329,7 +3363,7 @@ declare module "factorio:runtime" {
3329
3363
  * Also called for item request proxies before they are destroyed as a result of being marked for deconstruction.
3330
3364
  *
3331
3365
  * Event filter: [LuaPreGhostDeconstructedEventFilter](LuaPreGhostDeconstructedEventFilter]
3332
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_ghost_deconstructed Online documentation}
3366
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_ghost_deconstructed Online documentation}
3333
3367
  */
3334
3368
  interface OnPreGhostDeconstructedEvent extends EventData {
3335
3369
  /**
@@ -3344,13 +3378,13 @@ declare module "factorio:runtime" {
3344
3378
  /**
3345
3379
  * Tick the event was generated.
3346
3380
  */
3347
- readonly tick: uint
3381
+ readonly tick: uint32
3348
3382
  }
3349
3383
  /**
3350
3384
  * Called before a ghost entity is upgraded.
3351
3385
  *
3352
3386
  * Event filter: [LuaPreGhostUpgradedEventFilter](LuaPreGhostUpgradedEventFilter]
3353
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_ghost_upgraded Online documentation}
3387
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_ghost_upgraded Online documentation}
3354
3388
  */
3355
3389
  interface OnPreGhostUpgradedEvent extends EventData {
3356
3390
  /**
@@ -3367,11 +3401,11 @@ declare module "factorio:runtime" {
3367
3401
  /**
3368
3402
  * Tick the event was generated.
3369
3403
  */
3370
- readonly tick: uint
3404
+ readonly tick: uint32
3371
3405
  }
3372
3406
  /**
3373
3407
  * Called directly before a permission group is deleted.
3374
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_permission_group_deleted Online documentation}
3408
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_permission_group_deleted Online documentation}
3375
3409
  */
3376
3410
  interface OnPrePermissionGroupDeletedEvent extends EventData {
3377
3411
  /**
@@ -3389,11 +3423,11 @@ declare module "factorio:runtime" {
3389
3423
  /**
3390
3424
  * Tick the event was generated.
3391
3425
  */
3392
- readonly tick: uint
3426
+ readonly tick: uint32
3393
3427
  }
3394
3428
  /**
3395
3429
  * Called directly before a permission string is imported.
3396
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_permission_string_imported Online documentation}
3430
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_permission_string_imported Online documentation}
3397
3431
  */
3398
3432
  interface OnPrePermissionStringImportedEvent extends EventData {
3399
3433
  /**
@@ -3407,11 +3441,11 @@ declare module "factorio:runtime" {
3407
3441
  /**
3408
3442
  * Tick the event was generated.
3409
3443
  */
3410
- readonly tick: uint
3444
+ readonly tick: uint32
3411
3445
  }
3412
3446
  /**
3413
3447
  * Called when a player queues something to be crafted.
3414
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_player_crafted_item Online documentation}
3448
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_player_crafted_item Online documentation}
3415
3449
  */
3416
3450
  interface OnPrePlayerCraftedItemEvent extends EventData {
3417
3451
  /**
@@ -3429,7 +3463,7 @@ declare module "factorio:runtime" {
3429
3463
  /**
3430
3464
  * The number of times the recipe is being queued.
3431
3465
  */
3432
- readonly queued_count: uint
3466
+ readonly queued_count: uint32
3433
3467
  /**
3434
3468
  * Identifier of the event
3435
3469
  */
@@ -3437,11 +3471,11 @@ declare module "factorio:runtime" {
3437
3471
  /**
3438
3472
  * Tick the event was generated.
3439
3473
  */
3440
- readonly tick: uint
3474
+ readonly tick: uint32
3441
3475
  }
3442
3476
  /**
3443
3477
  * Called before a players dies.
3444
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_player_died Online documentation}
3478
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_player_died Online documentation}
3445
3479
  */
3446
3480
  interface OnPrePlayerDiedEvent extends EventData {
3447
3481
  readonly player_index: PlayerIndex
@@ -3453,11 +3487,11 @@ declare module "factorio:runtime" {
3453
3487
  /**
3454
3488
  * Tick the event was generated.
3455
3489
  */
3456
- readonly tick: uint
3490
+ readonly tick: uint32
3457
3491
  }
3458
3492
  /**
3459
3493
  * Called before a player leaves the game.
3460
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_player_left_game Online documentation}
3494
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_player_left_game Online documentation}
3461
3495
  */
3462
3496
  interface OnPrePlayerLeftGameEvent extends EventData {
3463
3497
  readonly player_index: PlayerIndex
@@ -3469,13 +3503,13 @@ declare module "factorio:runtime" {
3469
3503
  /**
3470
3504
  * Tick the event was generated.
3471
3505
  */
3472
- readonly tick: uint
3506
+ readonly tick: uint32
3473
3507
  }
3474
3508
  /**
3475
3509
  * Called when the player completes a mining action, but before the entity is potentially removed from the map. This is called even if the entity does not end up being removed.
3476
3510
  *
3477
3511
  * Event filter: [LuaPrePlayerMinedEntityEventFilter](LuaPrePlayerMinedEntityEventFilter]
3478
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_player_mined_item Online documentation}
3512
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_player_mined_item Online documentation}
3479
3513
  */
3480
3514
  interface OnPrePlayerMinedItemEvent extends EventData {
3481
3515
  /**
@@ -3490,11 +3524,11 @@ declare module "factorio:runtime" {
3490
3524
  /**
3491
3525
  * Tick the event was generated.
3492
3526
  */
3493
- readonly tick: uint
3527
+ readonly tick: uint32
3494
3528
  }
3495
3529
  /**
3496
3530
  * Called before a player is removed (deleted) from the game. This is markedly different from a player temporarily {@link OnPlayerLeftGameEvent leaving} the game, and instead behaves like the player never existed in the save file.
3497
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_player_removed Online documentation}
3531
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_player_removed Online documentation}
3498
3532
  */
3499
3533
  interface OnPrePlayerRemovedEvent extends EventData {
3500
3534
  /**
@@ -3508,11 +3542,11 @@ declare module "factorio:runtime" {
3508
3542
  /**
3509
3543
  * Tick the event was generated.
3510
3544
  */
3511
- readonly tick: uint
3545
+ readonly tick: uint32
3512
3546
  }
3513
3547
  /**
3514
3548
  * Called before a player toggles the map editor on or off.
3515
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_player_toggled_map_editor Online documentation}
3549
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_player_toggled_map_editor Online documentation}
3516
3550
  */
3517
3551
  interface OnPrePlayerToggledMapEditorEvent extends EventData {
3518
3552
  readonly player_index: PlayerIndex
@@ -3523,11 +3557,11 @@ declare module "factorio:runtime" {
3523
3557
  /**
3524
3558
  * Tick the event was generated.
3525
3559
  */
3526
- readonly tick: uint
3560
+ readonly tick: uint32
3527
3561
  }
3528
3562
  /**
3529
3563
  * Called directly before a robot explodes cliffs.
3530
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_robot_exploded_cliff Online documentation}
3564
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_robot_exploded_cliff Online documentation}
3531
3565
  */
3532
3566
  interface OnPreRobotExplodedCliffEvent extends EventData {
3533
3567
  readonly robot: LuaEntity
@@ -3547,11 +3581,11 @@ declare module "factorio:runtime" {
3547
3581
  /**
3548
3582
  * Tick the event was generated.
3549
3583
  */
3550
- readonly tick: uint
3584
+ readonly tick: uint32
3551
3585
  }
3552
3586
  /**
3553
3587
  * Called just before the scenario finishes.
3554
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_scenario_finished Online documentation}
3588
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_scenario_finished Online documentation}
3555
3589
  */
3556
3590
  interface OnPreScenarioFinishedEvent extends EventData {
3557
3591
  /**
@@ -3565,11 +3599,11 @@ declare module "factorio:runtime" {
3565
3599
  /**
3566
3600
  * Tick the event was generated.
3567
3601
  */
3568
- readonly tick: uint
3602
+ readonly tick: uint32
3569
3603
  }
3570
3604
  /**
3571
3605
  * Called just before a script inventory is resized.
3572
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_script_inventory_resized Online documentation}
3606
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_script_inventory_resized Online documentation}
3573
3607
  */
3574
3608
  interface OnPreScriptInventoryResizedEvent extends EventData {
3575
3609
  /**
@@ -3584,11 +3618,11 @@ declare module "factorio:runtime" {
3584
3618
  /**
3585
3619
  * The old inventory size.
3586
3620
  */
3587
- readonly old_size: uint
3621
+ readonly old_size: uint32
3588
3622
  /**
3589
3623
  * The new inventory size.
3590
3624
  */
3591
- readonly new_size: uint
3625
+ readonly new_size: uint32
3592
3626
  /**
3593
3627
  * Identifier of the event
3594
3628
  */
@@ -3596,11 +3630,11 @@ declare module "factorio:runtime" {
3596
3630
  /**
3597
3631
  * Tick the event was generated.
3598
3632
  */
3599
- readonly tick: uint
3633
+ readonly tick: uint32
3600
3634
  }
3601
3635
  /**
3602
3636
  * Called just before a surface is cleared (all entities removed and all chunks deleted).
3603
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_surface_cleared Online documentation}
3637
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_surface_cleared Online documentation}
3604
3638
  */
3605
3639
  interface OnPreSurfaceClearedEvent extends EventData {
3606
3640
  readonly surface_index: SurfaceIndex
@@ -3611,11 +3645,11 @@ declare module "factorio:runtime" {
3611
3645
  /**
3612
3646
  * Tick the event was generated.
3613
3647
  */
3614
- readonly tick: uint
3648
+ readonly tick: uint32
3615
3649
  }
3616
3650
  /**
3617
3651
  * Called just before a surface is deleted.
3618
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_pre_surface_deleted Online documentation}
3652
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_pre_surface_deleted Online documentation}
3619
3653
  */
3620
3654
  interface OnPreSurfaceDeletedEvent extends EventData {
3621
3655
  readonly surface_index: SurfaceIndex
@@ -3626,11 +3660,11 @@ declare module "factorio:runtime" {
3626
3660
  /**
3627
3661
  * Tick the event was generated.
3628
3662
  */
3629
- readonly tick: uint
3663
+ readonly tick: uint32
3630
3664
  }
3631
3665
  /**
3632
3666
  * Called when the player triggers "redo".
3633
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_redo_applied Online documentation}
3667
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_redo_applied Online documentation}
3634
3668
  */
3635
3669
  interface OnRedoAppliedEvent extends EventData {
3636
3670
  /**
@@ -3648,17 +3682,17 @@ declare module "factorio:runtime" {
3648
3682
  /**
3649
3683
  * Tick the event was generated.
3650
3684
  */
3651
- readonly tick: uint
3685
+ readonly tick: uint32
3652
3686
  }
3653
3687
  /**
3654
3688
  * Called when research is cancelled.
3655
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_research_cancelled Online documentation}
3689
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_research_cancelled Online documentation}
3656
3690
  */
3657
3691
  interface OnResearchCancelledEvent extends EventData {
3658
3692
  /**
3659
3693
  * A mapping of technology name to how many times it was cancelled.
3660
3694
  */
3661
- readonly research: Record<string, uint>
3695
+ readonly research: Record<string, uint32>
3662
3696
  /**
3663
3697
  * The force whose research was cancelled.
3664
3698
  */
@@ -3674,11 +3708,11 @@ declare module "factorio:runtime" {
3674
3708
  /**
3675
3709
  * Tick the event was generated.
3676
3710
  */
3677
- readonly tick: uint
3711
+ readonly tick: uint32
3678
3712
  }
3679
3713
  /**
3680
3714
  * Called when a research finishes.
3681
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_research_finished Online documentation}
3715
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_research_finished Online documentation}
3682
3716
  */
3683
3717
  interface OnResearchFinishedEvent extends EventData {
3684
3718
  /**
@@ -3696,11 +3730,11 @@ declare module "factorio:runtime" {
3696
3730
  /**
3697
3731
  * Tick the event was generated.
3698
3732
  */
3699
- readonly tick: uint
3733
+ readonly tick: uint32
3700
3734
  }
3701
3735
  /**
3702
3736
  * Called when research is moved forwards or backwards in the research queue.
3703
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_research_moved Online documentation}
3737
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_research_moved Online documentation}
3704
3738
  */
3705
3739
  interface OnResearchMovedEvent extends EventData {
3706
3740
  /**
@@ -3718,11 +3752,11 @@ declare module "factorio:runtime" {
3718
3752
  /**
3719
3753
  * Tick the event was generated.
3720
3754
  */
3721
- readonly tick: uint
3755
+ readonly tick: uint32
3722
3756
  }
3723
3757
  /**
3724
3758
  * Called when research is queued.
3725
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_research_queued Online documentation}
3759
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_research_queued Online documentation}
3726
3760
  */
3727
3761
  interface OnResearchQueuedEvent extends EventData {
3728
3762
  /**
@@ -3744,11 +3778,11 @@ declare module "factorio:runtime" {
3744
3778
  /**
3745
3779
  * Tick the event was generated.
3746
3780
  */
3747
- readonly tick: uint
3781
+ readonly tick: uint32
3748
3782
  }
3749
3783
  /**
3750
3784
  * Called when a research is reversed (unresearched).
3751
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_research_reversed Online documentation}
3785
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_research_reversed Online documentation}
3752
3786
  */
3753
3787
  interface OnResearchReversedEvent extends EventData {
3754
3788
  /**
@@ -3766,11 +3800,11 @@ declare module "factorio:runtime" {
3766
3800
  /**
3767
3801
  * Tick the event was generated.
3768
3802
  */
3769
- readonly tick: uint
3803
+ readonly tick: uint32
3770
3804
  }
3771
3805
  /**
3772
3806
  * Called when a technology research starts.
3773
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_research_started Online documentation}
3807
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_research_started Online documentation}
3774
3808
  */
3775
3809
  interface OnResearchStartedEvent extends EventData {
3776
3810
  /**
@@ -3785,11 +3819,11 @@ declare module "factorio:runtime" {
3785
3819
  /**
3786
3820
  * Tick the event was generated.
3787
3821
  */
3788
- readonly tick: uint
3822
+ readonly tick: uint32
3789
3823
  }
3790
3824
  /**
3791
3825
  * Called when a resource entity reaches 0 or its minimum yield for infinite resources.
3792
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_resource_depleted Online documentation}
3826
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_resource_depleted Online documentation}
3793
3827
  */
3794
3828
  interface OnResourceDepletedEvent extends EventData {
3795
3829
  readonly entity: LuaEntity
@@ -3800,13 +3834,13 @@ declare module "factorio:runtime" {
3800
3834
  /**
3801
3835
  * Tick the event was generated.
3802
3836
  */
3803
- readonly tick: uint
3837
+ readonly tick: uint32
3804
3838
  }
3805
3839
  /**
3806
3840
  * Called when a construction robot builds an entity.
3807
3841
  *
3808
3842
  * Event filter: [LuaRobotBuiltEntityEventFilter](LuaRobotBuiltEntityEventFilter]
3809
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_robot_built_entity Online documentation}
3843
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_robot_built_entity Online documentation}
3810
3844
  */
3811
3845
  interface OnRobotBuiltEntityEvent extends EventData {
3812
3846
  /**
@@ -3832,11 +3866,11 @@ declare module "factorio:runtime" {
3832
3866
  /**
3833
3867
  * Tick the event was generated.
3834
3868
  */
3835
- readonly tick: uint
3869
+ readonly tick: uint32
3836
3870
  }
3837
3871
  /**
3838
3872
  * Called after a robot builds tiles.
3839
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_robot_built_tile Online documentation}
3873
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_robot_built_tile Online documentation}
3840
3874
  */
3841
3875
  interface OnRobotBuiltTileEvent extends EventData {
3842
3876
  /**
@@ -3874,11 +3908,11 @@ declare module "factorio:runtime" {
3874
3908
  /**
3875
3909
  * Tick the event was generated.
3876
3910
  */
3877
- readonly tick: uint
3911
+ readonly tick: uint32
3878
3912
  }
3879
3913
  /**
3880
3914
  * Called directly after a robot explodes cliffs.
3881
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_robot_exploded_cliff Online documentation}
3915
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_robot_exploded_cliff Online documentation}
3882
3916
  */
3883
3917
  interface OnRobotExplodedCliffEvent extends EventData {
3884
3918
  readonly robot: LuaEntity
@@ -3897,11 +3931,11 @@ declare module "factorio:runtime" {
3897
3931
  /**
3898
3932
  * Tick the event was generated.
3899
3933
  */
3900
- readonly tick: uint
3934
+ readonly tick: uint32
3901
3935
  }
3902
3936
  /**
3903
3937
  * Called when a robot mines an entity.
3904
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_robot_mined Online documentation}
3938
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_robot_mined Online documentation}
3905
3939
  */
3906
3940
  interface OnRobotMinedEvent extends EventData {
3907
3941
  /**
@@ -3919,7 +3953,7 @@ declare module "factorio:runtime" {
3919
3953
  /**
3920
3954
  * Tick the event was generated.
3921
3955
  */
3922
- readonly tick: uint
3956
+ readonly tick: uint32
3923
3957
  }
3924
3958
  /**
3925
3959
  * Called after the results of an entity being mined are collected just before the entity is destroyed.
@@ -3929,7 +3963,7 @@ declare module "factorio:runtime" {
3929
3963
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
3930
3964
  *
3931
3965
  * Event filter: [LuaRobotMinedEntityEventFilter](LuaRobotMinedEntityEventFilter]
3932
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_robot_mined_entity Online documentation}
3966
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_robot_mined_entity Online documentation}
3933
3967
  */
3934
3968
  interface OnRobotMinedEntityEvent extends EventData {
3935
3969
  /**
@@ -3951,11 +3985,11 @@ declare module "factorio:runtime" {
3951
3985
  /**
3952
3986
  * Tick the event was generated.
3953
3987
  */
3954
- readonly tick: uint
3988
+ readonly tick: uint32
3955
3989
  }
3956
3990
  /**
3957
3991
  * Called after a robot mines tiles.
3958
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_robot_mined_tile Online documentation}
3992
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_robot_mined_tile Online documentation}
3959
3993
  */
3960
3994
  interface OnRobotMinedTileEvent extends EventData {
3961
3995
  /**
@@ -3977,13 +4011,13 @@ declare module "factorio:runtime" {
3977
4011
  /**
3978
4012
  * Tick the event was generated.
3979
4013
  */
3980
- readonly tick: uint
4014
+ readonly tick: uint32
3981
4015
  }
3982
4016
  /**
3983
4017
  * Called before a robot mines an entity.
3984
4018
  *
3985
4019
  * Event filter: [LuaPreRobotMinedEntityEventFilter](LuaPreRobotMinedEntityEventFilter]
3986
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_robot_pre_mined Online documentation}
4020
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_robot_pre_mined Online documentation}
3987
4021
  */
3988
4022
  interface OnRobotPreMinedEvent extends EventData {
3989
4023
  /**
@@ -4001,11 +4035,11 @@ declare module "factorio:runtime" {
4001
4035
  /**
4002
4036
  * Tick the event was generated.
4003
4037
  */
4004
- readonly tick: uint
4038
+ readonly tick: uint32
4005
4039
  }
4006
4040
  /**
4007
4041
  * Called when a rocket silo is ordered to be launched.
4008
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_rocket_launch_ordered Online documentation}
4042
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_rocket_launch_ordered Online documentation}
4009
4043
  */
4010
4044
  interface OnRocketLaunchOrderedEvent extends EventData {
4011
4045
  readonly rocket: LuaEntity
@@ -4021,11 +4055,11 @@ declare module "factorio:runtime" {
4021
4055
  /**
4022
4056
  * Tick the event was generated.
4023
4057
  */
4024
- readonly tick: uint
4058
+ readonly tick: uint32
4025
4059
  }
4026
4060
  /**
4027
4061
  * Called when a rocket finishes ascending. (Triggers listening for finished rocket launch past 2.0 have been moved to 'on_cargo_pod_finished_ascending' as rocket and cargo pod are two separate entities)
4028
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_rocket_launched Online documentation}
4062
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_rocket_launched Online documentation}
4029
4063
  */
4030
4064
  interface OnRocketLaunchedEvent extends EventData {
4031
4065
  readonly rocket: LuaEntity
@@ -4037,11 +4071,11 @@ declare module "factorio:runtime" {
4037
4071
  /**
4038
4072
  * Tick the event was generated.
4039
4073
  */
4040
- readonly tick: uint
4074
+ readonly tick: uint32
4041
4075
  }
4042
4076
  /**
4043
4077
  * Called when a runtime mod setting is changed by a player.
4044
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_runtime_mod_setting_changed Online documentation}
4078
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_runtime_mod_setting_changed Online documentation}
4045
4079
  */
4046
4080
  interface OnRuntimeModSettingChangedEvent extends EventData {
4047
4081
  /**
@@ -4060,11 +4094,11 @@ declare module "factorio:runtime" {
4060
4094
  /**
4061
4095
  * Tick the event was generated.
4062
4096
  */
4063
- readonly tick: uint
4097
+ readonly tick: uint32
4064
4098
  }
4065
4099
  /**
4066
4100
  * Called just after a script inventory is resized.
4067
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_script_inventory_resized Online documentation}
4101
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_script_inventory_resized Online documentation}
4068
4102
  */
4069
4103
  interface OnScriptInventoryResizedEvent extends EventData {
4070
4104
  /**
@@ -4079,11 +4113,11 @@ declare module "factorio:runtime" {
4079
4113
  /**
4080
4114
  * The old inventory size.
4081
4115
  */
4082
- readonly old_size: uint
4116
+ readonly old_size: uint32
4083
4117
  /**
4084
4118
  * The new inventory size.
4085
4119
  */
4086
- readonly new_size: uint
4120
+ readonly new_size: uint32
4087
4121
  /**
4088
4122
  * Any items which didn't fit into the new inventory size.
4089
4123
  */
@@ -4095,11 +4129,11 @@ declare module "factorio:runtime" {
4095
4129
  /**
4096
4130
  * Tick the event was generated.
4097
4131
  */
4098
- readonly tick: uint
4132
+ readonly tick: uint32
4099
4133
  }
4100
4134
  /**
4101
4135
  * Called when a {@link LuaSurface#request_path LuaSurface::request_path} call completes.
4102
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_script_path_request_finished Online documentation}
4136
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_script_path_request_finished Online documentation}
4103
4137
  */
4104
4138
  interface OnScriptPathRequestFinishedEvent extends EventData {
4105
4139
  /**
@@ -4109,7 +4143,7 @@ declare module "factorio:runtime" {
4109
4143
  /**
4110
4144
  * Handle to associate the callback with a particular call to {@link LuaSurface#request_path LuaSurface::request_path}.
4111
4145
  */
4112
- readonly id: uint
4146
+ readonly id: uint32
4113
4147
  /**
4114
4148
  * Indicates that the pathfinder failed because it is too busy, and that you can retry later.
4115
4149
  */
@@ -4121,11 +4155,11 @@ declare module "factorio:runtime" {
4121
4155
  /**
4122
4156
  * Tick the event was generated.
4123
4157
  */
4124
- readonly tick: uint
4158
+ readonly tick: uint32
4125
4159
  }
4126
4160
  /**
4127
4161
  * Called when a script trigger effect is triggered.
4128
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_script_trigger_effect Online documentation}
4162
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_script_trigger_effect Online documentation}
4129
4163
  */
4130
4164
  interface OnScriptTriggerEffectEvent extends EventData {
4131
4165
  /**
@@ -4152,13 +4186,13 @@ declare module "factorio:runtime" {
4152
4186
  /**
4153
4187
  * Tick the event was generated.
4154
4188
  */
4155
- readonly tick: uint
4189
+ readonly tick: uint32
4156
4190
  }
4157
4191
  /**
4158
4192
  * Called when an entity of type `radar` finishes scanning a sector.
4159
4193
  *
4160
4194
  * Event filter: [LuaSectorScannedEventFilter](LuaSectorScannedEventFilter]
4161
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_sector_scanned Online documentation}
4195
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_sector_scanned Online documentation}
4162
4196
  */
4163
4197
  interface OnSectorScannedEvent extends EventData {
4164
4198
  /**
@@ -4180,11 +4214,11 @@ declare module "factorio:runtime" {
4180
4214
  /**
4181
4215
  * Tick the event was generated.
4182
4216
  */
4183
- readonly tick: uint
4217
+ readonly tick: uint32
4184
4218
  }
4185
4219
  /**
4186
4220
  * Called when an individual segment of a SegmentedUnit is created.
4187
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_segment_entity_created Online documentation}
4221
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_segment_entity_created Online documentation}
4188
4222
  */
4189
4223
  interface OnSegmentEntityCreatedEvent extends EventData {
4190
4224
  readonly entity: LuaEntity
@@ -4195,13 +4229,13 @@ declare module "factorio:runtime" {
4195
4229
  /**
4196
4230
  * Tick the event was generated.
4197
4231
  */
4198
- readonly tick: uint
4232
+ readonly tick: uint32
4199
4233
  }
4200
4234
  /**
4201
4235
  * Called when a segmented unit is created for any reason.
4202
4236
  *
4203
4237
  * Event filter: [LuaSegmentedUnitCreatedEventFilter](LuaSegmentedUnitCreatedEventFilter]
4204
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_segmented_unit_created Online documentation}
4238
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_segmented_unit_created Online documentation}
4205
4239
  */
4206
4240
  interface OnSegmentedUnitCreatedEvent extends EventData {
4207
4241
  /**
@@ -4223,13 +4257,13 @@ declare module "factorio:runtime" {
4223
4257
  /**
4224
4258
  * Tick the event was generated.
4225
4259
  */
4226
- readonly tick: uint
4260
+ readonly tick: uint32
4227
4261
  }
4228
4262
  /**
4229
4263
  * Called when a segmented unit is damaged. This is not called when a segmented unit's health is set directly by another mod.
4230
4264
  *
4231
4265
  * Event filter: [LuaSegmentedUnitDamagedEventFilter](LuaSegmentedUnitDamagedEventFilter]
4232
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_segmented_unit_damaged Online documentation}
4266
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_segmented_unit_damaged Online documentation}
4233
4267
  */
4234
4268
  interface OnSegmentedUnitDamagedEvent extends EventData {
4235
4269
  readonly segmented_unit: LuaSegmentedUnit
@@ -4265,13 +4299,13 @@ declare module "factorio:runtime" {
4265
4299
  /**
4266
4300
  * Tick the event was generated.
4267
4301
  */
4268
- readonly tick: uint
4302
+ readonly tick: uint32
4269
4303
  }
4270
4304
  /**
4271
4305
  * Called when a segmented unit dies.
4272
4306
  *
4273
4307
  * Event filter: [LuaSegmentedUnitDiedEventFilter](LuaSegmentedUnitDiedEventFilter]
4274
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_segmented_unit_died Online documentation}
4308
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_segmented_unit_died Online documentation}
4275
4309
  */
4276
4310
  interface OnSegmentedUnitDiedEvent extends EventData {
4277
4311
  /**
@@ -4297,11 +4331,11 @@ declare module "factorio:runtime" {
4297
4331
  /**
4298
4332
  * Tick the event was generated.
4299
4333
  */
4300
- readonly tick: uint
4334
+ readonly tick: uint32
4301
4335
  }
4302
4336
  /**
4303
4337
  * Called after the selected entity changes for a given player.
4304
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_selected_entity_changed Online documentation}
4338
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_selected_entity_changed Online documentation}
4305
4339
  */
4306
4340
  interface OnSelectedEntityChangedEvent extends EventData {
4307
4341
  /**
@@ -4319,11 +4353,11 @@ declare module "factorio:runtime" {
4319
4353
  /**
4320
4354
  * Tick the event was generated.
4321
4355
  */
4322
- readonly tick: uint
4356
+ readonly tick: uint32
4323
4357
  }
4324
4358
  /**
4325
4359
  * Called when {@link LuaGameScript#is_multiplayer LuaGameScript::is_multiplayer} changes to false. May also be raised when it was already false but a game was loaded from a save file without hosting.
4326
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_singleplayer_init Online documentation}
4360
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_singleplayer_init Online documentation}
4327
4361
  */
4328
4362
  interface OnSingleplayerInitEvent extends EventData {
4329
4363
  /**
@@ -4333,13 +4367,13 @@ declare module "factorio:runtime" {
4333
4367
  /**
4334
4368
  * Tick the event was generated.
4335
4369
  */
4336
- readonly tick: uint
4370
+ readonly tick: uint32
4337
4371
  }
4338
4372
  /**
4339
4373
  * Called when a space platform builds an entity.
4340
4374
  *
4341
4375
  * Event filter: [LuaPlatformBuiltEntityEventFilter](LuaPlatformBuiltEntityEventFilter]
4342
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_space_platform_built_entity Online documentation}
4376
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_space_platform_built_entity Online documentation}
4343
4377
  */
4344
4378
  interface OnSpacePlatformBuiltEntityEvent extends EventData {
4345
4379
  /**
@@ -4365,11 +4399,11 @@ declare module "factorio:runtime" {
4365
4399
  /**
4366
4400
  * Tick the event was generated.
4367
4401
  */
4368
- readonly tick: uint
4402
+ readonly tick: uint32
4369
4403
  }
4370
4404
  /**
4371
4405
  * Called after a space platform builds tiles.
4372
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_space_platform_built_tile Online documentation}
4406
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_space_platform_built_tile Online documentation}
4373
4407
  */
4374
4408
  interface OnSpacePlatformBuiltTileEvent extends EventData {
4375
4409
  /**
@@ -4407,11 +4441,11 @@ declare module "factorio:runtime" {
4407
4441
  /**
4408
4442
  * Tick the event was generated.
4409
4443
  */
4410
- readonly tick: uint
4444
+ readonly tick: uint32
4411
4445
  }
4412
4446
  /**
4413
4447
  * Called when a space platform changes state
4414
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_space_platform_changed_state Online documentation}
4448
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_space_platform_changed_state Online documentation}
4415
4449
  */
4416
4450
  interface OnSpacePlatformChangedStateEvent extends EventData {
4417
4451
  readonly platform: LuaSpacePlatform
@@ -4423,7 +4457,7 @@ declare module "factorio:runtime" {
4423
4457
  /**
4424
4458
  * Tick the event was generated.
4425
4459
  */
4426
- readonly tick: uint
4460
+ readonly tick: uint32
4427
4461
  }
4428
4462
  /**
4429
4463
  * Called after the results of an entity being mined are collected just before the entity is destroyed.
@@ -4433,7 +4467,7 @@ declare module "factorio:runtime" {
4433
4467
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
4434
4468
  *
4435
4469
  * Event filter: [LuaPlatformMinedEntityEventFilter](LuaPlatformMinedEntityEventFilter]
4436
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_space_platform_mined_entity Online documentation}
4470
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_space_platform_mined_entity Online documentation}
4437
4471
  */
4438
4472
  interface OnSpacePlatformMinedEntityEvent extends EventData {
4439
4473
  /**
@@ -4455,11 +4489,11 @@ declare module "factorio:runtime" {
4455
4489
  /**
4456
4490
  * Tick the event was generated.
4457
4491
  */
4458
- readonly tick: uint
4492
+ readonly tick: uint32
4459
4493
  }
4460
4494
  /**
4461
4495
  * Called when a platform mines an entity.
4462
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_space_platform_mined_item Online documentation}
4496
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_space_platform_mined_item Online documentation}
4463
4497
  */
4464
4498
  interface OnSpacePlatformMinedItemEvent extends EventData {
4465
4499
  /**
@@ -4477,11 +4511,11 @@ declare module "factorio:runtime" {
4477
4511
  /**
4478
4512
  * Tick the event was generated.
4479
4513
  */
4480
- readonly tick: uint
4514
+ readonly tick: uint32
4481
4515
  }
4482
4516
  /**
4483
4517
  * Called after a platform mines tiles.
4484
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_space_platform_mined_tile Online documentation}
4518
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_space_platform_mined_tile Online documentation}
4485
4519
  */
4486
4520
  interface OnSpacePlatformMinedTileEvent extends EventData {
4487
4521
  /**
@@ -4503,13 +4537,13 @@ declare module "factorio:runtime" {
4503
4537
  /**
4504
4538
  * Tick the event was generated.
4505
4539
  */
4506
- readonly tick: uint
4540
+ readonly tick: uint32
4507
4541
  }
4508
4542
  /**
4509
4543
  * Called before a platform mines an entity.
4510
4544
  *
4511
4545
  * Event filter: [LuaPrePlatformMinedEntityEventFilter](LuaPrePlatformMinedEntityEventFilter]
4512
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_space_platform_pre_mined Online documentation}
4546
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_space_platform_pre_mined Online documentation}
4513
4547
  */
4514
4548
  interface OnSpacePlatformPreMinedEvent extends EventData {
4515
4549
  /**
@@ -4527,11 +4561,11 @@ declare module "factorio:runtime" {
4527
4561
  /**
4528
4562
  * Tick the event was generated.
4529
4563
  */
4530
- readonly tick: uint
4564
+ readonly tick: uint32
4531
4565
  }
4532
4566
  /**
4533
4567
  * Called when a spider finishes moving to its autopilot position.
4534
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_spider_command_completed Online documentation}
4568
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_spider_command_completed Online documentation}
4535
4569
  */
4536
4570
  interface OnSpiderCommandCompletedEvent extends EventData {
4537
4571
  /**
@@ -4545,11 +4579,11 @@ declare module "factorio:runtime" {
4545
4579
  /**
4546
4580
  * Tick the event was generated.
4547
4581
  */
4548
- readonly tick: uint
4582
+ readonly tick: uint32
4549
4583
  }
4550
4584
  /**
4551
4585
  * Called when a translation request generated through {@link LuaPlayer#request_translation LuaPlayer::request_translation} or {@link LuaPlayer#request_translations LuaPlayer::request_translations} has been completed.
4552
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_string_translated Online documentation}
4586
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_string_translated Online documentation}
4553
4587
  */
4554
4588
  interface OnStringTranslatedEvent extends EventData {
4555
4589
  /**
@@ -4567,7 +4601,7 @@ declare module "factorio:runtime" {
4567
4601
  /**
4568
4602
  * The unique id for this translation request.
4569
4603
  */
4570
- readonly id: uint
4604
+ readonly id: uint32
4571
4605
  /**
4572
4606
  * Whether the requested localised string was valid and could be translated.
4573
4607
  */
@@ -4579,11 +4613,11 @@ declare module "factorio:runtime" {
4579
4613
  /**
4580
4614
  * Tick the event was generated.
4581
4615
  */
4582
- readonly tick: uint
4616
+ readonly tick: uint32
4583
4617
  }
4584
4618
  /**
4585
4619
  * Called just after a surface is cleared (all entities removed and all chunks deleted).
4586
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_surface_cleared Online documentation}
4620
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_surface_cleared Online documentation}
4587
4621
  */
4588
4622
  interface OnSurfaceClearedEvent extends EventData {
4589
4623
  readonly surface_index: SurfaceIndex
@@ -4594,13 +4628,13 @@ declare module "factorio:runtime" {
4594
4628
  /**
4595
4629
  * Tick the event was generated.
4596
4630
  */
4597
- readonly tick: uint
4631
+ readonly tick: uint32
4598
4632
  }
4599
4633
  /**
4600
4634
  * Called when a surface is created.
4601
4635
  *
4602
4636
  * This is not called when the default surface is created as it will always exist.
4603
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_surface_created Online documentation}
4637
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_surface_created Online documentation}
4604
4638
  */
4605
4639
  interface OnSurfaceCreatedEvent extends EventData {
4606
4640
  readonly surface_index: SurfaceIndex
@@ -4611,11 +4645,11 @@ declare module "factorio:runtime" {
4611
4645
  /**
4612
4646
  * Tick the event was generated.
4613
4647
  */
4614
- readonly tick: uint
4648
+ readonly tick: uint32
4615
4649
  }
4616
4650
  /**
4617
4651
  * Called after a surface is deleted.
4618
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_surface_deleted Online documentation}
4652
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_surface_deleted Online documentation}
4619
4653
  */
4620
4654
  interface OnSurfaceDeletedEvent extends EventData {
4621
4655
  readonly surface_index: SurfaceIndex
@@ -4626,11 +4660,11 @@ declare module "factorio:runtime" {
4626
4660
  /**
4627
4661
  * Tick the event was generated.
4628
4662
  */
4629
- readonly tick: uint
4663
+ readonly tick: uint32
4630
4664
  }
4631
4665
  /**
4632
4666
  * Called after a surface is imported via the map editor.
4633
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_surface_imported Online documentation}
4667
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_surface_imported Online documentation}
4634
4668
  */
4635
4669
  interface OnSurfaceImportedEvent extends EventData {
4636
4670
  readonly surface_index: SurfaceIndex
@@ -4645,11 +4679,11 @@ declare module "factorio:runtime" {
4645
4679
  /**
4646
4680
  * Tick the event was generated.
4647
4681
  */
4648
- readonly tick: uint
4682
+ readonly tick: uint32
4649
4683
  }
4650
4684
  /**
4651
4685
  * Called when a surface is renamed.
4652
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_surface_renamed Online documentation}
4686
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_surface_renamed Online documentation}
4653
4687
  */
4654
4688
  interface OnSurfaceRenamedEvent extends EventData {
4655
4689
  readonly surface_index: SurfaceIndex
@@ -4662,11 +4696,11 @@ declare module "factorio:runtime" {
4662
4696
  /**
4663
4697
  * Tick the event was generated.
4664
4698
  */
4665
- readonly tick: uint
4699
+ readonly tick: uint32
4666
4700
  }
4667
4701
  /**
4668
4702
  * Called when {@link LuaForce#reset_technology_effects LuaForce::reset_technology_effects} is finished.
4669
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_technology_effects_reset Online documentation}
4703
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_technology_effects_reset Online documentation}
4670
4704
  */
4671
4705
  interface OnTechnologyEffectsResetEvent extends EventData {
4672
4706
  readonly force: LuaForce
@@ -4677,11 +4711,11 @@ declare module "factorio:runtime" {
4677
4711
  /**
4678
4712
  * Tick the event was generated.
4679
4713
  */
4680
- readonly tick: uint
4714
+ readonly tick: uint32
4681
4715
  }
4682
4716
  /**
4683
4717
  * Called when a territory is created for any reason.
4684
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_territory_created Online documentation}
4718
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_territory_created Online documentation}
4685
4719
  */
4686
4720
  interface OnTerritoryCreatedEvent extends EventData {
4687
4721
  /**
@@ -4699,11 +4733,11 @@ declare module "factorio:runtime" {
4699
4733
  /**
4700
4734
  * Tick the event was generated.
4701
4735
  */
4702
- readonly tick: uint
4736
+ readonly tick: uint32
4703
4737
  }
4704
4738
  /**
4705
4739
  * Called when a territory is destroyed from a surface.
4706
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_territory_destroyed Online documentation}
4740
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_territory_destroyed Online documentation}
4707
4741
  */
4708
4742
  interface OnTerritoryDestroyedEvent extends EventData {
4709
4743
  /**
@@ -4717,11 +4751,11 @@ declare module "factorio:runtime" {
4717
4751
  /**
4718
4752
  * Tick the event was generated.
4719
4753
  */
4720
- readonly tick: uint
4754
+ readonly tick: uint32
4721
4755
  }
4722
4756
  /**
4723
4757
  * It is fired once every tick. Since this event is fired every tick, its handler shouldn't include performance heavy code.
4724
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_tick Online documentation}
4758
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_tick Online documentation}
4725
4759
  */
4726
4760
  interface OnTickEvent extends EventData {
4727
4761
  /**
@@ -4731,7 +4765,7 @@ declare module "factorio:runtime" {
4731
4765
  /**
4732
4766
  * Tick the event was generated.
4733
4767
  */
4734
- readonly tick: uint
4768
+ readonly tick: uint32
4735
4769
  }
4736
4770
  /**
4737
4771
  * Called after the results of an entity being mined are collected just before the entity is destroyed.
@@ -4739,7 +4773,7 @@ declare module "factorio:runtime" {
4739
4773
  * After this event any items in the buffer will be transferred into the tower as if they came from mining the entity.
4740
4774
  *
4741
4775
  * The buffer inventory is special in that it's only valid during this event and has a dynamic size expanding as more items are transferred into it.
4742
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_tower_mined_plant Online documentation}
4776
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_tower_mined_plant Online documentation}
4743
4777
  */
4744
4778
  interface OnTowerMinedPlantEvent extends EventData {
4745
4779
  /**
@@ -4761,11 +4795,11 @@ declare module "factorio:runtime" {
4761
4795
  /**
4762
4796
  * Tick the event was generated.
4763
4797
  */
4764
- readonly tick: uint
4798
+ readonly tick: uint32
4765
4799
  }
4766
4800
  /**
4767
4801
  * Called before an agricultural tower plants a seed.
4768
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_tower_planted_seed Online documentation}
4802
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_tower_planted_seed Online documentation}
4769
4803
  */
4770
4804
  interface OnTowerPlantedSeedEvent extends EventData {
4771
4805
  /**
@@ -4787,11 +4821,11 @@ declare module "factorio:runtime" {
4787
4821
  /**
4788
4822
  * Tick the event was generated.
4789
4823
  */
4790
- readonly tick: uint
4824
+ readonly tick: uint32
4791
4825
  }
4792
4826
  /**
4793
4827
  * Called before an agricultural tower mines a plant.
4794
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_tower_pre_mined_plant Online documentation}
4828
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_tower_pre_mined_plant Online documentation}
4795
4829
  */
4796
4830
  interface OnTowerPreMinedPlantEvent extends EventData {
4797
4831
  /**
@@ -4809,11 +4843,11 @@ declare module "factorio:runtime" {
4809
4843
  /**
4810
4844
  * Tick the event was generated.
4811
4845
  */
4812
- readonly tick: uint
4846
+ readonly tick: uint32
4813
4847
  }
4814
4848
  /**
4815
4849
  * Called when a train changes state (started to stopped and vice versa)
4816
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_train_changed_state Online documentation}
4850
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_train_changed_state Online documentation}
4817
4851
  */
4818
4852
  interface OnTrainChangedStateEvent extends EventData {
4819
4853
  readonly train: LuaTrain
@@ -4825,22 +4859,22 @@ declare module "factorio:runtime" {
4825
4859
  /**
4826
4860
  * Tick the event was generated.
4827
4861
  */
4828
- readonly tick: uint
4862
+ readonly tick: uint32
4829
4863
  }
4830
4864
  /**
4831
4865
  * Called when a new train is created either through disconnecting/connecting an existing one or building a new one.
4832
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_train_created Online documentation}
4866
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_train_created Online documentation}
4833
4867
  */
4834
4868
  interface OnTrainCreatedEvent extends EventData {
4835
4869
  readonly train: LuaTrain
4836
4870
  /**
4837
4871
  * The first old train id when splitting/merging trains.
4838
4872
  */
4839
- readonly old_train_id_1?: uint
4873
+ readonly old_train_id_1?: uint32
4840
4874
  /**
4841
4875
  * The second old train id when splitting/merging trains.
4842
4876
  */
4843
- readonly old_train_id_2?: uint
4877
+ readonly old_train_id_2?: uint32
4844
4878
  /**
4845
4879
  * Identifier of the event
4846
4880
  */
@@ -4848,11 +4882,11 @@ declare module "factorio:runtime" {
4848
4882
  /**
4849
4883
  * Tick the event was generated.
4850
4884
  */
4851
- readonly tick: uint
4885
+ readonly tick: uint32
4852
4886
  }
4853
4887
  /**
4854
4888
  * Called when a trains schedule is changed either by the player or through script.
4855
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_train_schedule_changed Online documentation}
4889
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_train_schedule_changed Online documentation}
4856
4890
  */
4857
4891
  interface OnTrainScheduleChangedEvent extends EventData {
4858
4892
  readonly train: LuaTrain
@@ -4867,11 +4901,11 @@ declare module "factorio:runtime" {
4867
4901
  /**
4868
4902
  * Tick the event was generated.
4869
4903
  */
4870
- readonly tick: uint
4904
+ readonly tick: uint32
4871
4905
  }
4872
4906
  /**
4873
4907
  * Called when an entity with a trigger prototype (such as capsules) create an entity AND that trigger prototype defined `trigger_created_entity=true`.
4874
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_trigger_created_entity Online documentation}
4908
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_trigger_created_entity Online documentation}
4875
4909
  */
4876
4910
  interface OnTriggerCreatedEntityEvent extends EventData {
4877
4911
  readonly entity: LuaEntity
@@ -4883,11 +4917,11 @@ declare module "factorio:runtime" {
4883
4917
  /**
4884
4918
  * Tick the event was generated.
4885
4919
  */
4886
- readonly tick: uint
4920
+ readonly tick: uint32
4887
4921
  }
4888
4922
  /**
4889
4923
  * Called when an entity with a trigger prototype (such as capsules) fire an artillery projectile AND that trigger prototype defined `trigger_fired_artillery=true`.
4890
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_trigger_fired_artillery Online documentation}
4924
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_trigger_fired_artillery Online documentation}
4891
4925
  */
4892
4926
  interface OnTriggerFiredArtilleryEvent extends EventData {
4893
4927
  readonly entity: LuaEntity
@@ -4899,11 +4933,11 @@ declare module "factorio:runtime" {
4899
4933
  /**
4900
4934
  * Tick the event was generated.
4901
4935
  */
4902
- readonly tick: uint
4936
+ readonly tick: uint32
4903
4937
  }
4904
4938
  /**
4905
4939
  * Called when new packets are processed by {@link LuaHelpers#recv_udp LuaHelpers::recv_udp}.
4906
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_udp_packet_received Online documentation}
4940
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_udp_packet_received Online documentation}
4907
4941
  */
4908
4942
  interface OnUdpPacketReceivedEvent extends EventData {
4909
4943
  /**
@@ -4925,11 +4959,11 @@ declare module "factorio:runtime" {
4925
4959
  /**
4926
4960
  * Tick the event was generated.
4927
4961
  */
4928
- readonly tick: uint
4962
+ readonly tick: uint32
4929
4963
  }
4930
4964
  /**
4931
4965
  * Called when the player triggers "undo".
4932
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_undo_applied Online documentation}
4966
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_undo_applied Online documentation}
4933
4967
  */
4934
4968
  interface OnUndoAppliedEvent extends EventData {
4935
4969
  /**
@@ -4947,11 +4981,11 @@ declare module "factorio:runtime" {
4947
4981
  /**
4948
4982
  * Tick the event was generated.
4949
4983
  */
4950
- readonly tick: uint
4984
+ readonly tick: uint32
4951
4985
  }
4952
4986
  /**
4953
4987
  * Called when a unit is added to a unit group.
4954
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_unit_added_to_group Online documentation}
4988
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_unit_added_to_group Online documentation}
4955
4989
  */
4956
4990
  interface OnUnitAddedToGroupEvent extends EventData {
4957
4991
  readonly unit: LuaEntity
@@ -4963,11 +4997,11 @@ declare module "factorio:runtime" {
4963
4997
  /**
4964
4998
  * Tick the event was generated.
4965
4999
  */
4966
- readonly tick: uint
5000
+ readonly tick: uint32
4967
5001
  }
4968
5002
  /**
4969
5003
  * Called when a new unit group is created, before any members are added to it.
4970
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_unit_group_created Online documentation}
5004
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_unit_group_created Online documentation}
4971
5005
  */
4972
5006
  interface OnUnitGroupCreatedEvent extends EventData {
4973
5007
  readonly group: LuaCommandable
@@ -4978,11 +5012,11 @@ declare module "factorio:runtime" {
4978
5012
  /**
4979
5013
  * Tick the event was generated.
4980
5014
  */
4981
- readonly tick: uint
5015
+ readonly tick: uint32
4982
5016
  }
4983
5017
  /**
4984
5018
  * Called when a unit group finishes gathering and starts executing its command.
4985
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_unit_group_finished_gathering Online documentation}
5019
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_unit_group_finished_gathering Online documentation}
4986
5020
  */
4987
5021
  interface OnUnitGroupFinishedGatheringEvent extends EventData {
4988
5022
  readonly group: LuaCommandable
@@ -4993,11 +5027,11 @@ declare module "factorio:runtime" {
4993
5027
  /**
4994
5028
  * Tick the event was generated.
4995
5029
  */
4996
- readonly tick: uint
5030
+ readonly tick: uint32
4997
5031
  }
4998
5032
  /**
4999
5033
  * Called when a unit is removed from a unit group.
5000
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_unit_removed_from_group Online documentation}
5034
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_unit_removed_from_group Online documentation}
5001
5035
  */
5002
5036
  interface OnUnitRemovedFromGroupEvent extends EventData {
5003
5037
  readonly unit: LuaEntity
@@ -5009,11 +5043,11 @@ declare module "factorio:runtime" {
5009
5043
  /**
5010
5044
  * Tick the event was generated.
5011
5045
  */
5012
- readonly tick: uint
5046
+ readonly tick: uint32
5013
5047
  }
5014
5048
  /**
5015
5049
  * Called when a worker (construction or logistic) robot expires through a lack of energy.
5016
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#on_worker_robot_expired Online documentation}
5050
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#on_worker_robot_expired Online documentation}
5017
5051
  */
5018
5052
  interface OnWorkerRobotExpiredEvent extends EventData {
5019
5053
  readonly robot: LuaEntity
@@ -5024,13 +5058,13 @@ declare module "factorio:runtime" {
5024
5058
  /**
5025
5059
  * Tick the event was generated.
5026
5060
  */
5027
- readonly tick: uint
5061
+ readonly tick: uint32
5028
5062
  }
5029
5063
  /**
5030
5064
  * A static event mods can use to tell other mods they built something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_built LuaBootstrap::raise_script_built}, or when `raise_built` is passed to {@link LuaSurface#create_entity LuaSurface::create_entity}.
5031
5065
  *
5032
5066
  * Event filter: [LuaScriptRaisedBuiltEventFilter](LuaScriptRaisedBuiltEventFilter]
5033
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#script_raised_built Online documentation}
5067
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#script_raised_built Online documentation}
5034
5068
  */
5035
5069
  interface ScriptRaisedBuiltEvent extends EventData {
5036
5070
  /**
@@ -5044,13 +5078,13 @@ declare module "factorio:runtime" {
5044
5078
  /**
5045
5079
  * Tick the event was generated.
5046
5080
  */
5047
- readonly tick: uint
5081
+ readonly tick: uint32
5048
5082
  }
5049
5083
  /**
5050
5084
  * A static event mods can use to tell other mods they destroyed something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_destroy LuaBootstrap::raise_script_destroy}, or when `raise_destroy` is passed to {@link LuaEntity#destroy LuaEntity::destroy}.
5051
5085
  *
5052
5086
  * Event filter: [LuaScriptRaisedDestroyEventFilter](LuaScriptRaisedDestroyEventFilter]
5053
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#script_raised_destroy Online documentation}
5087
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#script_raised_destroy Online documentation}
5054
5088
  */
5055
5089
  interface ScriptRaisedDestroyEvent extends EventData {
5056
5090
  /**
@@ -5064,13 +5098,13 @@ declare module "factorio:runtime" {
5064
5098
  /**
5065
5099
  * Tick the event was generated.
5066
5100
  */
5067
- readonly tick: uint
5101
+ readonly tick: uint32
5068
5102
  }
5069
5103
  /**
5070
5104
  * A static event that mods can use to tell other mods they destroyed a segmented unit by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event}, or {@link LuaBootstrap#raise_script_destroy_segmented_unit LuaBootstrap::raise_script_destroy_segmented_unit}, or when `raise_destroy` is passed to {@link LuaSegmentedUnit#destroy LuaSegmentedUnit::destroy}.
5071
5105
  *
5072
5106
  * Event filter: [LuaScriptRaisedDestroySegmentedUnitEventFilter](LuaScriptRaisedDestroySegmentedUnitEventFilter]
5073
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#script_raised_destroy_segmented_unit Online documentation}
5107
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#script_raised_destroy_segmented_unit Online documentation}
5074
5108
  */
5075
5109
  interface ScriptRaisedDestroySegmentedUnitEvent extends EventData {
5076
5110
  /**
@@ -5084,13 +5118,13 @@ declare module "factorio:runtime" {
5084
5118
  /**
5085
5119
  * Tick the event was generated.
5086
5120
  */
5087
- readonly tick: uint
5121
+ readonly tick: uint32
5088
5122
  }
5089
5123
  /**
5090
5124
  * A static event mods can use to tell other mods they revived something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_revive LuaBootstrap::raise_script_revive}, or when `raise_revive` is passed to {@link LuaEntity#revive LuaEntity::revive}.
5091
5125
  *
5092
5126
  * Event filter: [LuaScriptRaisedReviveEventFilter](LuaScriptRaisedReviveEventFilter]
5093
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#script_raised_revive Online documentation}
5127
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#script_raised_revive Online documentation}
5094
5128
  */
5095
5129
  interface ScriptRaisedReviveEvent extends EventData {
5096
5130
  /**
@@ -5108,11 +5142,11 @@ declare module "factorio:runtime" {
5108
5142
  /**
5109
5143
  * Tick the event was generated.
5110
5144
  */
5111
- readonly tick: uint
5145
+ readonly tick: uint32
5112
5146
  }
5113
5147
  /**
5114
5148
  * A static event mods can use to tell other mods they changed tiles on a surface by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_set_tiles LuaBootstrap::raise_script_set_tiles}, or when `raise_event` is passed to {@link LuaSurface#set_tiles LuaSurface::set_tiles}.
5115
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#script_raised_set_tiles Online documentation}
5149
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#script_raised_set_tiles Online documentation}
5116
5150
  */
5117
5151
  interface ScriptRaisedSetTilesEvent extends EventData {
5118
5152
  /**
@@ -5130,13 +5164,13 @@ declare module "factorio:runtime" {
5130
5164
  /**
5131
5165
  * Tick the event was generated.
5132
5166
  */
5133
- readonly tick: uint
5167
+ readonly tick: uint32
5134
5168
  }
5135
5169
  /**
5136
5170
  * A static event mods can use to tell other mods they teleported something by script. This event is only raised if a mod does so with {@link LuaBootstrap#raise_event LuaBootstrap::raise_event} or {@link LuaBootstrap#raise_script_teleported LuaBootstrap::raise_script_teleported}, or when `raise_teleported` is passed to {@link LuaControl#teleport LuaControl::teleport}.
5137
5171
  *
5138
5172
  * Event filter: [LuaScriptRaisedTeleportedEventFilter](LuaScriptRaisedTeleportedEventFilter]
5139
- * @see {@link https://lua-api.factorio.com/2.0.66/events.html#script_raised_teleported Online documentation}
5173
+ * @see {@link https://lua-api.factorio.com/2.0.68/events.html#script_raised_teleported Online documentation}
5140
5174
  */
5141
5175
  interface ScriptRaisedTeleportedEvent extends EventData {
5142
5176
  /**
@@ -5158,6 +5192,6 @@ declare module "factorio:runtime" {
5158
5192
  /**
5159
5193
  * Tick the event was generated.
5160
5194
  */
5161
- readonly tick: uint
5195
+ readonly tick: uint32
5162
5196
  }
5163
5197
  }