typed-factorio 3.20.0 → 3.23.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -233,7 +233,7 @@ declare global {
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  }
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  /**
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  * AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.behavior_result Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.behavior_result Online documentation}
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  */
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  enum behavior_result {
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  in_progress,
@@ -257,33 +257,33 @@ declare global {
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  enum cargo_destination {
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  /**
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  * The default destination type of a cargo pod when created runtime. Setting its destination to any other type will instantly launch it.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.invalid Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.cargo_destination.invalid Online documentation}
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  */
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  invalid,
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  /**
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  * Cargo pods with orbit destination are destroyed when ascent is completed.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.orbit Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.cargo_destination.orbit Online documentation}
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  */
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  orbit,
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  /**
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  * Any cargo landing pad or space platform hub.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.station Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.cargo_destination.station Online documentation}
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  */
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  station,
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  /**
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  * Cargo pods will switch destination type from surface to station before starting descent if there is a station available and {@link CargoDestination#position CargoDestination::position} has not been specified. Note, setting the destination to "surface" when the surface is the same as the one the pod is on forces it to find and set a landing position.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.surface Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.cargo_destination.surface Online documentation}
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  */
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  surface,
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  /**
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  * Only used for sending a space platform starter pack to a platform that is waiting for one. Regular deliveries to space platform hubs use {@link defines.cargo_destination.station station} destination type instead.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.space_platform Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.cargo_destination.space_platform Online documentation}
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  */
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  space_platform,
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  }
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  /**
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  * State of a chain signal.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.chain_signal_state Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.chain_signal_state Online documentation}
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  */
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  enum chain_signal_state {
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  none,
@@ -301,73 +301,73 @@ declare global {
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  }
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  /**
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  * Command given to units describing what they should do.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command Online documentation}
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  */
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  enum command {
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  /**
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  * Attack another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.attack Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.attack Online documentation}
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  */
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  attack = 0,
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  /**
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  * Go to a specific position.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.go_to_location Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.go_to_location Online documentation}
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  */
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  go_to_location = 1,
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  /**
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  * Chain commands together, see {@link defines.compound_command}.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.compound Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.compound Online documentation}
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  */
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  compound = 2,
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  /**
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  * Do what your group wants you to do.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.group Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.group Online documentation}
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  */
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  group = 3,
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  /**
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  * Go to a place and attack what you see.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.attack_area Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.attack_area Online documentation}
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  */
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  attack_area = 4,
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  /**
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  * Chill.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.wander Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.wander Online documentation}
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  */
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  wander = 5,
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  /**
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  * Flee from another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.flee Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.flee Online documentation}
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  */
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  flee = 6,
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  /**
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  * Stop moving and stay where you are.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.stop Online documentation}
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  */
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  stop = 7,
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  /**
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  * Go to a position and build a base there.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.build_base Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.command.build_base Online documentation}
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  */
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  build_base = 8,
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  }
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  /**
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  * How commands are joined together in a compound command (see {@link defines.command.compound}).
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.compound_command Online documentation}
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  */
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  enum compound_command {
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  /**
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  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command.logical_and Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.compound_command.logical_and Online documentation}
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  */
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  logical_and,
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  /**
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  * Succeed on first success. Only fails if all commands (executed one after another) fail.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command.logical_or Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.compound_command.logical_or Online documentation}
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  */
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  logical_or,
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  /**
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  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command.return_last Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.compound_command.return_last Online documentation}
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  */
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  return_last,
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  }
@@ -429,172 +429,172 @@ declare global {
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  enum type {
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  /**
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  * {@link LuaContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.container Online documentation}
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  */
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  container,
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  /**
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  * {@link LuaGenericOnOffControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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  */
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  generic_on_off,
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  /**
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  * {@link LuaInserterControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.inserter Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.inserter Online documentation}
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  */
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  inserter,
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  /**
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  * {@link LuaLampControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.lamp Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.lamp Online documentation}
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  */
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  lamp,
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  /**
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  * {@link LuaLogisticContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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  */
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  logistic_container,
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  /**
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  * {@link LuaRoboportControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.roboport Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.roboport Online documentation}
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  */
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  roboport,
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  /**
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  * {@link LuaStorageTankControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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  */
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  storage_tank,
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  /**
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  * {@link LuaTrainStopControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.train_stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.train_stop Online documentation}
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  */
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  train_stop,
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  /**
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  * {@link LuaDeciderCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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  */
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  decider_combinator,
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  /**
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  * {@link LuaArithmeticCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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  */
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  arithmetic_combinator,
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  /**
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  * {@link LuaConstantCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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  */
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  constant_combinator,
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  /**
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  * {@link LuaTransportBeltControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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  */
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  transport_belt,
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  /**
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  * {@link LuaAccumulatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.accumulator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.accumulator Online documentation}
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  */
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  accumulator,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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  */
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  rail_signal,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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  */
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  rail_chain_signal,
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  /**
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  * {@link LuaWallControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.wall Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.wall Online documentation}
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  */
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  wall,
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  /**
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  * {@link LuaMiningDrillControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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  */
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  mining_drill,
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  /**
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  * {@link LuaProgrammableSpeakerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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  */
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  programmable_speaker,
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  /**
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  * {@link LuaAssemblingMachineControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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  */
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  assembling_machine,
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  /**
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  * {@link LuaPumpControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.pump Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.pump Online documentation}
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  */
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  pump,
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  /**
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  * {@link LuaSelectorCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
533
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  */
534
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  selector_combinator,
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  /**
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  * {@link LuaRocketSiloControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
538
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  */
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  rocket_silo,
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  /**
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  * {@link LuaTurretControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.turret Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.turret Online documentation}
543
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  */
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  turret,
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  /**
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  * {@link LuaReactorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.reactor Online documentation}
547
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.reactor Online documentation}
548
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  */
549
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  reactor,
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  /**
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  * {@link LuaSpacePlatformHubControlBehavior}
552
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
553
553
  */
554
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  space_platform_hub,
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  /**
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  * {@link LuaArtilleryTurretControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
558
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  */
559
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  artillery_turret,
560
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  /**
561
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  * {@link LuaAsteroidCollectorControlBehavior}
562
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
563
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  */
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  asteroid_collector,
565
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  /**
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  * {@link LuaRadarControlBehavior}
567
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.radar Online documentation}
567
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.radar Online documentation}
568
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  */
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  radar,
570
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  /**
571
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  * {@link LuaDisplayPanelControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.display_panel Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.display_panel Online documentation}
573
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  */
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  display_panel,
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  /**
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  * {@link LuaLoaderControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.loader Online documentation}
577
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.loader Online documentation}
578
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  */
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  loader,
580
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  /**
581
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  * {@link LuaCargoLandingPadControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
583
583
  */
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  cargo_landing_pad,
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  /**
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  * {@link LuaAgriculturalTowerControlBehavior}
587
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
588
588
  */
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  agricultural_tower,
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  /**
591
591
  * {@link LuaFurnaceControlBehavior}
592
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.furnace Online documentation}
592
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.furnace Online documentation}
593
593
  */
594
594
  furnace,
595
595
  /**
596
596
  * {@link LuaProxyContainerControlBehavior}
597
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.proxy_container Online documentation}
597
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.control_behavior.type.proxy_container Online documentation}
598
598
  */
599
599
  proxy_container,
600
600
  }
@@ -602,37 +602,37 @@ declare global {
602
602
  enum controllers {
603
603
  /**
604
604
  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
605
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.ghost Online documentation}
605
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.controllers.ghost Online documentation}
606
606
  */
607
607
  ghost,
608
608
  /**
609
609
  * The controller controls a character. This is the default controller in freeplay.
610
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.character Online documentation}
610
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.controllers.character Online documentation}
611
611
  */
612
612
  character,
613
613
  /**
614
614
  * The controller isn't tied to a character. This is the default controller in sandbox.
615
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.god Online documentation}
615
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.controllers.god Online documentation}
616
616
  */
617
617
  god,
618
618
  /**
619
619
  * The Editor Controller near ultimate power to do almost anything in the game.
620
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.editor Online documentation}
620
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.controllers.editor Online documentation}
621
621
  */
622
622
  editor,
623
623
  /**
624
624
  * The player can't interact with the world, and the camera pans around in a predefined manner.
625
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.cutscene Online documentation}
625
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.controllers.cutscene Online documentation}
626
626
  */
627
627
  cutscene,
628
628
  /**
629
629
  * Can't change anything in the world but can view anything.
630
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.spectator Online documentation}
630
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.controllers.spectator Online documentation}
631
631
  */
632
632
  spectator,
633
633
  /**
634
634
  * Can't move/change items but can build ghosts/change settings.
635
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.remote Online documentation}
635
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.controllers.remote Online documentation}
636
636
  */
637
637
  remote,
638
638
  }
@@ -694,22 +694,22 @@ declare global {
694
694
  enum distraction {
695
695
  /**
696
696
  * Perform command even if someone attacks the unit.
697
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.none Online documentation}
697
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.distraction.none Online documentation}
698
698
  */
699
699
  none,
700
700
  /**
701
701
  * Attack closer enemy entities with force.
702
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.by_enemy Online documentation}
702
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.distraction.by_enemy Online documentation}
703
703
  */
704
704
  by_enemy,
705
705
  /**
706
706
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
707
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.by_anything Online documentation}
707
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.distraction.by_anything Online documentation}
708
708
  */
709
709
  by_anything,
710
710
  /**
711
711
  * Attack when attacked.
712
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.by_damage Online documentation}
712
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.distraction.by_damage Online documentation}
713
713
  */
714
714
  by_damage,
715
715
  }
@@ -718,12 +718,12 @@ declare global {
718
718
  normal,
719
719
  /**
720
720
  * Used by ghosts.
721
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.ghost Online documentation}
721
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.ghost Online documentation}
722
722
  */
723
723
  ghost,
724
724
  /**
725
725
  * Only used if set through {@link LuaEntity#status LuaEntity::status} or {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
726
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.broken Online documentation}
726
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.broken Online documentation}
727
727
  */
728
728
  broken,
729
729
  no_power,
@@ -737,269 +737,274 @@ declare global {
737
737
  marked_for_deconstruction,
738
738
  /**
739
739
  * Used by space platform hubs.
740
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.paused Online documentation}
740
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.paused Online documentation}
741
741
  */
742
742
  paused,
743
743
  /**
744
744
  * Used by generators and solar panels.
745
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
745
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
746
746
  */
747
747
  not_plugged_in_electric_network,
748
748
  /**
749
749
  * Used by power switches.
750
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.networks_connected Online documentation}
750
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.networks_connected Online documentation}
751
751
  */
752
752
  networks_connected,
753
753
  /**
754
754
  * Used by power switches.
755
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.networks_disconnected Online documentation}
755
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.networks_disconnected Online documentation}
756
756
  */
757
757
  networks_disconnected,
758
758
  /**
759
759
  * Used by accumulators.
760
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.charging Online documentation}
760
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.charging Online documentation}
761
761
  */
762
762
  charging,
763
763
  /**
764
764
  * Used by accumulators.
765
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.discharging Online documentation}
765
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.discharging Online documentation}
766
766
  */
767
767
  discharging,
768
768
  /**
769
769
  * Used by accumulators.
770
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.fully_charged Online documentation}
770
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.fully_charged Online documentation}
771
771
  */
772
772
  fully_charged,
773
773
  /**
774
774
  * Used by logistic containers.
775
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
775
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
776
776
  */
777
777
  out_of_logistic_network,
778
778
  /**
779
779
  * Used by assembling machines.
780
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_recipe Online documentation}
780
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_recipe Online documentation}
781
781
  */
782
782
  no_recipe,
783
783
  /**
784
784
  * Used by furnaces.
785
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_ingredients Online documentation}
785
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_ingredients Online documentation}
786
786
  */
787
787
  no_ingredients,
788
788
  /**
789
789
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
790
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_input_fluid Online documentation}
790
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_input_fluid Online documentation}
791
791
  */
792
792
  no_input_fluid,
793
793
  /**
794
794
  * Used by labs.
795
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_research_in_progress Online documentation}
795
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_research_in_progress Online documentation}
796
796
  */
797
797
  no_research_in_progress,
798
798
  /**
799
799
  * Used by mining drills.
800
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_minable_resources Online documentation}
800
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_minable_resources Online documentation}
801
801
  */
802
802
  no_minable_resources,
803
803
  /**
804
804
  * Used by cargo bays.
805
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
805
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
806
806
  */
807
807
  not_connected_to_hub_or_pad,
808
808
  /**
809
809
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
810
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.low_input_fluid Online documentation}
810
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.low_input_fluid Online documentation}
811
811
  */
812
812
  low_input_fluid,
813
813
  /**
814
814
  * Used by crafting machines.
815
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
815
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
816
816
  */
817
817
  fluid_ingredient_shortage,
818
818
  /**
819
819
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
820
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.full_output Online documentation}
820
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.full_output Online documentation}
821
821
  */
822
822
  full_output,
823
823
  /**
824
824
  * Used by agricultural towers.
825
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
825
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
826
826
  */
827
827
  not_enough_space_in_output,
828
828
  /**
829
829
  * Used by burner energy sources.
830
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
830
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
831
831
  */
832
832
  full_burnt_result_output,
833
833
  /**
834
834
  * Used by crafting machines.
835
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
835
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
836
836
  */
837
837
  item_ingredient_shortage,
838
838
  /**
839
839
  * Used by mining drills when the mining fluid is missing.
840
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.missing_required_fluid Online documentation}
840
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.missing_required_fluid Online documentation}
841
841
  */
842
842
  missing_required_fluid,
843
843
  /**
844
844
  * Used by labs.
845
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.missing_science_packs Online documentation}
845
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.missing_science_packs Online documentation}
846
846
  */
847
847
  missing_science_packs,
848
848
  /**
849
849
  * Used by inserters.
850
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
850
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
851
851
  */
852
852
  waiting_for_source_items,
853
853
  /**
854
854
  * Used by inserters when wait_for_full_hand is set.
855
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
855
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
856
856
  */
857
857
  waiting_for_more_items,
858
858
  /**
859
859
  * Used by inserters and mining drills.
860
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
860
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
861
861
  */
862
862
  waiting_for_space_in_destination,
863
863
  /**
864
864
  * Used by the rocket silo.
865
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
865
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
866
866
  */
867
867
  preparing_rocket_for_launch,
868
868
  /**
869
869
  * Used by the rocket silo.
870
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
870
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
871
871
  */
872
872
  waiting_to_launch_rocket,
873
873
  /**
874
874
  * Used by the rocket silo.
875
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
875
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
876
876
  */
877
877
  waiting_for_space_in_platform_hub,
878
878
  /**
879
879
  * Used by the rocket silo.
880
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.launching_rocket Online documentation}
880
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.launching_rocket Online documentation}
881
881
  */
882
882
  launching_rocket,
883
883
  /**
884
884
  * Used by thrusters.
885
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.thrust_not_required Online documentation}
885
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.thrust_not_required Online documentation}
886
886
  */
887
887
  thrust_not_required,
888
888
  /**
889
889
  * Used by space platform hubs.
890
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.on_the_way Online documentation}
890
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.on_the_way Online documentation}
891
891
  */
892
892
  on_the_way,
893
893
  /**
894
894
  * Used by space platform hubs.
895
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
895
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
896
896
  */
897
897
  waiting_in_orbit,
898
898
  /**
899
899
  * Used by trains.
900
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_at_stop Online documentation}
900
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_at_stop Online documentation}
901
901
  */
902
902
  waiting_at_stop,
903
903
  /**
904
904
  * Used by space platform hubs.
905
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
905
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
906
906
  */
907
907
  waiting_for_rockets_to_arrive,
908
908
  /**
909
909
  * Used by space platform hubs.
910
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_enough_thrust Online documentation}
910
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.not_enough_thrust Online documentation}
911
911
  */
912
912
  not_enough_thrust,
913
913
  /**
914
914
  * Used by trains.
915
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.destination_stop_full Online documentation}
915
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.destination_stop_full Online documentation}
916
916
  */
917
917
  destination_stop_full,
918
918
  /**
919
919
  * Used by trains and space platform hubs.
920
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_path Online documentation}
920
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_path Online documentation}
921
921
  */
922
922
  no_path,
923
923
  /**
924
924
  * Used by beacons.
925
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
925
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
926
926
  */
927
927
  no_modules_to_transmit,
928
928
  /**
929
929
  * Used by roboports.
930
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
930
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
931
931
  */
932
932
  recharging_after_power_outage,
933
933
  /**
934
934
  * Used by inserters targeting entity ghosts.
935
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
935
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
936
936
  */
937
937
  waiting_for_target_to_be_built,
938
938
  /**
939
939
  * Used by inserters targeting rails.
940
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_train Online documentation}
940
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_train Online documentation}
941
941
  */
942
942
  waiting_for_train,
943
943
  /**
944
944
  * Used by ammo turrets.
945
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_ammo Online documentation}
945
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_ammo Online documentation}
946
946
  */
947
947
  no_ammo,
948
948
  /**
949
949
  * Used by heat energy sources.
950
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.low_temperature Online documentation}
950
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.low_temperature Online documentation}
951
951
  */
952
952
  low_temperature,
953
953
  /**
954
954
  * Used by constant combinators: Combinator is turned off via switch in GUI.
955
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.disabled Online documentation}
955
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.disabled Online documentation}
956
956
  */
957
957
  disabled,
958
958
  /**
959
959
  * Used by lamps.
960
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
960
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
961
961
  */
962
962
  turned_off_during_daytime,
963
963
  /**
964
964
  * Used by rail signals.
965
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
965
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
966
966
  */
967
967
  not_connected_to_rail,
968
968
  /**
969
969
  * Used by rail signals.
970
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.cant_divide_segments Online documentation}
970
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.cant_divide_segments Online documentation}
971
971
  */
972
972
  cant_divide_segments,
973
973
  /**
974
974
  * Used by filter inserters.
975
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_filter Online documentation}
975
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_filter Online documentation}
976
976
  */
977
977
  no_filter,
978
978
  /**
979
979
  * Used by agricultural towers.
980
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
980
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
981
981
  */
982
982
  no_spot_seedable_by_inputs,
983
983
  /**
984
984
  * Used by agricultural towers.
985
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
985
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
986
986
  */
987
987
  waiting_for_plants_to_grow,
988
988
  /**
989
989
  * Used by asteroid collectors.
990
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.computing_navigation Online documentation}
990
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.computing_navigation Online documentation}
991
991
  */
992
992
  computing_navigation,
993
993
  /**
994
994
  * Used by pipes, pipes to ground and storage tanks.
995
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.pipeline_overextended Online documentation}
995
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.pipeline_overextended Online documentation}
996
996
  */
997
997
  pipeline_overextended,
998
998
  /**
999
999
  * Used by assembling machines.
1000
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1000
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1001
1001
  */
1002
1002
  recipe_not_researched,
1003
+ /**
1004
+ * Used by assembling machines.
1005
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.entity_status.recipe_is_parameter Online documentation}
1006
+ */
1007
+ recipe_is_parameter,
1003
1008
  }
1004
1009
  enum entity_status_diode {
1005
1010
  green,
@@ -1007,8 +1012,8 @@ declare global {
1007
1012
  yellow,
1008
1013
  }
1009
1014
  /**
1010
- * See the {@linkplain https://lua-api.factorio.com/2.0.45/events.html events page} for more info on what events contain and when they get raised.
1011
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.events Online documentation}
1015
+ * See the {@linkplain https://lua-api.factorio.com/2.0.52/events.html events page} for more info on what events contain and when they get raised.
1016
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.events Online documentation}
1012
1017
  */
1013
1018
  namespace events {
1014
1019
  /**
@@ -1829,8 +1834,8 @@ declare global {
1829
1834
  const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
1830
1835
  }
1831
1836
  /**
1832
- * See the {@linkplain https://lua-api.factorio.com/2.0.45/events.html events page} for more info on what events contain and when they get raised.
1833
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.events Online documentation}
1837
+ * See the {@linkplain https://lua-api.factorio.com/2.0.52/events.html events page} for more info on what events contain and when they get raised.
1838
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.events Online documentation}
1834
1839
  */
1835
1840
  type events = (typeof events)[keyof typeof events]
1836
1841
  enum flow_precision_index {
@@ -1846,17 +1851,17 @@ declare global {
1846
1851
  enum game_controller_interaction {
1847
1852
  /**
1848
1853
  * Game controller will always hover this element regardless of type or state.
1849
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.game_controller_interaction.always Online documentation}
1854
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.game_controller_interaction.always Online documentation}
1850
1855
  */
1851
1856
  always,
1852
1857
  /**
1853
1858
  * Never hover this element with a game controller.
1854
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.game_controller_interaction.never Online documentation}
1859
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.game_controller_interaction.never Online documentation}
1855
1860
  */
1856
1861
  never,
1857
1862
  /**
1858
1863
  * Hover according to the element type and implementation.
1859
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.game_controller_interaction.normal Online documentation}
1864
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.game_controller_interaction.normal Online documentation}
1860
1865
  */
1861
1866
  normal,
1862
1867
  }
@@ -1924,6 +1929,7 @@ declare global {
1924
1929
  change_active_quick_bar,
1925
1930
  change_arithmetic_combinator_parameters,
1926
1931
  change_entity_label,
1932
+ change_heading_riding_state,
1927
1933
  change_item_label,
1928
1934
  change_logistic_point_group,
1929
1935
  change_multiplayer_config,
@@ -1931,7 +1937,6 @@ declare global {
1931
1937
  change_programmable_speaker_alert_parameters,
1932
1938
  change_programmable_speaker_circuit_parameters,
1933
1939
  change_programmable_speaker_parameters,
1934
- change_relative_riding_state,
1935
1940
  change_riding_state,
1936
1941
  change_selector_combinator_parameters,
1937
1942
  change_shooting_state,
@@ -1983,7 +1988,6 @@ declare global {
1983
1988
  edit_interrupt,
1984
1989
  edit_permission_group,
1985
1990
  edit_pin,
1986
- enable_transitional_requests,
1987
1991
  export_blueprint,
1988
1992
  fast_entity_split,
1989
1993
  fast_entity_transfer,
@@ -2185,7 +2189,7 @@ declare global {
2185
2189
  furnace_modules,
2186
2190
  /**
2187
2191
  * Used for spoil result items that do not fit into the recipe slots.
2188
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.inventory.furnace_trash Online documentation}
2192
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.inventory.furnace_trash Online documentation}
2189
2193
  */
2190
2194
  furnace_trash,
2191
2195
  character_main,
@@ -2208,16 +2212,17 @@ declare global {
2208
2212
  assembling_machine_modules,
2209
2213
  /**
2210
2214
  * Used when items are ejected or items held by inserters cannot be inserted due to changing the recipe with the circuit network.
2211
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2215
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2212
2216
  */
2213
2217
  assembling_machine_dump,
2214
2218
  /**
2215
2219
  * Used for spoil result items that do not fit into the recipe slots and for items that are ejected when changing the recipe via remote view.
2216
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2220
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2217
2221
  */
2218
2222
  assembling_machine_trash,
2219
2223
  lab_input,
2220
2224
  lab_modules,
2225
+ lab_trash,
2221
2226
  mining_drill_modules,
2222
2227
  item_main,
2223
2228
  rocket_silo_rocket,
@@ -2243,6 +2248,14 @@ declare global {
2243
2248
  cargo_landing_pad_main,
2244
2249
  cargo_landing_pad_trash,
2245
2250
  proxy_main,
2251
+ agricultural_tower_input,
2252
+ agricultural_tower_output,
2253
+ linked_container_main,
2254
+ crafter_input,
2255
+ crafter_output,
2256
+ crafter_modules,
2257
+ crafter_trash,
2258
+ asteroid_collector_output,
2246
2259
  }
2247
2260
  enum logistic_member_index {
2248
2261
  logistic_container,
@@ -2277,12 +2290,12 @@ declare global {
2277
2290
  circuit_controlled,
2278
2291
  /**
2279
2292
  * Used by rocket silos.
2280
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2293
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2281
2294
  */
2282
2295
  transitional_request_controlled,
2283
2296
  /**
2284
2297
  * Used by space platform hubs.
2285
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2298
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2286
2299
  */
2287
2300
  request_missing_materials_controlled,
2288
2301
  }
@@ -2301,17 +2314,17 @@ declare global {
2301
2314
  enum print_skip {
2302
2315
  /**
2303
2316
  * Print will not be skipped.
2304
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.print_skip.never Online documentation}
2317
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.print_skip.never Online documentation}
2305
2318
  */
2306
2319
  never,
2307
2320
  /**
2308
2321
  * Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
2309
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.print_skip.if_redundant Online documentation}
2322
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.print_skip.if_redundant Online documentation}
2310
2323
  */
2311
2324
  if_redundant,
2312
2325
  /**
2313
2326
  * Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
2314
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.print_skip.if_visible Online documentation}
2327
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.print_skip.if_visible Online documentation}
2315
2328
  */
2316
2329
  if_visible,
2317
2330
  }
@@ -2322,7 +2335,7 @@ declare global {
2322
2335
  }
2323
2336
  /**
2324
2337
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2325
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.prototypes Online documentation}
2338
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.prototypes Online documentation}
2326
2339
  */
2327
2340
  interface prototypes {
2328
2341
  achievement: {
@@ -2539,6 +2552,7 @@ declare global {
2539
2552
  "underground-belt": 0
2540
2553
  unit: 0
2541
2554
  "unit-spawner": 0
2555
+ valve: 0
2542
2556
  wall: 0
2543
2557
  }
2544
2558
  equipment: {
@@ -2713,7 +2727,7 @@ declare global {
2713
2727
  }
2714
2728
  /**
2715
2729
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2716
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.prototypes Online documentation}
2730
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.prototypes Online documentation}
2717
2731
  */
2718
2732
  const prototypes: prototypes
2719
2733
  enum rail_connection_direction {
@@ -2839,128 +2853,128 @@ declare global {
2839
2853
  enum robot_order_type {
2840
2854
  /**
2841
2855
  * Construct a ghost.
2842
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.construct Online documentation}
2856
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.construct Online documentation}
2843
2857
  */
2844
2858
  construct,
2845
2859
  /**
2846
2860
  * Pickup an item.
2847
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.pickup Online documentation}
2861
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.pickup Online documentation}
2848
2862
  */
2849
2863
  pickup,
2850
2864
  /**
2851
2865
  * Deliver an item.
2852
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.deliver Online documentation}
2866
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.deliver Online documentation}
2853
2867
  */
2854
2868
  deliver,
2855
2869
  /**
2856
2870
  * Repair an entity.
2857
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.repair Online documentation}
2871
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.repair Online documentation}
2858
2872
  */
2859
2873
  repair,
2860
2874
  /**
2861
2875
  * Deconstruct an entity.
2862
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.deconstruct Online documentation}
2876
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.deconstruct Online documentation}
2863
2877
  */
2864
2878
  deconstruct,
2865
2879
  /**
2866
2880
  * Deliver specific items to an entity (item request proxy).
2867
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.deliver_items Online documentation}
2881
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.deliver_items Online documentation}
2868
2882
  */
2869
2883
  deliver_items,
2870
2884
  /**
2871
2885
  * Upgrade an entity.
2872
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.upgrade Online documentation}
2886
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.upgrade Online documentation}
2873
2887
  */
2874
2888
  upgrade,
2875
2889
  /**
2876
2890
  * Explode a cliff.
2877
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2891
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2878
2892
  */
2879
2893
  explode_cliff,
2880
2894
  /**
2881
2895
  * Pickup items from an entity (item request proxy).
2882
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.pickup_items Online documentation}
2896
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.robot_order_type.pickup_items Online documentation}
2883
2897
  */
2884
2898
  pickup_items,
2885
2899
  }
2886
2900
  /**
2887
2901
  * The various parts of the launch sequence of the rocket silo.
2888
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status Online documentation}
2902
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status Online documentation}
2889
2903
  */
2890
2904
  enum rocket_silo_status {
2891
2905
  /**
2892
2906
  * The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
2893
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2907
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2894
2908
  */
2895
2909
  building_rocket,
2896
2910
  /**
2897
2911
  * The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
2898
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2912
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2899
2913
  */
2900
2914
  create_rocket,
2901
2915
  /**
2902
2916
  * The next state is `doors_opening`. The rocket is getting prepared for launch.
2903
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2917
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2904
2918
  */
2905
2919
  lights_blinking_open,
2906
2920
  /**
2907
2921
  * The next state is `doors_opened`. The rocket is getting prepared for launch.
2908
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2922
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2909
2923
  */
2910
2924
  doors_opening,
2911
2925
  /**
2912
2926
  * The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2913
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2927
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2914
2928
  */
2915
2929
  doors_opened,
2916
2930
  /**
2917
2931
  * The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2918
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2932
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2919
2933
  */
2920
2934
  rocket_rising,
2921
2935
  /**
2922
2936
  * The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2923
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2937
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2924
2938
  */
2925
2939
  arms_advance,
2926
2940
  /**
2927
2941
  * The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
2928
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2942
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2929
2943
  */
2930
2944
  rocket_ready,
2931
2945
  /**
2932
2946
  * The next state is `launch_started`.
2933
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2947
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2934
2948
  */
2935
2949
  launch_starting,
2936
2950
  /**
2937
2951
  * The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2938
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2952
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2939
2953
  */
2940
2954
  engine_starting,
2941
2955
  /**
2942
2956
  * The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2943
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2957
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2944
2958
  */
2945
2959
  arms_retract,
2946
2960
  /**
2947
2961
  * The next state is `lights_blinking_close`. The rocket is getting launched.
2948
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2962
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2949
2963
  */
2950
2964
  rocket_flying,
2951
2965
  /**
2952
2966
  * The next state is `doors_closing`.
2953
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2967
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2954
2968
  */
2955
2969
  lights_blinking_close,
2956
2970
  /**
2957
2971
  * The next state is `building_rocket`.
2958
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2972
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2959
2973
  */
2960
2974
  doors_closing,
2961
2975
  /**
2962
2976
  * The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2963
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2977
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2964
2978
  */
2965
2979
  launch_started,
2966
2980
  }
@@ -2977,74 +2991,74 @@ declare global {
2977
2991
  }
2978
2992
  /**
2979
2993
  * State of an ordinary rail signal.
2980
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state Online documentation}
2994
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.signal_state Online documentation}
2981
2995
  */
2982
2996
  enum signal_state {
2983
2997
  /**
2984
2998
  * Green.
2985
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.open Online documentation}
2999
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.signal_state.open Online documentation}
2986
3000
  */
2987
3001
  open,
2988
3002
  /**
2989
3003
  * Red.
2990
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.closed Online documentation}
3004
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.signal_state.closed Online documentation}
2991
3005
  */
2992
3006
  closed,
2993
3007
  /**
2994
3008
  * Orange.
2995
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.reserved Online documentation}
3009
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.signal_state.reserved Online documentation}
2996
3010
  */
2997
3011
  reserved,
2998
3012
  /**
2999
3013
  * Red - From circuit network.
3000
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3014
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3001
3015
  */
3002
3016
  reserved_by_circuit_network,
3003
3017
  }
3004
3018
  enum space_platform_state {
3005
3019
  /**
3006
3020
  * Waiting for a starter pack.
3007
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3021
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3008
3022
  */
3009
3023
  waiting_for_starter_pack,
3010
3024
  /**
3011
3025
  * Starter pack was requested from the logistics system.
3012
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3026
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3013
3027
  */
3014
3028
  starter_pack_requested,
3015
3029
  /**
3016
3030
  * Starter pack is on the way.
3017
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3031
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3018
3032
  */
3019
3033
  starter_pack_on_the_way,
3020
3034
  /**
3021
3035
  * Following the path.
3022
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.on_the_path Online documentation}
3036
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.on_the_path Online documentation}
3023
3037
  */
3024
3038
  on_the_path,
3025
3039
  /**
3026
3040
  * Platform is ready to leave this planet and does not accept deliveries.
3027
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3041
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3028
3042
  */
3029
3043
  waiting_for_departure,
3030
3044
  /**
3031
3045
  * Doesn't have any stations in schedule.
3032
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.no_schedule Online documentation}
3046
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.no_schedule Online documentation}
3033
3047
  */
3034
3048
  no_schedule,
3035
3049
  /**
3036
3050
  * Doesn't have anywhere to go.
3037
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.no_path Online documentation}
3051
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.no_path Online documentation}
3038
3052
  */
3039
3053
  no_path,
3040
3054
  /**
3041
3055
  * Waiting at a station.
3042
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3056
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3043
3057
  */
3044
3058
  waiting_at_station,
3045
3059
  /**
3046
3060
  * Paused.
3047
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.paused Online documentation}
3061
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.space_platform_state.paused Online documentation}
3048
3062
  */
3049
3063
  paused,
3050
3064
  }
@@ -3073,52 +3087,52 @@ declare global {
3073
3087
  enum train_state {
3074
3088
  /**
3075
3089
  * Normal state -- following the path.
3076
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.on_the_path Online documentation}
3090
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.on_the_path Online documentation}
3077
3091
  */
3078
3092
  on_the_path,
3079
3093
  /**
3080
3094
  * Doesn't have anywhere to go.
3081
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.no_schedule Online documentation}
3095
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.no_schedule Online documentation}
3082
3096
  */
3083
3097
  no_schedule,
3084
3098
  /**
3085
3099
  * Has no path and is stopped.
3086
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.no_path Online documentation}
3100
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.no_path Online documentation}
3087
3101
  */
3088
3102
  no_path,
3089
3103
  /**
3090
3104
  * Braking before a rail signal.
3091
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.arrive_signal Online documentation}
3105
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.arrive_signal Online documentation}
3092
3106
  */
3093
3107
  arrive_signal,
3094
3108
  /**
3095
3109
  * Waiting at a signal.
3096
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.wait_signal Online documentation}
3110
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.wait_signal Online documentation}
3097
3111
  */
3098
3112
  wait_signal,
3099
3113
  /**
3100
3114
  * Braking before a station.
3101
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.arrive_station Online documentation}
3115
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.arrive_station Online documentation}
3102
3116
  */
3103
3117
  arrive_station,
3104
3118
  /**
3105
3119
  * Switched to manual control and has to stop.
3106
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.manual_control_stop Online documentation}
3120
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.manual_control_stop Online documentation}
3107
3121
  */
3108
3122
  manual_control_stop,
3109
3123
  /**
3110
3124
  * Can move if user explicitly sits in and rides the train.
3111
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.manual_control Online documentation}
3125
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.manual_control Online documentation}
3112
3126
  */
3113
3127
  manual_control,
3114
3128
  /**
3115
3129
  * Waiting at a station.
3116
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.wait_station Online documentation}
3130
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.wait_station Online documentation}
3117
3131
  */
3118
3132
  wait_station,
3119
3133
  /**
3120
3134
  * Same as no_path but all candidate train stops are full
3121
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.destination_full Online documentation}
3135
+ * @see {@link https://lua-api.factorio.com/2.0.52/defines.html#defines.train_state.destination_full Online documentation}
3122
3136
  */
3123
3137
  destination_full,
3124
3138
  }