typed-factorio 3.20.0 → 3.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -233,7 +233,7 @@ declare global {
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  }
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  /**
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  * AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.behavior_result Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.behavior_result Online documentation}
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  */
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  enum behavior_result {
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  in_progress,
@@ -257,33 +257,33 @@ declare global {
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  enum cargo_destination {
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  /**
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  * The default destination type of a cargo pod when created runtime. Setting its destination to any other type will instantly launch it.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.invalid Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.cargo_destination.invalid Online documentation}
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  */
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  invalid,
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  /**
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  * Cargo pods with orbit destination are destroyed when ascent is completed.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.orbit Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.cargo_destination.orbit Online documentation}
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  */
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  orbit,
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  /**
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  * Any cargo landing pad or space platform hub.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.station Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.cargo_destination.station Online documentation}
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  */
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  station,
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  /**
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  * Cargo pods will switch destination type from surface to station before starting descent if there is a station available and {@link CargoDestination#position CargoDestination::position} has not been specified. Note, setting the destination to "surface" when the surface is the same as the one the pod is on forces it to find and set a landing position.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.surface Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.cargo_destination.surface Online documentation}
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  */
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  surface,
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  /**
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  * Only used for sending a space platform starter pack to a platform that is waiting for one. Regular deliveries to space platform hubs use {@link defines.cargo_destination.station station} destination type instead.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.cargo_destination.space_platform Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.cargo_destination.space_platform Online documentation}
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  */
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  space_platform,
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  }
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  /**
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  * State of a chain signal.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.chain_signal_state Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.chain_signal_state Online documentation}
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  */
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  enum chain_signal_state {
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  none,
@@ -301,73 +301,73 @@ declare global {
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  }
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  /**
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  * Command given to units describing what they should do.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command Online documentation}
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  */
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  enum command {
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  /**
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  * Attack another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.attack Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.attack Online documentation}
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  */
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  attack = 0,
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  /**
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  * Go to a specific position.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.go_to_location Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.go_to_location Online documentation}
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  */
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  go_to_location = 1,
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  /**
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  * Chain commands together, see {@link defines.compound_command}.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.compound Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.compound Online documentation}
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  */
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  compound = 2,
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  /**
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  * Do what your group wants you to do.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.group Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.group Online documentation}
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  */
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  group = 3,
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  /**
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  * Go to a place and attack what you see.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.attack_area Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.attack_area Online documentation}
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  */
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  attack_area = 4,
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  /**
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  * Chill.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.wander Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.wander Online documentation}
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  */
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  wander = 5,
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  /**
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  * Flee from another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.flee Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.flee Online documentation}
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  */
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  flee = 6,
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  /**
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  * Stop moving and stay where you are.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.stop Online documentation}
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  */
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  stop = 7,
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  /**
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  * Go to a position and build a base there.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.command.build_base Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.command.build_base Online documentation}
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  */
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  build_base = 8,
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  }
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  /**
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  * How commands are joined together in a compound command (see {@link defines.command.compound}).
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.compound_command Online documentation}
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  */
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  enum compound_command {
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  /**
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  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command.logical_and Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.compound_command.logical_and Online documentation}
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  */
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  logical_and,
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  /**
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  * Succeed on first success. Only fails if all commands (executed one after another) fail.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command.logical_or Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.compound_command.logical_or Online documentation}
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  */
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  logical_or,
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  /**
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  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.compound_command.return_last Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.compound_command.return_last Online documentation}
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  */
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  return_last,
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  }
@@ -429,172 +429,172 @@ declare global {
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  enum type {
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  /**
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  * {@link LuaContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.container Online documentation}
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  */
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  container,
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  /**
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  * {@link LuaGenericOnOffControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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  */
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  generic_on_off,
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  /**
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  * {@link LuaInserterControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.inserter Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.inserter Online documentation}
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  */
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  inserter,
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  /**
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  * {@link LuaLampControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.lamp Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.lamp Online documentation}
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  */
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  lamp,
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  /**
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  * {@link LuaLogisticContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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  */
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  logistic_container,
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  /**
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  * {@link LuaRoboportControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.roboport Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.roboport Online documentation}
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  */
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  roboport,
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  /**
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  * {@link LuaStorageTankControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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  */
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  storage_tank,
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  /**
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  * {@link LuaTrainStopControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.train_stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.train_stop Online documentation}
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  */
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  train_stop,
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  /**
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  * {@link LuaDeciderCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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  */
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  decider_combinator,
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  /**
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  * {@link LuaArithmeticCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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  */
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  arithmetic_combinator,
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  /**
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  * {@link LuaConstantCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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  */
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  constant_combinator,
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  /**
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  * {@link LuaTransportBeltControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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  */
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  transport_belt,
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  /**
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  * {@link LuaAccumulatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.accumulator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.accumulator Online documentation}
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  */
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  accumulator,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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  */
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  rail_signal,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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  */
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  rail_chain_signal,
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  /**
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  * {@link LuaWallControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.wall Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.wall Online documentation}
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  */
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  wall,
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  /**
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  * {@link LuaMiningDrillControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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  */
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  mining_drill,
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  /**
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  * {@link LuaProgrammableSpeakerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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  */
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  programmable_speaker,
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  /**
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  * {@link LuaAssemblingMachineControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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  */
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  assembling_machine,
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  /**
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  * {@link LuaPumpControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.pump Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.pump Online documentation}
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  */
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  pump,
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  /**
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  * {@link LuaSelectorCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
533
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  */
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  selector_combinator,
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  /**
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  * {@link LuaRocketSiloControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
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  */
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  rocket_silo,
540
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  /**
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  * {@link LuaTurretControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.turret Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.turret Online documentation}
543
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  */
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  turret,
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  /**
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  * {@link LuaReactorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.reactor Online documentation}
547
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.reactor Online documentation}
548
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  */
549
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  reactor,
550
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  /**
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  * {@link LuaSpacePlatformHubControlBehavior}
552
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
552
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
553
553
  */
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  space_platform_hub,
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  /**
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  * {@link LuaArtilleryTurretControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
558
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  */
559
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  artillery_turret,
560
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  /**
561
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  * {@link LuaAsteroidCollectorControlBehavior}
562
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
563
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  */
564
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  asteroid_collector,
565
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  /**
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  * {@link LuaRadarControlBehavior}
567
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.radar Online documentation}
567
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.radar Online documentation}
568
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  */
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  radar,
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  /**
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  * {@link LuaDisplayPanelControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.display_panel Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.display_panel Online documentation}
573
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  */
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  display_panel,
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  /**
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  * {@link LuaLoaderControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.loader Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.loader Online documentation}
578
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  */
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  loader,
580
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  /**
581
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  * {@link LuaCargoLandingPadControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
583
583
  */
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  cargo_landing_pad,
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  /**
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  * {@link LuaAgriculturalTowerControlBehavior}
587
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
588
588
  */
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  agricultural_tower,
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  /**
591
591
  * {@link LuaFurnaceControlBehavior}
592
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.furnace Online documentation}
592
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.furnace Online documentation}
593
593
  */
594
594
  furnace,
595
595
  /**
596
596
  * {@link LuaProxyContainerControlBehavior}
597
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.control_behavior.type.proxy_container Online documentation}
597
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.control_behavior.type.proxy_container Online documentation}
598
598
  */
599
599
  proxy_container,
600
600
  }
@@ -602,37 +602,37 @@ declare global {
602
602
  enum controllers {
603
603
  /**
604
604
  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
605
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.ghost Online documentation}
605
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.controllers.ghost Online documentation}
606
606
  */
607
607
  ghost,
608
608
  /**
609
609
  * The controller controls a character. This is the default controller in freeplay.
610
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.character Online documentation}
610
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.controllers.character Online documentation}
611
611
  */
612
612
  character,
613
613
  /**
614
614
  * The controller isn't tied to a character. This is the default controller in sandbox.
615
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.god Online documentation}
615
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.controllers.god Online documentation}
616
616
  */
617
617
  god,
618
618
  /**
619
619
  * The Editor Controller near ultimate power to do almost anything in the game.
620
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.editor Online documentation}
620
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.controllers.editor Online documentation}
621
621
  */
622
622
  editor,
623
623
  /**
624
624
  * The player can't interact with the world, and the camera pans around in a predefined manner.
625
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.cutscene Online documentation}
625
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.controllers.cutscene Online documentation}
626
626
  */
627
627
  cutscene,
628
628
  /**
629
629
  * Can't change anything in the world but can view anything.
630
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.spectator Online documentation}
630
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.controllers.spectator Online documentation}
631
631
  */
632
632
  spectator,
633
633
  /**
634
634
  * Can't move/change items but can build ghosts/change settings.
635
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.controllers.remote Online documentation}
635
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.controllers.remote Online documentation}
636
636
  */
637
637
  remote,
638
638
  }
@@ -694,22 +694,22 @@ declare global {
694
694
  enum distraction {
695
695
  /**
696
696
  * Perform command even if someone attacks the unit.
697
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.none Online documentation}
697
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.distraction.none Online documentation}
698
698
  */
699
699
  none,
700
700
  /**
701
701
  * Attack closer enemy entities with force.
702
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.by_enemy Online documentation}
702
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.distraction.by_enemy Online documentation}
703
703
  */
704
704
  by_enemy,
705
705
  /**
706
706
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
707
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.by_anything Online documentation}
707
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.distraction.by_anything Online documentation}
708
708
  */
709
709
  by_anything,
710
710
  /**
711
711
  * Attack when attacked.
712
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.distraction.by_damage Online documentation}
712
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.distraction.by_damage Online documentation}
713
713
  */
714
714
  by_damage,
715
715
  }
@@ -718,12 +718,12 @@ declare global {
718
718
  normal,
719
719
  /**
720
720
  * Used by ghosts.
721
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.ghost Online documentation}
721
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.ghost Online documentation}
722
722
  */
723
723
  ghost,
724
724
  /**
725
725
  * Only used if set through {@link LuaEntity#status LuaEntity::status} or {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
726
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.broken Online documentation}
726
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.broken Online documentation}
727
727
  */
728
728
  broken,
729
729
  no_power,
@@ -737,267 +737,267 @@ declare global {
737
737
  marked_for_deconstruction,
738
738
  /**
739
739
  * Used by space platform hubs.
740
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.paused Online documentation}
740
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.paused Online documentation}
741
741
  */
742
742
  paused,
743
743
  /**
744
744
  * Used by generators and solar panels.
745
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
745
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
746
746
  */
747
747
  not_plugged_in_electric_network,
748
748
  /**
749
749
  * Used by power switches.
750
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.networks_connected Online documentation}
750
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.networks_connected Online documentation}
751
751
  */
752
752
  networks_connected,
753
753
  /**
754
754
  * Used by power switches.
755
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.networks_disconnected Online documentation}
755
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.networks_disconnected Online documentation}
756
756
  */
757
757
  networks_disconnected,
758
758
  /**
759
759
  * Used by accumulators.
760
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.charging Online documentation}
760
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.charging Online documentation}
761
761
  */
762
762
  charging,
763
763
  /**
764
764
  * Used by accumulators.
765
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.discharging Online documentation}
765
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.discharging Online documentation}
766
766
  */
767
767
  discharging,
768
768
  /**
769
769
  * Used by accumulators.
770
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.fully_charged Online documentation}
770
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.fully_charged Online documentation}
771
771
  */
772
772
  fully_charged,
773
773
  /**
774
774
  * Used by logistic containers.
775
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
775
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
776
776
  */
777
777
  out_of_logistic_network,
778
778
  /**
779
779
  * Used by assembling machines.
780
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_recipe Online documentation}
780
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_recipe Online documentation}
781
781
  */
782
782
  no_recipe,
783
783
  /**
784
784
  * Used by furnaces.
785
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_ingredients Online documentation}
785
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_ingredients Online documentation}
786
786
  */
787
787
  no_ingredients,
788
788
  /**
789
789
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
790
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_input_fluid Online documentation}
790
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_input_fluid Online documentation}
791
791
  */
792
792
  no_input_fluid,
793
793
  /**
794
794
  * Used by labs.
795
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_research_in_progress Online documentation}
795
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_research_in_progress Online documentation}
796
796
  */
797
797
  no_research_in_progress,
798
798
  /**
799
799
  * Used by mining drills.
800
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_minable_resources Online documentation}
800
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_minable_resources Online documentation}
801
801
  */
802
802
  no_minable_resources,
803
803
  /**
804
804
  * Used by cargo bays.
805
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
805
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
806
806
  */
807
807
  not_connected_to_hub_or_pad,
808
808
  /**
809
809
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
810
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.low_input_fluid Online documentation}
810
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.low_input_fluid Online documentation}
811
811
  */
812
812
  low_input_fluid,
813
813
  /**
814
814
  * Used by crafting machines.
815
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
815
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
816
816
  */
817
817
  fluid_ingredient_shortage,
818
818
  /**
819
819
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
820
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.full_output Online documentation}
820
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.full_output Online documentation}
821
821
  */
822
822
  full_output,
823
823
  /**
824
824
  * Used by agricultural towers.
825
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
825
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
826
826
  */
827
827
  not_enough_space_in_output,
828
828
  /**
829
829
  * Used by burner energy sources.
830
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
830
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
831
831
  */
832
832
  full_burnt_result_output,
833
833
  /**
834
834
  * Used by crafting machines.
835
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
835
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
836
836
  */
837
837
  item_ingredient_shortage,
838
838
  /**
839
839
  * Used by mining drills when the mining fluid is missing.
840
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.missing_required_fluid Online documentation}
840
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.missing_required_fluid Online documentation}
841
841
  */
842
842
  missing_required_fluid,
843
843
  /**
844
844
  * Used by labs.
845
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.missing_science_packs Online documentation}
845
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.missing_science_packs Online documentation}
846
846
  */
847
847
  missing_science_packs,
848
848
  /**
849
849
  * Used by inserters.
850
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
850
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
851
851
  */
852
852
  waiting_for_source_items,
853
853
  /**
854
854
  * Used by inserters when wait_for_full_hand is set.
855
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
855
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
856
856
  */
857
857
  waiting_for_more_items,
858
858
  /**
859
859
  * Used by inserters and mining drills.
860
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
860
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
861
861
  */
862
862
  waiting_for_space_in_destination,
863
863
  /**
864
864
  * Used by the rocket silo.
865
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
865
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
866
866
  */
867
867
  preparing_rocket_for_launch,
868
868
  /**
869
869
  * Used by the rocket silo.
870
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
870
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
871
871
  */
872
872
  waiting_to_launch_rocket,
873
873
  /**
874
874
  * Used by the rocket silo.
875
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
875
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
876
876
  */
877
877
  waiting_for_space_in_platform_hub,
878
878
  /**
879
879
  * Used by the rocket silo.
880
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.launching_rocket Online documentation}
880
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.launching_rocket Online documentation}
881
881
  */
882
882
  launching_rocket,
883
883
  /**
884
884
  * Used by thrusters.
885
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.thrust_not_required Online documentation}
885
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.thrust_not_required Online documentation}
886
886
  */
887
887
  thrust_not_required,
888
888
  /**
889
889
  * Used by space platform hubs.
890
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.on_the_way Online documentation}
890
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.on_the_way Online documentation}
891
891
  */
892
892
  on_the_way,
893
893
  /**
894
894
  * Used by space platform hubs.
895
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
895
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
896
896
  */
897
897
  waiting_in_orbit,
898
898
  /**
899
899
  * Used by trains.
900
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_at_stop Online documentation}
900
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_at_stop Online documentation}
901
901
  */
902
902
  waiting_at_stop,
903
903
  /**
904
904
  * Used by space platform hubs.
905
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
905
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
906
906
  */
907
907
  waiting_for_rockets_to_arrive,
908
908
  /**
909
909
  * Used by space platform hubs.
910
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_enough_thrust Online documentation}
910
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.not_enough_thrust Online documentation}
911
911
  */
912
912
  not_enough_thrust,
913
913
  /**
914
914
  * Used by trains.
915
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.destination_stop_full Online documentation}
915
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.destination_stop_full Online documentation}
916
916
  */
917
917
  destination_stop_full,
918
918
  /**
919
919
  * Used by trains and space platform hubs.
920
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_path Online documentation}
920
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_path Online documentation}
921
921
  */
922
922
  no_path,
923
923
  /**
924
924
  * Used by beacons.
925
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
925
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
926
926
  */
927
927
  no_modules_to_transmit,
928
928
  /**
929
929
  * Used by roboports.
930
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
930
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
931
931
  */
932
932
  recharging_after_power_outage,
933
933
  /**
934
934
  * Used by inserters targeting entity ghosts.
935
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
935
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
936
936
  */
937
937
  waiting_for_target_to_be_built,
938
938
  /**
939
939
  * Used by inserters targeting rails.
940
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_train Online documentation}
940
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_train Online documentation}
941
941
  */
942
942
  waiting_for_train,
943
943
  /**
944
944
  * Used by ammo turrets.
945
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_ammo Online documentation}
945
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_ammo Online documentation}
946
946
  */
947
947
  no_ammo,
948
948
  /**
949
949
  * Used by heat energy sources.
950
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.low_temperature Online documentation}
950
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.low_temperature Online documentation}
951
951
  */
952
952
  low_temperature,
953
953
  /**
954
954
  * Used by constant combinators: Combinator is turned off via switch in GUI.
955
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.disabled Online documentation}
955
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.disabled Online documentation}
956
956
  */
957
957
  disabled,
958
958
  /**
959
959
  * Used by lamps.
960
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
960
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
961
961
  */
962
962
  turned_off_during_daytime,
963
963
  /**
964
964
  * Used by rail signals.
965
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
965
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
966
966
  */
967
967
  not_connected_to_rail,
968
968
  /**
969
969
  * Used by rail signals.
970
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.cant_divide_segments Online documentation}
970
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.cant_divide_segments Online documentation}
971
971
  */
972
972
  cant_divide_segments,
973
973
  /**
974
974
  * Used by filter inserters.
975
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_filter Online documentation}
975
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_filter Online documentation}
976
976
  */
977
977
  no_filter,
978
978
  /**
979
979
  * Used by agricultural towers.
980
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
980
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
981
981
  */
982
982
  no_spot_seedable_by_inputs,
983
983
  /**
984
984
  * Used by agricultural towers.
985
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
985
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
986
986
  */
987
987
  waiting_for_plants_to_grow,
988
988
  /**
989
989
  * Used by asteroid collectors.
990
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.computing_navigation Online documentation}
990
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.computing_navigation Online documentation}
991
991
  */
992
992
  computing_navigation,
993
993
  /**
994
994
  * Used by pipes, pipes to ground and storage tanks.
995
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.pipeline_overextended Online documentation}
995
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.pipeline_overextended Online documentation}
996
996
  */
997
997
  pipeline_overextended,
998
998
  /**
999
999
  * Used by assembling machines.
1000
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1000
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1001
1001
  */
1002
1002
  recipe_not_researched,
1003
1003
  }
@@ -1007,8 +1007,8 @@ declare global {
1007
1007
  yellow,
1008
1008
  }
1009
1009
  /**
1010
- * See the {@linkplain https://lua-api.factorio.com/2.0.45/events.html events page} for more info on what events contain and when they get raised.
1011
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.events Online documentation}
1010
+ * See the {@linkplain https://lua-api.factorio.com/2.0.47/events.html events page} for more info on what events contain and when they get raised.
1011
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.events Online documentation}
1012
1012
  */
1013
1013
  namespace events {
1014
1014
  /**
@@ -1829,8 +1829,8 @@ declare global {
1829
1829
  const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
1830
1830
  }
1831
1831
  /**
1832
- * See the {@linkplain https://lua-api.factorio.com/2.0.45/events.html events page} for more info on what events contain and when they get raised.
1833
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.events Online documentation}
1832
+ * See the {@linkplain https://lua-api.factorio.com/2.0.47/events.html events page} for more info on what events contain and when they get raised.
1833
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.events Online documentation}
1834
1834
  */
1835
1835
  type events = (typeof events)[keyof typeof events]
1836
1836
  enum flow_precision_index {
@@ -1846,17 +1846,17 @@ declare global {
1846
1846
  enum game_controller_interaction {
1847
1847
  /**
1848
1848
  * Game controller will always hover this element regardless of type or state.
1849
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.game_controller_interaction.always Online documentation}
1849
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.game_controller_interaction.always Online documentation}
1850
1850
  */
1851
1851
  always,
1852
1852
  /**
1853
1853
  * Never hover this element with a game controller.
1854
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.game_controller_interaction.never Online documentation}
1854
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.game_controller_interaction.never Online documentation}
1855
1855
  */
1856
1856
  never,
1857
1857
  /**
1858
1858
  * Hover according to the element type and implementation.
1859
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.game_controller_interaction.normal Online documentation}
1859
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.game_controller_interaction.normal Online documentation}
1860
1860
  */
1861
1861
  normal,
1862
1862
  }
@@ -1924,6 +1924,7 @@ declare global {
1924
1924
  change_active_quick_bar,
1925
1925
  change_arithmetic_combinator_parameters,
1926
1926
  change_entity_label,
1927
+ change_heading_riding_state,
1927
1928
  change_item_label,
1928
1929
  change_logistic_point_group,
1929
1930
  change_multiplayer_config,
@@ -1931,7 +1932,6 @@ declare global {
1931
1932
  change_programmable_speaker_alert_parameters,
1932
1933
  change_programmable_speaker_circuit_parameters,
1933
1934
  change_programmable_speaker_parameters,
1934
- change_relative_riding_state,
1935
1935
  change_riding_state,
1936
1936
  change_selector_combinator_parameters,
1937
1937
  change_shooting_state,
@@ -2185,7 +2185,7 @@ declare global {
2185
2185
  furnace_modules,
2186
2186
  /**
2187
2187
  * Used for spoil result items that do not fit into the recipe slots.
2188
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.inventory.furnace_trash Online documentation}
2188
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.inventory.furnace_trash Online documentation}
2189
2189
  */
2190
2190
  furnace_trash,
2191
2191
  character_main,
@@ -2208,12 +2208,12 @@ declare global {
2208
2208
  assembling_machine_modules,
2209
2209
  /**
2210
2210
  * Used when items are ejected or items held by inserters cannot be inserted due to changing the recipe with the circuit network.
2211
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2211
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2212
2212
  */
2213
2213
  assembling_machine_dump,
2214
2214
  /**
2215
2215
  * Used for spoil result items that do not fit into the recipe slots and for items that are ejected when changing the recipe via remote view.
2216
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2216
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2217
2217
  */
2218
2218
  assembling_machine_trash,
2219
2219
  lab_input,
@@ -2277,12 +2277,12 @@ declare global {
2277
2277
  circuit_controlled,
2278
2278
  /**
2279
2279
  * Used by rocket silos.
2280
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2280
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2281
2281
  */
2282
2282
  transitional_request_controlled,
2283
2283
  /**
2284
2284
  * Used by space platform hubs.
2285
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2285
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2286
2286
  */
2287
2287
  request_missing_materials_controlled,
2288
2288
  }
@@ -2301,17 +2301,17 @@ declare global {
2301
2301
  enum print_skip {
2302
2302
  /**
2303
2303
  * Print will not be skipped.
2304
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.print_skip.never Online documentation}
2304
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.print_skip.never Online documentation}
2305
2305
  */
2306
2306
  never,
2307
2307
  /**
2308
2308
  * Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
2309
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.print_skip.if_redundant Online documentation}
2309
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.print_skip.if_redundant Online documentation}
2310
2310
  */
2311
2311
  if_redundant,
2312
2312
  /**
2313
2313
  * Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
2314
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.print_skip.if_visible Online documentation}
2314
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.print_skip.if_visible Online documentation}
2315
2315
  */
2316
2316
  if_visible,
2317
2317
  }
@@ -2322,7 +2322,7 @@ declare global {
2322
2322
  }
2323
2323
  /**
2324
2324
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2325
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.prototypes Online documentation}
2325
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.prototypes Online documentation}
2326
2326
  */
2327
2327
  interface prototypes {
2328
2328
  achievement: {
@@ -2713,7 +2713,7 @@ declare global {
2713
2713
  }
2714
2714
  /**
2715
2715
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2716
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.prototypes Online documentation}
2716
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.prototypes Online documentation}
2717
2717
  */
2718
2718
  const prototypes: prototypes
2719
2719
  enum rail_connection_direction {
@@ -2839,128 +2839,128 @@ declare global {
2839
2839
  enum robot_order_type {
2840
2840
  /**
2841
2841
  * Construct a ghost.
2842
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.construct Online documentation}
2842
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.construct Online documentation}
2843
2843
  */
2844
2844
  construct,
2845
2845
  /**
2846
2846
  * Pickup an item.
2847
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.pickup Online documentation}
2847
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.pickup Online documentation}
2848
2848
  */
2849
2849
  pickup,
2850
2850
  /**
2851
2851
  * Deliver an item.
2852
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.deliver Online documentation}
2852
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.deliver Online documentation}
2853
2853
  */
2854
2854
  deliver,
2855
2855
  /**
2856
2856
  * Repair an entity.
2857
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.repair Online documentation}
2857
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.repair Online documentation}
2858
2858
  */
2859
2859
  repair,
2860
2860
  /**
2861
2861
  * Deconstruct an entity.
2862
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.deconstruct Online documentation}
2862
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.deconstruct Online documentation}
2863
2863
  */
2864
2864
  deconstruct,
2865
2865
  /**
2866
2866
  * Deliver specific items to an entity (item request proxy).
2867
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.deliver_items Online documentation}
2867
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.deliver_items Online documentation}
2868
2868
  */
2869
2869
  deliver_items,
2870
2870
  /**
2871
2871
  * Upgrade an entity.
2872
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.upgrade Online documentation}
2872
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.upgrade Online documentation}
2873
2873
  */
2874
2874
  upgrade,
2875
2875
  /**
2876
2876
  * Explode a cliff.
2877
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2877
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2878
2878
  */
2879
2879
  explode_cliff,
2880
2880
  /**
2881
2881
  * Pickup items from an entity (item request proxy).
2882
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.robot_order_type.pickup_items Online documentation}
2882
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.robot_order_type.pickup_items Online documentation}
2883
2883
  */
2884
2884
  pickup_items,
2885
2885
  }
2886
2886
  /**
2887
2887
  * The various parts of the launch sequence of the rocket silo.
2888
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status Online documentation}
2888
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status Online documentation}
2889
2889
  */
2890
2890
  enum rocket_silo_status {
2891
2891
  /**
2892
2892
  * The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
2893
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2893
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2894
2894
  */
2895
2895
  building_rocket,
2896
2896
  /**
2897
2897
  * The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
2898
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2898
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2899
2899
  */
2900
2900
  create_rocket,
2901
2901
  /**
2902
2902
  * The next state is `doors_opening`. The rocket is getting prepared for launch.
2903
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2903
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2904
2904
  */
2905
2905
  lights_blinking_open,
2906
2906
  /**
2907
2907
  * The next state is `doors_opened`. The rocket is getting prepared for launch.
2908
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2908
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2909
2909
  */
2910
2910
  doors_opening,
2911
2911
  /**
2912
2912
  * The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2913
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2913
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2914
2914
  */
2915
2915
  doors_opened,
2916
2916
  /**
2917
2917
  * The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2918
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2918
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2919
2919
  */
2920
2920
  rocket_rising,
2921
2921
  /**
2922
2922
  * The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2923
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2923
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2924
2924
  */
2925
2925
  arms_advance,
2926
2926
  /**
2927
2927
  * The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
2928
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2928
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2929
2929
  */
2930
2930
  rocket_ready,
2931
2931
  /**
2932
2932
  * The next state is `launch_started`.
2933
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2933
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2934
2934
  */
2935
2935
  launch_starting,
2936
2936
  /**
2937
2937
  * The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2938
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2938
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2939
2939
  */
2940
2940
  engine_starting,
2941
2941
  /**
2942
2942
  * The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2943
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2943
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2944
2944
  */
2945
2945
  arms_retract,
2946
2946
  /**
2947
2947
  * The next state is `lights_blinking_close`. The rocket is getting launched.
2948
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2948
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2949
2949
  */
2950
2950
  rocket_flying,
2951
2951
  /**
2952
2952
  * The next state is `doors_closing`.
2953
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2953
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2954
2954
  */
2955
2955
  lights_blinking_close,
2956
2956
  /**
2957
2957
  * The next state is `building_rocket`.
2958
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2958
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2959
2959
  */
2960
2960
  doors_closing,
2961
2961
  /**
2962
2962
  * The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2963
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2963
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2964
2964
  */
2965
2965
  launch_started,
2966
2966
  }
@@ -2977,74 +2977,74 @@ declare global {
2977
2977
  }
2978
2978
  /**
2979
2979
  * State of an ordinary rail signal.
2980
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state Online documentation}
2980
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.signal_state Online documentation}
2981
2981
  */
2982
2982
  enum signal_state {
2983
2983
  /**
2984
2984
  * Green.
2985
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.open Online documentation}
2985
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.signal_state.open Online documentation}
2986
2986
  */
2987
2987
  open,
2988
2988
  /**
2989
2989
  * Red.
2990
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.closed Online documentation}
2990
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.signal_state.closed Online documentation}
2991
2991
  */
2992
2992
  closed,
2993
2993
  /**
2994
2994
  * Orange.
2995
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.reserved Online documentation}
2995
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.signal_state.reserved Online documentation}
2996
2996
  */
2997
2997
  reserved,
2998
2998
  /**
2999
2999
  * Red - From circuit network.
3000
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3000
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3001
3001
  */
3002
3002
  reserved_by_circuit_network,
3003
3003
  }
3004
3004
  enum space_platform_state {
3005
3005
  /**
3006
3006
  * Waiting for a starter pack.
3007
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3007
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3008
3008
  */
3009
3009
  waiting_for_starter_pack,
3010
3010
  /**
3011
3011
  * Starter pack was requested from the logistics system.
3012
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3012
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3013
3013
  */
3014
3014
  starter_pack_requested,
3015
3015
  /**
3016
3016
  * Starter pack is on the way.
3017
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3017
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3018
3018
  */
3019
3019
  starter_pack_on_the_way,
3020
3020
  /**
3021
3021
  * Following the path.
3022
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.on_the_path Online documentation}
3022
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.on_the_path Online documentation}
3023
3023
  */
3024
3024
  on_the_path,
3025
3025
  /**
3026
3026
  * Platform is ready to leave this planet and does not accept deliveries.
3027
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3027
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3028
3028
  */
3029
3029
  waiting_for_departure,
3030
3030
  /**
3031
3031
  * Doesn't have any stations in schedule.
3032
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.no_schedule Online documentation}
3032
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.no_schedule Online documentation}
3033
3033
  */
3034
3034
  no_schedule,
3035
3035
  /**
3036
3036
  * Doesn't have anywhere to go.
3037
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.no_path Online documentation}
3037
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.no_path Online documentation}
3038
3038
  */
3039
3039
  no_path,
3040
3040
  /**
3041
3041
  * Waiting at a station.
3042
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3042
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3043
3043
  */
3044
3044
  waiting_at_station,
3045
3045
  /**
3046
3046
  * Paused.
3047
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.space_platform_state.paused Online documentation}
3047
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.space_platform_state.paused Online documentation}
3048
3048
  */
3049
3049
  paused,
3050
3050
  }
@@ -3073,52 +3073,52 @@ declare global {
3073
3073
  enum train_state {
3074
3074
  /**
3075
3075
  * Normal state -- following the path.
3076
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.on_the_path Online documentation}
3076
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.on_the_path Online documentation}
3077
3077
  */
3078
3078
  on_the_path,
3079
3079
  /**
3080
3080
  * Doesn't have anywhere to go.
3081
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.no_schedule Online documentation}
3081
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.no_schedule Online documentation}
3082
3082
  */
3083
3083
  no_schedule,
3084
3084
  /**
3085
3085
  * Has no path and is stopped.
3086
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.no_path Online documentation}
3086
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.no_path Online documentation}
3087
3087
  */
3088
3088
  no_path,
3089
3089
  /**
3090
3090
  * Braking before a rail signal.
3091
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.arrive_signal Online documentation}
3091
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.arrive_signal Online documentation}
3092
3092
  */
3093
3093
  arrive_signal,
3094
3094
  /**
3095
3095
  * Waiting at a signal.
3096
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.wait_signal Online documentation}
3096
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.wait_signal Online documentation}
3097
3097
  */
3098
3098
  wait_signal,
3099
3099
  /**
3100
3100
  * Braking before a station.
3101
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.arrive_station Online documentation}
3101
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.arrive_station Online documentation}
3102
3102
  */
3103
3103
  arrive_station,
3104
3104
  /**
3105
3105
  * Switched to manual control and has to stop.
3106
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.manual_control_stop Online documentation}
3106
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.manual_control_stop Online documentation}
3107
3107
  */
3108
3108
  manual_control_stop,
3109
3109
  /**
3110
3110
  * Can move if user explicitly sits in and rides the train.
3111
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.manual_control Online documentation}
3111
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.manual_control Online documentation}
3112
3112
  */
3113
3113
  manual_control,
3114
3114
  /**
3115
3115
  * Waiting at a station.
3116
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.wait_station Online documentation}
3116
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.wait_station Online documentation}
3117
3117
  */
3118
3118
  wait_station,
3119
3119
  /**
3120
3120
  * Same as no_path but all candidate train stops are full
3121
- * @see {@link https://lua-api.factorio.com/2.0.45/defines.html#defines.train_state.destination_full Online documentation}
3121
+ * @see {@link https://lua-api.factorio.com/2.0.47/defines.html#defines.train_state.destination_full Online documentation}
3122
3122
  */
3123
3123
  destination_full,
3124
3124
  }