typed-factorio 2.8.0 → 2.10.1
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- package/README.md +33 -27
- package/package.json +2 -2
- package/prototype/generated/prototypes.d.ts +1791 -1771
- package/prototype/generated/types.d.ts +1558 -1495
- package/runtime/generated/builtin-types.d.ts +12 -12
- package/runtime/generated/classes.d.ts +3843 -3599
- package/runtime/generated/concepts.d.ts +207 -203
- package/runtime/generated/defines.d.ts +123 -123
- package/runtime/generated/events.d.ts +185 -185
- package/runtime/generated/global-functions.d.ts +3 -3
- package/runtime/generated/global-objects.d.ts +6 -6
- package/settings/types.d.ts +11 -6
@@ -34,7 +34,7 @@ declare module "factorio:runtime" {
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* - `"invoke-tile-trigger"`
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* - `"destroy-decoratives"`
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* - `"camera-effect"`
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TriggerEffectItemType Online documentation}
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*/
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export type TriggerEffectItemType =
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| "damage"
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@@ -110,7 +110,7 @@ declare module "factorio:runtime" {
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* - `"left"`
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* - `"right"`
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* - `"center"`
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-
* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TextAlign Online documentation}
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*/
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export type TextAlign = "left" | "right" | "center"
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/**
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@@ -123,7 +123,7 @@ declare module "factorio:runtime" {
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* - `"middle"`
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* - `"baseline"`
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* - `"bottom"`
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-
* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#VerticalTextAlign Online documentation}
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*/
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export type VerticalTextAlign = "top" | "middle" | "baseline" | "bottom"
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/**
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@@ -191,7 +191,7 @@ declare module "factorio:runtime" {
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* - `"position"`: {@link PositionGuiArrowSpecification}
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* - `"crafting_queue"`: {@link CraftingQueueGuiArrowSpecification}
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* - `"item_stack"`: {@link ItemStackGuiArrowSpecification}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GuiArrowSpecification Online documentation}
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*/
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export type GuiArrowSpecification =
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| EntityGuiArrowSpecification
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@@ -232,7 +232,7 @@ declare module "factorio:runtime" {
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* - `"none"`
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* - `"whitelist"`
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* - `"blacklist"`
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#PrototypeFilterMode Online documentation}
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*/
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export type PrototypeFilterMode = "none" | "whitelist" | "blacklist"
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export interface RailEnd {
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@@ -253,7 +253,7 @@ declare module "factorio:runtime" {
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* - `"any-goal-accessible"`: The method will return {@link TrainPathAnyGoalResult}.
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* - `"all-goals-accessible"`: The method will return {@link TrainPathAllGoalsResult}.
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* - `"all-goals-penalties"`: The method will return {@link TrainPathAllGoalsResult} with `penalties`.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TrainPathRequestType Online documentation}
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*/
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export type TrainPathRequestType = "path" | "any-goal-accessible" | "all-goals-accessible" | "all-goals-penalties"
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export interface TrainPathFinderPathResult {
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@@ -336,7 +336,7 @@ declare module "factorio:runtime" {
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* - `"left"`
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* - `"right"`
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* - `"none"`
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SwitchState Online documentation}
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*/
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export type SwitchState = "left" | "right" | "none"
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/**
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@@ -354,7 +354,7 @@ declare module "factorio:runtime" {
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* - `"signal"`
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* - `"technology"`
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* - `"tile"`
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-
* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ElemType Online documentation}
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*/
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export type ElemType =
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| "achievement"
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@@ -380,7 +380,7 @@ declare module "factorio:runtime" {
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* - `"logistics"`: Light blue by default.
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* - `"train-visualization"`: White by default.
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* - `"blueprint-snap-rectangle"`: Green by default.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CursorBoxRenderType Online documentation}
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*/
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export type CursorBoxRenderType =
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| "entity"
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@@ -391,6 +391,24 @@ declare module "factorio:runtime" {
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| "logistics"
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| "train-visualization"
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| "blueprint-snap-rectangle"
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/**
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* What is shown in the map view. If a field is not given, that setting will not be changed.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapViewSettings Online documentation}
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*/
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export interface MapViewSettings {
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readonly "show-logistic-network"?: boolean
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readonly "show-electric-network"?: boolean
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readonly "show-turret-range"?: boolean
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readonly "show-pollution"?: boolean
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readonly "show-networkless-logistic-members"?: boolean
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readonly "show-train-station-names"?: boolean
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readonly "show-player-names"?: boolean
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readonly "show-tags"?: boolean
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readonly "show-worker-robots"?: boolean
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readonly "show-rail-signal-states"?: boolean
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readonly "show-recipe-icons"?: boolean
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readonly "show-non-standard-map-info"?: boolean
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}
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export interface RadiusVisualisationSpecification {
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readonly distance: double
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readonly offset: Vector
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@@ -419,7 +437,7 @@ declare module "factorio:runtime" {
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* - `"none-to-south"`
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* - `"south-to-none"`
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* - `"none-to-north"`
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CliffOrientation Online documentation}
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*/
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export type CliffOrientation =
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| "west-to-east"
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@@ -487,7 +505,7 @@ declare module "factorio:runtime" {
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* - `"artillery-range"`
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* - `"nothing"`
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* - `"character-logistic-requests"`
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ModifierType Online documentation}
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*/
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export type ModifierType =
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| "inserter-stack-size-bonus"
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@@ -553,7 +571,7 @@ declare module "factorio:runtime" {
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* game.print({"", {"item-name.iron-plate"}, ": ", 60})
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* @example As an example of a localised string with fallback, consider this:
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* {"?", {"", {"entity-description.furnace"}, "\n"}, {"item-description.furnace"}, "optional fallback"}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LocalisedString Online documentation}
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*/
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export type LocalisedString = string | number | boolean | LuaObject | nil | [string, ...LocalisedString[]]
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export interface DisplayResolution {
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* The smooth orientation. It is a {@link float} in the range `[0, 1)` that covers a full circle, starting at the top and going clockwise. This means a value of `0` indicates "north", a value of `0.5` indicates "south".
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*
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* For example then, a value of `0.625` would indicate "south-west", and a value of `0.875` would indicate "north-west".
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#RealOrientation Online documentation}
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*/
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export type RealOrientation = float
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/**
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* {y = 2.25, x = 5.125}
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* @example Shorthand:
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* {1.625, 2.375}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapPosition Online documentation}
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*/
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export interface MapPosition {
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readonly x: double
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/**
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* Array form of {@link MapPosition}.
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* @see MapPosition
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapPosition Online documentation}
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*/
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export type MapPositionArray = readonly [x: double, y: double]
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/**
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* Coordinates of a chunk in a {@link LuaSurface} where each integer `x`/`y` represents a different chunk. This uses the same format as {@link MapPosition}, meaning it can be specified either with or without explicit keys. A {@link MapPosition} can be translated to a ChunkPosition by dividing the `x`/`y` values by 32.
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* @see ChunkPositionArray
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ChunkPosition Online documentation}
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*/
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export interface ChunkPosition {
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readonly x: int
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/**
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* Array form of {@link ChunkPosition}.
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* @see ChunkPosition
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ChunkPosition Online documentation}
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*/
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export type ChunkPositionArray = readonly [x: int, y: int]
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/**
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* Coordinates of a tile on a {@link LuaSurface} where each integer `x`/`y` represents a different tile. This uses the same format as {@link MapPosition}, except it rounds any non-integer `x`/`y` down to whole numbers. It can be specified either with or without explicit keys.
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* @see TilePositionArray
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TilePosition Online documentation}
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*/
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export interface TilePosition {
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readonly x: int
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/**
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* Array form of {@link TilePosition}.
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* @see TilePosition
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TilePosition Online documentation}
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*/
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export type TilePositionArray = readonly [x: int, y: int]
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/**
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* {y = 2, x = 5}
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* @example Shorthand:
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* {1, 2}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EquipmentPosition Online documentation}
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*/
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export interface EquipmentPosition {
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readonly x: int
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/**
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* Array form of {@link EquipmentPosition}.
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* @see EquipmentPosition
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EquipmentPosition Online documentation}
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*/
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export type EquipmentPositionArray = readonly [x: int, y: int]
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/**
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* Screen coordinates of a GUI element in a {@link LuaGui}. This uses the same format as {@link TilePosition}, meaning it can be specified either with or without explicit keys.
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* @see GuiLocationArray
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GuiLocation Online documentation}
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*/
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export interface GuiLocation {
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readonly x: int
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/**
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* Array form of {@link GuiLocation}.
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* @see GuiLocation
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GuiLocation Online documentation}
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*/
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export type GuiLocationArray = readonly [x: int, y: int]
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/**
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* A {@link ChunkPosition} with an added bounding box for the area of the chunk.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ChunkPositionAndArea Online documentation}
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*/
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export interface ChunkPositionAndArea {
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readonly x: int
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}
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/**
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* A table used to define a manual shape for a piece of equipment.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EquipmentPoint Online documentation}
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*/
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export interface EquipmentPoint {
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readonly x: uint
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@@ -715,12 +733,12 @@ declare module "factorio:runtime" {
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* Note that the API returns tags as a simple table, meaning any modifications to it will not propagate back to the game. Thus, to modify a set of tags, the whole table needs to be written back to the respective property.
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* @example
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* {a = 1, b = true, c = "three", d = {e = "f"}}
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Tags Online documentation}
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*/
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export type Tags = Record<string, AnyBasic>
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/**
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* @remarks The vectors for all 5 position attributes are a table with `x` and `y` keys instead of an array.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SmokeSource Online documentation}
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*/
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export interface SmokeSource {
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readonly name: string
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@@ -747,7 +765,7 @@ declare module "factorio:runtime" {
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* A vector is a two-element array containing the `x` and `y` components. In some specific cases, the vector is a table with `x` and `y` keys instead, which the documentation will point out.
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* @example
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* right = {1.0, 0.0}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Vector Online documentation}
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*/
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export type Vector = MapPositionArray
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/**
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* {left_top = {x = -2, y = -3}, right_bottom = {x = 5, y = 8}}
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* @example Shorthand:
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* {{-2, -3}, {5, 8}}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#BoundingBox Online documentation}
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*/
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export interface BoundingBox {
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readonly left_top: MapPosition
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/**
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* Array form of {@link BoundingBox}.
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* @see BoundingBox
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#BoundingBox Online documentation}
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*/
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export type BoundingBoxArray = readonly [
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left_top: MapPosition | MapPositionArray,
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@@ -785,7 +803,7 @@ declare module "factorio:runtime" {
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/**
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* An area defined using the map editor.
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* @see ScriptAreaWrite
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* @see {@link https://lua-api.factorio.com/1.1.
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+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ScriptArea Online documentation}
|
789
807
|
*/
|
790
808
|
export interface ScriptArea {
|
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|
readonly area: BoundingBox
|
@@ -795,7 +813,7 @@ declare module "factorio:runtime" {
|
|
795
813
|
}
|
796
814
|
/**
|
797
815
|
* Write form of {@link ScriptArea}, where table-or-array concepts are allowed to take an array form.
|
798
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
816
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ScriptArea Online documentation}
|
799
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|
*/
|
800
818
|
export interface ScriptAreaWrite {
|
801
819
|
readonly area: BoundingBoxWrite | BoundingBoxArray
|
@@ -806,7 +824,7 @@ declare module "factorio:runtime" {
|
|
806
824
|
/**
|
807
825
|
* A position defined using the map editor.
|
808
826
|
* @see ScriptPositionWrite
|
809
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
827
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ScriptPosition Online documentation}
|
810
828
|
*/
|
811
829
|
export interface ScriptPosition {
|
812
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|
readonly position: MapPosition
|
@@ -816,7 +834,7 @@ declare module "factorio:runtime" {
|
|
816
834
|
}
|
817
835
|
/**
|
818
836
|
* Write form of {@link ScriptPosition}, where table-or-array concepts are allowed to take an array form.
|
819
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
837
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ScriptPosition Online documentation}
|
820
838
|
*/
|
821
839
|
export interface ScriptPositionWrite {
|
822
840
|
readonly position: MapPosition | MapPositionArray
|
@@ -834,7 +852,7 @@ declare module "factorio:runtime" {
|
|
834
852
|
* red2 = {r = 0.5, a = 0.5} -- Same color as red1
|
835
853
|
* black = {} -- All channels omitted: black
|
836
854
|
* red1_short = {0.5, 0, 0, 0.5} -- Same color as red1 in short-hand notation
|
837
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
855
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Color Online documentation}
|
838
856
|
*/
|
839
857
|
export interface Color {
|
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858
|
readonly r?: float
|
@@ -845,13 +863,13 @@ declare module "factorio:runtime" {
|
|
845
863
|
/**
|
846
864
|
* Array form of {@link Color}.
|
847
865
|
* @see Color
|
848
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
866
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Color Online documentation}
|
849
867
|
*/
|
850
868
|
export type ColorArray = readonly [r: double, g: double, b: double, a?: double]
|
851
869
|
/**
|
852
870
|
* Same as {@link Color}, but red, green, blue and alpha values can be any floating point number, without any special handling of the range [1, 255].
|
853
871
|
* @see ColorModifierArray
|
854
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
872
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ColorModifier Online documentation}
|
855
873
|
*/
|
856
874
|
export interface ColorModifier {
|
857
875
|
readonly r?: float
|
@@ -862,7 +880,7 @@ declare module "factorio:runtime" {
|
|
862
880
|
/**
|
863
881
|
* Array form of {@link ColorModifier}.
|
864
882
|
* @see ColorModifier
|
865
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
883
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ColorModifier Online documentation}
|
866
884
|
*/
|
867
885
|
export type ColorModifierArray = readonly [r: double, g: double, b: double, a?: double]
|
868
886
|
export interface CraftingQueueItem {
|
@@ -902,7 +920,7 @@ declare module "factorio:runtime" {
|
|
902
920
|
}
|
903
921
|
/**
|
904
922
|
* One vertex of a ScriptRenderPolygon.
|
905
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
923
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ScriptRenderVertexTarget Online documentation}
|
906
924
|
*/
|
907
925
|
export interface ScriptRenderVertexTarget {
|
908
926
|
readonly target: (MapPosition | MapPositionArray) | LuaEntity
|
@@ -968,7 +986,7 @@ declare module "factorio:runtime" {
|
|
968
986
|
}
|
969
987
|
/**
|
970
988
|
* @remarks Either `icon`, `text`, or both must be provided.
|
971
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
989
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ChartTagSpec Online documentation}
|
972
990
|
*/
|
973
991
|
export interface ChartTagSpec {
|
974
992
|
readonly position: MapPosition | MapPositionArray
|
@@ -978,102 +996,88 @@ declare module "factorio:runtime" {
|
|
978
996
|
}
|
979
997
|
/**
|
980
998
|
* Parameters that affect the look and control of the game. Updating any of the member attributes here will immediately take effect in the game engine.
|
981
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
999
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings Online documentation}
|
982
1000
|
*/
|
983
1001
|
export interface GameViewSettings {
|
984
1002
|
/**
|
985
1003
|
* Show the controller GUI elements. This includes the toolbar, the selected tool slot, the armour slot, and the gun and ammunition slots.
|
986
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1004
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_controller_gui Online documentation}
|
987
1005
|
*/
|
988
1006
|
show_controller_gui: boolean
|
989
1007
|
/**
|
990
1008
|
* Show the chart in the upper right-hand corner of the screen.
|
991
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1009
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_minimap Online documentation}
|
992
1010
|
*/
|
993
1011
|
show_minimap: boolean
|
994
1012
|
/**
|
995
1013
|
* Show research progress and name in the upper right-hand corner of the screen.
|
996
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1014
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_research_info Online documentation}
|
997
1015
|
*/
|
998
1016
|
show_research_info: boolean
|
999
1017
|
/**
|
1000
1018
|
* Show overlay icons on entities. Also known as "alt-mode".
|
1001
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1019
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_entity_info Online documentation}
|
1002
1020
|
*/
|
1003
1021
|
show_entity_info: boolean
|
1004
1022
|
/**
|
1005
1023
|
* Show the flashing alert icons next to the player's toolbar.
|
1006
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1024
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_alert_gui Online documentation}
|
1007
1025
|
*/
|
1008
1026
|
show_alert_gui: boolean
|
1009
1027
|
/**
|
1010
1028
|
* When `true` (the default), mousing over an entity will select it. Otherwise, moving the mouse won't update entity selection.
|
1011
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1029
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.update_entity_selection Online documentation}
|
1012
1030
|
*/
|
1013
1031
|
update_entity_selection: boolean
|
1014
1032
|
/**
|
1015
1033
|
* When `true` (`false` is default), the rails will always show the rail block visualisation.
|
1016
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1034
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_rail_block_visualisation Online documentation}
|
1017
1035
|
*/
|
1018
1036
|
show_rail_block_visualisation: boolean
|
1019
1037
|
/**
|
1020
1038
|
* Shows or hides the buttons row.
|
1021
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1039
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_side_menu Online documentation}
|
1022
1040
|
*/
|
1023
1041
|
show_side_menu: boolean
|
1024
1042
|
/**
|
1025
1043
|
* Shows or hides the view options when map is opened.
|
1026
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1044
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_map_view_options Online documentation}
|
1027
1045
|
*/
|
1028
1046
|
show_map_view_options: boolean
|
1029
1047
|
/**
|
1030
1048
|
* Shows or hides the tooltip that is displayed when selecting an entity.
|
1031
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1049
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_entity_tooltip Online documentation}
|
1032
1050
|
*/
|
1033
1051
|
show_entity_tooltip: boolean
|
1034
1052
|
/**
|
1035
1053
|
* Shows or hides quickbar of shortcuts.
|
1036
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1054
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_quickbar Online documentation}
|
1037
1055
|
*/
|
1038
1056
|
show_quickbar: boolean
|
1039
1057
|
/**
|
1040
1058
|
* Shows or hides the shortcut bar.
|
1041
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1059
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_shortcut_bar Online documentation}
|
1042
1060
|
*/
|
1043
1061
|
show_shortcut_bar: boolean
|
1044
1062
|
/**
|
1045
1063
|
* Shows or hides the crafting queue.
|
1046
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1064
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_crafting_queue Online documentation}
|
1047
1065
|
*/
|
1048
1066
|
show_crafting_queue: boolean
|
1049
1067
|
/**
|
1050
1068
|
* Shows or hides the tool window with the weapons and armor.
|
1051
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1069
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_tool_bar Online documentation}
|
1052
1070
|
*/
|
1053
1071
|
show_tool_bar: boolean
|
1054
1072
|
/**
|
1055
1073
|
* Shows or hides the mouse and keyboard/controller button hints in the bottom left corner if they are enabled in the interface settings.
|
1056
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1074
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GameViewSettings.show_hotkey_suggestions Online documentation}
|
1057
1075
|
*/
|
1058
1076
|
show_hotkey_suggestions: boolean
|
1059
1077
|
}
|
1060
|
-
/**
|
1061
|
-
* What is shown in the map view. If a field is not given, that setting will not be changed.
|
1062
|
-
* @see {@link https://lua-api.factorio.com/1.1.104/concepts.html#MapViewSettings Online documentation}
|
1063
|
-
*/
|
1064
|
-
export interface MapViewSettings {
|
1065
|
-
readonly "show-logistic-network"?: boolean
|
1066
|
-
readonly "show-electric-network"?: boolean
|
1067
|
-
readonly "show-turret-range"?: boolean
|
1068
|
-
readonly "show-pollution"?: boolean
|
1069
|
-
readonly "show-train-station-names"?: boolean
|
1070
|
-
readonly "show-player-names"?: boolean
|
1071
|
-
readonly "show-networkless-logistic-members"?: boolean
|
1072
|
-
readonly "show-non-standard-map-info"?: boolean
|
1073
|
-
}
|
1074
1078
|
/**
|
1075
1079
|
* These values are for the time frame of one second (60 ticks).
|
1076
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1080
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#PollutionMapSettings Online documentation}
|
1077
1081
|
*/
|
1078
1082
|
export interface PollutionMapSettings {
|
1079
1083
|
/**
|
@@ -1089,7 +1093,7 @@ declare module "factorio:runtime" {
|
|
1089
1093
|
*/
|
1090
1094
|
readonly min_to_diffuse: double
|
1091
1095
|
/**
|
1092
|
-
* The amount of pollution eaten by a chunk's tiles as a percentage of 1. Defaults to `1`.
|
1096
|
+
* The amount of pollution eaten by a chunk's tiles as a percentage of 1. Also known as absorption modifier. Defaults to `1`.
|
1093
1097
|
*/
|
1094
1098
|
readonly ageing: double
|
1095
1099
|
/**
|
@@ -1127,7 +1131,7 @@ declare module "factorio:runtime" {
|
|
1127
1131
|
}
|
1128
1132
|
/**
|
1129
1133
|
* These values represent a percentual increase in evolution. This means a value of `0.1` would increase evolution by 10%.
|
1130
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1134
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EnemyEvolutionMapSettings Online documentation}
|
1131
1135
|
*/
|
1132
1136
|
export interface EnemyEvolutionMapSettings {
|
1133
1137
|
/**
|
@@ -1167,7 +1171,7 @@ declare module "factorio:runtime" {
|
|
1167
1171
|
*
|
1168
1172
|
* score(chunk) = 1 / (1 + player + base)
|
1169
1173
|
* ```
|
1170
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1174
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EnemyExpansionMapSettings Online documentation}
|
1171
1175
|
*/
|
1172
1176
|
export interface EnemyExpansionMapSettings {
|
1173
1177
|
/**
|
@@ -1428,7 +1432,7 @@ declare module "factorio:runtime" {
|
|
1428
1432
|
* Various game-related settings. Updating any of the attributes will immediately take effect in the game engine.
|
1429
1433
|
* @example Increase the number of short paths the pathfinder can cache.
|
1430
1434
|
* game.map_settings.path_finder.short_cache_size = 15
|
1431
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1435
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapSettings Online documentation}
|
1432
1436
|
*/
|
1433
1437
|
export interface MapSettings {
|
1434
1438
|
pollution: PollutionMapSettings
|
@@ -1439,31 +1443,31 @@ declare module "factorio:runtime" {
|
|
1439
1443
|
path_finder: PathFinderMapSettings
|
1440
1444
|
/**
|
1441
1445
|
* If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters getting stuck within their own base.
|
1442
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1446
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapSettings.max_failed_behavior_count Online documentation}
|
1443
1447
|
*/
|
1444
1448
|
max_failed_behavior_count: uint
|
1445
1449
|
}
|
1446
1450
|
/**
|
1447
1451
|
* Technology and recipe difficulty settings. Updating any of the attributes will immediately take effect in the game engine.
|
1448
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1452
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#DifficultySettings Online documentation}
|
1449
1453
|
*/
|
1450
1454
|
export interface DifficultySettings {
|
1451
1455
|
recipe_difficulty: defines.difficulty_settings.recipe_difficulty
|
1452
1456
|
technology_difficulty: defines.difficulty_settings.technology_difficulty
|
1453
1457
|
/**
|
1454
1458
|
* A value in range [0.001, 1000].
|
1455
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1459
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#DifficultySettings.technology_price_multiplier Online documentation}
|
1456
1460
|
*/
|
1457
1461
|
technology_price_multiplier: double
|
1458
1462
|
/**
|
1459
1463
|
* Changing this to `"always"` or `"after-victory"` does not automatically unlock the research queue. See {@link LuaForce#research_queue_enabled LuaForce::research_queue_enabled} for that.
|
1460
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1464
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#DifficultySettings.research_queue_setting Online documentation}
|
1461
1465
|
*/
|
1462
1466
|
research_queue_setting: "after-victory" | "always" | "never"
|
1463
1467
|
}
|
1464
1468
|
/**
|
1465
1469
|
* A standard table containing all {@link MapSettings} attributes plus an additional table that contains all {@link DifficultySettings} properties.
|
1466
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1470
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapAndDifficultySettings Online documentation}
|
1467
1471
|
*/
|
1468
1472
|
export interface MapAndDifficultySettings {
|
1469
1473
|
readonly pollution: PollutionMapSettings
|
@@ -1492,7 +1496,7 @@ declare module "factorio:runtime" {
|
|
1492
1496
|
}
|
1493
1497
|
/**
|
1494
1498
|
* The data that can be extracted from a map exchange string, as a plain table.
|
1495
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1499
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapExchangeStringData Online documentation}
|
1496
1500
|
*/
|
1497
1501
|
export interface MapExchangeStringData {
|
1498
1502
|
readonly map_settings: MapAndDifficultySettings
|
@@ -1511,7 +1515,7 @@ declare module "factorio:runtime" {
|
|
1511
1515
|
/**
|
1512
1516
|
* The representation of an entity inside of a blueprint. It has at least these fields, but can contain additional ones depending on the kind of entity.
|
1513
1517
|
* @see BlueprintEntityWrite
|
1514
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1518
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#BlueprintEntity Online documentation}
|
1515
1519
|
*/
|
1516
1520
|
export interface BlueprintEntity {
|
1517
1521
|
/**
|
@@ -1690,7 +1694,7 @@ declare module "factorio:runtime" {
|
|
1690
1694
|
}
|
1691
1695
|
/**
|
1692
1696
|
* Write form of {@link BlueprintEntity}, where table-or-array concepts are allowed to take an array form.
|
1693
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1697
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#BlueprintEntity Online documentation}
|
1694
1698
|
*/
|
1695
1699
|
export interface BlueprintEntityWrite {
|
1696
1700
|
/**
|
@@ -1778,7 +1782,7 @@ declare module "factorio:runtime" {
|
|
1778
1782
|
}
|
1779
1783
|
/**
|
1780
1784
|
* @see TileWrite
|
1781
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1785
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Tile Online documentation}
|
1782
1786
|
*/
|
1783
1787
|
export interface Tile {
|
1784
1788
|
/**
|
@@ -1792,7 +1796,7 @@ declare module "factorio:runtime" {
|
|
1792
1796
|
}
|
1793
1797
|
/**
|
1794
1798
|
* Write form of {@link Tile}, where table-or-array concepts are allowed to take an array form.
|
1795
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1799
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Tile Online documentation}
|
1796
1800
|
*/
|
1797
1801
|
export interface TileWrite {
|
1798
1802
|
/**
|
@@ -1861,7 +1865,7 @@ declare module "factorio:runtime" {
|
|
1861
1865
|
*
|
1862
1866
|
* Other attributes may be specified depending on `type`:
|
1863
1867
|
* - `"fluid"`: {@link FluidIngredient}
|
1864
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1868
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Ingredient Online documentation}
|
1865
1869
|
*/
|
1866
1870
|
export type Ingredient = FluidIngredient | OtherIngredient
|
1867
1871
|
/**
|
@@ -1923,7 +1927,7 @@ declare module "factorio:runtime" {
|
|
1923
1927
|
* {type="fluid", name="petroleum-gas", amount=5.5}}
|
1924
1928
|
* @example What a custom recipe would look like that had a probability of 0.5 to return a minimum amount of 1 and a maximum amount of 5:
|
1925
1929
|
* {{type="item", name="custom-item", probability=0.5, amount_min=1, amount_max=5}}
|
1926
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1930
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Product Online documentation}
|
1927
1931
|
*/
|
1928
1932
|
export type Product = FluidProduct | OtherProduct
|
1929
1933
|
export interface Loot {
|
@@ -2082,7 +2086,7 @@ declare module "factorio:runtime" {
|
|
2082
2086
|
* - `"unlock-recipe"`: {@link UnlockRecipeTechnologyModifier}
|
2083
2087
|
* - `"nothing"`: {@link NothingTechnologyModifier}
|
2084
2088
|
* - Other types: {@link OtherTechnologyModifier}
|
2085
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2089
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TechnologyModifier Online documentation}
|
2086
2090
|
*/
|
2087
2091
|
export type TechnologyModifier =
|
2088
2092
|
| GunSpeedTechnologyModifier
|
@@ -2094,7 +2098,7 @@ declare module "factorio:runtime" {
|
|
2094
2098
|
| OtherTechnologyModifier
|
2095
2099
|
/**
|
2096
2100
|
* A single offer on a market entity.
|
2097
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2101
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Offer Online documentation}
|
2098
2102
|
*/
|
2099
2103
|
export interface Offer {
|
2100
2104
|
/**
|
@@ -2108,7 +2112,7 @@ declare module "factorio:runtime" {
|
|
2108
2112
|
}
|
2109
2113
|
/**
|
2110
2114
|
* Specifies how probability and richness are calculated when placing something on the map. Can be specified either using `probability_expression` and `richness_expression` or by using all the other fields.
|
2111
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2115
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AutoplaceSpecification Online documentation}
|
2112
2116
|
*/
|
2113
2117
|
export interface AutoplaceSpecification {
|
2114
2118
|
readonly probability_expression: NoiseExpression
|
@@ -2134,7 +2138,7 @@ declare module "factorio:runtime" {
|
|
2134
2138
|
}
|
2135
2139
|
/**
|
2136
2140
|
* A fragment of a functional program used to generate coherent noise, probably for purposes related to terrain generation. These can only be meaningfully written/modified during the data load phase. More detailed information is found on the {@link import("factorio:prototype").NamedNoiseExpression prototype docs}.
|
2137
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2141
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#NoiseExpression Online documentation}
|
2138
2142
|
*/
|
2139
2143
|
export interface NoiseExpression {
|
2140
2144
|
/**
|
@@ -2226,7 +2230,7 @@ declare module "factorio:runtime" {
|
|
2226
2230
|
* - `"very-big"`: equivalent to `2`.
|
2227
2231
|
* - `"very-good"`: equivalent to `2`.
|
2228
2232
|
* @remarks The map generation algorithm officially supports the range of values the in-game map generation screen shows (specifically `0` and values from `1/6` to `6`). Values outside this range are not guaranteed to work as expected.
|
2229
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2233
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapGenSize Online documentation}
|
2230
2234
|
*/
|
2231
2235
|
export type MapGenSize =
|
2232
2236
|
| float
|
@@ -2248,7 +2252,7 @@ declare module "factorio:runtime" {
|
|
2248
2252
|
| "very-good"
|
2249
2253
|
/**
|
2250
2254
|
* @see AutoplaceControlWrite
|
2251
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2255
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AutoplaceControl Online documentation}
|
2252
2256
|
*/
|
2253
2257
|
export interface AutoplaceControl {
|
2254
2258
|
/**
|
@@ -2266,7 +2270,7 @@ declare module "factorio:runtime" {
|
|
2266
2270
|
}
|
2267
2271
|
/**
|
2268
2272
|
* Write form of {@link AutoplaceControl}, where table-or-array concepts are allowed to take an array form.
|
2269
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2273
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AutoplaceControl Online documentation}
|
2270
2274
|
*/
|
2271
2275
|
export interface AutoplaceControlWrite {
|
2272
2276
|
/**
|
@@ -2284,7 +2288,7 @@ declare module "factorio:runtime" {
|
|
2284
2288
|
}
|
2285
2289
|
/**
|
2286
2290
|
* @see AutoplaceSettingsWrite
|
2287
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2291
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AutoplaceSettings Online documentation}
|
2288
2292
|
*/
|
2289
2293
|
export interface AutoplaceSettings {
|
2290
2294
|
/**
|
@@ -2295,7 +2299,7 @@ declare module "factorio:runtime" {
|
|
2295
2299
|
}
|
2296
2300
|
/**
|
2297
2301
|
* Write form of {@link AutoplaceSettings}, where table-or-array concepts are allowed to take an array form.
|
2298
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2302
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AutoplaceSettings Online documentation}
|
2299
2303
|
*/
|
2300
2304
|
export interface AutoplaceSettingsWrite {
|
2301
2305
|
/**
|
@@ -2306,7 +2310,7 @@ declare module "factorio:runtime" {
|
|
2306
2310
|
}
|
2307
2311
|
/**
|
2308
2312
|
* @see CliffPlacementSettingsWrite
|
2309
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2313
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CliffPlacementSettings Online documentation}
|
2310
2314
|
*/
|
2311
2315
|
export interface CliffPlacementSettings {
|
2312
2316
|
/**
|
@@ -2328,7 +2332,7 @@ declare module "factorio:runtime" {
|
|
2328
2332
|
}
|
2329
2333
|
/**
|
2330
2334
|
* Write form of {@link CliffPlacementSettings}, where table-or-array concepts are allowed to take an array form.
|
2331
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2335
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CliffPlacementSettings Online documentation}
|
2332
2336
|
*/
|
2333
2337
|
export interface CliffPlacementSettingsWrite {
|
2334
2338
|
/**
|
@@ -2361,7 +2365,7 @@ declare module "factorio:runtime" {
|
|
2361
2365
|
* local mgs = surface.map_gen_settings
|
2362
2366
|
* mgs.property_expression_names["tile:deepwater:probability"] = -1000
|
2363
2367
|
* surface.map_gen_settings = mgs
|
2364
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2368
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapGenSettings Online documentation}
|
2365
2369
|
*/
|
2366
2370
|
export interface MapGenSettings {
|
2367
2371
|
/**
|
@@ -2431,7 +2435,7 @@ declare module "factorio:runtime" {
|
|
2431
2435
|
}
|
2432
2436
|
/**
|
2433
2437
|
* Write form of {@link MapGenSettings}, where table-or-array concepts are allowed to take an array form.
|
2434
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2438
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MapGenSettings Online documentation}
|
2435
2439
|
*/
|
2436
2440
|
export interface MapGenSettingsWrite {
|
2437
2441
|
/**
|
@@ -2526,7 +2530,7 @@ declare module "factorio:runtime" {
|
|
2526
2530
|
}
|
2527
2531
|
/**
|
2528
2532
|
* An actual signal transmitted by the network.
|
2529
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2533
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Signal Online documentation}
|
2530
2534
|
*/
|
2531
2535
|
export interface Signal {
|
2532
2536
|
/**
|
@@ -2547,7 +2551,7 @@ declare module "factorio:runtime" {
|
|
2547
2551
|
}
|
2548
2552
|
/**
|
2549
2553
|
* A single filter used by an infinity-filters instance.
|
2550
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2554
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#InfinityInventoryFilter Online documentation}
|
2551
2555
|
*/
|
2552
2556
|
export interface InfinityInventoryFilter {
|
2553
2557
|
/**
|
@@ -2569,7 +2573,7 @@ declare module "factorio:runtime" {
|
|
2569
2573
|
}
|
2570
2574
|
/**
|
2571
2575
|
* A single filter used by an infinity-pipe type entity.
|
2572
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2576
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#InfinityPipeFilter Online documentation}
|
2573
2577
|
*/
|
2574
2578
|
export interface InfinityPipeFilter {
|
2575
2579
|
/**
|
@@ -2577,7 +2581,7 @@ declare module "factorio:runtime" {
|
|
2577
2581
|
*/
|
2578
2582
|
readonly name: string
|
2579
2583
|
/**
|
2580
|
-
* The fill percentage the pipe (`0.5` for 50%). Can't be negative.
|
2584
|
+
* The fill percentage the pipe (for example `0.5` for 50%). Can't be negative.
|
2581
2585
|
*/
|
2582
2586
|
readonly percentage?: double
|
2583
2587
|
/**
|
@@ -2623,7 +2627,7 @@ declare module "factorio:runtime" {
|
|
2623
2627
|
}
|
2624
2628
|
/**
|
2625
2629
|
* The settings used by a heat-interface type entity.
|
2626
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2630
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#HeatSetting Online documentation}
|
2627
2631
|
*/
|
2628
2632
|
export interface HeatSetting {
|
2629
2633
|
/**
|
@@ -2641,7 +2645,7 @@ declare module "factorio:runtime" {
|
|
2641
2645
|
}
|
2642
2646
|
/**
|
2643
2647
|
* A definition of a fluidbox connection point.
|
2644
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2648
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#FluidBoxConnection Online documentation}
|
2645
2649
|
*/
|
2646
2650
|
export interface FluidBoxConnection {
|
2647
2651
|
readonly type: "input" | "output" | "input-output"
|
@@ -2656,7 +2660,7 @@ declare module "factorio:runtime" {
|
|
2656
2660
|
}
|
2657
2661
|
/**
|
2658
2662
|
* A single pipe connection for a given fluidbox.
|
2659
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2663
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#PipeConnection Online documentation}
|
2660
2664
|
*/
|
2661
2665
|
export interface PipeConnection {
|
2662
2666
|
readonly flow_direction: "input" | "output" | "input-output"
|
@@ -2736,14 +2740,14 @@ declare module "factorio:runtime" {
|
|
2736
2740
|
* - `"≠"`: "not equal to"
|
2737
2741
|
* - `"!="`: "not equal to"
|
2738
2742
|
* @remarks While the API accepts both versions for `"less/greater than or equal to"` and `"not equal"`, it'll always return `"≥"`, `"≤"` or `"≠"` respectively when reading them back.
|
2739
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2743
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ComparatorString Online documentation}
|
2740
2744
|
*/
|
2741
2745
|
export type ComparatorString = "=" | ">" | "<" | "≥" | ">=" | "≤" | "<=" | "≠" | "!="
|
2742
2746
|
/** @see ComparatorString */
|
2743
2747
|
export type ComparatorStringRead = "=" | ">" | "<" | "≥" | "≤" | "≠"
|
2744
2748
|
/**
|
2745
2749
|
* @see DeciderCombinatorParametersWrite
|
2746
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2750
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#DeciderCombinatorParameters Online documentation}
|
2747
2751
|
*/
|
2748
2752
|
export interface DeciderCombinatorParameters {
|
2749
2753
|
/**
|
@@ -2773,7 +2777,7 @@ declare module "factorio:runtime" {
|
|
2773
2777
|
}
|
2774
2778
|
/**
|
2775
2779
|
* Write form of {@link DeciderCombinatorParameters}, where table-or-array concepts are allowed to take an array form.
|
2776
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2780
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#DeciderCombinatorParameters Online documentation}
|
2777
2781
|
*/
|
2778
2782
|
export interface DeciderCombinatorParametersWrite {
|
2779
2783
|
/**
|
@@ -2807,7 +2811,7 @@ declare module "factorio:runtime" {
|
|
2807
2811
|
}
|
2808
2812
|
/**
|
2809
2813
|
* @see CircuitConditionWrite
|
2810
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2814
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CircuitCondition Online documentation}
|
2811
2815
|
*/
|
2812
2816
|
export interface CircuitCondition {
|
2813
2817
|
/**
|
@@ -2829,7 +2833,7 @@ declare module "factorio:runtime" {
|
|
2829
2833
|
}
|
2830
2834
|
/**
|
2831
2835
|
* Write form of {@link CircuitCondition}, where table-or-array concepts are allowed to take an array form.
|
2832
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2836
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CircuitCondition Online documentation}
|
2833
2837
|
*/
|
2834
2838
|
export interface CircuitConditionWrite {
|
2835
2839
|
/**
|
@@ -2851,7 +2855,7 @@ declare module "factorio:runtime" {
|
|
2851
2855
|
}
|
2852
2856
|
/**
|
2853
2857
|
* @see CircuitConditionDefinitionWrite
|
2854
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2858
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CircuitConditionDefinition Online documentation}
|
2855
2859
|
*/
|
2856
2860
|
export interface CircuitConditionDefinition {
|
2857
2861
|
readonly condition: CircuitCondition
|
@@ -2862,7 +2866,7 @@ declare module "factorio:runtime" {
|
|
2862
2866
|
}
|
2863
2867
|
/**
|
2864
2868
|
* Write form of {@link CircuitConditionDefinition}, where table-or-array concepts are allowed to take an array form.
|
2865
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2869
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CircuitConditionDefinition Online documentation}
|
2866
2870
|
*/
|
2867
2871
|
export interface CircuitConditionDefinitionWrite {
|
2868
2872
|
readonly condition: CircuitConditionWrite
|
@@ -3178,7 +3182,7 @@ declare module "factorio:runtime" {
|
|
3178
3182
|
* - {@link defines.command.stop}: {@link StopCommand}
|
3179
3183
|
* - {@link defines.command.flee}: {@link FleeCommand}
|
3180
3184
|
* - {@link defines.command.build_base}: {@link BuildBaseCommand}
|
3181
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3185
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Command Online documentation}
|
3182
3186
|
*/
|
3183
3187
|
export type Command =
|
3184
3188
|
| AttackCommand
|
@@ -3192,7 +3196,7 @@ declare module "factorio:runtime" {
|
|
3192
3196
|
| BuildBaseCommand
|
3193
3197
|
/**
|
3194
3198
|
* Write form of {@link Command}, where table-or-array concepts are allowed to take an array form.
|
3195
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3199
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Command Online documentation}
|
3196
3200
|
*/
|
3197
3201
|
export type CommandWrite =
|
3198
3202
|
| AttackCommand
|
@@ -3288,7 +3292,7 @@ declare module "factorio:runtime" {
|
|
3288
3292
|
* {name="copper-plate", count=47}
|
3289
3293
|
* @example These are both full stacks of iron plates (for iron-plate, a full stack is 100 plates):
|
3290
3294
|
* "iron-plate"
|
3291
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3295
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SimpleItemStack Online documentation}
|
3292
3296
|
*/
|
3293
3297
|
export type SimpleItemStack = string | ItemStackDefinition
|
3294
3298
|
/**
|
@@ -3298,7 +3302,7 @@ declare module "factorio:runtime" {
|
|
3298
3302
|
* - `string`: The fluid name.
|
3299
3303
|
* - {@link LuaFluidPrototype}: The fluid prototype.
|
3300
3304
|
* - {@link Fluid}: The fluid.
|
3301
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3305
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#FluidIdentification Online documentation}
|
3302
3306
|
*/
|
3303
3307
|
export type FluidIdentification = string | LuaFluidPrototype | Fluid
|
3304
3308
|
/**
|
@@ -3308,7 +3312,7 @@ declare module "factorio:runtime" {
|
|
3308
3312
|
* - ForceIndex: The force index.
|
3309
3313
|
* - `string`: The force name.
|
3310
3314
|
* - {@link LuaForce}: A reference to {@link LuaForce} may be passed directly.
|
3311
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3315
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ForceIdentification Online documentation}
|
3312
3316
|
*/
|
3313
3317
|
export type ForceIdentification = ForceIndex | string | LuaForce
|
3314
3318
|
/**
|
@@ -3318,7 +3322,7 @@ declare module "factorio:runtime" {
|
|
3318
3322
|
* - `string`: The technology name.
|
3319
3323
|
* - {@link LuaTechnology}: A reference to {@link LuaTechnology} may be passed directly.
|
3320
3324
|
* - {@link LuaTechnologyPrototype}: A reference to {@link LuaTechnologyPrototype} may be passed directly.
|
3321
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3325
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TechnologyIdentification Online documentation}
|
3322
3326
|
*/
|
3323
3327
|
export type TechnologyIdentification = string | LuaTechnology | LuaTechnologyPrototype
|
3324
3328
|
/**
|
@@ -3328,7 +3332,7 @@ declare module "factorio:runtime" {
|
|
3328
3332
|
* - SurfaceIndex: It will be the index of the surface. `nauvis` has index `1`, the first surface-created surface will have index `2` and so on.
|
3329
3333
|
* - `string`: It will be the surface name. E.g. `"nauvis"`.
|
3330
3334
|
* - {@link LuaSurface}: A reference to {@link LuaSurface} may be passed directly.
|
3331
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3335
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SurfaceIdentification Online documentation}
|
3332
3336
|
*/
|
3333
3337
|
export type SurfaceIdentification = SurfaceIndex | string | LuaSurface
|
3334
3338
|
/**
|
@@ -3338,7 +3342,7 @@ declare module "factorio:runtime" {
|
|
3338
3342
|
* - PlayerIndex: The player index.
|
3339
3343
|
* - `string`: The player name.
|
3340
3344
|
* - {@link LuaPlayer}: A reference to {@link LuaPlayer} may be passed directly.
|
3341
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3345
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#PlayerIdentification Online documentation}
|
3342
3346
|
*/
|
3343
3347
|
export type PlayerIdentification = PlayerIndex | string | LuaPlayer
|
3344
3348
|
/**
|
@@ -3347,7 +3351,7 @@ declare module "factorio:runtime" {
|
|
3347
3351
|
* ## Union members
|
3348
3352
|
* - {@link SimpleItemStack}
|
3349
3353
|
* - {@link LuaItemStack}
|
3350
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3354
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ItemStackIdentification Online documentation}
|
3351
3355
|
*/
|
3352
3356
|
export type ItemStackIdentification = SimpleItemStack | LuaItemStack
|
3353
3357
|
/**
|
@@ -3357,7 +3361,7 @@ declare module "factorio:runtime" {
|
|
3357
3361
|
* - {@link LuaEntity}: The entity.
|
3358
3362
|
* - {@link LuaEntityPrototype}: The entity prototype.
|
3359
3363
|
* - `string`: The prototype name.
|
3360
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3364
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EntityPrototypeIdentification Online documentation}
|
3361
3365
|
*/
|
3362
3366
|
export type EntityPrototypeIdentification = LuaEntity | LuaEntityPrototype | string
|
3363
3367
|
/**
|
@@ -3367,7 +3371,7 @@ declare module "factorio:runtime" {
|
|
3367
3371
|
* - {@link LuaItemStack}: The item.
|
3368
3372
|
* - {@link LuaItemPrototype}: The item prototype.
|
3369
3373
|
* - `string`: The prototype name.
|
3370
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3374
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ItemPrototypeIdentification Online documentation}
|
3371
3375
|
*/
|
3372
3376
|
export type ItemPrototypeIdentification = LuaItemStack | LuaItemPrototype | string
|
3373
3377
|
/**
|
@@ -3384,7 +3388,7 @@ declare module "factorio:runtime" {
|
|
3384
3388
|
* - `"fluid_count"`
|
3385
3389
|
* - `"passenger_present"`
|
3386
3390
|
* - `"passenger_not_present"`
|
3387
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3391
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#WaitConditionType Online documentation}
|
3388
3392
|
*/
|
3389
3393
|
export type WaitConditionType =
|
3390
3394
|
| "time"
|
@@ -3399,7 +3403,7 @@ declare module "factorio:runtime" {
|
|
3399
3403
|
| "passenger_not_present"
|
3400
3404
|
/**
|
3401
3405
|
* @see WaitConditionWrite
|
3402
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3406
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#WaitCondition Online documentation}
|
3403
3407
|
*/
|
3404
3408
|
export interface WaitCondition {
|
3405
3409
|
readonly type: WaitConditionType
|
@@ -3418,7 +3422,7 @@ declare module "factorio:runtime" {
|
|
3418
3422
|
}
|
3419
3423
|
/**
|
3420
3424
|
* Write form of {@link WaitCondition}, where table-or-array concepts are allowed to take an array form.
|
3421
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3425
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#WaitCondition Online documentation}
|
3422
3426
|
*/
|
3423
3427
|
export interface WaitConditionWrite {
|
3424
3428
|
readonly type: WaitConditionType
|
@@ -3437,7 +3441,7 @@ declare module "factorio:runtime" {
|
|
3437
3441
|
}
|
3438
3442
|
/**
|
3439
3443
|
* @see TrainScheduleRecordWrite
|
3440
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3444
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TrainScheduleRecord Online documentation}
|
3441
3445
|
*/
|
3442
3446
|
export interface TrainScheduleRecord {
|
3443
3447
|
/**
|
@@ -3460,7 +3464,7 @@ declare module "factorio:runtime" {
|
|
3460
3464
|
}
|
3461
3465
|
/**
|
3462
3466
|
* Write form of {@link TrainScheduleRecord}, where table-or-array concepts are allowed to take an array form.
|
3463
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3467
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TrainScheduleRecord Online documentation}
|
3464
3468
|
*/
|
3465
3469
|
export interface TrainScheduleRecordWrite {
|
3466
3470
|
/**
|
@@ -3483,7 +3487,7 @@ declare module "factorio:runtime" {
|
|
3483
3487
|
}
|
3484
3488
|
/**
|
3485
3489
|
* @see TrainScheduleWrite
|
3486
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3490
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TrainSchedule Online documentation}
|
3487
3491
|
*/
|
3488
3492
|
export interface TrainSchedule {
|
3489
3493
|
/**
|
@@ -3494,7 +3498,7 @@ declare module "factorio:runtime" {
|
|
3494
3498
|
}
|
3495
3499
|
/**
|
3496
3500
|
* Write form of {@link TrainSchedule}, where table-or-array concepts are allowed to take an array form.
|
3497
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3501
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TrainSchedule Online documentation}
|
3498
3502
|
*/
|
3499
3503
|
export interface TrainScheduleWrite {
|
3500
3504
|
/**
|
@@ -3510,7 +3514,7 @@ declare module "factorio:runtime" {
|
|
3510
3514
|
* - `"entity"`: Fires at an entity.
|
3511
3515
|
* - `"position"`: Fires directly at a position.
|
3512
3516
|
* - `"direction"`: Fires in a direction.
|
3513
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3517
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TargetType Online documentation}
|
3514
3518
|
*/
|
3515
3519
|
export type TargetType = "entity" | "position" | "direction"
|
3516
3520
|
export interface AmmoType {
|
@@ -3577,7 +3581,7 @@ declare module "factorio:runtime" {
|
|
3577
3581
|
* - `"equipment"`
|
3578
3582
|
* - `"file"` - path to an image file located inside the current scenario. This file is not preloaded so it will be slower; for frequently used sprites, it is better to define sprite prototype and use it instead.
|
3579
3583
|
* - `"utility"` - sprite defined in the utility-sprites object, these are the pictures used by the game internally for the UI.
|
3580
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3584
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SpritePath Online documentation}
|
3581
3585
|
*/
|
3582
3586
|
export type SpritePath =
|
3583
3587
|
| (string & {
|
@@ -3627,7 +3631,7 @@ declare module "factorio:runtime" {
|
|
3627
3631
|
* - `"entity-rotated"` - Uses {@link import("factorio:prototype").EntityPrototype#rotated_sound EntityPrototype::rotated_sound}
|
3628
3632
|
* - `"entity-open"` - Uses {@link import("factorio:prototype").EntityPrototype#open_sound Entity::open_sound}
|
3629
3633
|
* - `"entity-close"` - Uses {@link import("factorio:prototype").EntityPrototype#close_sound Entity::close_sound}
|
3630
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3634
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SoundPath Online documentation}
|
3631
3635
|
*/
|
3632
3636
|
export type SoundPath =
|
3633
3637
|
| (string & {
|
@@ -3646,7 +3650,7 @@ declare module "factorio:runtime" {
|
|
3646
3650
|
* speed={bonus=-0.15},
|
3647
3651
|
* productivity={bonus=0.06},
|
3648
3652
|
* pollution={bonus=0.075}}
|
3649
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3653
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ModuleEffects Online documentation}
|
3650
3654
|
*/
|
3651
3655
|
export interface ModuleEffects {
|
3652
3656
|
readonly consumption?: ModuleEffectValue
|
@@ -3658,7 +3662,7 @@ declare module "factorio:runtime" {
|
|
3658
3662
|
* A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
|
3659
3663
|
*
|
3660
3664
|
* By default, none of these flags are set.
|
3661
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3665
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EntityPrototypeFlags Online documentation}
|
3662
3666
|
*/
|
3663
3667
|
export type EntityPrototypeFlags = {
|
3664
3668
|
readonly [T in EntityPrototypeFlag]?: true
|
@@ -3693,7 +3697,7 @@ declare module "factorio:runtime" {
|
|
3693
3697
|
* - `"not-upgradable"`: Prevents the entity from being selected by the upgrade planner.
|
3694
3698
|
* - `"not-in-kill-statistics"`: Prevents the entity from being shown in the kill statistics.
|
3695
3699
|
* - `"not-in-made-in"`: Prevents the entity from being shown in the "made in" list in recipe tooltips.
|
3696
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3700
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EntityPrototypeFlag Online documentation}
|
3697
3701
|
*/
|
3698
3702
|
export type EntityPrototypeFlag =
|
3699
3703
|
| "not-rotatable"
|
@@ -3726,7 +3730,7 @@ declare module "factorio:runtime" {
|
|
3726
3730
|
* A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
|
3727
3731
|
*
|
3728
3732
|
* By default, none of these flags are set.
|
3729
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3733
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ItemPrototypeFlags Online documentation}
|
3730
3734
|
*/
|
3731
3735
|
export type ItemPrototypeFlags = {
|
3732
3736
|
readonly [T in ItemPrototypeFlag]?: true
|
@@ -3746,7 +3750,7 @@ declare module "factorio:runtime" {
|
|
3746
3750
|
* - `"mod-openable"`: Allows the item to be opened by the player, firing the `on_mod_item_opened` event. Only has an effect for selection tool items.
|
3747
3751
|
* - `"only-in-cursor"`: Makes it so the item is deleted when clearing the cursor, instead of being put into the player's inventory. The copy-paste tools use this by default, for example.
|
3748
3752
|
* - `"spawnable"`: Allows the item to be spawned by a quickbar shortcut or custom input.
|
3749
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3753
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ItemPrototypeFlag Online documentation}
|
3750
3754
|
*/
|
3751
3755
|
export type ItemPrototypeFlag =
|
3752
3756
|
| "draw-logistic-overlay"
|
@@ -3779,7 +3783,7 @@ declare module "factorio:runtime" {
|
|
3779
3783
|
* - `"rail-layer"`
|
3780
3784
|
* - `"transport-belt-layer"`
|
3781
3785
|
* - `"not-setup"`
|
3782
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3786
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CollisionMaskLayer Online documentation}
|
3783
3787
|
*/
|
3784
3788
|
export type CollisionMaskLayer =
|
3785
3789
|
| "ground-tile"
|
@@ -3798,7 +3802,7 @@ declare module "factorio:runtime" {
|
|
3798
3802
|
| `layer-${bigint}`
|
3799
3803
|
/**
|
3800
3804
|
* A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
|
3801
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3805
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CollisionMask Online documentation}
|
3802
3806
|
*/
|
3803
3807
|
export type CollisionMask = {
|
3804
3808
|
readonly [T in CollisionMaskLayer]?: true
|
@@ -3811,7 +3815,7 @@ declare module "factorio:runtime" {
|
|
3811
3815
|
* - `"not-colliding-with-itself"`: Any two entities that both have this option enabled on their prototype and have an identical collision mask layers list will not collide. Other collision mask options are not included in the identical layer list check. This does mean that two different prototypes with the same collision mask layers and this option enabled will not collide.
|
3812
3816
|
* - `"consider-tile-transitions"`: Uses the prototypes position rather than its collision box when doing collision checks with tile prototypes. Allows the prototype to overlap colliding tiles up until its center point. This is only respected for character movement and cars driven by players.
|
3813
3817
|
* - `"colliding-with-tiles-only"`: Any prototype with this collision option will only be checked for collision with other prototype's collision masks if they are a tile.
|
3814
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3818
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CollisionMaskWithFlags Online documentation}
|
3815
3819
|
*/
|
3816
3820
|
export type CollisionMaskWithFlags = {
|
3817
3821
|
/**
|
@@ -3831,7 +3835,7 @@ declare module "factorio:runtime" {
|
|
3831
3835
|
}
|
3832
3836
|
/**
|
3833
3837
|
* A set of trigger target masks.
|
3834
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3838
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TriggerTargetMask Online documentation}
|
3835
3839
|
*/
|
3836
3840
|
export type TriggerTargetMask = Record<string, boolean>
|
3837
3841
|
export interface CircularParticleCreationSpecification {
|
@@ -3966,7 +3970,7 @@ declare module "factorio:runtime" {
|
|
3966
3970
|
* Other attributes may be specified depending on `type`:
|
3967
3971
|
* - `"projectile"`: {@link ProjectileAttackParameters}
|
3968
3972
|
* - `"stream"`: {@link StreamAttackParameters}
|
3969
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
3973
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AttackParameters Online documentation}
|
3970
3974
|
*/
|
3971
3975
|
export type AttackParameters = ProjectileAttackParameters | StreamAttackParameters | OtherAttackParameters
|
3972
3976
|
export interface GunShift4Way {
|
@@ -4032,7 +4036,7 @@ declare module "factorio:runtime" {
|
|
4032
4036
|
* - `"use-on-self"`: {@link UseOnSelfCapsuleAction}
|
4033
4037
|
* - `"artillery-remote"`: {@link ArtilleryRemoteCapsuleAction}
|
4034
4038
|
* - `"destroy-cliffs"`: {@link DestroyCliffsCapsuleAction}
|
4035
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4039
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#CapsuleAction Online documentation}
|
4036
4040
|
*/
|
4037
4041
|
export type CapsuleAction =
|
4038
4042
|
| ThrowCapsuleAction
|
@@ -4068,7 +4072,7 @@ declare module "factorio:runtime" {
|
|
4068
4072
|
* - `"avoid-rolling-stock"`: Selects entities that are not `rolling-stock`s.
|
4069
4073
|
* - `"entity-ghost"`: Selects entities that are `entity-ghost`s.
|
4070
4074
|
* - `"tile-ghost"`: Selects entities that are `tile-ghost`s.
|
4071
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4075
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SelectionModeFlags Online documentation}
|
4072
4076
|
*/
|
4073
4077
|
export interface SelectionModeFlags {
|
4074
4078
|
/**
|
@@ -4217,12 +4221,12 @@ declare module "factorio:runtime" {
|
|
4217
4221
|
}
|
4218
4222
|
/**
|
4219
4223
|
* Any basic type (string, number, boolean) or table.
|
4220
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4224
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AnyBasic Online documentation}
|
4221
4225
|
*/
|
4222
4226
|
export type AnyBasic = string | boolean | number | table
|
4223
4227
|
/**
|
4224
4228
|
* Any basic type (string, number, boolean), table, or LuaObject.
|
4225
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4229
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Any Online documentation}
|
4226
4230
|
*/
|
4227
4231
|
export type Any = string | boolean | number | table | LuaObject
|
4228
4232
|
export interface ProgrammableSpeakerParameters {
|
@@ -4260,7 +4264,7 @@ declare module "factorio:runtime" {
|
|
4260
4264
|
* - `"top-right"`
|
4261
4265
|
* - `"right"`: The same as `"middle-right"`
|
4262
4266
|
* - `"bottom-right"`
|
4263
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4267
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#Alignment Online documentation}
|
4264
4268
|
*/
|
4265
4269
|
export type Alignment =
|
4266
4270
|
| "top-left"
|
@@ -4275,8 +4279,8 @@ declare module "factorio:runtime" {
|
|
4275
4279
|
| "right"
|
4276
4280
|
| "bottom-right"
|
4277
4281
|
/**
|
4278
|
-
* Information about the event that has been raised. The table can also contain other fields depending on the type of event. See {@linkplain https://lua-api.factorio.com/1.1.
|
4279
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4282
|
+
* Information about the event that has been raised. The table can also contain other fields depending on the type of event. See {@linkplain https://lua-api.factorio.com/1.1.107/events.html the list of Factorio events} for more information on these.
|
4283
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EventData Online documentation}
|
4280
4284
|
*/
|
4281
4285
|
export interface EventData {
|
4282
4286
|
/**
|
@@ -4386,7 +4390,7 @@ declare module "factorio:runtime" {
|
|
4386
4390
|
* - `"button-7"`
|
4387
4391
|
* - `"button-8"`
|
4388
4392
|
* - `"button-9"`
|
4389
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4393
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#MouseButtonFlags Online documentation}
|
4390
4394
|
*/
|
4391
4395
|
export interface MouseButtonFlags {
|
4392
4396
|
readonly left?: true
|
@@ -4410,7 +4414,7 @@ declare module "factorio:runtime" {
|
|
4410
4414
|
* - `"not-friend"`: Forces which are not friends pass.
|
4411
4415
|
* - `"same"`: The same force pass.
|
4412
4416
|
* - `"not-same"`: The non-same forces pass.
|
4413
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4417
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ForceCondition Online documentation}
|
4414
4418
|
*/
|
4415
4419
|
export type ForceCondition = "all" | "enemy" | "ally" | "friend" | "not-friend" | "same" | "not-same"
|
4416
4420
|
/**
|
@@ -4461,7 +4465,7 @@ declare module "factorio:runtime" {
|
|
4461
4465
|
* - `"collision-selection-box"`: 189
|
4462
4466
|
* - `"arrow"`: 190
|
4463
4467
|
* - `"cursor"`: 210
|
4464
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4468
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#RenderLayer Online documentation}
|
4465
4469
|
*/
|
4466
4470
|
export type RenderLayer =
|
4467
4471
|
| `${bigint}`
|
@@ -4527,7 +4531,7 @@ declare module "factorio:runtime" {
|
|
4527
4531
|
* - `"walking"`
|
4528
4532
|
* - `"alert"`
|
4529
4533
|
* - `"wind"`
|
4530
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4534
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#SoundType Online documentation}
|
4531
4535
|
*/
|
4532
4536
|
export type SoundType = "game-effect" | "gui-effect" | "ambient" | "environment" | "walking" | "alert" | "wind"
|
4533
4537
|
/**
|
@@ -4557,7 +4561,7 @@ declare module "factorio:runtime" {
|
|
4557
4561
|
* - `"tabbed-pane"`: A collection of `tab`s and their contents. Relevant event: {@link OnGuiSelectedTabChangedEvent on_gui_selected_tab_changed}
|
4558
4562
|
* - `"tab"`: A tab for use in a `tabbed-pane`.
|
4559
4563
|
* - `"switch"`: A switch with three possible states. Can have labels attached to either side. Relevant event: {@link OnGuiSwitchStateChangedEvent on_gui_switch_state_changed}
|
4560
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4564
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GuiElementType Online documentation}
|
4561
4565
|
*/
|
4562
4566
|
export type GuiElementType =
|
4563
4567
|
| "button"
|
@@ -4597,7 +4601,7 @@ declare module "factorio:runtime" {
|
|
4597
4601
|
* - `"position"`
|
4598
4602
|
* - `"crafting_queue"`
|
4599
4603
|
* - `"item_stack"`: Will point to a given item stack in an inventory.
|
4600
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4604
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GuiArrowType Online documentation}
|
4601
4605
|
*/
|
4602
4606
|
export type GuiArrowType =
|
4603
4607
|
| "nowhere"
|
@@ -4618,7 +4622,7 @@ declare module "factorio:runtime" {
|
|
4618
4622
|
* ## Union members
|
4619
4623
|
* - `"horizontal"`
|
4620
4624
|
* - `"vertical"`
|
4621
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4625
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#GuiDirection Online documentation}
|
4622
4626
|
*/
|
4623
4627
|
export type GuiDirection = "horizontal" | "vertical"
|
4624
4628
|
/**
|
@@ -4630,7 +4634,7 @@ declare module "factorio:runtime" {
|
|
4630
4634
|
* - `"always"`
|
4631
4635
|
* - `"auto"`
|
4632
4636
|
* - `"auto-and-reserve-space"`
|
4633
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4637
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ScrollPolicy Online documentation}
|
4634
4638
|
*/
|
4635
4639
|
export type ScrollPolicy = "never" | "dont-show-but-allow-scrolling" | "always" | "auto" | "auto-and-reserve-space"
|
4636
4640
|
/**
|
@@ -4648,7 +4652,7 @@ declare module "factorio:runtime" {
|
|
4648
4652
|
* - TechnologyPrototypeFilter: for type `"technology"`
|
4649
4653
|
* @see PrototypeFilterWrite
|
4650
4654
|
* @remarks Filters are always used as an array of filters of a specific type. Every filter can only be used with its corresponding event, and different types of event filters can not be mixed.
|
4651
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4655
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#PrototypeFilter Online documentation}
|
4652
4656
|
*/
|
4653
4657
|
export type PrototypeFilter = (
|
4654
4658
|
| ItemPrototypeFilter
|
@@ -4663,7 +4667,7 @@ declare module "factorio:runtime" {
|
|
4663
4667
|
)[]
|
4664
4668
|
/**
|
4665
4669
|
* Write form of {@link PrototypeFilter}, where table-or-array concepts are allowed to take an array form.
|
4666
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
4670
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#PrototypeFilter Online documentation}
|
4667
4671
|
*/
|
4668
4672
|
export type PrototypeFilterWrite = readonly (
|
4669
4673
|
| ItemPrototypeFilterWrite
|
@@ -5006,7 +5010,7 @@ declare module "factorio:runtime" {
|
|
5006
5010
|
* - `"fuel-acceleration-multiplier"`: {@link FuelAccelerationMultiplierItemPrototypeFilter}
|
5007
5011
|
* - `"fuel-top-speed-multiplier"`: {@link FuelTopSpeedMultiplierItemPrototypeFilter}
|
5008
5012
|
* - `"fuel-emissions-multiplier"`: {@link FuelEmissionsMultiplierItemPrototypeFilter}
|
5009
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5013
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ItemPrototypeFilter Online documentation}
|
5010
5014
|
*/
|
5011
5015
|
export type ItemPrototypeFilter =
|
5012
5016
|
| PlaceResultItemPrototypeFilter
|
@@ -5028,7 +5032,7 @@ declare module "factorio:runtime" {
|
|
5028
5032
|
| OtherItemPrototypeFilter
|
5029
5033
|
/**
|
5030
5034
|
* Write form of {@link ItemPrototypeFilter}, where table-or-array concepts are allowed to take an array form.
|
5031
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5035
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ItemPrototypeFilter Online documentation}
|
5032
5036
|
*/
|
5033
5037
|
export type ItemPrototypeFilterWrite =
|
5034
5038
|
| PlaceResultItemPrototypeFilterWrite
|
@@ -5104,7 +5108,7 @@ declare module "factorio:runtime" {
|
|
5104
5108
|
* - `"type"`: {@link TypeModSettingPrototypeFilter}
|
5105
5109
|
* - `"mod"`: {@link ModModSettingPrototypeFilter}
|
5106
5110
|
* - `"setting-type"`: {@link SettingTypeModSettingPrototypeFilter}
|
5107
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5111
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#ModSettingPrototypeFilter Online documentation}
|
5108
5112
|
*/
|
5109
5113
|
export type ModSettingPrototypeFilter =
|
5110
5114
|
| TypeModSettingPrototypeFilter
|
@@ -5232,7 +5236,7 @@ declare module "factorio:runtime" {
|
|
5232
5236
|
* - `"level"`: {@link LevelTechnologyPrototypeFilter}
|
5233
5237
|
* - `"max-level"`: {@link MaxLevelTechnologyPrototypeFilter}
|
5234
5238
|
* - `"time"`: {@link TimeTechnologyPrototypeFilter}
|
5235
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5239
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TechnologyPrototypeFilter Online documentation}
|
5236
5240
|
*/
|
5237
5241
|
export type TechnologyPrototypeFilter =
|
5238
5242
|
| ResearchUnitIngredientTechnologyPrototypeFilter
|
@@ -5243,7 +5247,7 @@ declare module "factorio:runtime" {
|
|
5243
5247
|
| OtherTechnologyPrototypeFilter
|
5244
5248
|
/**
|
5245
5249
|
* Write form of {@link TechnologyPrototypeFilter}, where table-or-array concepts are allowed to take an array form.
|
5246
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5250
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TechnologyPrototypeFilter Online documentation}
|
5247
5251
|
*/
|
5248
5252
|
export type TechnologyPrototypeFilterWrite =
|
5249
5253
|
| ResearchUnitIngredientTechnologyPrototypeFilter
|
@@ -5293,7 +5297,7 @@ declare module "factorio:runtime" {
|
|
5293
5297
|
*
|
5294
5298
|
* Other attributes may be specified depending on `filter`:
|
5295
5299
|
* - `"collision-mask"`: {@link CollisionMaskDecorativePrototypeFilter}
|
5296
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5300
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#DecorativePrototypeFilter Online documentation}
|
5297
5301
|
*/
|
5298
5302
|
export type DecorativePrototypeFilter = CollisionMaskDecorativePrototypeFilter | OtherDecorativePrototypeFilter
|
5299
5303
|
/**
|
@@ -5336,7 +5340,7 @@ declare module "factorio:runtime" {
|
|
5336
5340
|
*
|
5337
5341
|
* Other attributes may be specified depending on `filter`:
|
5338
5342
|
* - `"type"`: {@link TypeAchievementPrototypeFilter}
|
5339
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5343
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#AchievementPrototypeFilter Online documentation}
|
5340
5344
|
*/
|
5341
5345
|
export type AchievementPrototypeFilter = TypeAchievementPrototypeFilter | OtherAchievementPrototypeFilter
|
5342
5346
|
/**
|
@@ -5521,7 +5525,7 @@ declare module "factorio:runtime" {
|
|
5521
5525
|
* - `"fuel-value"`: {@link FuelValueFluidPrototypeFilter}
|
5522
5526
|
* - `"emissions-multiplier"`: {@link EmissionsMultiplierFluidPrototypeFilter}
|
5523
5527
|
* - `"gas-temperature"`: {@link GasTemperatureFluidPrototypeFilter}
|
5524
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5528
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#FluidPrototypeFilter Online documentation}
|
5525
5529
|
*/
|
5526
5530
|
export type FluidPrototypeFilter =
|
5527
5531
|
| NameFluidPrototypeFilter
|
@@ -5535,7 +5539,7 @@ declare module "factorio:runtime" {
|
|
5535
5539
|
| OtherFluidPrototypeFilter
|
5536
5540
|
/**
|
5537
5541
|
* Write form of {@link FluidPrototypeFilter}, where table-or-array concepts are allowed to take an array form.
|
5538
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5542
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#FluidPrototypeFilter Online documentation}
|
5539
5543
|
*/
|
5540
5544
|
export type FluidPrototypeFilterWrite =
|
5541
5545
|
| NameFluidPrototypeFilter
|
@@ -5587,7 +5591,7 @@ declare module "factorio:runtime" {
|
|
5587
5591
|
*
|
5588
5592
|
* Other attributes may be specified depending on `filter`:
|
5589
5593
|
* - `"type"`: {@link TypeEquipmentPrototypeFilter}
|
5590
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5594
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EquipmentPrototypeFilter Online documentation}
|
5591
5595
|
*/
|
5592
5596
|
export type EquipmentPrototypeFilter = TypeEquipmentPrototypeFilter | OtherEquipmentPrototypeFilter
|
5593
5597
|
/**
|
@@ -5720,7 +5724,7 @@ declare module "factorio:runtime" {
|
|
5720
5724
|
* - `"vehicle-friction-modifier"`: {@link VehicleFrictionModifierTilePrototypeFilter}
|
5721
5725
|
* - `"decorative-removal-probability"`: {@link DecorativeRemovalProbabilityTilePrototypeFilter}
|
5722
5726
|
* - `"emissions"`: {@link EmissionsTilePrototypeFilter}
|
5723
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5727
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TilePrototypeFilter Online documentation}
|
5724
5728
|
*/
|
5725
5729
|
export type TilePrototypeFilter =
|
5726
5730
|
| CollisionMaskTilePrototypeFilter
|
@@ -5731,7 +5735,7 @@ declare module "factorio:runtime" {
|
|
5731
5735
|
| OtherTilePrototypeFilter
|
5732
5736
|
/**
|
5733
5737
|
* Write form of {@link TilePrototypeFilter}, where table-or-array concepts are allowed to take an array form.
|
5734
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
5738
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#TilePrototypeFilter Online documentation}
|
5735
5739
|
*/
|
5736
5740
|
export type TilePrototypeFilterWrite =
|
5737
5741
|
| CollisionMaskTilePrototypeFilter
|
@@ -5995,7 +5999,7 @@ declare module "factorio:runtime" {
|
|
5995
5999
|
* - `"emissions-multiplier"`: {@link EmissionsMultiplierRecipePrototypeFilter}
|
5996
6000
|
* - `"request-paste-multiplier"`: {@link RequestPasteMultiplierRecipePrototypeFilter}
|
5997
6001
|
* - `"overload-multiplier"`: {@link OverloadMultiplierRecipePrototypeFilter}
|
5998
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6002
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#RecipePrototypeFilter Online documentation}
|
5999
6003
|
*/
|
6000
6004
|
export type RecipePrototypeFilter =
|
6001
6005
|
| HasIngredientItemRecipePrototypeFilter
|
@@ -6011,7 +6015,7 @@ declare module "factorio:runtime" {
|
|
6011
6015
|
| OtherRecipePrototypeFilter
|
6012
6016
|
/**
|
6013
6017
|
* Write form of {@link RecipePrototypeFilter}, where table-or-array concepts are allowed to take an array form.
|
6014
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6018
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#RecipePrototypeFilter Online documentation}
|
6015
6019
|
*/
|
6016
6020
|
export type RecipePrototypeFilterWrite =
|
6017
6021
|
| HasIngredientItemRecipePrototypeFilterWrite
|
@@ -6242,7 +6246,7 @@ declare module "factorio:runtime" {
|
|
6242
6246
|
* - `"selection-priority"`: {@link SelectionPriorityEntityPrototypeFilter}
|
6243
6247
|
* - `"emissions"`: {@link EmissionsEntityPrototypeFilter}
|
6244
6248
|
* - `"crafting-category"`: {@link CraftingCategoryEntityPrototypeFilter}
|
6245
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6249
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EntityPrototypeFilter Online documentation}
|
6246
6250
|
*/
|
6247
6251
|
export type EntityPrototypeFilter =
|
6248
6252
|
| NameEntityPrototypeFilter
|
@@ -6256,7 +6260,7 @@ declare module "factorio:runtime" {
|
|
6256
6260
|
| OtherEntityPrototypeFilter
|
6257
6261
|
/**
|
6258
6262
|
* Write form of {@link EntityPrototypeFilter}, where table-or-array concepts are allowed to take an array form.
|
6259
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6263
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EntityPrototypeFilter Online documentation}
|
6260
6264
|
*/
|
6261
6265
|
export type EntityPrototypeFilterWrite =
|
6262
6266
|
| NameEntityPrototypeFilter
|
@@ -6295,7 +6299,7 @@ declare module "factorio:runtime" {
|
|
6295
6299
|
* - {@link LuaPlayerRepairedEntityEventFilter}
|
6296
6300
|
* @see EventFilterWrite
|
6297
6301
|
* @remarks Filters are always used as an array of filters of a specific type. Every filter can only be used with its corresponding event, and different types of event filters can not be mixed.
|
6298
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6302
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EventFilter Online documentation}
|
6299
6303
|
*/
|
6300
6304
|
export type EventFilter = (
|
6301
6305
|
| LuaEntityClonedEventFilter
|
@@ -6322,7 +6326,7 @@ declare module "factorio:runtime" {
|
|
6322
6326
|
)[]
|
6323
6327
|
/**
|
6324
6328
|
* Write form of {@link EventFilter}, where table-or-array concepts are allowed to take an array form.
|
6325
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6329
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#EventFilter Online documentation}
|
6326
6330
|
*/
|
6327
6331
|
export type EventFilterWrite = readonly (
|
6328
6332
|
| LuaEntityClonedEventFilter
|
@@ -6446,7 +6450,7 @@ declare module "factorio:runtime" {
|
|
6446
6450
|
* - `"name"`: {@link NameScriptRaisedReviveEventFilter}
|
6447
6451
|
* - `"ghost_type"`: {@link GhostTypeScriptRaisedReviveEventFilter}
|
6448
6452
|
* - `"ghost_name"`: {@link GhostNameScriptRaisedReviveEventFilter}
|
6449
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6453
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaScriptRaisedReviveEventFilter Online documentation}
|
6450
6454
|
*/
|
6451
6455
|
export type LuaScriptRaisedReviveEventFilter =
|
6452
6456
|
| TypeScriptRaisedReviveEventFilter
|
@@ -6553,7 +6557,7 @@ declare module "factorio:runtime" {
|
|
6553
6557
|
* - `"name"`: {@link NameEntityDiedEventFilter}
|
6554
6558
|
* - `"ghost_type"`: {@link GhostTypeEntityDiedEventFilter}
|
6555
6559
|
* - `"ghost_name"`: {@link GhostNameEntityDiedEventFilter}
|
6556
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6560
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaEntityDiedEventFilter Online documentation}
|
6557
6561
|
*/
|
6558
6562
|
export type LuaEntityDiedEventFilter =
|
6559
6563
|
| TypeEntityDiedEventFilter
|
@@ -6662,7 +6666,7 @@ declare module "factorio:runtime" {
|
|
6662
6666
|
* - `"name"`: {@link NameEntityMarkedForDeconstructionEventFilter}
|
6663
6667
|
* - `"ghost_type"`: {@link GhostTypeEntityMarkedForDeconstructionEventFilter}
|
6664
6668
|
* - `"ghost_name"`: {@link GhostNameEntityMarkedForDeconstructionEventFilter}
|
6665
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6669
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaEntityMarkedForDeconstructionEventFilter Online documentation}
|
6666
6670
|
*/
|
6667
6671
|
export type LuaEntityMarkedForDeconstructionEventFilter =
|
6668
6672
|
| TypeEntityMarkedForDeconstructionEventFilter
|
@@ -6769,7 +6773,7 @@ declare module "factorio:runtime" {
|
|
6769
6773
|
* - `"name"`: {@link NamePreGhostDeconstructedEventFilter}
|
6770
6774
|
* - `"ghost_type"`: {@link GhostTypePreGhostDeconstructedEventFilter}
|
6771
6775
|
* - `"ghost_name"`: {@link GhostNamePreGhostDeconstructedEventFilter}
|
6772
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6776
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPreGhostDeconstructedEventFilter Online documentation}
|
6773
6777
|
*/
|
6774
6778
|
export type LuaPreGhostDeconstructedEventFilter =
|
6775
6779
|
| TypePreGhostDeconstructedEventFilter
|
@@ -6876,7 +6880,7 @@ declare module "factorio:runtime" {
|
|
6876
6880
|
* - `"name"`: {@link NameScriptRaisedDestroyEventFilter}
|
6877
6881
|
* - `"ghost_type"`: {@link GhostTypeScriptRaisedDestroyEventFilter}
|
6878
6882
|
* - `"ghost_name"`: {@link GhostNameScriptRaisedDestroyEventFilter}
|
6879
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6883
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaScriptRaisedDestroyEventFilter Online documentation}
|
6880
6884
|
*/
|
6881
6885
|
export type LuaScriptRaisedDestroyEventFilter =
|
6882
6886
|
| TypeScriptRaisedDestroyEventFilter
|
@@ -6983,7 +6987,7 @@ declare module "factorio:runtime" {
|
|
6983
6987
|
* - `"name"`: {@link NameUpgradeCancelledEventFilter}
|
6984
6988
|
* - `"ghost_type"`: {@link GhostTypeUpgradeCancelledEventFilter}
|
6985
6989
|
* - `"ghost_name"`: {@link GhostNameUpgradeCancelledEventFilter}
|
6986
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
6990
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaUpgradeCancelledEventFilter Online documentation}
|
6987
6991
|
*/
|
6988
6992
|
export type LuaUpgradeCancelledEventFilter =
|
6989
6993
|
| TypeUpgradeCancelledEventFilter
|
@@ -7090,7 +7094,7 @@ declare module "factorio:runtime" {
|
|
7090
7094
|
* - `"name"`: {@link NamePlayerRepairedEntityEventFilter}
|
7091
7095
|
* - `"ghost_type"`: {@link GhostTypePlayerRepairedEntityEventFilter}
|
7092
7096
|
* - `"ghost_name"`: {@link GhostNamePlayerRepairedEntityEventFilter}
|
7093
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7097
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPlayerRepairedEntityEventFilter Online documentation}
|
7094
7098
|
*/
|
7095
7099
|
export type LuaPlayerRepairedEntityEventFilter =
|
7096
7100
|
| TypePlayerRepairedEntityEventFilter
|
@@ -7197,7 +7201,7 @@ declare module "factorio:runtime" {
|
|
7197
7201
|
* - `"name"`: {@link NameScriptRaisedTeleportedEventFilter}
|
7198
7202
|
* - `"ghost_type"`: {@link GhostTypeScriptRaisedTeleportedEventFilter}
|
7199
7203
|
* - `"ghost_name"`: {@link GhostNameScriptRaisedTeleportedEventFilter}
|
7200
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7204
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaScriptRaisedTeleportedEventFilter Online documentation}
|
7201
7205
|
*/
|
7202
7206
|
export type LuaScriptRaisedTeleportedEventFilter =
|
7203
7207
|
| TypeScriptRaisedTeleportedEventFilter
|
@@ -7304,7 +7308,7 @@ declare module "factorio:runtime" {
|
|
7304
7308
|
* - `"name"`: {@link NameEntityMarkedForUpgradeEventFilter}
|
7305
7309
|
* - `"ghost_type"`: {@link GhostTypeEntityMarkedForUpgradeEventFilter}
|
7306
7310
|
* - `"ghost_name"`: {@link GhostNameEntityMarkedForUpgradeEventFilter}
|
7307
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7311
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaEntityMarkedForUpgradeEventFilter Online documentation}
|
7308
7312
|
*/
|
7309
7313
|
export type LuaEntityMarkedForUpgradeEventFilter =
|
7310
7314
|
| TypeEntityMarkedForUpgradeEventFilter
|
@@ -7346,7 +7350,7 @@ declare module "factorio:runtime" {
|
|
7346
7350
|
*
|
7347
7351
|
* Other attributes may be specified depending on `filter`:
|
7348
7352
|
* - `"type"`: {@link TypePostEntityDiedEventFilter}
|
7349
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7353
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPostEntityDiedEventFilter Online documentation}
|
7350
7354
|
*/
|
7351
7355
|
export type LuaPostEntityDiedEventFilter = TypePostEntityDiedEventFilter
|
7352
7356
|
/**
|
@@ -7448,7 +7452,7 @@ declare module "factorio:runtime" {
|
|
7448
7452
|
* - `"name"`: {@link NamePreRobotMinedEntityEventFilter}
|
7449
7453
|
* - `"ghost_type"`: {@link GhostTypePreRobotMinedEntityEventFilter}
|
7450
7454
|
* - `"ghost_name"`: {@link GhostNamePreRobotMinedEntityEventFilter}
|
7451
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7455
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPreRobotMinedEntityEventFilter Online documentation}
|
7452
7456
|
*/
|
7453
7457
|
export type LuaPreRobotMinedEntityEventFilter =
|
7454
7458
|
| TypePreRobotMinedEntityEventFilter
|
@@ -7555,7 +7559,7 @@ declare module "factorio:runtime" {
|
|
7555
7559
|
* - `"name"`: {@link NameEntityClonedEventFilter}
|
7556
7560
|
* - `"ghost_type"`: {@link GhostTypeEntityClonedEventFilter}
|
7557
7561
|
* - `"ghost_name"`: {@link GhostNameEntityClonedEventFilter}
|
7558
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7562
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaEntityClonedEventFilter Online documentation}
|
7559
7563
|
*/
|
7560
7564
|
export type LuaEntityClonedEventFilter =
|
7561
7565
|
| TypeEntityClonedEventFilter
|
@@ -7662,7 +7666,7 @@ declare module "factorio:runtime" {
|
|
7662
7666
|
* - `"name"`: {@link NameScriptRaisedBuiltEventFilter}
|
7663
7667
|
* - `"ghost_type"`: {@link GhostTypeScriptRaisedBuiltEventFilter}
|
7664
7668
|
* - `"ghost_name"`: {@link GhostNameScriptRaisedBuiltEventFilter}
|
7665
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7669
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaScriptRaisedBuiltEventFilter Online documentation}
|
7666
7670
|
*/
|
7667
7671
|
export type LuaScriptRaisedBuiltEventFilter =
|
7668
7672
|
| TypeScriptRaisedBuiltEventFilter
|
@@ -7769,7 +7773,7 @@ declare module "factorio:runtime" {
|
|
7769
7773
|
* - `"name"`: {@link NameRobotMinedEntityEventFilter}
|
7770
7774
|
* - `"ghost_type"`: {@link GhostTypeRobotMinedEntityEventFilter}
|
7771
7775
|
* - `"ghost_name"`: {@link GhostNameRobotMinedEntityEventFilter}
|
7772
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7776
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaRobotMinedEntityEventFilter Online documentation}
|
7773
7777
|
*/
|
7774
7778
|
export type LuaRobotMinedEntityEventFilter =
|
7775
7779
|
| TypeRobotMinedEntityEventFilter
|
@@ -7876,7 +7880,7 @@ declare module "factorio:runtime" {
|
|
7876
7880
|
* - `"name"`: {@link NamePrePlayerMinedEntityEventFilter}
|
7877
7881
|
* - `"ghost_type"`: {@link GhostTypePrePlayerMinedEntityEventFilter}
|
7878
7882
|
* - `"ghost_name"`: {@link GhostNamePrePlayerMinedEntityEventFilter}
|
7879
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
7883
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPrePlayerMinedEntityEventFilter Online documentation}
|
7880
7884
|
*/
|
7881
7885
|
export type LuaPrePlayerMinedEntityEventFilter =
|
7882
7886
|
| TypePrePlayerMinedEntityEventFilter
|
@@ -7995,7 +7999,7 @@ declare module "factorio:runtime" {
|
|
7995
7999
|
* - `"ghost_type"`: {@link GhostTypeRobotBuiltEntityEventFilter}
|
7996
8000
|
* - `"ghost_name"`: {@link GhostNameRobotBuiltEntityEventFilter}
|
7997
8001
|
* - `"force"`: {@link ForceRobotBuiltEntityEventFilter}
|
7998
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8002
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaRobotBuiltEntityEventFilter Online documentation}
|
7999
8003
|
*/
|
8000
8004
|
export type LuaRobotBuiltEntityEventFilter =
|
8001
8005
|
| TypeRobotBuiltEntityEventFilter
|
@@ -8103,7 +8107,7 @@ declare module "factorio:runtime" {
|
|
8103
8107
|
* - `"name"`: {@link NamePreGhostUpgradedEventFilter}
|
8104
8108
|
* - `"ghost_type"`: {@link GhostTypePreGhostUpgradedEventFilter}
|
8105
8109
|
* - `"ghost_name"`: {@link GhostNamePreGhostUpgradedEventFilter}
|
8106
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8110
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPreGhostUpgradedEventFilter Online documentation}
|
8107
8111
|
*/
|
8108
8112
|
export type LuaPreGhostUpgradedEventFilter =
|
8109
8113
|
| TypePreGhostUpgradedEventFilter
|
@@ -8212,7 +8216,7 @@ declare module "factorio:runtime" {
|
|
8212
8216
|
* - `"name"`: {@link NameEntityDeconstructionCancelledEventFilter}
|
8213
8217
|
* - `"ghost_type"`: {@link GhostTypeEntityDeconstructionCancelledEventFilter}
|
8214
8218
|
* - `"ghost_name"`: {@link GhostNameEntityDeconstructionCancelledEventFilter}
|
8215
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8219
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaEntityDeconstructionCancelledEventFilter Online documentation}
|
8216
8220
|
*/
|
8217
8221
|
export type LuaEntityDeconstructionCancelledEventFilter =
|
8218
8222
|
| TypeEntityDeconstructionCancelledEventFilter
|
@@ -8331,7 +8335,7 @@ declare module "factorio:runtime" {
|
|
8331
8335
|
* - `"ghost_type"`: {@link GhostTypePlayerBuiltEntityEventFilter}
|
8332
8336
|
* - `"ghost_name"`: {@link GhostNamePlayerBuiltEntityEventFilter}
|
8333
8337
|
* - `"force"`: {@link ForcePlayerBuiltEntityEventFilter}
|
8334
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8338
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPlayerBuiltEntityEventFilter Online documentation}
|
8335
8339
|
*/
|
8336
8340
|
export type LuaPlayerBuiltEntityEventFilter =
|
8337
8341
|
| TypePlayerBuiltEntityEventFilter
|
@@ -8439,7 +8443,7 @@ declare module "factorio:runtime" {
|
|
8439
8443
|
* - `"name"`: {@link NamePlayerMinedEntityEventFilter}
|
8440
8444
|
* - `"ghost_type"`: {@link GhostTypePlayerMinedEntityEventFilter}
|
8441
8445
|
* - `"ghost_name"`: {@link GhostNamePlayerMinedEntityEventFilter}
|
8442
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8446
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaPlayerMinedEntityEventFilter Online documentation}
|
8443
8447
|
*/
|
8444
8448
|
export type LuaPlayerMinedEntityEventFilter =
|
8445
8449
|
| TypePlayerMinedEntityEventFilter
|
@@ -8621,7 +8625,7 @@ declare module "factorio:runtime" {
|
|
8621
8625
|
* - `"final-damage-amount"`: {@link FinalDamageAmountEntityDamagedEventFilter}
|
8622
8626
|
* - `"damage-type"`: {@link DamageTypeEntityDamagedEventFilter}
|
8623
8627
|
* - `"final-health"`: {@link FinalHealthEntityDamagedEventFilter}
|
8624
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8628
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaEntityDamagedEventFilter Online documentation}
|
8625
8629
|
*/
|
8626
8630
|
export type LuaEntityDamagedEventFilter =
|
8627
8631
|
| TypeEntityDamagedEventFilter
|
@@ -8635,7 +8639,7 @@ declare module "factorio:runtime" {
|
|
8635
8639
|
| OtherEntityDamagedEventFilter
|
8636
8640
|
/**
|
8637
8641
|
* Write form of {@link LuaEntityDamagedEventFilter}, where table-or-array concepts are allowed to take an array form.
|
8638
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8642
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaEntityDamagedEventFilter Online documentation}
|
8639
8643
|
*/
|
8640
8644
|
export type LuaEntityDamagedEventFilterWrite =
|
8641
8645
|
| TypeEntityDamagedEventFilter
|
@@ -8746,7 +8750,7 @@ declare module "factorio:runtime" {
|
|
8746
8750
|
* - `"name"`: {@link NameSectorScannedEventFilter}
|
8747
8751
|
* - `"ghost_type"`: {@link GhostTypeSectorScannedEventFilter}
|
8748
8752
|
* - `"ghost_name"`: {@link GhostNameSectorScannedEventFilter}
|
8749
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
8753
|
+
* @see {@link https://lua-api.factorio.com/1.1.107/concepts.html#LuaSectorScannedEventFilter Online documentation}
|
8750
8754
|
*/
|
8751
8755
|
export type LuaSectorScannedEventFilter =
|
8752
8756
|
| TypeSectorScannedEventFilter
|