typed-factorio 2.3.0 → 2.4.0

Sign up to get free protection for your applications and to get access to all the features.
@@ -8,57 +8,57 @@
8
8
  declare module "factorio:runtime" {
9
9
  /**
10
10
  * A floating-point number. This is a single-precision floating point number. Whilst Lua only uses double-precision numbers, when a function takes a float, the game engine will immediately convert the double-precision number to single-precision.
11
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#float Online documentation}
11
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#float Online documentation}
12
12
  */
13
13
  export type float = number
14
14
  /**
15
15
  * A double-precision floating-point number. This is the same data type as all Lua numbers use.
16
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#double Online documentation}
16
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#double Online documentation}
17
17
  */
18
18
  export type double = number
19
19
  /**
20
20
  * 32-bit signed integer. Possible values are -2 147 483 648 to 2 147 483 647.
21
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#int Online documentation}
21
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#int Online documentation}
22
22
  */
23
23
  export type int = number
24
24
  /**
25
25
  * 8-bit signed integer. Possible values are -128 to 127.
26
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#int8 Online documentation}
26
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#int8 Online documentation}
27
27
  */
28
28
  export type int8 = number
29
29
  /**
30
30
  * 32-bit unsigned integer. Possible values are 0 to 4 294 967 295.
31
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#uint Online documentation}
31
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#uint Online documentation}
32
32
  */
33
33
  export type uint = number
34
34
  /**
35
35
  * 8-bit unsigned integer. Possible values are 0 to 255.
36
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#uint8 Online documentation}
36
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#uint8 Online documentation}
37
37
  */
38
38
  export type uint8 = number
39
39
  /**
40
40
  * 16-bit unsigned integer. Possible values are 0 to 65 535.
41
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#uint16 Online documentation}
41
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#uint16 Online documentation}
42
42
  */
43
43
  export type uint16 = number
44
44
  /**
45
45
  * 64-bit unsigned integer. Possible values are 0 to 18 446 744 073 709 551 615.
46
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#uint64 Online documentation}
46
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#uint64 Online documentation}
47
47
  */
48
48
  export type uint64 = number
49
49
  /**
50
50
  * Nil is the type of the value `nil`, whose main property is to be different from any other value. It usually represents the absence of a useful value.
51
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#nil Online documentation}
51
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#nil Online documentation}
52
52
  */
53
53
  export type nil = undefined
54
54
  /**
55
55
  * Tables are enclosed in curly brackets, like this `{}`.
56
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#table Online documentation}
56
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#table Online documentation}
57
57
  */
58
58
  export type table = object
59
59
  /**
60
- * Any LuaObject listed on the {@linkplain https://lua-api.factorio.com/1.1.94/classes.html Classes} page.
61
- * @see {@link https://lua-api.factorio.com/1.1.94/builtin-types.html#LuaObject Online documentation}
60
+ * Any LuaObject listed on the {@linkplain https://lua-api.factorio.com/1.1.95/classes.html Classes} page.
61
+ * @see {@link https://lua-api.factorio.com/1.1.95/builtin-types.html#LuaObject Online documentation}
62
62
  */
63
63
  export interface LuaObject {
64
64
  readonly object_name: string