typed-factorio 2.14.0 → 3.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,6 +4,7 @@
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  import type {
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  EventId,
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+ OnAchievementGainedEvent,
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  OnAiCommandCompletedEvent,
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  OnAreaClonedEvent,
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  OnBiterBaseBuiltEvent,
@@ -26,11 +27,9 @@ import type {
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  OnCutsceneFinishedEvent,
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  OnCutsceneStartedEvent,
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  OnCutsceneWaypointReachedEvent,
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- OnDifficultySettingsChangedEvent,
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  OnEntityClonedEvent,
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  OnEntityColorChangedEvent,
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  OnEntityDamagedEvent,
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- OnEntityDestroyedEvent,
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  OnEntityDiedEvent,
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  OnEntityLogisticSlotChangedEvent,
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  OnEntityRenamedEvent,
@@ -65,6 +64,7 @@ import type {
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  OnMarkedForUpgradeEvent,
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  OnMarketItemPurchasedEvent,
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  OnModItemOpenedEvent,
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+ OnObjectDestroyedEvent,
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  OnPermissionGroupAddedEvent,
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  OnPermissionGroupDeletedEvent,
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  OnPermissionGroupEditedEvent,
@@ -84,24 +84,27 @@ import type {
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  OnPlayerCheatModeEnabledEvent,
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  OnPlayerClickedGpsTagEvent,
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  OnPlayerConfiguredBlueprintEvent,
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- OnPlayerConfiguredSpiderRemoteEvent,
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+ OnPlayerControllerChangedEvent,
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  OnPlayerCraftedItemEvent,
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  OnPlayerCreatedEvent,
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  OnPlayerCursorStackChangedEvent,
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  OnPlayerDeconstructedAreaEvent,
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  OnPlayerDemotedEvent,
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  OnPlayerDiedEvent,
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+ OnPlayerDisplayDensityScaleChangedEvent,
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  OnPlayerDisplayResolutionChangedEvent,
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  OnPlayerDisplayScaleChangedEvent,
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  OnPlayerDrivingChangedStateEvent,
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  OnPlayerDroppedItemEvent,
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  OnPlayerFastTransferredEvent,
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+ OnPlayerFlippedEntityEvent,
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  OnPlayerFlushedFluidEvent,
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  OnPlayerGunInventoryChangedEvent,
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  OnPlayerInputMethodChangedEvent,
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  OnPlayerJoinedGameEvent,
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  OnPlayerKickedEvent,
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  OnPlayerLeftGameEvent,
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+ OnPlayerLocaleChangedEvent,
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  OnPlayerMainInventoryChangedEvent,
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  OnPlayerMinedEntityEvent,
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  OnPlayerMinedItemEvent,
@@ -125,7 +128,7 @@ import type {
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  OnPlayerUnbannedEvent,
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  OnPlayerUnmutedEvent,
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  OnPlayerUsedCapsuleEvent,
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- OnPlayerUsedSpiderRemoteEvent,
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+ OnPlayerUsedSpidertronRemoteEvent,
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  OnPostEntityDiedEvent,
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  OnPreBuildEvent,
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  OnPreChunkDeletedEvent,
@@ -141,11 +144,14 @@ import type {
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  OnPrePlayerRemovedEvent,
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  OnPrePlayerToggledMapEditorEvent,
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  OnPreRobotExplodedCliffEvent,
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+ OnPreScenarioFinishedEvent,
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  OnPreScriptInventoryResizedEvent,
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  OnPreSurfaceClearedEvent,
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  OnPreSurfaceDeletedEvent,
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+ OnRedoAppliedEvent,
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  OnResearchCancelledEvent,
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  OnResearchFinishedEvent,
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+ OnResearchMovedEvent,
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  OnResearchReversedEvent,
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  OnResearchStartedEvent,
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  OnResourceDepletedEvent,
@@ -163,7 +169,15 @@ import type {
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  OnScriptPathRequestFinishedEvent,
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  OnScriptTriggerEffectEvent,
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  OnSectorScannedEvent,
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+ OnSegmentEntityCreatedEvent,
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  OnSelectedEntityChangedEvent,
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+ OnSpacePlatformBuiltEntityEvent,
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+ OnSpacePlatformBuiltTileEvent,
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+ OnSpacePlatformChangedStateEvent,
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+ OnSpacePlatformMinedEntityEvent,
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+ OnSpacePlatformMinedItemEvent,
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+ OnSpacePlatformMinedTileEvent,
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+ OnSpacePlatformPreMinedEvent,
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  OnSpiderCommandCompletedEvent,
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  OnStringTranslatedEvent,
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  OnSurfaceClearedEvent,
@@ -178,6 +192,7 @@ import type {
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  OnTrainScheduleChangedEvent,
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  OnTriggerCreatedEntityEvent,
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  OnTriggerFiredArtilleryEvent,
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+ OnUndoAppliedEvent,
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  OnUnitAddedToGroupEvent,
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  OnUnitGroupCreatedEvent,
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  OnUnitGroupFinishedGatheringEvent,
@@ -193,19 +208,27 @@ import type {
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  declare global {
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  namespace defines {
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  enum alert_type {
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+ "collector_path_blocked",
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  "custom",
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  "entity_destroyed",
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  "entity_under_attack",
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  "no_material_for_construction",
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+ "no_platform_storage",
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+ "no_roboport_storage",
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  "no_storage",
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  "not_enough_construction_robots",
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  "not_enough_repair_packs",
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+ "pipeline_overextended",
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+ "platform_tile_building_blocked",
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+ "train_no_path",
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  "train_out_of_fuel",
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  "turret_fire",
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+ "turret_out_of_ammo",
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+ "unclaimed_cargo",
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  }
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  /**
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  * AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.behavior_result Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.behavior_result Online documentation}
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  */
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  enum behavior_result {
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  "in_progress",
@@ -221,9 +244,14 @@ declare global {
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  "blueprint_ghost",
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  "ghost_revive",
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  }
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+ enum build_mode {
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+ "normal",
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+ "forced",
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+ "superforced",
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+ }
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  /**
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  * State of a chain signal.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.chain_signal_state Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.chain_signal_state Online documentation}
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  */
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  enum chain_signal_state {
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  "none",
@@ -239,130 +267,97 @@ declare global {
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  "tiles",
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  "entities",
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  }
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- enum circuit_condition_index {
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- "inserter_circuit",
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- "inserter_logistic",
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- "lamp",
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- "arithmetic_combinator",
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- "decider_combinator",
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- "constant_combinator",
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- "offshore_pump",
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- "pump",
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- }
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- enum circuit_connector_id {
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- "accumulator",
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- "constant_combinator",
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- "container",
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- "linked_container",
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- "programmable_speaker",
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- "rail_signal",
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- "rail_chain_signal",
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- "roboport",
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- "storage_tank",
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- "wall",
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- "electric_pole",
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- "inserter",
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- "lamp",
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- "combinator_input",
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- "combinator_output",
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- "offshore_pump",
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- "pump",
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- }
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  /**
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  * Command given to units describing what they should do.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command Online documentation}
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  */
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  enum command {
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  /**
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  * Attack another entity.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.attack Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.attack Online documentation}
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  */
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  "attack" = 0,
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  /**
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  * Go to a specific position.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.go_to_location Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.go_to_location Online documentation}
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  */
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  "go_to_location" = 1,
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  /**
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  * Chain commands together, see {@link defines.compound_command}.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.compound Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.compound Online documentation}
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  */
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  "compound" = 2,
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  /**
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  * Do what your group wants you to do.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.group Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.group Online documentation}
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  */
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  "group" = 3,
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  /**
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  * Go to a place and attack what you see.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.attack_area Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.attack_area Online documentation}
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  */
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  "attack_area" = 4,
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  /**
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  * Chill.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.wander Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.wander Online documentation}
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  */
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  "wander" = 5,
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  /**
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  * Flee from another entity.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.flee Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.flee Online documentation}
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  */
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  "flee" = 6,
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  /**
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  * Stop moving and stay where you are.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.stop Online documentation}
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  */
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  "stop" = 7,
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  /**
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  * Go to a position and build a base there.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.build_base Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.command.build_base Online documentation}
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  */
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  "build_base" = 8,
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  }
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  /**
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  * How commands are joined together in a compound command (see {@link defines.command.compound}).
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command Online documentation}
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  */
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  enum compound_command {
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  /**
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  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.logical_and Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command.logical_and Online documentation}
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  */
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  "logical_and",
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  /**
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  * Succeed on first success. Only fails if all commands (executed one after another) fail.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.logical_or Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command.logical_or Online documentation}
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  */
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  "logical_or",
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  /**
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  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.return_last Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.compound_command.return_last Online documentation}
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  */
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  "return_last",
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  }
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  namespace control_behavior {
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  namespace inserter {
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- enum circuit_mode_of_operation {
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- "none",
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- "enable_disable",
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- "set_filters",
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- "read_hand_contents",
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- "set_stack_size",
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- }
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  enum hand_read_mode {
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  "hold",
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  "pulse",
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  }
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  }
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  namespace logistic_container {
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- enum circuit_mode_of_operation {
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+ enum exclusive_mode {
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  "send_contents",
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  "set_requests",
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+ "none",
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  }
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  }
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  namespace lamp {
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- enum circuit_mode_of_operation {
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- "use_colors",
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+ enum color_mode {
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+ "color_mapping",
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+ "components",
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+ "packed_rgb",
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  }
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  }
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  namespace mining_drill {
@@ -375,132 +370,229 @@ declare global {
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  enum content_read_mode {
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  "pulse",
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  "hold",
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+ "entire_belt_hold",
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+ }
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+ }
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+ namespace rocket_silo {
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+ enum read_mode {
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+ "none",
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+ "logistic_inventory",
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+ "orbital_requests",
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+ }
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+ }
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+ namespace roboport {
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+ enum read_items_mode {
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+ "none",
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+ "logistics",
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+ "missing_requests",
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+ }
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+ }
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+ namespace cargo_landing_pad {
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+ enum exclusive_mode {
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+ "none",
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+ "send_contents",
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+ "set_requests",
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  }
379
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  }
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  enum type {
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  /**
382
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  * {@link LuaContainerControlBehavior}
383
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.container Online documentation}
400
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.container Online documentation}
384
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  */
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  "container",
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  /**
387
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  * {@link LuaGenericOnOffControlBehavior}
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- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
389
406
  */
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  "generic_on_off",
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  /**
392
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  * {@link LuaInserterControlBehavior}
393
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.inserter Online documentation}
410
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.inserter Online documentation}
394
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  */
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  "inserter",
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  /**
397
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  * {@link LuaLampControlBehavior}
398
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.lamp Online documentation}
415
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.lamp Online documentation}
399
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  */
400
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  "lamp",
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  /**
402
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  * {@link LuaLogisticContainerControlBehavior}
403
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.logistic_container Online documentation}
420
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.logistic_container Online documentation}
404
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  */
405
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  "logistic_container",
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  /**
407
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  * {@link LuaRoboportControlBehavior}
408
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.roboport Online documentation}
425
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.roboport Online documentation}
409
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  */
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  "roboport",
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  /**
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  * {@link LuaStorageTankControlBehavior}
413
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.storage_tank Online documentation}
430
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.storage_tank Online documentation}
414
431
  */
415
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  "storage_tank",
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  /**
417
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  * {@link LuaTrainStopControlBehavior}
418
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.train_stop Online documentation}
435
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.train_stop Online documentation}
419
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  */
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  "train_stop",
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  /**
422
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  * {@link LuaDeciderCombinatorControlBehavior}
423
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
440
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
424
441
  */
425
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  "decider_combinator",
426
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  /**
427
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  * {@link LuaArithmeticCombinatorControlBehavior}
428
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
445
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
429
446
  */
430
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  "arithmetic_combinator",
431
448
  /**
432
449
  * {@link LuaConstantCombinatorControlBehavior}
433
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
450
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
434
451
  */
435
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  "constant_combinator",
436
453
  /**
437
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  * {@link LuaTransportBeltControlBehavior}
438
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.transport_belt Online documentation}
455
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.transport_belt Online documentation}
439
456
  */
440
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  "transport_belt",
441
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  /**
442
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  * {@link LuaAccumulatorControlBehavior}
443
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.accumulator Online documentation}
460
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.accumulator Online documentation}
444
461
  */
445
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  "accumulator",
446
463
  /**
447
- * {@link LuaRailSignalControlBehavior}
448
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.rail_signal Online documentation}
464
+ * {@link LuaRailSignalBaseControlBehavior}
465
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.rail_signal Online documentation}
449
466
  */
450
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  "rail_signal",
451
468
  /**
452
- * {@link LuaRailChainSignalControlBehavior}
453
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
469
+ * {@link LuaRailSignalBaseControlBehavior}
470
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
454
471
  */
455
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  "rail_chain_signal",
456
473
  /**
457
474
  * {@link LuaWallControlBehavior}
458
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.wall Online documentation}
475
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.wall Online documentation}
459
476
  */
460
477
  "wall",
461
478
  /**
462
479
  * {@link LuaMiningDrillControlBehavior}
463
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.mining_drill Online documentation}
480
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.mining_drill Online documentation}
464
481
  */
465
482
  "mining_drill",
466
483
  /**
467
484
  * {@link LuaProgrammableSpeakerControlBehavior}
468
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
485
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
469
486
  */
470
487
  "programmable_speaker",
488
+ /**
489
+ * {@link LuaAssemblingMachineControlBehavior}
490
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
491
+ */
492
+ "assembling_machine",
493
+ /**
494
+ * {@link LuaPumpControlBehavior}
495
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.pump Online documentation}
496
+ */
497
+ "pump",
498
+ /**
499
+ * {@link LuaSelectorCombinatorControlBehavior}
500
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
501
+ */
502
+ "selector_combinator",
503
+ /**
504
+ * {@link LuaRocketSiloControlBehavior}
505
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
506
+ */
507
+ "rocket_silo",
508
+ /**
509
+ * {@link LuaTurretControlBehavior}
510
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.turret Online documentation}
511
+ */
512
+ "turret",
513
+ /**
514
+ * {@link LuaReactorControlBehavior}
515
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.reactor Online documentation}
516
+ */
517
+ "reactor",
518
+ /**
519
+ * {@link LuaSpacePlatformHubControlBehavior}
520
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
521
+ */
522
+ "space_platform_hub",
523
+ /**
524
+ * {@link LuaArtilleryTurretControlBehavior}
525
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
526
+ */
527
+ "artillery_turret",
528
+ /**
529
+ * {@link LuaAsteroidCollectorControlBehavior}
530
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
531
+ */
532
+ "asteroid_collector",
533
+ /**
534
+ * {@link LuaRadarControlBehavior}
535
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.radar Online documentation}
536
+ */
537
+ "radar",
538
+ /**
539
+ * {@link LuaDisplayPanelControlBehavior}
540
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.display_panel Online documentation}
541
+ */
542
+ "display_panel",
543
+ /**
544
+ * {@link LuaLoaderControlBehavior}
545
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.loader Online documentation}
546
+ */
547
+ "loader",
548
+ /**
549
+ * {@link LuaCargoLandingPadControlBehavior}
550
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
551
+ */
552
+ "cargo_landing_pad",
553
+ /**
554
+ * {@link LuaAgriculturalTowerControlBehavior}
555
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
556
+ */
557
+ "agricultural_tower",
471
558
  }
472
559
  }
473
560
  enum controllers {
474
561
  /**
475
562
  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
476
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.ghost Online documentation}
563
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.ghost Online documentation}
477
564
  */
478
565
  "ghost",
479
566
  /**
480
567
  * The controller controls a character. This is the default controller in freeplay.
481
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.character Online documentation}
568
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.character Online documentation}
482
569
  */
483
570
  "character",
484
571
  /**
485
572
  * The controller isn't tied to a character. This is the default controller in sandbox.
486
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.god Online documentation}
573
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.god Online documentation}
487
574
  */
488
575
  "god",
489
576
  /**
490
577
  * The Editor Controller near ultimate power to do almost anything in the game.
491
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.editor Online documentation}
578
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.editor Online documentation}
492
579
  */
493
580
  "editor",
494
581
  /**
495
582
  * The player can't interact with the world, and the camera pans around in a predefined manner.
496
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.cutscene Online documentation}
583
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.cutscene Online documentation}
497
584
  */
498
585
  "cutscene",
499
586
  /**
500
587
  * Can't change anything in the world but can view anything.
501
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.spectator Online documentation}
588
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.spectator Online documentation}
502
589
  */
503
590
  "spectator",
591
+ /**
592
+ * Can't move/change items but can build ghosts/change settings.
593
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.controllers.remote Online documentation}
594
+ */
595
+ "remote",
504
596
  }
505
597
  namespace deconstruction_item {
506
598
  enum entity_filter_mode {
@@ -518,30 +610,31 @@ declare global {
518
610
  "only",
519
611
  }
520
612
  }
613
+ // See https://forums.factorio.com/viewtopic.php?f=233&t=118305
614
+ /** @omit */
615
+ enum default_icon_size {}
521
616
  enum difficulty {
522
617
  "easy",
523
618
  "normal",
524
619
  "hard",
525
620
  }
526
- namespace difficulty_settings {
527
- enum recipe_difficulty {
528
- "normal",
529
- "expensive",
530
- }
531
- enum technology_difficulty {
532
- "normal",
533
- "expensive",
534
- }
535
- }
536
621
  enum direction {
537
622
  "north" = 0,
538
- "northeast" = 1,
539
- "east" = 2,
540
- "southeast" = 3,
541
- "south" = 4,
542
- "southwest" = 5,
543
- "west" = 6,
544
- "northwest" = 7,
623
+ "northnortheast" = 1,
624
+ "northeast" = 2,
625
+ "eastnortheast" = 3,
626
+ "east" = 4,
627
+ "eastsoutheast" = 5,
628
+ "southeast" = 6,
629
+ "southsoutheast" = 7,
630
+ "south" = 8,
631
+ "southsouthwest" = 9,
632
+ "southwest" = 10,
633
+ "westsouthwest" = 11,
634
+ "west" = 12,
635
+ "westnorthwest" = 13,
636
+ "northwest" = 14,
637
+ "northnorthwest" = 15,
545
638
  }
546
639
  enum disconnect_reason {
547
640
  "quit",
@@ -559,212 +652,327 @@ declare global {
559
652
  enum distraction {
560
653
  /**
561
654
  * Perform command even if someone attacks the unit.
562
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.none Online documentation}
655
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.none Online documentation}
563
656
  */
564
657
  "none",
565
658
  /**
566
659
  * Attack closer enemy entities with force.
567
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_enemy Online documentation}
660
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.by_enemy Online documentation}
568
661
  */
569
662
  "by_enemy",
570
663
  /**
571
664
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
572
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_anything Online documentation}
665
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.by_anything Online documentation}
573
666
  */
574
667
  "by_anything",
575
668
  /**
576
669
  * Attack when attacked.
577
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_damage Online documentation}
670
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.distraction.by_damage Online documentation}
578
671
  */
579
672
  "by_damage",
580
673
  }
581
674
  enum entity_status {
582
675
  "working",
583
676
  "normal",
677
+ /**
678
+ * Used by ghosts.
679
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.ghost Online documentation}
680
+ */
681
+ "ghost",
682
+ /**
683
+ * Only used if set through {@link LuaEntity#status LuaEntity::status} or {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
684
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.broken Online documentation}
685
+ */
686
+ "broken",
584
687
  "no_power",
585
688
  "low_power",
586
689
  "no_fuel",
690
+ "frozen",
587
691
  "disabled_by_control_behavior",
588
692
  "opened_by_circuit_network",
589
693
  "closed_by_circuit_network",
590
694
  "disabled_by_script",
591
695
  "marked_for_deconstruction",
696
+ /**
697
+ * Used by space platform hubs.
698
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.paused Online documentation}
699
+ */
700
+ "paused",
592
701
  /**
593
702
  * Used by generators and solar panels.
594
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
703
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
595
704
  */
596
705
  "not_plugged_in_electric_network",
597
706
  /**
598
707
  * Used by power switches.
599
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.networks_connected Online documentation}
708
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.networks_connected Online documentation}
600
709
  */
601
710
  "networks_connected",
602
711
  /**
603
712
  * Used by power switches.
604
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.networks_disconnected Online documentation}
713
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.networks_disconnected Online documentation}
605
714
  */
606
715
  "networks_disconnected",
607
716
  /**
608
717
  * Used by accumulators.
609
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.charging Online documentation}
718
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.charging Online documentation}
610
719
  */
611
720
  "charging",
612
721
  /**
613
722
  * Used by accumulators.
614
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.discharging Online documentation}
723
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.discharging Online documentation}
615
724
  */
616
725
  "discharging",
617
726
  /**
618
727
  * Used by accumulators.
619
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.fully_charged Online documentation}
728
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.fully_charged Online documentation}
620
729
  */
621
730
  "fully_charged",
622
731
  /**
623
732
  * Used by logistic containers.
624
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
733
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
625
734
  */
626
735
  "out_of_logistic_network",
627
736
  /**
628
737
  * Used by assembling machines.
629
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_recipe Online documentation}
738
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_recipe Online documentation}
630
739
  */
631
740
  "no_recipe",
632
741
  /**
633
742
  * Used by furnaces.
634
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_ingredients Online documentation}
743
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_ingredients Online documentation}
635
744
  */
636
745
  "no_ingredients",
637
746
  /**
638
747
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
639
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_input_fluid Online documentation}
748
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_input_fluid Online documentation}
640
749
  */
641
750
  "no_input_fluid",
642
751
  /**
643
752
  * Used by labs.
644
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_research_in_progress Online documentation}
753
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_research_in_progress Online documentation}
645
754
  */
646
755
  "no_research_in_progress",
647
756
  /**
648
757
  * Used by mining drills.
649
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_minable_resources Online documentation}
758
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_minable_resources Online documentation}
650
759
  */
651
760
  "no_minable_resources",
761
+ /**
762
+ * Used by cargo bays.
763
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
764
+ */
765
+ "not_connected_to_hub_or_pad",
652
766
  /**
653
767
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
654
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.low_input_fluid Online documentation}
768
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.low_input_fluid Online documentation}
655
769
  */
656
770
  "low_input_fluid",
657
771
  /**
658
772
  * Used by crafting machines.
659
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
773
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
660
774
  */
661
775
  "fluid_ingredient_shortage",
662
776
  /**
663
777
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
664
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.full_output Online documentation}
778
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.full_output Online documentation}
665
779
  */
666
780
  "full_output",
781
+ /**
782
+ * Used by agricultural towers.
783
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
784
+ */
785
+ "not_enough_space_in_output",
667
786
  /**
668
787
  * Used by burner energy sources.
669
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
788
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
670
789
  */
671
790
  "full_burnt_result_output",
672
791
  /**
673
792
  * Used by crafting machines.
674
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
793
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
675
794
  */
676
795
  "item_ingredient_shortage",
677
796
  /**
678
797
  * Used by mining drills when the mining fluid is missing.
679
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.missing_required_fluid Online documentation}
798
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.missing_required_fluid Online documentation}
680
799
  */
681
800
  "missing_required_fluid",
682
801
  /**
683
802
  * Used by labs.
684
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.missing_science_packs Online documentation}
803
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.missing_science_packs Online documentation}
685
804
  */
686
805
  "missing_science_packs",
687
806
  /**
688
807
  * Used by inserters.
689
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
808
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
690
809
  */
691
810
  "waiting_for_source_items",
811
+ /**
812
+ * Used by inserters when wait_for_full_hand is set.
813
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
814
+ */
815
+ "waiting_for_more_items",
692
816
  /**
693
817
  * Used by inserters and mining drills.
694
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
818
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
695
819
  */
696
820
  "waiting_for_space_in_destination",
697
821
  /**
698
822
  * Used by the rocket silo.
699
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
823
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
700
824
  */
701
825
  "preparing_rocket_for_launch",
702
826
  /**
703
827
  * Used by the rocket silo.
704
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
828
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
705
829
  */
706
830
  "waiting_to_launch_rocket",
707
831
  /**
708
832
  * Used by the rocket silo.
709
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.launching_rocket Online documentation}
833
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
834
+ */
835
+ "waiting_for_space_in_platform_hub",
836
+ /**
837
+ * Used by the rocket silo.
838
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.launching_rocket Online documentation}
710
839
  */
711
840
  "launching_rocket",
841
+ /**
842
+ * Used by thrusters.
843
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.thrust_not_required Online documentation}
844
+ */
845
+ "thrust_not_required",
846
+ /**
847
+ * Used by space platform hubs.
848
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.on_the_way Online documentation}
849
+ */
850
+ "on_the_way",
851
+ /**
852
+ * Used by space platform hubs.
853
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
854
+ */
855
+ "waiting_in_orbit",
856
+ /**
857
+ * Used by trains.
858
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_at_stop Online documentation}
859
+ */
860
+ "waiting_at_stop",
861
+ /**
862
+ * Used by space platform hubs.
863
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
864
+ */
865
+ "waiting_for_rockets_to_arrive",
866
+ /**
867
+ * Used by space platform hubs.
868
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_enough_thrust Online documentation}
869
+ */
870
+ "not_enough_thrust",
871
+ /**
872
+ * Used by trains.
873
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.destination_stop_full Online documentation}
874
+ */
875
+ "destination_stop_full",
876
+ /**
877
+ * Used by trains and space platform hubs.
878
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_path Online documentation}
879
+ */
880
+ "no_path",
712
881
  /**
713
882
  * Used by beacons.
714
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
883
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
715
884
  */
716
885
  "no_modules_to_transmit",
717
886
  /**
718
887
  * Used by roboports.
719
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
888
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
720
889
  */
721
890
  "recharging_after_power_outage",
722
891
  /**
723
892
  * Used by inserters targeting entity ghosts.
724
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
893
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
725
894
  */
726
895
  "waiting_for_target_to_be_built",
727
896
  /**
728
897
  * Used by inserters targeting rails.
729
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_train Online documentation}
898
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_train Online documentation}
730
899
  */
731
900
  "waiting_for_train",
732
901
  /**
733
902
  * Used by ammo turrets.
734
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_ammo Online documentation}
903
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_ammo Online documentation}
735
904
  */
736
905
  "no_ammo",
737
906
  /**
738
907
  * Used by heat energy sources.
739
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.low_temperature Online documentation}
908
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.low_temperature Online documentation}
740
909
  */
741
910
  "low_temperature",
742
911
  /**
743
912
  * Used by constant combinators: Combinator is turned off via switch in GUI.
744
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.disabled Online documentation}
913
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.disabled Online documentation}
745
914
  */
746
915
  "disabled",
747
916
  /**
748
917
  * Used by lamps.
749
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
918
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
750
919
  */
751
920
  "turned_off_during_daytime",
752
921
  /**
753
922
  * Used by rail signals.
754
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
923
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
755
924
  */
756
925
  "not_connected_to_rail",
757
926
  /**
758
927
  * Used by rail signals.
759
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.cant_divide_segments Online documentation}
928
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.cant_divide_segments Online documentation}
760
929
  */
761
930
  "cant_divide_segments",
931
+ /**
932
+ * Used by filter inserters.
933
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_filter Online documentation}
934
+ */
935
+ "no_filter",
936
+ /**
937
+ * Used by agricultural towers.
938
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
939
+ */
940
+ "no_spot_seedable_by_inputs",
941
+ /**
942
+ * Used by agricultural towers.
943
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
944
+ */
945
+ "waiting_for_plants_to_grow",
946
+ /**
947
+ * Used by asteroid collectors.
948
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.computing_navigation Online documentation}
949
+ */
950
+ "computing_navigation",
951
+ /**
952
+ * Used by pipes, pipes to ground and storage tanks.
953
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.pipeline_overextended Online documentation}
954
+ */
955
+ "pipeline_overextended",
956
+ /**
957
+ * Used by assembling machines.
958
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.entity_status.recipe_not_researched Online documentation}
959
+ */
960
+ "recipe_not_researched",
961
+ }
962
+ enum entity_status_diode {
963
+ "green",
964
+ "red",
965
+ "yellow",
762
966
  }
763
967
  /**
764
- * See the {@linkplain https://lua-api.factorio.com/1.1.110/events.html events page} for more info on what events contain and when they get raised.
765
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.events Online documentation}
968
+ * See the {@linkplain https://lua-api.factorio.com/2.0.12/events.html events page} for more info on what events contain and when they get raised.
969
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.events Online documentation}
766
970
  */
767
971
  namespace events {
972
+ /**
973
+ * Event type: {@link OnAchievementGainedEvent}
974
+ */
975
+ const on_achievement_gained: EventId<OnAchievementGainedEvent>
768
976
  /**
769
977
  * Event type: {@link OnAiCommandCompletedEvent}
770
978
  */
@@ -853,10 +1061,6 @@ declare global {
853
1061
  * Event type: {@link OnCutsceneWaypointReachedEvent}
854
1062
  */
855
1063
  const on_cutscene_waypoint_reached: EventId<OnCutsceneWaypointReachedEvent>
856
- /**
857
- * Event type: {@link OnDifficultySettingsChangedEvent}
858
- */
859
- const on_difficulty_settings_changed: EventId<OnDifficultySettingsChangedEvent>
860
1064
  /**
861
1065
  * Event type: {@link OnEntityClonedEvent}
862
1066
  */
@@ -869,10 +1073,6 @@ declare global {
869
1073
  * Event type: {@link OnEntityDamagedEvent}
870
1074
  */
871
1075
  const on_entity_damaged: EventId<OnEntityDamagedEvent>
872
- /**
873
- * Event type: {@link OnEntityDestroyedEvent}
874
- */
875
- const on_entity_destroyed: EventId<OnEntityDestroyedEvent>
876
1076
  /**
877
1077
  * Event type: {@link OnEntityDiedEvent}
878
1078
  */
@@ -1009,6 +1209,10 @@ declare global {
1009
1209
  * Event type: {@link OnModItemOpenedEvent}
1010
1210
  */
1011
1211
  const on_mod_item_opened: EventId<OnModItemOpenedEvent>
1212
+ /**
1213
+ * Event type: {@link OnObjectDestroyedEvent}
1214
+ */
1215
+ const on_object_destroyed: EventId<OnObjectDestroyedEvent>
1012
1216
  /**
1013
1217
  * Event type: {@link OnPermissionGroupAddedEvent}
1014
1218
  */
@@ -1086,9 +1290,9 @@ declare global {
1086
1290
  */
1087
1291
  const on_player_configured_blueprint: EventId<OnPlayerConfiguredBlueprintEvent>
1088
1292
  /**
1089
- * Event type: {@link OnPlayerConfiguredSpiderRemoteEvent}
1293
+ * Event type: {@link OnPlayerControllerChangedEvent}
1090
1294
  */
1091
- const on_player_configured_spider_remote: EventId<OnPlayerConfiguredSpiderRemoteEvent>
1295
+ const on_player_controller_changed: EventId<OnPlayerControllerChangedEvent>
1092
1296
  /**
1093
1297
  * Event type: {@link OnPlayerCraftedItemEvent}
1094
1298
  */
@@ -1113,6 +1317,10 @@ declare global {
1113
1317
  * Event type: {@link OnPlayerDiedEvent}
1114
1318
  */
1115
1319
  const on_player_died: EventId<OnPlayerDiedEvent>
1320
+ /**
1321
+ * Event type: {@link OnPlayerDisplayDensityScaleChangedEvent}
1322
+ */
1323
+ const on_player_display_density_scale_changed: EventId<OnPlayerDisplayDensityScaleChangedEvent>
1116
1324
  /**
1117
1325
  * Event type: {@link OnPlayerDisplayResolutionChangedEvent}
1118
1326
  */
@@ -1133,6 +1341,10 @@ declare global {
1133
1341
  * Event type: {@link OnPlayerFastTransferredEvent}
1134
1342
  */
1135
1343
  const on_player_fast_transferred: EventId<OnPlayerFastTransferredEvent>
1344
+ /**
1345
+ * Event type: {@link OnPlayerFlippedEntityEvent}
1346
+ */
1347
+ const on_player_flipped_entity: EventId<OnPlayerFlippedEntityEvent>
1136
1348
  /**
1137
1349
  * Event type: {@link OnPlayerFlushedFluidEvent}
1138
1350
  */
@@ -1157,6 +1369,10 @@ declare global {
1157
1369
  * Event type: {@link OnPlayerLeftGameEvent}
1158
1370
  */
1159
1371
  const on_player_left_game: EventId<OnPlayerLeftGameEvent>
1372
+ /**
1373
+ * Event type: {@link OnPlayerLocaleChangedEvent}
1374
+ */
1375
+ const on_player_locale_changed: EventId<OnPlayerLocaleChangedEvent>
1160
1376
  /**
1161
1377
  * Event type: {@link OnPlayerMainInventoryChangedEvent}
1162
1378
  */
@@ -1250,9 +1466,9 @@ declare global {
1250
1466
  */
1251
1467
  const on_player_used_capsule: EventId<OnPlayerUsedCapsuleEvent>
1252
1468
  /**
1253
- * Event type: {@link OnPlayerUsedSpiderRemoteEvent}
1469
+ * Event type: {@link OnPlayerUsedSpidertronRemoteEvent}
1254
1470
  */
1255
- const on_player_used_spider_remote: EventId<OnPlayerUsedSpiderRemoteEvent>
1471
+ const on_player_used_spidertron_remote: EventId<OnPlayerUsedSpidertronRemoteEvent>
1256
1472
  /**
1257
1473
  * Event type: {@link OnPostEntityDiedEvent}
1258
1474
  */
@@ -1313,6 +1529,10 @@ declare global {
1313
1529
  * Event type: {@link OnPreRobotExplodedCliffEvent}
1314
1530
  */
1315
1531
  const on_pre_robot_exploded_cliff: EventId<OnPreRobotExplodedCliffEvent>
1532
+ /**
1533
+ * Event type: {@link OnPreScenarioFinishedEvent}
1534
+ */
1535
+ const on_pre_scenario_finished: EventId<OnPreScenarioFinishedEvent>
1316
1536
  /**
1317
1537
  * Event type: {@link OnPreScriptInventoryResizedEvent}
1318
1538
  */
@@ -1325,6 +1545,10 @@ declare global {
1325
1545
  * Event type: {@link OnPreSurfaceDeletedEvent}
1326
1546
  */
1327
1547
  const on_pre_surface_deleted: EventId<OnPreSurfaceDeletedEvent>
1548
+ /**
1549
+ * Event type: {@link OnRedoAppliedEvent}
1550
+ */
1551
+ const on_redo_applied: EventId<OnRedoAppliedEvent>
1328
1552
  /**
1329
1553
  * Event type: {@link OnResearchCancelledEvent}
1330
1554
  */
@@ -1333,6 +1557,10 @@ declare global {
1333
1557
  * Event type: {@link OnResearchFinishedEvent}
1334
1558
  */
1335
1559
  const on_research_finished: EventId<OnResearchFinishedEvent>
1560
+ /**
1561
+ * Event type: {@link OnResearchMovedEvent}
1562
+ */
1563
+ const on_research_moved: EventId<OnResearchMovedEvent>
1336
1564
  /**
1337
1565
  * Event type: {@link OnResearchReversedEvent}
1338
1566
  */
@@ -1401,10 +1629,42 @@ declare global {
1401
1629
  * Event type: {@link OnSectorScannedEvent}
1402
1630
  */
1403
1631
  const on_sector_scanned: EventId<OnSectorScannedEvent>
1632
+ /**
1633
+ * Event type: {@link OnSegmentEntityCreatedEvent}
1634
+ */
1635
+ const on_segment_entity_created: EventId<OnSegmentEntityCreatedEvent>
1404
1636
  /**
1405
1637
  * Event type: {@link OnSelectedEntityChangedEvent}
1406
1638
  */
1407
1639
  const on_selected_entity_changed: EventId<OnSelectedEntityChangedEvent>
1640
+ /**
1641
+ * Event type: {@link OnSpacePlatformBuiltEntityEvent}
1642
+ */
1643
+ const on_space_platform_built_entity: EventId<OnSpacePlatformBuiltEntityEvent>
1644
+ /**
1645
+ * Event type: {@link OnSpacePlatformBuiltTileEvent}
1646
+ */
1647
+ const on_space_platform_built_tile: EventId<OnSpacePlatformBuiltTileEvent>
1648
+ /**
1649
+ * Event type: {@link OnSpacePlatformChangedStateEvent}
1650
+ */
1651
+ const on_space_platform_changed_state: EventId<OnSpacePlatformChangedStateEvent>
1652
+ /**
1653
+ * Event type: {@link OnSpacePlatformMinedEntityEvent}
1654
+ */
1655
+ const on_space_platform_mined_entity: EventId<OnSpacePlatformMinedEntityEvent>
1656
+ /**
1657
+ * Event type: {@link OnSpacePlatformMinedItemEvent}
1658
+ */
1659
+ const on_space_platform_mined_item: EventId<OnSpacePlatformMinedItemEvent>
1660
+ /**
1661
+ * Event type: {@link OnSpacePlatformMinedTileEvent}
1662
+ */
1663
+ const on_space_platform_mined_tile: EventId<OnSpacePlatformMinedTileEvent>
1664
+ /**
1665
+ * Event type: {@link OnSpacePlatformPreMinedEvent}
1666
+ */
1667
+ const on_space_platform_pre_mined: EventId<OnSpacePlatformPreMinedEvent>
1408
1668
  /**
1409
1669
  * Event type: {@link OnSpiderCommandCompletedEvent}
1410
1670
  */
@@ -1461,6 +1721,10 @@ declare global {
1461
1721
  * Event type: {@link OnTriggerFiredArtilleryEvent}
1462
1722
  */
1463
1723
  const on_trigger_fired_artillery: EventId<OnTriggerFiredArtilleryEvent>
1724
+ /**
1725
+ * Event type: {@link OnUndoAppliedEvent}
1726
+ */
1727
+ const on_undo_applied: EventId<OnUndoAppliedEvent>
1464
1728
  /**
1465
1729
  * Event type: {@link OnUnitAddedToGroupEvent}
1466
1730
  */
@@ -1503,8 +1767,8 @@ declare global {
1503
1767
  const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
1504
1768
  }
1505
1769
  /**
1506
- * See the {@linkplain https://lua-api.factorio.com/1.1.110/events.html events page} for more info on what events contain and when they get raised.
1507
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.events Online documentation}
1770
+ * See the {@linkplain https://lua-api.factorio.com/2.0.12/events.html events page} for more info on what events contain and when they get raised.
1771
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.events Online documentation}
1508
1772
  */
1509
1773
  type events = (typeof events)[keyof typeof events]
1510
1774
  enum flow_precision_index {
@@ -1520,17 +1784,17 @@ declare global {
1520
1784
  enum game_controller_interaction {
1521
1785
  /**
1522
1786
  * Game controller will always hover this element regardless of type or state.
1523
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.always Online documentation}
1787
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.game_controller_interaction.always Online documentation}
1524
1788
  */
1525
1789
  "always",
1526
1790
  /**
1527
1791
  * Never hover this element with a game controller.
1528
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.never Online documentation}
1792
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.game_controller_interaction.never Online documentation}
1529
1793
  */
1530
1794
  "never",
1531
1795
  /**
1532
1796
  * Hover according to the element type and implementation.
1533
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.normal Online documentation}
1797
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.game_controller_interaction.normal Online documentation}
1534
1798
  */
1535
1799
  "normal",
1536
1800
  }
@@ -1551,26 +1815,31 @@ declare global {
1551
1815
  "custom",
1552
1816
  "entity",
1553
1817
  "equipment",
1818
+ "global_electric_network",
1554
1819
  "item",
1555
1820
  "logistic",
1556
1821
  "none",
1822
+ "opened_entity_grid",
1557
1823
  "other_player",
1558
1824
  "permissions",
1559
1825
  "player_management",
1560
1826
  "production",
1561
- "research",
1562
1827
  "script_inventory",
1563
1828
  "server_management",
1564
1829
  "tile",
1565
1830
  "trains",
1566
- "tutorials",
1567
1831
  }
1568
1832
  enum input_action {
1569
- "activate_copy",
1570
- "activate_cut",
1833
+ "activate_interrupt",
1571
1834
  "activate_paste",
1835
+ "add_decider_combinator_condition",
1836
+ "add_decider_combinator_output",
1837
+ "add_logistic_section",
1572
1838
  "add_permission_group",
1839
+ "add_pin",
1840
+ "add_train_interrupt",
1573
1841
  "add_train_station",
1842
+ "adjust_blueprint_snapping",
1574
1843
  "admin_action",
1575
1844
  "alt_reverse_select_area",
1576
1845
  "alt_select_area",
@@ -1583,6 +1852,7 @@ declare global {
1583
1852
  "build_terrain",
1584
1853
  "cancel_craft",
1585
1854
  "cancel_deconstruct",
1855
+ "cancel_delete_space_platform",
1586
1856
  "cancel_new_blueprint",
1587
1857
  "cancel_research",
1588
1858
  "cancel_upgrade",
@@ -1591,17 +1861,18 @@ declare global {
1591
1861
  "change_active_item_group_for_filters",
1592
1862
  "change_active_quick_bar",
1593
1863
  "change_arithmetic_combinator_parameters",
1594
- "change_decider_combinator_parameters",
1595
1864
  "change_entity_label",
1596
- "change_item_description",
1597
1865
  "change_item_label",
1866
+ "change_logistic_point_group",
1598
1867
  "change_multiplayer_config",
1599
1868
  "change_picking_state",
1600
1869
  "change_programmable_speaker_alert_parameters",
1601
1870
  "change_programmable_speaker_circuit_parameters",
1602
1871
  "change_programmable_speaker_parameters",
1603
1872
  "change_riding_state",
1873
+ "change_selector_combinator_parameters",
1604
1874
  "change_shooting_state",
1875
+ "change_train_name",
1605
1876
  "change_train_stop_station",
1606
1877
  "change_train_wait_condition",
1607
1878
  "change_train_wait_condition_data",
@@ -1609,32 +1880,51 @@ declare global {
1609
1880
  "connect_rolling_stock",
1610
1881
  "copy",
1611
1882
  "copy_entity_settings",
1883
+ "copy_large_opened_blueprint",
1884
+ "copy_large_opened_item",
1612
1885
  "copy_opened_blueprint",
1613
1886
  "copy_opened_item",
1614
1887
  "craft",
1888
+ "create_space_platform",
1615
1889
  "cursor_split",
1616
1890
  "cursor_transfer",
1617
1891
  "custom_input",
1618
1892
  "cycle_blueprint_book_backwards",
1619
1893
  "cycle_blueprint_book_forwards",
1894
+ "cycle_quality_down",
1895
+ "cycle_quality_up",
1620
1896
  "deconstruct",
1621
1897
  "delete_blueprint_library",
1622
1898
  "delete_blueprint_record",
1623
1899
  "delete_custom_tag",
1900
+ "delete_logistic_group",
1624
1901
  "delete_permission_group",
1902
+ "delete_space_platform",
1625
1903
  "destroy_item",
1626
1904
  "destroy_opened_item",
1627
1905
  "disconnect_rolling_stock",
1906
+ "drag_decider_combinator_condition",
1907
+ "drag_decider_combinator_output",
1628
1908
  "drag_train_schedule",
1909
+ "drag_train_schedule_interrupt",
1629
1910
  "drag_train_wait_condition",
1630
1911
  "drop_blueprint_record",
1631
1912
  "drop_item",
1632
1913
  "edit_blueprint_tool_preview",
1633
1914
  "edit_custom_tag",
1915
+ "edit_display_panel",
1916
+ "edit_display_panel_always_show",
1917
+ "edit_display_panel_icon",
1918
+ "edit_display_panel_parameters",
1919
+ "edit_display_panel_show_in_chart",
1920
+ "edit_interrupt",
1634
1921
  "edit_permission_group",
1922
+ "edit_pin",
1923
+ "enable_transitional_requests",
1635
1924
  "export_blueprint",
1636
1925
  "fast_entity_split",
1637
1926
  "fast_entity_transfer",
1927
+ "flip_entity",
1638
1928
  "flush_opened_entity_fluid",
1639
1929
  "flush_opened_entity_specific_fluid",
1640
1930
  "go_to_train_station",
@@ -1655,13 +1945,18 @@ declare global {
1655
1945
  "import_blueprint_string",
1656
1946
  "import_blueprints_filtered",
1657
1947
  "import_permissions_string",
1948
+ "instantly_create_space_platform",
1658
1949
  "inventory_split",
1659
1950
  "inventory_transfer",
1951
+ "land_at_planet",
1660
1952
  "launch_rocket",
1661
1953
  "lua_shortcut",
1662
1954
  "map_editor_action",
1663
1955
  "market_offer",
1664
1956
  "mod_settings_changed",
1957
+ "modify_decider_combinator_condition",
1958
+ "modify_decider_combinator_output",
1959
+ "move_research",
1665
1960
  "open_achievements_gui",
1666
1961
  "open_blueprint_library_gui",
1667
1962
  "open_blueprint_record",
@@ -1669,51 +1964,73 @@ declare global {
1669
1964
  "open_character_gui",
1670
1965
  "open_current_vehicle_gui",
1671
1966
  "open_equipment",
1967
+ "open_global_electric_network_gui",
1672
1968
  "open_gui",
1673
1969
  "open_item",
1674
- "open_logistic_gui",
1970
+ "open_logistics_gui",
1675
1971
  "open_mod_item",
1972
+ "open_new_platform_button_from_rocket_silo",
1973
+ "open_opened_entity_grid",
1676
1974
  "open_parent_of_opened_item",
1677
1975
  "open_production_gui",
1678
- "open_technology_gui",
1679
- "open_tips_and_tricks_gui",
1680
1976
  "open_train_gui",
1681
1977
  "open_train_station_gui",
1682
1978
  "open_trains_gui",
1979
+ "parametrise_blueprint",
1683
1980
  "paste_entity_settings",
1981
+ "pin_alert_group",
1982
+ "pin_custom_alert",
1983
+ "pin_search_result",
1984
+ "pipette",
1684
1985
  "place_equipment",
1685
1986
  "quick_bar_pick_slot",
1686
1987
  "quick_bar_set_selected_page",
1687
1988
  "quick_bar_set_slot",
1688
1989
  "reassign_blueprint",
1990
+ "redo",
1991
+ "remote_view_entity",
1992
+ "remote_view_surface",
1689
1993
  "remove_cables",
1994
+ "remove_decider_combinator_condition",
1995
+ "remove_decider_combinator_output",
1996
+ "remove_logistic_section",
1997
+ "remove_pin",
1998
+ "remove_train_interrupt",
1690
1999
  "remove_train_station",
2000
+ "rename_interrupt",
2001
+ "rename_space_platform",
2002
+ "reorder_logistic_section",
2003
+ "request_missing_construction_materials",
1691
2004
  "reset_assembling_machine",
1692
- "reset_item",
1693
2005
  "reverse_select_area",
1694
2006
  "rotate_entity",
1695
2007
  "select_area",
2008
+ "select_asteroid_chunk_slot",
1696
2009
  "select_blueprint_entities",
2010
+ "select_entity_filter_slot",
1697
2011
  "select_entity_slot",
1698
- "select_item",
1699
- "select_mapper_slot",
2012
+ "select_item_filter",
2013
+ "select_mapper_slot_from",
2014
+ "select_mapper_slot_to",
1700
2015
  "select_next_valid_gun",
1701
2016
  "select_tile_slot",
1702
2017
  "send_spidertron",
1703
- "set_auto_launch_rocket",
1704
- "set_autosort_inventory",
2018
+ "send_stack_to_trash",
2019
+ "send_stacks_to_trash",
2020
+ "send_train_to_pin_target",
1705
2021
  "set_behavior_mode",
1706
2022
  "set_car_weapons_control",
2023
+ "set_cheat_mode_quality",
1707
2024
  "set_circuit_condition",
1708
2025
  "set_circuit_mode_of_operation",
1709
- "set_controller_logistic_trash_filter_item",
2026
+ "set_combinator_description",
2027
+ "set_copy_color_from_train_stop",
1710
2028
  "set_deconstruction_item_tile_selection_mode",
1711
2029
  "set_deconstruction_item_trees_and_rocks_only",
1712
2030
  "set_entity_color",
1713
2031
  "set_entity_energy_property",
1714
- "set_entity_logistic_trash_filter_item",
1715
2032
  "set_filter",
1716
- "set_flat_controller_gui",
2033
+ "set_ghost_cursor",
1717
2034
  "set_heat_interface_mode",
1718
2035
  "set_heat_interface_temperature",
1719
2036
  "set_infinity_container_filter_item",
@@ -1721,35 +2038,45 @@ declare global {
1721
2038
  "set_infinity_pipe_filter",
1722
2039
  "set_inserter_max_stack_size",
1723
2040
  "set_inventory_bar",
2041
+ "set_lamp_always_on",
1724
2042
  "set_linked_container_link_i_d",
1725
2043
  "set_logistic_filter_item",
1726
- "set_logistic_filter_signal",
2044
+ "set_logistic_network_name",
2045
+ "set_logistic_section_active",
1727
2046
  "set_player_color",
1728
- "set_recipe_notifications",
2047
+ "set_pump_fluid_filter",
1729
2048
  "set_request_from_buffers",
1730
2049
  "set_research_finished_stops_game",
2050
+ "set_rocket_silo_send_to_orbit_automated_mode",
2051
+ "set_schedule_record_allow_unloading",
1731
2052
  "set_signal",
1732
2053
  "set_splitter_priority",
2054
+ "set_spoil_priority",
2055
+ "set_train_stop_priority",
1733
2056
  "set_train_stopped",
1734
2057
  "set_trains_limit",
2058
+ "set_turret_ignore_unlisted",
2059
+ "set_use_inserter_filters",
1735
2060
  "set_vehicle_automatic_targeting_parameters",
1736
2061
  "setup_assembling_machine",
1737
2062
  "setup_blueprint",
1738
2063
  "setup_single_blueprint_record",
1739
- "smart_pipette",
1740
2064
  "spawn_item",
2065
+ "spectator_change_surface",
1741
2066
  "stack_split",
1742
2067
  "stack_transfer",
1743
2068
  "start_repair",
1744
2069
  "start_research",
1745
2070
  "start_walking",
1746
- "stop_building_by_moving",
2071
+ "stop_drag_build",
2072
+ "swap_logistic_filter_items",
1747
2073
  "switch_connect_to_logistic_network",
1748
2074
  "switch_constant_combinator_state",
1749
2075
  "switch_inserter_filter_mode_state",
2076
+ "switch_mining_drill_filter_mode_state",
1750
2077
  "switch_power_switch_state",
1751
- "switch_to_rename_stop_gui",
1752
2078
  "take_equipment",
2079
+ "toggle_artillery_auto_targeting",
1753
2080
  "toggle_deconstruction_item_entity_filter_mode",
1754
2081
  "toggle_deconstruction_item_tile_filter_mode",
1755
2082
  "toggle_driving",
@@ -1759,13 +2086,14 @@ declare global {
1759
2086
  "toggle_map_editor",
1760
2087
  "toggle_personal_logistic_requests",
1761
2088
  "toggle_personal_roboport",
2089
+ "toggle_selected_entity",
1762
2090
  "toggle_show_entity_info",
1763
2091
  "translate_string",
2092
+ "trash_not_requested_items",
1764
2093
  "undo",
1765
2094
  "upgrade",
1766
2095
  "upgrade_opened_blueprint_by_item",
1767
2096
  "upgrade_opened_blueprint_by_record",
1768
- "use_artillery_remote",
1769
2097
  "use_item",
1770
2098
  "wire_dragging",
1771
2099
  "write_to_console",
@@ -1778,6 +2106,7 @@ declare global {
1778
2106
  "fuel",
1779
2107
  "burnt_result",
1780
2108
  "chest",
2109
+ "logistic_container_trash",
1781
2110
  "furnace_source",
1782
2111
  "furnace_result",
1783
2112
  "furnace_modules",
@@ -1799,16 +2128,17 @@ declare global {
1799
2128
  "assembling_machine_input",
1800
2129
  "assembling_machine_output",
1801
2130
  "assembling_machine_modules",
2131
+ "assembling_machine_dump",
1802
2132
  "lab_input",
1803
2133
  "lab_modules",
1804
2134
  "mining_drill_modules",
1805
2135
  "item_main",
1806
2136
  "rocket_silo_rocket",
1807
- "rocket_silo_result",
2137
+ "rocket_silo_trash",
1808
2138
  "rocket_silo_input",
1809
2139
  "rocket_silo_output",
1810
2140
  "rocket_silo_modules",
1811
- "rocket",
2141
+ "cargo_unit",
1812
2142
  "car_trunk",
1813
2143
  "car_ammo",
1814
2144
  "cargo_wagon",
@@ -1820,6 +2150,10 @@ declare global {
1820
2150
  "spider_trunk",
1821
2151
  "spider_ammo",
1822
2152
  "spider_trash",
2153
+ "hub_main",
2154
+ "hub_trash",
2155
+ "cargo_landing_pad_main",
2156
+ "cargo_landing_pad_trash",
1823
2157
  }
1824
2158
  enum logistic_member_index {
1825
2159
  "logistic_container",
@@ -1828,6 +2162,7 @@ declare global {
1828
2162
  "character_storage",
1829
2163
  "character_provider",
1830
2164
  "generic_on_off_behavior",
2165
+ "spidertron_requester",
1831
2166
  }
1832
2167
  enum logistic_mode {
1833
2168
  "none",
@@ -1837,26 +2172,46 @@ declare global {
1837
2172
  "passive_provider",
1838
2173
  "buffer",
1839
2174
  }
2175
+ enum logistic_section_type {
2176
+ "manual",
2177
+ "circuit_controlled",
2178
+ /**
2179
+ * Used by rocket silos.
2180
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2181
+ */
2182
+ "transitional_request_controlled",
2183
+ /**
2184
+ * Used by space platform hubs.
2185
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2186
+ */
2187
+ "request_missing_materials_controlled",
2188
+ }
1840
2189
  enum mouse_button_type {
1841
2190
  "none",
1842
2191
  "left",
1843
2192
  "right",
1844
2193
  "middle",
1845
2194
  }
2195
+ enum moving_state {
2196
+ "stale",
2197
+ "moving",
2198
+ "adaptive",
2199
+ "stuck",
2200
+ }
1846
2201
  enum print_skip {
1847
2202
  /**
1848
2203
  * Print will not be skipped.
1849
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.never Online documentation}
2204
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.print_skip.never Online documentation}
1850
2205
  */
1851
2206
  "never",
1852
2207
  /**
1853
2208
  * Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
1854
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.if_redundant Online documentation}
2209
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.print_skip.if_redundant Online documentation}
1855
2210
  */
1856
2211
  "if_redundant",
1857
2212
  /**
1858
2213
  * Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
1859
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.if_visible Online documentation}
2214
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.print_skip.if_visible Online documentation}
1860
2215
  */
1861
2216
  "if_visible",
1862
2217
  }
@@ -1867,27 +2222,48 @@ declare global {
1867
2222
  }
1868
2223
  /**
1869
2224
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
1870
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.prototypes Online documentation}
2225
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.prototypes Online documentation}
1871
2226
  */
1872
2227
  interface prototypes {
1873
2228
  achievement: {
1874
2229
  achievement: 0
1875
2230
  "build-entity-achievement": 0
1876
- "combat-robot-count": 0
2231
+ "change-surface-achievement": 0
2232
+ "combat-robot-count-achievement": 0
2233
+ "complete-objective-achievement": 0
1877
2234
  "construct-with-robots-achievement": 0
2235
+ "create-platform-achievement": 0
1878
2236
  "deconstruct-with-robots-achievement": 0
1879
2237
  "deliver-by-robots-achievement": 0
2238
+ "deplete-resource-achievement": 0
2239
+ "destroy-cliff-achievement": 0
1880
2240
  "dont-build-entity-achievement": 0
1881
2241
  "dont-craft-manually-achievement": 0
2242
+ "dont-kill-manually-achievement": 0
2243
+ "dont-research-before-researching-achievement": 0
1882
2244
  "dont-use-entity-in-energy-production-achievement": 0
1883
- "finish-the-game-achievement": 0
2245
+ "equip-armor-achievement": 0
1884
2246
  "group-attack-achievement": 0
1885
2247
  "kill-achievement": 0
2248
+ "module-transfer-achievement": 0
2249
+ "place-equipment-achievement": 0
1886
2250
  "player-damaged-achievement": 0
1887
2251
  "produce-achievement": 0
1888
2252
  "produce-per-hour-achievement": 0
1889
2253
  "research-achievement": 0
2254
+ "research-with-science-pack-achievement": 0
2255
+ "shoot-achievement": 0
2256
+ "space-connection-distance-traveled-achievement": 0
1890
2257
  "train-path-achievement": 0
2258
+ "use-entity-in-energy-production-achievement": 0
2259
+ "use-item-achievement": 0
2260
+ }
2261
+ "active-trigger": {
2262
+ "chain-active-trigger": 0
2263
+ "delayed-active-trigger": 0
2264
+ }
2265
+ "airborne-pollutant": {
2266
+ "airborne-pollutant": 0
1891
2267
  }
1892
2268
  "ambient-sound": {
1893
2269
  "ambient-sound": 0
@@ -1898,9 +2274,21 @@ declare global {
1898
2274
  animation: {
1899
2275
  animation: 0
1900
2276
  }
2277
+ "asteroid-chunk": {
2278
+ "asteroid-chunk": 0
2279
+ }
1901
2280
  "autoplace-control": {
1902
2281
  "autoplace-control": 0
1903
2282
  }
2283
+ "burner-usage": {
2284
+ "burner-usage": 0
2285
+ }
2286
+ "collision-layer": {
2287
+ "collision-layer": 0
2288
+ }
2289
+ "custom-event": {
2290
+ "custom-event": 0
2291
+ }
1904
2292
  "custom-input": {
1905
2293
  "custom-input": 0
1906
2294
  }
@@ -1910,11 +2298,18 @@ declare global {
1910
2298
  decorative: {
1911
2299
  "optimized-decorative": 0
1912
2300
  }
2301
+ "deliver-category": {
2302
+ "deliver-category": 0
2303
+ }
2304
+ "deliver-impact-combination": {
2305
+ "deliver-impact-combination": 0
2306
+ }
1913
2307
  "editor-controller": {
1914
2308
  "editor-controller": 0
1915
2309
  }
1916
2310
  entity: {
1917
2311
  accumulator: 0
2312
+ "agricultural-tower": 0
1918
2313
  "ammo-turret": 0
1919
2314
  "arithmetic-combinator": 0
1920
2315
  arrow: 0
@@ -1923,11 +2318,17 @@ declare global {
1923
2318
  "artillery-turret": 0
1924
2319
  "artillery-wagon": 0
1925
2320
  "assembling-machine": 0
2321
+ asteroid: 0
2322
+ "asteroid-collector": 0
1926
2323
  beacon: 0
1927
2324
  beam: 0
1928
2325
  boiler: 0
1929
2326
  "burner-generator": 0
2327
+ "capture-robot": 0
1930
2328
  car: 0
2329
+ "cargo-bay": 0
2330
+ "cargo-landing-pad": 0
2331
+ "cargo-pod": 0
1931
2332
  "cargo-wagon": 0
1932
2333
  character: 0
1933
2334
  "character-corpse": 0
@@ -1937,23 +2338,30 @@ declare global {
1937
2338
  "construction-robot": 0
1938
2339
  container: 0
1939
2340
  corpse: 0
1940
- "curved-rail": 0
2341
+ "curved-rail-a": 0
2342
+ "curved-rail-b": 0
1941
2343
  "decider-combinator": 0
1942
2344
  "deconstructible-tile-proxy": 0
2345
+ "display-panel": 0
1943
2346
  "electric-energy-interface": 0
1944
2347
  "electric-pole": 0
1945
2348
  "electric-turret": 0
2349
+ "elevated-curved-rail-a": 0
2350
+ "elevated-curved-rail-b": 0
2351
+ "elevated-half-diagonal-rail": 0
2352
+ "elevated-straight-rail": 0
1946
2353
  "entity-ghost": 0
1947
2354
  explosion: 0
1948
2355
  fire: 0
1949
2356
  fish: 0
1950
- "flame-thrower-explosion": 0
1951
2357
  "fluid-turret": 0
1952
2358
  "fluid-wagon": 0
1953
- "flying-text": 0
1954
2359
  furnace: 0
2360
+ "fusion-generator": 0
2361
+ "fusion-reactor": 0
1955
2362
  gate: 0
1956
2363
  generator: 0
2364
+ "half-diagonal-rail": 0
1957
2365
  "heat-interface": 0
1958
2366
  "heat-pipe": 0
1959
2367
  "highlight-box": 0
@@ -1965,7 +2373,11 @@ declare global {
1965
2373
  lab: 0
1966
2374
  lamp: 0
1967
2375
  "land-mine": 0
1968
- "leaf-particle": 0
2376
+ "lane-splitter": 0
2377
+ "legacy-curved-rail": 0
2378
+ "legacy-straight-rail": 0
2379
+ lightning: 0
2380
+ "lightning-attractor": 0
1969
2381
  "linked-belt": 0
1970
2382
  "linked-container": 0
1971
2383
  loader: 0
@@ -1976,10 +2388,10 @@ declare global {
1976
2388
  market: 0
1977
2389
  "mining-drill": 0
1978
2390
  "offshore-pump": 0
1979
- particle: 0
1980
2391
  "particle-source": 0
1981
2392
  pipe: 0
1982
2393
  "pipe-to-ground": 0
2394
+ plant: 0
1983
2395
  "player-port": 0
1984
2396
  "power-switch": 0
1985
2397
  "programmable-speaker": 0
@@ -1987,28 +2399,36 @@ declare global {
1987
2399
  pump: 0
1988
2400
  radar: 0
1989
2401
  "rail-chain-signal": 0
2402
+ "rail-ramp": 0
1990
2403
  "rail-remnants": 0
1991
2404
  "rail-signal": 0
2405
+ "rail-support": 0
1992
2406
  reactor: 0
1993
2407
  resource: 0
1994
2408
  roboport: 0
1995
2409
  "rocket-silo": 0
1996
2410
  "rocket-silo-rocket": 0
1997
2411
  "rocket-silo-rocket-shadow": 0
2412
+ segment: 0
2413
+ "segmented-unit": 0
2414
+ "selector-combinator": 0
1998
2415
  "simple-entity": 0
1999
2416
  "simple-entity-with-force": 0
2000
2417
  "simple-entity-with-owner": 0
2001
- smoke: 0
2002
2418
  "smoke-with-trigger": 0
2003
2419
  "solar-panel": 0
2420
+ "space-platform-hub": 0
2004
2421
  "speech-bubble": 0
2005
2422
  "spider-leg": 0
2423
+ "spider-unit": 0
2006
2424
  "spider-vehicle": 0
2007
2425
  splitter: 0
2008
2426
  sticker: 0
2009
2427
  "storage-tank": 0
2010
2428
  "straight-rail": 0
2011
2429
  stream: 0
2430
+ "temporary-container": 0
2431
+ thruster: 0
2012
2432
  "tile-ghost": 0
2013
2433
  "train-stop": 0
2014
2434
  "transport-belt": 0
@@ -2024,7 +2444,9 @@ declare global {
2024
2444
  "battery-equipment": 0
2025
2445
  "belt-immunity-equipment": 0
2026
2446
  "energy-shield-equipment": 0
2447
+ "equipment-ghost": 0
2027
2448
  "generator-equipment": 0
2449
+ "inventory-bonus-equipment": 0
2028
2450
  "movement-bonus-equipment": 0
2029
2451
  "night-vision-equipment": 0
2030
2452
  "roboport-equipment": 0
@@ -2051,6 +2473,9 @@ declare global {
2051
2473
  "gui-style": {
2052
2474
  "gui-style": 0
2053
2475
  }
2476
+ "impact-category": {
2477
+ "impact-category": 0
2478
+ }
2054
2479
  item: {
2055
2480
  ammo: 0
2056
2481
  armor: 0
@@ -2065,11 +2490,11 @@ declare global {
2065
2490
  "item-with-inventory": 0
2066
2491
  "item-with-label": 0
2067
2492
  "item-with-tags": 0
2068
- "mining-tool": 0
2069
2493
  module: 0
2070
2494
  "rail-planner": 0
2071
2495
  "repair-tool": 0
2072
2496
  "selection-tool": 0
2497
+ "space-platform-starter-pack": 0
2073
2498
  "spidertron-remote": 0
2074
2499
  tool: 0
2075
2500
  "upgrade-item": 0
@@ -2095,18 +2520,30 @@ declare global {
2095
2520
  "noise-expression": {
2096
2521
  "noise-expression": 0
2097
2522
  }
2098
- "noise-layer": {
2099
- "noise-layer": 0
2523
+ "noise-function": {
2524
+ "noise-function": 0
2100
2525
  }
2101
2526
  particle: {
2102
2527
  "optimized-particle": 0
2103
2528
  }
2529
+ procession: {
2530
+ procession: 0
2531
+ }
2532
+ "procession-layer-inheritance-group": {
2533
+ "procession-layer-inheritance-group": 0
2534
+ }
2535
+ quality: {
2536
+ quality: 0
2537
+ }
2104
2538
  recipe: {
2105
2539
  recipe: 0
2106
2540
  }
2107
2541
  "recipe-category": {
2108
2542
  "recipe-category": 0
2109
2543
  }
2544
+ "remote-controller": {
2545
+ "remote-controller": 0
2546
+ }
2110
2547
  "resource-category": {
2111
2548
  "resource-category": 0
2112
2549
  }
@@ -2116,12 +2553,25 @@ declare global {
2116
2553
  sound: {
2117
2554
  sound: 0
2118
2555
  }
2556
+ "space-connection": {
2557
+ "space-connection": 0
2558
+ }
2559
+ "space-location": {
2560
+ planet: 0
2561
+ "space-location": 0
2562
+ }
2119
2563
  "spectator-controller": {
2120
2564
  "spectator-controller": 0
2121
2565
  }
2122
2566
  sprite: {
2123
2567
  sprite: 0
2124
2568
  }
2569
+ surface: {
2570
+ surface: 0
2571
+ }
2572
+ "surface-property": {
2573
+ "surface-property": 0
2574
+ }
2125
2575
  technology: {
2126
2576
  technology: 0
2127
2577
  }
@@ -2158,13 +2608,10 @@ declare global {
2158
2608
  "virtual-signal": {
2159
2609
  "virtual-signal": 0
2160
2610
  }
2161
- "wind-sound": {
2162
- "wind-sound": 0
2163
- }
2164
2611
  }
2165
2612
  /**
2166
2613
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2167
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.prototypes Online documentation}
2614
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.prototypes Online documentation}
2168
2615
  */
2169
2616
  const prototypes: prototypes
2170
2617
  enum rail_connection_direction {
@@ -2177,6 +2624,10 @@ declare global {
2177
2624
  "front",
2178
2625
  "back",
2179
2626
  }
2627
+ enum rail_layer {
2628
+ "ground",
2629
+ "elevated",
2630
+ }
2180
2631
  enum relative_gui_position {
2181
2632
  "top",
2182
2633
  "bottom",
@@ -2188,10 +2639,12 @@ declare global {
2188
2639
  "achievement_gui",
2189
2640
  "additional_entity_info_gui",
2190
2641
  "admin_gui",
2642
+ "agriculture_tower_gui",
2191
2643
  "arithmetic_combinator_gui",
2192
2644
  "armor_gui",
2193
2645
  "assembling_machine_gui",
2194
2646
  "assembling_machine_select_recipe_gui",
2647
+ "asteroid_collector_gui",
2195
2648
  "beacon_gui",
2196
2649
  "blueprint_book_gui",
2197
2650
  "blueprint_library_gui",
@@ -2199,11 +2652,13 @@ declare global {
2199
2652
  "bonus_gui",
2200
2653
  "burner_equipment_gui",
2201
2654
  "car_gui",
2655
+ "cargo_landing_pad_gui",
2202
2656
  "constant_combinator_gui",
2203
2657
  "container_gui",
2204
2658
  "controller_gui",
2205
2659
  "decider_combinator_gui",
2206
2660
  "deconstruction_item_gui",
2661
+ "display_panel_gui",
2207
2662
  "electric_energy_interface_gui",
2208
2663
  "electric_network_gui",
2209
2664
  "entity_variations_gui",
@@ -2211,6 +2666,8 @@ declare global {
2211
2666
  "equipment_grid_gui",
2212
2667
  "furnace_gui",
2213
2668
  "generic_on_off_entity_gui",
2669
+ "ghost_picker_gui",
2670
+ "global_electric_network_gui",
2214
2671
  "heat_interface_gui",
2215
2672
  "infinity_pipe_gui",
2216
2673
  "inserter_gui",
@@ -2224,28 +2681,32 @@ declare global {
2224
2681
  "mining_drill_gui",
2225
2682
  "other_player_gui",
2226
2683
  "permissions_gui",
2684
+ "pick_stop_gui",
2227
2685
  "pipe_gui",
2228
2686
  "power_switch_gui",
2229
2687
  "production_gui",
2230
2688
  "programmable_speaker_gui",
2231
- "rail_chain_signal_gui",
2232
- "rail_signal_gui",
2689
+ "pump_gui",
2690
+ "rail_signal_base_gui",
2233
2691
  "reactor_gui",
2234
- "rename_stop_gui",
2235
2692
  "resource_entity_gui",
2236
2693
  "roboport_gui",
2237
2694
  "rocket_silo_gui",
2238
2695
  "script_inventory_gui",
2696
+ "selector_combinator_gui",
2239
2697
  "server_config_gui",
2698
+ "space_platform_hub_gui",
2240
2699
  "spider_vehicle_gui",
2241
2700
  "splitter_gui",
2242
2701
  "standalone_character_gui",
2243
2702
  "storage_tank_gui",
2244
2703
  "tile_variations_gui",
2704
+ "tips_and_tricks_gui",
2245
2705
  "train_gui",
2246
2706
  "train_stop_gui",
2247
2707
  "trains_gui",
2248
2708
  "transport_belt_gui",
2709
+ "turret_gui",
2249
2710
  "upgrade_item_gui",
2250
2711
  "wall_gui",
2251
2712
  }
@@ -2272,87 +2733,140 @@ declare global {
2272
2733
  "right",
2273
2734
  }
2274
2735
  }
2736
+ enum robot_order_type {
2737
+ /**
2738
+ * Construct a ghost.
2739
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.construct Online documentation}
2740
+ */
2741
+ "construct",
2742
+ /**
2743
+ * Pickup an item.
2744
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.pickup Online documentation}
2745
+ */
2746
+ "pickup",
2747
+ /**
2748
+ * Deliver an item.
2749
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.deliver Online documentation}
2750
+ */
2751
+ "deliver",
2752
+ /**
2753
+ * Repair an entity.
2754
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.repair Online documentation}
2755
+ */
2756
+ "repair",
2757
+ /**
2758
+ * Deconstruct an entity.
2759
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.deconstruct Online documentation}
2760
+ */
2761
+ "deconstruct",
2762
+ /**
2763
+ * Deliver specific items to an entity (item request proxy).
2764
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.deliver_items Online documentation}
2765
+ */
2766
+ "deliver_items",
2767
+ /**
2768
+ * Upgrade an entity.
2769
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.upgrade Online documentation}
2770
+ */
2771
+ "upgrade",
2772
+ /**
2773
+ * Explode a cliff.
2774
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2775
+ */
2776
+ "explode_cliff",
2777
+ /**
2778
+ * Pickup items from an entity (item request proxy).
2779
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.robot_order_type.pickup_items Online documentation}
2780
+ */
2781
+ "pickup_items",
2782
+ }
2275
2783
  /**
2276
2784
  * The various parts of the launch sequence of the rocket silo.
2277
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status Online documentation}
2785
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status Online documentation}
2278
2786
  */
2279
2787
  enum rocket_silo_status {
2280
2788
  /**
2281
2789
  * The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
2282
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2790
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2283
2791
  */
2284
2792
  "building_rocket",
2285
2793
  /**
2286
2794
  * The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
2287
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2795
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2288
2796
  */
2289
2797
  "create_rocket",
2290
2798
  /**
2291
2799
  * The next state is `doors_opening`. The rocket is getting prepared for launch.
2292
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2800
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2293
2801
  */
2294
2802
  "lights_blinking_open",
2295
2803
  /**
2296
2804
  * The next state is `doors_opened`. The rocket is getting prepared for launch.
2297
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2805
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2298
2806
  */
2299
2807
  "doors_opening",
2300
2808
  /**
2301
2809
  * The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2302
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2810
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2303
2811
  */
2304
2812
  "doors_opened",
2305
2813
  /**
2306
2814
  * The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2307
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2815
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2308
2816
  */
2309
2817
  "rocket_rising",
2310
2818
  /**
2311
2819
  * The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2312
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2820
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2313
2821
  */
2314
2822
  "arms_advance",
2315
2823
  /**
2316
2824
  * The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
2317
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2825
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2318
2826
  */
2319
2827
  "rocket_ready",
2320
2828
  /**
2321
2829
  * The next state is `launch_started`.
2322
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2830
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2323
2831
  */
2324
2832
  "launch_starting",
2325
2833
  /**
2326
2834
  * The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2327
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2835
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2328
2836
  */
2329
2837
  "engine_starting",
2330
2838
  /**
2331
2839
  * The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2332
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2840
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2333
2841
  */
2334
2842
  "arms_retract",
2335
2843
  /**
2336
2844
  * The next state is `lights_blinking_close`. The rocket is getting launched.
2337
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2845
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
2338
2846
  */
2339
2847
  "rocket_flying",
2340
2848
  /**
2341
2849
  * The next state is `doors_closing`.
2342
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2850
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
2343
2851
  */
2344
2852
  "lights_blinking_close",
2345
2853
  /**
2346
2854
  * The next state is `building_rocket`.
2347
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2855
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
2348
2856
  */
2349
2857
  "doors_closing",
2350
2858
  /**
2351
2859
  * The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2352
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2860
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.rocket_silo_status.launch_started Online documentation}
2353
2861
  */
2354
2862
  "launch_started",
2355
2863
  }
2864
+ enum selection_mode {
2865
+ "select",
2866
+ "alt_select",
2867
+ "reverse_select",
2868
+ "alt_reverse_select",
2869
+ }
2356
2870
  enum shooting {
2357
2871
  "not_shooting",
2358
2872
  "shooting_enemies",
@@ -2360,84 +2874,141 @@ declare global {
2360
2874
  }
2361
2875
  /**
2362
2876
  * State of an ordinary rail signal.
2363
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state Online documentation}
2877
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state Online documentation}
2364
2878
  */
2365
2879
  enum signal_state {
2366
2880
  /**
2367
2881
  * Green.
2368
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.open Online documentation}
2882
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.open Online documentation}
2369
2883
  */
2370
2884
  "open",
2371
2885
  /**
2372
2886
  * Red.
2373
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.closed Online documentation}
2887
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.closed Online documentation}
2374
2888
  */
2375
2889
  "closed",
2376
2890
  /**
2377
2891
  * Orange.
2378
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.reserved Online documentation}
2892
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.reserved Online documentation}
2379
2893
  */
2380
2894
  "reserved",
2381
2895
  /**
2382
2896
  * Red - From circuit network.
2383
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
2897
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
2384
2898
  */
2385
2899
  "reserved_by_circuit_network",
2386
2900
  }
2387
- enum train_state {
2901
+ enum space_platform_state {
2388
2902
  /**
2389
- * Normal state -- following the path.
2390
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.on_the_path Online documentation}
2903
+ * Waiting for a starter pack.
2904
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
2905
+ */
2906
+ "waiting_for_starter_pack",
2907
+ /**
2908
+ * Starter pack was requested from the logistics system.
2909
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
2910
+ */
2911
+ "starter_pack_requested",
2912
+ /**
2913
+ * Starter pack is on the way.
2914
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
2915
+ */
2916
+ "starter_pack_on_the_way",
2917
+ /**
2918
+ * Following the path.
2919
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.on_the_path Online documentation}
2391
2920
  */
2392
2921
  "on_the_path",
2393
2922
  /**
2394
- * Had path and lost it -- must stop.
2395
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.path_lost Online documentation}
2923
+ * Platform is ready to leave this planet and does not accept deliveries.
2924
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
2925
+ */
2926
+ "waiting_for_departure",
2927
+ /**
2928
+ * Waiting for a starter pack
2929
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.no_schedule Online documentation}
2396
2930
  */
2397
- "path_lost",
2931
+ "no_schedule",
2932
+ /**
2933
+ * Doesn't have anywhere to go.
2934
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.no_path Online documentation}
2935
+ */
2936
+ "no_path",
2937
+ /**
2938
+ * Waiting at a station.
2939
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
2940
+ */
2941
+ "waiting_at_station",
2942
+ }
2943
+ enum target_type {
2944
+ "entity",
2945
+ "equipment",
2946
+ "equipment_grid",
2947
+ "item",
2948
+ "logistic_cell",
2949
+ "logistic_network",
2950
+ "logistic_section",
2951
+ "permission_group",
2952
+ "planet",
2953
+ "player",
2954
+ "rail_path",
2955
+ "render_object",
2956
+ "space_platform",
2957
+ "surface",
2958
+ "train",
2959
+ "commandable",
2960
+ "custom_chart_tag",
2961
+ "gui_element",
2962
+ }
2963
+ enum train_state {
2964
+ /**
2965
+ * Normal state -- following the path.
2966
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.on_the_path Online documentation}
2967
+ */
2968
+ "on_the_path",
2398
2969
  /**
2399
2970
  * Doesn't have anywhere to go.
2400
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.no_schedule Online documentation}
2971
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.no_schedule Online documentation}
2401
2972
  */
2402
2973
  "no_schedule",
2403
2974
  /**
2404
2975
  * Has no path and is stopped.
2405
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.no_path Online documentation}
2976
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.no_path Online documentation}
2406
2977
  */
2407
2978
  "no_path",
2408
2979
  /**
2409
2980
  * Braking before a rail signal.
2410
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.arrive_signal Online documentation}
2981
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.arrive_signal Online documentation}
2411
2982
  */
2412
2983
  "arrive_signal",
2413
2984
  /**
2414
2985
  * Waiting at a signal.
2415
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.wait_signal Online documentation}
2986
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.wait_signal Online documentation}
2416
2987
  */
2417
2988
  "wait_signal",
2418
2989
  /**
2419
2990
  * Braking before a station.
2420
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.arrive_station Online documentation}
2991
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.arrive_station Online documentation}
2421
2992
  */
2422
2993
  "arrive_station",
2423
- /**
2424
- * Waiting at a station.
2425
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.wait_station Online documentation}
2426
- */
2427
- "wait_station",
2428
2994
  /**
2429
2995
  * Switched to manual control and has to stop.
2430
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.manual_control_stop Online documentation}
2996
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.manual_control_stop Online documentation}
2431
2997
  */
2432
2998
  "manual_control_stop",
2433
2999
  /**
2434
3000
  * Can move if user explicitly sits in and rides the train.
2435
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.manual_control Online documentation}
3001
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.manual_control Online documentation}
2436
3002
  */
2437
3003
  "manual_control",
3004
+ /**
3005
+ * Waiting at a station.
3006
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.wait_station Online documentation}
3007
+ */
3008
+ "wait_station",
2438
3009
  /**
2439
3010
  * Same as no_path but all candidate train stops are full
2440
- * @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.destination_full Online documentation}
3011
+ * @see {@link https://lua-api.factorio.com/2.0.12/defines.html#defines.train_state.destination_full Online documentation}
2441
3012
  */
2442
3013
  "destination_full",
2443
3014
  }
@@ -2453,10 +3024,21 @@ declare global {
2453
3024
  "secondary_left_split_line",
2454
3025
  "secondary_right_split_line",
2455
3026
  }
2456
- enum wire_connection_id {
2457
- "electric_pole",
2458
- "power_switch_left",
2459
- "power_switch_right",
3027
+ enum wire_connector_id {
3028
+ "circuit_red",
3029
+ "circuit_green",
3030
+ "combinator_input_red",
3031
+ "combinator_input_green",
3032
+ "combinator_output_red",
3033
+ "combinator_output_green",
3034
+ "pole_copper",
3035
+ "power_switch_left_copper",
3036
+ "power_switch_right_copper",
3037
+ }
3038
+ enum wire_origin {
3039
+ "player",
3040
+ "script",
3041
+ "radars",
2460
3042
  }
2461
3043
  enum wire_type {
2462
3044
  "red",