typed-factorio 2.12.0 → 2.13.0
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- package/package.json +1 -1
- package/prototype/generated/prototypes.d.ts +1743 -2029
- package/prototype/generated/types.d.ts +1811 -1453
- package/runtime/generated/classes.d.ts +3390 -3364
- package/runtime/generated/concepts.d.ts +2197 -2197
- package/runtime/generated/defines.d.ts +1050 -759
- package/runtime/generated/events.d.ts +187 -187
- package/runtime/generated/global-functions.d.ts +3 -3
- package/runtime/generated/global-objects.d.ts +6 -6
@@ -190,581 +190,579 @@ import type {
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ScriptRaisedTeleportedEvent,
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} from "factorio:runtime"
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-
import type { PrototypeSubclassMap } from "factorio:prototype"
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-
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declare global {
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namespace defines {
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enum alert_type {
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custom,
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entity_destroyed,
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entity_under_attack,
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no_material_for_construction,
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no_storage,
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not_enough_construction_robots,
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not_enough_repair_packs,
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train_out_of_fuel,
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turret_fire,
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"custom",
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"entity_destroyed",
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"entity_under_attack",
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"no_material_for_construction",
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"no_storage",
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"not_enough_construction_robots",
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"not_enough_repair_packs",
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"train_out_of_fuel",
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"turret_fire",
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}
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/**
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* AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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* @see {@link https://lua-api.factorio.com/1.1.
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+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.behavior_result Online documentation}
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*/
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enum behavior_result {
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in_progress,
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fail,
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success,
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deleted,
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"in_progress",
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"fail",
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"success",
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"deleted",
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}
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enum build_check_type {
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script,
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manual,
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manual_ghost,
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script_ghost,
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blueprint_ghost,
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ghost_revive,
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"script",
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"manual",
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"manual_ghost",
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"script_ghost",
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"blueprint_ghost",
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"ghost_revive",
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}
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/**
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* State of a chain signal.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.chain_signal_state Online documentation}
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*/
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enum chain_signal_state {
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none,
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all_open,
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partially_open,
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none_open,
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"none",
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"all_open",
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"partially_open",
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"none_open",
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}
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enum chunk_generated_status {
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nothing,
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custom_tiles,
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basic_tiles,
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corrected_tiles,
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tiles,
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entities,
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"nothing",
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"custom_tiles",
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"basic_tiles",
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"corrected_tiles",
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"tiles",
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"entities",
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}
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enum circuit_condition_index {
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inserter_circuit,
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inserter_logistic,
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lamp,
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arithmetic_combinator,
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decider_combinator,
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constant_combinator,
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offshore_pump,
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pump,
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"inserter_circuit",
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"inserter_logistic",
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"lamp",
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"arithmetic_combinator",
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"decider_combinator",
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"constant_combinator",
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"offshore_pump",
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"pump",
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}
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enum circuit_connector_id {
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accumulator,
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constant_combinator,
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container,
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linked_container,
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programmable_speaker,
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rail_signal,
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rail_chain_signal,
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roboport,
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storage_tank,
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wall,
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electric_pole,
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inserter,
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lamp,
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combinator_input,
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combinator_output,
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offshore_pump,
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pump,
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"accumulator",
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"constant_combinator",
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"container",
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"linked_container",
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"programmable_speaker",
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"rail_signal",
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"rail_chain_signal",
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"roboport",
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"storage_tank",
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"wall",
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"electric_pole",
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"inserter",
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"lamp",
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"combinator_input",
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"combinator_output",
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"offshore_pump",
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"pump",
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}
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/**
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* Command given to units describing what they should do.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command Online documentation}
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*/
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enum command {
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/**
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* Attack another entity.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.attack Online documentation}
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*/
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attack = 0,
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"attack" = 0,
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/**
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* Go to a specific position.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.go_to_location Online documentation}
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*/
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go_to_location = 1,
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"go_to_location" = 1,
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/**
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* Chain commands together, see {@link defines.compound_command}.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.compound Online documentation}
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*/
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compound = 2,
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"compound" = 2,
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/**
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* Do what your group wants you to do.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.group Online documentation}
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*/
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group = 3,
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"group" = 3,
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/**
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* Go to a place and attack what you see.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.attack_area Online documentation}
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*/
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attack_area = 4,
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"attack_area" = 4,
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/**
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* Chill.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.wander Online documentation}
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*/
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wander = 5,
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"wander" = 5,
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/**
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* Flee from another entity.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.flee Online documentation}
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*/
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flee = 6,
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"flee" = 6,
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/**
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* Stop moving and stay where you are.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.stop Online documentation}
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*/
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stop = 7,
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"stop" = 7,
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/**
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* Go to a position and build a base there.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.command.build_base Online documentation}
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*/
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build_base = 8,
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"build_base" = 8,
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}
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/**
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* How commands are joined together in a compound command (see {@link defines.command.compound}).
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command Online documentation}
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*/
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enum compound_command {
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/**
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* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.logical_and Online documentation}
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*/
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logical_and,
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"logical_and",
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/**
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* Succeed on first success. Only fails if all commands (executed one after another) fail.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.logical_or Online documentation}
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*/
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logical_or,
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"logical_or",
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/**
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* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.compound_command.return_last Online documentation}
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*/
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return_last,
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"return_last",
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}
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namespace control_behavior {
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namespace inserter {
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enum circuit_mode_of_operation {
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none,
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enable_disable,
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set_filters,
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read_hand_contents,
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set_stack_size,
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"none",
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"enable_disable",
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"set_filters",
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"read_hand_contents",
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"set_stack_size",
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}
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enum hand_read_mode {
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hold,
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pulse,
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"hold",
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"pulse",
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}
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}
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namespace logistic_container {
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enum circuit_mode_of_operation {
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send_contents,
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set_requests,
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"send_contents",
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"set_requests",
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}
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}
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namespace lamp {
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enum circuit_mode_of_operation {
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use_colors,
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"use_colors",
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}
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}
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namespace mining_drill {
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enum resource_read_mode {
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this_miner,
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entire_patch,
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"this_miner",
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"entire_patch",
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}
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}
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namespace transport_belt {
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enum content_read_mode {
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pulse,
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hold,
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"pulse",
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"hold",
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}
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}
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enum type {
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/**
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* {@link LuaContainerControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.container Online documentation}
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*/
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container,
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"container",
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/**
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* {@link LuaGenericOnOffControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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*/
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generic_on_off,
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"generic_on_off",
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/**
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* {@link LuaInserterControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.inserter Online documentation}
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*/
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inserter,
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"inserter",
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/**
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* {@link LuaLampControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.lamp Online documentation}
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*/
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402
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lamp,
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"lamp",
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401
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/**
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* {@link LuaLogisticContainerControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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*/
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logistic_container,
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"logistic_container",
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/**
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* {@link LuaRoboportControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.roboport Online documentation}
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*/
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roboport,
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"roboport",
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/**
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* {@link LuaStorageTankControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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*/
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storage_tank,
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"storage_tank",
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/**
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* {@link LuaTrainStopControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.train_stop Online documentation}
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*/
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train_stop,
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"train_stop",
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/**
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* {@link LuaDeciderCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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*/
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-
decider_combinator,
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+
"decider_combinator",
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/**
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* {@link LuaArithmeticCombinatorControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/1.1.
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|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
|
431
429
|
*/
|
432
|
-
arithmetic_combinator,
|
430
|
+
"arithmetic_combinator",
|
433
431
|
/**
|
434
432
|
* {@link LuaConstantCombinatorControlBehavior}
|
435
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
433
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
|
436
434
|
*/
|
437
|
-
constant_combinator,
|
435
|
+
"constant_combinator",
|
438
436
|
/**
|
439
437
|
* {@link LuaTransportBeltControlBehavior}
|
440
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
438
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.transport_belt Online documentation}
|
441
439
|
*/
|
442
|
-
transport_belt,
|
440
|
+
"transport_belt",
|
443
441
|
/**
|
444
442
|
* {@link LuaAccumulatorControlBehavior}
|
445
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
443
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.accumulator Online documentation}
|
446
444
|
*/
|
447
|
-
accumulator,
|
445
|
+
"accumulator",
|
448
446
|
/**
|
449
447
|
* {@link LuaRailSignalControlBehavior}
|
450
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
448
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.rail_signal Online documentation}
|
451
449
|
*/
|
452
|
-
rail_signal,
|
450
|
+
"rail_signal",
|
453
451
|
/**
|
454
452
|
* {@link LuaRailChainSignalControlBehavior}
|
455
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
453
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
|
456
454
|
*/
|
457
|
-
rail_chain_signal,
|
455
|
+
"rail_chain_signal",
|
458
456
|
/**
|
459
457
|
* {@link LuaWallControlBehavior}
|
460
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
458
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.wall Online documentation}
|
461
459
|
*/
|
462
|
-
wall,
|
460
|
+
"wall",
|
463
461
|
/**
|
464
462
|
* {@link LuaMiningDrillControlBehavior}
|
465
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
463
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.mining_drill Online documentation}
|
466
464
|
*/
|
467
|
-
mining_drill,
|
465
|
+
"mining_drill",
|
468
466
|
/**
|
469
467
|
* {@link LuaProgrammableSpeakerControlBehavior}
|
470
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
468
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
|
471
469
|
*/
|
472
|
-
programmable_speaker,
|
470
|
+
"programmable_speaker",
|
473
471
|
}
|
474
472
|
}
|
475
473
|
enum controllers {
|
476
474
|
/**
|
477
475
|
* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
|
478
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
476
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.ghost Online documentation}
|
479
477
|
*/
|
480
|
-
ghost,
|
478
|
+
"ghost",
|
481
479
|
/**
|
482
480
|
* The controller controls a character. This is the default controller in freeplay.
|
483
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
481
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.character Online documentation}
|
484
482
|
*/
|
485
|
-
character,
|
483
|
+
"character",
|
486
484
|
/**
|
487
485
|
* The controller isn't tied to a character. This is the default controller in sandbox.
|
488
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
486
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.god Online documentation}
|
489
487
|
*/
|
490
|
-
god,
|
488
|
+
"god",
|
491
489
|
/**
|
492
490
|
* The Editor Controller near ultimate power to do almost anything in the game.
|
493
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
491
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.editor Online documentation}
|
494
492
|
*/
|
495
|
-
editor,
|
493
|
+
"editor",
|
496
494
|
/**
|
497
495
|
* The player can't interact with the world, and the camera pans around in a predefined manner.
|
498
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
496
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.cutscene Online documentation}
|
499
497
|
*/
|
500
|
-
cutscene,
|
498
|
+
"cutscene",
|
501
499
|
/**
|
502
500
|
* Can't change anything in the world but can view anything.
|
503
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
501
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.controllers.spectator Online documentation}
|
504
502
|
*/
|
505
|
-
spectator,
|
503
|
+
"spectator",
|
506
504
|
}
|
507
505
|
namespace deconstruction_item {
|
508
506
|
enum entity_filter_mode {
|
509
|
-
whitelist,
|
510
|
-
blacklist,
|
507
|
+
"whitelist",
|
508
|
+
"blacklist",
|
511
509
|
}
|
512
510
|
enum tile_filter_mode {
|
513
|
-
whitelist,
|
514
|
-
blacklist,
|
511
|
+
"whitelist",
|
512
|
+
"blacklist",
|
515
513
|
}
|
516
514
|
enum tile_selection_mode {
|
517
|
-
normal,
|
518
|
-
always,
|
519
|
-
never,
|
520
|
-
only,
|
515
|
+
"normal",
|
516
|
+
"always",
|
517
|
+
"never",
|
518
|
+
"only",
|
521
519
|
}
|
522
520
|
}
|
523
521
|
enum difficulty {
|
524
|
-
easy,
|
525
|
-
normal,
|
526
|
-
hard,
|
522
|
+
"easy",
|
523
|
+
"normal",
|
524
|
+
"hard",
|
527
525
|
}
|
528
526
|
namespace difficulty_settings {
|
529
527
|
enum recipe_difficulty {
|
530
|
-
normal,
|
531
|
-
expensive,
|
528
|
+
"normal",
|
529
|
+
"expensive",
|
532
530
|
}
|
533
531
|
enum technology_difficulty {
|
534
|
-
normal,
|
535
|
-
expensive,
|
532
|
+
"normal",
|
533
|
+
"expensive",
|
536
534
|
}
|
537
535
|
}
|
538
536
|
enum direction {
|
539
|
-
north = 0,
|
540
|
-
northeast = 1,
|
541
|
-
east = 2,
|
542
|
-
southeast = 3,
|
543
|
-
south = 4,
|
544
|
-
southwest = 5,
|
545
|
-
west = 6,
|
546
|
-
northwest = 7,
|
537
|
+
"north" = 0,
|
538
|
+
"northeast" = 1,
|
539
|
+
"east" = 2,
|
540
|
+
"southeast" = 3,
|
541
|
+
"south" = 4,
|
542
|
+
"southwest" = 5,
|
543
|
+
"west" = 6,
|
544
|
+
"northwest" = 7,
|
547
545
|
}
|
548
546
|
enum disconnect_reason {
|
549
|
-
quit,
|
550
|
-
dropped,
|
551
|
-
reconnect,
|
552
|
-
wrong_input,
|
553
|
-
desync_limit_reached,
|
554
|
-
cannot_keep_up,
|
555
|
-
afk,
|
556
|
-
kicked,
|
557
|
-
kicked_and_deleted,
|
558
|
-
banned,
|
559
|
-
switching_servers,
|
547
|
+
"quit",
|
548
|
+
"dropped",
|
549
|
+
"reconnect",
|
550
|
+
"wrong_input",
|
551
|
+
"desync_limit_reached",
|
552
|
+
"cannot_keep_up",
|
553
|
+
"afk",
|
554
|
+
"kicked",
|
555
|
+
"kicked_and_deleted",
|
556
|
+
"banned",
|
557
|
+
"switching_servers",
|
560
558
|
}
|
561
559
|
enum distraction {
|
562
560
|
/**
|
563
561
|
* Perform command even if someone attacks the unit.
|
564
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
562
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.none Online documentation}
|
565
563
|
*/
|
566
|
-
none,
|
564
|
+
"none",
|
567
565
|
/**
|
568
566
|
* Attack closer enemy entities with force.
|
569
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
567
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_enemy Online documentation}
|
570
568
|
*/
|
571
|
-
by_enemy,
|
569
|
+
"by_enemy",
|
572
570
|
/**
|
573
571
|
* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
|
574
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
572
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_anything Online documentation}
|
575
573
|
*/
|
576
|
-
by_anything,
|
574
|
+
"by_anything",
|
577
575
|
/**
|
578
576
|
* Attack when attacked.
|
579
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
577
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.distraction.by_damage Online documentation}
|
580
578
|
*/
|
581
|
-
by_damage,
|
579
|
+
"by_damage",
|
582
580
|
}
|
583
581
|
enum entity_status {
|
584
|
-
working,
|
585
|
-
normal,
|
586
|
-
no_power,
|
587
|
-
low_power,
|
588
|
-
no_fuel,
|
589
|
-
disabled_by_control_behavior,
|
590
|
-
opened_by_circuit_network,
|
591
|
-
closed_by_circuit_network,
|
592
|
-
disabled_by_script,
|
593
|
-
marked_for_deconstruction,
|
582
|
+
"working",
|
583
|
+
"normal",
|
584
|
+
"no_power",
|
585
|
+
"low_power",
|
586
|
+
"no_fuel",
|
587
|
+
"disabled_by_control_behavior",
|
588
|
+
"opened_by_circuit_network",
|
589
|
+
"closed_by_circuit_network",
|
590
|
+
"disabled_by_script",
|
591
|
+
"marked_for_deconstruction",
|
594
592
|
/**
|
595
593
|
* Used by generators and solar panels.
|
596
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
594
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
|
597
595
|
*/
|
598
|
-
not_plugged_in_electric_network,
|
596
|
+
"not_plugged_in_electric_network",
|
599
597
|
/**
|
600
598
|
* Used by power switches.
|
601
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
599
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.networks_connected Online documentation}
|
602
600
|
*/
|
603
|
-
networks_connected,
|
601
|
+
"networks_connected",
|
604
602
|
/**
|
605
603
|
* Used by power switches.
|
606
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
604
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.networks_disconnected Online documentation}
|
607
605
|
*/
|
608
|
-
networks_disconnected,
|
606
|
+
"networks_disconnected",
|
609
607
|
/**
|
610
608
|
* Used by accumulators.
|
611
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
609
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.charging Online documentation}
|
612
610
|
*/
|
613
|
-
charging,
|
611
|
+
"charging",
|
614
612
|
/**
|
615
613
|
* Used by accumulators.
|
616
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
614
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.discharging Online documentation}
|
617
615
|
*/
|
618
|
-
discharging,
|
616
|
+
"discharging",
|
619
617
|
/**
|
620
618
|
* Used by accumulators.
|
621
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
619
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.fully_charged Online documentation}
|
622
620
|
*/
|
623
|
-
fully_charged,
|
621
|
+
"fully_charged",
|
624
622
|
/**
|
625
623
|
* Used by logistic containers.
|
626
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
624
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
|
627
625
|
*/
|
628
|
-
out_of_logistic_network,
|
626
|
+
"out_of_logistic_network",
|
629
627
|
/**
|
630
628
|
* Used by assembling machines.
|
631
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
629
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_recipe Online documentation}
|
632
630
|
*/
|
633
|
-
no_recipe,
|
631
|
+
"no_recipe",
|
634
632
|
/**
|
635
633
|
* Used by furnaces.
|
636
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
634
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_ingredients Online documentation}
|
637
635
|
*/
|
638
|
-
no_ingredients,
|
636
|
+
"no_ingredients",
|
639
637
|
/**
|
640
638
|
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
641
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
639
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_input_fluid Online documentation}
|
642
640
|
*/
|
643
|
-
no_input_fluid,
|
641
|
+
"no_input_fluid",
|
644
642
|
/**
|
645
643
|
* Used by labs.
|
646
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
644
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_research_in_progress Online documentation}
|
647
645
|
*/
|
648
|
-
no_research_in_progress,
|
646
|
+
"no_research_in_progress",
|
649
647
|
/**
|
650
648
|
* Used by mining drills.
|
651
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
649
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_minable_resources Online documentation}
|
652
650
|
*/
|
653
|
-
no_minable_resources,
|
651
|
+
"no_minable_resources",
|
654
652
|
/**
|
655
653
|
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
656
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
654
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.low_input_fluid Online documentation}
|
657
655
|
*/
|
658
|
-
low_input_fluid,
|
656
|
+
"low_input_fluid",
|
659
657
|
/**
|
660
658
|
* Used by crafting machines.
|
661
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
659
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
|
662
660
|
*/
|
663
|
-
fluid_ingredient_shortage,
|
661
|
+
"fluid_ingredient_shortage",
|
664
662
|
/**
|
665
663
|
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
|
666
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
664
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.full_output Online documentation}
|
667
665
|
*/
|
668
|
-
full_output,
|
666
|
+
"full_output",
|
669
667
|
/**
|
670
668
|
* Used by burner energy sources.
|
671
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
669
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
|
672
670
|
*/
|
673
|
-
full_burnt_result_output,
|
671
|
+
"full_burnt_result_output",
|
674
672
|
/**
|
675
673
|
* Used by crafting machines.
|
676
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
674
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
|
677
675
|
*/
|
678
|
-
item_ingredient_shortage,
|
676
|
+
"item_ingredient_shortage",
|
679
677
|
/**
|
680
678
|
* Used by mining drills when the mining fluid is missing.
|
681
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
679
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.missing_required_fluid Online documentation}
|
682
680
|
*/
|
683
|
-
missing_required_fluid,
|
681
|
+
"missing_required_fluid",
|
684
682
|
/**
|
685
683
|
* Used by labs.
|
686
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
684
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.missing_science_packs Online documentation}
|
687
685
|
*/
|
688
|
-
missing_science_packs,
|
686
|
+
"missing_science_packs",
|
689
687
|
/**
|
690
688
|
* Used by inserters.
|
691
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
689
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
|
692
690
|
*/
|
693
|
-
waiting_for_source_items,
|
691
|
+
"waiting_for_source_items",
|
694
692
|
/**
|
695
693
|
* Used by inserters and mining drills.
|
696
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
694
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
|
697
695
|
*/
|
698
|
-
waiting_for_space_in_destination,
|
696
|
+
"waiting_for_space_in_destination",
|
699
697
|
/**
|
700
698
|
* Used by the rocket silo.
|
701
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
699
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
|
702
700
|
*/
|
703
|
-
preparing_rocket_for_launch,
|
701
|
+
"preparing_rocket_for_launch",
|
704
702
|
/**
|
705
703
|
* Used by the rocket silo.
|
706
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
704
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
|
707
705
|
*/
|
708
|
-
waiting_to_launch_rocket,
|
706
|
+
"waiting_to_launch_rocket",
|
709
707
|
/**
|
710
708
|
* Used by the rocket silo.
|
711
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
709
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.launching_rocket Online documentation}
|
712
710
|
*/
|
713
|
-
launching_rocket,
|
711
|
+
"launching_rocket",
|
714
712
|
/**
|
715
713
|
* Used by beacons.
|
716
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
714
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
|
717
715
|
*/
|
718
|
-
no_modules_to_transmit,
|
716
|
+
"no_modules_to_transmit",
|
719
717
|
/**
|
720
718
|
* Used by roboports.
|
721
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
719
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
|
722
720
|
*/
|
723
|
-
recharging_after_power_outage,
|
721
|
+
"recharging_after_power_outage",
|
724
722
|
/**
|
725
723
|
* Used by inserters targeting entity ghosts.
|
726
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
724
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
|
727
725
|
*/
|
728
|
-
waiting_for_target_to_be_built,
|
726
|
+
"waiting_for_target_to_be_built",
|
729
727
|
/**
|
730
728
|
* Used by inserters targeting rails.
|
731
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
729
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.waiting_for_train Online documentation}
|
732
730
|
*/
|
733
|
-
waiting_for_train,
|
731
|
+
"waiting_for_train",
|
734
732
|
/**
|
735
733
|
* Used by ammo turrets.
|
736
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
734
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.no_ammo Online documentation}
|
737
735
|
*/
|
738
|
-
no_ammo,
|
736
|
+
"no_ammo",
|
739
737
|
/**
|
740
738
|
* Used by heat energy sources.
|
741
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
739
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.low_temperature Online documentation}
|
742
740
|
*/
|
743
|
-
low_temperature,
|
741
|
+
"low_temperature",
|
744
742
|
/**
|
745
743
|
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
746
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
744
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.disabled Online documentation}
|
747
745
|
*/
|
748
|
-
disabled,
|
746
|
+
"disabled",
|
749
747
|
/**
|
750
748
|
* Used by lamps.
|
751
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
749
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
|
752
750
|
*/
|
753
|
-
turned_off_during_daytime,
|
751
|
+
"turned_off_during_daytime",
|
754
752
|
/**
|
755
753
|
* Used by rail signals.
|
756
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
754
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
|
757
755
|
*/
|
758
|
-
not_connected_to_rail,
|
756
|
+
"not_connected_to_rail",
|
759
757
|
/**
|
760
758
|
* Used by rail signals.
|
761
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
759
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.entity_status.cant_divide_segments Online documentation}
|
762
760
|
*/
|
763
|
-
cant_divide_segments,
|
761
|
+
"cant_divide_segments",
|
764
762
|
}
|
765
763
|
/**
|
766
|
-
* See the {@linkplain https://lua-api.factorio.com/1.1.
|
767
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
764
|
+
* See the {@linkplain https://lua-api.factorio.com/1.1.110/events.html events page} for more info on what events contain and when they get raised.
|
765
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.events Online documentation}
|
768
766
|
*/
|
769
767
|
namespace events {
|
770
768
|
/**
|
@@ -1505,672 +1503,965 @@ declare global {
|
|
1505
1503
|
const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
|
1506
1504
|
}
|
1507
1505
|
/**
|
1508
|
-
* See the {@linkplain https://lua-api.factorio.com/1.1.
|
1509
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1506
|
+
* See the {@linkplain https://lua-api.factorio.com/1.1.110/events.html events page} for more info on what events contain and when they get raised.
|
1507
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.events Online documentation}
|
1510
1508
|
*/
|
1511
1509
|
type events = (typeof events)[keyof typeof events]
|
1512
1510
|
enum flow_precision_index {
|
1513
|
-
five_seconds,
|
1514
|
-
one_minute,
|
1515
|
-
ten_minutes,
|
1516
|
-
one_hour,
|
1517
|
-
ten_hours,
|
1518
|
-
fifty_hours,
|
1519
|
-
two_hundred_fifty_hours,
|
1520
|
-
one_thousand_hours,
|
1511
|
+
"five_seconds",
|
1512
|
+
"one_minute",
|
1513
|
+
"ten_minutes",
|
1514
|
+
"one_hour",
|
1515
|
+
"ten_hours",
|
1516
|
+
"fifty_hours",
|
1517
|
+
"two_hundred_fifty_hours",
|
1518
|
+
"one_thousand_hours",
|
1521
1519
|
}
|
1522
1520
|
enum game_controller_interaction {
|
1523
1521
|
/**
|
1524
1522
|
* Game controller will always hover this element regardless of type or state.
|
1525
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1523
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.always Online documentation}
|
1526
1524
|
*/
|
1527
|
-
always,
|
1525
|
+
"always",
|
1528
1526
|
/**
|
1529
1527
|
* Never hover this element with a game controller.
|
1530
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1528
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.never Online documentation}
|
1531
1529
|
*/
|
1532
|
-
never,
|
1530
|
+
"never",
|
1533
1531
|
/**
|
1534
1532
|
* Hover according to the element type and implementation.
|
1535
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1533
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.game_controller_interaction.normal Online documentation}
|
1536
1534
|
*/
|
1537
|
-
normal,
|
1535
|
+
"normal",
|
1538
1536
|
}
|
1539
1537
|
enum group_state {
|
1540
|
-
gathering,
|
1541
|
-
moving,
|
1542
|
-
attacking_distraction,
|
1543
|
-
attacking_target,
|
1544
|
-
finished,
|
1545
|
-
pathfinding,
|
1546
|
-
wander_in_group,
|
1538
|
+
"gathering",
|
1539
|
+
"moving",
|
1540
|
+
"attacking_distraction",
|
1541
|
+
"attacking_target",
|
1542
|
+
"finished",
|
1543
|
+
"pathfinding",
|
1544
|
+
"wander_in_group",
|
1547
1545
|
}
|
1548
1546
|
enum gui_type {
|
1549
|
-
achievement,
|
1550
|
-
blueprint_library,
|
1551
|
-
bonus,
|
1552
|
-
controller,
|
1553
|
-
custom,
|
1554
|
-
entity,
|
1555
|
-
equipment,
|
1556
|
-
item,
|
1557
|
-
logistic,
|
1558
|
-
none,
|
1559
|
-
other_player,
|
1560
|
-
permissions,
|
1561
|
-
player_management,
|
1562
|
-
production,
|
1563
|
-
research,
|
1564
|
-
script_inventory,
|
1565
|
-
server_management,
|
1566
|
-
tile,
|
1567
|
-
trains,
|
1568
|
-
tutorials,
|
1547
|
+
"achievement",
|
1548
|
+
"blueprint_library",
|
1549
|
+
"bonus",
|
1550
|
+
"controller",
|
1551
|
+
"custom",
|
1552
|
+
"entity",
|
1553
|
+
"equipment",
|
1554
|
+
"item",
|
1555
|
+
"logistic",
|
1556
|
+
"none",
|
1557
|
+
"other_player",
|
1558
|
+
"permissions",
|
1559
|
+
"player_management",
|
1560
|
+
"production",
|
1561
|
+
"research",
|
1562
|
+
"script_inventory",
|
1563
|
+
"server_management",
|
1564
|
+
"tile",
|
1565
|
+
"trains",
|
1566
|
+
"tutorials",
|
1569
1567
|
}
|
1570
1568
|
enum input_action {
|
1571
|
-
activate_copy,
|
1572
|
-
activate_cut,
|
1573
|
-
activate_paste,
|
1574
|
-
add_permission_group,
|
1575
|
-
add_train_station,
|
1576
|
-
admin_action,
|
1577
|
-
alt_reverse_select_area,
|
1578
|
-
alt_select_area,
|
1579
|
-
alt_select_blueprint_entities,
|
1580
|
-
alternative_copy,
|
1581
|
-
begin_mining,
|
1582
|
-
begin_mining_terrain,
|
1583
|
-
build,
|
1584
|
-
build_rail,
|
1585
|
-
build_terrain,
|
1586
|
-
cancel_craft,
|
1587
|
-
cancel_deconstruct,
|
1588
|
-
cancel_new_blueprint,
|
1589
|
-
cancel_research,
|
1590
|
-
cancel_upgrade,
|
1591
|
-
change_active_character_tab,
|
1592
|
-
change_active_item_group_for_crafting,
|
1593
|
-
change_active_item_group_for_filters,
|
1594
|
-
change_active_quick_bar,
|
1595
|
-
change_arithmetic_combinator_parameters,
|
1596
|
-
change_decider_combinator_parameters,
|
1597
|
-
change_entity_label,
|
1598
|
-
change_item_description,
|
1599
|
-
change_item_label,
|
1600
|
-
change_multiplayer_config,
|
1601
|
-
change_picking_state,
|
1602
|
-
change_programmable_speaker_alert_parameters,
|
1603
|
-
change_programmable_speaker_circuit_parameters,
|
1604
|
-
change_programmable_speaker_parameters,
|
1605
|
-
change_riding_state,
|
1606
|
-
change_shooting_state,
|
1607
|
-
change_train_stop_station,
|
1608
|
-
change_train_wait_condition,
|
1609
|
-
change_train_wait_condition_data,
|
1610
|
-
clear_cursor,
|
1611
|
-
connect_rolling_stock,
|
1612
|
-
copy,
|
1613
|
-
copy_entity_settings,
|
1614
|
-
copy_opened_blueprint,
|
1615
|
-
copy_opened_item,
|
1616
|
-
craft,
|
1617
|
-
cursor_split,
|
1618
|
-
cursor_transfer,
|
1619
|
-
custom_input,
|
1620
|
-
cycle_blueprint_book_backwards,
|
1621
|
-
cycle_blueprint_book_forwards,
|
1622
|
-
deconstruct,
|
1623
|
-
delete_blueprint_library,
|
1624
|
-
delete_blueprint_record,
|
1625
|
-
delete_custom_tag,
|
1626
|
-
delete_permission_group,
|
1627
|
-
destroy_item,
|
1628
|
-
destroy_opened_item,
|
1629
|
-
disconnect_rolling_stock,
|
1630
|
-
drag_train_schedule,
|
1631
|
-
drag_train_wait_condition,
|
1632
|
-
drop_blueprint_record,
|
1633
|
-
drop_item,
|
1634
|
-
edit_blueprint_tool_preview,
|
1635
|
-
edit_custom_tag,
|
1636
|
-
edit_permission_group,
|
1637
|
-
export_blueprint,
|
1638
|
-
fast_entity_split,
|
1639
|
-
fast_entity_transfer,
|
1640
|
-
flush_opened_entity_fluid,
|
1641
|
-
flush_opened_entity_specific_fluid,
|
1642
|
-
go_to_train_station,
|
1643
|
-
grab_blueprint_record,
|
1644
|
-
gui_checked_state_changed,
|
1645
|
-
gui_click,
|
1646
|
-
gui_confirmed,
|
1647
|
-
gui_elem_changed,
|
1648
|
-
gui_hover,
|
1649
|
-
gui_leave,
|
1650
|
-
gui_location_changed,
|
1651
|
-
gui_selected_tab_changed,
|
1652
|
-
gui_selection_state_changed,
|
1653
|
-
gui_switch_state_changed,
|
1654
|
-
gui_text_changed,
|
1655
|
-
gui_value_changed,
|
1656
|
-
import_blueprint,
|
1657
|
-
import_blueprint_string,
|
1658
|
-
import_blueprints_filtered,
|
1659
|
-
import_permissions_string,
|
1660
|
-
inventory_split,
|
1661
|
-
inventory_transfer,
|
1662
|
-
launch_rocket,
|
1663
|
-
lua_shortcut,
|
1664
|
-
map_editor_action,
|
1665
|
-
market_offer,
|
1666
|
-
mod_settings_changed,
|
1667
|
-
open_achievements_gui,
|
1668
|
-
open_blueprint_library_gui,
|
1669
|
-
open_blueprint_record,
|
1670
|
-
open_bonus_gui,
|
1671
|
-
open_character_gui,
|
1672
|
-
open_current_vehicle_gui,
|
1673
|
-
open_equipment,
|
1674
|
-
open_gui,
|
1675
|
-
open_item,
|
1676
|
-
open_logistic_gui,
|
1677
|
-
open_mod_item,
|
1678
|
-
open_parent_of_opened_item,
|
1679
|
-
open_production_gui,
|
1680
|
-
open_technology_gui,
|
1681
|
-
open_tips_and_tricks_gui,
|
1682
|
-
open_train_gui,
|
1683
|
-
open_train_station_gui,
|
1684
|
-
open_trains_gui,
|
1685
|
-
paste_entity_settings,
|
1686
|
-
place_equipment,
|
1687
|
-
quick_bar_pick_slot,
|
1688
|
-
quick_bar_set_selected_page,
|
1689
|
-
quick_bar_set_slot,
|
1690
|
-
reassign_blueprint,
|
1691
|
-
remove_cables,
|
1692
|
-
remove_train_station,
|
1693
|
-
reset_assembling_machine,
|
1694
|
-
reset_item,
|
1695
|
-
reverse_select_area,
|
1696
|
-
rotate_entity,
|
1697
|
-
select_area,
|
1698
|
-
select_blueprint_entities,
|
1699
|
-
select_entity_slot,
|
1700
|
-
select_item,
|
1701
|
-
select_mapper_slot,
|
1702
|
-
select_next_valid_gun,
|
1703
|
-
select_tile_slot,
|
1704
|
-
send_spidertron,
|
1705
|
-
set_auto_launch_rocket,
|
1706
|
-
set_autosort_inventory,
|
1707
|
-
set_behavior_mode,
|
1708
|
-
set_car_weapons_control,
|
1709
|
-
set_circuit_condition,
|
1710
|
-
set_circuit_mode_of_operation,
|
1711
|
-
set_controller_logistic_trash_filter_item,
|
1712
|
-
set_deconstruction_item_tile_selection_mode,
|
1713
|
-
set_deconstruction_item_trees_and_rocks_only,
|
1714
|
-
set_entity_color,
|
1715
|
-
set_entity_energy_property,
|
1716
|
-
set_entity_logistic_trash_filter_item,
|
1717
|
-
set_filter,
|
1718
|
-
set_flat_controller_gui,
|
1719
|
-
set_heat_interface_mode,
|
1720
|
-
set_heat_interface_temperature,
|
1721
|
-
set_infinity_container_filter_item,
|
1722
|
-
set_infinity_container_remove_unfiltered_items,
|
1723
|
-
set_infinity_pipe_filter,
|
1724
|
-
set_inserter_max_stack_size,
|
1725
|
-
set_inventory_bar,
|
1726
|
-
set_linked_container_link_i_d,
|
1727
|
-
set_logistic_filter_item,
|
1728
|
-
set_logistic_filter_signal,
|
1729
|
-
set_player_color,
|
1730
|
-
set_recipe_notifications,
|
1731
|
-
set_request_from_buffers,
|
1732
|
-
set_research_finished_stops_game,
|
1733
|
-
set_signal,
|
1734
|
-
set_splitter_priority,
|
1735
|
-
set_train_stopped,
|
1736
|
-
set_trains_limit,
|
1737
|
-
set_vehicle_automatic_targeting_parameters,
|
1738
|
-
setup_assembling_machine,
|
1739
|
-
setup_blueprint,
|
1740
|
-
setup_single_blueprint_record,
|
1741
|
-
smart_pipette,
|
1742
|
-
spawn_item,
|
1743
|
-
stack_split,
|
1744
|
-
stack_transfer,
|
1745
|
-
start_repair,
|
1746
|
-
start_research,
|
1747
|
-
start_walking,
|
1748
|
-
stop_building_by_moving,
|
1749
|
-
switch_connect_to_logistic_network,
|
1750
|
-
switch_constant_combinator_state,
|
1751
|
-
switch_inserter_filter_mode_state,
|
1752
|
-
switch_power_switch_state,
|
1753
|
-
switch_to_rename_stop_gui,
|
1754
|
-
take_equipment,
|
1755
|
-
toggle_deconstruction_item_entity_filter_mode,
|
1756
|
-
toggle_deconstruction_item_tile_filter_mode,
|
1757
|
-
toggle_driving,
|
1758
|
-
toggle_enable_vehicle_logistics_while_moving,
|
1759
|
-
toggle_entity_logistic_requests,
|
1760
|
-
toggle_equipment_movement_bonus,
|
1761
|
-
toggle_map_editor,
|
1762
|
-
toggle_personal_logistic_requests,
|
1763
|
-
toggle_personal_roboport,
|
1764
|
-
toggle_show_entity_info,
|
1765
|
-
translate_string,
|
1766
|
-
undo,
|
1767
|
-
upgrade,
|
1768
|
-
upgrade_opened_blueprint_by_item,
|
1769
|
-
upgrade_opened_blueprint_by_record,
|
1770
|
-
use_artillery_remote,
|
1771
|
-
use_item,
|
1772
|
-
wire_dragging,
|
1773
|
-
write_to_console,
|
1569
|
+
"activate_copy",
|
1570
|
+
"activate_cut",
|
1571
|
+
"activate_paste",
|
1572
|
+
"add_permission_group",
|
1573
|
+
"add_train_station",
|
1574
|
+
"admin_action",
|
1575
|
+
"alt_reverse_select_area",
|
1576
|
+
"alt_select_area",
|
1577
|
+
"alt_select_blueprint_entities",
|
1578
|
+
"alternative_copy",
|
1579
|
+
"begin_mining",
|
1580
|
+
"begin_mining_terrain",
|
1581
|
+
"build",
|
1582
|
+
"build_rail",
|
1583
|
+
"build_terrain",
|
1584
|
+
"cancel_craft",
|
1585
|
+
"cancel_deconstruct",
|
1586
|
+
"cancel_new_blueprint",
|
1587
|
+
"cancel_research",
|
1588
|
+
"cancel_upgrade",
|
1589
|
+
"change_active_character_tab",
|
1590
|
+
"change_active_item_group_for_crafting",
|
1591
|
+
"change_active_item_group_for_filters",
|
1592
|
+
"change_active_quick_bar",
|
1593
|
+
"change_arithmetic_combinator_parameters",
|
1594
|
+
"change_decider_combinator_parameters",
|
1595
|
+
"change_entity_label",
|
1596
|
+
"change_item_description",
|
1597
|
+
"change_item_label",
|
1598
|
+
"change_multiplayer_config",
|
1599
|
+
"change_picking_state",
|
1600
|
+
"change_programmable_speaker_alert_parameters",
|
1601
|
+
"change_programmable_speaker_circuit_parameters",
|
1602
|
+
"change_programmable_speaker_parameters",
|
1603
|
+
"change_riding_state",
|
1604
|
+
"change_shooting_state",
|
1605
|
+
"change_train_stop_station",
|
1606
|
+
"change_train_wait_condition",
|
1607
|
+
"change_train_wait_condition_data",
|
1608
|
+
"clear_cursor",
|
1609
|
+
"connect_rolling_stock",
|
1610
|
+
"copy",
|
1611
|
+
"copy_entity_settings",
|
1612
|
+
"copy_opened_blueprint",
|
1613
|
+
"copy_opened_item",
|
1614
|
+
"craft",
|
1615
|
+
"cursor_split",
|
1616
|
+
"cursor_transfer",
|
1617
|
+
"custom_input",
|
1618
|
+
"cycle_blueprint_book_backwards",
|
1619
|
+
"cycle_blueprint_book_forwards",
|
1620
|
+
"deconstruct",
|
1621
|
+
"delete_blueprint_library",
|
1622
|
+
"delete_blueprint_record",
|
1623
|
+
"delete_custom_tag",
|
1624
|
+
"delete_permission_group",
|
1625
|
+
"destroy_item",
|
1626
|
+
"destroy_opened_item",
|
1627
|
+
"disconnect_rolling_stock",
|
1628
|
+
"drag_train_schedule",
|
1629
|
+
"drag_train_wait_condition",
|
1630
|
+
"drop_blueprint_record",
|
1631
|
+
"drop_item",
|
1632
|
+
"edit_blueprint_tool_preview",
|
1633
|
+
"edit_custom_tag",
|
1634
|
+
"edit_permission_group",
|
1635
|
+
"export_blueprint",
|
1636
|
+
"fast_entity_split",
|
1637
|
+
"fast_entity_transfer",
|
1638
|
+
"flush_opened_entity_fluid",
|
1639
|
+
"flush_opened_entity_specific_fluid",
|
1640
|
+
"go_to_train_station",
|
1641
|
+
"grab_blueprint_record",
|
1642
|
+
"gui_checked_state_changed",
|
1643
|
+
"gui_click",
|
1644
|
+
"gui_confirmed",
|
1645
|
+
"gui_elem_changed",
|
1646
|
+
"gui_hover",
|
1647
|
+
"gui_leave",
|
1648
|
+
"gui_location_changed",
|
1649
|
+
"gui_selected_tab_changed",
|
1650
|
+
"gui_selection_state_changed",
|
1651
|
+
"gui_switch_state_changed",
|
1652
|
+
"gui_text_changed",
|
1653
|
+
"gui_value_changed",
|
1654
|
+
"import_blueprint",
|
1655
|
+
"import_blueprint_string",
|
1656
|
+
"import_blueprints_filtered",
|
1657
|
+
"import_permissions_string",
|
1658
|
+
"inventory_split",
|
1659
|
+
"inventory_transfer",
|
1660
|
+
"launch_rocket",
|
1661
|
+
"lua_shortcut",
|
1662
|
+
"map_editor_action",
|
1663
|
+
"market_offer",
|
1664
|
+
"mod_settings_changed",
|
1665
|
+
"open_achievements_gui",
|
1666
|
+
"open_blueprint_library_gui",
|
1667
|
+
"open_blueprint_record",
|
1668
|
+
"open_bonus_gui",
|
1669
|
+
"open_character_gui",
|
1670
|
+
"open_current_vehicle_gui",
|
1671
|
+
"open_equipment",
|
1672
|
+
"open_gui",
|
1673
|
+
"open_item",
|
1674
|
+
"open_logistic_gui",
|
1675
|
+
"open_mod_item",
|
1676
|
+
"open_parent_of_opened_item",
|
1677
|
+
"open_production_gui",
|
1678
|
+
"open_technology_gui",
|
1679
|
+
"open_tips_and_tricks_gui",
|
1680
|
+
"open_train_gui",
|
1681
|
+
"open_train_station_gui",
|
1682
|
+
"open_trains_gui",
|
1683
|
+
"paste_entity_settings",
|
1684
|
+
"place_equipment",
|
1685
|
+
"quick_bar_pick_slot",
|
1686
|
+
"quick_bar_set_selected_page",
|
1687
|
+
"quick_bar_set_slot",
|
1688
|
+
"reassign_blueprint",
|
1689
|
+
"remove_cables",
|
1690
|
+
"remove_train_station",
|
1691
|
+
"reset_assembling_machine",
|
1692
|
+
"reset_item",
|
1693
|
+
"reverse_select_area",
|
1694
|
+
"rotate_entity",
|
1695
|
+
"select_area",
|
1696
|
+
"select_blueprint_entities",
|
1697
|
+
"select_entity_slot",
|
1698
|
+
"select_item",
|
1699
|
+
"select_mapper_slot",
|
1700
|
+
"select_next_valid_gun",
|
1701
|
+
"select_tile_slot",
|
1702
|
+
"send_spidertron",
|
1703
|
+
"set_auto_launch_rocket",
|
1704
|
+
"set_autosort_inventory",
|
1705
|
+
"set_behavior_mode",
|
1706
|
+
"set_car_weapons_control",
|
1707
|
+
"set_circuit_condition",
|
1708
|
+
"set_circuit_mode_of_operation",
|
1709
|
+
"set_controller_logistic_trash_filter_item",
|
1710
|
+
"set_deconstruction_item_tile_selection_mode",
|
1711
|
+
"set_deconstruction_item_trees_and_rocks_only",
|
1712
|
+
"set_entity_color",
|
1713
|
+
"set_entity_energy_property",
|
1714
|
+
"set_entity_logistic_trash_filter_item",
|
1715
|
+
"set_filter",
|
1716
|
+
"set_flat_controller_gui",
|
1717
|
+
"set_heat_interface_mode",
|
1718
|
+
"set_heat_interface_temperature",
|
1719
|
+
"set_infinity_container_filter_item",
|
1720
|
+
"set_infinity_container_remove_unfiltered_items",
|
1721
|
+
"set_infinity_pipe_filter",
|
1722
|
+
"set_inserter_max_stack_size",
|
1723
|
+
"set_inventory_bar",
|
1724
|
+
"set_linked_container_link_i_d",
|
1725
|
+
"set_logistic_filter_item",
|
1726
|
+
"set_logistic_filter_signal",
|
1727
|
+
"set_player_color",
|
1728
|
+
"set_recipe_notifications",
|
1729
|
+
"set_request_from_buffers",
|
1730
|
+
"set_research_finished_stops_game",
|
1731
|
+
"set_signal",
|
1732
|
+
"set_splitter_priority",
|
1733
|
+
"set_train_stopped",
|
1734
|
+
"set_trains_limit",
|
1735
|
+
"set_vehicle_automatic_targeting_parameters",
|
1736
|
+
"setup_assembling_machine",
|
1737
|
+
"setup_blueprint",
|
1738
|
+
"setup_single_blueprint_record",
|
1739
|
+
"smart_pipette",
|
1740
|
+
"spawn_item",
|
1741
|
+
"stack_split",
|
1742
|
+
"stack_transfer",
|
1743
|
+
"start_repair",
|
1744
|
+
"start_research",
|
1745
|
+
"start_walking",
|
1746
|
+
"stop_building_by_moving",
|
1747
|
+
"switch_connect_to_logistic_network",
|
1748
|
+
"switch_constant_combinator_state",
|
1749
|
+
"switch_inserter_filter_mode_state",
|
1750
|
+
"switch_power_switch_state",
|
1751
|
+
"switch_to_rename_stop_gui",
|
1752
|
+
"take_equipment",
|
1753
|
+
"toggle_deconstruction_item_entity_filter_mode",
|
1754
|
+
"toggle_deconstruction_item_tile_filter_mode",
|
1755
|
+
"toggle_driving",
|
1756
|
+
"toggle_enable_vehicle_logistics_while_moving",
|
1757
|
+
"toggle_entity_logistic_requests",
|
1758
|
+
"toggle_equipment_movement_bonus",
|
1759
|
+
"toggle_map_editor",
|
1760
|
+
"toggle_personal_logistic_requests",
|
1761
|
+
"toggle_personal_roboport",
|
1762
|
+
"toggle_show_entity_info",
|
1763
|
+
"translate_string",
|
1764
|
+
"undo",
|
1765
|
+
"upgrade",
|
1766
|
+
"upgrade_opened_blueprint_by_item",
|
1767
|
+
"upgrade_opened_blueprint_by_record",
|
1768
|
+
"use_artillery_remote",
|
1769
|
+
"use_item",
|
1770
|
+
"wire_dragging",
|
1771
|
+
"write_to_console",
|
1774
1772
|
}
|
1775
1773
|
enum input_method {
|
1776
|
-
keyboard_and_mouse,
|
1777
|
-
game_controller,
|
1774
|
+
"keyboard_and_mouse",
|
1775
|
+
"game_controller",
|
1778
1776
|
}
|
1779
1777
|
enum inventory {
|
1780
|
-
fuel,
|
1781
|
-
burnt_result,
|
1782
|
-
chest,
|
1783
|
-
furnace_source,
|
1784
|
-
furnace_result,
|
1785
|
-
furnace_modules,
|
1786
|
-
character_main,
|
1787
|
-
character_guns,
|
1788
|
-
character_ammo,
|
1789
|
-
character_armor,
|
1790
|
-
character_vehicle,
|
1791
|
-
character_trash,
|
1792
|
-
god_main,
|
1793
|
-
editor_main,
|
1794
|
-
editor_guns,
|
1795
|
-
editor_ammo,
|
1796
|
-
editor_armor,
|
1797
|
-
roboport_robot,
|
1798
|
-
roboport_material,
|
1799
|
-
robot_cargo,
|
1800
|
-
robot_repair,
|
1801
|
-
assembling_machine_input,
|
1802
|
-
assembling_machine_output,
|
1803
|
-
assembling_machine_modules,
|
1804
|
-
lab_input,
|
1805
|
-
lab_modules,
|
1806
|
-
mining_drill_modules,
|
1807
|
-
item_main,
|
1808
|
-
rocket_silo_rocket,
|
1809
|
-
rocket_silo_result,
|
1810
|
-
rocket_silo_input,
|
1811
|
-
rocket_silo_output,
|
1812
|
-
rocket_silo_modules,
|
1813
|
-
rocket,
|
1814
|
-
car_trunk,
|
1815
|
-
car_ammo,
|
1816
|
-
cargo_wagon,
|
1817
|
-
turret_ammo,
|
1818
|
-
beacon_modules,
|
1819
|
-
character_corpse,
|
1820
|
-
artillery_turret_ammo,
|
1821
|
-
artillery_wagon_ammo,
|
1822
|
-
spider_trunk,
|
1823
|
-
spider_ammo,
|
1824
|
-
spider_trash,
|
1778
|
+
"fuel",
|
1779
|
+
"burnt_result",
|
1780
|
+
"chest",
|
1781
|
+
"furnace_source",
|
1782
|
+
"furnace_result",
|
1783
|
+
"furnace_modules",
|
1784
|
+
"character_main",
|
1785
|
+
"character_guns",
|
1786
|
+
"character_ammo",
|
1787
|
+
"character_armor",
|
1788
|
+
"character_vehicle",
|
1789
|
+
"character_trash",
|
1790
|
+
"god_main",
|
1791
|
+
"editor_main",
|
1792
|
+
"editor_guns",
|
1793
|
+
"editor_ammo",
|
1794
|
+
"editor_armor",
|
1795
|
+
"roboport_robot",
|
1796
|
+
"roboport_material",
|
1797
|
+
"robot_cargo",
|
1798
|
+
"robot_repair",
|
1799
|
+
"assembling_machine_input",
|
1800
|
+
"assembling_machine_output",
|
1801
|
+
"assembling_machine_modules",
|
1802
|
+
"lab_input",
|
1803
|
+
"lab_modules",
|
1804
|
+
"mining_drill_modules",
|
1805
|
+
"item_main",
|
1806
|
+
"rocket_silo_rocket",
|
1807
|
+
"rocket_silo_result",
|
1808
|
+
"rocket_silo_input",
|
1809
|
+
"rocket_silo_output",
|
1810
|
+
"rocket_silo_modules",
|
1811
|
+
"rocket",
|
1812
|
+
"car_trunk",
|
1813
|
+
"car_ammo",
|
1814
|
+
"cargo_wagon",
|
1815
|
+
"turret_ammo",
|
1816
|
+
"beacon_modules",
|
1817
|
+
"character_corpse",
|
1818
|
+
"artillery_turret_ammo",
|
1819
|
+
"artillery_wagon_ammo",
|
1820
|
+
"spider_trunk",
|
1821
|
+
"spider_ammo",
|
1822
|
+
"spider_trash",
|
1825
1823
|
}
|
1826
1824
|
enum logistic_member_index {
|
1827
|
-
logistic_container,
|
1828
|
-
vehicle_storage,
|
1829
|
-
character_requester,
|
1830
|
-
character_storage,
|
1831
|
-
character_provider,
|
1832
|
-
generic_on_off_behavior,
|
1825
|
+
"logistic_container",
|
1826
|
+
"vehicle_storage",
|
1827
|
+
"character_requester",
|
1828
|
+
"character_storage",
|
1829
|
+
"character_provider",
|
1830
|
+
"generic_on_off_behavior",
|
1833
1831
|
}
|
1834
1832
|
enum logistic_mode {
|
1835
|
-
none,
|
1836
|
-
active_provider,
|
1837
|
-
storage,
|
1838
|
-
requester,
|
1839
|
-
passive_provider,
|
1840
|
-
buffer,
|
1833
|
+
"none",
|
1834
|
+
"active_provider",
|
1835
|
+
"storage",
|
1836
|
+
"requester",
|
1837
|
+
"passive_provider",
|
1838
|
+
"buffer",
|
1841
1839
|
}
|
1842
1840
|
enum mouse_button_type {
|
1843
|
-
none,
|
1844
|
-
left,
|
1845
|
-
right,
|
1846
|
-
middle,
|
1841
|
+
"none",
|
1842
|
+
"left",
|
1843
|
+
"right",
|
1844
|
+
"middle",
|
1847
1845
|
}
|
1848
1846
|
enum print_skip {
|
1849
1847
|
/**
|
1850
1848
|
* Print will not be skipped.
|
1851
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1849
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.never Online documentation}
|
1852
1850
|
*/
|
1853
|
-
never,
|
1851
|
+
"never",
|
1854
1852
|
/**
|
1855
1853
|
* Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
|
1856
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1854
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.if_redundant Online documentation}
|
1857
1855
|
*/
|
1858
|
-
if_redundant,
|
1856
|
+
"if_redundant",
|
1859
1857
|
/**
|
1860
1858
|
* Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
|
1861
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1859
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.print_skip.if_visible Online documentation}
|
1862
1860
|
*/
|
1863
|
-
if_visible,
|
1861
|
+
"if_visible",
|
1864
1862
|
}
|
1865
1863
|
enum print_sound {
|
1866
|
-
always,
|
1867
|
-
never,
|
1868
|
-
use_player_settings,
|
1864
|
+
"always",
|
1865
|
+
"never",
|
1866
|
+
"use_player_settings",
|
1869
1867
|
}
|
1870
1868
|
/**
|
1871
|
-
*
|
1872
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1869
|
+
* This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
|
1870
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.prototypes Online documentation}
|
1873
1871
|
*/
|
1874
|
-
|
1875
|
-
|
1876
|
-
|
1872
|
+
interface prototypes {
|
1873
|
+
achievement: {
|
1874
|
+
achievement: 0
|
1875
|
+
"build-entity-achievement": 0
|
1876
|
+
"combat-robot-count": 0
|
1877
|
+
"construct-with-robots-achievement": 0
|
1878
|
+
"deconstruct-with-robots-achievement": 0
|
1879
|
+
"deliver-by-robots-achievement": 0
|
1880
|
+
"dont-build-entity-achievement": 0
|
1881
|
+
"dont-craft-manually-achievement": 0
|
1882
|
+
"dont-use-entity-in-energy-production-achievement": 0
|
1883
|
+
"finish-the-game-achievement": 0
|
1884
|
+
"group-attack-achievement": 0
|
1885
|
+
"kill-achievement": 0
|
1886
|
+
"player-damaged-achievement": 0
|
1887
|
+
"produce-achievement": 0
|
1888
|
+
"produce-per-hour-achievement": 0
|
1889
|
+
"research-achievement": 0
|
1890
|
+
"train-path-achievement": 0
|
1891
|
+
}
|
1892
|
+
"ambient-sound": {
|
1893
|
+
"ambient-sound": 0
|
1894
|
+
}
|
1895
|
+
"ammo-category": {
|
1896
|
+
"ammo-category": 0
|
1897
|
+
}
|
1898
|
+
animation: {
|
1899
|
+
animation: 0
|
1900
|
+
}
|
1901
|
+
"autoplace-control": {
|
1902
|
+
"autoplace-control": 0
|
1903
|
+
}
|
1904
|
+
"custom-input": {
|
1905
|
+
"custom-input": 0
|
1906
|
+
}
|
1907
|
+
"damage-type": {
|
1908
|
+
"damage-type": 0
|
1909
|
+
}
|
1910
|
+
decorative: {
|
1911
|
+
"optimized-decorative": 0
|
1912
|
+
}
|
1913
|
+
"editor-controller": {
|
1914
|
+
"editor-controller": 0
|
1915
|
+
}
|
1916
|
+
entity: {
|
1917
|
+
accumulator: 0
|
1918
|
+
"ammo-turret": 0
|
1919
|
+
"arithmetic-combinator": 0
|
1920
|
+
arrow: 0
|
1921
|
+
"artillery-flare": 0
|
1922
|
+
"artillery-projectile": 0
|
1923
|
+
"artillery-turret": 0
|
1924
|
+
"artillery-wagon": 0
|
1925
|
+
"assembling-machine": 0
|
1926
|
+
beacon: 0
|
1927
|
+
beam: 0
|
1928
|
+
boiler: 0
|
1929
|
+
"burner-generator": 0
|
1930
|
+
car: 0
|
1931
|
+
"cargo-wagon": 0
|
1932
|
+
character: 0
|
1933
|
+
"character-corpse": 0
|
1934
|
+
cliff: 0
|
1935
|
+
"combat-robot": 0
|
1936
|
+
"constant-combinator": 0
|
1937
|
+
"construction-robot": 0
|
1938
|
+
container: 0
|
1939
|
+
corpse: 0
|
1940
|
+
"curved-rail": 0
|
1941
|
+
"decider-combinator": 0
|
1942
|
+
"deconstructible-tile-proxy": 0
|
1943
|
+
"electric-energy-interface": 0
|
1944
|
+
"electric-pole": 0
|
1945
|
+
"electric-turret": 0
|
1946
|
+
"entity-ghost": 0
|
1947
|
+
explosion: 0
|
1948
|
+
fire: 0
|
1949
|
+
fish: 0
|
1950
|
+
"flame-thrower-explosion": 0
|
1951
|
+
"fluid-turret": 0
|
1952
|
+
"fluid-wagon": 0
|
1953
|
+
"flying-text": 0
|
1954
|
+
furnace: 0
|
1955
|
+
gate: 0
|
1956
|
+
generator: 0
|
1957
|
+
"heat-interface": 0
|
1958
|
+
"heat-pipe": 0
|
1959
|
+
"highlight-box": 0
|
1960
|
+
"infinity-container": 0
|
1961
|
+
"infinity-pipe": 0
|
1962
|
+
inserter: 0
|
1963
|
+
"item-entity": 0
|
1964
|
+
"item-request-proxy": 0
|
1965
|
+
lab: 0
|
1966
|
+
lamp: 0
|
1967
|
+
"land-mine": 0
|
1968
|
+
"leaf-particle": 0
|
1969
|
+
"linked-belt": 0
|
1970
|
+
"linked-container": 0
|
1971
|
+
loader: 0
|
1972
|
+
"loader-1x1": 0
|
1973
|
+
locomotive: 0
|
1974
|
+
"logistic-container": 0
|
1975
|
+
"logistic-robot": 0
|
1976
|
+
market: 0
|
1977
|
+
"mining-drill": 0
|
1978
|
+
"offshore-pump": 0
|
1979
|
+
particle: 0
|
1980
|
+
"particle-source": 0
|
1981
|
+
pipe: 0
|
1982
|
+
"pipe-to-ground": 0
|
1983
|
+
"player-port": 0
|
1984
|
+
"power-switch": 0
|
1985
|
+
"programmable-speaker": 0
|
1986
|
+
projectile: 0
|
1987
|
+
pump: 0
|
1988
|
+
radar: 0
|
1989
|
+
"rail-chain-signal": 0
|
1990
|
+
"rail-remnants": 0
|
1991
|
+
"rail-signal": 0
|
1992
|
+
reactor: 0
|
1993
|
+
resource: 0
|
1994
|
+
roboport: 0
|
1995
|
+
"rocket-silo": 0
|
1996
|
+
"rocket-silo-rocket": 0
|
1997
|
+
"rocket-silo-rocket-shadow": 0
|
1998
|
+
"simple-entity": 0
|
1999
|
+
"simple-entity-with-force": 0
|
2000
|
+
"simple-entity-with-owner": 0
|
2001
|
+
smoke: 0
|
2002
|
+
"smoke-with-trigger": 0
|
2003
|
+
"solar-panel": 0
|
2004
|
+
"speech-bubble": 0
|
2005
|
+
"spider-leg": 0
|
2006
|
+
"spider-vehicle": 0
|
2007
|
+
splitter: 0
|
2008
|
+
sticker: 0
|
2009
|
+
"storage-tank": 0
|
2010
|
+
"straight-rail": 0
|
2011
|
+
stream: 0
|
2012
|
+
"tile-ghost": 0
|
2013
|
+
"train-stop": 0
|
2014
|
+
"transport-belt": 0
|
2015
|
+
tree: 0
|
2016
|
+
turret: 0
|
2017
|
+
"underground-belt": 0
|
2018
|
+
unit: 0
|
2019
|
+
"unit-spawner": 0
|
2020
|
+
wall: 0
|
2021
|
+
}
|
2022
|
+
equipment: {
|
2023
|
+
"active-defense-equipment": 0
|
2024
|
+
"battery-equipment": 0
|
2025
|
+
"belt-immunity-equipment": 0
|
2026
|
+
"energy-shield-equipment": 0
|
2027
|
+
"generator-equipment": 0
|
2028
|
+
"movement-bonus-equipment": 0
|
2029
|
+
"night-vision-equipment": 0
|
2030
|
+
"roboport-equipment": 0
|
2031
|
+
"solar-panel-equipment": 0
|
2032
|
+
}
|
2033
|
+
"equipment-category": {
|
2034
|
+
"equipment-category": 0
|
2035
|
+
}
|
2036
|
+
"equipment-grid": {
|
2037
|
+
"equipment-grid": 0
|
2038
|
+
}
|
2039
|
+
fluid: {
|
2040
|
+
fluid: 0
|
2041
|
+
}
|
2042
|
+
font: {
|
2043
|
+
font: 0
|
2044
|
+
}
|
2045
|
+
"fuel-category": {
|
2046
|
+
"fuel-category": 0
|
2047
|
+
}
|
2048
|
+
"god-controller": {
|
2049
|
+
"god-controller": 0
|
2050
|
+
}
|
2051
|
+
"gui-style": {
|
2052
|
+
"gui-style": 0
|
2053
|
+
}
|
2054
|
+
item: {
|
2055
|
+
ammo: 0
|
2056
|
+
armor: 0
|
2057
|
+
blueprint: 0
|
2058
|
+
"blueprint-book": 0
|
2059
|
+
capsule: 0
|
2060
|
+
"copy-paste-tool": 0
|
2061
|
+
"deconstruction-item": 0
|
2062
|
+
gun: 0
|
2063
|
+
item: 0
|
2064
|
+
"item-with-entity-data": 0
|
2065
|
+
"item-with-inventory": 0
|
2066
|
+
"item-with-label": 0
|
2067
|
+
"item-with-tags": 0
|
2068
|
+
"mining-tool": 0
|
2069
|
+
module: 0
|
2070
|
+
"rail-planner": 0
|
2071
|
+
"repair-tool": 0
|
2072
|
+
"selection-tool": 0
|
2073
|
+
"spidertron-remote": 0
|
2074
|
+
tool: 0
|
2075
|
+
"upgrade-item": 0
|
2076
|
+
}
|
2077
|
+
"item-group": {
|
2078
|
+
"item-group": 0
|
2079
|
+
}
|
2080
|
+
"item-subgroup": {
|
2081
|
+
"item-subgroup": 0
|
2082
|
+
}
|
2083
|
+
"map-gen-presets": {
|
2084
|
+
"map-gen-presets": 0
|
2085
|
+
}
|
2086
|
+
"map-settings": {
|
2087
|
+
"map-settings": 0
|
2088
|
+
}
|
2089
|
+
"module-category": {
|
2090
|
+
"module-category": 0
|
2091
|
+
}
|
2092
|
+
"mouse-cursor": {
|
2093
|
+
"mouse-cursor": 0
|
2094
|
+
}
|
2095
|
+
"noise-expression": {
|
2096
|
+
"noise-expression": 0
|
2097
|
+
}
|
2098
|
+
"noise-layer": {
|
2099
|
+
"noise-layer": 0
|
2100
|
+
}
|
2101
|
+
particle: {
|
2102
|
+
"optimized-particle": 0
|
2103
|
+
}
|
2104
|
+
recipe: {
|
2105
|
+
recipe: 0
|
2106
|
+
}
|
2107
|
+
"recipe-category": {
|
2108
|
+
"recipe-category": 0
|
2109
|
+
}
|
2110
|
+
"resource-category": {
|
2111
|
+
"resource-category": 0
|
2112
|
+
}
|
2113
|
+
shortcut: {
|
2114
|
+
shortcut: 0
|
2115
|
+
}
|
2116
|
+
sound: {
|
2117
|
+
sound: 0
|
2118
|
+
}
|
2119
|
+
"spectator-controller": {
|
2120
|
+
"spectator-controller": 0
|
2121
|
+
}
|
2122
|
+
sprite: {
|
2123
|
+
sprite: 0
|
2124
|
+
}
|
2125
|
+
technology: {
|
2126
|
+
technology: 0
|
2127
|
+
}
|
2128
|
+
tile: {
|
2129
|
+
tile: 0
|
2130
|
+
}
|
2131
|
+
"tile-effect": {
|
2132
|
+
"tile-effect": 0
|
2133
|
+
}
|
2134
|
+
"tips-and-tricks-item": {
|
2135
|
+
"tips-and-tricks-item": 0
|
2136
|
+
}
|
2137
|
+
"tips-and-tricks-item-category": {
|
2138
|
+
"tips-and-tricks-item-category": 0
|
2139
|
+
}
|
2140
|
+
"trigger-target-type": {
|
2141
|
+
"trigger-target-type": 0
|
2142
|
+
}
|
2143
|
+
"trivial-smoke": {
|
2144
|
+
"trivial-smoke": 0
|
2145
|
+
}
|
2146
|
+
tutorial: {
|
2147
|
+
tutorial: 0
|
2148
|
+
}
|
2149
|
+
"utility-constants": {
|
2150
|
+
"utility-constants": 0
|
2151
|
+
}
|
2152
|
+
"utility-sounds": {
|
2153
|
+
"utility-sounds": 0
|
2154
|
+
}
|
2155
|
+
"utility-sprites": {
|
2156
|
+
"utility-sprites": 0
|
2157
|
+
}
|
2158
|
+
"virtual-signal": {
|
2159
|
+
"virtual-signal": 0
|
2160
|
+
}
|
2161
|
+
"wind-sound": {
|
2162
|
+
"wind-sound": 0
|
1877
2163
|
}
|
1878
2164
|
}
|
2165
|
+
/**
|
2166
|
+
* This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
|
2167
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.prototypes Online documentation}
|
2168
|
+
*/
|
2169
|
+
const prototypes: prototypes
|
1879
2170
|
enum rail_connection_direction {
|
1880
|
-
left,
|
1881
|
-
straight,
|
1882
|
-
right,
|
1883
|
-
none,
|
2171
|
+
"left",
|
2172
|
+
"straight",
|
2173
|
+
"right",
|
2174
|
+
"none",
|
1884
2175
|
}
|
1885
2176
|
enum rail_direction {
|
1886
|
-
front,
|
1887
|
-
back,
|
2177
|
+
"front",
|
2178
|
+
"back",
|
1888
2179
|
}
|
1889
2180
|
enum relative_gui_position {
|
1890
|
-
top,
|
1891
|
-
bottom,
|
1892
|
-
left,
|
1893
|
-
right,
|
2181
|
+
"top",
|
2182
|
+
"bottom",
|
2183
|
+
"left",
|
2184
|
+
"right",
|
1894
2185
|
}
|
1895
2186
|
enum relative_gui_type {
|
1896
|
-
accumulator_gui,
|
1897
|
-
achievement_gui,
|
1898
|
-
additional_entity_info_gui,
|
1899
|
-
admin_gui,
|
1900
|
-
arithmetic_combinator_gui,
|
1901
|
-
armor_gui,
|
1902
|
-
assembling_machine_gui,
|
1903
|
-
assembling_machine_select_recipe_gui,
|
1904
|
-
beacon_gui,
|
1905
|
-
blueprint_book_gui,
|
1906
|
-
blueprint_library_gui,
|
1907
|
-
blueprint_setup_gui,
|
1908
|
-
bonus_gui,
|
1909
|
-
burner_equipment_gui,
|
1910
|
-
car_gui,
|
1911
|
-
constant_combinator_gui,
|
1912
|
-
container_gui,
|
1913
|
-
controller_gui,
|
1914
|
-
decider_combinator_gui,
|
1915
|
-
deconstruction_item_gui,
|
1916
|
-
electric_energy_interface_gui,
|
1917
|
-
electric_network_gui,
|
1918
|
-
entity_variations_gui,
|
1919
|
-
entity_with_energy_source_gui,
|
1920
|
-
equipment_grid_gui,
|
1921
|
-
furnace_gui,
|
1922
|
-
generic_on_off_entity_gui,
|
1923
|
-
heat_interface_gui,
|
1924
|
-
infinity_pipe_gui,
|
1925
|
-
inserter_gui,
|
1926
|
-
item_with_inventory_gui,
|
1927
|
-
lab_gui,
|
1928
|
-
lamp_gui,
|
1929
|
-
linked_container_gui,
|
1930
|
-
loader_gui,
|
1931
|
-
logistic_gui,
|
1932
|
-
market_gui,
|
1933
|
-
mining_drill_gui,
|
1934
|
-
other_player_gui,
|
1935
|
-
permissions_gui,
|
1936
|
-
pipe_gui,
|
1937
|
-
power_switch_gui,
|
1938
|
-
production_gui,
|
1939
|
-
programmable_speaker_gui,
|
1940
|
-
rail_chain_signal_gui,
|
1941
|
-
rail_signal_gui,
|
1942
|
-
reactor_gui,
|
1943
|
-
rename_stop_gui,
|
1944
|
-
resource_entity_gui,
|
1945
|
-
roboport_gui,
|
1946
|
-
rocket_silo_gui,
|
1947
|
-
script_inventory_gui,
|
1948
|
-
server_config_gui,
|
1949
|
-
spider_vehicle_gui,
|
1950
|
-
splitter_gui,
|
1951
|
-
standalone_character_gui,
|
1952
|
-
storage_tank_gui,
|
1953
|
-
tile_variations_gui,
|
1954
|
-
train_gui,
|
1955
|
-
train_stop_gui,
|
1956
|
-
trains_gui,
|
1957
|
-
transport_belt_gui,
|
1958
|
-
upgrade_item_gui,
|
1959
|
-
wall_gui,
|
2187
|
+
"accumulator_gui",
|
2188
|
+
"achievement_gui",
|
2189
|
+
"additional_entity_info_gui",
|
2190
|
+
"admin_gui",
|
2191
|
+
"arithmetic_combinator_gui",
|
2192
|
+
"armor_gui",
|
2193
|
+
"assembling_machine_gui",
|
2194
|
+
"assembling_machine_select_recipe_gui",
|
2195
|
+
"beacon_gui",
|
2196
|
+
"blueprint_book_gui",
|
2197
|
+
"blueprint_library_gui",
|
2198
|
+
"blueprint_setup_gui",
|
2199
|
+
"bonus_gui",
|
2200
|
+
"burner_equipment_gui",
|
2201
|
+
"car_gui",
|
2202
|
+
"constant_combinator_gui",
|
2203
|
+
"container_gui",
|
2204
|
+
"controller_gui",
|
2205
|
+
"decider_combinator_gui",
|
2206
|
+
"deconstruction_item_gui",
|
2207
|
+
"electric_energy_interface_gui",
|
2208
|
+
"electric_network_gui",
|
2209
|
+
"entity_variations_gui",
|
2210
|
+
"entity_with_energy_source_gui",
|
2211
|
+
"equipment_grid_gui",
|
2212
|
+
"furnace_gui",
|
2213
|
+
"generic_on_off_entity_gui",
|
2214
|
+
"heat_interface_gui",
|
2215
|
+
"infinity_pipe_gui",
|
2216
|
+
"inserter_gui",
|
2217
|
+
"item_with_inventory_gui",
|
2218
|
+
"lab_gui",
|
2219
|
+
"lamp_gui",
|
2220
|
+
"linked_container_gui",
|
2221
|
+
"loader_gui",
|
2222
|
+
"logistic_gui",
|
2223
|
+
"market_gui",
|
2224
|
+
"mining_drill_gui",
|
2225
|
+
"other_player_gui",
|
2226
|
+
"permissions_gui",
|
2227
|
+
"pipe_gui",
|
2228
|
+
"power_switch_gui",
|
2229
|
+
"production_gui",
|
2230
|
+
"programmable_speaker_gui",
|
2231
|
+
"rail_chain_signal_gui",
|
2232
|
+
"rail_signal_gui",
|
2233
|
+
"reactor_gui",
|
2234
|
+
"rename_stop_gui",
|
2235
|
+
"resource_entity_gui",
|
2236
|
+
"roboport_gui",
|
2237
|
+
"rocket_silo_gui",
|
2238
|
+
"script_inventory_gui",
|
2239
|
+
"server_config_gui",
|
2240
|
+
"spider_vehicle_gui",
|
2241
|
+
"splitter_gui",
|
2242
|
+
"standalone_character_gui",
|
2243
|
+
"storage_tank_gui",
|
2244
|
+
"tile_variations_gui",
|
2245
|
+
"train_gui",
|
2246
|
+
"train_stop_gui",
|
2247
|
+
"trains_gui",
|
2248
|
+
"transport_belt_gui",
|
2249
|
+
"upgrade_item_gui",
|
2250
|
+
"wall_gui",
|
1960
2251
|
}
|
1961
2252
|
enum render_mode {
|
1962
|
-
game,
|
1963
|
-
chart,
|
1964
|
-
chart_zoomed_in,
|
2253
|
+
"game",
|
2254
|
+
"chart",
|
2255
|
+
"chart_zoomed_in",
|
1965
2256
|
}
|
1966
2257
|
enum rich_text_setting {
|
1967
|
-
enabled,
|
1968
|
-
disabled,
|
1969
|
-
highlight,
|
2258
|
+
"enabled",
|
2259
|
+
"disabled",
|
2260
|
+
"highlight",
|
1970
2261
|
}
|
1971
2262
|
namespace riding {
|
1972
2263
|
enum acceleration {
|
1973
|
-
nothing,
|
1974
|
-
accelerating,
|
1975
|
-
braking,
|
1976
|
-
reversing,
|
2264
|
+
"nothing",
|
2265
|
+
"accelerating",
|
2266
|
+
"braking",
|
2267
|
+
"reversing",
|
1977
2268
|
}
|
1978
2269
|
enum direction {
|
1979
|
-
left,
|
1980
|
-
straight,
|
1981
|
-
right,
|
2270
|
+
"left",
|
2271
|
+
"straight",
|
2272
|
+
"right",
|
1982
2273
|
}
|
1983
2274
|
}
|
1984
2275
|
/**
|
1985
2276
|
* The various parts of the launch sequence of the rocket silo.
|
1986
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2277
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status Online documentation}
|
1987
2278
|
*/
|
1988
2279
|
enum rocket_silo_status {
|
1989
2280
|
/**
|
1990
2281
|
* The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
|
1991
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2282
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
|
1992
2283
|
*/
|
1993
|
-
building_rocket,
|
2284
|
+
"building_rocket",
|
1994
2285
|
/**
|
1995
2286
|
* The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
|
1996
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2287
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
|
1997
2288
|
*/
|
1998
|
-
create_rocket,
|
2289
|
+
"create_rocket",
|
1999
2290
|
/**
|
2000
2291
|
* The next state is `doors_opening`. The rocket is getting prepared for launch.
|
2001
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2292
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
|
2002
2293
|
*/
|
2003
|
-
lights_blinking_open,
|
2294
|
+
"lights_blinking_open",
|
2004
2295
|
/**
|
2005
2296
|
* The next state is `doors_opened`. The rocket is getting prepared for launch.
|
2006
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2297
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
|
2007
2298
|
*/
|
2008
|
-
doors_opening,
|
2299
|
+
"doors_opening",
|
2009
2300
|
/**
|
2010
2301
|
* The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2011
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2302
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
|
2012
2303
|
*/
|
2013
|
-
doors_opened,
|
2304
|
+
"doors_opened",
|
2014
2305
|
/**
|
2015
2306
|
* The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2016
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2307
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
|
2017
2308
|
*/
|
2018
|
-
rocket_rising,
|
2309
|
+
"rocket_rising",
|
2019
2310
|
/**
|
2020
2311
|
* The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2021
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2312
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
|
2022
2313
|
*/
|
2023
|
-
arms_advance,
|
2314
|
+
"arms_advance",
|
2024
2315
|
/**
|
2025
2316
|
* The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
|
2026
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2317
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
|
2027
2318
|
*/
|
2028
|
-
rocket_ready,
|
2319
|
+
"rocket_ready",
|
2029
2320
|
/**
|
2030
2321
|
* The next state is `launch_started`.
|
2031
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2322
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
|
2032
2323
|
*/
|
2033
|
-
launch_starting,
|
2324
|
+
"launch_starting",
|
2034
2325
|
/**
|
2035
2326
|
* The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2036
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2327
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
|
2037
2328
|
*/
|
2038
|
-
engine_starting,
|
2329
|
+
"engine_starting",
|
2039
2330
|
/**
|
2040
2331
|
* The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2041
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2332
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
|
2042
2333
|
*/
|
2043
|
-
arms_retract,
|
2334
|
+
"arms_retract",
|
2044
2335
|
/**
|
2045
2336
|
* The next state is `lights_blinking_close`. The rocket is getting launched.
|
2046
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2337
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
|
2047
2338
|
*/
|
2048
|
-
rocket_flying,
|
2339
|
+
"rocket_flying",
|
2049
2340
|
/**
|
2050
2341
|
* The next state is `doors_closing`.
|
2051
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2342
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
|
2052
2343
|
*/
|
2053
|
-
lights_blinking_close,
|
2344
|
+
"lights_blinking_close",
|
2054
2345
|
/**
|
2055
2346
|
* The next state is `building_rocket`.
|
2056
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2347
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
|
2057
2348
|
*/
|
2058
|
-
doors_closing,
|
2349
|
+
"doors_closing",
|
2059
2350
|
/**
|
2060
2351
|
* The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2061
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2352
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.rocket_silo_status.launch_started Online documentation}
|
2062
2353
|
*/
|
2063
|
-
launch_started,
|
2354
|
+
"launch_started",
|
2064
2355
|
}
|
2065
2356
|
enum shooting {
|
2066
|
-
not_shooting,
|
2067
|
-
shooting_enemies,
|
2068
|
-
shooting_selected,
|
2357
|
+
"not_shooting",
|
2358
|
+
"shooting_enemies",
|
2359
|
+
"shooting_selected",
|
2069
2360
|
}
|
2070
2361
|
/**
|
2071
2362
|
* State of an ordinary rail signal.
|
2072
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2363
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state Online documentation}
|
2073
2364
|
*/
|
2074
2365
|
enum signal_state {
|
2075
2366
|
/**
|
2076
2367
|
* Green.
|
2077
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2368
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.open Online documentation}
|
2078
2369
|
*/
|
2079
|
-
open,
|
2370
|
+
"open",
|
2080
2371
|
/**
|
2081
2372
|
* Red.
|
2082
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2373
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.closed Online documentation}
|
2083
2374
|
*/
|
2084
|
-
closed,
|
2375
|
+
"closed",
|
2085
2376
|
/**
|
2086
2377
|
* Orange.
|
2087
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2378
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.reserved Online documentation}
|
2088
2379
|
*/
|
2089
|
-
reserved,
|
2380
|
+
"reserved",
|
2090
2381
|
/**
|
2091
2382
|
* Red - From circuit network.
|
2092
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2383
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
|
2093
2384
|
*/
|
2094
|
-
reserved_by_circuit_network,
|
2385
|
+
"reserved_by_circuit_network",
|
2095
2386
|
}
|
2096
2387
|
enum train_state {
|
2097
2388
|
/**
|
2098
2389
|
* Normal state -- following the path.
|
2099
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2390
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.on_the_path Online documentation}
|
2100
2391
|
*/
|
2101
|
-
on_the_path,
|
2392
|
+
"on_the_path",
|
2102
2393
|
/**
|
2103
2394
|
* Had path and lost it -- must stop.
|
2104
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2395
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.path_lost Online documentation}
|
2105
2396
|
*/
|
2106
|
-
path_lost,
|
2397
|
+
"path_lost",
|
2107
2398
|
/**
|
2108
2399
|
* Doesn't have anywhere to go.
|
2109
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2400
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.no_schedule Online documentation}
|
2110
2401
|
*/
|
2111
|
-
no_schedule,
|
2402
|
+
"no_schedule",
|
2112
2403
|
/**
|
2113
2404
|
* Has no path and is stopped.
|
2114
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2405
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.no_path Online documentation}
|
2115
2406
|
*/
|
2116
|
-
no_path,
|
2407
|
+
"no_path",
|
2117
2408
|
/**
|
2118
2409
|
* Braking before a rail signal.
|
2119
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2410
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.arrive_signal Online documentation}
|
2120
2411
|
*/
|
2121
|
-
arrive_signal,
|
2412
|
+
"arrive_signal",
|
2122
2413
|
/**
|
2123
2414
|
* Waiting at a signal.
|
2124
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2415
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.wait_signal Online documentation}
|
2125
2416
|
*/
|
2126
|
-
wait_signal,
|
2417
|
+
"wait_signal",
|
2127
2418
|
/**
|
2128
2419
|
* Braking before a station.
|
2129
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2420
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.arrive_station Online documentation}
|
2130
2421
|
*/
|
2131
|
-
arrive_station,
|
2422
|
+
"arrive_station",
|
2132
2423
|
/**
|
2133
2424
|
* Waiting at a station.
|
2134
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2425
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.wait_station Online documentation}
|
2135
2426
|
*/
|
2136
|
-
wait_station,
|
2427
|
+
"wait_station",
|
2137
2428
|
/**
|
2138
2429
|
* Switched to manual control and has to stop.
|
2139
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2430
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.manual_control_stop Online documentation}
|
2140
2431
|
*/
|
2141
|
-
manual_control_stop,
|
2432
|
+
"manual_control_stop",
|
2142
2433
|
/**
|
2143
2434
|
* Can move if user explicitly sits in and rides the train.
|
2144
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2435
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.manual_control Online documentation}
|
2145
2436
|
*/
|
2146
|
-
manual_control,
|
2437
|
+
"manual_control",
|
2147
2438
|
/**
|
2148
2439
|
* Same as no_path but all candidate train stops are full
|
2149
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2440
|
+
* @see {@link https://lua-api.factorio.com/1.1.110/defines.html#defines.train_state.destination_full Online documentation}
|
2150
2441
|
*/
|
2151
|
-
destination_full,
|
2442
|
+
"destination_full",
|
2152
2443
|
}
|
2153
2444
|
enum transport_line {
|
2154
|
-
left_line,
|
2155
|
-
right_line,
|
2156
|
-
left_underground_line,
|
2157
|
-
right_underground_line,
|
2158
|
-
secondary_left_line,
|
2159
|
-
secondary_right_line,
|
2160
|
-
left_split_line,
|
2161
|
-
right_split_line,
|
2162
|
-
secondary_left_split_line,
|
2163
|
-
secondary_right_split_line,
|
2445
|
+
"left_line",
|
2446
|
+
"right_line",
|
2447
|
+
"left_underground_line",
|
2448
|
+
"right_underground_line",
|
2449
|
+
"secondary_left_line",
|
2450
|
+
"secondary_right_line",
|
2451
|
+
"left_split_line",
|
2452
|
+
"right_split_line",
|
2453
|
+
"secondary_left_split_line",
|
2454
|
+
"secondary_right_split_line",
|
2164
2455
|
}
|
2165
2456
|
enum wire_connection_id {
|
2166
|
-
electric_pole,
|
2167
|
-
power_switch_left,
|
2168
|
-
power_switch_right,
|
2457
|
+
"electric_pole",
|
2458
|
+
"power_switch_left",
|
2459
|
+
"power_switch_right",
|
2169
2460
|
}
|
2170
2461
|
enum wire_type {
|
2171
|
-
red,
|
2172
|
-
green,
|
2173
|
-
copper,
|
2462
|
+
"red",
|
2463
|
+
"green",
|
2464
|
+
"copper",
|
2174
2465
|
}
|
2175
2466
|
}
|
2176
2467
|
}
|