typed-factorio 2.10.1 → 2.11.0
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- package/index.d.ts +0 -1
- package/package.json +6 -4
- package/prototype/generated/prototypes.d.ts +1747 -1735
- package/prototype/generated/types.d.ts +1485 -1466
- package/runtime/generated/classes.d.ts +4603 -4106
- package/runtime/generated/concepts.d.ts +718 -801
- package/runtime/generated/defines.d.ts +501 -573
- package/runtime/generated/events.d.ts +304 -239
- package/runtime/generated/global-functions.d.ts +8 -8
- package/runtime/generated/global-objects.d.ts +6 -6
- package/runtime/generated/builtin-types.d.ts +0 -66
@@ -4,28 +4,6 @@
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import type {
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EventId,
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LuaEntityClonedEventFilter,
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LuaEntityDamagedEventFilter,
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LuaEntityDeconstructionCancelledEventFilter,
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LuaEntityDiedEventFilter,
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LuaEntityMarkedForDeconstructionEventFilter,
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LuaEntityMarkedForUpgradeEventFilter,
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LuaPlayerBuiltEntityEventFilter,
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LuaPlayerMinedEntityEventFilter,
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LuaPlayerRepairedEntityEventFilter,
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LuaPostEntityDiedEventFilter,
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LuaPreGhostDeconstructedEventFilter,
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LuaPreGhostUpgradedEventFilter,
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LuaPrePlayerMinedEntityEventFilter,
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LuaPreRobotMinedEntityEventFilter,
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LuaRobotBuiltEntityEventFilter,
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LuaRobotMinedEntityEventFilter,
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LuaScriptRaisedBuiltEventFilter,
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LuaScriptRaisedDestroyEventFilter,
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LuaScriptRaisedReviveEventFilter,
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LuaScriptRaisedTeleportedEventFilter,
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LuaSectorScannedEventFilter,
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LuaUpgradeCancelledEventFilter,
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OnAiCommandCompletedEvent,
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OnAreaClonedEvent,
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OnBiterBaseBuiltEvent,
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@@ -217,19 +195,19 @@ import type { PrototypeSubclassMap } from "factorio:prototype"
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declare global {
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namespace defines {
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enum alert_type {
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custom,
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entity_destroyed,
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entity_under_attack,
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not_enough_construction_robots,
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no_material_for_construction,
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not_enough_repair_packs,
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turret_fire,
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custom,
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no_storage,
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not_enough_construction_robots,
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not_enough_repair_packs,
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train_out_of_fuel,
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turret_fire,
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}
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/**
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* AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.behavior_result Online documentation}
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*/
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enum behavior_result {
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in_progress,
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@@ -247,7 +225,7 @@ declare global {
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}
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/**
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* State of a chain signal.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.chain_signal_state Online documentation}
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*/
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enum chain_signal_state {
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none,
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@@ -294,73 +272,73 @@ declare global {
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}
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/**
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* Command given to units describing what they should do.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command Online documentation}
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*/
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enum command {
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/**
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* Attack another entity.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.attack Online documentation}
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*/
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attack = 0,
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/**
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* Go to a specific position.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.go_to_location Online documentation}
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*/
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go_to_location = 1,
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/**
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* Chain commands together, see {@link defines.compound_command}.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.compound Online documentation}
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*/
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compound = 2,
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/**
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* Do what your group wants you to do.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.group Online documentation}
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*/
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group = 3,
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/**
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* Go to a place and attack what you see.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.attack_area Online documentation}
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*/
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attack_area = 4,
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/**
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* Chill.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.wander Online documentation}
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*/
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wander = 5,
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/**
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* Flee from another entity.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.flee Online documentation}
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*/
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flee = 6,
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/**
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* Stop moving and stay where you are.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.stop Online documentation}
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*/
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stop = 7,
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/**
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* Go to a position and build a base there.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.command.build_base Online documentation}
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*/
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build_base = 8,
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}
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/**
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* How commands are joined together in a compound command (see {@link defines.command.compound}).
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.compound_command Online documentation}
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*/
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enum compound_command {
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/**
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* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.compound_command.logical_and Online documentation}
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*/
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logical_and,
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/**
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* Succeed on first success. Only fails if all commands (executed one after another) fail.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.compound_command.logical_or Online documentation}
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*/
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logical_or,
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/**
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* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.compound_command.return_last Online documentation}
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*/
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return_last,
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}
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@@ -404,92 +382,92 @@ declare global {
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enum type {
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/**
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* {@link LuaContainerControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.container Online documentation}
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*/
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container,
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/**
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* {@link LuaGenericOnOffControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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*/
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generic_on_off,
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/**
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* {@link LuaInserterControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.inserter Online documentation}
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*/
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inserter,
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/**
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* {@link LuaLampControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.lamp Online documentation}
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*/
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lamp,
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/**
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* {@link LuaLogisticContainerControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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*/
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logistic_container,
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/**
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* {@link LuaRoboportControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.roboport Online documentation}
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*/
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roboport,
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/**
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* {@link LuaStorageTankControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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*/
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/**
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* {@link LuaTrainStopControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.train_stop Online documentation}
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*/
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train_stop,
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/**
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* {@link LuaDeciderCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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*/
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decider_combinator,
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/**
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* {@link LuaArithmeticCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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*/
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arithmetic_combinator,
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/**
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* {@link LuaConstantCombinatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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*/
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constant_combinator,
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/**
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* {@link LuaTransportBeltControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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*/
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transport_belt,
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/**
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* {@link LuaAccumulatorControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.accumulator Online documentation}
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*/
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accumulator,
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/**
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* {@link LuaRailSignalControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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*/
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rail_signal,
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/**
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* {@link LuaRailChainSignalControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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*/
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rail_chain_signal,
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/**
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* {@link LuaWallControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.wall Online documentation}
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*/
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wall,
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/**
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* {@link LuaMiningDrillControlBehavior}
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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*/
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mining_drill,
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/**
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* {@link LuaProgrammableSpeakerControlBehavior}
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-
* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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*/
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programmable_speaker,
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}
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@@ -497,32 +475,32 @@ declare global {
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enum controllers {
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/**
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* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.controllers.ghost Online documentation}
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*/
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ghost,
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/**
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* The controller controls a character. This is the default controller in freeplay.
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-
* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.controllers.character Online documentation}
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*/
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character,
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/**
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* The controller isn't tied to a character. This is the default controller in sandbox.
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-
* @see {@link https://lua-api.factorio.com/1.1.
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+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.controllers.god Online documentation}
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*/
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god,
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/**
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* The Editor Controller near ultimate power to do almost anything in the game.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.controllers.editor Online documentation}
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*/
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editor,
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/**
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* The player can't interact with the world, and the camera pans around in a predefined manner.
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* @see {@link https://lua-api.factorio.com/1.1.
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+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.controllers.cutscene Online documentation}
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*/
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cutscene,
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/**
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* Can't change anything in the world but can view anything.
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* @see {@link https://lua-api.factorio.com/1.1.
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* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.controllers.spectator Online documentation}
|
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*/
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spectator,
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}
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@@ -583,22 +561,22 @@ declare global {
|
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enum distraction {
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/**
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* Perform command even if someone attacks the unit.
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-
* @see {@link https://lua-api.factorio.com/1.1.
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+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.distraction.none Online documentation}
|
587
565
|
*/
|
588
566
|
none,
|
589
567
|
/**
|
590
568
|
* Attack closer enemy entities with force.
|
591
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
569
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.distraction.by_enemy Online documentation}
|
592
570
|
*/
|
593
571
|
by_enemy,
|
594
572
|
/**
|
595
573
|
* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
|
596
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
574
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.distraction.by_anything Online documentation}
|
597
575
|
*/
|
598
576
|
by_anything,
|
599
577
|
/**
|
600
578
|
* Attack when attacked.
|
601
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
579
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.distraction.by_damage Online documentation}
|
602
580
|
*/
|
603
581
|
by_damage,
|
604
582
|
}
|
@@ -615,970 +593,920 @@ declare global {
|
|
615
593
|
marked_for_deconstruction,
|
616
594
|
/**
|
617
595
|
* Used by generators and solar panels.
|
618
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
596
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
|
619
597
|
*/
|
620
598
|
not_plugged_in_electric_network,
|
621
599
|
/**
|
622
600
|
* Used by power switches.
|
623
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
601
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.networks_connected Online documentation}
|
624
602
|
*/
|
625
603
|
networks_connected,
|
626
604
|
/**
|
627
605
|
* Used by power switches.
|
628
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
606
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.networks_disconnected Online documentation}
|
629
607
|
*/
|
630
608
|
networks_disconnected,
|
631
609
|
/**
|
632
610
|
* Used by accumulators.
|
633
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
611
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.charging Online documentation}
|
634
612
|
*/
|
635
613
|
charging,
|
636
614
|
/**
|
637
615
|
* Used by accumulators.
|
638
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
616
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.discharging Online documentation}
|
639
617
|
*/
|
640
618
|
discharging,
|
641
619
|
/**
|
642
620
|
* Used by accumulators.
|
643
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
621
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.fully_charged Online documentation}
|
644
622
|
*/
|
645
623
|
fully_charged,
|
646
624
|
/**
|
647
625
|
* Used by logistic containers.
|
648
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
626
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
|
649
627
|
*/
|
650
628
|
out_of_logistic_network,
|
651
629
|
/**
|
652
630
|
* Used by assembling machines.
|
653
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
631
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.no_recipe Online documentation}
|
654
632
|
*/
|
655
633
|
no_recipe,
|
656
634
|
/**
|
657
635
|
* Used by furnaces.
|
658
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
636
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.no_ingredients Online documentation}
|
659
637
|
*/
|
660
638
|
no_ingredients,
|
661
639
|
/**
|
662
640
|
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
663
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
641
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.no_input_fluid Online documentation}
|
664
642
|
*/
|
665
643
|
no_input_fluid,
|
666
644
|
/**
|
667
645
|
* Used by labs.
|
668
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
646
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.no_research_in_progress Online documentation}
|
669
647
|
*/
|
670
648
|
no_research_in_progress,
|
671
649
|
/**
|
672
650
|
* Used by mining drills.
|
673
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
651
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.no_minable_resources Online documentation}
|
674
652
|
*/
|
675
653
|
no_minable_resources,
|
676
654
|
/**
|
677
655
|
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
678
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
656
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.low_input_fluid Online documentation}
|
679
657
|
*/
|
680
658
|
low_input_fluid,
|
681
659
|
/**
|
682
660
|
* Used by crafting machines.
|
683
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
661
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
|
684
662
|
*/
|
685
663
|
fluid_ingredient_shortage,
|
686
664
|
/**
|
687
665
|
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
|
688
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
666
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.full_output Online documentation}
|
689
667
|
*/
|
690
668
|
full_output,
|
691
669
|
/**
|
692
670
|
* Used by burner energy sources.
|
693
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
671
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
|
694
672
|
*/
|
695
673
|
full_burnt_result_output,
|
696
674
|
/**
|
697
675
|
* Used by crafting machines.
|
698
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
676
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
|
699
677
|
*/
|
700
678
|
item_ingredient_shortage,
|
701
679
|
/**
|
702
680
|
* Used by mining drills when the mining fluid is missing.
|
703
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
681
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.missing_required_fluid Online documentation}
|
704
682
|
*/
|
705
683
|
missing_required_fluid,
|
706
684
|
/**
|
707
685
|
* Used by labs.
|
708
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
686
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.missing_science_packs Online documentation}
|
709
687
|
*/
|
710
688
|
missing_science_packs,
|
711
689
|
/**
|
712
690
|
* Used by inserters.
|
713
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
691
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
|
714
692
|
*/
|
715
693
|
waiting_for_source_items,
|
716
694
|
/**
|
717
695
|
* Used by inserters and mining drills.
|
718
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
696
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
|
719
697
|
*/
|
720
698
|
waiting_for_space_in_destination,
|
721
699
|
/**
|
722
700
|
* Used by the rocket silo.
|
723
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
701
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
|
724
702
|
*/
|
725
703
|
preparing_rocket_for_launch,
|
726
704
|
/**
|
727
705
|
* Used by the rocket silo.
|
728
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
706
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
|
729
707
|
*/
|
730
708
|
waiting_to_launch_rocket,
|
731
709
|
/**
|
732
710
|
* Used by the rocket silo.
|
733
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
711
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.launching_rocket Online documentation}
|
734
712
|
*/
|
735
713
|
launching_rocket,
|
736
714
|
/**
|
737
715
|
* Used by beacons.
|
738
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
716
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
|
739
717
|
*/
|
740
718
|
no_modules_to_transmit,
|
741
719
|
/**
|
742
720
|
* Used by roboports.
|
743
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
721
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
|
744
722
|
*/
|
745
723
|
recharging_after_power_outage,
|
746
724
|
/**
|
747
725
|
* Used by inserters targeting entity ghosts.
|
748
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
726
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
|
749
727
|
*/
|
750
728
|
waiting_for_target_to_be_built,
|
751
729
|
/**
|
752
730
|
* Used by inserters targeting rails.
|
753
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
731
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.waiting_for_train Online documentation}
|
754
732
|
*/
|
755
733
|
waiting_for_train,
|
756
734
|
/**
|
757
735
|
* Used by ammo turrets.
|
758
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
736
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.no_ammo Online documentation}
|
759
737
|
*/
|
760
738
|
no_ammo,
|
761
739
|
/**
|
762
740
|
* Used by heat energy sources.
|
763
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
741
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.low_temperature Online documentation}
|
764
742
|
*/
|
765
743
|
low_temperature,
|
766
744
|
/**
|
767
745
|
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
768
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
746
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.disabled Online documentation}
|
769
747
|
*/
|
770
748
|
disabled,
|
771
749
|
/**
|
772
750
|
* Used by lamps.
|
773
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
751
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
|
774
752
|
*/
|
775
753
|
turned_off_during_daytime,
|
776
754
|
/**
|
777
755
|
* Used by rail signals.
|
778
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
756
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
|
779
757
|
*/
|
780
758
|
not_connected_to_rail,
|
781
759
|
/**
|
782
760
|
* Used by rail signals.
|
783
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
761
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.entity_status.cant_divide_segments Online documentation}
|
784
762
|
*/
|
785
763
|
cant_divide_segments,
|
786
764
|
}
|
787
765
|
/**
|
788
|
-
* See the {@linkplain https://lua-api.factorio.com/1.1.
|
789
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
766
|
+
* See the {@linkplain https://lua-api.factorio.com/1.1.108/events.html events page} for more info on what events contain and when they get raised.
|
767
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.events Online documentation}
|
790
768
|
*/
|
791
769
|
namespace events {
|
792
770
|
/**
|
793
|
-
* Event type: {@link
|
794
|
-
*/
|
795
|
-
const on_tick: EventId<OnTickEvent>
|
796
|
-
/**
|
797
|
-
* Event type: {@link OnGuiClickEvent}
|
771
|
+
* Event type: {@link OnAiCommandCompletedEvent}
|
798
772
|
*/
|
799
|
-
const
|
773
|
+
const on_ai_command_completed: EventId<OnAiCommandCompletedEvent>
|
800
774
|
/**
|
801
|
-
* Event type: {@link
|
775
|
+
* Event type: {@link OnAreaClonedEvent}
|
802
776
|
*/
|
803
|
-
const
|
777
|
+
const on_area_cloned: EventId<OnAreaClonedEvent>
|
804
778
|
/**
|
805
|
-
* Event type: {@link
|
779
|
+
* Event type: {@link OnBiterBaseBuiltEvent}
|
806
780
|
*/
|
807
|
-
const
|
781
|
+
const on_biter_base_built: EventId<OnBiterBaseBuiltEvent>
|
808
782
|
/**
|
809
|
-
* Event type: {@link
|
783
|
+
* Event type: {@link OnBrushClonedEvent}
|
810
784
|
*/
|
811
|
-
const
|
785
|
+
const on_brush_cloned: EventId<OnBrushClonedEvent>
|
812
786
|
/**
|
813
|
-
* Event type: {@link
|
814
|
-
*
|
815
|
-
* Event filter: {@link LuaEntityDiedEventFilter}
|
787
|
+
* Event type: {@link OnBuildBaseArrivedEvent}
|
816
788
|
*/
|
817
|
-
const
|
789
|
+
const on_build_base_arrived: EventId<OnBuildBaseArrivedEvent>
|
818
790
|
/**
|
819
|
-
* Event type: {@link
|
820
|
-
*
|
821
|
-
* Event filter: {@link LuaPostEntityDiedEventFilter}
|
791
|
+
* Event type: {@link OnBuiltEntityEvent}
|
822
792
|
*/
|
823
|
-
const
|
793
|
+
const on_built_entity: EventId<OnBuiltEntityEvent>
|
824
794
|
/**
|
825
|
-
* Event type: {@link
|
826
|
-
*
|
827
|
-
* Event filter: {@link LuaEntityDamagedEventFilter}
|
795
|
+
* Event type: {@link OnCancelledDeconstructionEvent}
|
828
796
|
*/
|
829
|
-
const
|
797
|
+
const on_cancelled_deconstruction: EventId<OnCancelledDeconstructionEvent>
|
830
798
|
/**
|
831
|
-
* Event type: {@link
|
799
|
+
* Event type: {@link OnCancelledUpgradeEvent}
|
832
800
|
*/
|
833
|
-
const
|
801
|
+
const on_cancelled_upgrade: EventId<OnCancelledUpgradeEvent>
|
834
802
|
/**
|
835
|
-
* Event type: {@link
|
836
|
-
*
|
837
|
-
* Event filter: {@link LuaPlayerBuiltEntityEventFilter}
|
803
|
+
* Event type: {@link OnCharacterCorpseExpiredEvent}
|
838
804
|
*/
|
839
|
-
const
|
805
|
+
const on_character_corpse_expired: EventId<OnCharacterCorpseExpiredEvent>
|
840
806
|
/**
|
841
|
-
* Event type: {@link
|
842
|
-
*
|
843
|
-
* Event filter: {@link LuaSectorScannedEventFilter}
|
807
|
+
* Event type: {@link OnChartTagAddedEvent}
|
844
808
|
*/
|
845
|
-
const
|
809
|
+
const on_chart_tag_added: EventId<OnChartTagAddedEvent>
|
846
810
|
/**
|
847
|
-
* Event type: {@link
|
811
|
+
* Event type: {@link OnChartTagModifiedEvent}
|
848
812
|
*/
|
849
|
-
const
|
813
|
+
const on_chart_tag_modified: EventId<OnChartTagModifiedEvent>
|
850
814
|
/**
|
851
|
-
* Event type: {@link
|
815
|
+
* Event type: {@link OnChartTagRemovedEvent}
|
852
816
|
*/
|
853
|
-
const
|
817
|
+
const on_chart_tag_removed: EventId<OnChartTagRemovedEvent>
|
854
818
|
/**
|
855
|
-
* Event type: {@link
|
819
|
+
* Event type: {@link OnChunkChartedEvent}
|
856
820
|
*/
|
857
|
-
const
|
821
|
+
const on_chunk_charted: EventId<OnChunkChartedEvent>
|
858
822
|
/**
|
859
|
-
* Event type: {@link
|
860
|
-
*
|
861
|
-
* Event filter: {@link LuaPrePlayerMinedEntityEventFilter}
|
823
|
+
* Event type: {@link OnChunkDeletedEvent}
|
862
824
|
*/
|
863
|
-
const
|
825
|
+
const on_chunk_deleted: EventId<OnChunkDeletedEvent>
|
864
826
|
/**
|
865
827
|
* Event type: {@link OnChunkGeneratedEvent}
|
866
828
|
*/
|
867
829
|
const on_chunk_generated: EventId<OnChunkGeneratedEvent>
|
868
830
|
/**
|
869
|
-
* Event type: {@link
|
831
|
+
* Event type: {@link OnCombatRobotExpiredEvent}
|
870
832
|
*/
|
871
|
-
const
|
833
|
+
const on_combat_robot_expired: EventId<OnCombatRobotExpiredEvent>
|
872
834
|
/**
|
873
|
-
* Event type: {@link
|
874
|
-
*
|
875
|
-
* Event filter: {@link LuaRobotBuiltEntityEventFilter}
|
835
|
+
* Event type: {@link OnConsoleChatEvent}
|
876
836
|
*/
|
877
|
-
const
|
837
|
+
const on_console_chat: EventId<OnConsoleChatEvent>
|
878
838
|
/**
|
879
|
-
* Event type: {@link
|
880
|
-
*
|
881
|
-
* Event filter: {@link LuaPreRobotMinedEntityEventFilter}
|
839
|
+
* Event type: {@link OnConsoleCommandEvent}
|
882
840
|
*/
|
883
|
-
const
|
841
|
+
const on_console_command: EventId<OnConsoleCommandEvent>
|
884
842
|
/**
|
885
|
-
* Event type: {@link
|
843
|
+
* Event type: {@link OnCutsceneCancelledEvent}
|
886
844
|
*/
|
887
|
-
const
|
845
|
+
const on_cutscene_cancelled: EventId<OnCutsceneCancelledEvent>
|
888
846
|
/**
|
889
|
-
* Event type: {@link
|
847
|
+
* Event type: {@link OnCutsceneFinishedEvent}
|
890
848
|
*/
|
891
|
-
const
|
849
|
+
const on_cutscene_finished: EventId<OnCutsceneFinishedEvent>
|
892
850
|
/**
|
893
|
-
* Event type: {@link
|
851
|
+
* Event type: {@link OnCutsceneStartedEvent}
|
894
852
|
*/
|
895
|
-
const
|
853
|
+
const on_cutscene_started: EventId<OnCutsceneStartedEvent>
|
896
854
|
/**
|
897
|
-
* Event type: {@link
|
855
|
+
* Event type: {@link OnCutsceneWaypointReachedEvent}
|
898
856
|
*/
|
899
|
-
const
|
857
|
+
const on_cutscene_waypoint_reached: EventId<OnCutsceneWaypointReachedEvent>
|
900
858
|
/**
|
901
|
-
* Event type: {@link
|
859
|
+
* Event type: {@link OnDifficultySettingsChangedEvent}
|
902
860
|
*/
|
903
|
-
const
|
861
|
+
const on_difficulty_settings_changed: EventId<OnDifficultySettingsChangedEvent>
|
904
862
|
/**
|
905
|
-
* Event type: {@link
|
863
|
+
* Event type: {@link OnEntityClonedEvent}
|
906
864
|
*/
|
907
|
-
const
|
865
|
+
const on_entity_cloned: EventId<OnEntityClonedEvent>
|
908
866
|
/**
|
909
|
-
* Event type: {@link
|
910
|
-
*
|
911
|
-
* Event filter: {@link LuaEntityMarkedForDeconstructionEventFilter}
|
867
|
+
* Event type: {@link OnEntityColorChangedEvent}
|
912
868
|
*/
|
913
|
-
const
|
914
|
-
OnMarkedForDeconstructionEvent,
|
915
|
-
LuaEntityMarkedForDeconstructionEventFilter
|
916
|
-
>
|
869
|
+
const on_entity_color_changed: EventId<OnEntityColorChangedEvent>
|
917
870
|
/**
|
918
|
-
* Event type: {@link
|
919
|
-
*
|
920
|
-
* Event filter: {@link LuaEntityDeconstructionCancelledEventFilter}
|
871
|
+
* Event type: {@link OnEntityDamagedEvent}
|
921
872
|
*/
|
922
|
-
const
|
923
|
-
OnCancelledDeconstructionEvent,
|
924
|
-
LuaEntityDeconstructionCancelledEventFilter
|
925
|
-
>
|
873
|
+
const on_entity_damaged: EventId<OnEntityDamagedEvent>
|
926
874
|
/**
|
927
|
-
* Event type: {@link
|
875
|
+
* Event type: {@link OnEntityDestroyedEvent}
|
928
876
|
*/
|
929
|
-
const
|
877
|
+
const on_entity_destroyed: EventId<OnEntityDestroyedEvent>
|
930
878
|
/**
|
931
|
-
* Event type: {@link
|
879
|
+
* Event type: {@link OnEntityDiedEvent}
|
932
880
|
*/
|
933
|
-
const
|
881
|
+
const on_entity_died: EventId<OnEntityDiedEvent>
|
934
882
|
/**
|
935
|
-
* Event type: {@link
|
883
|
+
* Event type: {@link OnEntityLogisticSlotChangedEvent}
|
936
884
|
*/
|
937
|
-
const
|
885
|
+
const on_entity_logistic_slot_changed: EventId<OnEntityLogisticSlotChangedEvent>
|
938
886
|
/**
|
939
|
-
* Event type: {@link
|
887
|
+
* Event type: {@link OnEntityRenamedEvent}
|
940
888
|
*/
|
941
|
-
const
|
889
|
+
const on_entity_renamed: EventId<OnEntityRenamedEvent>
|
942
890
|
/**
|
943
|
-
* Event type: {@link
|
891
|
+
* Event type: {@link OnEntitySettingsPastedEvent}
|
944
892
|
*/
|
945
|
-
const
|
893
|
+
const on_entity_settings_pasted: EventId<OnEntitySettingsPastedEvent>
|
946
894
|
/**
|
947
|
-
* Event type: {@link
|
895
|
+
* Event type: {@link OnEntitySpawnedEvent}
|
948
896
|
*/
|
949
|
-
const
|
897
|
+
const on_entity_spawned: EventId<OnEntitySpawnedEvent>
|
898
|
+
/**
|
899
|
+
* Event type: {@link OnEquipmentInsertedEvent}
|
900
|
+
*/
|
901
|
+
const on_equipment_inserted: EventId<OnEquipmentInsertedEvent>
|
902
|
+
/**
|
903
|
+
* Event type: {@link OnEquipmentRemovedEvent}
|
904
|
+
*/
|
905
|
+
const on_equipment_removed: EventId<OnEquipmentRemovedEvent>
|
906
|
+
/**
|
907
|
+
* Event type: {@link OnForceCeaseFireChangedEvent}
|
908
|
+
*/
|
909
|
+
const on_force_cease_fire_changed: EventId<OnForceCeaseFireChangedEvent>
|
950
910
|
/**
|
951
911
|
* Event type: {@link OnForceCreatedEvent}
|
952
912
|
*/
|
953
913
|
const on_force_created: EventId<OnForceCreatedEvent>
|
954
914
|
/**
|
955
|
-
* Event type: {@link
|
915
|
+
* Event type: {@link OnForceFriendsChangedEvent}
|
956
916
|
*/
|
957
|
-
const
|
917
|
+
const on_force_friends_changed: EventId<OnForceFriendsChangedEvent>
|
958
918
|
/**
|
959
|
-
* Event type: {@link
|
919
|
+
* Event type: {@link OnForceResetEvent}
|
960
920
|
*/
|
961
|
-
const
|
921
|
+
const on_force_reset: EventId<OnForceResetEvent>
|
962
922
|
/**
|
963
|
-
* Event type: {@link
|
923
|
+
* Event type: {@link OnForcesMergedEvent}
|
964
924
|
*/
|
965
|
-
const
|
925
|
+
const on_forces_merged: EventId<OnForcesMergedEvent>
|
966
926
|
/**
|
967
|
-
* Event type: {@link
|
927
|
+
* Event type: {@link OnForcesMergingEvent}
|
968
928
|
*/
|
969
|
-
const
|
929
|
+
const on_forces_merging: EventId<OnForcesMergingEvent>
|
970
930
|
/**
|
971
|
-
* Event type: {@link
|
931
|
+
* Event type: {@link OnGameCreatedFromScenarioEvent}
|
972
932
|
*/
|
973
|
-
const
|
933
|
+
const on_game_created_from_scenario: EventId<OnGameCreatedFromScenarioEvent>
|
974
934
|
/**
|
975
|
-
* Event type: {@link
|
935
|
+
* Event type: {@link OnGuiCheckedStateChangedEvent}
|
976
936
|
*/
|
977
|
-
const
|
937
|
+
const on_gui_checked_state_changed: EventId<OnGuiCheckedStateChangedEvent>
|
978
938
|
/**
|
979
|
-
* Event type: {@link
|
939
|
+
* Event type: {@link OnGuiClickEvent}
|
980
940
|
*/
|
981
|
-
const
|
941
|
+
const on_gui_click: EventId<OnGuiClickEvent>
|
982
942
|
/**
|
983
|
-
* Event type: {@link
|
943
|
+
* Event type: {@link OnGuiClosedEvent}
|
984
944
|
*/
|
985
|
-
const
|
945
|
+
const on_gui_closed: EventId<OnGuiClosedEvent>
|
986
946
|
/**
|
987
|
-
* Event type: {@link
|
947
|
+
* Event type: {@link OnGuiConfirmedEvent}
|
988
948
|
*/
|
989
|
-
const
|
949
|
+
const on_gui_confirmed: EventId<OnGuiConfirmedEvent>
|
990
950
|
/**
|
991
|
-
* Event type: {@link
|
951
|
+
* Event type: {@link OnGuiElemChangedEvent}
|
992
952
|
*/
|
993
|
-
const
|
953
|
+
const on_gui_elem_changed: EventId<OnGuiElemChangedEvent>
|
994
954
|
/**
|
995
|
-
* Event type: {@link
|
955
|
+
* Event type: {@link OnGuiHoverEvent}
|
996
956
|
*/
|
997
|
-
const
|
957
|
+
const on_gui_hover: EventId<OnGuiHoverEvent>
|
998
958
|
/**
|
999
|
-
* Event type: {@link
|
959
|
+
* Event type: {@link OnGuiLeaveEvent}
|
1000
960
|
*/
|
1001
|
-
const
|
961
|
+
const on_gui_leave: EventId<OnGuiLeaveEvent>
|
1002
962
|
/**
|
1003
|
-
* Event type: {@link
|
963
|
+
* Event type: {@link OnGuiLocationChangedEvent}
|
1004
964
|
*/
|
1005
|
-
const
|
965
|
+
const on_gui_location_changed: EventId<OnGuiLocationChangedEvent>
|
1006
966
|
/**
|
1007
|
-
* Event type: {@link
|
967
|
+
* Event type: {@link OnGuiOpenedEvent}
|
1008
968
|
*/
|
1009
|
-
const
|
969
|
+
const on_gui_opened: EventId<OnGuiOpenedEvent>
|
1010
970
|
/**
|
1011
|
-
* Event type: {@link
|
971
|
+
* Event type: {@link OnGuiSelectedTabChangedEvent}
|
1012
972
|
*/
|
1013
|
-
const
|
973
|
+
const on_gui_selected_tab_changed: EventId<OnGuiSelectedTabChangedEvent>
|
1014
974
|
/**
|
1015
|
-
* Event type: {@link
|
975
|
+
* Event type: {@link OnGuiSelectionStateChangedEvent}
|
1016
976
|
*/
|
1017
|
-
const
|
977
|
+
const on_gui_selection_state_changed: EventId<OnGuiSelectionStateChangedEvent>
|
1018
978
|
/**
|
1019
|
-
* Event type: {@link
|
979
|
+
* Event type: {@link OnGuiSwitchStateChangedEvent}
|
1020
980
|
*/
|
1021
|
-
const
|
981
|
+
const on_gui_switch_state_changed: EventId<OnGuiSwitchStateChangedEvent>
|
1022
982
|
/**
|
1023
|
-
* Event type: {@link
|
983
|
+
* Event type: {@link OnGuiTextChangedEvent}
|
1024
984
|
*/
|
1025
|
-
const
|
985
|
+
const on_gui_text_changed: EventId<OnGuiTextChangedEvent>
|
1026
986
|
/**
|
1027
|
-
* Event type: {@link
|
987
|
+
* Event type: {@link OnGuiValueChangedEvent}
|
1028
988
|
*/
|
1029
|
-
const
|
989
|
+
const on_gui_value_changed: EventId<OnGuiValueChangedEvent>
|
1030
990
|
/**
|
1031
|
-
* Event type: {@link
|
991
|
+
* Event type: {@link OnLandMineArmedEvent}
|
1032
992
|
*/
|
1033
|
-
const
|
993
|
+
const on_land_mine_armed: EventId<OnLandMineArmedEvent>
|
1034
994
|
/**
|
1035
|
-
* Event type: {@link
|
995
|
+
* Event type: {@link OnLuaShortcutEvent}
|
1036
996
|
*/
|
1037
|
-
const
|
997
|
+
const on_lua_shortcut: EventId<OnLuaShortcutEvent>
|
1038
998
|
/**
|
1039
|
-
* Event type: {@link
|
999
|
+
* Event type: {@link OnMarkedForDeconstructionEvent}
|
1040
1000
|
*/
|
1041
|
-
const
|
1001
|
+
const on_marked_for_deconstruction: EventId<OnMarkedForDeconstructionEvent>
|
1042
1002
|
/**
|
1043
|
-
* Event type: {@link
|
1003
|
+
* Event type: {@link OnMarkedForUpgradeEvent}
|
1044
1004
|
*/
|
1045
|
-
const
|
1005
|
+
const on_marked_for_upgrade: EventId<OnMarkedForUpgradeEvent>
|
1046
1006
|
/**
|
1047
1007
|
* Event type: {@link OnMarketItemPurchasedEvent}
|
1048
1008
|
*/
|
1049
1009
|
const on_market_item_purchased: EventId<OnMarketItemPurchasedEvent>
|
1050
1010
|
/**
|
1051
|
-
* Event type: {@link
|
1011
|
+
* Event type: {@link OnModItemOpenedEvent}
|
1052
1012
|
*/
|
1053
|
-
const
|
1013
|
+
const on_mod_item_opened: EventId<OnModItemOpenedEvent>
|
1054
1014
|
/**
|
1055
|
-
* Event type: {@link
|
1015
|
+
* Event type: {@link OnPermissionGroupAddedEvent}
|
1056
1016
|
*/
|
1057
|
-
const
|
1017
|
+
const on_permission_group_added: EventId<OnPermissionGroupAddedEvent>
|
1058
1018
|
/**
|
1059
|
-
* Event type: {@link
|
1019
|
+
* Event type: {@link OnPermissionGroupDeletedEvent}
|
1060
1020
|
*/
|
1061
|
-
const
|
1021
|
+
const on_permission_group_deleted: EventId<OnPermissionGroupDeletedEvent>
|
1062
1022
|
/**
|
1063
|
-
* Event type: {@link
|
1023
|
+
* Event type: {@link OnPermissionGroupEditedEvent}
|
1064
1024
|
*/
|
1065
|
-
const
|
1025
|
+
const on_permission_group_edited: EventId<OnPermissionGroupEditedEvent>
|
1066
1026
|
/**
|
1067
|
-
* Event type: {@link
|
1027
|
+
* Event type: {@link OnPermissionStringImportedEvent}
|
1068
1028
|
*/
|
1069
|
-
const
|
1029
|
+
const on_permission_string_imported: EventId<OnPermissionStringImportedEvent>
|
1070
1030
|
/**
|
1071
|
-
* Event type: {@link
|
1031
|
+
* Event type: {@link OnPickedUpItemEvent}
|
1072
1032
|
*/
|
1073
|
-
const
|
1033
|
+
const on_picked_up_item: EventId<OnPickedUpItemEvent>
|
1074
1034
|
/**
|
1075
|
-
* Event type: {@link
|
1035
|
+
* Event type: {@link OnPlayerAltReverseSelectedAreaEvent}
|
1076
1036
|
*/
|
1077
|
-
const
|
1037
|
+
const on_player_alt_reverse_selected_area: EventId<OnPlayerAltReverseSelectedAreaEvent>
|
1078
1038
|
/**
|
1079
|
-
* Event type: {@link
|
1039
|
+
* Event type: {@link OnPlayerAltSelectedAreaEvent}
|
1080
1040
|
*/
|
1081
|
-
const
|
1041
|
+
const on_player_alt_selected_area: EventId<OnPlayerAltSelectedAreaEvent>
|
1082
1042
|
/**
|
1083
|
-
* Event type: {@link
|
1043
|
+
* Event type: {@link OnPlayerAmmoInventoryChangedEvent}
|
1084
1044
|
*/
|
1085
|
-
const
|
1045
|
+
const on_player_ammo_inventory_changed: EventId<OnPlayerAmmoInventoryChangedEvent>
|
1086
1046
|
/**
|
1087
|
-
* Event type: {@link
|
1047
|
+
* Event type: {@link OnPlayerArmorInventoryChangedEvent}
|
1088
1048
|
*/
|
1089
|
-
const
|
1049
|
+
const on_player_armor_inventory_changed: EventId<OnPlayerArmorInventoryChangedEvent>
|
1090
1050
|
/**
|
1091
|
-
* Event type: {@link
|
1092
|
-
*
|
1093
|
-
* Event filter: {@link LuaPlayerMinedEntityEventFilter}
|
1051
|
+
* Event type: {@link OnPlayerBannedEvent}
|
1094
1052
|
*/
|
1095
|
-
const
|
1053
|
+
const on_player_banned: EventId<OnPlayerBannedEvent>
|
1096
1054
|
/**
|
1097
|
-
* Event type: {@link
|
1098
|
-
*
|
1099
|
-
* Event filter: {@link LuaRobotMinedEntityEventFilter}
|
1055
|
+
* Event type: {@link OnPlayerBuiltTileEvent}
|
1100
1056
|
*/
|
1101
|
-
const
|
1057
|
+
const on_player_built_tile: EventId<OnPlayerBuiltTileEvent>
|
1102
1058
|
/**
|
1103
|
-
* Event type: {@link
|
1059
|
+
* Event type: {@link OnPlayerCancelledCraftingEvent}
|
1104
1060
|
*/
|
1105
|
-
const
|
1061
|
+
const on_player_cancelled_crafting: EventId<OnPlayerCancelledCraftingEvent>
|
1106
1062
|
/**
|
1107
|
-
* Event type: {@link
|
1063
|
+
* Event type: {@link OnPlayerChangedForceEvent}
|
1108
1064
|
*/
|
1109
|
-
const
|
1065
|
+
const on_player_changed_force: EventId<OnPlayerChangedForceEvent>
|
1110
1066
|
/**
|
1111
|
-
* Event type: {@link
|
1067
|
+
* Event type: {@link OnPlayerChangedPositionEvent}
|
1112
1068
|
*/
|
1113
|
-
const
|
1069
|
+
const on_player_changed_position: EventId<OnPlayerChangedPositionEvent>
|
1114
1070
|
/**
|
1115
|
-
* Event type: {@link
|
1071
|
+
* Event type: {@link OnPlayerChangedSurfaceEvent}
|
1116
1072
|
*/
|
1117
|
-
const
|
1073
|
+
const on_player_changed_surface: EventId<OnPlayerChangedSurfaceEvent>
|
1118
1074
|
/**
|
1119
|
-
* Event type: {@link
|
1075
|
+
* Event type: {@link OnPlayerCheatModeDisabledEvent}
|
1120
1076
|
*/
|
1121
|
-
const
|
1077
|
+
const on_player_cheat_mode_disabled: EventId<OnPlayerCheatModeDisabledEvent>
|
1122
1078
|
/**
|
1123
|
-
* Event type: {@link
|
1079
|
+
* Event type: {@link OnPlayerCheatModeEnabledEvent}
|
1124
1080
|
*/
|
1125
|
-
const
|
1081
|
+
const on_player_cheat_mode_enabled: EventId<OnPlayerCheatModeEnabledEvent>
|
1126
1082
|
/**
|
1127
|
-
* Event type: {@link
|
1083
|
+
* Event type: {@link OnPlayerClickedGpsTagEvent}
|
1128
1084
|
*/
|
1129
|
-
const
|
1085
|
+
const on_player_clicked_gps_tag: EventId<OnPlayerClickedGpsTagEvent>
|
1130
1086
|
/**
|
1131
|
-
* Event type: {@link
|
1087
|
+
* Event type: {@link OnPlayerConfiguredBlueprintEvent}
|
1132
1088
|
*/
|
1133
|
-
const
|
1089
|
+
const on_player_configured_blueprint: EventId<OnPlayerConfiguredBlueprintEvent>
|
1134
1090
|
/**
|
1135
|
-
* Event type: {@link
|
1091
|
+
* Event type: {@link OnPlayerConfiguredSpiderRemoteEvent}
|
1136
1092
|
*/
|
1137
|
-
const
|
1093
|
+
const on_player_configured_spider_remote: EventId<OnPlayerConfiguredSpiderRemoteEvent>
|
1138
1094
|
/**
|
1139
|
-
* Event type: {@link
|
1095
|
+
* Event type: {@link OnPlayerCraftedItemEvent}
|
1140
1096
|
*/
|
1141
|
-
const
|
1097
|
+
const on_player_crafted_item: EventId<OnPlayerCraftedItemEvent>
|
1142
1098
|
/**
|
1143
|
-
* Event type: {@link
|
1144
|
-
*
|
1145
|
-
* Event filter: {@link LuaScriptRaisedBuiltEventFilter}
|
1099
|
+
* Event type: {@link OnPlayerCreatedEvent}
|
1146
1100
|
*/
|
1147
|
-
const
|
1101
|
+
const on_player_created: EventId<OnPlayerCreatedEvent>
|
1148
1102
|
/**
|
1149
|
-
* Event type: {@link
|
1150
|
-
*
|
1151
|
-
* Event filter: {@link LuaScriptRaisedDestroyEventFilter}
|
1103
|
+
* Event type: {@link OnPlayerCursorStackChangedEvent}
|
1152
1104
|
*/
|
1153
|
-
const
|
1105
|
+
const on_player_cursor_stack_changed: EventId<OnPlayerCursorStackChangedEvent>
|
1154
1106
|
/**
|
1155
|
-
* Event type: {@link
|
1156
|
-
*
|
1157
|
-
* Event filter: {@link LuaScriptRaisedReviveEventFilter}
|
1107
|
+
* Event type: {@link OnPlayerDeconstructedAreaEvent}
|
1158
1108
|
*/
|
1159
|
-
const
|
1109
|
+
const on_player_deconstructed_area: EventId<OnPlayerDeconstructedAreaEvent>
|
1160
1110
|
/**
|
1161
|
-
* Event type: {@link
|
1162
|
-
*
|
1163
|
-
* Event filter: {@link LuaScriptRaisedTeleportedEventFilter}
|
1111
|
+
* Event type: {@link OnPlayerDemotedEvent}
|
1164
1112
|
*/
|
1165
|
-
const
|
1113
|
+
const on_player_demoted: EventId<OnPlayerDemotedEvent>
|
1166
1114
|
/**
|
1167
|
-
* Event type: {@link
|
1115
|
+
* Event type: {@link OnPlayerDiedEvent}
|
1168
1116
|
*/
|
1169
|
-
const
|
1117
|
+
const on_player_died: EventId<OnPlayerDiedEvent>
|
1170
1118
|
/**
|
1171
|
-
* Event type: {@link
|
1119
|
+
* Event type: {@link OnPlayerDisplayResolutionChangedEvent}
|
1172
1120
|
*/
|
1173
|
-
const
|
1121
|
+
const on_player_display_resolution_changed: EventId<OnPlayerDisplayResolutionChangedEvent>
|
1174
1122
|
/**
|
1175
|
-
* Event type: {@link
|
1123
|
+
* Event type: {@link OnPlayerDisplayScaleChangedEvent}
|
1176
1124
|
*/
|
1177
|
-
const
|
1125
|
+
const on_player_display_scale_changed: EventId<OnPlayerDisplayScaleChangedEvent>
|
1178
1126
|
/**
|
1179
|
-
* Event type: {@link
|
1127
|
+
* Event type: {@link OnPlayerDrivingChangedStateEvent}
|
1180
1128
|
*/
|
1181
|
-
const
|
1129
|
+
const on_player_driving_changed_state: EventId<OnPlayerDrivingChangedStateEvent>
|
1182
1130
|
/**
|
1183
|
-
* Event type: {@link
|
1131
|
+
* Event type: {@link OnPlayerDroppedItemEvent}
|
1184
1132
|
*/
|
1185
|
-
const
|
1133
|
+
const on_player_dropped_item: EventId<OnPlayerDroppedItemEvent>
|
1186
1134
|
/**
|
1187
|
-
* Event type: {@link
|
1135
|
+
* Event type: {@link OnPlayerFastTransferredEvent}
|
1188
1136
|
*/
|
1189
|
-
const
|
1137
|
+
const on_player_fast_transferred: EventId<OnPlayerFastTransferredEvent>
|
1190
1138
|
/**
|
1191
|
-
* Event type: {@link
|
1139
|
+
* Event type: {@link OnPlayerFlushedFluidEvent}
|
1192
1140
|
*/
|
1193
|
-
const
|
1141
|
+
const on_player_flushed_fluid: EventId<OnPlayerFlushedFluidEvent>
|
1194
1142
|
/**
|
1195
|
-
* Event type: {@link
|
1143
|
+
* Event type: {@link OnPlayerGunInventoryChangedEvent}
|
1196
1144
|
*/
|
1197
|
-
const
|
1145
|
+
const on_player_gun_inventory_changed: EventId<OnPlayerGunInventoryChangedEvent>
|
1198
1146
|
/**
|
1199
|
-
* Event type: {@link
|
1147
|
+
* Event type: {@link OnPlayerInputMethodChangedEvent}
|
1200
1148
|
*/
|
1201
|
-
const
|
1149
|
+
const on_player_input_method_changed: EventId<OnPlayerInputMethodChangedEvent>
|
1202
1150
|
/**
|
1203
|
-
* Event type: {@link
|
1151
|
+
* Event type: {@link OnPlayerJoinedGameEvent}
|
1204
1152
|
*/
|
1205
|
-
const
|
1153
|
+
const on_player_joined_game: EventId<OnPlayerJoinedGameEvent>
|
1206
1154
|
/**
|
1207
|
-
* Event type: {@link
|
1155
|
+
* Event type: {@link OnPlayerKickedEvent}
|
1208
1156
|
*/
|
1209
|
-
const
|
1157
|
+
const on_player_kicked: EventId<OnPlayerKickedEvent>
|
1210
1158
|
/**
|
1211
|
-
* Event type: {@link
|
1159
|
+
* Event type: {@link OnPlayerLeftGameEvent}
|
1212
1160
|
*/
|
1213
|
-
const
|
1161
|
+
const on_player_left_game: EventId<OnPlayerLeftGameEvent>
|
1214
1162
|
/**
|
1215
|
-
* Event type: {@link
|
1163
|
+
* Event type: {@link OnPlayerMainInventoryChangedEvent}
|
1216
1164
|
*/
|
1217
|
-
const
|
1165
|
+
const on_player_main_inventory_changed: EventId<OnPlayerMainInventoryChangedEvent>
|
1218
1166
|
/**
|
1219
|
-
* Event type: {@link
|
1167
|
+
* Event type: {@link OnPlayerMinedEntityEvent}
|
1220
1168
|
*/
|
1221
|
-
const
|
1169
|
+
const on_player_mined_entity: EventId<OnPlayerMinedEntityEvent>
|
1222
1170
|
/**
|
1223
|
-
* Event type: {@link
|
1171
|
+
* Event type: {@link OnPlayerMinedItemEvent}
|
1224
1172
|
*/
|
1225
|
-
const
|
1173
|
+
const on_player_mined_item: EventId<OnPlayerMinedItemEvent>
|
1226
1174
|
/**
|
1227
|
-
* Event type: {@link
|
1228
|
-
*
|
1229
|
-
* Event filter: {@link LuaPreGhostDeconstructedEventFilter}
|
1175
|
+
* Event type: {@link OnPlayerMinedTileEvent}
|
1230
1176
|
*/
|
1231
|
-
const
|
1177
|
+
const on_player_mined_tile: EventId<OnPlayerMinedTileEvent>
|
1232
1178
|
/**
|
1233
|
-
* Event type: {@link
|
1234
|
-
*
|
1235
|
-
* Event filter: {@link LuaPreGhostUpgradedEventFilter}
|
1179
|
+
* Event type: {@link OnPlayerMutedEvent}
|
1236
1180
|
*/
|
1237
|
-
const
|
1181
|
+
const on_player_muted: EventId<OnPlayerMutedEvent>
|
1238
1182
|
/**
|
1239
1183
|
* Event type: {@link OnPlayerPipetteEvent}
|
1240
1184
|
*/
|
1241
1185
|
const on_player_pipette: EventId<OnPlayerPipetteEvent>
|
1242
1186
|
/**
|
1243
|
-
* Event type: {@link
|
1244
|
-
*/
|
1245
|
-
const on_player_display_resolution_changed: EventId<OnPlayerDisplayResolutionChangedEvent>
|
1246
|
-
/**
|
1247
|
-
* Event type: {@link OnPlayerDisplayScaleChangedEvent}
|
1248
|
-
*/
|
1249
|
-
const on_player_display_scale_changed: EventId<OnPlayerDisplayScaleChangedEvent>
|
1250
|
-
/**
|
1251
|
-
* Event type: {@link OnPrePlayerCraftedItemEvent}
|
1187
|
+
* Event type: {@link OnPlayerPlacedEquipmentEvent}
|
1252
1188
|
*/
|
1253
|
-
const
|
1189
|
+
const on_player_placed_equipment: EventId<OnPlayerPlacedEquipmentEvent>
|
1254
1190
|
/**
|
1255
|
-
* Event type: {@link
|
1191
|
+
* Event type: {@link OnPlayerPromotedEvent}
|
1256
1192
|
*/
|
1257
|
-
const
|
1193
|
+
const on_player_promoted: EventId<OnPlayerPromotedEvent>
|
1258
1194
|
/**
|
1259
|
-
* Event type: {@link
|
1195
|
+
* Event type: {@link OnPlayerRemovedEvent}
|
1260
1196
|
*/
|
1261
|
-
const
|
1197
|
+
const on_player_removed: EventId<OnPlayerRemovedEvent>
|
1262
1198
|
/**
|
1263
|
-
* Event type: {@link
|
1199
|
+
* Event type: {@link OnPlayerRemovedEquipmentEvent}
|
1264
1200
|
*/
|
1265
|
-
const
|
1201
|
+
const on_player_removed_equipment: EventId<OnPlayerRemovedEquipmentEvent>
|
1266
1202
|
/**
|
1267
|
-
* Event type: {@link
|
1203
|
+
* Event type: {@link OnPlayerRepairedEntityEvent}
|
1268
1204
|
*/
|
1269
|
-
const
|
1205
|
+
const on_player_repaired_entity: EventId<OnPlayerRepairedEntityEvent>
|
1270
1206
|
/**
|
1271
|
-
* Event type: {@link
|
1207
|
+
* Event type: {@link OnPlayerRespawnedEvent}
|
1272
1208
|
*/
|
1273
|
-
const
|
1209
|
+
const on_player_respawned: EventId<OnPlayerRespawnedEvent>
|
1274
1210
|
/**
|
1275
|
-
* Event type: {@link
|
1211
|
+
* Event type: {@link OnPlayerReverseSelectedAreaEvent}
|
1276
1212
|
*/
|
1277
|
-
const
|
1213
|
+
const on_player_reverse_selected_area: EventId<OnPlayerReverseSelectedAreaEvent>
|
1278
1214
|
/**
|
1279
|
-
* Event type: {@link
|
1215
|
+
* Event type: {@link OnPlayerRotatedEntityEvent}
|
1280
1216
|
*/
|
1281
|
-
const
|
1217
|
+
const on_player_rotated_entity: EventId<OnPlayerRotatedEntityEvent>
|
1282
1218
|
/**
|
1283
|
-
* Event type: {@link
|
1219
|
+
* Event type: {@link OnPlayerSelectedAreaEvent}
|
1284
1220
|
*/
|
1285
|
-
const
|
1221
|
+
const on_player_selected_area: EventId<OnPlayerSelectedAreaEvent>
|
1286
1222
|
/**
|
1287
|
-
* Event type: {@link
|
1223
|
+
* Event type: {@link OnPlayerSetQuickBarSlotEvent}
|
1288
1224
|
*/
|
1289
|
-
const
|
1225
|
+
const on_player_set_quick_bar_slot: EventId<OnPlayerSetQuickBarSlotEvent>
|
1290
1226
|
/**
|
1291
|
-
* Event type: {@link
|
1227
|
+
* Event type: {@link OnPlayerSetupBlueprintEvent}
|
1292
1228
|
*/
|
1293
|
-
const
|
1229
|
+
const on_player_setup_blueprint: EventId<OnPlayerSetupBlueprintEvent>
|
1294
1230
|
/**
|
1295
|
-
* Event type: {@link
|
1231
|
+
* Event type: {@link OnPlayerToggledAltModeEvent}
|
1296
1232
|
*/
|
1297
|
-
const
|
1233
|
+
const on_player_toggled_alt_mode: EventId<OnPlayerToggledAltModeEvent>
|
1298
1234
|
/**
|
1299
|
-
* Event type: {@link
|
1235
|
+
* Event type: {@link OnPlayerToggledMapEditorEvent}
|
1300
1236
|
*/
|
1301
|
-
const
|
1237
|
+
const on_player_toggled_map_editor: EventId<OnPlayerToggledMapEditorEvent>
|
1302
1238
|
/**
|
1303
|
-
* Event type: {@link
|
1239
|
+
* Event type: {@link OnPlayerTrashInventoryChangedEvent}
|
1304
1240
|
*/
|
1305
|
-
const
|
1241
|
+
const on_player_trash_inventory_changed: EventId<OnPlayerTrashInventoryChangedEvent>
|
1306
1242
|
/**
|
1307
|
-
* Event type: {@link
|
1243
|
+
* Event type: {@link OnPlayerUnbannedEvent}
|
1308
1244
|
*/
|
1309
|
-
const
|
1245
|
+
const on_player_unbanned: EventId<OnPlayerUnbannedEvent>
|
1310
1246
|
/**
|
1311
|
-
* Event type: {@link
|
1247
|
+
* Event type: {@link OnPlayerUnmutedEvent}
|
1312
1248
|
*/
|
1313
|
-
const
|
1249
|
+
const on_player_unmuted: EventId<OnPlayerUnmutedEvent>
|
1314
1250
|
/**
|
1315
|
-
* Event type: {@link
|
1251
|
+
* Event type: {@link OnPlayerUsedCapsuleEvent}
|
1316
1252
|
*/
|
1317
|
-
const
|
1253
|
+
const on_player_used_capsule: EventId<OnPlayerUsedCapsuleEvent>
|
1318
1254
|
/**
|
1319
|
-
* Event type: {@link
|
1255
|
+
* Event type: {@link OnPlayerUsedSpiderRemoteEvent}
|
1320
1256
|
*/
|
1321
|
-
const
|
1257
|
+
const on_player_used_spider_remote: EventId<OnPlayerUsedSpiderRemoteEvent>
|
1322
1258
|
/**
|
1323
|
-
* Event type: {@link
|
1259
|
+
* Event type: {@link OnPostEntityDiedEvent}
|
1324
1260
|
*/
|
1325
|
-
const
|
1261
|
+
const on_post_entity_died: EventId<OnPostEntityDiedEvent>
|
1326
1262
|
/**
|
1327
|
-
* Event type: {@link
|
1263
|
+
* Event type: {@link OnPreBuildEvent}
|
1328
1264
|
*/
|
1329
|
-
const
|
1265
|
+
const on_pre_build: EventId<OnPreBuildEvent>
|
1330
1266
|
/**
|
1331
|
-
* Event type: {@link
|
1332
|
-
*
|
1333
|
-
* Event filter: {@link LuaEntityMarkedForUpgradeEventFilter}
|
1267
|
+
* Event type: {@link OnPreChunkDeletedEvent}
|
1334
1268
|
*/
|
1335
|
-
const
|
1269
|
+
const on_pre_chunk_deleted: EventId<OnPreChunkDeletedEvent>
|
1336
1270
|
/**
|
1337
|
-
* Event type: {@link
|
1338
|
-
*
|
1339
|
-
* Event filter: {@link LuaUpgradeCancelledEventFilter}
|
1271
|
+
* Event type: {@link OnPreEntitySettingsPastedEvent}
|
1340
1272
|
*/
|
1341
|
-
const
|
1273
|
+
const on_pre_entity_settings_pasted: EventId<OnPreEntitySettingsPastedEvent>
|
1342
1274
|
/**
|
1343
|
-
* Event type: {@link
|
1275
|
+
* Event type: {@link OnPreGhostDeconstructedEvent}
|
1344
1276
|
*/
|
1345
|
-
const
|
1277
|
+
const on_pre_ghost_deconstructed: EventId<OnPreGhostDeconstructedEvent>
|
1346
1278
|
/**
|
1347
|
-
* Event type: {@link
|
1348
|
-
*
|
1349
|
-
* Event filter: {@link LuaEntityClonedEventFilter}
|
1279
|
+
* Event type: {@link OnPreGhostUpgradedEvent}
|
1350
1280
|
*/
|
1351
|
-
const
|
1281
|
+
const on_pre_ghost_upgraded: EventId<OnPreGhostUpgradedEvent>
|
1352
1282
|
/**
|
1353
|
-
* Event type: {@link
|
1283
|
+
* Event type: {@link OnPrePermissionGroupDeletedEvent}
|
1354
1284
|
*/
|
1355
|
-
const
|
1285
|
+
const on_pre_permission_group_deleted: EventId<OnPrePermissionGroupDeletedEvent>
|
1356
1286
|
/**
|
1357
|
-
* Event type: {@link
|
1287
|
+
* Event type: {@link OnPrePermissionStringImportedEvent}
|
1358
1288
|
*/
|
1359
|
-
const
|
1289
|
+
const on_pre_permission_string_imported: EventId<OnPrePermissionStringImportedEvent>
|
1360
1290
|
/**
|
1361
|
-
* Event type: {@link
|
1291
|
+
* Event type: {@link OnPrePlayerCraftedItemEvent}
|
1362
1292
|
*/
|
1363
|
-
const
|
1293
|
+
const on_pre_player_crafted_item: EventId<OnPrePlayerCraftedItemEvent>
|
1364
1294
|
/**
|
1365
|
-
* Event type: {@link
|
1295
|
+
* Event type: {@link OnPrePlayerDiedEvent}
|
1366
1296
|
*/
|
1367
|
-
const
|
1297
|
+
const on_pre_player_died: EventId<OnPrePlayerDiedEvent>
|
1368
1298
|
/**
|
1369
|
-
* Event type: {@link
|
1299
|
+
* Event type: {@link OnPrePlayerLeftGameEvent}
|
1370
1300
|
*/
|
1371
|
-
const
|
1301
|
+
const on_pre_player_left_game: EventId<OnPrePlayerLeftGameEvent>
|
1372
1302
|
/**
|
1373
|
-
* Event type: {@link
|
1303
|
+
* Event type: {@link OnPrePlayerMinedItemEvent}
|
1374
1304
|
*/
|
1375
|
-
const
|
1305
|
+
const on_pre_player_mined_item: EventId<OnPrePlayerMinedItemEvent>
|
1376
1306
|
/**
|
1377
|
-
* Event type: {@link
|
1378
|
-
*
|
1379
|
-
* Event filter: {@link LuaPlayerRepairedEntityEventFilter}
|
1307
|
+
* Event type: {@link OnPrePlayerRemovedEvent}
|
1380
1308
|
*/
|
1381
|
-
const
|
1309
|
+
const on_pre_player_removed: EventId<OnPrePlayerRemovedEvent>
|
1382
1310
|
/**
|
1383
|
-
* Event type: {@link
|
1311
|
+
* Event type: {@link OnPrePlayerToggledMapEditorEvent}
|
1384
1312
|
*/
|
1385
|
-
const
|
1313
|
+
const on_pre_player_toggled_map_editor: EventId<OnPrePlayerToggledMapEditorEvent>
|
1386
1314
|
/**
|
1387
1315
|
* Event type: {@link OnPreRobotExplodedCliffEvent}
|
1388
1316
|
*/
|
1389
1317
|
const on_pre_robot_exploded_cliff: EventId<OnPreRobotExplodedCliffEvent>
|
1390
1318
|
/**
|
1391
|
-
* Event type: {@link
|
1319
|
+
* Event type: {@link OnPreScriptInventoryResizedEvent}
|
1392
1320
|
*/
|
1393
|
-
const
|
1321
|
+
const on_pre_script_inventory_resized: EventId<OnPreScriptInventoryResizedEvent>
|
1394
1322
|
/**
|
1395
|
-
* Event type: {@link
|
1323
|
+
* Event type: {@link OnPreSurfaceClearedEvent}
|
1396
1324
|
*/
|
1397
|
-
const
|
1325
|
+
const on_pre_surface_cleared: EventId<OnPreSurfaceClearedEvent>
|
1398
1326
|
/**
|
1399
|
-
* Event type: {@link
|
1327
|
+
* Event type: {@link OnPreSurfaceDeletedEvent}
|
1400
1328
|
*/
|
1401
|
-
const
|
1329
|
+
const on_pre_surface_deleted: EventId<OnPreSurfaceDeletedEvent>
|
1402
1330
|
/**
|
1403
|
-
* Event type: {@link
|
1331
|
+
* Event type: {@link OnResearchCancelledEvent}
|
1404
1332
|
*/
|
1405
|
-
const
|
1333
|
+
const on_research_cancelled: EventId<OnResearchCancelledEvent>
|
1406
1334
|
/**
|
1407
|
-
* Event type: {@link
|
1335
|
+
* Event type: {@link OnResearchFinishedEvent}
|
1408
1336
|
*/
|
1409
|
-
const
|
1337
|
+
const on_research_finished: EventId<OnResearchFinishedEvent>
|
1410
1338
|
/**
|
1411
|
-
* Event type: {@link
|
1339
|
+
* Event type: {@link OnResearchReversedEvent}
|
1412
1340
|
*/
|
1413
|
-
const
|
1341
|
+
const on_research_reversed: EventId<OnResearchReversedEvent>
|
1414
1342
|
/**
|
1415
|
-
* Event type: {@link
|
1343
|
+
* Event type: {@link OnResearchStartedEvent}
|
1416
1344
|
*/
|
1417
|
-
const
|
1345
|
+
const on_research_started: EventId<OnResearchStartedEvent>
|
1418
1346
|
/**
|
1419
|
-
* Event type: {@link
|
1347
|
+
* Event type: {@link OnResourceDepletedEvent}
|
1420
1348
|
*/
|
1421
|
-
const
|
1349
|
+
const on_resource_depleted: EventId<OnResourceDepletedEvent>
|
1422
1350
|
/**
|
1423
|
-
* Event type: {@link
|
1351
|
+
* Event type: {@link OnRobotBuiltEntityEvent}
|
1424
1352
|
*/
|
1425
|
-
const
|
1353
|
+
const on_robot_built_entity: EventId<OnRobotBuiltEntityEvent>
|
1426
1354
|
/**
|
1427
|
-
* Event type: {@link
|
1355
|
+
* Event type: {@link OnRobotBuiltTileEvent}
|
1428
1356
|
*/
|
1429
|
-
const
|
1357
|
+
const on_robot_built_tile: EventId<OnRobotBuiltTileEvent>
|
1430
1358
|
/**
|
1431
|
-
* Event type: {@link
|
1359
|
+
* Event type: {@link OnRobotExplodedCliffEvent}
|
1432
1360
|
*/
|
1433
|
-
const
|
1361
|
+
const on_robot_exploded_cliff: EventId<OnRobotExplodedCliffEvent>
|
1434
1362
|
/**
|
1435
|
-
* Event type: {@link
|
1363
|
+
* Event type: {@link OnRobotMinedEvent}
|
1436
1364
|
*/
|
1437
|
-
const
|
1365
|
+
const on_robot_mined: EventId<OnRobotMinedEvent>
|
1438
1366
|
/**
|
1439
|
-
* Event type: {@link
|
1367
|
+
* Event type: {@link OnRobotMinedEntityEvent}
|
1440
1368
|
*/
|
1441
|
-
const
|
1369
|
+
const on_robot_mined_entity: EventId<OnRobotMinedEntityEvent>
|
1442
1370
|
/**
|
1443
|
-
* Event type: {@link
|
1371
|
+
* Event type: {@link OnRobotMinedTileEvent}
|
1444
1372
|
*/
|
1445
|
-
const
|
1373
|
+
const on_robot_mined_tile: EventId<OnRobotMinedTileEvent>
|
1446
1374
|
/**
|
1447
|
-
* Event type: {@link
|
1375
|
+
* Event type: {@link OnRobotPreMinedEvent}
|
1448
1376
|
*/
|
1449
|
-
const
|
1377
|
+
const on_robot_pre_mined: EventId<OnRobotPreMinedEvent>
|
1450
1378
|
/**
|
1451
|
-
* Event type: {@link
|
1379
|
+
* Event type: {@link OnRocketLaunchOrderedEvent}
|
1452
1380
|
*/
|
1453
|
-
const
|
1381
|
+
const on_rocket_launch_ordered: EventId<OnRocketLaunchOrderedEvent>
|
1454
1382
|
/**
|
1455
|
-
* Event type: {@link
|
1383
|
+
* Event type: {@link OnRocketLaunchedEvent}
|
1456
1384
|
*/
|
1457
|
-
const
|
1385
|
+
const on_rocket_launched: EventId<OnRocketLaunchedEvent>
|
1458
1386
|
/**
|
1459
|
-
* Event type: {@link
|
1387
|
+
* Event type: {@link OnRuntimeModSettingChangedEvent}
|
1460
1388
|
*/
|
1461
|
-
const
|
1389
|
+
const on_runtime_mod_setting_changed: EventId<OnRuntimeModSettingChangedEvent>
|
1462
1390
|
/**
|
1463
|
-
* Event type: {@link
|
1391
|
+
* Event type: {@link OnScriptInventoryResizedEvent}
|
1464
1392
|
*/
|
1465
|
-
const
|
1393
|
+
const on_script_inventory_resized: EventId<OnScriptInventoryResizedEvent>
|
1466
1394
|
/**
|
1467
|
-
* Event type: {@link
|
1395
|
+
* Event type: {@link OnScriptPathRequestFinishedEvent}
|
1468
1396
|
*/
|
1469
|
-
const
|
1397
|
+
const on_script_path_request_finished: EventId<OnScriptPathRequestFinishedEvent>
|
1470
1398
|
/**
|
1471
|
-
* Event type: {@link
|
1399
|
+
* Event type: {@link OnScriptTriggerEffectEvent}
|
1472
1400
|
*/
|
1473
|
-
const
|
1401
|
+
const on_script_trigger_effect: EventId<OnScriptTriggerEffectEvent>
|
1474
1402
|
/**
|
1475
|
-
* Event type: {@link
|
1403
|
+
* Event type: {@link OnSectorScannedEvent}
|
1476
1404
|
*/
|
1477
|
-
const
|
1405
|
+
const on_sector_scanned: EventId<OnSectorScannedEvent>
|
1478
1406
|
/**
|
1479
|
-
* Event type: {@link
|
1407
|
+
* Event type: {@link OnSelectedEntityChangedEvent}
|
1480
1408
|
*/
|
1481
|
-
const
|
1409
|
+
const on_selected_entity_changed: EventId<OnSelectedEntityChangedEvent>
|
1482
1410
|
/**
|
1483
|
-
* Event type: {@link
|
1411
|
+
* Event type: {@link OnSpiderCommandCompletedEvent}
|
1484
1412
|
*/
|
1485
|
-
const
|
1413
|
+
const on_spider_command_completed: EventId<OnSpiderCommandCompletedEvent>
|
1486
1414
|
/**
|
1487
|
-
* Event type: {@link
|
1415
|
+
* Event type: {@link OnStringTranslatedEvent}
|
1488
1416
|
*/
|
1489
|
-
const
|
1417
|
+
const on_string_translated: EventId<OnStringTranslatedEvent>
|
1490
1418
|
/**
|
1491
|
-
* Event type: {@link
|
1419
|
+
* Event type: {@link OnSurfaceClearedEvent}
|
1492
1420
|
*/
|
1493
|
-
const
|
1421
|
+
const on_surface_cleared: EventId<OnSurfaceClearedEvent>
|
1494
1422
|
/**
|
1495
|
-
* Event type: {@link
|
1423
|
+
* Event type: {@link OnSurfaceCreatedEvent}
|
1496
1424
|
*/
|
1497
|
-
const
|
1425
|
+
const on_surface_created: EventId<OnSurfaceCreatedEvent>
|
1498
1426
|
/**
|
1499
|
-
* Event type: {@link
|
1427
|
+
* Event type: {@link OnSurfaceDeletedEvent}
|
1500
1428
|
*/
|
1501
|
-
const
|
1429
|
+
const on_surface_deleted: EventId<OnSurfaceDeletedEvent>
|
1502
1430
|
/**
|
1503
|
-
* Event type: {@link
|
1431
|
+
* Event type: {@link OnSurfaceImportedEvent}
|
1504
1432
|
*/
|
1505
|
-
const
|
1433
|
+
const on_surface_imported: EventId<OnSurfaceImportedEvent>
|
1506
1434
|
/**
|
1507
|
-
* Event type: {@link
|
1435
|
+
* Event type: {@link OnSurfaceRenamedEvent}
|
1508
1436
|
*/
|
1509
|
-
const
|
1437
|
+
const on_surface_renamed: EventId<OnSurfaceRenamedEvent>
|
1510
1438
|
/**
|
1511
|
-
* Event type: {@link
|
1439
|
+
* Event type: {@link OnTechnologyEffectsResetEvent}
|
1512
1440
|
*/
|
1513
|
-
const
|
1441
|
+
const on_technology_effects_reset: EventId<OnTechnologyEffectsResetEvent>
|
1514
1442
|
/**
|
1515
|
-
* Event type: {@link
|
1443
|
+
* Event type: {@link OnTickEvent}
|
1516
1444
|
*/
|
1517
|
-
const
|
1445
|
+
const on_tick: EventId<OnTickEvent>
|
1518
1446
|
/**
|
1519
|
-
* Event type: {@link
|
1447
|
+
* Event type: {@link OnTrainChangedStateEvent}
|
1520
1448
|
*/
|
1521
|
-
const
|
1449
|
+
const on_train_changed_state: EventId<OnTrainChangedStateEvent>
|
1522
1450
|
/**
|
1523
|
-
* Event type: {@link
|
1451
|
+
* Event type: {@link OnTrainCreatedEvent}
|
1524
1452
|
*/
|
1525
|
-
const
|
1453
|
+
const on_train_created: EventId<OnTrainCreatedEvent>
|
1526
1454
|
/**
|
1527
|
-
* Event type: {@link
|
1455
|
+
* Event type: {@link OnTrainScheduleChangedEvent}
|
1528
1456
|
*/
|
1529
|
-
const
|
1457
|
+
const on_train_schedule_changed: EventId<OnTrainScheduleChangedEvent>
|
1530
1458
|
/**
|
1531
|
-
* Event type: {@link
|
1459
|
+
* Event type: {@link OnTriggerCreatedEntityEvent}
|
1532
1460
|
*/
|
1533
|
-
const
|
1461
|
+
const on_trigger_created_entity: EventId<OnTriggerCreatedEntityEvent>
|
1534
1462
|
/**
|
1535
|
-
* Event type: {@link
|
1463
|
+
* Event type: {@link OnTriggerFiredArtilleryEvent}
|
1536
1464
|
*/
|
1537
|
-
const
|
1465
|
+
const on_trigger_fired_artillery: EventId<OnTriggerFiredArtilleryEvent>
|
1538
1466
|
/**
|
1539
|
-
* Event type: {@link
|
1467
|
+
* Event type: {@link OnUnitAddedToGroupEvent}
|
1540
1468
|
*/
|
1541
|
-
const
|
1469
|
+
const on_unit_added_to_group: EventId<OnUnitAddedToGroupEvent>
|
1542
1470
|
/**
|
1543
|
-
* Event type: {@link
|
1471
|
+
* Event type: {@link OnUnitGroupCreatedEvent}
|
1544
1472
|
*/
|
1545
|
-
const
|
1473
|
+
const on_unit_group_created: EventId<OnUnitGroupCreatedEvent>
|
1546
1474
|
/**
|
1547
|
-
* Event type: {@link
|
1475
|
+
* Event type: {@link OnUnitGroupFinishedGatheringEvent}
|
1548
1476
|
*/
|
1549
|
-
const
|
1477
|
+
const on_unit_group_finished_gathering: EventId<OnUnitGroupFinishedGatheringEvent>
|
1550
1478
|
/**
|
1551
|
-
* Event type: {@link
|
1479
|
+
* Event type: {@link OnUnitRemovedFromGroupEvent}
|
1552
1480
|
*/
|
1553
|
-
const
|
1481
|
+
const on_unit_removed_from_group: EventId<OnUnitRemovedFromGroupEvent>
|
1554
1482
|
/**
|
1555
|
-
* Event type: {@link
|
1483
|
+
* Event type: {@link OnWorkerRobotExpiredEvent}
|
1556
1484
|
*/
|
1557
|
-
const
|
1485
|
+
const on_worker_robot_expired: EventId<OnWorkerRobotExpiredEvent>
|
1558
1486
|
/**
|
1559
|
-
* Event type: {@link
|
1487
|
+
* Event type: {@link ScriptRaisedBuiltEvent}
|
1560
1488
|
*/
|
1561
|
-
const
|
1489
|
+
const script_raised_built: EventId<ScriptRaisedBuiltEvent>
|
1562
1490
|
/**
|
1563
|
-
* Event type: {@link
|
1491
|
+
* Event type: {@link ScriptRaisedDestroyEvent}
|
1564
1492
|
*/
|
1565
|
-
const
|
1493
|
+
const script_raised_destroy: EventId<ScriptRaisedDestroyEvent>
|
1566
1494
|
/**
|
1567
|
-
* Event type: {@link
|
1495
|
+
* Event type: {@link ScriptRaisedReviveEvent}
|
1568
1496
|
*/
|
1569
|
-
const
|
1497
|
+
const script_raised_revive: EventId<ScriptRaisedReviveEvent>
|
1570
1498
|
/**
|
1571
|
-
* Event type: {@link
|
1499
|
+
* Event type: {@link ScriptRaisedSetTilesEvent}
|
1572
1500
|
*/
|
1573
|
-
const
|
1501
|
+
const script_raised_set_tiles: EventId<ScriptRaisedSetTilesEvent>
|
1574
1502
|
/**
|
1575
|
-
* Event type: {@link
|
1503
|
+
* Event type: {@link ScriptRaisedTeleportedEvent}
|
1576
1504
|
*/
|
1577
|
-
const
|
1505
|
+
const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
|
1578
1506
|
}
|
1579
1507
|
/**
|
1580
|
-
* See the {@linkplain https://lua-api.factorio.com/1.1.
|
1581
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1508
|
+
* See the {@linkplain https://lua-api.factorio.com/1.1.108/events.html events page} for more info on what events contain and when they get raised.
|
1509
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.events Online documentation}
|
1582
1510
|
*/
|
1583
1511
|
type events = (typeof events)[keyof typeof events]
|
1584
1512
|
enum flow_precision_index {
|
@@ -1594,17 +1522,17 @@ declare global {
|
|
1594
1522
|
enum game_controller_interaction {
|
1595
1523
|
/**
|
1596
1524
|
* Game controller will always hover this element regardless of type or state.
|
1597
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1525
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.game_controller_interaction.always Online documentation}
|
1598
1526
|
*/
|
1599
1527
|
always,
|
1600
1528
|
/**
|
1601
1529
|
* Never hover this element with a game controller.
|
1602
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1530
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.game_controller_interaction.never Online documentation}
|
1603
1531
|
*/
|
1604
1532
|
never,
|
1605
1533
|
/**
|
1606
1534
|
* Hover according to the element type and implementation.
|
1607
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1535
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.game_controller_interaction.normal Online documentation}
|
1608
1536
|
*/
|
1609
1537
|
normal,
|
1610
1538
|
}
|
@@ -1618,26 +1546,26 @@ declare global {
|
|
1618
1546
|
wander_in_group,
|
1619
1547
|
}
|
1620
1548
|
enum gui_type {
|
1621
|
-
none,
|
1622
|
-
entity,
|
1623
|
-
research,
|
1624
|
-
controller,
|
1625
|
-
production,
|
1626
|
-
item,
|
1627
|
-
bonus,
|
1628
|
-
trains,
|
1629
1549
|
achievement,
|
1630
1550
|
blueprint_library,
|
1551
|
+
bonus,
|
1552
|
+
controller,
|
1553
|
+
custom,
|
1554
|
+
entity,
|
1631
1555
|
equipment,
|
1556
|
+
item,
|
1632
1557
|
logistic,
|
1558
|
+
none,
|
1633
1559
|
other_player,
|
1634
1560
|
permissions,
|
1635
|
-
tutorials,
|
1636
|
-
custom,
|
1637
|
-
server_management,
|
1638
1561
|
player_management,
|
1639
|
-
|
1562
|
+
production,
|
1563
|
+
research,
|
1640
1564
|
script_inventory,
|
1565
|
+
server_management,
|
1566
|
+
tile,
|
1567
|
+
trains,
|
1568
|
+
tutorials,
|
1641
1569
|
}
|
1642
1570
|
enum input_action {
|
1643
1571
|
activate_copy,
|
@@ -1920,17 +1848,17 @@ declare global {
|
|
1920
1848
|
enum print_skip {
|
1921
1849
|
/**
|
1922
1850
|
* Print will not be skipped.
|
1923
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1851
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.print_skip.never Online documentation}
|
1924
1852
|
*/
|
1925
1853
|
never,
|
1926
1854
|
/**
|
1927
1855
|
* Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
|
1928
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1856
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.print_skip.if_redundant Online documentation}
|
1929
1857
|
*/
|
1930
1858
|
if_redundant,
|
1931
1859
|
/**
|
1932
1860
|
* Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
|
1933
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1861
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.print_skip.if_visible Online documentation}
|
1934
1862
|
*/
|
1935
1863
|
if_visible,
|
1936
1864
|
}
|
@@ -1941,7 +1869,7 @@ declare global {
|
|
1941
1869
|
}
|
1942
1870
|
/**
|
1943
1871
|
* A dictionary mapping all top-level prototypes by name to a list of their associated subtypes. This list is organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example, `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
|
1944
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1872
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.prototypes Online documentation}
|
1945
1873
|
*/
|
1946
1874
|
const prototypes: {
|
1947
1875
|
[Type in keyof PrototypeSubclassMap]: {
|
@@ -2055,82 +1983,82 @@ declare global {
|
|
2055
1983
|
}
|
2056
1984
|
/**
|
2057
1985
|
* The various parts of the launch sequence of the rocket silo.
|
2058
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1986
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status Online documentation}
|
2059
1987
|
*/
|
2060
1988
|
enum rocket_silo_status {
|
2061
1989
|
/**
|
2062
1990
|
* The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
|
2063
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1991
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
|
2064
1992
|
*/
|
2065
1993
|
building_rocket,
|
2066
1994
|
/**
|
2067
1995
|
* The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
|
2068
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
1996
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
|
2069
1997
|
*/
|
2070
1998
|
create_rocket,
|
2071
1999
|
/**
|
2072
2000
|
* The next state is `doors_opening`. The rocket is getting prepared for launch.
|
2073
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2001
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
|
2074
2002
|
*/
|
2075
2003
|
lights_blinking_open,
|
2076
2004
|
/**
|
2077
2005
|
* The next state is `doors_opened`. The rocket is getting prepared for launch.
|
2078
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2006
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
|
2079
2007
|
*/
|
2080
2008
|
doors_opening,
|
2081
2009
|
/**
|
2082
2010
|
* The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2083
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2011
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
|
2084
2012
|
*/
|
2085
2013
|
doors_opened,
|
2086
2014
|
/**
|
2087
2015
|
* The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2088
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2016
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
|
2089
2017
|
*/
|
2090
2018
|
rocket_rising,
|
2091
2019
|
/**
|
2092
2020
|
* The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
|
2093
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2021
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
|
2094
2022
|
*/
|
2095
2023
|
arms_advance,
|
2096
2024
|
/**
|
2097
2025
|
* The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
|
2098
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2026
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
|
2099
2027
|
*/
|
2100
2028
|
rocket_ready,
|
2101
2029
|
/**
|
2102
2030
|
* The next state is `launch_started`.
|
2103
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2031
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
|
2104
2032
|
*/
|
2105
2033
|
launch_starting,
|
2106
2034
|
/**
|
2107
2035
|
* The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2108
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2036
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
|
2109
2037
|
*/
|
2110
2038
|
engine_starting,
|
2111
2039
|
/**
|
2112
2040
|
* The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2113
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2041
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
|
2114
2042
|
*/
|
2115
2043
|
arms_retract,
|
2116
2044
|
/**
|
2117
2045
|
* The next state is `lights_blinking_close`. The rocket is getting launched.
|
2118
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2046
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
|
2119
2047
|
*/
|
2120
2048
|
rocket_flying,
|
2121
2049
|
/**
|
2122
2050
|
* The next state is `doors_closing`.
|
2123
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2051
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
|
2124
2052
|
*/
|
2125
2053
|
lights_blinking_close,
|
2126
2054
|
/**
|
2127
2055
|
* The next state is `building_rocket`.
|
2128
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2056
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
|
2129
2057
|
*/
|
2130
2058
|
doors_closing,
|
2131
2059
|
/**
|
2132
2060
|
* The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
|
2133
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2061
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.rocket_silo_status.launch_started Online documentation}
|
2134
2062
|
*/
|
2135
2063
|
launch_started,
|
2136
2064
|
}
|
@@ -2141,84 +2069,84 @@ declare global {
|
|
2141
2069
|
}
|
2142
2070
|
/**
|
2143
2071
|
* State of an ordinary rail signal.
|
2144
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2072
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.signal_state Online documentation}
|
2145
2073
|
*/
|
2146
2074
|
enum signal_state {
|
2147
2075
|
/**
|
2148
2076
|
* Green.
|
2149
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2077
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.signal_state.open Online documentation}
|
2150
2078
|
*/
|
2151
2079
|
open,
|
2152
2080
|
/**
|
2153
2081
|
* Red.
|
2154
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2082
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.signal_state.closed Online documentation}
|
2155
2083
|
*/
|
2156
2084
|
closed,
|
2157
2085
|
/**
|
2158
2086
|
* Orange.
|
2159
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2087
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.signal_state.reserved Online documentation}
|
2160
2088
|
*/
|
2161
2089
|
reserved,
|
2162
2090
|
/**
|
2163
2091
|
* Red - From circuit network.
|
2164
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2092
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
|
2165
2093
|
*/
|
2166
2094
|
reserved_by_circuit_network,
|
2167
2095
|
}
|
2168
2096
|
enum train_state {
|
2169
2097
|
/**
|
2170
2098
|
* Normal state -- following the path.
|
2171
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2099
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.on_the_path Online documentation}
|
2172
2100
|
*/
|
2173
2101
|
on_the_path,
|
2174
2102
|
/**
|
2175
2103
|
* Had path and lost it -- must stop.
|
2176
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2104
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.path_lost Online documentation}
|
2177
2105
|
*/
|
2178
2106
|
path_lost,
|
2179
2107
|
/**
|
2180
2108
|
* Doesn't have anywhere to go.
|
2181
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2109
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.no_schedule Online documentation}
|
2182
2110
|
*/
|
2183
2111
|
no_schedule,
|
2184
2112
|
/**
|
2185
2113
|
* Has no path and is stopped.
|
2186
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2114
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.no_path Online documentation}
|
2187
2115
|
*/
|
2188
2116
|
no_path,
|
2189
2117
|
/**
|
2190
2118
|
* Braking before a rail signal.
|
2191
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2119
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.arrive_signal Online documentation}
|
2192
2120
|
*/
|
2193
2121
|
arrive_signal,
|
2194
2122
|
/**
|
2195
2123
|
* Waiting at a signal.
|
2196
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2124
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.wait_signal Online documentation}
|
2197
2125
|
*/
|
2198
2126
|
wait_signal,
|
2199
2127
|
/**
|
2200
2128
|
* Braking before a station.
|
2201
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2129
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.arrive_station Online documentation}
|
2202
2130
|
*/
|
2203
2131
|
arrive_station,
|
2204
2132
|
/**
|
2205
2133
|
* Waiting at a station.
|
2206
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2134
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.wait_station Online documentation}
|
2207
2135
|
*/
|
2208
2136
|
wait_station,
|
2209
2137
|
/**
|
2210
2138
|
* Switched to manual control and has to stop.
|
2211
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2139
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.manual_control_stop Online documentation}
|
2212
2140
|
*/
|
2213
2141
|
manual_control_stop,
|
2214
2142
|
/**
|
2215
2143
|
* Can move if user explicitly sits in and rides the train.
|
2216
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2144
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.manual_control Online documentation}
|
2217
2145
|
*/
|
2218
2146
|
manual_control,
|
2219
2147
|
/**
|
2220
2148
|
* Same as no_path but all candidate train stops are full
|
2221
|
-
* @see {@link https://lua-api.factorio.com/1.1.
|
2149
|
+
* @see {@link https://lua-api.factorio.com/1.1.108/defines.html#defines.train_state.destination_full Online documentation}
|
2222
2150
|
*/
|
2223
2151
|
destination_full,
|
2224
2152
|
}
|