typed-factorio 1.4.0 → 1.6.0

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@@ -16,8 +16,7 @@ declare namespace defines {
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  }
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  /**
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  * AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.behavior_result View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.behavior_result Online documentation}
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  */
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  enum behavior_result {
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  in_progress,
@@ -35,8 +34,7 @@ declare namespace defines {
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  }
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  /**
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  * State of a chain signal.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.chain_signal_state View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.chain_signal_state Online documentation}
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  */
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  enum chain_signal_state {
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  none,
@@ -66,6 +64,7 @@ declare namespace defines {
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  accumulator,
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  constant_combinator,
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  container,
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+ linked_container,
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  programmable_speaker,
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  rail_signal,
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  rail_chain_signal,
@@ -82,87 +81,73 @@ declare namespace defines {
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  }
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  /**
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  * Command given to units describing what they should do.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command Online documentation}
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  */
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  enum command {
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  /**
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  * Attack another entity.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack Online documentation}
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  */
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  attack = 0,
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  /**
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  * Go to a specific position.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.go_to_location View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.go_to_location Online documentation}
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  */
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  go_to_location = 1,
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  /**
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  * Chain commands together, see {@link defines.compound_command}.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.compound View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.compound Online documentation}
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  */
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  compound = 2,
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  /**
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  * Do what your group wants you to do.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.group View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.group Online documentation}
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  */
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  group = 3,
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  /**
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  * Go to a place and attack what you see.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack_area View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack_area Online documentation}
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  */
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  attack_area = 4,
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  /**
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  * Chill.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.wander View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.wander Online documentation}
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  */
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  wander = 5,
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  /**
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  * Flee from another entity.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.flee View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.flee Online documentation}
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  */
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  flee = 6,
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  /**
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  * Stop moving and stay where you are.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.stop View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.stop Online documentation}
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  */
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  stop = 7,
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  /**
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  * Go to a position and build a base there.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.build_base View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.build_base Online documentation}
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  */
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  build_base = 8,
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  }
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  /**
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  * How commands are joined together in a compound command (see {@link defines.command.compound}).
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command Online documentation}
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  */
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  enum compound_command {
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  /**
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  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_and View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_and Online documentation}
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  */
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  logical_and,
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  /**
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  * Succeed on first success. Only fails if all commands (executed one after another) fail.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_or View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_or Online documentation}
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  */
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  logical_or,
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  /**
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  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.return_last View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.return_last Online documentation}
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  */
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  return_last,
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  }
@@ -206,110 +191,92 @@ declare namespace defines {
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  enum type {
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  /**
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  * {@link LuaContainerControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.container View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.container Online documentation}
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  */
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  container,
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  /**
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  * {@link LuaGenericOnOffControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.generic_on_off View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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  */
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  generic_on_off,
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  /**
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  * {@link LuaInserterControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.inserter View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.inserter Online documentation}
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  */
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  inserter,
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  /**
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  * {@link LuaLampControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.lamp View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.lamp Online documentation}
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  */
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  lamp,
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  /**
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  * {@link LuaLogisticContainerControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.logistic_container View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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  */
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  logistic_container,
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  /**
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  * {@link LuaRoboportControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.roboport View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.roboport Online documentation}
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  */
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  roboport,
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  /**
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  * {@link LuaStorageTankControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.storage_tank View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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  */
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  storage_tank,
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  /**
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  * {@link LuaTrainStopControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.train_stop View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.train_stop Online documentation}
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  */
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  train_stop,
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  /**
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  * {@link LuaDeciderCombinatorControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.decider_combinator View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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235
  */
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  decider_combinator,
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  /**
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  * {@link LuaArithmeticCombinatorControlBehavior}
263
- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.arithmetic_combinator View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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  */
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  arithmetic_combinator,
267
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  /**
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  * {@link LuaConstantCombinatorControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.constant_combinator View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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  */
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  constant_combinator,
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  /**
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  * {@link LuaTransportBeltControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.transport_belt View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.transport_belt Online documentation}
277
250
  */
278
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  transport_belt,
279
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  /**
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  * {@link LuaAccumulatorControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.accumulator View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.accumulator Online documentation}
283
255
  */
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  accumulator,
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  /**
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  * {@link LuaRailSignalControlBehavior}
287
- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_signal View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_signal Online documentation}
289
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  */
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  rail_signal,
291
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  /**
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  * {@link LuaRailChainSignalControlBehavior}
293
- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_chain_signal View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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265
  */
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  rail_chain_signal,
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  /**
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  * {@link LuaWallControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.wall View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.wall Online documentation}
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  */
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  wall,
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  /**
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  * {@link LuaMiningDrillControlBehavior}
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.mining_drill View documentation}
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+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.mining_drill Online documentation}
307
275
  */
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  mining_drill,
309
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  /**
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  * {@link LuaProgrammableSpeakerControlBehavior}
311
- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.programmable_speaker View documentation}
279
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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  */
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  programmable_speaker,
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  }
@@ -317,38 +284,32 @@ declare namespace defines {
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  enum controllers {
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  /**
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  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
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- *
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- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.ghost View documentation}
287
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.ghost Online documentation}
322
288
  */
323
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  ghost,
324
290
  /**
325
291
  * The controller controls a character. This is the default controller in freeplay.
326
- *
327
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.character View documentation}
292
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.character Online documentation}
328
293
  */
329
294
  character,
330
295
  /**
331
296
  * The controller isn't tied to a character. This is the default controller in sandbox.
332
- *
333
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.god View documentation}
297
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.god Online documentation}
334
298
  */
335
299
  god,
336
300
  /**
337
301
  * The Editor Controller near ultimate power to do almost anything in the game.
338
- *
339
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.editor View documentation}
302
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.editor Online documentation}
340
303
  */
341
304
  editor,
342
305
  /**
343
306
  * The player can't interact with the world, and the camera pans around in a predefined manner.
344
- *
345
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.cutscene View documentation}
307
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.cutscene Online documentation}
346
308
  */
347
309
  cutscene,
348
310
  /**
349
311
  * Can't change anything in the world but can view anything.
350
- *
351
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.spectator View documentation}
312
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.spectator Online documentation}
352
313
  */
353
314
  spectator,
354
315
  }
@@ -409,26 +370,22 @@ declare namespace defines {
409
370
  enum distraction {
410
371
  /**
411
372
  * Perform command even if someone attacks the unit.
412
- *
413
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.none View documentation}
373
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.none Online documentation}
414
374
  */
415
375
  none,
416
376
  /**
417
377
  * Attack closer enemy entities with force.
418
- *
419
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_enemy View documentation}
378
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_enemy Online documentation}
420
379
  */
421
380
  by_enemy,
422
381
  /**
423
382
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
424
- *
425
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_anything View documentation}
383
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_anything Online documentation}
426
384
  */
427
385
  by_anything,
428
386
  /**
429
387
  * Attack when attacked.
430
- *
431
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_damage View documentation}
388
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_damage Online documentation}
432
389
  */
433
390
  by_damage,
434
391
  }
@@ -445,207 +402,173 @@ declare namespace defines {
445
402
  marked_for_deconstruction,
446
403
  /**
447
404
  * Used by generators and solar panels.
448
- *
449
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_plugged_in_electric_network View documentation}
405
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
450
406
  */
451
407
  not_plugged_in_electric_network,
452
408
  /**
453
409
  * Used by power switches.
454
- *
455
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_connected View documentation}
410
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_connected Online documentation}
456
411
  */
457
412
  networks_connected,
458
413
  /**
459
414
  * Used by power switches.
460
- *
461
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_disconnected View documentation}
415
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_disconnected Online documentation}
462
416
  */
463
417
  networks_disconnected,
464
418
  /**
465
419
  * Used by accumulators.
466
- *
467
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.charging View documentation}
420
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.charging Online documentation}
468
421
  */
469
422
  charging,
470
423
  /**
471
424
  * Used by accumulators.
472
- *
473
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.discharging View documentation}
425
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.discharging Online documentation}
474
426
  */
475
427
  discharging,
476
428
  /**
477
429
  * Used by accumulators.
478
- *
479
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fully_charged View documentation}
430
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fully_charged Online documentation}
480
431
  */
481
432
  fully_charged,
482
433
  /**
483
434
  * Used by logistic containers.
484
- *
485
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.out_of_logistic_network View documentation}
435
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
486
436
  */
487
437
  out_of_logistic_network,
488
438
  /**
489
439
  * Used by assembling machines.
490
- *
491
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_recipe View documentation}
440
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_recipe Online documentation}
492
441
  */
493
442
  no_recipe,
494
443
  /**
495
444
  * Used by furnaces.
496
- *
497
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ingredients View documentation}
445
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ingredients Online documentation}
498
446
  */
499
447
  no_ingredients,
500
448
  /**
501
449
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
502
- *
503
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_input_fluid View documentation}
450
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_input_fluid Online documentation}
504
451
  */
505
452
  no_input_fluid,
506
453
  /**
507
454
  * Used by labs.
508
- *
509
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_research_in_progress View documentation}
455
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_research_in_progress Online documentation}
510
456
  */
511
457
  no_research_in_progress,
512
458
  /**
513
459
  * Used by mining drills.
514
- *
515
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_minable_resources View documentation}
460
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_minable_resources Online documentation}
516
461
  */
517
462
  no_minable_resources,
518
463
  /**
519
464
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
520
- *
521
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_input_fluid View documentation}
465
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_input_fluid Online documentation}
522
466
  */
523
467
  low_input_fluid,
524
468
  /**
525
469
  * Used by crafting machines.
526
- *
527
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fluid_ingredient_shortage View documentation}
470
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
528
471
  */
529
472
  fluid_ingredient_shortage,
530
473
  /**
531
474
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
532
- *
533
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.full_output View documentation}
475
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.full_output Online documentation}
534
476
  */
535
477
  full_output,
536
478
  /**
537
479
  * Used by crafting machines.
538
- *
539
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.item_ingredient_shortage View documentation}
480
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
540
481
  */
541
482
  item_ingredient_shortage,
542
483
  /**
543
484
  * Used by mining drills when the mining fluid is missing.
544
- *
545
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_required_fluid View documentation}
485
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_required_fluid Online documentation}
546
486
  */
547
487
  missing_required_fluid,
548
488
  /**
549
489
  * Used by labs.
550
- *
551
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_science_packs View documentation}
490
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_science_packs Online documentation}
552
491
  */
553
492
  missing_science_packs,
554
493
  /**
555
494
  * Used by inserters.
556
- *
557
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_source_items View documentation}
495
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
558
496
  */
559
497
  waiting_for_source_items,
560
498
  /**
561
499
  * Used by inserters and mining drills.
562
- *
563
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_space_in_destination View documentation}
500
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
564
501
  */
565
502
  waiting_for_space_in_destination,
566
503
  /**
567
504
  * Used by the rocket silo.
568
- *
569
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.preparing_rocket_for_launch View documentation}
505
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
570
506
  */
571
507
  preparing_rocket_for_launch,
572
508
  /**
573
509
  * Used by the rocket silo.
574
- *
575
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_to_launch_rocket View documentation}
510
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
576
511
  */
577
512
  waiting_to_launch_rocket,
578
513
  /**
579
514
  * Used by the rocket silo.
580
- *
581
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.launching_rocket View documentation}
515
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.launching_rocket Online documentation}
582
516
  */
583
517
  launching_rocket,
584
518
  /**
585
519
  * Used by beacons.
586
- *
587
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_modules_to_transmit View documentation}
520
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
588
521
  */
589
522
  no_modules_to_transmit,
590
523
  /**
591
524
  * Used by roboports.
592
- *
593
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.recharging_after_power_outage View documentation}
525
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
594
526
  */
595
527
  recharging_after_power_outage,
596
528
  /**
597
529
  * Used by inserters targeting entity ghosts.
598
- *
599
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_target_to_be_built View documentation}
530
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
600
531
  */
601
532
  waiting_for_target_to_be_built,
602
533
  /**
603
534
  * Used by inserters targeting rails.
604
- *
605
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_train View documentation}
535
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_train Online documentation}
606
536
  */
607
537
  waiting_for_train,
608
538
  /**
609
539
  * Used by ammo turrets.
610
- *
611
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ammo View documentation}
540
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ammo Online documentation}
612
541
  */
613
542
  no_ammo,
614
543
  /**
615
544
  * Used by heat energy sources.
616
- *
617
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_temperature View documentation}
545
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_temperature Online documentation}
618
546
  */
619
547
  low_temperature,
620
548
  /**
621
549
  * Used by constant combinators: Combinator is turned off via switch in GUI.
622
- *
623
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.disabled View documentation}
550
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.disabled Online documentation}
624
551
  */
625
552
  disabled,
626
553
  /**
627
554
  * Used by lamps.
628
- *
629
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.turned_off_during_daytime View documentation}
555
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
630
556
  */
631
557
  turned_off_during_daytime,
632
558
  /**
633
559
  * Used by rail signals.
634
- *
635
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_connected_to_rail View documentation}
560
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
636
561
  */
637
562
  not_connected_to_rail,
638
563
  /**
639
564
  * Used by rail signals.
640
- *
641
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.cant_divide_segments View documentation}
565
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.cant_divide_segments Online documentation}
642
566
  */
643
567
  cant_divide_segments,
644
568
  }
645
569
  /**
646
570
  * See the {@linkplain https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain and when they get raised.
647
- *
648
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
571
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.events Online documentation}
649
572
  */
650
573
  namespace events {
651
574
  /**
@@ -1082,6 +1005,12 @@ declare namespace defines {
1082
1005
  * Event filter: {@link LuaPreGhostDeconstructedEventFilter}
1083
1006
  */
1084
1007
  const on_pre_ghost_deconstructed: EventId<OnPreGhostDeconstructedEvent, LuaPreGhostDeconstructedEventFilter>
1008
+ /**
1009
+ * Event type: {@link OnPreGhostUpgradedEvent}
1010
+ *
1011
+ * Event filter: {@link LuaPreGhostUpgradedEventFilter}
1012
+ */
1013
+ const on_pre_ghost_upgraded: EventId<OnPreGhostUpgradedEvent, LuaPreGhostUpgradedEventFilter>
1085
1014
  /**
1086
1015
  * Event type: {@link OnPlayerPipetteEvent}
1087
1016
  */
@@ -1397,10 +1326,9 @@ declare namespace defines {
1397
1326
  }
1398
1327
  /**
1399
1328
  * See the {@linkplain https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain and when they get raised.
1400
- *
1401
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
1329
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.events Online documentation}
1402
1330
  */
1403
- type Events = typeof events[keyof typeof events]
1331
+ type events = typeof events[keyof typeof events]
1404
1332
  enum flow_precision_index {
1405
1333
  five_seconds,
1406
1334
  one_minute,
@@ -1440,6 +1368,7 @@ declare namespace defines {
1440
1368
  server_management,
1441
1369
  player_management,
1442
1370
  tile,
1371
+ script_inventory,
1443
1372
  }
1444
1373
  enum input_action {
1445
1374
  activate_copy,
@@ -1643,6 +1572,10 @@ declare namespace defines {
1643
1572
  wire_dragging,
1644
1573
  write_to_console,
1645
1574
  }
1575
+ enum input_method {
1576
+ keyboard_and_mouse,
1577
+ game_controller,
1578
+ }
1646
1579
  enum inventory {
1647
1580
  fuel,
1648
1581
  burnt_result,
@@ -1674,6 +1607,9 @@ declare namespace defines {
1674
1607
  item_main,
1675
1608
  rocket_silo_rocket,
1676
1609
  rocket_silo_result,
1610
+ rocket_silo_input,
1611
+ rocket_silo_output,
1612
+ rocket_silo_modules,
1677
1613
  rocket,
1678
1614
  car_trunk,
1679
1615
  car_ammo,
@@ -1711,8 +1647,7 @@ declare namespace defines {
1711
1647
  }
1712
1648
  /**
1713
1649
  * A dictionary mapping all top-level prototypes by name to a list of their associated subtypes. This list is organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example, `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
1714
- *
1715
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.prototypes View documentation}
1650
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.prototypes Online documentation}
1716
1651
  */
1717
1652
  const prototypes: {
1718
1653
  readonly [Type in string]?: {
@@ -1789,6 +1724,7 @@ declare namespace defines {
1789
1724
  resource_entity_gui,
1790
1725
  roboport_gui,
1791
1726
  rocket_silo_gui,
1727
+ script_inventory_gui,
1792
1728
  server_config_gui,
1793
1729
  spider_vehicle_gui,
1794
1730
  splitter_gui,
@@ -1825,6 +1761,23 @@ declare namespace defines {
1825
1761
  right,
1826
1762
  }
1827
1763
  }
1764
+ enum rocket_silo_status {
1765
+ building_rocket,
1766
+ create_rocket,
1767
+ lights_blinking_open,
1768
+ doors_opening,
1769
+ doors_opened,
1770
+ rocket_rising,
1771
+ arms_advance,
1772
+ rocket_ready,
1773
+ launch_starting,
1774
+ engine_starting,
1775
+ arms_retract,
1776
+ rocket_flying,
1777
+ lights_blinking_close,
1778
+ doors_closing,
1779
+ launch_started,
1780
+ }
1828
1781
  enum shooting {
1829
1782
  not_shooting,
1830
1783
  shooting_enemies,
@@ -1832,100 +1785,84 @@ declare namespace defines {
1832
1785
  }
1833
1786
  /**
1834
1787
  * State of an ordinary rail signal.
1835
- *
1836
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state View documentation}
1788
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state Online documentation}
1837
1789
  */
1838
1790
  enum signal_state {
1839
1791
  /**
1840
1792
  * Green.
1841
- *
1842
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.open View documentation}
1793
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.open Online documentation}
1843
1794
  */
1844
1795
  open,
1845
1796
  /**
1846
1797
  * Red.
1847
- *
1848
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.closed View documentation}
1798
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.closed Online documentation}
1849
1799
  */
1850
1800
  closed,
1851
1801
  /**
1852
1802
  * Orange.
1853
- *
1854
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved View documentation}
1803
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved Online documentation}
1855
1804
  */
1856
1805
  reserved,
1857
1806
  /**
1858
1807
  * Red - From circuit network.
1859
- *
1860
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved_by_circuit_network View documentation}
1808
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
1861
1809
  */
1862
1810
  reserved_by_circuit_network,
1863
1811
  }
1864
1812
  enum train_state {
1865
1813
  /**
1866
1814
  * Normal state -- following the path.
1867
- *
1868
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.on_the_path View documentation}
1815
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.on_the_path Online documentation}
1869
1816
  */
1870
1817
  on_the_path,
1871
1818
  /**
1872
1819
  * Had path and lost it -- must stop.
1873
- *
1874
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.path_lost View documentation}
1820
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.path_lost Online documentation}
1875
1821
  */
1876
1822
  path_lost,
1877
1823
  /**
1878
1824
  * Doesn't have anywhere to go.
1879
- *
1880
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_schedule View documentation}
1825
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_schedule Online documentation}
1881
1826
  */
1882
1827
  no_schedule,
1883
1828
  /**
1884
1829
  * Has no path and is stopped.
1885
- *
1886
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_path View documentation}
1830
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_path Online documentation}
1887
1831
  */
1888
1832
  no_path,
1889
1833
  /**
1890
1834
  * Braking before a rail signal.
1891
- *
1892
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_signal View documentation}
1835
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_signal Online documentation}
1893
1836
  */
1894
1837
  arrive_signal,
1895
1838
  /**
1896
1839
  * Waiting at a signal.
1897
- *
1898
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_signal View documentation}
1840
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_signal Online documentation}
1899
1841
  */
1900
1842
  wait_signal,
1901
1843
  /**
1902
1844
  * Braking before a station.
1903
- *
1904
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_station View documentation}
1845
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_station Online documentation}
1905
1846
  */
1906
1847
  arrive_station,
1907
1848
  /**
1908
1849
  * Waiting at a station.
1909
- *
1910
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_station View documentation}
1850
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_station Online documentation}
1911
1851
  */
1912
1852
  wait_station,
1913
1853
  /**
1914
1854
  * Switched to manual control and has to stop.
1915
- *
1916
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control_stop View documentation}
1855
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control_stop Online documentation}
1917
1856
  */
1918
1857
  manual_control_stop,
1919
1858
  /**
1920
1859
  * Can move if user explicitly sits in and rides the train.
1921
- *
1922
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control View documentation}
1860
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control Online documentation}
1923
1861
  */
1924
1862
  manual_control,
1925
1863
  /**
1926
1864
  * Same as no_path but all candidate train stops are full
1927
- *
1928
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.destination_full View documentation}
1865
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.destination_full Online documentation}
1929
1866
  */
1930
1867
  destination_full,
1931
1868
  }